..
entities
Reapply "Only make grenades explode once (fix by timakro)"
2018-01-25 02:32:34 +01:00
gamemodes
Further cleanup
2017-06-02 19:44:14 +02:00
score
Also pass negative numbers
2018-01-21 19:13:20 +01:00
ddracechat.cpp
Also pass negative numbers
2018-01-21 19:13:20 +01:00
ddracechat.h
Update save command description (by marcelherd)
2017-12-21 13:58:09 +01:00
ddracecommands.cpp
revision changes
2018-01-18 16:17:23 +01:00
entity.cpp
fixed compiling using visual studio 2013 by renaming the round function
2014-04-22 23:46:55 +02:00
entity.h
Fix MSVS warnings
2017-09-06 10:54:29 +02:00
eventhandler.cpp
Fix various broadcasting issues:
2014-01-12 15:56:16 +01:00
eventhandler.h
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
gamecontext.cpp
Merge #947
2018-01-27 21:09:43 +00:00
gamecontext.h
revision changes
2018-01-18 16:17:23 +01:00
gamecontroller.cpp
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
gamecontroller.h
removed dead function prototype
2017-11-01 14:57:34 +01:00
gameworld.cpp
Rework pause. Fixes force_pause
2017-04-09 00:20:41 +02:00
gameworld.h
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
player.cpp
revision changes
2018-01-18 16:17:23 +01:00
player.h
revision changes
2018-01-18 16:17:23 +01:00
save.cpp
remove casts to CServer
2017-06-05 20:51:12 -07:00
save.h
Revert "Tees must be teamed up before loading"
2017-05-14 22:36:44 +02:00
score.h
Overhauled job system
2017-11-23 15:47:38 +01:00
teams.cpp
Not too many messages
2017-07-30 14:15:45 +02:00
teams.h
Revert "Remove invite system entirely since no one wants to fix it"
2017-04-23 22:50:07 +02:00
teehistorian.cpp
Move to ISO 8601-compliant timestamps
2018-01-11 16:01:19 +01:00
teehistorian.h
Add support for extra chunks in teehistorian
2018-01-11 15:59:53 +01:00