ddnet/src/game/server
2009-01-11 13:54:42 +00:00
..
entities increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds 2009-01-11 13:54:42 +00:00
gamemodes added some modding comments 2009-01-11 13:23:40 +00:00
entity.cpp improved the network clipping a bit 2008-10-25 11:32:29 +00:00
entity.hpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
eventhandler.cpp major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
eventhandler.hpp moved alot of stuff to their own cpp/hpp files 2008-08-14 18:25:44 +00:00
gamecontext.cpp tweaked the gameplay a bit 2009-01-11 11:54:41 +00:00
gamecontext.hpp If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523 2008-10-21 17:26:32 +00:00
gamecontroller.cpp fixed crashbug caused by players disconnecting while still having bullets in the air 2008-12-19 08:26:58 +00:00
gamecontroller.hpp Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536 2008-10-22 14:31:46 +00:00
gameworld.cpp merge from 0.4.3: notification on auto team balance 2008-09-07 08:57:59 +00:00
gameworld.hpp continued with clean up 2008-08-17 08:52:24 +00:00
hooks.cpp added the mod game mode switch 2009-01-11 13:20:18 +00:00
player.cpp removed spamming I wanna spawn message 2008-12-19 08:28:16 +00:00
player.hpp fixed respawn times 2008-11-16 14:28:44 +00:00