ddnet/src/game
2011-02-23 08:18:38 +02:00
..
client The first parameter of set_team is the victim (cf. line 1190) 2011-02-23 08:02:55 +02:00
editor No Front Layer by Default 2011-02-16 12:01:51 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server Possibly Fixed a Teams bug 2011-02-23 08:18:38 +02:00
collision.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2011-02-13 19:36:53 +02:00
collision.h Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
ddracecommands.h some little cleanup 2011-02-19 19:53:15 +02:00
gamecore.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2011-02-13 19:36:53 +02:00
gamecore.h Merge branch 'master' of http://github.com/oy/teeworlds 2011-02-13 19:36:53 +02:00
layers.cpp Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
layers.h made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds 2010-11-22 00:26:00 +02:00
localization.cpp fixed possible problem with localisations if the linereader flushes its memory between reading the origin and the replacement string 2011-02-10 12:07:00 +01:00
localization.h Updated copyrights 2010-11-20 21:26:06 +01:00
mapitems.h deepfreeze tiles 2011-01-17 00:38:24 +02:00
teamscore.cpp Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
teamscore.h Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
tuning.h Updated copyrights 2010-11-20 21:26:06 +01:00
variables.h automatic mute on spam 2011-02-03 14:39:00 +01:00
version.h Upped the version again to 1.052a just for bug tracking 2011-02-21 00:42:12 +02:00