.. |
entities
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Use the float type explicitly
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2019-07-08 23:08:42 +02:00 |
gamemodes
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
score
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Remove unused variables
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2019-06-25 23:07:32 +02:00 |
ddracechat.cpp
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Fix race condition in /map (untested)
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2019-06-25 21:03:20 +02:00 |
ddracechat.h
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Command completion for /times, /points and /top5points
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2019-03-29 14:39:48 +01:00 |
ddracecommands.cpp
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fix super and solo
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2019-04-21 14:57:45 +02:00 |
entity.cpp
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another style fix
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2018-07-16 18:57:33 +02:00 |
entity.h
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remove unused telegun function
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2018-07-15 10:22:04 +02:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Use <stdint.h> instead of <cstdint>
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2018-06-24 17:00:21 +02:00 |
gamecontext.cpp
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Use the float type explicitly
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2019-07-08 23:08:42 +02:00 |
gamecontext.h
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Fix race condition in /map (untested)
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2019-06-25 21:03:20 +02:00 |
gamecontroller.cpp
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Use the float type explicitly
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2019-07-08 23:08:42 +02:00 |
gamecontroller.h
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Remove unused vanilla code (closed #1658)
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2019-04-24 22:36:47 +02:00 |
gameworld.cpp
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Add strong/weak id to ddnetcharacter
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2019-05-02 00:34:20 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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No need for <algorithm>
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2019-06-13 23:24:06 +02:00 |
player.h
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respawn is now instant, but rate limited to 3 sec unless player clicks mouse1
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2019-06-07 02:44:19 -07:00 |
save.cpp
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Fix solo bug
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2019-04-23 19:46:51 +03:00 |
save.h
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fix and add gameuuid
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2019-04-06 18:37:25 +02:00 |
score.h
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Fix race condition in /map (untested)
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2019-06-25 21:03:20 +02:00 |
teams.cpp
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Use the float type explicitly
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2019-07-08 23:08:42 +02:00 |
teams.h
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Make timestamp consistent in scores
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2019-04-02 20:18:40 +02:00 |
teehistorian.cpp
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Use unsigned integers for colors
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2019-05-15 18:05:19 +02:00 |
teehistorian.h
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Remove /modhelp (fixes #1401)
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2018-12-12 10:05:44 +01:00 |