ddnet/src/game/server
2016-05-04 16:51:18 +02:00
..
entities Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
gamemodes removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
score put sql_string_helpers into an own namespace 2016-05-04 16:51:18 +02:00
ddracechat.cpp Update credits 2016-05-01 17:14:02 +02:00
ddracechat.h commanddescription can now be placed directly in 2015-12-28 16:19:52 +01:00
ddracecommands.cpp Set telecp when using totelecp (for Saavik) 2015-02-21 19:48:22 +01:00
entity.cpp fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
entity.h Allow players to see players at every distance, but not effects 2014-01-10 22:54:07 +01:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gamecontext.cpp wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
gamecontext.h wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
gamecontroller.cpp Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gamecontroller.h Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gameworld.cpp Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Added cl_showping 2016-05-03 16:06:10 +02:00
player.h killer of locked team will get strong hook on respawn 2016-03-04 22:55:12 +01:00
save.cpp Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
save.h Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
score.h wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
teams.cpp Add UNLOCK_TEAM tile (someone draw a tile please) 2016-03-07 18:04:59 +01:00
teams.h Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit 2014-12-17 20:38:05 +01:00