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added new ctf sounds
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parent
1f41af2964
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@ -200,10 +200,14 @@ sounds {
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"data/audio/sfx_ctf_rtn.wv"
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}
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ctf_grab {
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ctf_grab_pl {
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"data/audio/sfx_ctf_grab_pl.wv"
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}
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ctf_grab_en {
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"data/audio/sfx_ctf_grab_en.wv"
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}
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ctf_capture {
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"data/audio/sfx_ctf_cap_pl.wv"
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}
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@ -119,7 +119,17 @@ void gameobject_ctf::tick()
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f->at_stand = 0;
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f->carrying_player = players[i];
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f->carrying_player->score += 1;
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create_sound_global(SOUND_CTF_GRAB);
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for(int c = 0; c < MAX_CLIENTS; c++)
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{
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if(!players[c])
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continue;
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if(players[c]->team == fi)
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create_sound_global(SOUND_CTF_GRAB_EN, c);
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else
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create_sound_global(SOUND_CTF_GRAB_PL, c);
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}
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break;
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}
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}
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@ -1550,7 +1550,7 @@ void create_sound_global(int sound, int target)
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msg_pack_start(MSG_SOUND_GLOBAL, MSGFLAG_VITAL);
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msg_pack_int(sound);
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server_send_msg(-1);
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server_send_msg(target);
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}
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// TODO: should be more general
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