def
334a739534
Fix penalty for teams
2014-02-10 00:17:56 +01:00
def
42ed2807cb
Add penalty tile
2014-02-09 23:31:29 +01:00
def
67ede77105
fix
2014-02-08 23:46:55 +01:00
def
50d3e03c16
Fix teams in client
2014-02-08 23:41:12 +01:00
def
f1661fc6b4
Sorted scoreboard and spectator view
2014-02-08 22:24:57 +01:00
def
bf658945a5
Fix some +showhookcoll
2014-02-08 21:55:08 +01:00
def
182c5aefc9
Fix +showhookcoll in demo
2014-02-08 19:06:24 +01:00
def
7804f9314d
Hopefully fix a bunch of locked team bugs
2014-02-08 14:33:42 +01:00
def
79a99a994c
Remove non-threaded graphics as they strongly decrease performance in many cases
2014-02-07 23:33:15 +01:00
def
ceeb44ef2e
Bring back old DDRace record window as cl_showrecord and add compatibility for current time in race servers
2014-02-06 23:49:25 +01:00
def
89556e184b
No sound when you whisper, as some people are afraid of it
2014-02-06 18:17:29 +01:00
def
c4e0cca046
Fix +showhookcoll when player hooking is disabled
2014-02-05 03:39:09 +01:00
def
b1e989029d
Version 2.18
2014-02-03 20:07:20 +01:00
def
f4cc6e4efd
Huge SQL bug
2014-02-03 20:03:49 +01:00
def
60b77d1620
Fix: Reset super on kill
2014-02-03 15:46:30 +01:00
def
7d69b07160
Code cleanup
2014-02-03 14:34:19 +01:00
def
4fcb4f852f
Fix: Another wrong delete
2014-02-03 13:00:35 +01:00
def
20f66fbcae
Fix: SQL table for maps should have unique key
2014-02-03 11:20:37 +01:00
def
51fcd75ac6
Fix: Wrong delete
2014-02-03 05:54:40 +01:00
def
c907071d4c
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-02-03 04:32:29 +01:00
def
1dd666e066
Major SQL Change:
...
Keep records in a single table records_race
Keep team records in a single table records_teamrace
Keep maps with their server and respective points in a table records_maps
2014-02-03 04:31:30 +01:00
def
2cac8c7ab5
Scoreboard fix
2014-02-02 23:23:10 +01:00
def
88c8c3190e
Code cleanup
2014-02-02 22:07:20 +01:00
def
6b8e6dcb10
Fix Player Options
2014-02-02 21:06:05 +01:00
def
5b07793c16
Better scoreboard colors
2014-02-02 20:12:53 +01:00
def
823a04333a
Add /showall
2014-02-02 19:56:10 +01:00
def
0be802c005
Fix: Even show correct team if there was a locked team before
2014-02-02 11:10:00 +01:00
def
391232017a
Add evil checkpoint teleports
2014-02-01 22:20:41 +01:00
def
7347afa5dc
Even Super has to die!
2014-01-31 23:24:45 +01:00
def
a054d3e84f
No /showothers for ddrace after all
2014-01-31 21:21:50 +01:00
def
3e7d077722
Fix: See other players on solo server
2014-01-31 12:26:17 +01:00
def
587c44a474
Version 2.17
2014-01-31 01:42:15 +01:00
def
2f4820f9ae
Don't show players in solo part, even with /showothers
2014-01-30 18:39:39 +01:00
def
8d877973ee
ShowOthers for regular DDRace client
2014-01-30 17:28:30 +01:00
def
b21dc83b1a
Compatibility for old servers
2014-01-30 17:15:54 +01:00
def
caa1f15d12
Fix possible crashes
2014-01-30 16:54:58 +01:00
def
d8533eea67
Proper Client Version numbers and more visible whispers
2014-01-30 16:49:15 +01:00
def
e97d3ba788
Fix: +showhookcoll fixes
2014-01-30 04:10:52 +01:00
def
a2adca7036
Fix: Don't access unlockable teams
2014-01-30 03:37:45 +01:00
def
69df267bb1
Don't allow random_map when no maps are available in votes
2014-01-29 02:04:02 +01:00
def
fea96c411a
Properly show SUPER team in Scoreboard
2014-01-28 19:52:46 +01:00
def
9ff38a940b
Allow +showhookcoll on yourself
2014-01-27 05:16:07 +01:00
def
c57de75e53
Version 2.16
2014-01-27 05:09:39 +01:00
def
3e5bcb0213
Absolutely perfect +showhookcoll
2014-01-27 05:06:23 +01:00
def
8ec5aa46c5
Fix: Possible crash on map change
2014-01-27 05:06:03 +01:00
def
e074c52d4b
Crude way of preventing crashes with editor undo
2014-01-26 21:50:30 +01:00
def
36568b97f2
Don't stop hooking when player is chatting
2014-01-26 01:53:53 +01:00
def
c999225fa7
Version 2.15
2014-01-25 23:41:27 +01:00
def
237b6c189a
Better transparency for /showothers
2014-01-24 23:11:33 +01:00
def
329804b3ce
Fix /showothers
2014-01-24 22:27:34 +01:00
def
c7cc656f1a
Remove useless code
2014-01-24 22:10:14 +01:00
def
57889d5fbc
Also show proper times in Serverbrowser
2014-01-24 22:09:52 +01:00
def
bf652416d4
Don't send team state too often (causes lags when people kill)
2014-01-24 15:12:46 +01:00
def
4f6e2eb11f
Only reload map afer saving in editor if we're on localhost
2014-01-24 03:41:30 +01:00
def
6997a801bc
Revert "Don't show solo players with /showothers because it's buggy"
...
This reverts commit 3cb26984aa
.
2014-01-22 21:48:13 +01:00
def
3cb26984aa
Don't show solo players with /showothers because it's buggy
2014-01-22 20:01:21 +01:00
def
221fd3a02b
Fix
2014-01-22 17:19:21 +01:00
def
7465939054
More exact scrolling in Demo Player
2014-01-22 17:14:47 +01:00
def
b1d2d4f59e
Zooming in demo player
2014-01-22 16:59:43 +01:00
def
44d479330e
Fix giant broadcasting bug
2014-01-22 15:47:01 +01:00
def
853f510fc9
Proper old team
2014-01-22 15:38:05 +01:00
def
61ca36b4b3
Fix: No buggy teamstates for 16-player clients
2014-01-22 15:29:30 +01:00
def
61b056f9f7
Hold input while paused
2014-01-22 14:04:46 +01:00
def
3426bc5fcf
Fix: Better teams in scoreboard
2014-01-22 14:04:15 +01:00
def
3adc228801
Version 2.14
2014-01-22 02:00:34 +01:00
def
c1a3a8713b
No more sound bugs when super
2014-01-22 01:56:12 +01:00
def
663da084db
Make players look sleepy if afk
2014-01-22 01:46:15 +01:00
def
25f69ecdeb
Display teams in scoreboard
2014-01-22 01:39:18 +01:00
def
beb74082b3
Send initial team state
2014-01-22 00:35:02 +01:00
def
97d7037011
Render transparency properly when spectating
2014-01-22 00:31:17 +01:00
def
6e67cd0540
Render players in other teams half transparent
2014-01-22 00:24:26 +01:00
def
11dc90206b
Fix super bug
2014-01-22 00:12:24 +01:00
def
f0d79b8388
Trying to get better team support
2014-01-22 00:08:30 +01:00
def
fe7f274023
Fix: Proper super on DDRace 16 player servers
2014-01-21 18:21:01 +01:00
def
4114e00564
Cleanup TeamMask
2014-01-20 20:12:03 +01:00
def
214d32fadd
Special scoreboard between 32 and 48 players
2014-01-19 22:08:33 +01:00
def
a031ec343a
Editor Undo: Fix some issues
2014-01-19 18:06:56 +01:00
def
d092b8007d
Add editor undo function (by MAP94)
2014-01-19 04:02:01 +01:00
def
24fcc8c8b0
Broadcasting fix 425
2014-01-17 03:00:24 +01:00
def
92110b4fee
Version 2.13
2014-01-16 20:23:58 +01:00
def
6d0bceda6b
Fix: Friend selection in server browser
2014-01-16 00:46:13 +01:00
def
fe5c26234b
add cl_showkillmessages
2014-01-15 15:25:13 +01:00
def
ca9b68b317
Hide demo player fully
2014-01-15 15:08:00 +01:00
def
f0a242f0e9
Version 2.12
2014-01-15 00:35:26 +01:00
def
31629b15c1
DDNet Version notice
2014-01-14 23:13:17 +01:00
def
028d3d731f
DDNet auto binds
2014-01-14 21:47:54 +01:00
def
bc9e188309
Revert SetPing
2014-01-14 21:44:40 +01:00
def
9e4114f27d
Better 64 player search
2014-01-14 21:40:55 +01:00
def
9de10f9e91
Also show temporary results while server browser is loading
2014-01-14 20:58:47 +01:00
def
0d819aba4d
Fix: Don't even send own team's broadcasts if player is spectating someone
2014-01-14 20:27:30 +01:00
def
5353460e84
Make hiding votes window optional
2014-01-14 00:25:25 +01:00
def
d158267e92
Better broadcasting for spectators
2014-01-13 17:00:49 +01:00
def
fbe1cbe9e8
Another broadcasting fix
...
Conflicts:
src/game/server/teams.cpp
2014-01-13 11:31:55 +01:00
def
4d22032a6d
Fix: Double hook sound in solo
2014-01-13 11:12:38 +01:00
def
e0569094e1
Version 2.11
2014-01-13 01:13:32 +01:00
def
f88b693b55
Proper Specator Box
2014-01-12 19:38:22 +01:00
def
5164263f90
Don't display score of 00:00
2014-01-12 16:16:09 +01:00
def
adbaae769c
Fix various broadcasting issues:
...
- Sound in solo parts
- Sound when spectating
- Projectiles of players in other teams when spectating
2014-01-12 15:56:16 +01:00
def
ac23c862d4
Oops
2014-01-12 03:06:38 +01:00
def
693d68841c
More exact showhookcoll
2014-01-12 00:45:25 +01:00
def
b632eb3c7d
More reasonable player mapping
2014-01-11 23:38:13 +01:00
def
8d2828ed6f
Fix: Always render editor quads
2014-01-11 22:57:23 +01:00
def
aa64e86f12
Fix: Send proper votes to 64/16 player clients
2014-01-11 22:22:45 +01:00
def
188635162e
64 Player Filter Button
2014-01-11 21:38:50 +01:00
def
dce37516f5
Version 2.10
2014-01-11 21:24:09 +01:00
def
e8fd827b6d
Fix crash in editor
2014-01-11 21:23:19 +01:00
def
6126ad50c4
Fix range of team related bugs by actually removing people from team when they spectate
2014-01-11 15:19:34 +01:00
def
cedd472c04
Version 2.9
2014-01-11 14:10:53 +01:00
def
1fbdea7d2f
Proper 64 player scoreboard
2014-01-11 14:09:55 +01:00
def
2af9d9f423
Switchable ninjajetpack
2014-01-11 13:59:20 +01:00
def
f4b961ecad
Final fix
2014-01-11 13:39:35 +01:00
def
3e21d31961
Compile errors
2014-01-11 00:54:52 +01:00
def
4a3f75884e
Hopefully fix bug with some malformed maps that can make the client crash
2014-01-11 00:52:23 +01:00
def
b768cb1e81
Fix: Solo server crash
2014-01-11 00:52:13 +01:00
def
5d23a38f66
Allow players to see players at every distance, but not effects
2014-01-10 22:54:07 +01:00
def
93a3fecea8
Fix best time in scoreboard
2014-01-10 22:53:18 +01:00
def
38dbcbe776
Version 2.8
2014-01-10 19:33:18 +01:00
def
4f0c61716c
Better Scoreboard
2014-01-10 18:15:26 +01:00
def
1fbd91c4e1
Remove useless method declaration
2014-01-10 16:20:21 +01:00
def
9743b0cb58
Better time/score messages
2014-01-10 16:19:46 +01:00
def
19419617e5
Score board (1/2) and (2/2)
2014-01-10 15:45:32 +01:00
def
9b4d792fac
Fix: Proper player options menu
2014-01-10 13:55:31 +01:00
def
383d1d22f1
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-10 12:56:38 +01:00
def
ef65abfe35
Fix scrolling lists in menus
2014-01-10 12:22:48 +01:00
def
7a3a8f1485
Fix doors in team 0 for solo server
2014-01-09 21:57:44 +01:00
def
86468f2c06
Emote fix
2014-01-09 19:51:26 +01:00
def
2a573d54ff
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-09 19:00:48 +01:00
def
9770382007
New Jetpack animation
2014-01-09 19:00:41 +01:00
def
ab2563c2b5
Threaded points load
2014-01-09 12:23:23 +01:00
def
6ef5c5de98
Fix memory leak
2014-01-09 04:02:28 +01:00
def
1d02733d31
Version 2.7
2014-01-08 18:21:40 +01:00
def
44964130c3
Fix: Proper scoreboard font size
2014-01-08 09:50:45 +01:00
def
112dc7d7a7
Version 2.6
2014-01-08 08:52:21 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
d696c19e18
Show all 64 players in scoreboard
2014-01-08 04:11:50 +01:00
def
f5cab53aa4
Send all votes to ddnet clients
2014-01-08 02:57:18 +01:00
def
6af20de3e8
Also reset team 0
2014-01-08 02:24:31 +01:00
def
874e716fdb
fix crash
2014-01-06 20:16:04 +01:00
def
37badd724b
Another go at the door opening bug
2014-01-06 18:27:38 +01:00
def
86d9d75e2d
Fix: Use character position, not view pos for 16 player compatibility mapping
2014-01-06 15:20:02 +01:00
def
2bd4c1dde4
Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64
2014-01-05 23:29:30 +01:00
def
5423e14ac9
Fix: Crash due to null pointer
2014-01-05 23:29:19 +01:00
def
5c2794fcea
Remove unused variable
2014-01-04 03:50:56 +01:00
def
bdc14849f7
Fix vote window
2014-01-03 13:51:18 +01:00
def
edf45538d1
Version 2.5
2014-01-03 03:08:34 +01:00
def
e88e0698c7
Name stuff
2014-01-03 03:06:23 +01:00
def
4169e94269
Fix: Remove vote window when map change vote was forced
2014-01-03 03:00:54 +01:00
def
e44456c08e
Fix: Proper vote status for non-64-player-clients
2014-01-02 21:23:27 +01:00
def
89da13686d
Less jumpiness
2014-01-02 14:06:59 +01:00
def
4136af09d7
Fix grenade prediction (thanks to anonymous)
2014-01-02 06:45:48 +01:00
def
96d291075b
Version 2.4
2014-01-02 03:49:02 +01:00
def
ca22600b4f
Next try
2014-01-02 02:54:57 +01:00
def
dfe3de179a
New revelations
2014-01-02 02:47:06 +01:00
def
dcde67b45e
Fix 436
2014-01-02 02:27:38 +01:00
def
73dc056d04
Fix 435
2014-01-02 02:26:25 +01:00
def
0bcafcc72b
Fix 434
2014-01-02 02:24:49 +01:00
def
f1763eee79
Fix 433
2014-01-02 02:23:09 +01:00
def
256ce97ed8
Fix 432
2014-01-02 02:20:27 +01:00
def
8d4301b2e3
Next try to prevent DDRace problems
2014-01-02 02:15:19 +01:00
def
b919538663
Revert "DDRace clients don't work well with teams on 64 player servers"
...
This reverts commit 314c5cb275
.
2014-01-02 02:13:10 +01:00
def
314c5cb275
DDRace clients don't work well with teams on 64 player servers
2014-01-02 02:10:27 +01:00
def
28980ef2ba
Hopefully fix 64 players
2014-01-02 01:56:09 +01:00
def
0f251a435b
Revert "Remove useless code"
...
This reverts commit 3e28e52d8d
.
2014-01-02 01:14:20 +01:00
def
6e985c307f
More general superteam
2014-01-01 22:58:19 +01:00
def
cd98cd4c3f
Fix: Stupid
2014-01-01 22:37:18 +01:00
def
a98458a9f3
Fix switches for 64 teams
2014-01-01 22:34:10 +01:00
def
39ba649849
Less restrictive spam protection
2014-01-01 22:06:46 +01:00
def
3e28e52d8d
Remove useless code
2014-01-01 15:44:49 +01:00
def
7da88b06fa
Name fix
2014-01-01 15:06:06 +01:00
def
d54a12b20a
Fix Spec Selection for 64 players
2013-12-31 22:15:38 +01:00
def
7a9631ce19
Fix Player Options for 64 players
2013-12-31 22:14:59 +01:00
def
08eb38230f
Reverse Translation for DDRace64
2013-12-31 18:25:40 +01:00
def
be213e72d3
Version 2.3
2013-12-31 14:51:37 +01:00
def
8025226475
Change rules
2013-12-31 13:36:05 +01:00
def
0aad13c085
Update credits
2013-12-31 13:35:59 +01:00
def
d9764a7638
Remove useless broadcast messages
2013-12-31 06:23:40 +01:00
def
3607218f12
Merge ddrace64 from eeeeee
2013-12-31 06:13:57 +01:00
def
da2cdf7acd
Fix: Reset switches when team is locked
2013-12-30 22:30:07 +01:00
def
85f2cebfaf
Fix: Disabling chat sound
2013-12-30 19:32:51 +01:00
def
b6f8156e1f
New fix for solo maps with switches
2013-12-28 16:27:47 +01:00
def
5c6ce4585b
Revert "Fix crash for overfull solo servers: One more team"
...
This reverts commit 2e8c3cfb66
.
2013-12-28 16:09:03 +01:00
def
80b33220bf
Fix automapper
2013-12-28 13:59:14 +01:00
def
a91690f870
Version 2.2
2013-12-28 01:10:13 +01:00
def
104939b407
More flexible auto mapping
2013-12-28 01:09:47 +01:00
def
6ad45448bd
Fix name highlighting
2013-12-27 21:39:46 +01:00
def
6794011c3f
Version 2.1
2013-12-27 18:36:26 +01:00
def
da60fb4dc1
Auto mapper: Support 2 flips
2013-12-27 18:32:58 +01:00
def
c1da2444a2
Allow players to see further
2013-12-27 18:29:56 +01:00
def
5453c0c80f
Allow longer messages
2013-12-27 04:09:45 +01:00
def
605bd0f81c
Only show freeze indication once when still frozen
2013-12-26 19:46:44 +01:00
def
9c5031b34f
Don't show BB skins by default
2013-12-26 18:02:37 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
8b75cc3d00
Revert "Show spectators the whole game"
...
This reverts commit 819c792f6c
.
2013-12-24 23:59:06 +01:00
def
d98e53f7f4
Allow seeing more
2013-12-24 23:55:42 +01:00
def
033df0da7c
Revert "Show everyone entire game"
...
This reverts commit 987efe8604
.
2013-12-24 23:54:53 +01:00
def
bb46b6acbf
Version 1.26
2013-12-23 20:43:36 +01:00
def
d0d8aaa56c
Fix: Proper jetpack strength
2013-12-23 20:40:43 +01:00
def
ec4a83eb1a
Fix: Don't change tune parameters
2013-12-23 20:33:01 +01:00
def
70a0774453
Add /dnd
2013-12-22 18:30:13 +01:00
def
2e8c3cfb66
Fix crash for overfull solo servers: One more team
2013-12-22 01:52:40 +01:00
def
ad724453ad
Better fix for slow Map loading
2013-12-20 12:27:10 +01:00
def
83c9744dc8
Version 1.25
2013-12-20 03:34:20 +01:00
def
06fed6e596
Disable Tilemap Skip Generation (Makes map loading 30 times faster)
2013-12-20 03:33:50 +01:00
def
faca94b084
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-19 23:04:12 +01:00
def
0b70f874dc
Add sv_team 3 (forced random team for you, useful for solo ddrace)
2013-12-19 23:04:01 +01:00
def
8f7cafa455
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-18 17:21:49 +01:00
def
e2efec67ec
Change "Set Ping" message
2013-12-18 17:01:39 +01:00
def
c6cca39ace
Version 1.24
2013-12-18 16:56:20 +01:00
def
da9ff2a696
Add: Set Ping to any value you want
2013-12-18 16:54:20 +01:00
def
2d6a4874e3
Don't consider showing entities and zooming out cheats
2013-12-18 16:53:46 +01:00
def
652d742d6a
Fix: Show correct IP in server info
2013-12-18 04:11:26 +01:00
def
3f5035fd35
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-12-17 14:50:00 +01:00
def
f944ce1099
Version 1.23
2013-12-17 14:49:46 +01:00
def
72bc639a0c
TeleOuts as pointer; Hopefully fixes Visual Studio crash
2013-12-12 14:35:01 +01:00
def
f87449d86c
Only give team ranks to teams consisting of 2 players or more
2013-12-10 18:45:28 +01:00
def
aed599746e
More verbose /lock message
2013-12-10 00:24:38 +01:00
def
bc8ad79c29
Consequently use minutes when telling player times
2013-12-09 17:24:02 +01:00
def
bfc6558a32
Indicate when ninja ends
2013-12-09 13:53:26 +01:00
def
7237fe2a31
Add random_map
2013-12-07 00:15:56 +01:00
def
2dc5573ea7
Create binary names to be case sensitive in SQL queries
2013-11-28 16:00:01 +01:00
def
5460982a45
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-11-28 15:15:14 +01:00
def
ce8d17744a
Add /mappoints
2013-11-28 15:11:59 +01:00
def
586f0254ad
Allow /showothers for all
2013-11-27 18:00:22 +01:00
def
24be89224f
Proper ranks for /points and /top5points
2013-11-26 23:16:33 +01:00
def
7af88ed004
Reset extended teleports
2013-11-24 19:23:58 +01:00
def
e34384a5a7
Push version to 1.22
2013-11-22 15:12:50 +01:00
def
d1a584b4af
Add jetpack tile
2013-11-22 15:10:55 +01:00
def
d9ace010cb
Fix /top5team
2013-11-19 22:36:04 +01:00
def
f8beef7e87
Proper rank positions ingame
2013-11-19 22:15:08 +01:00
def
db1304b597
Fix Null Pointer bug
2013-11-16 02:36:04 +01:00
def
a12c5e9c5e
Saner locking messages
2013-11-16 00:58:31 +01:00
def
eba45c4f0a
Add /lock
2013-11-16 00:44:49 +01:00
def
1a8da052f0
Fix SQL teamrace time comparison to be more exact
2013-11-14 19:39:28 +01:00
def
295a1aaa50
Code cleanup
2013-11-14 16:26:25 +01:00
def
9a1ff10b0a
Add button to disable chat
2013-11-14 16:23:15 +01:00
def
3dda7569e6
Display saved scores
2013-11-14 16:08:04 +01:00
def
0b305471d2
Add jetpack
2013-11-13 13:25:26 +01:00
def
51321c6011
Tab
2013-11-13 13:25:12 +01:00
def
bbb1f6ab3c
Smaller zoom
2013-11-13 13:24:56 +01:00
def
582562ed1e
Remove useless code
2013-11-09 00:07:57 +01:00
def
64c29fd509
More chat highlighting
2013-11-09 00:04:54 +01:00
def
a90b37544a
More HUD control
2013-11-02 03:09:56 +01:00
def
3ed74bc730
Version 1.21
2013-10-30 09:27:31 +01:00
def
463f85b279
fix
2013-10-27 20:16:30 +01:00
def
a3985f0a19
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-10-27 20:15:57 +01:00
def
9ee125fadd
Foo
2013-10-27 20:15:49 +01:00
def
22ce12a9cc
Fix: Don't crash when using sv_old_teleport_hook and new teleports
2013-10-26 08:02:45 +02:00
def
64d7b6a117
Push version: 1.20
2013-10-25 03:24:55 +02:00
def
9e1176094d
Allow zooming in FastCap
2013-10-24 01:37:04 +02:00
def
1b49f5fab0
Keep solo after map change
2013-10-22 17:04:54 +02:00
def
60b66055bf
add snd_name_only
2013-10-21 02:16:45 +02:00
def
fe44c5a569
add sv_show_others_default
2013-10-20 23:22:49 +02:00
def
16918aa3a1
Push version
2013-10-18 11:50:50 +02:00
def
24b56ea48a
Add /c to settings
2013-10-18 11:47:34 +02:00
def
34e568f41b
Add converse command
2013-10-18 11:42:35 +02:00
def
9f45368225
Add antiping_grenade
2013-10-15 18:08:06 +02:00
def
35996eaa69
Revert "Speedup server map change by threading SQL initialization"
...
Causes problems with high ping servers when initializiation wasn't done
and new map is voted.
This reverts commit 13a6f5f2e8
.
2013-10-15 07:07:33 +02:00
def
13a6f5f2e8
Speedup server map change by threading SQL initialization
2013-10-14 20:51:50 +02:00
def
2b11b5fc0e
Allow adding default text to chat binds
2013-10-14 01:40:42 +02:00
def
db7154273d
ddnet -> Network
2013-10-10 12:10:10 +02:00
def
ddbb9633a8
Fix gun prediction (by p)
2013-10-09 19:51:20 +02:00
def
9596cf385b
Version 1.18
2013-10-09 16:27:48 +02:00
def
2a70aefc63
Show correct nameplates without antiping
2013-10-09 16:23:18 +02:00
def
dc6d2305d5
Add AntiPing
2013-10-09 16:02:23 +02:00
def
f0b6ff9c4c
Readd chat sounds and add option to disable them
2013-10-08 17:23:00 +02:00
def
7dbce81bbf
Allow more colors
2013-10-08 16:32:27 +02:00
def
845ca5ec7c
Fix menu
2013-10-08 15:43:23 +02:00
def
3032567028
Version
2013-10-07 23:56:11 +02:00
def
e69e023f16
Don't kill when joining team 0
2013-10-07 14:09:30 +02:00
def
ffc18b6933
After voting only show votes when scoreboard is open
2013-10-07 12:13:33 +02:00
def
3a2d196104
Fix controls settings
2013-10-07 11:51:19 +02:00
def
a4296f4bb7
Fix: Super can always jump
2013-09-29 17:16:49 +02:00
def
46f6cefdd6
Fix sql
2013-09-29 15:29:32 +02:00
def
f364c2d6bc
Fix: Team 0 can be any size
2013-09-17 00:58:33 +02:00
def
185f132a24
Don't send "Muted text"
2013-09-02 21:30:00 +02:00
def
ce2f689e5f
Version
2013-08-30 19:00:29 +02:00
def
23b44fa812
Add dialog settings for ddnet features
2013-08-30 09:50:05 +02:00
def
1cc6977611
Fix jumping
2013-08-24 02:25:58 +02:00
def
9028d77471
Add +showhookcoll from H-Client
2013-08-24 01:50:35 +02:00
def
6da8d2146c
New mapping entity: Specify number of jumps
2013-08-24 01:03:45 +02:00
def
762dd451d3
fix
2013-08-23 20:46:08 +02:00
def
71946ac0f8
Fix
2013-08-23 15:25:46 +02:00
def
c53d167ab8
Fix
2013-08-23 03:02:45 +02:00
def
bed7225da6
Fix: Better looking
2013-08-23 03:01:01 +02:00
def
91cbb4745e
More compact time representation
2013-08-23 02:56:31 +02:00
def
58039066f4
Add local time screen at top
2013-08-23 00:45:48 +02:00
def
48d84b2784
More correct door reset
2013-08-22 06:07:31 +02:00
def
40ff09be29
Revert visual studio fix
2013-08-18 22:19:02 +02:00
def
7d2b92b68f
Add default binds
2013-08-18 03:33:55 +02:00
def
a2c7feda17
Add afk vote timer
2013-08-18 03:27:30 +02:00
def
a54c035e36
Text fix
2013-08-18 01:06:36 +02:00
def
a93eec47f7
Revert "Add /w to cmdlist"
...
This reverts commit 8a380147f1
.
2013-08-18 01:05:06 +02:00
def
8a380147f1
Add /w to cmdlist
2013-08-18 00:40:41 +02:00
def
0a3177ed71
Fix: Team score saving for players with sql escaped characters
2013-08-17 06:10:44 +02:00
def
5f5f175ab4
Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace
2013-08-16 00:53:36 +02:00
def
a837b251ab
Whisper case-insensitive
2013-08-16 00:53:24 +02:00
def
deb619c52d
Merge branch 'fix_deen' of https://github.com/cinaera/teeworlds into DDRace
2013-08-15 14:12:18 +02:00
def
f3415c2aa5
Fix cheat to finish every map in less than a second
2013-08-14 20:12:53 +02:00
BeaR
ee6192900c
fix previous commit
2013-08-14 19:56:55 +02:00
def
af69765063
Revert "fix visual studio build"
...
This reverts commit 62409f740a
.
2013-08-14 17:31:15 +02:00
def
55b196a68f
Fix more
2013-08-14 04:28:16 +02:00
def
1970f692d7
More fix
2013-08-14 04:24:29 +02:00
def
0a77fd62fd
Fix order of new entities
2013-08-14 04:21:50 +02:00
def
8acea035bd
DDRaceNetwork -> DDraceNetwork
2013-08-13 18:32:33 +02:00
def
0d6acbda16
Fix spec voting
2013-08-13 18:14:03 +02:00
BeaR
62409f740a
fix visual studio build
2013-08-13 14:06:29 +02:00
def
bf518df74d
New teleport entities
2013-08-13 04:59:25 +02:00
def
ed02dbed33
Whisper: Make chars with spaces work even without ""
2013-08-12 23:02:39 +02:00
def
0a5433178d
ddnet.no-ip.info -> ddnet.tw
2013-08-12 21:55:04 +02:00
def
32109b0f15
Missing buffer
2013-08-12 20:35:46 +02:00
def
72ca64501f
New SQL, automatic reconnect
2013-08-12 20:13:12 +02:00
def
131a7a7ad7
Fix: Don't allow empty whispers
2013-08-10 04:30:59 +02:00
def
ccc777f792
Max 4 commands per second
2013-08-10 04:21:20 +02:00
def
a1e9cc5c51
Spam protect whisper
2013-08-10 03:40:59 +02:00
def
b4f0b96acc
Fix /whisper
2013-08-09 15:07:17 +02:00
def
7f4fe15e1c
Add Whispering
2013-08-09 15:04:20 +02:00
def
33566a626c
Try to fix memory leaks
2013-08-08 01:47:49 +02:00
def
b567c32820
ddnet Info
2013-08-07 04:47:03 +02:00
def
987efe8604
Show everyone entire game
2013-08-07 04:08:28 +02:00
def
f32d22b4fd
Fix order in team top5
2013-08-06 20:03:14 +02:00
def
53d6fe3db8
use correct first name
2013-08-06 19:28:17 +02:00
def
6d272e91b5
SQL: clear strings first
2013-08-06 19:26:28 +02:00
def
bd5fd4ec6e
Prevent memory leaks
2013-08-06 05:14:53 +02:00
def
4987b26b7b
Fix prediction
2013-08-05 19:58:51 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
861267a06c
Add sv_team_max_size
2013-08-05 03:43:58 +02:00
def
02ac497531
Fix: No ninja in solo
2013-08-04 22:50:14 +02:00
def
e4201940cd
Fix: Don't reset doors for spectators
2013-08-04 04:46:26 +02:00
def
7dc439e13f
Fix: Delete points at correct position
2013-08-03 17:28:11 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
cce5e262de
Send an information about how many points were earned
2013-08-03 15:26:17 +02:00
def
62c2e1211b
Fix DDRace menu corner to look correct
2013-08-03 15:24:20 +02:00
def
3cfe974092
Make ninja work only on team mebers
2013-08-02 21:10:43 +02:00
def
8f9a1c24fb
Remove iostream
2013-08-01 22:28:11 +02:00
def
6935a9678b
Fix: team 0 doesn't count players
2013-08-01 22:27:19 +02:00
def
819c792f6c
Show spectators the whole game
2013-08-01 16:03:07 +02:00
def
10a343d96b
Fix: Only insert better team times, otherwise update
2013-08-01 00:58:00 +02:00
def
fd757e1e19
Change name to DDRaceNetwork
2013-07-31 19:08:07 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
9ae9b53c7f
Revert "Spam protect commands too"
...
This reverts commit 5de7f9a858
.
2013-07-31 01:31:05 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
5de7f9a858
Spam protect commands too
2013-07-30 23:31:52 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
55743535c6
Don't allow voting "info"
2013-07-30 00:41:35 +02:00
def
7f3b86227c
Don't allow voting "info"
2013-07-30 00:39:27 +02:00
def
aad8b97dae
Don't allow voting "info"
2013-07-30 00:36:21 +02:00
def
f5c6db789b
Add support to teleport others, not just yourself
2013-07-29 21:25:10 +02:00
def
5e537f24c6
Fix: When a player is spec-voted while being in pause he can't rejoin because he stays in pause
2013-07-28 23:43:27 +02:00
def
cdf2818575
Add reload_points to reload the point map file
2013-07-28 17:53:07 +02:00
def
919f6d1cb2
Merge branch 'spec-vote' into DDRace
2013-07-28 17:06:35 +02:00
def
0fc8e0fdf7
Fix team rank
2013-07-28 16:18:33 +02:00
def
d59a0c3135
Fix team rank
2013-07-28 15:32:23 +02:00
def
e3db85b629
Remove sql requesting player output
2013-07-27 23:27:12 +02:00
def
d85081851f
Allow specmode switching more often
2013-07-25 23:36:19 +02:00
def
dc240f7d55
Fix SQL score output
2013-07-25 23:36:00 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
def
c7fef524e6
Don't follow from-teles without a corresponding to-tele
2013-07-23 02:13:13 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
796548ff65
Don't reset hook pos in red teleports, allow holding hook while going through tele
2013-07-22 18:03:32 +02:00
def
3a80c5f5fb
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
2013-07-22 17:37:14 +02:00
def
d4c0f31b32
Make client compile
2013-07-22 17:20:34 +02:00
def
66776503c4
Correct name lengths in SQL queries
2013-07-22 14:34:17 +02:00
def
a69f8c42f5
Rename error message
2013-07-22 13:07:49 +02:00
def
4a9d932438
Fix /points rank numbers
2013-07-22 00:03:48 +02:00
def
7a29b07d4e
Add support for a reset file to execute on map change or reload
2013-07-21 23:42:08 +02:00
def
536fadd034
Rename commands
2013-07-21 13:35:01 +02:00
def
42a8783f00
Add /teamrank and /teamtop5
2013-07-21 08:46:52 +02:00
def
012de29d60
Fix brackets
2013-07-21 05:01:01 +02:00
def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
e49960a34a
Fix tele shooting
2013-07-20 14:16:45 +02:00
def
d9d16369d1
Fix
2013-07-20 14:06:56 +02:00
def
38a0874b61
Laser through teleport can hit oneself
2013-07-20 14:04:12 +02:00
def
81163821d4
Still support no tele-hook
2013-07-20 13:41:52 +02:00
def
8721cf346c
Make hook work through multiple teleports
2013-07-20 13:39:17 +02:00
def
7f89f1f078
Fix: No twitching on hook
2013-07-19 03:22:47 +02:00
def
c276ee1255
Fix shotgun pulling direction immediately after teleport
2013-07-19 02:04:50 +02:00
def
ae53eb201e
Set sv_teleport_hook and sv_teleport_weapons off by default
2013-07-19 01:26:14 +02:00
def
1b68bf65f2
Add server options for sv_teleport_hook and sv_teleport_weapons
2013-07-19 01:23:48 +02:00
def
6fb11efa40
Make lasers go through teleporters
2013-07-19 01:06:48 +02:00
def
54b942fa7e
Make hooks go through teleporters
2013-07-19 00:27:17 +02:00
def
717219e1c2
Make projectiles shoot through teleporters
2013-07-19 00:27:08 +02:00
def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
...
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
85b5277bb5
Reset zoom when player joins team
2013-07-11 17:25:51 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
def
9c145fcc35
Don't try to reset doors when there are none
2013-07-11 02:06:15 +02:00
def
5e83eff2ce
Revert "Don't try to reset doors when there are none"
...
This reverts commit 7bf704a6ed
.
2013-07-11 02:02:14 +02:00
def
7bf704a6ed
Don't try to reset doors when there are none
2013-07-11 01:56:03 +02:00
def
637ccb3e66
Enable zoom for spectators
2013-06-23 03:35:46 +02:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
def
6d33fcc5a6
Fix door opening cheat
2013-06-23 02:51:04 +02:00
m!nus
ee9a8ce4b7
prevent map editor from crashing if loaded map is invalid
2013-05-26 10:58:03 +02:00
Teetime
61671f3bcd
Fixed a missing check if killer is alive in tdm
2013-04-07 14:41:53 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
75cdc0a769
drop game messages when client isn't ingame. Closes #1081
2013-03-23 15:59:27 +01:00
oy
7e8374447a
switched filenames of highlight and client chat message to prevent some misunderstanding there. #966
2013-03-20 22:38:06 +01:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
oy
b2a9e98bf4
fixed client crash on removing friends. Closes #1077
2013-03-16 16:03:38 +01:00
oy
878af82d8f
fixed frozen GUI caused by popups
2013-03-16 15:30:40 +01:00
oy
2f1389e5cd
fixed version string of the versionserver
2013-02-25 22:31:30 +01:00
oy
f010791231
added options for the threaded stuff in the menu and set version
2013-02-24 19:43:09 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
8b4026cbbf
fixed last commit
...
Conflicts:
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:26:49 +01:00
BeaR
d58afefaae
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy
7eddbe0dc9
play only one weapon no ammo sound per second. #993
2013-02-24 18:02:57 +01:00
BeaR
d8ff437c5e
Set value higher
2013-02-24 18:01:13 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
oy
4fb57dea91
fixed editor crash on replacing images. Closes #981
2013-02-24 17:44:45 +01:00
oy
ff75c3ba2d
fixed some memory leaks in the map editor
2013-02-24 17:41:15 +01:00
heinrich5991
7b545f3ed9
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy
4e4019986a
made the client not play the chat sound for empty chat messages. Closes #967
2013-02-24 17:36:54 +01:00
oy
86cd0cefd7
fixed wrapping problems when rendering console input
2013-02-24 17:34:51 +01:00
oy
86708818e9
fixed wrong map download speed when switching to the editor while downloading. Closes #951
2013-02-24 17:34:02 +01:00
oy
0bce750a33
count spectators in the server browser when 'count players only'-filter is disabled
2013-02-24 17:33:37 +01:00
oy
4d36c0f77e
prevent that you can play the music ingame. Closes #947
2013-02-24 17:32:29 +01:00
oy
0036a07ce7
fixed that client displays active vote after connecting to a server
2013-02-24 17:29:05 +01:00
oy
32c8dd6cf5
increased time for client info resend to prevent possible overlap
2013-02-24 17:28:39 +01:00
oy
76d7569e15
limit the number of chat messages a player can queue to 3
2013-02-24 17:28:11 +01:00
oy
5de2763f82
skip auto screenshot when the editor is active. #931
2013-02-24 17:27:44 +01:00
oy
2f86ad3c4b
fixed chat ignore feature
2013-02-24 17:24:30 +01:00
oy
ffa93a007c
fixed a bug with spectating a player
2013-02-24 17:24:12 +01:00
oy
e291a60e7e
fixed map initialisation. Closes #64
2013-02-24 17:09:42 +01:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
...
sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
4c95ed5006
Version Bump to 1.15a. ( Closes #198 )
2013-02-01 13:25:28 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
...
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
...
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
...
Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
eeeee
96c1bd513c
made cl_showhud 0 hide records
2012-04-12 13:02:43 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Shereef Marzouk
53225b718d
Version 1.13a
2012-04-11 15:44:18 +03:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
oy
d17ee055a2
fixed an issue about resending player info
2012-01-29 12:44:33 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
SushiTee
f737910e0a
fixed FillSelection so it actually fills the current selection
2012-01-12 22:03:55 +01:00
SushiTee
65f4416164
added map info
2012-01-10 23:14:24 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
oy
4efd65359e
show notification when game is paused
2012-01-10 22:40:48 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
9251796c3a
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
2012-01-09 23:43:53 +01:00
oy
3e918075df
added an option to show only chat messages from friends
2012-01-09 23:29:15 +01:00
oy
e97cfaecad
buffered chat input. Closes #916
2012-01-09 23:13:51 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
7c300ccc7b
added player names to dm score hud and repositioned the player name in team games. Closes #871
2012-01-09 00:28:42 +01:00
oy
526262ea55
increased the size of emoticons in the selector. Closes #625
2012-01-09 00:23:58 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
3811476c6e
removed multiple updating of the renderinfo for ninjas. Closes #855
2012-01-08 15:44:49 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
oy
a9db705c14
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
2012-01-08 13:36:47 +01:00
oy
f8b895181a
show animation/grid/zoom level in the map editor. Closes #780
2012-01-08 13:16:19 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
58f5779508
- disabled clipping lines in the tile picker
...
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy
535324d6ed
added an entry for the kill command to the controls menu. Closes #652
2012-01-08 00:20:02 +01:00
oy
6649d651a8
switched client and highlight chat sound. Closes #630
2012-01-06 20:06:13 +01:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
f3ebfae18e
drop multiple chat sounds that are played within 300ms. Closes #440
2012-01-06 19:47:49 +01:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
GreYFoX
c46f3e06e7
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2012-01-04 20:10:07 +02:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
...
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
Ravomavain
ebf64758b1
Make spectators see the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
02372ac0b0
Don't allow kill if player is paused
2012-01-01 00:15:16 +02:00
Ravomavain
c85d7bcc0f
Make spectators hear the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
af8fac1bac
Little fix to allow 2 players to spectate each other
2012-01-01 00:15:15 +02:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX
250b3b9416
i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace
2011-12-31 19:16:40 +02:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
4e923442e4
fixed the broken damage indicators
2011-12-31 10:15:54 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
Ravomavain
9de29f3775
Paused players can hear sounds. Fix #127 .
2011-12-31 01:44:37 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
...
* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
21be03f3c6
fixed messages
2011-12-31 01:34:48 +02:00
GreYFoX
7820e48ec6
Minor changes
2011-12-31 01:33:11 +02:00
oy
ccaec79567
made it possible to automatically swap teams between rounds
2011-12-30 22:47:26 +01:00
oy
11cc0e78d7
removed chat spam for the team commands
2011-12-30 22:30:28 +01:00
oy
ed4158e837
fixed last commit
2011-12-30 22:17:51 +01:00
BeaR
afb1d5e201
Swap and Shuffle Teams
2011-12-30 21:52:01 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
GreYFoX
7d462b565d
Fixed the bugs i know of with the last few commits
2011-12-30 16:51:08 +02:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
oy
353f5cc8d6
fixed that the flag grab sound is played several times in a server side demo. Closes #901
2011-12-29 13:56:24 +01:00
GreYFoX
2baa440866
Happy New Year, all tees are now born happy, Version v1.11
2011-12-29 14:39:51 +02:00
GreYFoX
9af4f1e172
Added race started check
2011-12-29 14:35:14 +02:00
GreYFoX
799f4de2b3
Added the following settings to Close #123 .
...
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.
Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
66c321c547
Added sv_eye_emote_change_delay default to 1 to Close #94 .
2011-12-27 12:20:12 +02:00
GreYFoX
539b686f85
Let's see if this helps #85 or not!
2011-12-26 15:31:05 +02:00
GreYFoX
49e875e3a3
v1.1a
2011-12-26 14:07:57 +02:00
GreYFoX
41eed130cd
removed TODO
2011-12-26 13:56:51 +02:00
GreYFoX
b68f5facea
Fixed DDRace hud.cpp
2011-12-26 13:56:24 +02:00
GreYFoX
6bedea0c6a
DDRace Score in Time Format
2011-12-26 13:45:41 +02:00
GreYFoX
8b09813288
old useless todo
2011-12-26 11:56:12 +02:00
GreYFoX
e96da00103
Fixed Some Todos in the code
2011-12-26 11:15:43 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
ee115b5346
Version update
2011-12-25 15:34:07 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
4da271df56
Deleted a useless state and added onTeamStateChanged Event
2011-12-25 15:19:03 +02:00
GreYFoX
8a7c0df1d5
Mini performance improvement
2011-12-25 15:00:47 +02:00
GreYFoX
28cd7afa24
You srsly REALLY can't join teams that fast!
2011-12-25 13:20:10 +02:00
Learath2
81b34086e2
Fix for zoom issue.
2011-12-23 10:43:46 +02:00
Shereef Marzouk
1871207bfe
Version and Credits
2011-12-14 17:05:48 +02:00
Shereef Marzouk
c496bf3c4e
Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/make_release.py
2011-12-14 17:01:47 +02:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
oy
99f04a7f87
let the server check if the input aims the center. Closes #889
2011-12-10 18:21:12 +01:00
XXLTomate
26e7a5888f
compile fix
2011-12-09 23:00:40 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
Choupom
1efb494169
fixed #791 Ability to disable the magnetic behaviour of the grid
2011-12-04 22:44:06 +01:00
Choupom
713dd3bc08
fixed controls rendering with low ui scale
2011-12-04 22:43:41 +01:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
oy
9a03989e84
added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
2011-12-04 14:39:47 +01:00
Choupom
873c5a77bc
some trivial fixes
2011-12-04 14:21:20 +01:00
oy
b99ac459be
fixed envelope rendering when seeking in the demo player
2011-12-04 14:04:12 +01:00
SushiTee
e411d8f591
made envelope rendering more smooth
2011-12-04 13:15:24 +01:00
Shereef Marzouk
198334ef66
Merge pull request #125 from XXLTomate/PullVictims2
...
Pull victims2
2011-12-01 10:03:48 -08:00
GreYFoX
077217a802
incremented version
2011-12-01 19:51:51 +02:00
GreYFoX
5ebf60891c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-12-01 19:48:09 +02:00
oy
df4e11dc82
fixed fixed camera position when chatting as spectator. Closes #880
2011-11-30 01:47:35 +01:00
oy
05f77f64af
added caching for the play command. Closes #891
2011-11-30 01:41:00 +01:00
oy
e858c9396b
renamed a variable
2011-11-29 22:15:27 +01:00
SushiTee
c22b6c4b4f
fixed selecting of quad points
2011-11-29 22:03:10 +01:00
SushiTee
48d21b61a2
fixed links between tile layer color envelopes when deleting envelopes
2011-11-29 22:01:03 +01:00
XXLTomate
9a59dd4158
victims at force_vote; cmd description updated
2011-11-08 22:08:37 +01:00
GreYFoX
323e63453b
fixed team cheat. Closes #103
2011-11-08 15:21:03 +02:00
GreYFoX
df0798a673
Fixed pickup sounds. Closes #111
2011-11-08 14:15:31 +02:00
GreYFoX
09232125b4
Ability to disable emotes. Closes #115
2011-11-08 14:09:42 +02:00
GreYFoX
d6845f0502
Vote enforcer as command executer
...
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading
partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
Ravomavain
24fc16543c
Fix chat commands being too verbose if console_output_level is set on config file. Close #116
2011-10-31 19:16:43 +01:00
XXLTomate
771293a922
Fixing muteID
2011-10-12 21:31:33 +02:00
Shereef Marzouk
b5f8738acd
Merge pull request #118 from XXLTomate/ddracePullSqlFix
...
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate
a2cec1b990
fixing sql score by @Laxa
2011-10-12 19:17:48 +02:00
GreYFoX
1837c76a07
fixed a crash
2011-09-08 01:02:09 +02:00
GreYFoX
d9f973b8da
SQL Fix
2011-09-08 00:51:55 +02:00
GreYFoX
eda127392a
0.6 trunk, 1.096a
2011-09-05 15:51:58 +02:00
GreYFoX
9f16db0969
Fixed tuning reset
2011-09-05 13:55:47 +02:00
Sergey
b326fc245f
Count change_map in sv_vote_map_delay too.
2011-09-04 22:24:40 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
Ravomavain
7b8575f755
There is a variable for that, use it! :p
2011-09-03 01:08:37 +02:00
Ravomavain
04981004d5
Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones
2011-09-03 01:08:37 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
37d3bfee81
0.6 trunk, 1.095a
2011-09-02 22:25:38 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
...
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain
5b44fae0ce
Remove unneeded variables
2011-09-02 12:05:14 +02:00
Ravomavain
b24b67518a
Allow chat commands to be used in remote console
2011-09-02 12:05:14 +02:00
GreYFoX
5035506825
Fixed team collision and 0.6 trunk, 1.094a
2011-09-01 20:29:08 +02:00
GreYFoX
d960765552
fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function
2011-09-01 02:14:05 +02:00
GreYFoX
f845f271ad
Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf'
2011-09-01 00:30:37 +02:00
GreYFoX
dd3568338f
0.6 trunk, 1.093a
2011-08-31 23:37:04 +02:00
GreYFoX
b7e3bbb824
added fix for #82 by BeaR
2011-08-31 23:36:41 +02:00
GreYFoX
aad11d2cae
0.6 trunk, 1.092a
2011-08-31 23:00:00 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
ff696bad6c
Mac Loves Cyclic Includes
2011-08-31 13:56:04 +02:00
GreYFoX
71239fadb2
no more victims
2011-08-31 13:12:46 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
f2e34075b8
Fixed the /cmd crash Fixes #76
...
deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee
cfde5a20ec
allow usage of eyeemotes in freeze
2011-08-31 02:36:47 +02:00
GreYFoX
03bd3823ec
Fixed SQL Compilation
2011-08-27 23:32:40 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
...
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX
7e19f1bca3
Fixed rendering of maps like Hardcore_02
...
Since the game layers are allowed only once, there is not way for this to run twice
2011-08-27 15:05:28 +02:00
eeeee
2d4c965c7e
prevent excess draggers snapping to save loads of traffic
2011-08-27 14:09:06 +02:00
eeeee
9f8ba5cf45
it was possible to avoid being kicked by afk stuff by opening chat
2011-08-27 14:09:06 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
94c0088c1b
Set the AccessLevel at login
2011-08-26 20:23:47 +02:00
Ravomavain
8bd82a3550
Fix DDRace layers in editor
2011-08-26 20:05:18 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
e8229f537f
Fix loading of old maps
2011-08-26 16:34:25 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
5912395554
Clarify this if statement.
2011-08-26 16:28:14 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
oy
b1e7797b19
fixed compiling with mingw
2011-08-19 00:12:30 +02:00
SushiTee
2ceb0fde91
fixed editor zooming if gui is not active
2011-08-16 23:15:51 +02:00
oy
2708256186
fixed quad selection via envelope preview
2011-08-16 21:35:00 +02:00
oy
f36cc57bdd
fixed last commit
2011-08-15 20:12:31 +02:00
Alexandre
de5eccef3f
Fix Stuffs & clean comments
2011-08-15 18:07:09 +02:00
Alexandre
367bb4b837
Map Editor: Envelope Preview
2011-08-15 18:07:05 +02:00
oy
c38c632d06
fixed multiple popup creation in the editor. Closes #836
2011-08-13 19:22:01 +02:00
oy
4e830a71a1
decreased top offset of image add button in the editor. Closes #834
2011-08-13 18:53:41 +02:00
oy
7058726236
changed default UiPage to PAGE_INTERNET. Closes #839
2011-08-13 18:50:17 +02:00
GreYFoX
06afe36db4
Removed old hook through prediction as 0.5.2 servers are no longer compatible
...
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
Shereef Marzouk
2084febca7
Removed outdated comment
2011-08-11 10:43:27 +02:00
oy
5fc5b63dac
just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer
2011-08-06 22:30:18 +02:00
oy
de05682d87
fixed play hooking when tune player_collision is 0. Closes #825
2011-08-06 13:57:59 +02:00
oy
003c0aa281
fixed aspect ratio in the editor's image preview. Closes #784
2011-08-06 13:08:29 +02:00
oy
f1ea039df7
added separator in image menu. Closes #785
2011-08-05 19:52:39 +02:00
oy
2b2ddde04f
sort players in kick/move to spec vote and player options by team. Closes #809
2011-08-05 19:52:38 +02:00
oy
e5395f00b3
fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792
2011-08-05 19:52:37 +02:00
oy
fee2c2c452
fixed an overlapping in the editor. Closes #794
2011-08-05 19:52:36 +02:00
oy
b7605dd0b5
reset quad point selection when activating a different quad. Closes #819
2011-08-05 19:52:34 +02:00
oy
72eb98c75e
changed to trunk again
2011-08-05 19:52:33 +02:00
oy
709c05bb37
improved description for restart command. Closes #796
2011-08-05 19:52:32 +02:00
oy
435639636e
Merge pull request #808 from SushiTee/master
...
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
8877cf2293
Refactored some pointers
2011-08-02 12:35:14 +02:00
Shereef Marzouk
2b5c532589
converted white spaces to tabs
2011-08-02 12:14:49 +02:00
Shereef Marzouk
29de27f9dd
Used the enum const TILESLAYERFLAG_GAME instead of 1
2011-08-02 12:14:00 +02:00
SushiTee
83652c91ec
fixed a warning in client (mac)
2011-08-01 21:03:51 +02:00
oy
50edfd37c0
made 0.6.1 release
2011-07-31 23:17:00 +02:00
oy
10c3e844d7
show alpha2 country code strings next to the flag in the country code selectors. Closes #805
2011-07-31 02:04:46 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
7db6d1e056
fixed problem with player collision. Closes #722
2011-07-30 18:08:24 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
oy
65d312fd06
fixed problem with lineinput. Closes #802
2011-07-28 22:01:14 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
GreYFoX
831aea796e
Saving hitting status on pause
2011-07-25 21:15:51 +02:00
Choupom
b7aa8af7aa
thats why magic values sux
2011-07-23 18:42:51 +02:00
GreYFoX
344944c9d4
--b * 2
2011-07-22 16:23:03 +02:00
GreYFoX
d965eb7453
utter noobness
2011-07-22 16:15:39 +02:00
GreYFoX
cdbbf9e74b
Removed a useless line
...
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX
dd015c33c0
Fixing the sound for the laser when a player DCs after shooting it
2011-07-22 15:03:15 +02:00
GreYFoX
8f927a6033
Fixed a crash
2011-07-22 14:52:28 +02:00
GreYFoX
d7fe844690
1.082a
2011-07-22 14:33:07 +02:00
GreYFoX
2964919bf2
Some logic fixes
2011-07-22 14:29:27 +02:00
GreYFoX
b0420e66ee
used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
2011-07-22 00:01:12 +02:00
GreYFoX
3d07ffdbdd
Added the Missing Single Tee No Hitting Logic
2011-07-21 03:13:59 +02:00
oy
6312a2d71c
fixed few things in th editor
2011-07-20 22:18:31 +02:00
Choupom
84e5c53432
added color envelope feature for tilemaps
2011-07-20 22:04:13 +02:00
Choupom
c2e8bf5035
made a constant for game layer flag
2011-07-20 21:54:23 +02:00
Choupom
188e622373
fixed auto_map.h header guard
2011-07-20 21:54:19 +02:00
GreYFoX
959b11b13d
Admin protection closes #59
2011-07-20 03:18:03 +02:00
GreYFoX
a6922db418
1.081a
2011-07-19 23:33:46 +02:00
GreYFoX
1dfd2882d2
Added Hit as a tile
...
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
SushiTee
f7a9e80163
added possibility to collapse groups by double clicking them
2011-07-15 01:03:22 +02:00
SushiTee
ef881a5321
added layer/image scrolling via mouse wheel
2011-07-15 01:02:11 +02:00
SushiTee
d78c0d66e5
ability to name groups and layers
2011-07-15 00:47:52 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
5f4a5b3366
added country flags to language selectors
2011-07-12 20:33:53 +02:00
SushiTee
6cd2ab3887
added grid to editor
2011-07-11 12:03:16 +02:00
oy
f4ce34f01c
close spectator/emoticon menu when changing to team/spectator via bind. Closes #768
2011-07-11 12:02:45 +02:00
Romain Labolle
a6dc6f34b6
Display a message when an admin forces a vote. Closes #759
2011-07-11 11:28:04 +02:00
oy
7bc07b613f
added auto mapping feature by LordSkelethom
2011-07-09 01:09:06 +02:00
oy
e18390fea8
fixed that client resets tuning. Closes #746
2011-07-05 23:32:32 +02:00
oy
20fbe2f92c
fixed that player friends are marked as online in the friends list if they match a clan friend
2011-07-05 23:23:33 +02:00
oy
ac9c3b8f7f
made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631
2011-07-05 23:15:24 +02:00
oy
ab1f7d6f95
clamped information flow when moving as spectator in free-view. Closes #551
2011-07-05 22:58:54 +02:00
oy
b153003b0b
fixed dm wincheck
2011-07-04 18:30:24 +02:00
oy
7648ba3024
added a different mouse sens for menus/editor
2011-07-03 00:36:07 +02:00
Choupom
4a5c13d1de
fixed so Reset Filter button resets all filters
2011-07-02 19:23:36 +02:00
Johannes Loher
3f583d44f9
fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit.
2011-07-01 18:34:28 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
oy
8035e022fd
fixed cursor positioning by mouse in edit boxes
2011-06-29 18:39:58 +02:00
oy
fdf6db5fd6
fixed that music resets on password prompt. Closes #695
2011-06-27 23:26:01 +02:00
oy
47cdd2524b
do not try to play sound when it isn't enabled
2011-06-27 22:57:06 +02:00
oy
e8938e3d80
set the minimum of seconds remaining in map downloading popup to 1
2011-06-27 22:35:23 +02:00
oy
08b6ffd52c
fixed possible server stressing
2011-06-27 17:20:46 +02:00
Johannes Loher
f80c46e24d
fixed so you can use whatever time you want on set_team and so that it uses minutes
2011-06-27 17:07:51 +02:00
Johannes Loher
14f98a9ded
Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640 .
2011-06-27 17:07:23 +02:00
Choupom
bf6ca3e33d
fixed tiles infos in groups with custom para or offset in editor
2011-06-27 16:50:38 +02:00
oy
1239150846
fixed password popup UI issue. Closes #583
2011-06-27 16:39:23 +02:00
nsinreal
66a8000620
Fixed ninja: always set last active weapon after ninja's end
2011-06-27 16:28:49 +02:00
oy
fb309436b4
improved friends feature
2011-06-26 17:10:13 +02:00
oy
c10c7d9ac3
improved sudden death in ctf. Closes #617
2011-06-19 17:32:00 +02:00
oy
957b81af07
made it possible to restrict player information in spectator mode
2011-06-19 11:28:39 +02:00
oy
4dc79a9ec1
fixed spawn bug. Closes #634
2011-06-15 01:03:14 +02:00
Choupom
c1ebda73e3
fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over
2011-06-11 18:34:05 +02:00
Choupom
558b110504
fixed #633 Correct sound effects in following spectactor mode
2011-06-11 18:33:30 +02:00
oy
eae1a97297
fixed marker position in chat
2011-06-09 23:54:11 +02:00
oy
fd965ca4b2
made name highlighting in chat more strict
2011-06-09 23:49:06 +02:00
oy
37bdc4c2a1
removed some unneeded stuff
2011-06-09 23:40:35 +02:00
oy
4f402f85bb
added ':' after names on start and a space separator in chat tab completion
2011-06-09 23:37:59 +02:00
oy
e1ef01f656
made tab completion for names in chat start with the ones that match on the beginning
2011-06-09 23:28:20 +02:00
oy
9845d757ef
removed file extension from the demo name in the demo player
2011-06-09 22:44:22 +02:00
oy
348806d993
abort "move to spectator"-vote when the player disconnects
2011-06-09 22:31:55 +02:00
oy
2cc10fd6f0
fixed that the player keeps action when activating chat. Closes #719
2011-06-09 22:30:03 +02:00
GreYFoX
9c4b1c9892
fixed a crash, closes #56
2011-06-07 17:21:47 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
GreYFoX
e6189d05c4
On name change relaod scores, fixes %55
2011-06-07 17:05:07 +02:00
GreYFoX
1bfcfb7d6f
Changed max of force pause to be 360 seconds
...
Note if force pause was abused once infront of me i would make even admins have to go through a vote
2011-06-07 16:55:06 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
...
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
...
* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle
0ae0b0bb83
Adding pause specific message when players use /pause (instead of joined the game/spectators).
2011-06-07 16:48:48 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
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* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
413bf4a39e
Credits and version 1.08a
2011-06-07 16:48:01 +02:00
GreYFoX
c3df972fe3
Optimized checkpoint code
2011-06-05 13:56:04 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
...
this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
Choupom
1a02017094
fixed some strings
2011-06-02 17:39:05 +02:00
Choupom
101d9de3c3
added aspect ratio in display modes list in settings
2011-06-02 17:36:17 +02:00
GreYFoX
25f69d704b
Version 1.77a, Beware this version maybe buggy contains more than one untested/unrevised commits, but from trusted Developers
2011-06-01 17:06:00 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
...
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
...
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a232cdc90a
Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
2011-06-01 16:12:35 +02:00
GreYFoX
eb70e55ead
Merge branch 'master' of git://github.com/oy/teeworlds
2011-05-17 09:00:25 +02:00
PsychoGod
210d98666c
Scroll fix, protect scrolling 2 windows at the same time
2011-05-17 01:15:54 +02:00
oy
896ef2f235
removed load/save binds in the editor
2011-05-16 19:54:35 +02:00
Romain Labolle
5fad119b5f
nethash.c moved to nethash.cpp fix GreYFox/DDRace#48
2011-05-09 23:59:58 +02:00
GreYFoX
f7f1f72d5c
1.76a
2011-05-09 18:48:03 +02:00
GreYFoX
2ab15cc752
fixed 1 line merge mistake. fixes #45
2011-05-09 18:45:35 +02:00
GreYFoX
ee97bfcad3
fixed last merge
2011-05-09 18:40:14 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
eeeee
a58996b6bf
return from afk handling code immediately if player got kicked, as player struct is zeroed out
...
closes #47
2011-05-09 18:22:05 +02:00
oy
e4c85b00db
fixed that some demos show a negative length in the demo browser. Closes #660
2011-05-09 17:55:12 +02:00
oy
cd2114c758
fixed problem with the file dialog in the editor
2011-05-09 17:37:04 +02:00
oy
8d5badc260
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
2011-05-05 02:13:32 +02:00
oy
15e1d4f1d6
distinguish [chat] and [teamchat] in console messages. Closes #643
2011-05-05 02:08:39 +02:00
oy
8ad6f3d7fc
show flags in spectator menu. Closes #636
2011-05-05 02:00:43 +02:00
oy
5b2f5f0778
fixed problem with connecting on double click in the server browser. Closes #662
2011-05-05 01:56:31 +02:00
oy
193fb192c5
added maximum zoom level in the editor. Closes #664
2011-05-05 01:53:12 +02:00
oy
ca6e129da6
fixed size of characters in editor's tileselection screen on zoom. Closes #665
2011-05-05 01:50:23 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
oy
41ebc9bc9d
fixed cursor marker position in console
2011-05-03 23:30:50 +02:00
Choupom
f8d21b48af
fixed a l10n bug for some languages
2011-05-03 23:10:20 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
4dfcfc6913
fixed a variable name
2011-05-03 18:46:18 +02:00
Choupom
0c6f187e3b
renamed editor files
2011-05-03 18:45:42 +02:00
Choupom
8e773a55ad
show tee pos and vel in tiles in debug hud
2011-05-03 18:13:12 +02:00
Choupom
7b87cfa68a
made envelopes synchronized with other clients
2011-05-03 18:12:32 +02:00
heinrich5991
9fb36fd802
added strict game type filter
2011-05-02 19:25:38 +02:00
GreYFoX
aba78d9e2e
Fixed and refactored 2nd afk warning thanks to @ravomavain for noticing it
2011-04-23 19:59:25 +02:00
GreYFoX
96cec72681
Version 1.075a
2011-04-20 22:42:13 +02:00
GreYFoX
fae976c98b
Sending Scores in negative to clients. closes #36
2011-04-20 22:40:56 +02:00
GreYFoX
151775460a
Code Style
2011-04-20 18:47:25 +02:00
Romain Labolle
f4ca6d9ad5
Some Clean up: closes #28
...
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX
9221bce3f4
Rechecked and fixed the afk kicking system. fixes #27
2011-04-20 16:34:03 +02:00
GreYFoX
9e5336a13d
fixed plasma snapping
2011-04-20 16:05:05 +02:00
GreYFoX
0584f2b7a2
Added Plasma Gun tweaking
...
made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX
dca0057bc1
Fixed a possible crash
2011-04-19 21:44:02 +02:00
GreYFoX
34d33fc829
Version 1.074a
2011-04-19 16:33:46 +02:00
GreYFoX
d0ed9612e1
Properly done cl_show_entities
2011-04-19 16:32:42 +02:00