def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
e49960a34a
Fix tele shooting
2013-07-20 14:16:45 +02:00
def
d9d16369d1
Fix
2013-07-20 14:06:56 +02:00
def
38a0874b61
Laser through teleport can hit oneself
2013-07-20 14:04:12 +02:00
def
81163821d4
Still support no tele-hook
2013-07-20 13:41:52 +02:00
def
8721cf346c
Make hook work through multiple teleports
2013-07-20 13:39:17 +02:00
def
7f89f1f078
Fix: No twitching on hook
2013-07-19 03:22:47 +02:00
def
c276ee1255
Fix shotgun pulling direction immediately after teleport
2013-07-19 02:04:50 +02:00
def
ae53eb201e
Set sv_teleport_hook and sv_teleport_weapons off by default
2013-07-19 01:26:14 +02:00
def
1b68bf65f2
Add server options for sv_teleport_hook and sv_teleport_weapons
2013-07-19 01:23:48 +02:00
def
6fb11efa40
Make lasers go through teleporters
2013-07-19 01:06:48 +02:00
def
54b942fa7e
Make hooks go through teleporters
2013-07-19 00:27:17 +02:00
def
717219e1c2
Make projectiles shoot through teleporters
2013-07-19 00:27:08 +02:00
def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
...
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
85b5277bb5
Reset zoom when player joins team
2013-07-11 17:25:51 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
def
9c145fcc35
Don't try to reset doors when there are none
2013-07-11 02:06:15 +02:00
def
5e83eff2ce
Revert "Don't try to reset doors when there are none"
...
This reverts commit 7bf704a6ed
.
2013-07-11 02:02:14 +02:00
def
7bf704a6ed
Don't try to reset doors when there are none
2013-07-11 01:56:03 +02:00
def
637ccb3e66
Enable zoom for spectators
2013-06-23 03:35:46 +02:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
def
6d33fcc5a6
Fix door opening cheat
2013-06-23 02:51:04 +02:00
m!nus
ee9a8ce4b7
prevent map editor from crashing if loaded map is invalid
2013-05-26 10:58:03 +02:00
Teetime
61671f3bcd
Fixed a missing check if killer is alive in tdm
2013-04-07 14:41:53 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
75cdc0a769
drop game messages when client isn't ingame. Closes #1081
2013-03-23 15:59:27 +01:00
oy
7e8374447a
switched filenames of highlight and client chat message to prevent some misunderstanding there. #966
2013-03-20 22:38:06 +01:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
oy
b2a9e98bf4
fixed client crash on removing friends. Closes #1077
2013-03-16 16:03:38 +01:00
oy
878af82d8f
fixed frozen GUI caused by popups
2013-03-16 15:30:40 +01:00
oy
2f1389e5cd
fixed version string of the versionserver
2013-02-25 22:31:30 +01:00
oy
f010791231
added options for the threaded stuff in the menu and set version
2013-02-24 19:43:09 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
8b4026cbbf
fixed last commit
...
Conflicts:
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:26:49 +01:00
BeaR
d58afefaae
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy
7eddbe0dc9
play only one weapon no ammo sound per second. #993
2013-02-24 18:02:57 +01:00
BeaR
d8ff437c5e
Set value higher
2013-02-24 18:01:13 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
oy
4fb57dea91
fixed editor crash on replacing images. Closes #981
2013-02-24 17:44:45 +01:00
oy
ff75c3ba2d
fixed some memory leaks in the map editor
2013-02-24 17:41:15 +01:00
heinrich5991
7b545f3ed9
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy
4e4019986a
made the client not play the chat sound for empty chat messages. Closes #967
2013-02-24 17:36:54 +01:00
oy
86cd0cefd7
fixed wrapping problems when rendering console input
2013-02-24 17:34:51 +01:00
oy
86708818e9
fixed wrong map download speed when switching to the editor while downloading. Closes #951
2013-02-24 17:34:02 +01:00
oy
0bce750a33
count spectators in the server browser when 'count players only'-filter is disabled
2013-02-24 17:33:37 +01:00
oy
4d36c0f77e
prevent that you can play the music ingame. Closes #947
2013-02-24 17:32:29 +01:00
oy
0036a07ce7
fixed that client displays active vote after connecting to a server
2013-02-24 17:29:05 +01:00
oy
32c8dd6cf5
increased time for client info resend to prevent possible overlap
2013-02-24 17:28:39 +01:00
oy
76d7569e15
limit the number of chat messages a player can queue to 3
2013-02-24 17:28:11 +01:00
oy
5de2763f82
skip auto screenshot when the editor is active. #931
2013-02-24 17:27:44 +01:00
oy
2f86ad3c4b
fixed chat ignore feature
2013-02-24 17:24:30 +01:00
oy
ffa93a007c
fixed a bug with spectating a player
2013-02-24 17:24:12 +01:00
oy
e291a60e7e
fixed map initialisation. Closes #64
2013-02-24 17:09:42 +01:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
...
sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
4c95ed5006
Version Bump to 1.15a. ( Closes #198 )
2013-02-01 13:25:28 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
...
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
...
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
...
Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
eeeee
96c1bd513c
made cl_showhud 0 hide records
2012-04-12 13:02:43 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Shereef Marzouk
53225b718d
Version 1.13a
2012-04-11 15:44:18 +03:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
oy
d17ee055a2
fixed an issue about resending player info
2012-01-29 12:44:33 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
SushiTee
f737910e0a
fixed FillSelection so it actually fills the current selection
2012-01-12 22:03:55 +01:00
SushiTee
65f4416164
added map info
2012-01-10 23:14:24 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
oy
4efd65359e
show notification when game is paused
2012-01-10 22:40:48 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
9251796c3a
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
2012-01-09 23:43:53 +01:00
oy
3e918075df
added an option to show only chat messages from friends
2012-01-09 23:29:15 +01:00
oy
e97cfaecad
buffered chat input. Closes #916
2012-01-09 23:13:51 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
7c300ccc7b
added player names to dm score hud and repositioned the player name in team games. Closes #871
2012-01-09 00:28:42 +01:00
oy
526262ea55
increased the size of emoticons in the selector. Closes #625
2012-01-09 00:23:58 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
3811476c6e
removed multiple updating of the renderinfo for ninjas. Closes #855
2012-01-08 15:44:49 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
oy
a9db705c14
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
2012-01-08 13:36:47 +01:00
oy
f8b895181a
show animation/grid/zoom level in the map editor. Closes #780
2012-01-08 13:16:19 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
58f5779508
- disabled clipping lines in the tile picker
...
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy
535324d6ed
added an entry for the kill command to the controls menu. Closes #652
2012-01-08 00:20:02 +01:00
oy
6649d651a8
switched client and highlight chat sound. Closes #630
2012-01-06 20:06:13 +01:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
f3ebfae18e
drop multiple chat sounds that are played within 300ms. Closes #440
2012-01-06 19:47:49 +01:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
GreYFoX
c46f3e06e7
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2012-01-04 20:10:07 +02:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
...
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
Ravomavain
ebf64758b1
Make spectators see the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
02372ac0b0
Don't allow kill if player is paused
2012-01-01 00:15:16 +02:00
Ravomavain
c85d7bcc0f
Make spectators hear the same thing as the player they spectate
2012-01-01 00:15:16 +02:00
Ravomavain
af8fac1bac
Little fix to allow 2 players to spectate each other
2012-01-01 00:15:15 +02:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
GreYFoX
250b3b9416
i was scared that @heinrich5991 may send people to kill me while i sleep for hard coding something into DDRace
2011-12-31 19:16:40 +02:00
oy
c975390195
made vote ban check if the ip matches an authed player
2011-12-31 12:11:48 +01:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
4e923442e4
fixed the broken damage indicators
2011-12-31 10:15:54 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
Ravomavain
9de29f3775
Paused players can hear sounds. Fix #127 .
2011-12-31 01:44:37 +02:00
Ravomavain
88be9657d2
Enhance pausing system (by @heinrich5991):
...
* enhance /pause (@heinrich5991)
* add /spec command to pause without leaving the game (@heinrich5991)
* if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
* should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX
21be03f3c6
fixed messages
2011-12-31 01:34:48 +02:00
GreYFoX
7820e48ec6
Minor changes
2011-12-31 01:33:11 +02:00
oy
ccaec79567
made it possible to automatically swap teams between rounds
2011-12-30 22:47:26 +01:00
oy
11cc0e78d7
removed chat spam for the team commands
2011-12-30 22:30:28 +01:00
oy
ed4158e837
fixed last commit
2011-12-30 22:17:51 +01:00
BeaR
afb1d5e201
Swap and Shuffle Teams
2011-12-30 21:52:01 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
GreYFoX
7d462b565d
Fixed the bugs i know of with the last few commits
2011-12-30 16:51:08 +02:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
oy
353f5cc8d6
fixed that the flag grab sound is played several times in a server side demo. Closes #901
2011-12-29 13:56:24 +01:00
GreYFoX
2baa440866
Happy New Year, all tees are now born happy, Version v1.11
2011-12-29 14:39:51 +02:00
GreYFoX
9af4f1e172
Added race started check
2011-12-29 14:35:14 +02:00
GreYFoX
799f4de2b3
Added the following settings to Close #123 .
...
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.
Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX
ff6b9609f3
sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100 .
2011-12-29 11:39:01 +02:00
GreYFoX
66c321c547
Added sv_eye_emote_change_delay default to 1 to Close #94 .
2011-12-27 12:20:12 +02:00
GreYFoX
539b686f85
Let's see if this helps #85 or not!
2011-12-26 15:31:05 +02:00
GreYFoX
49e875e3a3
v1.1a
2011-12-26 14:07:57 +02:00
GreYFoX
41eed130cd
removed TODO
2011-12-26 13:56:51 +02:00
GreYFoX
b68f5facea
Fixed DDRace hud.cpp
2011-12-26 13:56:24 +02:00
GreYFoX
6bedea0c6a
DDRace Score in Time Format
2011-12-26 13:45:41 +02:00
GreYFoX
8b09813288
old useless todo
2011-12-26 11:56:12 +02:00
GreYFoX
e96da00103
Fixed Some Todos in the code
2011-12-26 11:15:43 +02:00
GreYFoX
cdab951296
Increasing the Readability on primitive editors of DDRace Specific files (All files that does not exist in oy/teeworlds)
2011-12-25 15:51:47 +02:00
GreYFoX
ee115b5346
Version update
2011-12-25 15:34:07 +02:00
GreYFoX
bfed5bad1a
Added License INfo to missing files and updated the old ones
2011-12-25 15:33:05 +02:00
GreYFoX
4da271df56
Deleted a useless state and added onTeamStateChanged Event
2011-12-25 15:19:03 +02:00
GreYFoX
8a7c0df1d5
Mini performance improvement
2011-12-25 15:00:47 +02:00
GreYFoX
28cd7afa24
You srsly REALLY can't join teams that fast!
2011-12-25 13:20:10 +02:00
Learath2
81b34086e2
Fix for zoom issue.
2011-12-23 10:43:46 +02:00
Shereef Marzouk
1871207bfe
Version and Credits
2011-12-14 17:05:48 +02:00
Shereef Marzouk
c496bf3c4e
Merge branch 'master' of https://github.com/oy/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/make_release.py
2011-12-14 17:01:47 +02:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
oy
99f04a7f87
let the server check if the input aims the center. Closes #889
2011-12-10 18:21:12 +01:00
XXLTomate
26e7a5888f
compile fix
2011-12-09 23:00:40 +01:00
GreYFoX
1446d0980b
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
* Version 1.098a
Conflicts:
bam.lua
src/game/client/gameclient.h
src/game/mapitems.h
2011-12-05 11:32:01 +02:00
Choupom
1efb494169
fixed #791 Ability to disable the magnetic behaviour of the grid
2011-12-04 22:44:06 +01:00
Choupom
713dd3bc08
fixed controls rendering with low ui scale
2011-12-04 22:43:41 +01:00
oy
8e0ce38e29
fixed sv_max_client usage
2011-12-04 16:51:33 +01:00
oy
9a03989e84
added "Make an option for each envelope: (a) synchronized (b) starting at join" by Choupom
2011-12-04 14:39:47 +01:00
Choupom
873c5a77bc
some trivial fixes
2011-12-04 14:21:20 +01:00
oy
b99ac459be
fixed envelope rendering when seeking in the demo player
2011-12-04 14:04:12 +01:00
SushiTee
e411d8f591
made envelope rendering more smooth
2011-12-04 13:15:24 +01:00
Shereef Marzouk
198334ef66
Merge pull request #125 from XXLTomate/PullVictims2
...
Pull victims2
2011-12-01 10:03:48 -08:00
GreYFoX
077217a802
incremented version
2011-12-01 19:51:51 +02:00
GreYFoX
5ebf60891c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-12-01 19:48:09 +02:00
oy
df4e11dc82
fixed fixed camera position when chatting as spectator. Closes #880
2011-11-30 01:47:35 +01:00
oy
05f77f64af
added caching for the play command. Closes #891
2011-11-30 01:41:00 +01:00
oy
e858c9396b
renamed a variable
2011-11-29 22:15:27 +01:00
SushiTee
c22b6c4b4f
fixed selecting of quad points
2011-11-29 22:03:10 +01:00
SushiTee
48d21b61a2
fixed links between tile layer color envelopes when deleting envelopes
2011-11-29 22:01:03 +01:00
XXLTomate
9a59dd4158
victims at force_vote; cmd description updated
2011-11-08 22:08:37 +01:00
GreYFoX
323e63453b
fixed team cheat. Closes #103
2011-11-08 15:21:03 +02:00
GreYFoX
df0798a673
Fixed pickup sounds. Closes #111
2011-11-08 14:15:31 +02:00
GreYFoX
09232125b4
Ability to disable emotes. Closes #115
2011-11-08 14:09:42 +02:00
GreYFoX
d6845f0502
Vote enforcer as command executer
...
Force pause doesn't need the client id to be positive
Fixed force pause parameter reading
partially helps #124
2011-11-08 13:56:08 +02:00
XXLTomate
137a447065
Victims without callback(s)
2011-11-08 12:30:54 +02:00
Ravomavain
24fc16543c
Fix chat commands being too verbose if console_output_level is set on config file. Close #116
2011-10-31 19:16:43 +01:00
XXLTomate
771293a922
Fixing muteID
2011-10-12 21:31:33 +02:00
Shereef Marzouk
b5f8738acd
Merge pull request #118 from XXLTomate/ddracePullSqlFix
...
fixing sql score by @Laxa
unrevised untested @XXLTomate thanks but please test and maintain i didn't even see the changed code
2011-10-12 10:29:12 -07:00
XXLTomate
a2cec1b990
fixing sql score by @Laxa
2011-10-12 19:17:48 +02:00
GreYFoX
1837c76a07
fixed a crash
2011-09-08 01:02:09 +02:00
GreYFoX
d9f973b8da
SQL Fix
2011-09-08 00:51:55 +02:00
GreYFoX
eda127392a
0.6 trunk, 1.096a
2011-09-05 15:51:58 +02:00
GreYFoX
9f16db0969
Fixed tuning reset
2011-09-05 13:55:47 +02:00
Sergey
b326fc245f
Count change_map in sv_vote_map_delay too.
2011-09-04 22:24:40 +02:00
GreYFoX
df5a63948a
Fixed warning: src/game/server/teams.cpp:206: suggest parentheses around && within ||
2011-09-03 01:10:08 +02:00
Ravomavain
7b8575f755
There is a variable for that, use it! :p
2011-09-03 01:08:37 +02:00
Ravomavain
04981004d5
Improve Checkpoint-teleporters: if no matching destination is found for the current checkpoint, check previous ones
2011-09-03 01:08:37 +02:00
GreYFoX
fe5e9f4ad7
Removed redundant command from console
2011-09-03 00:28:56 +02:00
GreYFoX
37d3bfee81
0.6 trunk, 1.095a
2011-09-02 22:25:38 +02:00
GreYFoX
abfd5555b0
DDRace tuning vars reset every map, but default Teeworlds tuning vars don't
2011-09-02 20:37:03 +02:00
GreYFoX
8c103b8c13
* Added a new tile to facilitate solo parts ( works with teams )
...
* Can now put tiles with the same indexes as in tele or switch layer i game layer but it will drawn to the correct image
* Adjusted Masking to account for Solo players
2011-09-02 20:04:18 +02:00
Ravomavain
5b44fae0ce
Remove unneeded variables
2011-09-02 12:05:14 +02:00
Ravomavain
b24b67518a
Allow chat commands to be used in remote console
2011-09-02 12:05:14 +02:00
GreYFoX
5035506825
Fixed team collision and 0.6 trunk, 1.094a
2011-09-01 20:29:08 +02:00
GreYFoX
d960765552
fixed warning: src/game/server/entities/laser.cpp:93: 'f' may be used uninitialized in this function
2011-09-01 02:14:05 +02:00
GreYFoX
f845f271ad
Fixed warning: src/game/server/ddracechat.cpp:267: unused variable 'pSelf'
2011-09-01 00:30:37 +02:00
GreYFoX
dd3568338f
0.6 trunk, 1.093a
2011-08-31 23:37:04 +02:00
GreYFoX
b7e3bbb824
added fix for #82 by BeaR
2011-08-31 23:36:41 +02:00
GreYFoX
aad11d2cae
0.6 trunk, 1.092a
2011-08-31 23:00:00 +02:00
Ravomavain
7d1a392f03
Fix chat command and close #81
2011-08-31 22:58:48 +02:00
GreYFoX
ff696bad6c
Mac Loves Cyclic Includes
2011-08-31 13:56:04 +02:00
GreYFoX
71239fadb2
no more victims
2011-08-31 13:12:46 +02:00
GreYFoX
3ad8284716
Fixed #77 . top5
2011-08-31 12:30:18 +02:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
bf5374adbf
Reverted a change
2011-08-31 02:48:58 +02:00
GreYFoX
f2e34075b8
Fixed the /cmd crash Fixes #76
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deleted the chat console on destruction
2011-08-31 02:39:08 +02:00
eeeee
cfde5a20ec
allow usage of eyeemotes in freeze
2011-08-31 02:36:47 +02:00
GreYFoX
03bd3823ec
Fixed SQL Compilation
2011-08-27 23:32:40 +02:00
GreYFoX
4ca0681689
Added chat commands for only chat and available to all users
...
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX
7e19f1bca3
Fixed rendering of maps like Hardcore_02
...
Since the game layers are allowed only once, there is not way for this to run twice
2011-08-27 15:05:28 +02:00
eeeee
2d4c965c7e
prevent excess draggers snapping to save loads of traffic
2011-08-27 14:09:06 +02:00
eeeee
9f8ba5cf45
it was possible to avoid being kicked by afk stuff by opening chat
2011-08-27 14:09:06 +02:00
GreYFoX
9fe96f6b04
Test Commands check and feedback on command not executed
2011-08-26 23:24:46 +02:00
GreYFoX
94c0088c1b
Set the AccessLevel at login
2011-08-26 20:23:47 +02:00
Ravomavain
8bd82a3550
Fix DDRace layers in editor
2011-08-26 20:05:18 +02:00
GreYFoX
b75a26eed9
Fixed the console
2011-08-26 20:03:30 +02:00
Ravomavain
e8229f537f
Fix loading of old maps
2011-08-26 16:34:25 +02:00
Ravomavain
15d0a40825
Add user level access and use this level for /cmds if player is not authed.
2011-08-26 16:28:14 +02:00
Ravomavain
5912395554
Clarify this if statement.
2011-08-26 16:28:14 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
oy
b1e7797b19
fixed compiling with mingw
2011-08-19 00:12:30 +02:00
SushiTee
2ceb0fde91
fixed editor zooming if gui is not active
2011-08-16 23:15:51 +02:00
oy
2708256186
fixed quad selection via envelope preview
2011-08-16 21:35:00 +02:00
oy
f36cc57bdd
fixed last commit
2011-08-15 20:12:31 +02:00
Alexandre
de5eccef3f
Fix Stuffs & clean comments
2011-08-15 18:07:09 +02:00
Alexandre
367bb4b837
Map Editor: Envelope Preview
2011-08-15 18:07:05 +02:00
oy
c38c632d06
fixed multiple popup creation in the editor. Closes #836
2011-08-13 19:22:01 +02:00
oy
4e830a71a1
decreased top offset of image add button in the editor. Closes #834
2011-08-13 18:53:41 +02:00
oy
7058726236
changed default UiPage to PAGE_INTERNET. Closes #839
2011-08-13 18:50:17 +02:00
GreYFoX
06afe36db4
Removed old hook through prediction as 0.5.2 servers are no longer compatible
...
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
Shereef Marzouk
2084febca7
Removed outdated comment
2011-08-11 10:43:27 +02:00
oy
5fc5b63dac
just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer
2011-08-06 22:30:18 +02:00
oy
de05682d87
fixed play hooking when tune player_collision is 0. Closes #825
2011-08-06 13:57:59 +02:00
oy
003c0aa281
fixed aspect ratio in the editor's image preview. Closes #784
2011-08-06 13:08:29 +02:00
oy
f1ea039df7
added separator in image menu. Closes #785
2011-08-05 19:52:39 +02:00
oy
2b2ddde04f
sort players in kick/move to spec vote and player options by team. Closes #809
2011-08-05 19:52:38 +02:00
oy
e5395f00b3
fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792
2011-08-05 19:52:37 +02:00
oy
fee2c2c452
fixed an overlapping in the editor. Closes #794
2011-08-05 19:52:36 +02:00
oy
b7605dd0b5
reset quad point selection when activating a different quad. Closes #819
2011-08-05 19:52:34 +02:00
oy
72eb98c75e
changed to trunk again
2011-08-05 19:52:33 +02:00
oy
709c05bb37
improved description for restart command. Closes #796
2011-08-05 19:52:32 +02:00
oy
435639636e
Merge pull request #808 from SushiTee/master
...
fixed a warning
2011-08-03 13:53:18 -07:00
Shereef Marzouk
8877cf2293
Refactored some pointers
2011-08-02 12:35:14 +02:00
Shereef Marzouk
2b5c532589
converted white spaces to tabs
2011-08-02 12:14:49 +02:00
Shereef Marzouk
29de27f9dd
Used the enum const TILESLAYERFLAG_GAME instead of 1
2011-08-02 12:14:00 +02:00
SushiTee
83652c91ec
fixed a warning in client (mac)
2011-08-01 21:03:51 +02:00
oy
50edfd37c0
made 0.6.1 release
2011-07-31 23:17:00 +02:00
oy
10c3e844d7
show alpha2 country code strings next to the flag in the country code selectors. Closes #805
2011-07-31 02:04:46 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
7db6d1e056
fixed problem with player collision. Closes #722
2011-07-30 18:08:24 +02:00
oy
a0a62bcd70
fixed econ feature and tcp
2011-07-30 13:40:01 +02:00
oy
65d312fd06
fixed problem with lineinput. Closes #802
2011-07-28 22:01:14 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
GreYFoX
831aea796e
Saving hitting status on pause
2011-07-25 21:15:51 +02:00
Choupom
b7aa8af7aa
thats why magic values sux
2011-07-23 18:42:51 +02:00
GreYFoX
344944c9d4
--b * 2
2011-07-22 16:23:03 +02:00
GreYFoX
d965eb7453
utter noobness
2011-07-22 16:15:39 +02:00
GreYFoX
cdbbf9e74b
Removed a useless line
...
ps. commiting from the car while driving via iPhone xD
2011-07-22 16:02:56 +02:00
GreYFoX
dd015c33c0
Fixing the sound for the laser when a player DCs after shooting it
2011-07-22 15:03:15 +02:00
GreYFoX
8f927a6033
Fixed a crash
2011-07-22 14:52:28 +02:00
GreYFoX
d7fe844690
1.082a
2011-07-22 14:33:07 +02:00
GreYFoX
2964919bf2
Some logic fixes
2011-07-22 14:29:27 +02:00
GreYFoX
b0420e66ee
used Teams() instead of ((CGameControllerDDRace*)GameServer()->m_pController)->m_Teams
2011-07-22 00:01:12 +02:00
GreYFoX
3d07ffdbdd
Added the Missing Single Tee No Hitting Logic
2011-07-21 03:13:59 +02:00
oy
6312a2d71c
fixed few things in th editor
2011-07-20 22:18:31 +02:00
Choupom
84e5c53432
added color envelope feature for tilemaps
2011-07-20 22:04:13 +02:00
Choupom
c2e8bf5035
made a constant for game layer flag
2011-07-20 21:54:23 +02:00
Choupom
188e622373
fixed auto_map.h header guard
2011-07-20 21:54:19 +02:00
GreYFoX
959b11b13d
Admin protection closes #59
2011-07-20 03:18:03 +02:00
GreYFoX
a6922db418
1.081a
2011-07-19 23:33:46 +02:00
GreYFoX
1dfd2882d2
Added Hit as a tile
...
Entities are in the previous commit
2011-07-19 23:33:12 +02:00
SushiTee
f7a9e80163
added possibility to collapse groups by double clicking them
2011-07-15 01:03:22 +02:00
SushiTee
ef881a5321
added layer/image scrolling via mouse wheel
2011-07-15 01:02:11 +02:00
SushiTee
d78c0d66e5
ability to name groups and layers
2011-07-15 00:47:52 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
5f4a5b3366
added country flags to language selectors
2011-07-12 20:33:53 +02:00
SushiTee
6cd2ab3887
added grid to editor
2011-07-11 12:03:16 +02:00
oy
f4ce34f01c
close spectator/emoticon menu when changing to team/spectator via bind. Closes #768
2011-07-11 12:02:45 +02:00
Romain Labolle
a6dc6f34b6
Display a message when an admin forces a vote. Closes #759
2011-07-11 11:28:04 +02:00
oy
7bc07b613f
added auto mapping feature by LordSkelethom
2011-07-09 01:09:06 +02:00
oy
e18390fea8
fixed that client resets tuning. Closes #746
2011-07-05 23:32:32 +02:00
oy
20fbe2f92c
fixed that player friends are marked as online in the friends list if they match a clan friend
2011-07-05 23:23:33 +02:00
oy
ac9c3b8f7f
made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631
2011-07-05 23:15:24 +02:00
oy
ab1f7d6f95
clamped information flow when moving as spectator in free-view. Closes #551
2011-07-05 22:58:54 +02:00
oy
b153003b0b
fixed dm wincheck
2011-07-04 18:30:24 +02:00
oy
7648ba3024
added a different mouse sens for menus/editor
2011-07-03 00:36:07 +02:00
Choupom
4a5c13d1de
fixed so Reset Filter button resets all filters
2011-07-02 19:23:36 +02:00
Johannes Loher
3f583d44f9
fixed so there can't be a negative time being displayed when timelimit runs out while there is warmup. If warmup is active, the time will be displayed as if there was no timelimit.
2011-07-01 18:34:28 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
oy
8035e022fd
fixed cursor positioning by mouse in edit boxes
2011-06-29 18:39:58 +02:00
oy
fdf6db5fd6
fixed that music resets on password prompt. Closes #695
2011-06-27 23:26:01 +02:00
oy
47cdd2524b
do not try to play sound when it isn't enabled
2011-06-27 22:57:06 +02:00
oy
e8938e3d80
set the minimum of seconds remaining in map downloading popup to 1
2011-06-27 22:35:23 +02:00
oy
08b6ffd52c
fixed possible server stressing
2011-06-27 17:20:46 +02:00
Johannes Loher
f80c46e24d
fixed so you can use whatever time you want on set_team and so that it uses minutes
2011-06-27 17:07:51 +02:00
Johannes Loher
14f98a9ded
Added possibility to deny changing of team after a set_team for a certain amount of time. Added server setting to do this automatically for spec votes. fixes #640 .
2011-06-27 17:07:23 +02:00
Choupom
bf6ca3e33d
fixed tiles infos in groups with custom para or offset in editor
2011-06-27 16:50:38 +02:00
oy
1239150846
fixed password popup UI issue. Closes #583
2011-06-27 16:39:23 +02:00
nsinreal
66a8000620
Fixed ninja: always set last active weapon after ninja's end
2011-06-27 16:28:49 +02:00
oy
fb309436b4
improved friends feature
2011-06-26 17:10:13 +02:00
oy
c10c7d9ac3
improved sudden death in ctf. Closes #617
2011-06-19 17:32:00 +02:00
oy
957b81af07
made it possible to restrict player information in spectator mode
2011-06-19 11:28:39 +02:00
oy
4dc79a9ec1
fixed spawn bug. Closes #634
2011-06-15 01:03:14 +02:00
Choupom
c1ebda73e3
fixed #687 Bug with the ctf score when the round starts, fixed so you can't grab the flag if the game is over
2011-06-11 18:34:05 +02:00
Choupom
558b110504
fixed #633 Correct sound effects in following spectactor mode
2011-06-11 18:33:30 +02:00
oy
eae1a97297
fixed marker position in chat
2011-06-09 23:54:11 +02:00
oy
fd965ca4b2
made name highlighting in chat more strict
2011-06-09 23:49:06 +02:00
oy
37bdc4c2a1
removed some unneeded stuff
2011-06-09 23:40:35 +02:00
oy
4f402f85bb
added ':' after names on start and a space separator in chat tab completion
2011-06-09 23:37:59 +02:00
oy
e1ef01f656
made tab completion for names in chat start with the ones that match on the beginning
2011-06-09 23:28:20 +02:00
oy
9845d757ef
removed file extension from the demo name in the demo player
2011-06-09 22:44:22 +02:00
oy
348806d993
abort "move to spectator"-vote when the player disconnects
2011-06-09 22:31:55 +02:00
oy
2cc10fd6f0
fixed that the player keeps action when activating chat. Closes #719
2011-06-09 22:30:03 +02:00
GreYFoX
9c4b1c9892
fixed a crash, closes #56
2011-06-07 17:21:47 +02:00
GreYFoX
457fee998d
Refactored a variable
2011-06-07 17:05:19 +02:00
GreYFoX
e6189d05c4
On name change relaod scores, fixes %55
2011-06-07 17:05:07 +02:00
GreYFoX
1bfcfb7d6f
Changed max of force pause to be 360 seconds
...
Note if force pause was abused once infront of me i would make even admins have to go through a vote
2011-06-07 16:55:06 +02:00
Romain Labolle
3f2dc36151
Fixing Force-pause:
...
* sv_vote_pause_time : maximum 15s, default 10s
* Removing sv_vote_pause_auto (so afk stay in pause)
* force_pause require config level
* force_unpause set force-pause timer to 0
2011-06-07 16:49:36 +02:00
Romain Labolle
bb971bdcf0
Adding vote to force-pause players (instead of just moving them to spectators).
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* Add the following config variables :
* sv_vote_pause: Allow voting to pause players (instead of moving to spectators) (default: 1)
* sv_vote_pause_time: The time (in seconds) players have to wait in pause when paused by vote (default: 60)
* sv_vote_pause_auto: Automatically unpaused players after the force-pause delay or not (default: 0)
* Add the following functions :
* force_pause v?i : Force v to pause for i seconds
* force_unpause v : Force v to unpause
2011-06-07 16:48:49 +02:00
Romain Labolle
0ae0b0bb83
Adding pause specific message when players use /pause (instead of joined the game/spectators).
2011-06-07 16:48:48 +02:00
Romain Labolle
c17d3cdeda
Reworking teams to allow pausing in team
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* Adding wrappers functions to modify character or pause data if player are in game or paused.
* Moved OnFinish() function to teams.cpp so it can also be called on paused players.
* Pause is now enabled for team players.
* Adding bool CPlayer::IsPlaying() function that return true if the player is either in game or in pause. (false if spectator/dead).
2011-06-07 16:48:48 +02:00
GreYFoX
413bf4a39e
Credits and version 1.08a
2011-06-07 16:48:01 +02:00
GreYFoX
c3df972fe3
Optimized checkpoint code
2011-06-05 13:56:04 +02:00
GreYFoX
c1962bff25
Removed sv_broadcAst
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this commit is funny cause it was made from my iPhone and it only took 8 minutes
2011-06-03 21:55:57 +02:00
GreYFoX
bee10fda8f
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/game/server/gamecontext.cpp
2011-06-02 19:13:40 +02:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
Choupom
1a02017094
fixed some strings
2011-06-02 17:39:05 +02:00
Choupom
101d9de3c3
added aspect ratio in display modes list in settings
2011-06-02 17:36:17 +02:00
GreYFoX
25f69d704b
Version 1.77a, Beware this version maybe buggy contains more than one untested/unrevised commits, but from trusted Developers
2011-06-01 17:06:00 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
...
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
Romain Labolle
813f689957
Tune reset clean up ( fix #50 )
...
* Removing old unused DDRaceTunesReset() function.
* Adding ResetTuning() function to reset tunes.
* Adding ResetTuning() and some settings reset (sv_hit/sv_endless_drag/sv_old_laser) to CGameContext::OnInit() which is loaded on each map load.
GreYFoX:
Repositioned the new Functions
2011-06-01 16:43:20 +02:00
GreYFoX
a232cdc90a
Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
2011-06-01 16:12:35 +02:00
GreYFoX
eb70e55ead
Merge branch 'master' of git://github.com/oy/teeworlds
2011-05-17 09:00:25 +02:00
PsychoGod
210d98666c
Scroll fix, protect scrolling 2 windows at the same time
2011-05-17 01:15:54 +02:00
oy
896ef2f235
removed load/save binds in the editor
2011-05-16 19:54:35 +02:00
Romain Labolle
5fad119b5f
nethash.c moved to nethash.cpp fix GreYFox/DDRace#48
2011-05-09 23:59:58 +02:00
GreYFoX
f7f1f72d5c
1.76a
2011-05-09 18:48:03 +02:00
GreYFoX
2ab15cc752
fixed 1 line merge mistake. fixes #45
2011-05-09 18:45:35 +02:00
GreYFoX
ee97bfcad3
fixed last merge
2011-05-09 18:40:14 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
eeeee
a58996b6bf
return from afk handling code immediately if player got kicked, as player struct is zeroed out
...
closes #47
2011-05-09 18:22:05 +02:00
oy
e4c85b00db
fixed that some demos show a negative length in the demo browser. Closes #660
2011-05-09 17:55:12 +02:00
oy
cd2114c758
fixed problem with the file dialog in the editor
2011-05-09 17:37:04 +02:00
oy
8d5badc260
skip player input if the chat is active to prevent abusing the linked emoticon. Closes #678
2011-05-05 02:13:32 +02:00
oy
15e1d4f1d6
distinguish [chat] and [teamchat] in console messages. Closes #643
2011-05-05 02:08:39 +02:00
oy
8ad6f3d7fc
show flags in spectator menu. Closes #636
2011-05-05 02:00:43 +02:00
oy
5b2f5f0778
fixed problem with connecting on double click in the server browser. Closes #662
2011-05-05 01:56:31 +02:00
oy
193fb192c5
added maximum zoom level in the editor. Closes #664
2011-05-05 01:53:12 +02:00
oy
ca6e129da6
fixed size of characters in editor's tileselection screen on zoom. Closes #665
2011-05-05 01:50:23 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
oy
41ebc9bc9d
fixed cursor marker position in console
2011-05-03 23:30:50 +02:00
Choupom
f8d21b48af
fixed a l10n bug for some languages
2011-05-03 23:10:20 +02:00
Choupom
7f15b3ac57
fixed several stuffs
2011-05-03 19:25:11 +02:00
Choupom
4dfcfc6913
fixed a variable name
2011-05-03 18:46:18 +02:00
Choupom
0c6f187e3b
renamed editor files
2011-05-03 18:45:42 +02:00
Choupom
8e773a55ad
show tee pos and vel in tiles in debug hud
2011-05-03 18:13:12 +02:00
Choupom
7b87cfa68a
made envelopes synchronized with other clients
2011-05-03 18:12:32 +02:00
heinrich5991
9fb36fd802
added strict game type filter
2011-05-02 19:25:38 +02:00
GreYFoX
aba78d9e2e
Fixed and refactored 2nd afk warning thanks to @ravomavain for noticing it
2011-04-23 19:59:25 +02:00
GreYFoX
96cec72681
Version 1.075a
2011-04-20 22:42:13 +02:00
GreYFoX
fae976c98b
Sending Scores in negative to clients. closes #36
2011-04-20 22:40:56 +02:00
GreYFoX
151775460a
Code Style
2011-04-20 18:47:25 +02:00
Romain Labolle
f4ca6d9ad5
Some Clean up: closes #28
...
* m_VoteEnforcer variable is never used.
* pController variable is not used in OnMessage scoop.
* CNetObj_ClientInfo have now only 4 m_Name ints, so change it to 4 in ghost.cpp
2011-04-20 18:07:38 +02:00
GreYFoX
9221bce3f4
Rechecked and fixed the afk kicking system. fixes #27
2011-04-20 16:34:03 +02:00
GreYFoX
9e5336a13d
fixed plasma snapping
2011-04-20 16:05:05 +02:00
GreYFoX
0584f2b7a2
Added Plasma Gun tweaking
...
made the default 3 plasmas per second more cpu friendly
2011-04-20 15:59:40 +02:00
GreYFoX
dca0057bc1
Fixed a possible crash
2011-04-19 21:44:02 +02:00
GreYFoX
34d33fc829
Version 1.074a
2011-04-19 16:33:46 +02:00
GreYFoX
d0ed9612e1
Properly done cl_show_entities
2011-04-19 16:32:42 +02:00
GreYFoX
83318d0583
Refactored some stuff in CLight and fixed CLight::Snap
2011-04-19 15:34:59 +02:00
GreYFoX
f5d38a84f9
formatting
2011-04-19 15:15:40 +02:00
GreYFoX
2fff744724
fixed laser snapping
2011-04-19 15:15:21 +02:00
GreYFoX
a76759eeb5
Fixed a 1 line merge mistake
2011-04-19 14:53:42 +02:00
GreYFoX
95408a8fd8
fixed a crash on toooooooo many draggers
2011-04-18 00:05:56 +02:00
GreYFoX
00ef75390f
Laying off some caps
2011-04-17 20:02:32 +02:00
GreYFoX
dad66bffc3
General DDRace binds improvements
2011-04-17 19:45:48 +02:00
GreYFoX
5924b5a8bf
Fixed blank squares and cl_show_entities to show other layers
...
P.S. this might introduce a client crash bug, but it needs to happen for me to trace it
2011-04-17 19:14:49 +02:00
GreYFoX
cbfa9b6679
little cleanup
2011-04-17 18:19:46 +02:00
GreYFoX
4c11e9460b
added "fixed brush rotating and flipping for tele and speeduplayer" by SushiTee
2011-04-17 18:00:01 +02:00
GreYFoX
81dd1a3439
fixed showing quads while showing entities
2011-04-17 11:27:46 +02:00
oy
bda0927a87
disable envelope editor when the picker is shown
2011-04-16 19:00:28 +02:00
oy
246cbed786
colorized background of entries in the server browser scoreboard so it's more obvious what belongs together
2011-04-16 18:55:36 +02:00
oy
726bbbbdb0
added missing localisation in the demo player
2011-04-16 18:37:57 +02:00
GreYFoX
c6ca0fd6b0
Fixed Reset Filter
2011-04-15 06:40:42 +02:00
GreYFoX
89abd3ad81
1.073a
2011-04-15 06:37:02 +02:00
GreYFoX
561ce64666
Renamed cheats to testing commands sv_test_cmds
...
Since these are testing commands, anyone can use them and only on their selves no login needed
Revised some rcon commands
cleanup some unwanted codes
2011-04-15 06:04:21 +02:00
GreYFoX
14e4557dfc
Made EMOTICON_WTF eye action EMOTE_SURPRISE
2011-04-15 04:38:48 +02:00
GreYFoX
9397c4a55f
some make release changes for adding sql server files
...
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX
c5d992dc2c
nothing
2011-04-14 04:42:09 +02:00
GreYFoX
7c6d405e2a
Fixed vote abortion by admin login
2011-04-14 04:26:13 +02:00
GreYFoX
c37bad0be8
fixed a crash
2011-04-14 04:00:22 +02:00
GreYFoX
dc886b7b2e
New emoticons eye actions
2011-04-14 01:36:51 +02:00
GreYFoX
2a0e272950
1.072a
2011-04-14 01:29:00 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
GreYFoX
f7892d3f00
Administrator privacy, re-enabled disabled functions
2011-04-14 00:53:33 +02:00
GreYFoX
61129aa15e
avoided confusion between rcon kill and and local console kill
2011-04-14 00:51:29 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
1d426f1df9
fixed problem with ui_page
2011-04-13 20:45:16 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
Choupom
2179ae0113
fixed need restart warning in settings
2011-04-13 17:49:31 +02:00
oy
876eac1048
added fix to make [Shift] only change the time of the point and not his value for envelopes in map editor by Choupon
2011-04-13 17:47:02 +02:00
oy
537e5fa7b6
added default keys for spectator next/previous and updated localisations
2011-04-13 17:39:26 +02:00
Johannes Loher
2e09bd6b9d
Extended the control settings so spectate_next and spectate_previous can be set there.
2011-04-13 17:32:32 +02:00
GreYFoX
dd70b687ed
Better ICons + Mac Icons
...
Disabled Emotional tees until reworked
2011-04-13 01:34:39 +02:00
GreYFoX
e3cc1c405e
Merge branch 'master' of git://github.com/oy/teeworlds
2011-04-12 21:05:55 +02:00
Choupom
ffe40db053
fixed map download speed and remaining time
2011-04-12 19:29:06 +02:00
GreYFoX
4a46168631
Temporarily removed crash features til it's fixed, made version 1.071a
...
changed some names for the build bot to work
2011-04-12 03:52:01 +02:00
GreYFoX
0ee65685be
Fixed Crazy shotgun bullets
2011-04-12 00:28:00 +02:00
GreYFoX
03095b5ecf
Nothing
2011-04-12 00:27:52 +02:00
GreYFoX
b4f05a6772
removed comments from voting - no longer needed
2011-04-10 15:32:56 +02:00
GreYFoX
b2c67df7e7
fixed hammer hit
2011-04-10 15:07:36 +02:00
oy
3788d2392d
moved to trunk version again and added update for Portuguese translation by Slinack
2011-04-10 02:23:39 +02:00
Shereef Marzouk
0354625f9b
fixed Mac compilation
2011-04-10 00:05:34 +02:00
GreYFoX
32a85dabe3
Fixed some merge mistakes, NOTE: This will be be buggy to say the least
2011-04-09 23:01:10 +02:00
GreYFoX
aaac8a3f77
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
f677b397a3
made 0.6.0 release
2011-04-09 20:42:51 +02:00
oy
caf1a9f912
made translations ready for 0.6 release and added fixed friends/mute icons
2011-04-09 18:08:11 +02:00
oy
c902d98be3
moved vote tabs on top
2011-04-09 00:03:56 +02:00
oy
9643fc36ae
added new hammer hit effect by SushiTee and Crises
2011-04-08 19:11:41 +02:00
oy
b5510d4cf9
fixed possible client crash with extra projectiles on disconnect
2011-04-08 11:22:44 +02:00
SushiTee
dce5222f78
removed unused function
2011-04-07 19:52:44 +02:00
oy
b985fdc20a
added new friend/mute buttons by Crises and reworked the player options like Landil suggested. Closes #579
2011-04-06 20:18:31 +02:00
oy
ebca792975
improved call vote tab. Closes #573
2011-04-06 11:41:40 +02:00
oy
9b97eb282a
prevent that you can add votes with an empty description
2011-04-05 20:06:41 +02:00
oy
2401cc2ec3
highlight the followed player in scoreboard and show their score on top
2011-04-05 19:00:00 +02:00
oy
5c6e274a88
added more and resized flags by Crises and made them show up smaller and less of an eye-catcher. Closes #566
2011-04-04 20:37:12 +02:00
Johannes Loher
622b3de9bd
Added more convenient variabe names for sectate_next and spectator_previous
2011-04-04 17:29:32 +02:00
Johannes Loher
1364631211
Added functionality to switch to the next and the previous player while spectating.
2011-04-04 17:29:08 +02:00
oy
0046825953
fixed server crash on remove vote
2011-04-04 16:58:53 +02:00
oy
c20a33ede7
added more space for translations in demo details. Closes #592
2011-04-03 23:33:43 +02:00
Choupom
733f0b3390
reimplemented extra projectiles
2011-04-03 22:57:03 +02:00
SushiTee
b6f607e73b
little more space between killmessages so the tees dont overlap
2011-04-02 22:24:57 +02:00
oy
ab810cab25
fixed that player options just show players as friends not clans
2011-04-02 19:51:05 +02:00
oy
401543c7a9
added some space for colour channel translations in the graphic settings as well
2011-04-02 19:34:02 +02:00
Choupom
b3cb33eec0
replace team name by clan name if possible
2011-04-02 18:11:43 +02:00
SushiTee
4adad07ad8
polished scoreboard a bit
2011-04-02 15:18:52 +02:00
SushiTee
0db6022c64
centering scoreboard (goals and spectators) correctly
2011-04-02 15:18:45 +02:00
oy
2c9b454fb8
added some more space for the translations of the colour channels
2011-04-02 12:13:23 +02:00
oy
30c45b7899
removed newline from a localisation. Closes #572
2011-04-02 12:08:46 +02:00
oy
37b75f90e4
fixed that unsaved map notice in quit popup overlaps
2011-04-02 12:01:10 +02:00
oy
1b69541e7b
increased size of UIServerAddress
2011-04-01 23:16:14 +02:00
SushiTee
747113d855
fixed moving if player collision is turned off
2011-04-01 21:48:54 +02:00
oy
593a8ee6ec
improved settings menu. Closes #564
2011-04-01 19:36:44 +02:00
oy
a6fced3d3a
made new version notification show up in red colour
2011-04-01 18:06:59 +02:00
oy
9a4426779d
decreased the font size for some menu buttons and tabs to give translations more room
2011-04-01 17:57:04 +02:00
oy
d7b6c3543b
fixed a compiler warning. Closes #565
2011-04-01 17:46:20 +02:00
heinrich5991
b6fa69cedb
the server shows the disconnect reason of clients now
2011-04-01 00:05:35 +02:00
oy
32876b9ba7
changed the output level of a console message
2011-03-31 21:46:01 +02:00
oy
cd9176331d
auto add .demo if not present when renaming a demo
2011-03-31 18:33:46 +02:00
oy
0e6aca2b28
fixed a missing translation
2011-03-31 18:24:02 +02:00
oy
08c03104b4
changed ingame vote menu so it fits the other tabs and it's makes localisations easier
2011-03-31 15:43:12 +02:00
oy
693bd39e77
added quad positioning in the editor
2011-03-29 12:08:46 +02:00
oy
9712e4004c
improved the add/remove friend and ignore/notice chat buttons
2011-03-29 00:48:36 +02:00
oy
0307138950
added better headlines for tabs in vote menu
2011-03-28 23:51:46 +02:00
oy
f9288eb5b1
fixed that spectators go to free view if the followed player joins spectators and prevent that you can follow spectators
2011-03-28 23:45:47 +02:00
oy
141089f257
fixed more compiler warnings
2011-03-28 23:30:56 +02:00
oy
867f944459
added graphic buttons for remove/add friend and chat ignore/notice
2011-03-28 21:10:37 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
oy
63d2019b19
fixed that chat overlaps the spectator hud
2011-03-27 23:43:45 +02:00
oy
7bd79f9f43
added remove_favorite command by Choupom
2011-03-27 18:05:11 +02:00
GreYFoX
85fa86102f
Refactored e to Event
2011-03-27 17:21:30 +02:00
GreYFoX
eb344c83ce
Chat History. Closes #521
2011-03-27 17:21:07 +02:00
oy
4d5443affa
added demo loading speed enhancement by MAP94. Closes #555
2011-03-27 16:42:47 +02:00
oy
2aa1bda97e
made mouse wheel change speed in demo player. Closes #524
2011-03-27 16:26:50 +02:00
oy
5060f42b63
added fix for collision bug with other tees. Closes #279 . Closes #511
2011-03-27 16:15:10 +02:00
oy
67b026f65f
added an option to disable ingame HUD. Closes #523
2011-03-27 14:40:15 +02:00
oy
edf10b8b13
added an option to disable team colors for name plates. Closes #544
2011-03-27 14:30:59 +02:00
oy
d4f2b8de87
fixed skin colour of spectators
2011-03-27 11:52:16 +02:00
oy
722644008f
added a respawn delay command for tdm
2011-03-26 22:38:05 +01:00
oy
5b328e5484
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
2011-03-26 22:06:29 +01:00
oy
6e1b6b102a
added menu to add/remove a vote on the server
2011-03-26 18:43:43 +01:00
oy
fbeace5272
cleaned up some voting code
2011-03-26 17:44:34 +01:00
oy
b8f144ba81
added a vote that allows to move a player to spectators. Closes #58
2011-03-26 16:56:59 +01:00
oy
0e207fba6f
fixed problem with force_vote command
2011-03-26 16:24:12 +01:00
oy
fee3f19b32
added HSplitMid function
2011-03-26 16:19:37 +01:00
oy
6ece07ee74
added force_vote command
2011-03-25 12:06:45 +01:00
oy
359b806e95
added remove_vote command. Closes #47
2011-03-25 11:49:35 +01:00
oy
a4580d451f
added reasons to vote in general and show reason in vote hud. Closes #219
2011-03-25 10:26:59 +01:00
oy
8ad3def65e
added aliases for votes. Closes #144
2011-03-25 09:49:21 +01:00
oy
d78c84b105
removed local player from kick vote menu
2011-03-25 09:27:46 +01:00
oy
ae325c873f
added friends feature. Closes #24
2011-03-23 13:06:35 +01:00
GreYFoX
8695fc77bd
1.07a
2011-03-22 23:41:54 +02:00
oy
b64db75a6b
added an option to ignore other players in chat
2011-03-22 22:41:27 +01:00
GreYFoX
741de082fc
fixed linux compilation
2011-03-22 21:56:52 +02:00
GreYFoX
61dcc7b848
Re-Added noother's afk kick
...
Disabled vanilla afk kick by default
enumerated variables.h
2011-03-22 21:49:12 +02:00
GreYFoX
1172a79693
fixed compilation
2011-03-22 21:15:15 +02:00
Sebastian Wojtowicz
55ce870597
Client utf8 converting (servernames,playernames) in Internet tab and (playernames,playermessage) in chat and hud
2011-03-22 21:11:10 +02:00
Sebastian Wojtowicz
500605cbee
Server utf8 Conversion
2011-03-22 21:04:27 +02:00
oy
05244d4dad
decreased the size of the "reset to defaults"-button in the settings menu
2011-03-22 00:40:43 +01:00
oy
2beae20208
don't use highlight chat sound for server messages
2011-03-22 00:34:07 +01:00
oy
eaef2ce48a
added notification for unsaved map data and a confirmation for overwriting an existing map in the editor. Closes #115
2011-03-22 00:31:42 +01:00
oy
588a411666
added a popup to create a new folder in the editor's file dialog and show an error if it fails
2011-03-20 22:53:50 +01:00
oy
8d159ce65a
removed localisation in the editor
2011-03-20 17:04:03 +01:00
oy
18e5412358
added sound for highlighted chat message. Closes #508
2011-03-20 15:58:59 +01:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
oy
2547bfa4fc
linked console commands player_clan and player_country to the client's info update
2011-03-20 11:17:51 +01:00
oy
79aa9d640e
fixed that server browser shows the correct country flag
2011-03-20 11:15:24 +01:00
GreYFoX
5b4d7a4658
Refactored + fixed sv_hit 0 + laser through others
2011-03-19 22:21:42 +02:00
oy
3d63afacc2
fixed a problem with the country flag selector, changed a localisation and the format of a file
2011-03-19 19:31:00 +01:00
oy
da8c0c61b5
made scoreboard show clan name and country flag and fixed overlapping spectator names. Closes #203 . Closes #335
2011-03-19 18:28:47 +01:00
GreYFoX
ed5c9c1d92
sv_show_other the ability to use the command showothers
2011-03-19 11:22:03 +02:00
oy
079de7bc10
fixed that the server browser shows matching map name
2011-03-18 19:14:35 +01:00
oy
a8bf857c68
improved server browser list resorting and made search work on IP addresses. Closes #482
2011-03-18 19:03:13 +01:00
oy
a3c9ec889f
fixed problem with the text colour when using the spectator menu
2011-03-18 18:03:50 +01:00
oy
f8ae9f7732
made server browser show clan name and country code for players
2011-03-18 17:59:48 +01:00
GreYFoX
0d0f72b059
stopped spamming the console
2011-03-18 02:10:48 +02:00
GreYFoX
b7d5014d3c
fixed a little mistake
2011-03-18 01:36:03 +02:00
GreYFoX
974f429957
Added git revision to several places
2011-03-18 01:21:07 +02:00
GreYFoX
45f3cf042a
Fixed a login with cheats
...
Renamed a constant
2011-03-18 00:17:01 +02:00
GreYFoX
c74cda68e0
Fixed tuned server behavior
2011-03-17 19:20:44 +02:00
oy
0313485d6b
fixed that PageMenu buttons change their inactive colour ingame
2011-03-17 17:48:45 +01:00
GreYFoX
8c2ef1f1ea
version 1.063a
...
some default binds
2011-03-17 03:50:07 +02:00
oy
b4bec53359
added clan name and country flag selector to the player settings
2011-03-16 21:31:55 +01:00
GreYFoX
87cde802b1
Added a new entities_clear
...
Fixed cl_ddrace_cheats not controlling cl_show_entities
attempted to make cl_show_entities show other layers than the game layer
2011-03-16 19:48:16 +02:00
GreYFoX
3bae74f21d
Added Ability to predict old hook through tiles from DDMax
...
fixed a warning
2011-03-16 17:36:54 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
...
Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
16c074741f
To have Cheats you must set a password and sv_register 0
...
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 15:41:26 +02:00
GreYFoX
cccfb09e32
Reverted Team to it's old state without leader or Strict until it's reworked
2011-03-16 15:14:25 +02:00
GreYFoX
ee178d5a48
Client Cheat showing entities in game
2011-03-16 14:48:16 +02:00
GreYFoX
3059199505
Fixed a crash
2011-03-16 13:59:36 +02:00
GreYFoX
2dc557d77b
Fixed Rifle and Shotgun not affecting tees after Passing through owner when sv_old_laser = 1
2011-03-16 13:59:36 +02:00
GreYFoX
ca447b7aa4
http://bugs.mysql.com/bug.php?id=50046
2011-03-16 13:59:17 +02:00
oy
156e23b592
added loading/support for country flags to the client
2011-03-16 12:09:22 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
7b91ebd01c
show actual page and fixed overlapping in the console
2011-03-15 09:15:46 +01:00
oy
83e83947cf
give ninja players the momentum they had before slicing, after slicing. Closes #120
2011-03-13 19:00:00 +01:00
oy
09dc08859d
added a function to set the text outline colour and increased readability of nameplates on bright backgrounds. Closes #205
2011-03-13 12:55:00 +01:00
oy
01ea32f816
removed unused stuff from CMenus::RenderServerInfo
2011-03-13 11:14:35 +01:00
oy
be8f669333
added extended demo infos in the demo browser
2011-03-13 10:41:10 +01:00
oy
a04eb45354
added rename button to the demo browser and updated localisation entries
2011-03-12 19:08:44 +01:00
oy
5c723f5d2f
added info about the actual recorded demo length in the notification box
2011-03-12 18:34:16 +01:00
oy
b834426548
fixed several problems with spectator view in game and demo player. Closes #83
2011-03-12 18:07:57 +01:00
oy
7b98b3dded
fixed camera in spectator mode
2011-03-10 17:57:15 +01:00
oy
1f10c1e8bf
fixed problem with ctf if there're no flags
2011-03-10 10:14:41 +01:00
oy
ee2f625754
added extended spectator mode. Closes #28
2011-03-10 10:08:14 +01:00
oy
6205583d64
added fix so that the ghost is alpha blended
2011-03-07 10:06:19 +01:00
oy
0640acb27e
added a command to set a minimum player limit that is needed to start a kick vote
2011-03-04 17:35:50 +01:00
oy
9811c2396b
made network clip flags. Closes #131
2011-03-04 17:08:10 +01:00
oy
4bede550be
only update the ping if the scoreboard is active. Closes #27
2011-03-01 18:31:20 +01:00
oy
0bc13c91eb
made cl_threadsoundloading work again
2011-02-27 17:56:03 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
GreYFoX
709f0cd0f9
Removed Spam checks from ConRank
...
Moved CGameContext::ProcessSpamProtection(int ClientID) away from vanilla functions
Made Muted text shown to sender
Corrected a + to *
Added FileScore ShowRank to Spam protection
changed SendChatTarget to SendChat in SQLScore and added it into the Spam protection
2011-02-27 10:07:57 +02:00
EliteKuchen
55144629dc
wrong names
2011-02-26 20:49:29 +02:00
heinrich5991
652443f068
fixed rewritten mutes
2011-02-26 20:45:02 +02:00
heinrich5991
d506be71ea
added standard 'me' for victim console argument
2011-02-26 20:45:01 +02:00
GreYFoX
355dd98bfa
lol i missed this
2011-02-26 15:48:15 +02:00
heinrich5991
3d0aab503f
rewritten mutes
2011-02-23 23:45:31 +02:00
GreYFoX
90d93ba7b2
Client showothers
2011-02-23 22:22:05 +02:00
GreYFoX
bef7a1fbbd
Emote normal
...
lol
2011-02-23 21:53:15 +02:00
GreYFoX
0e5ef2e4f4
Fixed show ids
...
Fixed missing letter
2011-02-23 18:12:34 +02:00
GreYFoX
b3da5344c1
Fixed banning Higher level players
...
Fixed abort vote on login
removed ComparePlayers (useless i think)
Refactored last_mapvote
2011-02-23 16:27:11 +02:00
GreYFoX
9e54b25740
Fixed 2 Teams bugs
...
Added comments so that remembering what CGameTeams::SetForceCharacterTeam does won't be hard
Raised the version so that bug tracking is easier
2011-02-23 14:14:56 +02:00
GreYFoX
6d181a2daa
Fixed a merge mistake
2011-02-23 09:43:05 +02:00
GreYFoX
5ffe4e9429
Added In-Game Page DDRace
2011-02-23 09:33:21 +02:00
GreYFoX
5571ec70fa
More Settings in the Settings tab
2011-02-23 08:36:14 +02:00
GreYFoX
48b29bebd4
Possibly Fixed a Teams bug
2011-02-23 08:18:38 +02:00
Romain Labolle
0209ef4126
The first parameter of set_team is the victim (cf. line 1190)
2011-02-23 08:02:55 +02:00
GreYFoX
e6643607f4
Reset Team from Super to normal on death
2011-02-23 07:31:39 +02:00
Romain Labolle
7ac12219ea
move/move_raw/up/down/left/right commands may apply on Victim not on player who typed the command
2011-02-21 21:40:13 +02:00
oy
45eee0c8c2
fixed spawning on crappy maps
2011-02-21 12:35:14 +01:00
oy
088ec3e2f3
made the client's map search work with sub folders. Closes #254
2011-02-21 11:23:30 +01:00
GreYFoXGTi
937d81c85b
Upped the version again to 1.052a just for bug tracking
2011-02-21 00:42:12 +02:00
GreYFoXGTi
4e9e60524e
Fixed last commit
2011-02-21 00:41:15 +02:00
GreYFoXGTi
2e1094f15d
Welcome Trust o_0 Aeeeh ?!
2011-02-20 20:17:38 +02:00
Sebastian Wojtowicz
c3739e0e4d
fixed a bug that prevented records to be saved in files
2011-02-20 19:11:04 +02:00
Sebastian Wojtowicz
968762b144
Fixed a casting error
2011-02-19 20:10:03 +02:00
Sebastian Wojtowicz
84196b1ef3
some little cleanup
...
If /times is entered with no params it now shows last 5 times of server in general
2011-02-19 19:53:15 +02:00
oy
4f91026a01
added an editor function to show tile informations (index, flip/rotate status)
2011-02-18 11:41:27 +01:00
oy
ae94c36f54
made game tile construction in the editor more usable
2011-02-18 10:49:54 +01:00
GreYFoXGTi
7455ebfee9
I had a crash here, dunno why!
2011-02-17 11:24:11 +02:00
GreYFoXGTi
417b18963f
windows compiling
2011-02-16 19:56:20 +02:00
GreYFoXGTi
d9bb3d652c
fixed cl_ddrace_scoreboard
2011-02-16 19:11:24 +02:00
GreYFoXGTi
793ea4a499
Don't holdup spawning if tees are there
...
fixed cl_ddrace_scoreboard
2011-02-16 19:04:41 +02:00
oy
b2f66978c9
fixed overlapping image names in the editor. Closes #442
2011-02-16 12:36:51 +01:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
GreYFoXGTi
cd998a2a93
sv_reset_pickups 1 to remove weapons on start tiles
2011-02-16 13:08:14 +02:00
GreYFoXGTi
6e3818c779
Don't Reset Controls
2011-02-16 12:59:30 +02:00
oy
927954a53b
added new emoticons. Closes #362
2011-02-16 11:45:19 +01:00
oy
b59c710eba
changed netversion to 0.6
2011-02-16 11:32:40 +01:00
GreYFoXGTi
78ee6148f8
SortHash
...
Loading String
2011-02-16 12:22:55 +02:00
GreYFoXGTi
55794249c8
No Front Layer by Default
...
Makes it possible to map other game types too
2011-02-16 12:01:51 +02:00
GreYFoXGTi
2bbd28bb6d
Bigger default Quad for Convenient Zoom
2011-02-16 11:57:54 +02:00
GreYFoXGTi
6904956a14
Added some DDRace Menu Items
...
Enforced cl_ddrace_cheats on zoom
2011-02-16 11:20:27 +02:00
noother
901859a494
fixed all known bugs in racedemos & ghosts, including "ghost is shown when playing a demo", "ghost doesn't reset when crossing the startline
...
again" (this conflicts with racemod however, where the time isn't reset on crossing the start tiles again. This should be removed in
DDRace.), "ghost sometimes doesn't save" (this was because of kill tiles right next to finish tiles, and it just wasn't quick enough when
going through them fast), "demos contain a lot of garbage before the actual run (prior attempts)" ghosts and racedemos should now work 100%
2011-02-16 10:39:26 +02:00
GreYFoXGTi
335a8f69c2
Morning Cleanup
2011-02-16 10:21:23 +02:00
GreYFoXGTi
2fd0ff1b85
Added Show IDs
...
and altered last commit
2011-02-15 03:14:32 +02:00
XXLTomate
f0201597c6
DDRace Settings-tab
...
Checkbox for DDRace Scoreboard
2011-02-15 02:36:22 +02:00
Sebastian Wojtowicz
6963a233a4
Added a new command /last5times (for sql scores only)
...
Added index to name in race sql table, so search is faster
2011-02-15 02:27:20 +02:00
Sebastian Wojtowicz
60de0da1c3
Added timestamp into MySQL ranking, and function to have ago time web2.0 like printed on asking for /rank
2011-02-15 02:27:19 +02:00
GreYFoXGTi
604ae5286f
Several Fixes and some more on the way
2011-02-14 23:34:46 +02:00
GreYFoXGTi
d68e853ca7
StickyTeams, TeamStrict Logic and fixed some team bugs
2011-02-14 20:44:02 +02:00
GreYFoXGTi
29c9bf531d
Fixed merge errors
2011-02-14 09:43:44 +02:00
GreYFoXGTi
40a218b5ee
Fixed Braces in /yes and /no
2011-02-13 22:21:17 +02:00
Romain Labolle
806a1babc1
Mute may not affect chat commands (like /pause)
2011-02-13 19:48:54 +02:00
GreYFoXGTi
718d697707
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
oy
09cd38d320
cleaned up skin initialisation
2011-02-13 13:58:59 +01:00
oy
3c7adc6a7f
fixed nethash
2011-02-13 13:06:19 +01:00
GreYFoXGTi
0ec755ee74
Reverted In-accurate naming
2011-02-13 12:58:04 +01:00
GreYFoXGTi
68a1a29db8
Reverted 1 Letter Refactoring or Edited it to a full name.
2011-02-13 12:57:10 +01:00
Choupom
7bfbe24a1c
added flag return message on death tile collision
2011-02-13 12:24:19 +01:00
GreYFoXGTi
cd574d10a7
Added sv_vote_majority, 1 like vanilla, 0 Consider number of yes against Number of Yes + No
2011-02-12 22:31:42 +02:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
Carmine
e45ad2a085
only a simple wrong name
2011-02-12 19:30:56 +01:00
oy
d12db45c48
added editor function to construct different game tiles from a layer. Closes #460
2011-02-12 19:10:45 +01:00
GreYFoXGTi
21816e5bbf
Checked and updated Ghost and Autorecord from Racemod updates, by Redix and Sushi Tee
...
Old Ghosts are no longer compatible
2011-02-11 08:01:10 +02:00
oy
c2ad73cfe8
fixed negative download speed. Closes #473
2011-02-10 12:38:20 +01:00
oy
0c119ba99b
fixed possible problem with localisations if the linereader flushes its memory between reading the origin and the replacement string
2011-02-10 12:07:00 +01:00
oy
3f05289328
fixed a possible problem with occupied spawn points and cleaned up spawn code a bit
2011-02-10 12:05:55 +01:00
GreYFoXGTi
cf881cb74c
Fixed Switch layer tiles loading
2011-02-10 09:00:56 +02:00
GreYFoXGTi
a7c512bd82
oops forgot those braces
2011-02-10 04:47:11 +02:00
GreYFoXGTi
beec56aee0
prevented a useless SendchatTarget
...
added some missing code
2011-02-10 02:50:18 +02:00
GreYFoXGTi
127abaeed9
Added checks for normal stoppers
...
All stopper Bugs are now fixed
Removed elses, it's not like the return is gonna let it go to the next if
2011-02-10 02:24:10 +02:00
GreYFoXGTi
870fd3b246
Readability and performance Improvement
2011-02-10 02:08:13 +02:00
GreYFoXGTi
c1ebccd8a2
Fixed infinite Loop
...
Don't tell Oy to add this, he will just say we don't support mods
2011-02-09 01:03:42 +02:00
GreYFoXGTi
c735384b52
If you Edit the Source Don't use the game mode DDRace
2011-02-08 18:35:48 +02:00
GreYFoXGTi
55c368b679
Formatting
...
Raised version for statistical analysis
2011-02-08 14:52:23 +02:00
GreYFoXGTi
ae06076d10
Mute By Fisted
2011-02-08 14:44:59 +02:00
GreYFoXGTi
e5bff28375
Fixed a Stopper bug
...
1 still remains
2011-02-07 04:22:13 +02:00
GreYFoXGTi
6c3698469b
Fixed some bugs
...
fixed a mistake
Official Noobness
2011-02-06 20:38:24 +02:00
GreYFoXGTi
acea19e9b5
Console::PrintResponse instead of SendChatTarget
...
Thanks Julian->Assange for pointing it out
2011-02-05 06:56:21 +02:00
GreYFoXGTi
89889fa1d1
Fixed double jump sound
...
how did i miss this!
2011-02-05 06:33:11 +02:00
GreYFoXGTi
ec7c64ac0b
Fixed some warnings
2011-02-05 06:23:56 +02:00
GreYFoXGTi
f901fc65fa
Removed DeepFreeze Messages
...
Removed some curl brackets
2011-02-05 06:18:32 +02:00
GreYFoXGTi
4ca79188dc
DDRace Flags Finalized
2011-02-05 06:13:32 +02:00
GreYFoXGTi
693ad89c00
DeepFreeze = EMOTE_PAIN, freeze stays EMOTE_BLINK (eyes closed)
2011-02-05 04:28:05 +02:00
GreYFoXGTi
2c36457b94
Fixed warnings
2011-02-05 03:33:53 +02:00
GreYFoXGTi
24a688b2c3
Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother
2011-02-04 22:15:02 +02:00
GreYFoXGTi
3da1860654
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
2011-02-04 18:54:54 +02:00
GreYFoXGTi
30f010593c
Teams with leaders
...
this maybe buggy but i will fix the bugs when they are reported
2011-02-04 18:49:37 +02:00
GreYFoXGTi
ff839af9ba
Fixed a collision error
2011-02-04 18:49:36 +02:00
fisted
addbf8e3d6
automatic mute on spam
2011-02-03 14:39:00 +01:00
fisted
00f47c18c4
player muting by ip
2011-02-03 13:02:32 +01:00
GreYFoXGTi
984d10970e
Localization and Cooler Browser Filter
2011-01-31 00:30:53 +02:00
GreYFoXGTi
9d98ce7e72
Version 1.03a
2011-01-30 23:51:14 +02:00
GreYFoXGTi
0aa3e8f546
Forgot to do this with the other DDRace Flags
2011-01-30 21:11:32 +02:00
GreYFoXGTi
3223a9d4c5
Few Improvements
2011-01-30 20:07:02 +02:00
GreYFoXGTi
82d01c6166
Added Extra checks for m_pDoor and a new function TileExists(int)
2011-01-30 19:03:22 +02:00
GreYFoXGTi
f1b002e7fa
DDRace flags for the server browser (client-sided).
...
Some fixes in the server sided part.
One task left, Adding the flags to SortHash(), added Todo in the code.
2011-01-30 18:21:41 +02:00
GreYFoXGTi
5961edf6ce
Better Performance, Fixed a mistake and added check for next tiles (Left, Right, Bottom and Above).
2011-01-30 01:58:47 +02:00
oy
be68a4f516
added fix by CarmineZ about missing tool tips in the editor
2011-01-29 18:48:55 +01:00
GreYFoXGTi
57c8739bb9
Show join a team message without spam
2011-01-29 16:31:50 +02:00
GreYFoXGTi
832bad08e6
Cleanup and Added All Left Masks
2011-01-29 16:18:36 +02:00
GreYFoXGTi
e16bd4d000
Mac Compilation
...
This may appear un-important, but it's important for mac compilation!
2011-01-29 02:53:33 +02:00
GreYFoXGTi
b2e96bf9eb
formatting and refactoring
2011-01-26 23:09:54 +02:00
DemonulPierdut/-/Julian /[Assange/]
c98be07e2a
fixed my spam team thing :P
2011-01-26 23:03:38 +02:00
GreYFoXGTi
b59e130037
DeathMask
2011-01-26 23:03:20 +02:00
GreYFoXGTi
4e32aee417
Commented some dbg_msgs
...
may need them in the future
2011-01-26 22:59:55 +02:00
GreYFoXGTi
3356455007
Fixed double hook sounds
2011-01-26 22:57:23 +02:00
heinrich5991
dc8ec160e5
removed the usage of std::string in scoreboard
2011-01-26 20:54:19 +01:00
SushiTee
d7057ef9e1
fixed server compiling in mac (sql is not working though)
2011-01-26 14:45:44 +02:00
SushiTee
c0b905f852
-fixed compiler warnings
...
-fixed mac compiling
2011-01-26 14:45:44 +02:00
GreYFoXGTi
5b51295185
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
...
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
2011-01-25 12:05:53 +02:00
GreYFoXGTi
4e36d2f069
Merge branch 'greyfox' of https://github.com/JulianAssange/DDRaceExtra
2011-01-24 21:25:17 +02:00
GreYFoXGTi
f1a8b6b7ad
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
2011-01-24 14:06:55 +02:00
DemonulPierdut/-/Julian /[Assange/]
2f45abdc40
fixed the sv_team 1 message.. lol it never told u too join a team :D
2011-01-24 22:36:05 +11:00
DemonulPierdut/-/Julian /[Assange/]
8ff2b1a95f
for some reason hooking wasnt masked propley.
2011-01-24 06:23:04 +11:00
DemonulPierdut/-/Julian /[Assange/]
422b6c7c0d
added more team mask's.. The sounds were fucking annoying lol
2011-01-24 05:56:20 +11:00
oy
fa2cd82335
clamp maximum ping value in the server browser filters
2011-01-23 18:04:31 +01:00
oy
83fc81092f
fixed position of the hammer damage effect. Closes #448
2011-01-23 17:58:28 +01:00
oy
3727deee43
increased mouse scroll value from 1 to 3 in the other listboxes too
2011-01-23 17:54:19 +01:00
Carmine
0c43e6f906
increase scroll value in the server list broswer, from 1 to 3
2011-01-23 17:53:58 +01:00
heinrich5991
43b67aaa57
added server command to clear the votes. this fixes #47 partially
2011-01-23 17:53:53 +01:00
GreYFoXGTi
e0bb8731a7
minor changes
2011-01-21 19:59:52 +02:00
GreYFoXGTi
0a08e1ca06
blocked voting invalid votes, by Floff aka LemonFace
2011-01-21 15:40:39 +02:00
GreYFoXGTi
1f302ea22a
Made doors check for Collision or NoLaser
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* Renamed a Function
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2011-01-21 15:18:50 +02:00
GreYFoXGTi
1276bebfe1
Fixed Speedup Tiles ( made them skip-able )
2011-01-21 11:53:58 +02:00
GreYFoXGTi
109cbd4e28
The DDRace scoreboard is now for all Race types
2011-01-21 10:07:32 +02:00
GreYFoXGTi
a1fc979867
fixed grammar mistake, thanks fisted
2011-01-20 22:30:22 +02:00
Floff Floffsson
8c32c01653
added unmute + some minor fix
2011-01-20 22:27:54 +02:00
GreYFoXGTi
9891ab8a10
Added timer to reduce join-spam when loading a new map by Floff aka LemonFace
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removed an extra line
2011-01-20 22:25:09 +02:00
GreYFoXGTi
7d6c546fcb
DDRace entities no longer uses NETOBJTYPE but instead CGameWorld::ENTTYPE
2011-01-20 22:01:21 +02:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
7c67a1334c
fixed a typo
2011-01-20 01:35:21 +01:00
fisted
372b62566b
fixed tower bug
2011-01-20 00:15:18 +01:00
oy
1701241636
added hammerhit simplification by fisted. Closes #443
2011-01-19 22:41:44 +01:00
oy
9a9c10b1a3
added a missing close handle
2011-01-19 22:14:40 +01:00
oy
19a9462fe8
removed double entity list in gameworld and cleaned up connected stuff
2011-01-19 18:27:50 +01:00
oy
1359db5476
prevent that removing an entity aborts traversing the entity list in gameworld
2011-01-19 15:31:42 +01:00
oy
68faba809c
made dbg dummies work again
2011-01-18 19:09:53 +01:00
oy
da84771345
removed some old checks
2011-01-18 18:53:19 +01:00
oy
0b14286c7f
skip spectators in dm hud
2011-01-18 17:56:09 +01:00
oy
3b3ca9cd67
rearranged the goals within the scoreboard a bit
2011-01-17 16:31:24 +01:00
oy
99e9d4910a
fixed that team mates are regarded when evaluating the spawn position. Closes #426
2011-01-17 15:55:23 +01:00
Floff Floffsson
2edeeadce0
Team messages fixed
2011-01-17 14:59:28 +01:00
Floff Floffsson
3e530ac02d
SetClientAuthed() moved
2011-01-17 14:59:12 +01:00
oy
02db5bfe66
decreased the height of the scoreboard a bit. Closes #417
2011-01-17 13:55:14 +01:00
oy
99c6b87c1a
hide broadcast when motd is active. Closes #420
2011-01-17 13:46:59 +01:00
oy
813f0797d8
fixed scoreboard active check. Closes #423
2011-01-17 13:42:40 +01:00
oy
bf6fcc20f4
added an error popup on startup when the sound couldn't be initialised. Closes #425
2011-01-17 13:28:15 +01:00
oy
40f6740742
fixed few spelling mistakes and disabled an unused command
2011-01-17 12:56:49 +01:00
oy
216967c3bf
release gameclient components when opening the editor. Closes #429
2011-01-17 12:28:37 +01:00
Floff Floffsson
645f31141d
deepfreeze tiles
2011-01-17 00:38:24 +02:00
GreYFoXGTi
9c66a2d54c
Endless Hook Tile for ingameplay by Floff aka LemonFace
2011-01-17 00:13:21 +02:00
GreYFoXGTi
b502e6fd28
Fixed warnings and some white spaces
2011-01-12 11:10:57 +02:00
GreYFoXGTi
2ec0e0eec4
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
oy
b94c70d351
close the scoreboard when opening the menu in the demo player. Closes #407
2011-01-12 01:33:16 +01:00
oy
3f4556a861
hide the broadcast when the scoreboard is active. Closes #408
2011-01-12 01:18:07 +01:00
oy
1f55237919
made the end game message in team games a bit smaller so it doesn't overlap the scoreboard. Closes #406
2011-01-12 01:10:40 +01:00
oy
d79fd3d4c0
added dm score hud. Closes #356
2011-01-12 01:01:05 +01:00
oy
b60d6deb51
made m_paInfoByScore within gameclient's snap state work and cleaned up render scoreboard
2011-01-11 23:03:01 +01:00
oy
8f999837c6
improved the count down timer. Closes #391
2011-01-10 00:58:03 +01:00
oy
9819163c5f
fixed some overlapping in the server browser. Closes #376
2011-01-10 00:18:30 +01:00
GreYFoXGTi
959b05d557
Merge branch 'master' of http://github.com/oy/teeworlds
2011-01-10 00:45:58 +02:00
oy
9358b24113
reset demo player on end and when pressing the stop button. Closes #401
2011-01-09 23:42:37 +01:00
Patafix
a9f7f3a3ea
just formatting
2011-01-09 23:29:56 +01:00
oy
91f642fac2
fixed cut off broadcast. Closes #398
2011-01-09 23:25:07 +01:00
oy
df47aedbfe
reset flags and projectiles when leaving the game layer too much. Closes #385
2011-01-08 11:34:19 +01:00
GreYFoXGTi
3c5a430135
Merge branch 'ddrace-emotefix' of https://github.com/fisted/teeworlds
2011-01-08 08:17:28 +02:00
GreYFoXGTi
544eb124c1
yet another woops
2011-01-08 01:31:29 +02:00
fisted
2a4bb8e631
fixed /emote reset
2011-01-07 23:26:28 +01:00
GreYFoXGTi
395c87a7ad
woops
2011-01-07 20:37:21 +02:00
oy
41b8022aa1
record a new demo when a game ends. Closes #358
2011-01-06 23:21:51 +01:00
oy
eedaf62d97
fixed that the client crashes if it has no skins
2011-01-06 22:55:57 +01:00
GreYFoXGTi
6889adc0bb
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
.gitignore
src/game/client/gameclient.cpp
src/game/editor/ed_editor.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h & Cleaned it up
2011-01-06 23:32:19 +02:00
oy
f8b1edca64
show error message for all content that could not be loaded. Closes #257
2011-01-06 22:18:19 +01:00
oy
7487a22956
added better texture moving in the editor by nsinreal. Closes #372
2011-01-06 21:58:42 +01:00
GreYFoXGTi
802dc7a73d
Revert "dunno who added this or why!", i seem to have confused Spectator/In-Game with teams system
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used team constants
This reverts commit 27c3f06f27
.
2011-01-06 15:49:05 +02:00
oy
1306b62ce2
added command to move all players to a team. Closes #384
2011-01-06 13:37:28 +01:00
GreYFoXGTi
21994e017f
fixed warnings
2011-01-06 14:21:44 +02:00
oy
73010e7d2e
removed a debug message. Closes #373
2011-01-06 13:21:13 +01:00
oy
418dd8eccc
added fix by CarmineZ for missing option in the control settings. Closes #395
2011-01-06 13:17:54 +01:00
GreYFoXGTi
af160c8401
Can't pause while you are in a team
2011-01-06 07:58:37 +02:00
GreYFoXGTi
22aa8940a7
Code Style of some files converted from K&R to BSD/Allman
2011-01-06 07:30:19 +02:00
GreYFoXGTi
b909829b61
Fixed team state sending, it was illogical
2011-01-06 07:22:08 +02:00
GreYFoXGTi
babe838cab
Added /ShowOthers
2011-01-06 07:08:12 +02:00
GreYFoXGTi
82eac5cf3b
ScoreBoard now is different for DDRace only
2011-01-06 06:45:53 +02:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
1719ad554e
Moved a var
2011-01-06 01:51:22 +02:00
GreYFoXGTi
1d9190fd5b
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
data/languages/russian.txt
readme.txt
src/game/variables.h
2011-01-06 01:49:58 +02:00
oy
13902fef6c
show an error popup when demo deletion fails
2011-01-05 22:22:07 +01:00
oy
18461535fd
changed time left localisation in the map download popup to allow better translations
2011-01-05 17:28:53 +01:00
oy
2992d9a6c6
scale control settings as well
2011-01-05 12:19:06 +01:00
Damian Kaczmarek
073044747b
-Working ui_scale parameter.
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(doing it properly would require lots of framework/interface job ...)
2011-01-05 12:14:36 +01:00