ddnet/src/game/server
2019-07-08 23:08:42 +02:00
..
entities Use the float type explicitly 2019-07-08 23:08:42 +02:00
gamemodes Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
score Remove unused variables 2019-06-25 23:07:32 +02:00
ddracechat.cpp Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
ddracechat.h Command completion for /times, /points and /top5points 2019-03-29 14:39:48 +01:00
ddracecommands.cpp fix super and solo 2019-04-21 14:57:45 +02:00
entity.cpp another style fix 2018-07-16 18:57:33 +02:00
entity.h remove unused telegun function 2018-07-15 10:22:04 +02:00
eventhandler.cpp Fix various broadcasting issues: 2014-01-12 15:56:16 +01:00
eventhandler.h Use <stdint.h> instead of <cstdint> 2018-06-24 17:00:21 +02:00
gamecontext.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
gamecontext.h Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
gamecontroller.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
gamecontroller.h Remove unused vanilla code (closed #1658) 2019-04-24 22:36:47 +02:00
gameworld.cpp Add strong/weak id to ddnetcharacter 2019-05-02 00:34:20 +02:00
gameworld.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
player.cpp No need for <algorithm> 2019-06-13 23:24:06 +02:00
player.h respawn is now instant, but rate limited to 3 sec unless player clicks mouse1 2019-06-07 02:44:19 -07:00
save.cpp Fix solo bug 2019-04-23 19:46:51 +03:00
save.h fix and add gameuuid 2019-04-06 18:37:25 +02:00
score.h Fix race condition in /map (untested) 2019-06-25 21:03:20 +02:00
teams.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
teams.h Make timestamp consistent in scores 2019-04-02 20:18:40 +02:00
teehistorian.cpp Use unsigned integers for colors 2019-05-15 18:05:19 +02:00
teehistorian.h Remove /modhelp (fixes #1401) 2018-12-12 10:05:44 +01:00