Commit graph

3188 commits

Author SHA1 Message Date
Choupom 901427809f fixed so "reset tunning due to pure server" appears after "x changed to y" 2010-09-12 16:58:10 +02:00
oy 64c9b5c4ab added quotes around player names in the other server messages too and changed it to ' for consistency 2010-09-12 13:34:30 +02:00
oy 16657faf55 end vote on 50% no 2010-09-12 12:51:07 +02:00
btd c117f48741 Remove rubbish 2010-09-12 00:46:30 +04:00
btd edbef086c1 git add src/*git add src/*! Fix character collision bug with additional protocol message, begin to finish ShowOthers 2010-09-12 00:45:56 +04:00
btd 7ed685ee11 Merge 2010-09-11 13:42:35 +04:00
btd bbe66c5f20 Revert last not working fix 2010-09-11 13:31:36 +04:00
GreYFoXGTi 72e05efc53 Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-11 02:01:15 +02:00
GreYFoXGTi c7a38950c5 Reported vote enforcing in chat, Closes #25.
Note: cant use chat from CServer so i won't do the kick/ban report.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 22:20:15 +02:00
GreYFoXGTi 4984d1b64b fixed some mistakes, Closes #23.
finished some todos.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 20:52:17 +02:00
GreYFoXGTi d67a2893ea Merge branch 'master' of http://github.com/Speedy-Consoles/DDRace 2010-09-09 20:14:54 +02:00
Speedy Consoles 73ef7ef2c6 reworked the chat commands 2010-09-09 15:32:14 +02:00
GreYFoXGTi 363cc10d28 /* ..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 15:25:23 +02:00
GreYFoXGTi 1119432e60 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2 2010-09-09 05:37:45 +02:00
GreYFoXGTi 0b1b949a3c Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/server/entities/flag.cpp
	src/game/server/entities/flag.h
	src/game/server/gamemodes/ctf.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 05:37:08 +02:00
GreYFoXGTi ddb4c2e370 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/DDRace.h
	src/engine/shared/config_variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd fec294caee Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
Choupom 532ea85aeb separated CFlag from ctf 2010-09-07 20:02:46 +02:00
GreYFoXGTi 02d643b599 updated some stuff
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:14 +02:00
GreYFoXGTi d62b2917ca Changed /Emote commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:04 +02:00
GreYFoXGTi f19bcdfa50 Modified Checkpoint behavior
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:50:53 +02:00
GreYFoXGTi 3df855df00 Moved Switch layer Initialization from CGameContext to GameControllerDDRace
i Quote btd "gamecontext as a global rubbish" xD

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
GreYFoXGTi 1fe93f4592 Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
GreYFoXGTi b808d636d5 Revert "Doors can no longer close on Tees"
i quote Tsin Said "Total Cheat" xD

This reverts commit 0f1d20c5d4.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:36:48 +02:00
GreYFoXGTi 0f1d20c5d4 Doors can no longer close on Tees
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:35:30 +02:00
GreYFoXGTi 08040f5487 Added an Option to Disable Eye Emotes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:15:24 +02:00
GreYFoXGTi 91d65a5e69 Added /kill
but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi 290c453a83 Removed useless config variables
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi ea6e41036d Fixed Stoppers being ignored when on another tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi ebb5636fa3 /pause no longer pauses you time by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:42:42 +02:00
GreYFoXGTi fe20420666 Better Stoppers System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:41:56 +02:00
oy 3857096a20 Put quotes around player names in leave message. 2010-09-07 01:18:06 +02:00
Fujnky 69adb4800e Put quotes around player names in server messages. 2010-09-07 01:11:20 +02:00
btd 5a916948b0 This is better 2010-09-01 14:22:15 +04:00
btd fb2149115c Fix EvalTick in CDoor 2010-09-01 13:50:42 +04:00
btd 4eadf3029b Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information 2010-09-01 12:52:59 +04:00
btd 2214a3cd0a Now lights affects on all hitted characters as doors 2010-08-31 21:32:25 +04:00
btd 3264c57306 Fix crash with explosion. Gun hit closest character from every team 2010-08-31 21:14:33 +04:00
GreYFoXGTi ab3f4b6a15 made return type bool
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi 4dcf0d8d3b found an easier and better way :) with much much less processing
tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
btd 7c6b80304c Fix server crash when character collide with other projectTiles 2010-08-31 16:29:03 +04:00
btd e396813e32 Add new method which find all characters on line. Fix bug of doors, need to test 2010-08-31 15:01:46 +04:00
GreYFoXGTi 3c0cfb73a4 the bug still exists idk why, stopping ddrace going to work -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi e363e7170c ooopps
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi 558b03c9e3 The calculation is accurate i still don't know why this happens
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi bd90c006e2 The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi 15542a6c20 Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
btd f46b7a58a9 Forgot again( 2010-08-30 19:08:16 +04:00
btd 6b9bbc2d0c Forgot to save 2010-08-30 16:49:04 +04:00
btd 98a0a8f776 Fix projecttile and laser 2010-08-30 16:46:13 +04:00
btd 86cd59b907 Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
GreYFoXGTi 51586d0e05 Reworked and Added more stoppers
added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi c7b05e97a1 Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
btd e611357dd5 I need to think how make it better 2010-08-29 16:28:21 +04:00
btd b0d8bfca03 Merge 2010-08-29 14:44:15 +04:00
btd 06773a004c Comments 2010-08-29 11:59:16 +04:00
GreYFoXGTi 517a22800d fixed door count which caused crashes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi dd63ab26a9 Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi 22fc13c692 Fixed crazy shotgun bullets explosion collision when sv_hit = 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi b895547979 Fixed sv_hit 0 affecting game weapons on character
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi 3497dd18d7 Made Plasma Exp+Freeze do explosions even when directly hitting a tee
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi 277ce3b77e Made stop tiles stop you earlier and fixed bug with stoppers + draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
btd faf743b02a Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams 2010-08-29 01:05:02 +04:00
btd 366e175983 Logic and scores seems done. Next will be collision 2010-08-29 00:53:42 +04:00
GreYFoXGTi 8426442936 Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi c6803b405f Removed Old Door System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi eab7ad207b Added Check for map options tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd fa6a79b309 Continue teams 2010-08-28 17:47:52 +04:00
btd f769741f8f Merge 2010-08-28 16:14:36 +04:00
GreYFoXGTi 206f7376d4 Fixed small mistake that was already fixed in the lost commit
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd 397d8634c7 Fix 2010-08-27 18:37:14 +04:00
btd b67de28a0c Revert conversion float=> char*=>int 2010-08-27 18:28:01 +04:00
GreYFoXGTi b0bf68c3d3 added chat command /time to show or hide time until next spawn
added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi 1c491666fa Weapons are all automatic for Super
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi 029ea6ee9e made a checkpoint accessible only once during a race
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi c5a8160e4d Updated Git Ignore and reset FreezeTick
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi 181d55f125 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-26 19:57:49 +02:00
GreYFoXGTi 883e0f2222 Trying to fix the crazy shotgun bullets -.-" 2010-08-26 19:55:22 +02:00
btd 510a47a158 Fix Server Best and no needed float -> char* -> int cast 2010-08-26 21:55:04 +04:00
btd 31d6ed6292 Sql Store 2010-08-26 17:27:36 +04:00
GreYFoXGTi 51b16803d7 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-25 19:16:08 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd 091a1125a3 Uncomment things in file_score. Add config variables 2010-08-25 18:33:21 +04:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy 8cb15be7c0 added fixes for compiler errors and warnings by sworddragon 2010-08-24 23:44:33 +02:00
btd e04f83b710 D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path? 2010-08-24 21:31:32 +04:00
GreYFoXGTi 03bb17e580 fixed ninja not being remembered after freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi f7aa9c4c2b ReWorked the Freeze System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi f6f7699ef1 btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi 5794680e3c Revert "Added missing files"
This reverts commit 572f705a12.
2010-08-24 03:45:29 +02:00
GreYFoXGTi 572f705a12 Added missing files
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi 0325c59aa9 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-24 03:38:33 +02:00
GreYFoXGTi ed575f9b0c Fixed 2x and 1.5x boosters
Removed Unused Vars

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi 8000f91ec7 Fixed The Crazy Shotguns and added dbg message if detected out of bounds
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd 6fabca9e10 Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep( 2010-08-23 23:37:27 +04:00
GreYFoXGTi 05f8edb880 Stop at top tiles now give jumps back
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi 8b67e70dfb Fixed /pause not saving the time
made sv_pauseable on by default

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi 76c6bc7e2f Added option to make super hook endless
removed RACE_PAUSE

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi 3cb59795a6 Added Protection against cheating to usage of /pause
fixed /pause ammo when freezed

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:46:39 +02:00
GreYFoXGTi 66750a3220 Weapon pickup Sound Spam Disabled
/Pause Fixed but disabled pause with ninja

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
GreYFoXGTi 03af9d75bc Added The sad Emotion to EMOTEPAIN
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 22:30:17 +02:00
GreYFoXGTi e82d0b34f2 oops
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:36:44 +02:00
GreYFoXGTi 2c0529657f Merge branch 'master' of http://github.com/btd/DDRace 2010-08-22 21:33:02 +02:00
GreYFoXGTi c4d60e93ba NOt needed as you can bind your own emote now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
btd 0e1c80e0d4 Merge 2010-08-22 17:36:41 +04:00
btd 844f3116fe D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly 2010-08-22 17:17:57 +04:00
GreYFoXGTi f2a94d37ea Fixed Ninja When lost in strike to freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 15:12:30 +02:00
GreYFoXGTi 045daea3f9 Changed mood name
Emotion eye reaction
and spawn proximity check to < 3

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 14:32:52 +02:00
btd 7b05afa76d Begin 2010-08-22 14:17:07 +04:00
GreYFoXGTi 0f9c791ce3 Pointed out the new method of /pause
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 08:24:29 +02:00
GreYFoXGTi e3dffbb741 Making the Mod Cooler ( Pimp My Mod ) xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi dc7d3f8275 Removed Tiles that wouldn't work correctly 2010-08-22 01:15:20 +02:00
GreYFoXGTi 2cdd2d4421 Added some tiles
tried to make the others work but i get stuck!

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 00:57:42 +02:00
GreYFoXGTi 5c880c88a4 All tiles should work in the Front Layer as in Game layer
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:48:47 +02:00
GreYFoXGTi 91198ee376 i really need to sleep xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:14:57 +02:00
GreYFoXGTi 341746441e why do i always forget to press crtl+s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:26:39 +02:00
GreYFoXGTi 0c93fe13fe forgot dragger::drag
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:24:35 +02:00
GreYFoXGTi dce24aa01d need Sleep T.T
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:46:54 +02:00
GreYFoXGTi 3580547297 Fixed NoWall Draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi 19e379afdf Updated GetTile for FrontLayer
Added dbg_msg check

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
GreYFoXGTi 5a2af8f3ff re worked timer commands fixes issue #11
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
GreYFoXGTi e7721811dd Added Fluxid's HookThrough
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
GreYFoXGTi 57712d885f dbg_msg for entity debug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi 6bb5fcf316 Implementing the FrontLayer
Also trimmed the trailings

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
GreYFoXGTi 8450116185 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-20 20:19:24 +02:00
btd d22052d800 Small improvements 2010-08-20 22:03:51 +04:00
GreYFoXGTi 5cfcee99f9 STL noobness
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:58:48 +02:00
btd 7e3c10e399 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server 2010-08-20 21:55:14 +04:00
GreYFoXGTi 26f152e656 Copy&Paste Noobness
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:51:06 +02:00
GreYFoXGTi 05d81bc49a fixed seg fault on /top5 //thanks nevi
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
btd 4c52429172 Fix not safe getting character 2010-08-20 21:06:49 +04:00
GreYFoXGTi edd58fba7d fixed hammer_me 2010-08-20 16:57:42 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
unknown a91d7cfd1f Merge branch 'master' of http://github.com/btd/DDRace 2010-08-15 18:47:13 +03:00
btd bbd48810ad Merge branch 'master' of http://github.com/oy/teeworlds 2010-08-15 19:20:39 +04:00
GreYFoXGTi 185db5fb72 Just a test commit of the FrontLayer
i only commited this cause i am not at home and i wanna work on this externally :D

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 17:42:40 +03:00
oy 0e36b772d4 fixed line endings in some files 2010-08-15 15:34:55 +02:00
btd 1a559c5d03 More checks in timer 2010-08-14 15:36:12 +04:00
btd 512597f729 Add crazy shotguns. Need to test 2010-08-14 14:46:54 +04:00
btd 619f7cb268 Small fix 2010-08-14 13:45:19 +04:00
btd dfa60a65d2 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server 2010-08-14 13:40:40 +04:00
btd a8a74f558a Trigger and door now work 2010-08-12 22:07:35 +04:00
GreYFoXGTi c9ac55f2cd Merge branch 'master' of http://github.com/btd/DDRace 2010-08-12 20:08:20 +03:00
GreYFoXGTi 9d30803854 code optimization
added stoppers

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 17:31:38 +03:00
GreYFoXGTi 3a36be3f58 forgot to edit these
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 16:54:43 +03:00
oy f494d344a9 removed some not longer needed stuff 2010-08-12 15:44:11 +02:00
GreYFoXGTi 09b7a1fe1d Fixed the laser problems
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd 3f2363b27e Fix errors. Server can be builded. Study using editor =( 2010-08-11 22:29:08 +04:00
btd 2cf2a5b1d2 Add Door, connector and trigger. Not tested i need work.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
GreYFoXGTi 20930ce68b too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi 60b5acbb15 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/console.cpp
	src/engine/shared/storage.cpp
	src/game/server/gamecontext.cpp
Alterations:
	src/engine/shared/console.h  | made StoreCommands(,)take also the client id
	src/engine/console.h  | made StoreCommands(,)take also the client id

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy 6a73c5d77f fixed flickering players on respawn 2010-08-08 18:56:54 +02:00
btd 227c03cbb1 Fix mistake 2010-08-07 22:49:57 +04:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
oy cac5554bdb prevent that spectators start a vote 2010-08-06 21:03:38 +02:00
btd ecedf0a54f Merge 2010-08-01 00:14:58 +04:00
btd e8018dd712 Optional timer command 2010-07-31 16:58:57 +04:00
btd 7f65d880f3 Fix external records 2010-07-31 15:04:19 +04:00
btd eabe4639c8 Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way 2010-07-31 13:14:20 +04:00
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd 534081a3fe Fix emo color 2010-07-30 20:14:53 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi eb9793d89a Moved all used server variables to config_variables.h
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi 070927384a save before i commited the last commit xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi f41d4851d2 Cleanup a bit and modified the binary name
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi a9c00caafb Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-29 09:46:07 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
SushiTee 882a99b955 kill the player when leaving the game layer too much... will stop never ending fall 2010-07-04 16:50:03 +02:00
oy 7325bdac42 don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141 2010-06-27 13:24:47 +02:00
oy 73bdf657c4 fixed suicide penalty after a restart. Closes #131 2010-06-20 14:35:50 +02:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
Magnus Auvinen 0d78e2d2cd Merge remote branch 'fujnky/master'
Conflicts:
	data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a3545b06b4 some cleanup 2010-06-07 00:08:40 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
xalduin 9603d676c6 Score no longer decreased when switching teams 2010-06-03 17:08:05 -04:00
xalduin 8b15558f5d Merge remote branch 'upstream/master 2010-06-03 13:32:15 -04:00
Fujnky 5849aeb86c Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
	src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Magnus Auvinen a6ab379e67 fixed so that the same distance is used when leaving off the flag and taking it 2010-06-03 17:40:01 +02:00
Magnus Auvinen 9bb6fe48c2 cleaned up g_CharPhysSize 2010-06-03 17:39:42 +02:00
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Magnus Auvinen 4c0886f087 renamned m_pCarryingCCharacter correctly 2010-05-29 11:26:17 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 8bd49fe30b some clean up. fixed double server side record messages 2009-06-15 13:01:04 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Alfred Eriksson a569d5c0c3 fixed compiling errors 2009-01-22 17:22:50 +00:00
Magnus Auvinen 6ffd661c78 fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer 2009-01-21 21:17:25 +00:00
Magnus Auvinen bd1556ce76 added missing ctf return sound 2009-01-21 00:00:04 +00:00
Alfred Eriksson 335aa0feb2 flag position is only sent when player is near 2009-01-17 17:26:56 +00:00
Alfred Eriksson 96f604f9d1 increased voting time to 25 secs #637 2009-01-17 16:52:57 +00:00
Alfred Eriksson 6c98a36f0f fixed round count bug #630 2009-01-17 16:18:47 +00:00
Alfred Eriksson fa02f461c7 fixed round count bug 2009-01-13 17:58:16 +00:00
Magnus Auvinen 70dea7e398 fixed bug that crashes the server if settings tunings in the server config 2009-01-12 21:44:13 +00:00
Magnus Auvinen 123c5b5b99 introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed 2009-01-12 21:41:16 +00:00
Alfred Eriksson efd0dbab25 added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara 2009-01-12 19:35:38 +00:00
Magnus Auvinen 46125d5ed7 fixed so predicted sounds and air jump effect works with demo playback 2009-01-11 15:51:43 +00:00
Magnus Auvinen 6b886e8ed6 fixed so that the tuning is resetting itself if running a pure server 2009-01-11 15:16:34 +00:00
Magnus Auvinen e673e607dc fixed so that emoticon 0 works 2009-01-11 14:32:23 +00:00
Magnus Auvinen 96e65f599a fixed so that some vote error messages isn't broadcasted to everyone 2009-01-11 14:28:35 +00:00
Magnus Auvinen 172463b2bb fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now 2009-01-11 14:16:49 +00:00
Magnus Auvinen c2c90982fd increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds 2009-01-11 13:54:42 +00:00
Magnus Auvinen 7c0413ebac added some modding comments 2009-01-11 13:23:40 +00:00
Magnus Auvinen 18758943d6 added the mod game mode switch 2009-01-11 13:20:18 +00:00
Magnus Auvinen 2aafe11723 tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 371e862316 fixed so the laser bounces correctly at low angles 2009-01-11 10:26:17 +00:00
Alfred Eriksson 9a65b577ad added mod gamemode 2009-01-11 09:29:15 +00:00
Magnus Auvinen 619c309779 removed spamming I wanna spawn message 2008-12-19 08:28:16 +00:00
Magnus Auvinen 55254d0657 fixed crashbug caused by players disconnecting while still having bullets in the air 2008-12-19 08:26:58 +00:00
Alfred Eriksson 4714e3806e removed pause command to fix #573 2008-12-08 16:50:17 +00:00
Alfred Eriksson 3dca571a23 fixed spectator bug 2008-11-21 14:18:55 +00:00
Alfred Eriksson 1891f6ee76 don't allow team changes, emoticons or kill command when game is paused 2008-11-17 16:53:25 +00:00
Magnus Auvinen b6f6f47997 fixed issues when pausing the game and added pause and unpause console commands 2008-11-16 15:10:57 +00:00
Alfred Eriksson d640ede2a6 fixed the kill command spawn delay 2008-11-16 15:02:17 +00:00
Alfred Eriksson cd8c23ef1b fixed respawn times 2008-11-16 14:28:44 +00:00
scosu e3c4c01837 New debug message when starting round with gametype and teamplay information 2008-11-15 13:23:22 +00:00
scosu 579065bb22 Chat message for capture timing. ticket #278 2008-11-08 15:17:59 +00:00
Magnus Auvinen 388a04d957 better voting support 2008-11-08 12:50:46 +00:00
scosu cd1c92c41b a nicer solution for changeset:1669 2008-11-08 09:02:35 +00:00
Dominik Geyer 1adbddccca do not take/reset the flag if character is dead or spectator; ticket #556 2008-11-04 16:35:48 +00:00
Dominik Geyer 0259e5c3e5 fixed null-pointer server-crash 2008-11-04 13:19:05 +00:00
Dominik Geyer d37c54a995 tdm: fix team-scoring on teammate-kill; ticket #557 2008-11-04 11:55:26 +00:00
scosu e1807ea08a fix for ticket #549 by using col_intersect_line 2008-11-04 07:20:24 +00:00
Alfred Eriksson a15c6946cd now server sends the player spawn events 2008-11-01 19:41:22 +00:00
Dominik Geyer eee784f155 check nickname for invalid chars; ticket #547 2008-11-01 15:09:40 +00:00
scosu 8c0dd7f431 a fix for the physical size of tees in changeset:1659 2008-11-01 09:32:17 +00:00
scosu 36f4b66569 Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile. 2008-10-26 08:37:05 +00:00
Magnus Auvinen 5d48c8a0a5 improved the network clipping a bit 2008-10-25 11:32:29 +00:00
Magnus Auvinen d3e9ca1655 reset score on reset 2008-10-25 08:36:55 +00:00
scosu 6d86d949fd Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536 2008-10-22 14:31:46 +00:00
scosu 37abbcbd28 If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
Magnus Auvinen f038d6395d enabled so it sends tuning over to the client 2008-10-21 00:36:07 +00:00
Magnus Auvinen 15217d8458 fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page 2008-10-20 23:20:28 +00:00
Magnus Auvinen ac1aeab149 fixed incorrect handling of projectiel and laser owner 2008-10-20 23:00:46 +00:00
Magnus Auvinen a8fb732b0e fixed reset for characters 2008-10-20 22:43:14 +00:00
Magnus Auvinen 06d48cd3da improved some the dummies a bit 2008-10-20 19:58:11 +00:00
Dominik Geyer 0b4c01ff0a fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification 2008-10-19 18:38:23 +00:00
Dominik Geyer d951d368a6 added some comments on team-balancing 2008-10-19 16:51:16 +00:00
Dominik Geyer caa24dfb0f new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509 2008-10-19 16:14:12 +00:00
Magnus Auvinen 0a001ce440 removed unnessesary function 2008-10-18 21:20:16 +00:00
Magnus Auvinen c561c365d7 fixed potential crash when players leave and there are projectiles left from them 2008-10-18 21:19:49 +00:00
Dominik Geyer 3cdb90c10c reset flag when it hits a death-tile; ticket #513 2008-10-18 20:37:41 +00:00
Magnus Auvinen e0358ee798 fixed the hammer so it looks good again and works like it should 2008-10-18 11:03:33 +00:00
Alfred Eriksson ddcfc69c03 fixed #507 2008-10-18 09:21:40 +00:00
Magnus Auvinen 714e49b8cf made sure that the hook is released on players that doesn't exist anymore aka dead. 2008-10-17 21:42:32 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer eb47aa385b added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463 2008-10-17 15:38:36 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Dominik Geyer 03f6d24ba1 fixed server-crash on death race-condition; ticket #494 2008-10-15 16:43:25 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen 3c2cd35056 removed pickup debugging stuff 2008-10-08 18:36:50 +00:00
Magnus Auvinen b0a88d81aa fixed so the ninja works again. made it less specialized aswell 2008-10-08 18:36:30 +00:00
Magnus Auvinen 12472ef7f4 major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
Alfred Eriksson 2c274fcd19 fixed server crash when disconnecting in ctf 2008-10-05 15:40:36 +00:00
Dominik Geyer a5d34f62d3 fixed compiler warnings 2008-10-05 10:36:13 +00:00
Dominik Geyer faa96f6d3a show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
Dominik Geyer 42f661ae70 always check for last time kill 2008-10-05 09:28:23 +00:00
Joel de Vahl 9b0b0eb98d Removed compile warnings 2008-10-02 14:44:35 +00:00
Magnus Auvinen eac9658b73 added voting gui and a lot of other minor changes 2008-09-29 11:34:49 +00:00
Magnus Auvinen 6d44adb711 fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud. 2008-09-25 14:04:02 +00:00
Magnus Auvinen f96be4eb0e corrected voting limits 2008-09-25 12:43:02 +00:00
Magnus Auvinen d2d4024c7a voting fixes 2008-09-25 12:41:37 +00:00
Magnus Auvinen aaaba4f403 continued on the voting 2008-09-25 12:23:44 +00:00
Magnus Auvinen eb812244d9 fixed server crash when dieing 2008-09-24 14:54:51 +00:00
Magnus Auvinen 917ebc17c6 begun the work on voting 2008-09-24 14:47:03 +00:00
Magnus Auvinen eb21e9d6bb cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs 2008-09-24 09:03:49 +00:00
Magnus Auvinen d9d37b945e some server restructure. added hook no attach sound 2008-09-23 18:08:19 +00:00
Magnus Auvinen c94b1f22ab added non-hookable tile 2008-09-23 14:38:13 +00:00
Magnus Auvinen 815c55c4ce added death tile 2008-09-23 14:10:05 +00:00
Magnus Auvinen 6874cc5bfa fixed clearing of character on spawn 2008-09-23 09:00:45 +00:00
Magnus Auvinen c1dec5683b fixed multiple fire problem 2008-09-23 08:55:49 +00:00
Magnus Auvinen 33b50738e6 added dead reckoning to the characters 2008-09-23 07:43:41 +00:00
Magnus Auvinen e21b6983ab clean it up a bit 2008-09-21 19:09:09 +00:00
Alfred Eriksson 554089b018 fixed #470 2008-09-13 19:53:13 +00:00
Dominik Geyer 51a9d23dae fixed spectator mode freeview 2008-09-09 15:50:41 +00:00
Alfred Eriksson 6a4e17ea85 added round number to the scoreboard 2008-09-07 15:07:08 +00:00
Alfred Eriksson a92c6d44dc merge from 0.4.3: notification on auto team balance 2008-09-07 08:57:59 +00:00
Alfred Eriksson c3ff86330f merge from 0.4.3: lots of small stuff 2008-09-07 08:30:49 +00:00
Alfred Eriksson 6dcea2c4ca mermerge from 0.4.3: auto team balancing 2008-09-07 08:10:56 +00:00
Alfred Eriksson fa5231f2c2 merge from 0.4.3: versionserver and red team score-use in dm 2008-09-02 17:36:50 +00:00
Alfred Eriksson c597887b91 merge from 0.4.3: spam filters 2008-09-02 16:46:38 +00:00
Magnus Auvinen 04eddacd65 setting of correct game type in game controller. fixed gametype filter in browser. various cleanups 2008-08-31 21:50:14 +00:00
Magnus Auvinen 0a48454a55 removed the GAMETYPE_ enum 2008-08-31 14:37:35 +00:00
Magnus Auvinen 432602c4ca renamed gc_ui.* to ui.* 2008-08-30 21:31:01 +00:00
Magnus Auvinen 25a2e529ba fixed so the client gets the correct player info 2008-08-27 20:17:04 +00:00
Magnus Auvinen 72ec4f1a9d fixed weapon switching 2008-08-27 20:04:07 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Magnus Auvinen d711dd190c continued with clean up 2008-08-17 08:52:24 +00:00
Magnus Auvinen 6235540629 moved out the player code from the character 2008-08-14 18:46:52 +00:00
Magnus Auvinen 78c089c0ea last of the game server clean up. now it's done 2008-08-14 18:42:47 +00:00
Magnus Auvinen a420eb543f moved alot of stuff to their own cpp/hpp files 2008-08-14 18:25:44 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 0fceb1cf1a added documentation 2008-08-05 21:37:33 +00:00
Magnus Auvinen 9d632dd826 major update. server clean up and much added documentation 2008-07-06 11:21:21 +00:00
Magnus Auvinen 3705064b10 renamed .h to .hpp in game because they are c++ headers 2008-06-12 12:09:34 +00:00
Magnus Auvinen f6c67c29cd large commit with loads of clean up. more is comming 2008-06-12 10:51:48 +00:00
Magnus Auvinen 6ecc2efaec more loads of changes for 0.5.0 2008-04-06 14:32:56 +00:00
Magnus Auvinen d15bef7ede loads of changes here and there. added flushing of packets when connection is started 2008-04-06 11:52:00 +00:00
Magnus Auvinen 35643645e2 fixed the ninja again 2008-04-05 08:02:21 +00:00
Magnus Auvinen 6f636b67d5 fixed greande 6dmg thing 2008-04-03 07:17:22 +00:00
Magnus Auvinen 75273485c4 fixed closing of map download when disconnecting 2008-03-30 19:38:08 +00:00
Magnus Auvinen fd0f68a12c some clean up and added sv_rounds_per_map variable 2008-03-29 21:46:38 +00:00
Magnus Auvinen e822830056 fixed some weapon switching issues 2008-03-29 18:40:18 +00:00
Magnus Auvinen 3db76357eb fixed so that the server won't crash if there are flags missing in ctf 2008-03-29 15:21:16 +00:00
Magnus Auvinen f77db47685 fixed so that spectators have their own teamchat 2008-03-29 14:49:23 +00:00
Magnus Auvinen 83660e0853 added spam protection 2008-03-29 14:39:45 +00:00
Magnus Auvinen 68b3c9843a fixed the extra *** in when changing name. fixed so that sv_powerups works 2008-03-29 12:04:14 +00:00
Magnus Auvinen 8ff7c94ac2 fixed some memory leaks 2008-03-24 15:33:12 +00:00
Magnus Auvinen a9b8e383ae fixed spectator slots 2008-03-23 14:59:58 +00:00
Magnus Auvinen 10ea1a90c2 fixed error when switching to spectator 2008-03-23 12:25:37 +00:00
Magnus Auvinen 9c18cc7432 fixed the shooting through walls 2008-03-23 12:15:30 +00:00
Magnus Auvinen bc108df382 renamed everything. added the new license 2008-03-22 18:40:27 +00:00
Magnus Auvinen 7797a65167 changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works 2008-03-22 11:45:48 +00:00
Magnus Auvinen 8ba45dfd66 added fullauto to grenade, shotgun and rifle 2008-03-22 11:11:03 +00:00
Magnus Auvinen dac2ac3470 moved projectile spawning out a bit from the character to prevent it from hitting stuff behind the player 2008-03-22 03:33:50 +00:00
Magnus Auvinen 2a12d1c907 added the shotgun pickup sound to the rifle 2008-03-21 20:38:34 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 959a028e09 fixed the first bullet stuff that happens when you join. added some more tuning options for shotgun and gun. 2008-03-20 23:30:11 +00:00
Magnus Auvinen 90171e5a52 fixed the hook attach to player sound 2008-03-20 00:55:11 +00:00
Magnus Auvinen 7ac3f4abec fixed the crazy bouncing laser 2008-03-20 00:22:44 +00:00
Magnus Auvinen d6dc91ac8a fixed the issue with spectators being a part of the game 2008-03-19 23:23:50 +00:00
Magnus Auvinen 6c972078ca fixed non-intersecting hook problem. hook length is more visible now. fixed damange system (thanks to shootme) 2008-03-19 23:08:26 +00:00
Magnus Auvinen 7229789d58 tweaked projectile radius. reduced damage of the rifle to 5 instead of 6 2008-03-18 22:19:59 +00:00
Magnus Auvinen 6bd1e69024 added radius to the projectiles 2008-03-18 22:10:04 +00:00
Magnus Auvinen 9425cbef57 fixed auto rename if two players sets the same name 2008-03-18 20:31:13 +00:00
Magnus Auvinen 6d07a560a6 fixed so that you can bind chat to enter and it still works 2008-03-18 02:14:35 +00:00
Magnus Auvinen c662df41ee redone the hammer code. much clearer and better 2008-03-18 02:06:19 +00:00
Magnus Auvinen 511720b0e4 loads of minor fixes here and there. fixed invalid corrections and stuff like that 2008-03-17 22:36:03 +00:00
Magnus Auvinen 8cb74cfabe added more checking to the messages 2008-03-17 21:55:33 +00:00
Magnus Auvinen c4e165f395 reworked the whole message system 2008-03-17 21:31:46 +00:00
Magnus Auvinen 57204ecd9d fixed the no ammo sound on the ninja 2008-03-17 01:58:11 +00:00
Magnus Auvinen 22360b5d79 blood color depending on skin fixed 2008-03-17 01:41:11 +00:00
Magnus Auvinen 9adbff91f1 updated rifle effects 2008-03-17 01:20:50 +00:00
Magnus Auvinen ad19e0702e tweaked the rifle and added rifle sounds 2008-03-17 01:03:14 +00:00
Magnus Auvinen 4a3c2e2c8c loads of fixes, skidding, velocity ramping and other stuff 2008-03-16 22:32:17 +00:00
Magnus Auvinen 41b8f4f165 redone the console parsing to be more userfriendly 2008-03-14 23:39:52 +00:00
Magnus Auvinen 0883fc3dfd cleaned up some console stuff 2008-03-11 08:48:48 +00:00
Magnus Auvinen 1d98b33ec2 added motd 2008-03-11 05:29:51 +00:00
Magnus Auvinen 6f608ed462 fixed so that the map rotation works like it should 2008-03-01 20:21:34 +00:00
Magnus Auvinen 0747c2dff9 fixed remote console. some gui tweaks aswell. 2008-03-01 14:36:36 +00:00
Magnus Auvinen 91eda24ddc fixed correction count. fixed miss-behaving server 2008-02-24 18:41:02 +00:00
Magnus Auvinen 4739966e14 larger restructure to improve security 2008-02-24 16:03:58 +00:00
Magnus Auvinen 79dfdb3cd7 security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
Magnus Auvinen 548a919ea3 merged 0.3.4 changes to trunk 2008-02-10 21:54:52 +00:00
Magnus Auvinen 294cbe18c1 done some more latency work. added the extra message for projectiles to reduce latency 2008-02-10 15:32:30 +00:00
Magnus Auvinen da2d792186 renamed laser to rifle. 2008-02-04 07:59:25 +00:00
Magnus Auvinen dd1e7adc00 fixed sound positioning bug, tweaked laser effect, fixed memory dumping 2008-02-04 07:36:54 +00:00
Jakob Fries d76661b3be console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player. 2008-02-04 00:13:34 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen 1fe3202f0b cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
Jakob Fries ba560c861e animated console, added log messages for team changes and ctf flag events 2008-01-30 13:15:58 +00:00
Magnus Auvinen 6c362f91eb more cleanups 2008-01-29 21:55:13 +00:00
Magnus Auvinen 7bc733dc10 large update. cleaned up some code. added new effects for almost everything 2008-01-29 21:39:41 +00:00
Magnus Auvinen 805a74c1e4 fixed collision bug with player <-> player 2008-01-20 15:19:30 +00:00
Magnus Auvinen dd21ae1bc7 large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
Magnus Auvinen 57c4765993 editor update and other stuff 2008-01-17 23:09:49 +00:00
Magnus Auvinen 4c987519b0 removed some old code 2008-01-13 11:43:43 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 47a0525ab8 merged editor over to trunk 2008-01-12 12:27:55 +00:00
Magnus Auvinen 1c1677f023 merged 0.3.3 changes over to trunk 2008-01-12 12:08:26 +00:00
Jakob Fries 24e17b41a8 Minimized font's gfx memory footprint. 2008-01-11 16:48:34 +00:00
Joel de Vahl 4fd640c705 new experimental weapon 2007-12-27 17:46:32 +00:00
Magnus Auvinen cec98e5283 fixed more responsive respawn 2007-12-19 22:36:54 +00:00
Magnus Auvinen 8c93744eb3 fixed problem with autofire and no ammo 2007-12-19 21:04:55 +00:00
Magnus Auvinen 4880814f30 increased size of flags 2007-12-19 21:03:29 +00:00
Magnus Auvinen 34698e13e9 added version to server browser. fixed so that you can join a server even if you have 2007-12-19 19:56:38 +00:00
Magnus Auvinen 8254bf2336 fixed sv_status command 2007-12-18 23:37:22 +00:00
Magnus Auvinen ffa923bbeb fixed various small bugs. fixed fair spawning system 2007-12-18 23:21:57 +00:00
Magnus Auvinen 3c0615b835 added tournament mode 2007-12-18 22:07:57 +00:00
Magnus Auvinen 723057e8c9 fixed fullauto on shotgun and rockets. fixed animation problem with 25 snaprate on hammer 2007-12-18 20:33:34 +00:00
Magnus Auvinen bde0c6c6f8 fixed small server bug 2007-12-17 23:15:40 +00:00
Magnus Auvinen a6aec9e0cd added the ability to kick players 2007-12-17 00:27:41 +00:00
Magnus Auvinen a9651d9371 fixed join and change team messages. fixed the strange flag bug 2007-12-16 23:48:48 +00:00
Magnus Auvinen fc554e113b fixed so that the scoreboard can hold 12 players 2007-12-16 22:57:41 +00:00
Magnus Auvinen 85d58973e8 changed the balance of the shotgun a bit.. firedelay 400->500, more spread, slower speed and even speed on the pellets 2007-12-16 22:46:23 +00:00
Magnus Auvinen 138c0c5e2b fixed the welcome screen 2007-12-16 22:34:43 +00:00
Magnus Auvinen 69dfe6878f fixed rendering of spectators 2007-12-16 21:54:36 +00:00
Magnus Auvinen b03d26b886 fixed so that the score is reported correctly 2007-12-16 20:16:27 +00:00
Magnus Auvinen b31d63b4d8 fixed the tx==0 ty==0 bug 2007-12-16 20:07:31 +00:00
Magnus Auvinen 66ef2cd08f added performance timers 2007-12-16 15:33:44 +00:00
Magnus Auvinen 7b6ed7861a fixed some debug messages 2007-12-16 14:50:09 +00:00
Magnus Auvinen 24a4b50616 added more checks 2007-12-16 14:00:22 +00:00
Magnus Auvinen fdc4889768 fixed clamping of insane moves 2007-12-16 13:32:59 +00:00
Magnus Auvinen 6285917917 added some extra checks 2007-12-16 13:12:03 +00:00
Magnus Auvinen d83b83a7e5 fixed minor problem that can cause stack trashing 2007-12-16 09:56:26 +00:00
Magnus Auvinen 5ccfce1be9 fixed the ctf sounds... again... 2007-12-15 15:41:31 +00:00
Magnus Auvinen fe8c83e6b0 fixed the ctf sounds 2007-12-15 15:39:16 +00:00
Magnus Auvinen 87cf8cc5ac added new ctf sounds 2007-12-15 15:35:50 +00:00
Magnus Auvinen 1f41af2964 fixed a ninja error 2007-12-15 15:32:16 +00:00
Magnus Auvinen 72a4f79b34 fixed a ninja error 2007-12-15 15:32:01 +00:00
Magnus Auvinen c4915c5bd9 added airjump sound. added the option to choose sound device 2007-12-15 14:30:22 +00:00
Magnus Auvinen 1ba4e8d4ef some renames and sniper stuff 2007-12-15 12:04:48 +00:00
Magnus Auvinen 59c82d6198 renamed gs_common.cpp to gs_game.cpp 2007-12-15 10:56:12 +00:00
Magnus Auvinen a2566b3ebd cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
Johan Althoff b3e4d67131 crash/hang fix. flag velocity isn't set to zero when the game starts. 2007-12-13 22:56:33 +00:00
Magnus Auvinen c1685679f9 removed some spamming from the server 2007-12-13 22:22:25 +00:00
Magnus Auvinen f796eeb6a7 winter effects are done 2007-12-13 22:17:36 +00:00
Magnus Auvinen c3b492b4be variuos crash fixes and fixed ninja 2007-12-13 20:28:22 +00:00
Magnus Auvinen 95f38bd426 added small files to make sure that some empty directorys are in the src release 2007-12-12 21:49:18 +00:00
Magnus Auvinen 7d79756443 solved corner case issue 2007-12-12 20:05:18 +00:00
Magnus Auvinen f7ea0b2ba8 loads of minor stuff 2007-12-12 19:52:57 +00:00
Magnus Auvinen 182c77721e cleaned up the console variables 2007-12-11 23:10:07 +00:00
Magnus Auvinen 094a019149 fixed player scoring in CTF 2007-12-11 21:19:52 +00:00
Magnus Auvinen b5d70c047f fixed T2 ctf scoring 2007-12-11 21:08:21 +00:00
Magnus Auvinen 88d9ca9181 fixed so the hammer hits doesn't go haywire 2007-12-10 21:27:14 +00:00
Magnus Auvinen 0fc473eda0 fixed ninjabug 2007-12-10 21:14:45 +00:00
Magnus Auvinen dfdb614ef5 fixed game timer issue 2007-12-10 21:05:57 +00:00
Magnus Auvinen 64c9966ca0 added option for teamdamage 2007-12-10 20:53:37 +00:00
Magnus Auvinen 578aa5f744 fixed the double sounds 2007-12-10 20:45:38 +00:00
Magnus Auvinen 014dcf97c0 crash fixes and added options 2007-12-10 19:13:00 +00:00
Magnus Auvinen 6b2fa3403c fixed weapon queuing 2007-12-09 17:15:18 +00:00
Magnus Auvinen d689bd3c83 fixed the initial input crappiness that makes a bullet fire when the map is restarted 2007-12-09 16:10:12 +00:00
Magnus Auvinen 7f95a8d4a6 fixed so that the airjump effect is shown to all 2007-12-09 16:04:37 +00:00
Magnus Auvinen fd1435a10d fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects 2007-12-09 15:46:44 +00:00
Magnus Auvinen 8854bacf6d fixed crashbug, fixed ninja, fixed predicted sounds 2007-12-09 15:38:19 +00:00
Magnus Auvinen 808959328a fixed the shotgun spread 2007-12-09 13:51:55 +00:00
Magnus Auvinen 6336124097 generall update with alot off small stuff 2007-12-09 13:36:54 +00:00
Magnus Auvinen 15c87bb5a2 added the missing sounds 2007-12-09 12:40:34 +00:00
Magnus Auvinen 5ee4dc1fec bug fixes in team games 2007-12-09 09:47:05 +00:00
Magnus Auvinen 482058e60c added option for disabling powerups 2007-12-08 16:03:43 +00:00
Magnus Auvinen 59f0a07555 fixed so that the server reports gametype, progression and password protection correctly 2007-11-27 19:51:48 +00:00
Magnus Auvinen 8fa8485a3a fixed CTF sounds. fixed close teewars bug 2007-11-27 19:32:35 +00:00
Magnus Auvinen 8f72a35dbb fixed coloring of tees 2007-11-26 22:26:33 +00:00
Magnus Auvinen dd9118573d fixed jittering when dead 2007-11-26 20:58:44 +00:00
Magnus Auvinen ddbb7e0b0e fixed tdm and ctf scoring 2007-11-26 20:47:49 +00:00
Magnus Auvinen 263001dcec fixed spectator and dead physics 2007-11-26 20:19:59 +00:00
Magnus Auvinen 7715ab0059 fixed so that the flag returns when in the field for 30 seconds 2007-11-26 19:32:02 +00:00
Magnus Auvinen 2c149152a3 fixed tdm scoring 2007-11-26 19:18:49 +00:00
Magnus Auvinen a0e5181e42 added license info 2007-11-25 19:42:40 +00:00
Jakob Fries 79d495233f autoswitch weapons option 2007-11-24 14:07:06 +00:00
Magnus Auvinen adb6b58e3c fixed score board stuff for CTF and improved kill messages for it aswell 2007-11-18 23:29:34 +00:00
Magnus Auvinen d66a2a46ef fixed menu switching problems and some compile errors 2007-11-18 22:20:35 +00:00
Magnus Auvinen 65c7ab0a40 fixed the spectate, join team buttons 2007-11-18 14:49:56 +00:00
Magnus Auvinen d4d1691fea fixed so that the skins are sent over correctly and that team color overrides everything 2007-11-18 14:24:34 +00:00
Magnus Auvinen 7efefe2716 many smaller changes. changed how projectiles are handled. fixed joining bug 2007-11-11 21:02:36 +00:00
Magnus Auvinen daf89a01ff added skins, tweaked prediction like hell 2007-11-04 00:19:41 +00:00
Magnus Auvinen 708954e853 fixed minor glitching 2007-10-28 17:54:28 +00:00
Magnus Auvinen a3ce2eb90c major update. splitted the player information into two diffrent network items 2007-10-28 11:30:25 +00:00
Olle Rosenquist eba83b7e19 Sniper 2007-10-14 13:54:02 +00:00
Magnus Auvinen df434e3163 fixed more responsive input handling 2007-10-07 23:43:14 +00:00
Magnus Auvinen a1e1fb01ea server messages fixed 2007-10-07 20:48:15 +00:00
Magnus Auvinen 1c45aa51f8 added spectator 2007-10-07 20:23:33 +00:00
Magnus Auvinen f055f15ae7 added warmup 2007-10-06 17:36:24 +00:00
Magnus Auvinen 449146a275 moved gameobject away from game_server.cpp 2007-10-05 00:05:21 +00:00
Magnus Auvinen f7b5cfc672 fixed restart command 2007-10-04 23:58:22 +00:00
Magnus Auvinen 018abbdd0a added map rotation 2007-10-04 23:00:20 +00:00
Magnus Auvinen b73dcec397 added mousewheel support. added next/prev weapon support 2007-10-04 22:37:35 +00:00
Magnus Auvinen 10812e621a added teamchat 2007-10-04 22:00:10 +00:00
Magnus Auvinen a67738e980 general fixes. fixed scoreboard 2007-10-03 21:32:02 +00:00
Magnus Auvinen d33bdd1dbb cleaned up ctf a bit 2007-09-26 07:31:14 +00:00
Magnus Auvinen fb87d00c8d moved out dm, tdm and ctf rules to separate files 2007-09-25 23:03:15 +00:00
Magnus Auvinen dbf425f1aa updated ctf a bit 2007-09-25 21:53:14 +00:00
Magnus Auvinen 06c341be51 dynamic map change 2007-09-23 22:54:31 +00:00
Magnus Auvinen 3f4587ede8 a lot of changes. client side prediction added 2007-09-09 18:21:14 +00:00
Magnus Auvinen c919da6640 made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written. 2007-08-30 07:15:26 +00:00
Magnus Auvinen 0e7054a24a made a switch for gametype 2007-08-25 08:54:14 +00:00
Magnus Auvinen 89ccbd4f7b compressed map support. begun to fix things for ctf 2007-08-25 08:48:24 +00:00
Magnus Auvinen 0320d20a47 fixed network hash versioning 2007-08-22 21:13:33 +00:00
Magnus Auvinen 8b3c16e615 major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell 2007-08-22 07:52:33 +00:00
Magnus Auvinen c7603d55ed improved walljump abit 2007-08-14 23:16:48 +00:00
Magnus Auvinen 87ba16401b added wallslide and walljump 2007-08-14 23:13:14 +00:00
Jakob Fries 3a8af93e33 emoticons version 1 2007-08-14 22:48:49 +00:00
Magnus Auvinen 2cde04ddce merged over all stuff from 0.2 to trunk 2007-08-14 18:37:16 +00:00
Jakob Fries dd7d97663e blinks now use last action as an offset, so all tees has their own rate pretty much 2007-08-10 11:55:59 +00:00
Jakob Fries fe6ae30133 blink emote 2007-08-09 00:47:34 +00:00
Jakob Fries c488c35707 happy is now on kill instead of on spawn 2007-08-09 00:35:27 +00:00
Jakob Fries d5e3c556bf emotes 2007-08-09 00:18:11 +00:00
Magnus Auvinen 9abbb0899b added safty checks to the server 2007-08-05 15:42:48 +00:00
Magnus Auvinen 5f83d8242a removed bots 2007-08-05 10:19:46 +00:00
Magnus Auvinen 1e296e4741 fixed so that the damage indicators doesn't group together with the shotgun 2007-08-05 09:12:38 +00:00
Magnus Auvinen 421300ffb8 many small changes everywhere 2007-08-05 08:59:38 +00:00
Magnus Auvinen 86e98c0e07 removed the bounceing. and multiple shotgun shite 2007-08-04 19:28:40 +00:00
Magnus Auvinen 774d26249f removed bots 2007-08-04 19:03:30 +00:00
Magnus Auvinen fc2c1286a6 various gameplay tweaks 2007-08-04 19:00:06 +00:00
Jakob Fries ee2ff62378 hit ding sound now in 2007-08-04 17:28:31 +00:00
Jakob Fries 9f35dfa5db added switch and noammo sounds. ingame chat works more intuitively (sp?) 2007-08-04 16:49:57 +00:00
Magnus Auvinen 2fe7f90a73 ninja now releases all hooks. you can't hook a player for more then 1.5 second 2007-08-04 08:31:44 +00:00
Jakob Fries 92816367d1 vs error .. :) 2007-08-04 01:57:01 +00:00
Jakob Fries 7bf877d252 balance fixes 2007-08-04 01:53:26 +00:00
Magnus Auvinen 7703137618 added pickup sounds for the weapons 2007-08-03 06:35:35 +00:00
Magnus Auvinen 8e6dc8d9e9 removed the bots. ops 2007-08-02 21:49:55 +00:00
Magnus Auvinen a3561ff195 fixed spawn issue 2007-08-02 20:17:18 +00:00
Magnus Auvinen 441e9f582f tweaked jump height and hooklength 2007-08-01 06:17:18 +00:00
Magnus Auvinen 57da0cae4f cleaned up the kill messages 2007-07-30 07:05:34 +00:00
Jakob Fries 8bfaea274e join and quit messages 2007-07-29 22:56:25 +00:00
Jakob Fries f80dd7097e hook no longer hits dead people 2007-07-29 22:20:00 +00:00
Magnus Auvinen 2cb87d92ba added pickup sounds for health and armor. added sounds for weapon respawn 2007-07-29 16:44:30 +00:00
Magnus Auvinen e6c4db94d8 fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers 2007-07-29 13:21:33 +00:00
Joel de Vahl daef2cff77 The flump makes sound when exploding. 2007-07-26 14:08:56 +00:00
Joel de Vahl 30a027a0da Chat bubble. 2007-07-26 11:33:49 +00:00
Jakob Fries 3769853ba4 ctf flags 2007-07-26 09:21:47 +00:00
Magnus Auvinen c1da3b23b6 fixed so that the latnecy doesn't update so fast 2007-07-26 07:15:52 +00:00
Magnus Auvinen 1aecc644de fixed errors in the network code 2007-07-25 07:24:57 +00:00
Magnus Auvinen 52c987bfd7 fixed so that the .dat-files are compiled into the exes 2007-07-24 23:46:29 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Olle Rosenquist 027bfefffc Ninja powerup shouldn't spawn directly 2007-07-23 17:52:04 +00:00
Joel de Vahl 48ed41b105 Hammer hit sound. 2007-07-22 14:16:57 +00:00
Olle Rosenquist 184796de1c Ninja fixes 2007-07-22 13:46:45 +00:00
Olle Rosenquist 834f9dbd10 No friendly fire in tdm 2007-07-22 12:32:57 +00:00
Magnus Auvinen 4a2f1d3beb small updates 2007-07-22 12:27:49 +00:00
Magnus Auvinen 2231cd8c39 various small changes 2007-07-22 12:01:20 +00:00
Olle Rosenquist 26dd1c20ce Updated stuff 2007-07-22 11:53:15 +00:00
Joel de Vahl 2165a728c2 Discarded work on mipmaps. 2007-07-22 11:46:25 +00:00
Olle Rosenquist efe39aece6 Updated stuff 2007-07-22 09:16:44 +00:00
Magnus Auvinen 3b1871499c laggometer, smaller gfx fixes 2007-07-22 09:15:34 +00:00
Olle Rosenquist 093c50fd47 Updated stuff 2007-07-21 21:47:21 +00:00
Olle Rosenquist 1120a86b25 Updated stuff 2007-07-21 21:17:38 +00:00
Olle Rosenquist 4ef0a10bf9 Updated stuff 2007-07-21 19:03:50 +00:00
Magnus Auvinen 9e4aea97bd lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
Joel de Vahl 2899ef7ec5 Some better sounds. 2007-07-21 17:35:28 +00:00
Jakob Fries bb4ea1b87d gui 2007-07-21 12:57:36 +00:00
Magnus Auvinen 8202e676f9 fixed shotgun so its more of a shotgun. fixed so it loads the correct font 2007-07-15 23:52:36 +00:00
Magnus Auvinen f2611cad8b fixed so that the editor works again 2007-07-15 13:25:10 +00:00
Magnus Auvinen 8a4cd7627e added score and time limit. cleaned up the code aswell abit 2007-07-15 10:47:50 +00:00
Magnus Auvinen 59da3c1ee6 fixed missing damage indicators 2007-07-14 22:35:46 +00:00
Magnus Auvinen 94fe893150 kill messages and other fixes and features 2007-07-14 22:35:00 +00:00
Magnus Auvinen 568b9f1f4a added chat, better damage indicators 2007-07-14 13:09:42 +00:00
Johan Althoff 519e644a62 fixed various warnings on windows 2007-07-13 21:22:45 +00:00
Magnus Auvinen 125d04e51f large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
Jakob Fries 7be0ae1b29 fixed all warnings 2007-06-11 19:59:29 +00:00
Magnus Auvinen 82023866ab large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00