GreYFoXGTi
0b1b949a3c
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamemodes/ctf.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 05:37:08 +02:00
GreYFoXGTi
ddb4c2e370
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
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Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamemodes/DDRace.h
src/engine/shared/config_variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd
fec294caee
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
2010-09-08 20:22:11 +04:00
Choupom
532ea85aeb
separated CFlag from ctf
2010-09-07 20:02:46 +02:00
GreYFoXGTi
02d643b599
updated some stuff
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:14 +02:00
GreYFoXGTi
d62b2917ca
Changed /Emote commands
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:51:04 +02:00
GreYFoXGTi
f19bcdfa50
Modified Checkpoint behavior
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:50:53 +02:00
GreYFoXGTi
3df855df00
Moved Switch layer Initialization from CGameContext to GameControllerDDRace
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i Quote btd "gamecontext as a global rubbish" xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:48:20 +02:00
GreYFoXGTi
1fe93f4592
Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
GreYFoXGTi
b808d636d5
Revert "Doors can no longer close on Tees"
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i quote Tsin Said "Total Cheat" xD
This reverts commit 0f1d20c5d4
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:36:48 +02:00
GreYFoXGTi
0f1d20c5d4
Doors can no longer close on Tees
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:35:30 +02:00
GreYFoXGTi
08040f5487
Added an Option to Disable Eye Emotes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:15:24 +02:00
GreYFoXGTi
91d65a5e69
Added /kill
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but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
290c453a83
Removed useless config variables
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
ea6e41036d
Fixed Stoppers being ignored when on another tile
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi
ebb5636fa3
/pause no longer pauses you time by default
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:42:42 +02:00
GreYFoXGTi
fe20420666
Better Stoppers System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:41:56 +02:00
oy
3857096a20
Put quotes around player names in leave message.
2010-09-07 01:18:06 +02:00
Fujnky
69adb4800e
Put quotes around player names in server messages.
2010-09-07 01:11:20 +02:00
btd
5a916948b0
This is better
2010-09-01 14:22:15 +04:00
btd
fb2149115c
Fix EvalTick in CDoor
2010-09-01 13:50:42 +04:00
btd
4eadf3029b
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
2010-09-01 12:52:59 +04:00
btd
2214a3cd0a
Now lights affects on all hitted characters as doors
2010-08-31 21:32:25 +04:00
btd
3264c57306
Fix crash with explosion. Gun hit closest character from every team
2010-08-31 21:14:33 +04:00
GreYFoXGTi
ab3f4b6a15
made return type bool
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi
4dcf0d8d3b
found an easier and better way :) with much much less processing
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tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
btd
7c6b80304c
Fix server crash when character collide with other projectTiles
2010-08-31 16:29:03 +04:00
btd
e396813e32
Add new method which find all characters on line. Fix bug of doors, need to test
2010-08-31 15:01:46 +04:00
GreYFoXGTi
3c0cfb73a4
the bug still exists idk why, stopping ddrace going to work -.-"
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi
e363e7170c
ooopps
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi
558b03c9e3
The calculation is accurate i still don't know why this happens
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi
bd90c006e2
The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi
15542a6c20
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
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also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
btd
f46b7a58a9
Forgot again(
2010-08-30 19:08:16 +04:00
btd
6b9bbc2d0c
Forgot to save
2010-08-30 16:49:04 +04:00
btd
98a0a8f776
Fix projecttile and laser
2010-08-30 16:46:13 +04:00
btd
86cd59b907
Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'(
2010-08-30 16:13:43 +04:00
GreYFoXGTi
51586d0e05
Reworked and Added more stoppers
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added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi
c7b05e97a1
Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
btd
e611357dd5
I need to think how make it better
2010-08-29 16:28:21 +04:00
btd
b0d8bfca03
Merge
2010-08-29 14:44:15 +04:00
btd
06773a004c
Comments
2010-08-29 11:59:16 +04:00
GreYFoXGTi
517a22800d
fixed door count which caused crashes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi
dd63ab26a9
Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi
22fc13c692
Fixed crazy shotgun bullets explosion collision when sv_hit = 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi
b895547979
Fixed sv_hit 0 affecting game weapons on character
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi
3497dd18d7
Made Plasma Exp+Freeze do explosions even when directly hitting a tee
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi
277ce3b77e
Made stop tiles stop you earlier and fixed bug with stoppers + draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
btd
faf743b02a
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams
2010-08-29 01:05:02 +04:00
btd
366e175983
Logic and scores seems done. Next will be collision
2010-08-29 00:53:42 +04:00
GreYFoXGTi
8426442936
Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi
c6803b405f
Removed Old Door System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi
eab7ad207b
Added Check for map options tile
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi
7f0fa6d6b1
Added Switch Layer and it Finally works like it should
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd
fa6a79b309
Continue teams
2010-08-28 17:47:52 +04:00
btd
f769741f8f
Merge
2010-08-28 16:14:36 +04:00
GreYFoXGTi
206f7376d4
Fixed small mistake that was already fixed in the lost commit
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd
397d8634c7
Fix
2010-08-27 18:37:14 +04:00
btd
b67de28a0c
Revert conversion float=> char*=>int
2010-08-27 18:28:01 +04:00
GreYFoXGTi
b0bf68c3d3
added chat command /time to show or hide time until next spawn
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added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi
1c491666fa
Weapons are all automatic for Super
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi
029ea6ee9e
made a checkpoint accessible only once during a race
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi
c5a8160e4d
Updated Git Ignore and reset FreezeTick
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi
181d55f125
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-26 19:57:49 +02:00
GreYFoXGTi
883e0f2222
Trying to fix the crazy shotgun bullets -.-"
2010-08-26 19:55:22 +02:00
btd
510a47a158
Fix Server Best and no needed float -> char* -> int cast
2010-08-26 21:55:04 +04:00
btd
31d6ed6292
Sql Store
2010-08-26 17:27:36 +04:00
GreYFoXGTi
51b16803d7
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-25 19:16:08 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
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but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd
091a1125a3
Uncomment things in file_score. Add config variables
2010-08-25 18:33:21 +04:00
oy
41afca6db2
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-25 01:17:02 +02:00
oy
8cb15be7c0
added fixes for compiler errors and warnings by sworddragon
2010-08-24 23:44:33 +02:00
btd
e04f83b710
D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path?
2010-08-24 21:31:32 +04:00
GreYFoXGTi
03bb17e580
fixed ninja not being remembered after freeze
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi
f7aa9c4c2b
ReWorked the Freeze System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi
f6f7699ef1
btd Fixed compiling
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi
5794680e3c
Revert "Added missing files"
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This reverts commit 572f705a12
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2010-08-24 03:45:29 +02:00
GreYFoXGTi
572f705a12
Added missing files
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi
0325c59aa9
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-24 03:38:33 +02:00
GreYFoXGTi
ed575f9b0c
Fixed 2x and 1.5x boosters
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Removed Unused Vars
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi
8000f91ec7
Fixed The Crazy Shotguns and added dbg message if detected out of bounds
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi
51c6af1303
SvShotgunBulletSound
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also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd
6fabca9e10
Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep(
2010-08-23 23:37:27 +04:00
GreYFoXGTi
05f8edb880
Stop at top tiles now give jumps back
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi
8b67e70dfb
Fixed /pause not saving the time
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made sv_pauseable on by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi
76c6bc7e2f
Added option to make super hook endless
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removed RACE_PAUSE
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi
3cb59795a6
Added Protection against cheating to usage of /pause
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fixed /pause ammo when freezed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:46:39 +02:00
GreYFoXGTi
66750a3220
Weapon pickup Sound Spam Disabled
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/Pause Fixed but disabled pause with ninja
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
GreYFoXGTi
03af9d75bc
Added The sad Emotion to EMOTEPAIN
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 22:30:17 +02:00
GreYFoXGTi
e82d0b34f2
oops
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:36:44 +02:00
GreYFoXGTi
2c0529657f
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-22 21:33:02 +02:00
GreYFoXGTi
c4d60e93ba
NOt needed as you can bind your own emote now
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
btd
0e1c80e0d4
Merge
2010-08-22 17:36:41 +04:00
btd
844f3116fe
D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly
2010-08-22 17:17:57 +04:00
GreYFoXGTi
f2a94d37ea
Fixed Ninja When lost in strike to freeze
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 15:12:30 +02:00
GreYFoXGTi
045daea3f9
Changed mood name
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Emotion eye reaction
and spawn proximity check to < 3
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 14:32:52 +02:00
btd
7b05afa76d
Begin
2010-08-22 14:17:07 +04:00
GreYFoXGTi
0f9c791ce3
Pointed out the new method of /pause
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 08:24:29 +02:00
GreYFoXGTi
e3dffbb741
Making the Mod Cooler ( Pimp My Mod ) xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi
dc7d3f8275
Removed Tiles that wouldn't work correctly
2010-08-22 01:15:20 +02:00
GreYFoXGTi
2cdd2d4421
Added some tiles
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tried to make the others work but i get stuck!
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 00:57:42 +02:00
GreYFoXGTi
5c880c88a4
All tiles should work in the Front Layer as in Game layer
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:48:47 +02:00
GreYFoXGTi
91198ee376
i really need to sleep xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:14:57 +02:00
GreYFoXGTi
341746441e
why do i always forget to press crtl+s
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:26:39 +02:00
GreYFoXGTi
0c93fe13fe
forgot dragger::drag
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:24:35 +02:00
GreYFoXGTi
dce24aa01d
need Sleep T.T
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:46:54 +02:00
GreYFoXGTi
3580547297
Fixed NoWall Draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi
19e379afdf
Updated GetTile for FrontLayer
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Added dbg_msg check
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
GreYFoXGTi
5a2af8f3ff
re worked timer commands fixes issue #11
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
GreYFoXGTi
e7721811dd
Added Fluxid's HookThrough
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
GreYFoXGTi
57712d885f
dbg_msg for entity debug
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi
6bb5fcf316
Implementing the FrontLayer
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Also trimmed the trailings
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
GreYFoXGTi
8450116185
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-20 20:19:24 +02:00
btd
d22052d800
Small improvements
2010-08-20 22:03:51 +04:00
GreYFoXGTi
5cfcee99f9
STL noobness
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:58:48 +02:00
btd
7e3c10e399
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server
2010-08-20 21:55:14 +04:00
GreYFoXGTi
26f152e656
Copy&Paste Noobness
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:51:06 +02:00
GreYFoXGTi
05d81bc49a
fixed seg fault on /top5 //thanks nevi
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
btd
4c52429172
Fix not safe getting character
2010-08-20 21:06:49 +04:00
GreYFoXGTi
edd58fba7d
fixed hammer_me
2010-08-20 16:57:42 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
oy
abc84ac0b0
added fixes for compiler errors and warnings by sworddragon
2010-08-16 02:21:18 +02:00
unknown
a91d7cfd1f
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-15 18:47:13 +03:00
btd
bbd48810ad
Merge branch 'master' of http://github.com/oy/teeworlds
2010-08-15 19:20:39 +04:00
GreYFoXGTi
185db5fb72
Just a test commit of the FrontLayer
...
i only commited this cause i am not at home and i wanna work on this externally :D
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 17:42:40 +03:00
oy
0e36b772d4
fixed line endings in some files
2010-08-15 15:34:55 +02:00
btd
1a559c5d03
More checks in timer
2010-08-14 15:36:12 +04:00
btd
512597f729
Add crazy shotguns. Need to test
2010-08-14 14:46:54 +04:00
btd
619f7cb268
Small fix
2010-08-14 13:45:19 +04:00
btd
dfa60a65d2
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server
2010-08-14 13:40:40 +04:00
btd
a8a74f558a
Trigger and door now work
2010-08-12 22:07:35 +04:00
GreYFoXGTi
c9ac55f2cd
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-12 20:08:20 +03:00
GreYFoXGTi
9d30803854
code optimization
...
added stoppers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 17:31:38 +03:00
GreYFoXGTi
3a36be3f58
forgot to edit these
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 16:54:43 +03:00
oy
f494d344a9
removed some not longer needed stuff
2010-08-12 15:44:11 +02:00
GreYFoXGTi
09b7a1fe1d
Fixed the laser problems
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd
3f2363b27e
Fix errors. Server can be builded. Study using editor =(
2010-08-11 22:29:08 +04:00
btd
2cf2a5b1d2
Add Door, connector and trigger. Not tested i need work.
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
GreYFoXGTi
20930ce68b
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
...
also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi
60b5acbb15
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/engine/shared/storage.cpp
src/game/server/gamecontext.cpp
Alterations:
src/engine/shared/console.h | made StoreCommands(,)take also the client id
src/engine/console.h | made StoreCommands(,)take also the client id
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy
6a73c5d77f
fixed flickering players on respawn
2010-08-08 18:56:54 +02:00
btd
227c03cbb1
Fix mistake
2010-08-07 22:49:57 +04:00
oy
ad9b32b741
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
2010-08-07 20:22:25 +02:00
btd
84cf23203d
Revert storage.h
2010-08-07 12:02:58 +04:00
oy
cac5554bdb
prevent that spectators start a vote
2010-08-06 21:03:38 +02:00
btd
ecedf0a54f
Merge
2010-08-01 00:14:58 +04:00
btd
e8018dd712
Optional timer command
2010-07-31 16:58:57 +04:00
btd
7f65d880f3
Fix external records
2010-07-31 15:04:19 +04:00
btd
eabe4639c8
Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way
2010-07-31 13:14:20 +04:00
btd
37b0f43d1c
Fix strange 0 pointer bug. (very strange bug)
2010-07-31 00:16:36 +04:00
btd
534081a3fe
Fix emo color
2010-07-30 20:14:53 +04:00
btd
9c052398f4
Last changes added. All fixed. Server builded.
...
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd
7f42b6225b
To the last DDRace. Need a lot fix
2010-07-29 23:55:33 +04:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
...
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
070927384a
save before i commited the last commit xD
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
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Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi
f41d4851d2
Cleanup a bit and modified the binary name
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi
a9c00caafb
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-29 09:46:07 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
SushiTee
882a99b955
kill the player when leaving the game layer too much... will stop never ending fall
2010-07-04 16:50:03 +02:00
oy
7325bdac42
don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141
2010-06-27 13:24:47 +02:00
oy
73bdf657c4
fixed suicide penalty after a restart. Closes #131
2010-06-20 14:35:50 +02:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
Magnus Auvinen
0d78e2d2cd
Merge remote branch 'fujnky/master'
...
Conflicts:
data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky
7cc7c8f84e
Merged with master
2010-06-07 16:00:01 +02:00
oy
2104835d77
update server info for connected clients if map or gametype changes. Closes #108
2010-06-07 13:34:47 +02:00
oy
a3545b06b4
some cleanup
2010-06-07 00:08:40 +02:00
oy
a41d930a85
fixed some compiler warnings. Closes #76
2010-06-06 17:16:52 +02:00
xalduin
9603d676c6
Score no longer decreased when switching teams
2010-06-03 17:08:05 -04:00
xalduin
8b15558f5d
Merge remote branch 'upstream/master
2010-06-03 13:32:15 -04:00
Fujnky
5849aeb86c
Merge branch 'master' of git://github.com/matricks/teeworlds
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Magnus Auvinen
a6ab379e67
fixed so that the same distance is used when leaving off the flag and taking it
2010-06-03 17:40:01 +02:00
Magnus Auvinen
9bb6fe48c2
cleaned up g_CharPhysSize
2010-06-03 17:39:42 +02:00
Fujnky
feb8894b4d
Flag catch and capture should now be exactly the same
2010-06-03 16:42:37 +02:00
xalduin
3fff61d24a
Issue #86 , don't reset score on team switch
2010-06-03 10:35:18 -04:00
xalduin
8db32a4b8b
Issue #88 flag pickup distance reduced
2010-06-03 09:56:57 -04:00
Fujnky
7b74cd248b
made flag catch and capture distances fit
2010-06-03 15:30:33 +02:00
NoxNebula
dd19074deb
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula
9a5a19e7c7
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Tom Adams
c9ff80a17d
made balance teams based apun points/minute ( #495 )
2010-05-31 20:35:47 +00:00
Magnus Auvinen
4c0886f087
renamned m_pCarryingCCharacter correctly
2010-05-29 11:26:17 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
8bd49fe30b
some clean up. fixed double server side record messages
2009-06-15 13:01:04 +00:00
Magnus Auvinen
4bb1df3189
moved 0.5 branch to trunk
2009-05-31 09:44:20 +00:00
Magnus Auvinen
5f186c8906
fixed so the console show help for each command. not all commands have descriptions however
2009-01-24 13:12:04 +00:00
Magnus Auvinen
9d51d47cea
added tab completion to the console. works for local and remote
2009-01-24 12:16:02 +00:00
Alfred Eriksson
a569d5c0c3
fixed compiling errors
2009-01-22 17:22:50 +00:00
Magnus Auvinen
6ffd661c78
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
2009-01-21 21:17:25 +00:00
Magnus Auvinen
bd1556ce76
added missing ctf return sound
2009-01-21 00:00:04 +00:00
Alfred Eriksson
335aa0feb2
flag position is only sent when player is near
2009-01-17 17:26:56 +00:00
Alfred Eriksson
96f604f9d1
increased voting time to 25 secs #637
2009-01-17 16:52:57 +00:00
Alfred Eriksson
6c98a36f0f
fixed round count bug #630
2009-01-17 16:18:47 +00:00
Alfred Eriksson
fa02f461c7
fixed round count bug
2009-01-13 17:58:16 +00:00
Magnus Auvinen
70dea7e398
fixed bug that crashes the server if settings tunings in the server config
2009-01-12 21:44:13 +00:00
Magnus Auvinen
123c5b5b99
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
2009-01-12 21:41:16 +00:00
Alfred Eriksson
efd0dbab25
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
2009-01-12 19:35:38 +00:00
Magnus Auvinen
46125d5ed7
fixed so predicted sounds and air jump effect works with demo playback
2009-01-11 15:51:43 +00:00
Magnus Auvinen
6b886e8ed6
fixed so that the tuning is resetting itself if running a pure server
2009-01-11 15:16:34 +00:00
Magnus Auvinen
e673e607dc
fixed so that emoticon 0 works
2009-01-11 14:32:23 +00:00
Magnus Auvinen
96e65f599a
fixed so that some vote error messages isn't broadcasted to everyone
2009-01-11 14:28:35 +00:00
Magnus Auvinen
172463b2bb
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
2009-01-11 14:16:49 +00:00
Magnus Auvinen
c2c90982fd
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11 13:54:42 +00:00
Magnus Auvinen
7c0413ebac
added some modding comments
2009-01-11 13:23:40 +00:00
Magnus Auvinen
18758943d6
added the mod game mode switch
2009-01-11 13:20:18 +00:00
Magnus Auvinen
2aafe11723
tweaked the gameplay a bit
2009-01-11 11:54:41 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
371e862316
fixed so the laser bounces correctly at low angles
2009-01-11 10:26:17 +00:00
Alfred Eriksson
9a65b577ad
added mod gamemode
2009-01-11 09:29:15 +00:00
Magnus Auvinen
619c309779
removed spamming I wanna spawn message
2008-12-19 08:28:16 +00:00
Magnus Auvinen
55254d0657
fixed crashbug caused by players disconnecting while still having bullets in the air
2008-12-19 08:26:58 +00:00
Alfred Eriksson
4714e3806e
removed pause command to fix #573
2008-12-08 16:50:17 +00:00
Alfred Eriksson
3dca571a23
fixed spectator bug
2008-11-21 14:18:55 +00:00
Alfred Eriksson
1891f6ee76
don't allow team changes, emoticons or kill command when game is paused
2008-11-17 16:53:25 +00:00
Magnus Auvinen
b6f6f47997
fixed issues when pausing the game and added pause and unpause console commands
2008-11-16 15:10:57 +00:00
Alfred Eriksson
d640ede2a6
fixed the kill command spawn delay
2008-11-16 15:02:17 +00:00
Alfred Eriksson
cd8c23ef1b
fixed respawn times
2008-11-16 14:28:44 +00:00
scosu
e3c4c01837
New debug message when starting round with gametype and teamplay information
2008-11-15 13:23:22 +00:00
scosu
579065bb22
Chat message for capture timing. ticket #278
2008-11-08 15:17:59 +00:00
Magnus Auvinen
388a04d957
better voting support
2008-11-08 12:50:46 +00:00
scosu
cd1c92c41b
a nicer solution for changeset:1669
2008-11-08 09:02:35 +00:00
Dominik Geyer
1adbddccca
do not take/reset the flag if character is dead or spectator; ticket #556
2008-11-04 16:35:48 +00:00
Dominik Geyer
0259e5c3e5
fixed null-pointer server-crash
2008-11-04 13:19:05 +00:00
Dominik Geyer
d37c54a995
tdm: fix team-scoring on teammate-kill; ticket #557
2008-11-04 11:55:26 +00:00
scosu
e1807ea08a
fix for ticket #549 by using col_intersect_line
2008-11-04 07:20:24 +00:00
Alfred Eriksson
a15c6946cd
now server sends the player spawn events
2008-11-01 19:41:22 +00:00
Dominik Geyer
eee784f155
check nickname for invalid chars; ticket #547
2008-11-01 15:09:40 +00:00
scosu
8c0dd7f431
a fix for the physical size of tees in changeset:1659
2008-11-01 09:32:17 +00:00
scosu
36f4b66569
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
2008-10-26 08:37:05 +00:00
Magnus Auvinen
5d48c8a0a5
improved the network clipping a bit
2008-10-25 11:32:29 +00:00
Magnus Auvinen
d3e9ca1655
reset score on reset
2008-10-25 08:36:55 +00:00
scosu
6d86d949fd
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
2008-10-22 14:31:46 +00:00
scosu
37abbcbd28
If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
2008-10-21 17:26:32 +00:00
Magnus Auvinen
f038d6395d
enabled so it sends tuning over to the client
2008-10-21 00:36:07 +00:00
Magnus Auvinen
15217d8458
fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
2008-10-20 23:20:28 +00:00
Magnus Auvinen
ac1aeab149
fixed incorrect handling of projectiel and laser owner
2008-10-20 23:00:46 +00:00
Magnus Auvinen
a8fb732b0e
fixed reset for characters
2008-10-20 22:43:14 +00:00
Magnus Auvinen
06d48cd3da
improved some the dummies a bit
2008-10-20 19:58:11 +00:00
Dominik Geyer
0b4c01ff0a
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
2008-10-19 18:38:23 +00:00
Dominik Geyer
d951d368a6
added some comments on team-balancing
2008-10-19 16:51:16 +00:00
Dominik Geyer
caa24dfb0f
new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
2008-10-19 16:14:12 +00:00
Magnus Auvinen
0a001ce440
removed unnessesary function
2008-10-18 21:20:16 +00:00
Magnus Auvinen
c561c365d7
fixed potential crash when players leave and there are projectiles left from them
2008-10-18 21:19:49 +00:00
Dominik Geyer
3cdb90c10c
reset flag when it hits a death-tile; ticket #513
2008-10-18 20:37:41 +00:00
Magnus Auvinen
e0358ee798
fixed the hammer so it looks good again and works like it should
2008-10-18 11:03:33 +00:00
Alfred Eriksson
ddcfc69c03
fixed #507
2008-10-18 09:21:40 +00:00
Magnus Auvinen
714e49b8cf
made sure that the hook is released on players that doesn't exist anymore aka dead.
2008-10-17 21:42:32 +00:00
Magnus Auvinen
a91fecae92
fixed fetching of server info and corrected some spelling errors
2008-10-17 21:16:23 +00:00
Dominik Geyer
eb47aa385b
added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
2008-10-17 15:38:36 +00:00
Magnus Auvinen
35bcd41aa2
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
2008-10-17 11:23:21 +00:00
Dominik Geyer
03f6d24ba1
fixed server-crash on death race-condition; ticket #494
2008-10-15 16:43:25 +00:00
Magnus Auvinen
4484948a6d
updated the demo recorder
2008-10-14 12:11:42 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00
Magnus Auvinen
3c2cd35056
removed pickup debugging stuff
2008-10-08 18:36:50 +00:00
Magnus Auvinen
b0a88d81aa
fixed so the ninja works again. made it less specialized aswell
2008-10-08 18:36:30 +00:00
Magnus Auvinen
12472ef7f4
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
2008-10-06 18:05:01 +00:00
Alfred Eriksson
2c274fcd19
fixed server crash when disconnecting in ctf
2008-10-05 15:40:36 +00:00
Dominik Geyer
a5d34f62d3
fixed compiler warnings
2008-10-05 10:36:13 +00:00
Dominik Geyer
faa96f6d3a
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
2008-10-05 09:57:46 +00:00
Dominik Geyer
42f661ae70
always check for last time kill
2008-10-05 09:28:23 +00:00
Joel de Vahl
9b0b0eb98d
Removed compile warnings
2008-10-02 14:44:35 +00:00
Magnus Auvinen
eac9658b73
added voting gui and a lot of other minor changes
2008-09-29 11:34:49 +00:00
Magnus Auvinen
6d44adb711
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
2008-09-25 14:04:02 +00:00
Magnus Auvinen
f96be4eb0e
corrected voting limits
2008-09-25 12:43:02 +00:00
Magnus Auvinen
d2d4024c7a
voting fixes
2008-09-25 12:41:37 +00:00
Magnus Auvinen
aaaba4f403
continued on the voting
2008-09-25 12:23:44 +00:00
Magnus Auvinen
eb812244d9
fixed server crash when dieing
2008-09-24 14:54:51 +00:00
Magnus Auvinen
917ebc17c6
begun the work on voting
2008-09-24 14:47:03 +00:00
Magnus Auvinen
eb21e9d6bb
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
2008-09-24 09:03:49 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
c94b1f22ab
added non-hookable tile
2008-09-23 14:38:13 +00:00
Magnus Auvinen
815c55c4ce
added death tile
2008-09-23 14:10:05 +00:00
Magnus Auvinen
6874cc5bfa
fixed clearing of character on spawn
2008-09-23 09:00:45 +00:00
Magnus Auvinen
c1dec5683b
fixed multiple fire problem
2008-09-23 08:55:49 +00:00
Magnus Auvinen
33b50738e6
added dead reckoning to the characters
2008-09-23 07:43:41 +00:00
Magnus Auvinen
e21b6983ab
clean it up a bit
2008-09-21 19:09:09 +00:00
Alfred Eriksson
554089b018
fixed #470
2008-09-13 19:53:13 +00:00
Dominik Geyer
51a9d23dae
fixed spectator mode freeview
2008-09-09 15:50:41 +00:00
Alfred Eriksson
6a4e17ea85
added round number to the scoreboard
2008-09-07 15:07:08 +00:00
Alfred Eriksson
a92c6d44dc
merge from 0.4.3: notification on auto team balance
2008-09-07 08:57:59 +00:00
Alfred Eriksson
c3ff86330f
merge from 0.4.3: lots of small stuff
2008-09-07 08:30:49 +00:00
Alfred Eriksson
6dcea2c4ca
mermerge from 0.4.3: auto team balancing
2008-09-07 08:10:56 +00:00
Alfred Eriksson
fa5231f2c2
merge from 0.4.3: versionserver and red team score-use in dm
2008-09-02 17:36:50 +00:00
Alfred Eriksson
c597887b91
merge from 0.4.3: spam filters
2008-09-02 16:46:38 +00:00
Magnus Auvinen
04eddacd65
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
2008-08-31 21:50:14 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
432602c4ca
renamed gc_ui.* to ui.*
2008-08-30 21:31:01 +00:00
Magnus Auvinen
25a2e529ba
fixed so the client gets the correct player info
2008-08-27 20:17:04 +00:00
Magnus Auvinen
72ec4f1a9d
fixed weapon switching
2008-08-27 20:04:07 +00:00
Magnus Auvinen
dfe499248f
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
2008-08-27 15:48:50 +00:00
Magnus Auvinen
d711dd190c
continued with clean up
2008-08-17 08:52:24 +00:00
Magnus Auvinen
6235540629
moved out the player code from the character
2008-08-14 18:46:52 +00:00
Magnus Auvinen
78c089c0ea
last of the game server clean up. now it's done
2008-08-14 18:42:47 +00:00
Magnus Auvinen
a420eb543f
moved alot of stuff to their own cpp/hpp files
2008-08-14 18:25:44 +00:00
Magnus Auvinen
817f431377
moved out e_system, e_detect, vmath and math to a little base library
2008-08-14 17:19:13 +00:00
Magnus Auvinen
0fceb1cf1a
added documentation
2008-08-05 21:37:33 +00:00
Magnus Auvinen
9d632dd826
major update. server clean up and much added documentation
2008-07-06 11:21:21 +00:00
Magnus Auvinen
3705064b10
renamed .h to .hpp in game because they are c++ headers
2008-06-12 12:09:34 +00:00
Magnus Auvinen
f6c67c29cd
large commit with loads of clean up. more is comming
2008-06-12 10:51:48 +00:00
Magnus Auvinen
6ecc2efaec
more loads of changes for 0.5.0
2008-04-06 14:32:56 +00:00
Magnus Auvinen
d15bef7ede
loads of changes here and there. added flushing of packets when connection is started
2008-04-06 11:52:00 +00:00
Magnus Auvinen
35643645e2
fixed the ninja again
2008-04-05 08:02:21 +00:00
Magnus Auvinen
6f636b67d5
fixed greande 6dmg thing
2008-04-03 07:17:22 +00:00
Magnus Auvinen
75273485c4
fixed closing of map download when disconnecting
2008-03-30 19:38:08 +00:00
Magnus Auvinen
fd0f68a12c
some clean up and added sv_rounds_per_map variable
2008-03-29 21:46:38 +00:00
Magnus Auvinen
e822830056
fixed some weapon switching issues
2008-03-29 18:40:18 +00:00
Magnus Auvinen
3db76357eb
fixed so that the server won't crash if there are flags missing in ctf
2008-03-29 15:21:16 +00:00
Magnus Auvinen
f77db47685
fixed so that spectators have their own teamchat
2008-03-29 14:49:23 +00:00
Magnus Auvinen
83660e0853
added spam protection
2008-03-29 14:39:45 +00:00
Magnus Auvinen
68b3c9843a
fixed the extra *** in when changing name. fixed so that sv_powerups works
2008-03-29 12:04:14 +00:00
Magnus Auvinen
8ff7c94ac2
fixed some memory leaks
2008-03-24 15:33:12 +00:00
Magnus Auvinen
a9b8e383ae
fixed spectator slots
2008-03-23 14:59:58 +00:00
Magnus Auvinen
10ea1a90c2
fixed error when switching to spectator
2008-03-23 12:25:37 +00:00
Magnus Auvinen
9c18cc7432
fixed the shooting through walls
2008-03-23 12:15:30 +00:00
Magnus Auvinen
bc108df382
renamed everything. added the new license
2008-03-22 18:40:27 +00:00
Magnus Auvinen
7797a65167
changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works
2008-03-22 11:45:48 +00:00
Magnus Auvinen
8ba45dfd66
added fullauto to grenade, shotgun and rifle
2008-03-22 11:11:03 +00:00
Magnus Auvinen
dac2ac3470
moved projectile spawning out a bit from the character to prevent it from hitting stuff behind the player
2008-03-22 03:33:50 +00:00
Magnus Auvinen
2a12d1c907
added the shotgun pickup sound to the rifle
2008-03-21 20:38:34 +00:00
Magnus Auvinen
48d4aa0e89
added the rifle to the maps and removed it from the starting inventory
2008-03-21 19:05:35 +00:00
Magnus Auvinen
959a028e09
fixed the first bullet stuff that happens when you join. added some more tuning options for shotgun and gun.
2008-03-20 23:30:11 +00:00
Magnus Auvinen
90171e5a52
fixed the hook attach to player sound
2008-03-20 00:55:11 +00:00
Magnus Auvinen
7ac3f4abec
fixed the crazy bouncing laser
2008-03-20 00:22:44 +00:00
Magnus Auvinen
d6dc91ac8a
fixed the issue with spectators being a part of the game
2008-03-19 23:23:50 +00:00
Magnus Auvinen
6c972078ca
fixed non-intersecting hook problem. hook length is more visible now. fixed damange system (thanks to shootme)
2008-03-19 23:08:26 +00:00
Magnus Auvinen
7229789d58
tweaked projectile radius. reduced damage of the rifle to 5 instead of 6
2008-03-18 22:19:59 +00:00
Magnus Auvinen
6bd1e69024
added radius to the projectiles
2008-03-18 22:10:04 +00:00
Magnus Auvinen
9425cbef57
fixed auto rename if two players sets the same name
2008-03-18 20:31:13 +00:00
Magnus Auvinen
6d07a560a6
fixed so that you can bind chat to enter and it still works
2008-03-18 02:14:35 +00:00
Magnus Auvinen
c662df41ee
redone the hammer code. much clearer and better
2008-03-18 02:06:19 +00:00
Magnus Auvinen
511720b0e4
loads of minor fixes here and there. fixed invalid corrections and stuff like that
2008-03-17 22:36:03 +00:00
Magnus Auvinen
8cb74cfabe
added more checking to the messages
2008-03-17 21:55:33 +00:00
Magnus Auvinen
c4e165f395
reworked the whole message system
2008-03-17 21:31:46 +00:00
Magnus Auvinen
57204ecd9d
fixed the no ammo sound on the ninja
2008-03-17 01:58:11 +00:00
Magnus Auvinen
22360b5d79
blood color depending on skin fixed
2008-03-17 01:41:11 +00:00
Magnus Auvinen
9adbff91f1
updated rifle effects
2008-03-17 01:20:50 +00:00
Magnus Auvinen
ad19e0702e
tweaked the rifle and added rifle sounds
2008-03-17 01:03:14 +00:00
Magnus Auvinen
4a3c2e2c8c
loads of fixes, skidding, velocity ramping and other stuff
2008-03-16 22:32:17 +00:00
Magnus Auvinen
41b8f4f165
redone the console parsing to be more userfriendly
2008-03-14 23:39:52 +00:00
Magnus Auvinen
0883fc3dfd
cleaned up some console stuff
2008-03-11 08:48:48 +00:00
Magnus Auvinen
1d98b33ec2
added motd
2008-03-11 05:29:51 +00:00
Magnus Auvinen
6f608ed462
fixed so that the map rotation works like it should
2008-03-01 20:21:34 +00:00
Magnus Auvinen
0747c2dff9
fixed remote console. some gui tweaks aswell.
2008-03-01 14:36:36 +00:00
Magnus Auvinen
91eda24ddc
fixed correction count. fixed miss-behaving server
2008-02-24 18:41:02 +00:00
Magnus Auvinen
4739966e14
larger restructure to improve security
2008-02-24 16:03:58 +00:00
Magnus Auvinen
79dfdb3cd7
security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
2008-02-11 21:49:26 +00:00
Magnus Auvinen
548a919ea3
merged 0.3.4 changes to trunk
2008-02-10 21:54:52 +00:00
Magnus Auvinen
294cbe18c1
done some more latency work. added the extra message for projectiles to reduce latency
2008-02-10 15:32:30 +00:00
Magnus Auvinen
da2d792186
renamed laser to rifle.
2008-02-04 07:59:25 +00:00
Magnus Auvinen
dd1e7adc00
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
2008-02-04 07:36:54 +00:00
Jakob Fries
d76661b3be
console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player.
2008-02-04 00:13:34 +00:00
Magnus Auvinen
5f32f5b36f
added laser weapon
2008-02-02 18:05:16 +00:00
Magnus Auvinen
1fe3202f0b
cleaned up the console code. added the ability to tune the game in runtime.
2008-02-02 12:38:36 +00:00
Jakob Fries
ba560c861e
animated console, added log messages for team changes and ctf flag events
2008-01-30 13:15:58 +00:00
Magnus Auvinen
6c362f91eb
more cleanups
2008-01-29 21:55:13 +00:00
Magnus Auvinen
7bc733dc10
large update. cleaned up some code. added new effects for almost everything
2008-01-29 21:39:41 +00:00
Magnus Auvinen
805a74c1e4
fixed collision bug with player <-> player
2008-01-20 15:19:30 +00:00
Magnus Auvinen
dd21ae1bc7
large commit. documented a bit. editor updates. general cleanup of everything
2008-01-19 10:57:25 +00:00
Magnus Auvinen
57c4765993
editor update and other stuff
2008-01-17 23:09:49 +00:00
Magnus Auvinen
4c987519b0
removed some old code
2008-01-13 11:43:43 +00:00
Magnus Auvinen
ea245b969d
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
2008-01-13 11:15:32 +00:00
Magnus Auvinen
47a0525ab8
merged editor over to trunk
2008-01-12 12:27:55 +00:00
Magnus Auvinen
1c1677f023
merged 0.3.3 changes over to trunk
2008-01-12 12:08:26 +00:00
Jakob Fries
24e17b41a8
Minimized font's gfx memory footprint.
2008-01-11 16:48:34 +00:00
Joel de Vahl
4fd640c705
new experimental weapon
2007-12-27 17:46:32 +00:00
Magnus Auvinen
cec98e5283
fixed more responsive respawn
2007-12-19 22:36:54 +00:00
Magnus Auvinen
8c93744eb3
fixed problem with autofire and no ammo
2007-12-19 21:04:55 +00:00
Magnus Auvinen
4880814f30
increased size of flags
2007-12-19 21:03:29 +00:00
Magnus Auvinen
34698e13e9
added version to server browser. fixed so that you can join a server even if you have
2007-12-19 19:56:38 +00:00
Magnus Auvinen
8254bf2336
fixed sv_status command
2007-12-18 23:37:22 +00:00
Magnus Auvinen
ffa923bbeb
fixed various small bugs. fixed fair spawning system
2007-12-18 23:21:57 +00:00
Magnus Auvinen
3c0615b835
added tournament mode
2007-12-18 22:07:57 +00:00
Magnus Auvinen
723057e8c9
fixed fullauto on shotgun and rockets. fixed animation problem with 25 snaprate on hammer
2007-12-18 20:33:34 +00:00
Magnus Auvinen
bde0c6c6f8
fixed small server bug
2007-12-17 23:15:40 +00:00
Magnus Auvinen
a6aec9e0cd
added the ability to kick players
2007-12-17 00:27:41 +00:00
Magnus Auvinen
a9651d9371
fixed join and change team messages. fixed the strange flag bug
2007-12-16 23:48:48 +00:00
Magnus Auvinen
fc554e113b
fixed so that the scoreboard can hold 12 players
2007-12-16 22:57:41 +00:00
Magnus Auvinen
85d58973e8
changed the balance of the shotgun a bit.. firedelay 400->500, more spread, slower speed and even speed on the pellets
2007-12-16 22:46:23 +00:00
Magnus Auvinen
138c0c5e2b
fixed the welcome screen
2007-12-16 22:34:43 +00:00
Magnus Auvinen
69dfe6878f
fixed rendering of spectators
2007-12-16 21:54:36 +00:00
Magnus Auvinen
b03d26b886
fixed so that the score is reported correctly
2007-12-16 20:16:27 +00:00
Magnus Auvinen
b31d63b4d8
fixed the tx==0 ty==0 bug
2007-12-16 20:07:31 +00:00
Magnus Auvinen
66ef2cd08f
added performance timers
2007-12-16 15:33:44 +00:00
Magnus Auvinen
7b6ed7861a
fixed some debug messages
2007-12-16 14:50:09 +00:00
Magnus Auvinen
24a4b50616
added more checks
2007-12-16 14:00:22 +00:00
Magnus Auvinen
fdc4889768
fixed clamping of insane moves
2007-12-16 13:32:59 +00:00
Magnus Auvinen
6285917917
added some extra checks
2007-12-16 13:12:03 +00:00
Magnus Auvinen
d83b83a7e5
fixed minor problem that can cause stack trashing
2007-12-16 09:56:26 +00:00
Magnus Auvinen
5ccfce1be9
fixed the ctf sounds... again...
2007-12-15 15:41:31 +00:00
Magnus Auvinen
fe8c83e6b0
fixed the ctf sounds
2007-12-15 15:39:16 +00:00
Magnus Auvinen
87cf8cc5ac
added new ctf sounds
2007-12-15 15:35:50 +00:00
Magnus Auvinen
1f41af2964
fixed a ninja error
2007-12-15 15:32:16 +00:00
Magnus Auvinen
72a4f79b34
fixed a ninja error
2007-12-15 15:32:01 +00:00
Magnus Auvinen
c4915c5bd9
added airjump sound. added the option to choose sound device
2007-12-15 14:30:22 +00:00
Magnus Auvinen
1ba4e8d4ef
some renames and sniper stuff
2007-12-15 12:04:48 +00:00
Magnus Auvinen
59c82d6198
renamed gs_common.cpp to gs_game.cpp
2007-12-15 10:56:12 +00:00
Magnus Auvinen
a2566b3ebd
cleaned up code structure a bit
2007-12-15 10:24:49 +00:00
Johan Althoff
b3e4d67131
crash/hang fix. flag velocity isn't set to zero when the game starts.
2007-12-13 22:56:33 +00:00
Magnus Auvinen
c1685679f9
removed some spamming from the server
2007-12-13 22:22:25 +00:00
Magnus Auvinen
f796eeb6a7
winter effects are done
2007-12-13 22:17:36 +00:00
Magnus Auvinen
c3b492b4be
variuos crash fixes and fixed ninja
2007-12-13 20:28:22 +00:00
Magnus Auvinen
95f38bd426
added small files to make sure that some empty directorys are in the src release
2007-12-12 21:49:18 +00:00
Magnus Auvinen
7d79756443
solved corner case issue
2007-12-12 20:05:18 +00:00
Magnus Auvinen
f7ea0b2ba8
loads of minor stuff
2007-12-12 19:52:57 +00:00
Magnus Auvinen
182c77721e
cleaned up the console variables
2007-12-11 23:10:07 +00:00
Magnus Auvinen
094a019149
fixed player scoring in CTF
2007-12-11 21:19:52 +00:00
Magnus Auvinen
b5d70c047f
fixed T2 ctf scoring
2007-12-11 21:08:21 +00:00
Magnus Auvinen
88d9ca9181
fixed so the hammer hits doesn't go haywire
2007-12-10 21:27:14 +00:00
Magnus Auvinen
0fc473eda0
fixed ninjabug
2007-12-10 21:14:45 +00:00
Magnus Auvinen
dfdb614ef5
fixed game timer issue
2007-12-10 21:05:57 +00:00
Magnus Auvinen
64c9966ca0
added option for teamdamage
2007-12-10 20:53:37 +00:00
Magnus Auvinen
578aa5f744
fixed the double sounds
2007-12-10 20:45:38 +00:00
Magnus Auvinen
014dcf97c0
crash fixes and added options
2007-12-10 19:13:00 +00:00
Magnus Auvinen
6b2fa3403c
fixed weapon queuing
2007-12-09 17:15:18 +00:00
Magnus Auvinen
d689bd3c83
fixed the initial input crappiness that makes a bullet fire when the map is restarted
2007-12-09 16:10:12 +00:00
Magnus Auvinen
7f95a8d4a6
fixed so that the airjump effect is shown to all
2007-12-09 16:04:37 +00:00
Magnus Auvinen
fd1435a10d
fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects
2007-12-09 15:46:44 +00:00
Magnus Auvinen
8854bacf6d
fixed crashbug, fixed ninja, fixed predicted sounds
2007-12-09 15:38:19 +00:00
Magnus Auvinen
808959328a
fixed the shotgun spread
2007-12-09 13:51:55 +00:00
Magnus Auvinen
6336124097
generall update with alot off small stuff
2007-12-09 13:36:54 +00:00
Magnus Auvinen
15c87bb5a2
added the missing sounds
2007-12-09 12:40:34 +00:00
Magnus Auvinen
5ee4dc1fec
bug fixes in team games
2007-12-09 09:47:05 +00:00
Magnus Auvinen
482058e60c
added option for disabling powerups
2007-12-08 16:03:43 +00:00
Magnus Auvinen
59f0a07555
fixed so that the server reports gametype, progression and password protection correctly
2007-11-27 19:51:48 +00:00
Magnus Auvinen
8fa8485a3a
fixed CTF sounds. fixed close teewars bug
2007-11-27 19:32:35 +00:00
Magnus Auvinen
8f72a35dbb
fixed coloring of tees
2007-11-26 22:26:33 +00:00
Magnus Auvinen
dd9118573d
fixed jittering when dead
2007-11-26 20:58:44 +00:00
Magnus Auvinen
ddbb7e0b0e
fixed tdm and ctf scoring
2007-11-26 20:47:49 +00:00
Magnus Auvinen
263001dcec
fixed spectator and dead physics
2007-11-26 20:19:59 +00:00
Magnus Auvinen
7715ab0059
fixed so that the flag returns when in the field for 30 seconds
2007-11-26 19:32:02 +00:00
Magnus Auvinen
2c149152a3
fixed tdm scoring
2007-11-26 19:18:49 +00:00
Magnus Auvinen
a0e5181e42
added license info
2007-11-25 19:42:40 +00:00
Jakob Fries
79d495233f
autoswitch weapons option
2007-11-24 14:07:06 +00:00
Magnus Auvinen
adb6b58e3c
fixed score board stuff for CTF and improved kill messages for it aswell
2007-11-18 23:29:34 +00:00
Magnus Auvinen
d66a2a46ef
fixed menu switching problems and some compile errors
2007-11-18 22:20:35 +00:00
Magnus Auvinen
65c7ab0a40
fixed the spectate, join team buttons
2007-11-18 14:49:56 +00:00
Magnus Auvinen
d4d1691fea
fixed so that the skins are sent over correctly and that team color overrides everything
2007-11-18 14:24:34 +00:00
Magnus Auvinen
7efefe2716
many smaller changes. changed how projectiles are handled. fixed joining bug
2007-11-11 21:02:36 +00:00
Magnus Auvinen
daf89a01ff
added skins, tweaked prediction like hell
2007-11-04 00:19:41 +00:00
Magnus Auvinen
708954e853
fixed minor glitching
2007-10-28 17:54:28 +00:00
Magnus Auvinen
a3ce2eb90c
major update. splitted the player information into two diffrent network items
2007-10-28 11:30:25 +00:00
Olle Rosenquist
eba83b7e19
Sniper
2007-10-14 13:54:02 +00:00
Magnus Auvinen
df434e3163
fixed more responsive input handling
2007-10-07 23:43:14 +00:00
Magnus Auvinen
a1e1fb01ea
server messages fixed
2007-10-07 20:48:15 +00:00
Magnus Auvinen
1c45aa51f8
added spectator
2007-10-07 20:23:33 +00:00
Magnus Auvinen
f055f15ae7
added warmup
2007-10-06 17:36:24 +00:00
Magnus Auvinen
449146a275
moved gameobject away from game_server.cpp
2007-10-05 00:05:21 +00:00
Magnus Auvinen
f7b5cfc672
fixed restart command
2007-10-04 23:58:22 +00:00
Magnus Auvinen
018abbdd0a
added map rotation
2007-10-04 23:00:20 +00:00
Magnus Auvinen
b73dcec397
added mousewheel support. added next/prev weapon support
2007-10-04 22:37:35 +00:00
Magnus Auvinen
10812e621a
added teamchat
2007-10-04 22:00:10 +00:00
Magnus Auvinen
a67738e980
general fixes. fixed scoreboard
2007-10-03 21:32:02 +00:00
Magnus Auvinen
d33bdd1dbb
cleaned up ctf a bit
2007-09-26 07:31:14 +00:00
Magnus Auvinen
fb87d00c8d
moved out dm, tdm and ctf rules to separate files
2007-09-25 23:03:15 +00:00
Magnus Auvinen
dbf425f1aa
updated ctf a bit
2007-09-25 21:53:14 +00:00
Magnus Auvinen
06c341be51
dynamic map change
2007-09-23 22:54:31 +00:00
Magnus Auvinen
3f4587ede8
a lot of changes. client side prediction added
2007-09-09 18:21:14 +00:00
Magnus Auvinen
c919da6640
made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
2007-08-30 07:15:26 +00:00
Magnus Auvinen
0e7054a24a
made a switch for gametype
2007-08-25 08:54:14 +00:00
Magnus Auvinen
89ccbd4f7b
compressed map support. begun to fix things for ctf
2007-08-25 08:48:24 +00:00
Magnus Auvinen
0320d20a47
fixed network hash versioning
2007-08-22 21:13:33 +00:00
Magnus Auvinen
8b3c16e615
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
2007-08-22 07:52:33 +00:00
Magnus Auvinen
c7603d55ed
improved walljump abit
2007-08-14 23:16:48 +00:00
Magnus Auvinen
87ba16401b
added wallslide and walljump
2007-08-14 23:13:14 +00:00
Jakob Fries
3a8af93e33
emoticons version 1
2007-08-14 22:48:49 +00:00
Magnus Auvinen
2cde04ddce
merged over all stuff from 0.2 to trunk
2007-08-14 18:37:16 +00:00
Jakob Fries
dd7d97663e
blinks now use last action as an offset, so all tees has their own rate pretty much
2007-08-10 11:55:59 +00:00
Jakob Fries
fe6ae30133
blink emote
2007-08-09 00:47:34 +00:00
Jakob Fries
c488c35707
happy is now on kill instead of on spawn
2007-08-09 00:35:27 +00:00
Jakob Fries
d5e3c556bf
emotes
2007-08-09 00:18:11 +00:00
Magnus Auvinen
9abbb0899b
added safty checks to the server
2007-08-05 15:42:48 +00:00
Magnus Auvinen
5f83d8242a
removed bots
2007-08-05 10:19:46 +00:00
Magnus Auvinen
1e296e4741
fixed so that the damage indicators doesn't group together with the shotgun
2007-08-05 09:12:38 +00:00
Magnus Auvinen
421300ffb8
many small changes everywhere
2007-08-05 08:59:38 +00:00
Magnus Auvinen
86e98c0e07
removed the bounceing. and multiple shotgun shite
2007-08-04 19:28:40 +00:00
Magnus Auvinen
774d26249f
removed bots
2007-08-04 19:03:30 +00:00
Magnus Auvinen
fc2c1286a6
various gameplay tweaks
2007-08-04 19:00:06 +00:00
Jakob Fries
ee2ff62378
hit ding sound now in
2007-08-04 17:28:31 +00:00
Jakob Fries
9f35dfa5db
added switch and noammo sounds. ingame chat works more intuitively (sp?)
2007-08-04 16:49:57 +00:00
Magnus Auvinen
2fe7f90a73
ninja now releases all hooks. you can't hook a player for more then 1.5 second
2007-08-04 08:31:44 +00:00
Jakob Fries
92816367d1
vs error .. :)
2007-08-04 01:57:01 +00:00
Jakob Fries
7bf877d252
balance fixes
2007-08-04 01:53:26 +00:00
Magnus Auvinen
7703137618
added pickup sounds for the weapons
2007-08-03 06:35:35 +00:00
Magnus Auvinen
8e6dc8d9e9
removed the bots. ops
2007-08-02 21:49:55 +00:00
Magnus Auvinen
a3561ff195
fixed spawn issue
2007-08-02 20:17:18 +00:00
Magnus Auvinen
441e9f582f
tweaked jump height and hooklength
2007-08-01 06:17:18 +00:00
Magnus Auvinen
57da0cae4f
cleaned up the kill messages
2007-07-30 07:05:34 +00:00
Jakob Fries
8bfaea274e
join and quit messages
2007-07-29 22:56:25 +00:00
Jakob Fries
f80dd7097e
hook no longer hits dead people
2007-07-29 22:20:00 +00:00
Magnus Auvinen
2cb87d92ba
added pickup sounds for health and armor. added sounds for weapon respawn
2007-07-29 16:44:30 +00:00
Magnus Auvinen
e6c4db94d8
fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
2007-07-29 13:21:33 +00:00
Joel de Vahl
daef2cff77
The flump makes sound when exploding.
2007-07-26 14:08:56 +00:00
Joel de Vahl
30a027a0da
Chat bubble.
2007-07-26 11:33:49 +00:00
Jakob Fries
3769853ba4
ctf flags
2007-07-26 09:21:47 +00:00
Magnus Auvinen
c1da3b23b6
fixed so that the latnecy doesn't update so fast
2007-07-26 07:15:52 +00:00
Magnus Auvinen
1aecc644de
fixed errors in the network code
2007-07-25 07:24:57 +00:00
Magnus Auvinen
52c987bfd7
fixed so that the .dat-files are compiled into the exes
2007-07-24 23:46:29 +00:00
Magnus Auvinen
5bd2c434f6
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
2007-07-24 22:53:43 +00:00
Olle Rosenquist
027bfefffc
Ninja powerup shouldn't spawn directly
2007-07-23 17:52:04 +00:00
Joel de Vahl
48ed41b105
Hammer hit sound.
2007-07-22 14:16:57 +00:00
Olle Rosenquist
184796de1c
Ninja fixes
2007-07-22 13:46:45 +00:00
Olle Rosenquist
834f9dbd10
No friendly fire in tdm
2007-07-22 12:32:57 +00:00
Magnus Auvinen
4a2f1d3beb
small updates
2007-07-22 12:27:49 +00:00
Magnus Auvinen
2231cd8c39
various small changes
2007-07-22 12:01:20 +00:00
Olle Rosenquist
26dd1c20ce
Updated stuff
2007-07-22 11:53:15 +00:00
Joel de Vahl
2165a728c2
Discarded work on mipmaps.
2007-07-22 11:46:25 +00:00
Olle Rosenquist
efe39aece6
Updated stuff
2007-07-22 09:16:44 +00:00
Magnus Auvinen
3b1871499c
laggometer, smaller gfx fixes
2007-07-22 09:15:34 +00:00
Olle Rosenquist
093c50fd47
Updated stuff
2007-07-21 21:47:21 +00:00
Olle Rosenquist
1120a86b25
Updated stuff
2007-07-21 21:17:38 +00:00
Olle Rosenquist
4ef0a10bf9
Updated stuff
2007-07-21 19:03:50 +00:00
Magnus Auvinen
9e4aea97bd
lots of cool new features :D new master server
2007-07-21 18:07:27 +00:00
Joel de Vahl
2899ef7ec5
Some better sounds.
2007-07-21 17:35:28 +00:00
Jakob Fries
bb4ea1b87d
gui
2007-07-21 12:57:36 +00:00
Magnus Auvinen
8202e676f9
fixed shotgun so its more of a shotgun. fixed so it loads the correct font
2007-07-15 23:52:36 +00:00
Magnus Auvinen
f2611cad8b
fixed so that the editor works again
2007-07-15 13:25:10 +00:00
Magnus Auvinen
8a4cd7627e
added score and time limit. cleaned up the code aswell abit
2007-07-15 10:47:50 +00:00
Magnus Auvinen
59da3c1ee6
fixed missing damage indicators
2007-07-14 22:35:46 +00:00
Magnus Auvinen
94fe893150
kill messages and other fixes and features
2007-07-14 22:35:00 +00:00
Magnus Auvinen
568b9f1f4a
added chat, better damage indicators
2007-07-14 13:09:42 +00:00
Johan Althoff
519e644a62
fixed various warnings on windows
2007-07-13 21:22:45 +00:00
Magnus Auvinen
125d04e51f
large rewrite and code cleanup
2007-07-13 13:40:04 +00:00
Jakob Fries
7be0ae1b29
fixed all warnings
2007-06-11 19:59:29 +00:00
Magnus Auvinen
82023866ab
large change. moved around all source. splitted server and client into separate files
2007-05-24 20:54:08 +00:00