.. |
entities
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fix laser/rifle bonce delay, when server time(server ticks) are high, caused by unprecise floating point arithmetic
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2018-12-07 11:06:44 +01:00 |
gamemodes
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
score
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Fix saves sql insert format for file fallback
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2018-12-30 00:31:29 +01:00 |
ddracechat.cpp
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Remove use of strtok
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2019-02-11 18:53:30 +01:00 |
ddracechat.h
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Remove /modhelp (fixes #1401)
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2018-12-12 10:05:44 +01:00 |
ddracecommands.cpp
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Make teleporting to where you look at convenient
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2019-02-09 19:32:45 +01:00 |
entity.cpp
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another style fix
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2018-07-16 18:57:33 +02:00 |
entity.h
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remove unused telegun function
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2018-07-15 10:22:04 +02:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Use <stdint.h> instead of <cstdint>
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2018-06-24 17:00:21 +02:00 |
gamecontext.cpp
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Merge pull request #1441 from trml/pr_sync_weapon_input
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2019-02-14 10:27:52 +01:00 |
gamecontext.h
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Merge pull request #1441 from trml/pr_sync_weapon_input
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2019-02-14 10:27:52 +01:00 |
gamecontroller.cpp
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Fix typo
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2018-02-07 16:10:40 +08:00 |
gamecontroller.h
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Use <stdint.h> instead of <cstdint>
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2018-06-24 17:00:21 +02:00 |
gameworld.cpp
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Rework pause. Fixes force_pause
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2017-04-09 00:20:41 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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Remove nesting
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2019-02-11 22:25:51 +01:00 |
player.h
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Sync weapon input with other inputs
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2019-01-29 20:58:25 +01:00 |
save.cpp
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Sneaky code (TODO: Also mark 708?)
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2018-12-17 14:55:58 +01:00 |
save.h
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Sneaky code (TODO: Also mark 708?)
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2018-12-17 14:55:58 +01:00 |
score.h
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Sneaky code (TODO: Also mark 708?)
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2018-12-17 14:55:58 +01:00 |
teams.cpp
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Fix crash
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2019-01-10 21:11:23 +01:00 |
teams.h
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Fix potential inconsistencies in rank/teamrank
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2019-01-10 09:32:23 +01:00 |
teehistorian.cpp
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Remove /modhelp (fixes #1401)
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2018-12-12 10:05:44 +01:00 |
teehistorian.h
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Remove /modhelp (fixes #1401)
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2018-12-12 10:05:44 +01:00 |