ddnet/src/game/server
2017-04-09 01:16:48 +02:00
..
entities Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
gamemodes removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
score Fix style in some places which the previous fix missed 2017-03-23 22:28:06 +01:00
ddracechat.cpp Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
ddracechat.h Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
ddracecommands.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
entity.cpp fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
entity.h Allow players to see players at every distance, but not effects 2014-01-10 22:54:07 +01:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gamecontext.cpp Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
gamecontext.h Add /invite for locked teams. Fixes #647 2017-03-06 12:14:38 +01:00
gamecontroller.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
gamecontroller.h Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gameworld.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
player.h Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
save.cpp Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
save.h Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
score.h Fix style in several places 2017-03-22 19:45:14 +01:00
teams.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
teams.h Fix styling issues, use uint for bitmask 2017-03-10 14:52:49 +01:00