ddnet/src/game
def fbe1cbe9e8 Another broadcasting fix
Conflicts:
	src/game/server/teams.cpp
2014-01-13 11:31:55 +01:00
..
client Proper Specator Box 2014-01-12 19:38:22 +01:00
editor Fix: Always render editor quads 2014-01-11 22:57:23 +01:00
server Another broadcasting fix 2014-01-13 11:31:55 +01:00
collision.cpp Compile errors 2014-01-11 00:54:52 +01:00
collision.h Fix switches for 64 teams 2014-01-01 22:34:10 +01:00
ddracecommands.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
gamecore.cpp Oops 2014-01-12 03:06:38 +01:00
gamecore.h TeleOuts as pointer; Hopefully fixes Visual Studio crash 2013-12-12 14:35:01 +01:00
layers.cpp Version 1.091a 2011-08-31 12:10:15 +02:00
layers.h Version 1.091a 2011-08-31 12:10:15 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Add jetpack tile 2013-11-22 15:10:55 +01:00
teamscore.cpp Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds) 2011-12-25 15:51:47 +02:00
teamscore.h More general superteam 2014-01-01 22:58:19 +01:00
tuning.h Fix: Don't change tune parameters 2013-12-23 20:33:01 +01:00
variables.h Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
version.h Version 2.11 2014-01-13 01:13:32 +01:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00