ddnet/src/game/server
heinrich5991 b42a59f290 Fix a crash with semicolon handling and timeout codes
Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
..
entities getting jetpack through remote 2016-10-10 15:18:06 +03:00
gamemodes removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
score SQL string cleanup 2016-09-25 10:41:34 +02:00
ddracechat.cpp Implement /rules in a less copy-and-pasty way 2017-01-03 13:57:22 +01:00
ddracechat.h commanddescription can now be placed directly in 2015-12-28 16:19:52 +01:00
ddracecommands.cpp getting jetpack through remote 2016-10-10 15:18:06 +03:00
entity.cpp fixed compiling using visual studio 2013 by renaming the round function 2014-04-22 23:46:55 +02:00
entity.h Allow players to see players at every distance, but not effects 2014-01-10 22:54:07 +01:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gamecontext.cpp Fix a crash with semicolon handling and timeout codes 2017-01-04 18:14:08 +01:00
gamecontext.h getting jetpack through remote 2016-10-10 15:18:06 +03:00
gamecontroller.cpp getting jetpack through remote 2016-10-10 15:18:06 +03:00
gamecontroller.h Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gameworld.cpp Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp Don't show player HUD during /pause for vanilla clients 2016-09-20 21:40:40 +02:00
player.h Disallow usage of semicolons in chat commands 2017-01-03 14:01:51 +01:00
save.cpp Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
save.h Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
score.h wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
teams.cpp Add UNLOCK_TEAM tile (someone draw a tile please) 2016-03-07 18:04:59 +01:00
teams.h Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit 2014-12-17 20:38:05 +01:00