Commit graph

2638 commits

Author SHA1 Message Date
heinrich5991 470e2773ba added system to generalize rcon commands 2010-11-07 17:08:09 +01:00
heinrich5991 6f35687e03 added system to generalize rcon commands 2010-11-07 16:29:55 +01:00
btd 5f6e35b418 Finish sv_team 2010-11-07 01:54:35 +03:00
GreYFoXGTi 96e67724f1 Merge branch 'rm_clientdummies' of https://github.com/heinrich5991/DDRace
Conflicts:
	src/game/server/gamecontext.cpp
moved and edited src/game/ddracecommands.h
2010-11-05 01:59:37 +02:00
GreYFoXGTi 3756c98715 Total IP Scoring Annihilation ( doesn't make sense ), please test this, also delete the old records 2010-11-04 20:10:51 +02:00
heinrich5991 60d7639c9b moved ddrace-specific rcon cmds from 'game/server/gamecontext.cpp' to 'game/server/ddracecommands.h' in order to remove renundancy with client-side server dummies for tab-completion 2010-11-02 17:07:45 +01:00
heinrich5991 133fbfcb13 fixed levels of client dummies added by the previous commit 2010-11-01 23:08:23 +01:00
heinrich5991 32dd89d97f added client dummies for 'move', 'move_raw', 'addweapon', 'removeweapon' 2010-11-01 23:04:16 +01:00
GreYFoXGTi beb5712a79 i thought i added those like 10 years ago 2010-11-01 13:00:37 +02:00
GreYFoXGTi 5f47d105ae Removed unused config var 2010-11-01 12:37:09 +02:00
btd 728f4a8352 Merge 2010-10-31 23:31:11 +03:00
btd eae1d1e54b My special func ^_^ 2010-10-31 23:29:41 +03:00
GreYFoXGTi fc433afd49 Merge branch 'master' of http://github.com/oy/teeworlds 2010-10-31 20:32:35 +02:00
oy 039de7e1ac fixed infinite loop when playing empty demo. Closes #248 2010-10-31 18:51:05 +01:00
GreYFoXGTi c704a4ee95 a gift for btd 2010-10-31 19:47:10 +02:00
oy 9e39239ce2 skip start params when parsing argv in console 2010-10-31 17:53:00 +01:00
GreYFoXGTi 6dc504b995 Fixed VoteKick 2010-10-31 05:35:01 +02:00
GreYFoXGTi d6b898c84a Merge branch 'master' of http://github.com/oy/teeworlds 2010-10-30 00:48:17 +02:00
oy f1bc96ad09 fixed crashes with the font. closes #178 2010-10-29 23:49:33 +02:00
oy 9490b6f28d fixed key handling for unicodes > 255 2010-10-29 23:01:50 +02:00
m!nus 523c15e0e7 added a null pointer check in huffman decompression code. it was possible to crash a masterserver by sending it a packet that had the compression flag (but not the connection-less flag) set because the huffman look up table is not initialized in the masterserver and thus resulted in a null-pointer-node. clients and servers (with initialized look up tables were not affected. it was also not possible to use this to inject code. 2010-10-29 01:46:10 +02:00
oy b343ef7f55 fixed mac compiling. Closes #238 2010-10-28 23:32:01 +02:00
btd b8dd4a32ca Merge https://github.com/GreYFoXGTi/DDRace into others 2010-10-26 23:35:55 +04:00
GreYFoXGTi c6162b6485 fix 2010-10-26 17:02:36 +02:00
GreYFoXGTi 4d204d642f Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/console.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
2010-10-26 00:25:36 +02:00
GreYFoXGTi 2f3152691c Revert "ingame browser added (config: cl_serverbrowser, hotkey: ctrl+shift+b" because it's buggy and i never intended to pull it, but btd did
This reverts commit 5b5eb0b2c0.
2010-10-25 20:09:08 +02:00
fisted 9f8cf21c33 added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit. 2010-10-25 20:00:16 +02:00
oy af56496281 moved str_skip_to_whitespace function 2010-10-25 18:41:15 +02:00
oy 8ca6a28088 parse line on addvote and skip invalid ones 2010-10-25 18:30:35 +02:00
btd a62decbc91 Show others for ddrace clients.
Need to fix entities now.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-10-24 14:47:25 +04:00
GreYFoXGTi 6505e21a0d Merge branch 'master' of http://github.com/btd/DDRace 2010-10-24 02:13:05 +02:00
btd 161e5dbb7e Forgot about client 2010-10-23 22:13:37 +04:00
btd 2bda9dc0c6 Added connection timeout and fix super team in gun. Thanks Mo(2) for report. 2010-10-23 22:11:42 +04:00
btd d4d519c3ef Fix teams show_others 2010-10-23 16:15:29 +04:00
heinrich5991 5b5eb0b2c0 ingame browser added (config: cl_serverbrowser, hotkey: ctrl+shift+b 2010-10-22 17:29:46 +02:00
GreYFoXGTi 4197a6ce8b Re-enabled pure tuning check, reset tunings to vanilla values, made server apply DDRace tunings on startup and map change. Closes #97.
Revert "Now can Join Vanilla servers. Closes #96."

This reverts commit c6fda43369.

Conflicts:

	src/game/client/components/menus_settings.cpp
2010-10-22 15:22:17 +02:00
heinrich5991 684e1788ed added strict gametype filtering 2010-10-19 17:18:32 +02:00
GreYFoXGTi 6d1ec0dd62 set m_Authed on map change Closed #93.
initialized m_Addr because i seem to have forgotten
2010-10-19 01:36:04 +02:00
heinrich5991 dcb80a4e58 added logging for rcon command tries 2010-10-18 20:52:30 +02:00
heinrich5991 4d6370d890 fixed last commit, removed debug messages 2010-10-18 20:52:29 +02:00
heinrich5991 5ab6286508 removed no longer needed else for logging, authentification with no password does not result in a ban anymore 2010-10-18 20:52:28 +02:00
heinrich5991 5c5b744490 fixed spell mistake 2010-10-18 20:52:28 +02:00
GreYFoXGTi 17408123f5 Some bug fixes 2010-10-18 20:46:00 +02:00
GreYFoXGTi fd9ad2e720 Re-Added kick/ban by lower level Protection 2010-10-17 21:45:45 +02:00
GreYFoXGTi 4ff5cd8707 Merge branch 'master' of http://github.com/heinrich5991/DDRace 2010-10-17 12:14:40 +02:00
GreYFoXGTi caec5ada0f should fix linux compilation as reported by Mo(2) thanks Mo(2) 2010-10-16 22:28:54 +02:00
heinrich5991 de0f558ad4 send "server is full" to clients trying to join reserved slots 2010-10-16 22:16:16 +02:00
GreYFoXGTi 7f437f7245 Merge branch 'master' of http://github.com/heinrich5991/DDRace
Conflicts:
	src/game/server/gamecontext.cpp
2010-10-16 22:02:34 +02:00
GreYFoXGTi ddf2883cb2 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/client/client.cpp
	src/engine/server/server.cpp
	src/engine/shared/console.cpp
	src/game/server/gamecontext.cpp
2010-10-16 21:59:59 +02:00
oy 85fd272846 added the possibility to create a new folder within the editor's save file dialog 2010-10-16 18:33:54 +02:00
heinrich5991 0cd8390036 Revert "better spam protection. Closes #82. Feedback Please"
This reverts commit daac101024.
2010-10-14 08:42:29 +02:00
oy e294cd86a5 fixed bug in the console when executing a line that holds more than one command 2010-10-14 02:06:57 +02:00
heinrich5991 d5755f8ad2 dont count reserved slots on the server for the client browser 2010-10-14 00:41:37 +02:00
heinrich5991 dc22007c24 fixed crash on dbg_msg on unauthed client trying rcon, fixed infinite loop (same event) 2010-10-14 00:35:54 +02:00
heinrich5991 9cf90fff77 added config for showing client ids in scoreboard 2010-10-13 22:47:28 +02:00
oy fa768449e2 fixed issue with reason on forcevotekick 2010-10-13 20:31:21 +02:00
GreYFoXGTi 47714c9468 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/variables.h
2010-10-13 14:08:35 +02:00
oy 8fb39524a9 do not use console in silent mode. Closes #48 2010-10-13 12:54:27 +02:00
oy e4fe7457c8 fixed problems with the mouse movement. Closes #214 2010-10-13 12:47:42 +02:00
GreYFoXGTi e819f1140b Some Commands level 2010-10-12 17:15:54 +02:00
GreYFoXGTi daac101024 better spam protection. Closes #82. Feedback Please 2010-10-12 16:13:56 +02:00
GreYFoXGTi d1129b7fce *whistling*, the obvious cover up. 2010-10-12 11:48:45 +02:00
GreYFoXGTi 838f9d5bb2 something was wrong with the if xD
now only the admin has too weak connection for this
2010-10-12 10:57:22 +02:00
GreYFoXGTi e9523454f1 Enhanced CMDList but still this causes too weak connection (out of buffer) need to think of a better way 2010-10-12 10:44:24 +02:00
GreYFoXGTi 5cf469fa11 Re-Added Command CMDList 2010-10-12 10:25:48 +02:00
GreYFoXGTi dc12d59a00 registered server dummy commands for tab completion in the client 2010-10-12 10:02:46 +02:00
GreYFoXGTi a1935036d5 fixed my last commit 2010-10-12 09:35:09 +02:00
GreYFoXGTi 74f9e46750 Merge branch 'master' of http://github.com/heinrich5991/DDRace 2010-10-12 09:31:58 +02:00
GreYFoXGTi 84ff10ca48 Changed rcon system a bit like the old one 2010-10-12 09:31:47 +02:00
heinrich5991 3b8815ade8 added response for config changes 2010-10-11 23:05:52 +02:00
heinrich5991 376930657d fixed infinite loop on rcon exec 2010-10-11 22:52:18 +02:00
GreYFoXGTi 602c697717 made broadcast update only when needed 2010-10-11 21:27:35 +02:00
GreYFoXGTi d8e6cfcbdd Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	data/languages/french.txt
	src/engine/client/client.cpp
	src/engine/server/server.cpp
	src/game/server/gamecontext.cpp
2010-10-11 03:56:58 +02:00
GreYFoXGTi ed3299be05 more cleanup 2010-10-11 03:50:43 +02:00
GreYFoXGTi 040ba467bf Changed The lowest level to -1 ( has chat but no rcon )
made rcon for level 0 open by default users can use logout or login/auth or in normal consol rcon_auth to raise their level
2010-10-11 02:39:08 +02:00
oy 411db8b885 fixed that chat message gets out of the window. Closes #102 2010-10-11 02:29:30 +02:00
oy b65a26fe93 fixed last commits 2010-10-11 01:06:44 +02:00
GreYFoXGTi 332fb1de09 chat commands redirect to rcon and vice versa by heinrich5991 2010-10-11 00:40:07 +02:00
Choupom 7aefbca742 made so we can add the reason for a kick/ban (fixes #123) 2010-10-11 00:31:14 +02:00
GreYFoXGTi ac3ce7589a linux compilation... 2010-10-10 16:19:10 +02:00
GreYFoXGTi ef139eb73a Cleanup (Putting stuff back vanilla like) 2010-10-10 16:11:11 +02:00
GreYFoXGTi e7ab496262 Deleted old afk timer by noother, because it's replaced by a Vanilla feature
Note: we may need to tweak the vanilla features to suite DDRace needs in the future
2010-10-10 14:36:56 +02:00
GreYFoXGTi 40d2068c70 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_editor.h
	src/game/editor/ed_layer_tiles.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/player.cpp
	src/game/variables.h
2010-10-10 14:36:02 +02:00
oy cd95f1869e added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00
oy 85b9c60158 added info in the demo browser by Choupom 2010-10-09 13:27:21 +02:00
btd 9de4dad6ac Server dislike this map, but dont crash. Closes #12 2010-10-09 00:08:34 +04:00
GreYFoXGTi 99f044bf88 added kill delay config with default 3 2010-10-08 18:56:56 +02:00
GreYFoXGTi bd32632da2 added configurable suicide penalty with default 0, Closes #61. 2010-10-08 18:52:26 +02:00
GreYFoXGTi faaa8c241e Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup 2010-10-07 15:33:48 +02:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
GreYFoXGTi e885fcb8a2 Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup 2010-10-01 13:08:13 +02:00
oy a62a7413d1 made linereader work with window line endings. Closes #196 2010-10-01 12:43:44 +02:00
oy 67e9f03f23 when setting a config string variable check if it's a utf8 string and encode it if the check fails. Closes #10 2010-10-01 00:55:16 +02:00
GreYFoXGTi b6a17d1e47 Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup 2010-09-30 23:38:27 +02:00
GreYFoXGTi 8fe9d49cc3 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-09-30 23:36:53 +03:00
GreYFoXGTi 896634a061 Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
GreYFoXGTi 1a5b3f5a24 Ninja sound was commented... i don't know why
Fixed last commit
2010-09-29 23:54:02 +03:00
GreYFoXGTi 65830a463d Fixed unsafe check for the client ID being kicked
fixed Super Team collision with doors

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 23:24:28 +03:00
oy c172c24fd1 cleanup old datafile when loading a new one 2010-09-28 12:46:15 +02:00
oy 25ceafaf22 fixed writing datafiles on big-endian systems, added some checks and fixed memory cleanup 2010-09-27 22:35:57 +02:00
GreYFoXGTi 526e36f8a0 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/client/components/menus.h
	src/game/client/gameclient.cpp
	src/game/editor/ed_editor.cpp
	src/game/variables.h
2010-09-27 06:32:14 +03:00
GreYFoXGTi 7ecae53f6c Some People just don't know when they have to sleep xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-26 17:30:43 +03:00
GreYFoXGTi a91d6c0cc1 removed duplicate 2010-09-26 07:52:01 +03:00
oy 4e608965ef use a different name for connecting clients. Closes #192 2010-09-25 20:24:11 +02:00
GreYFoXGTi e9083caa1d some little stuff 2010-09-25 18:55:36 +03:00
oy 7e0b37e06c fixed that it checks the current dir for demos too 2010-09-24 13:38:03 +02:00
Kaffeine 21d14b9704 CHuffman::BubbleSort: speedup. 2010-09-24 13:03:05 +02:00
GreYFoXGTi f4082adf50 Fixed rcon auth tries check
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 19:13:21 +03:00
GreYFoXGTi f53559dd7c Ban is always by seconds in DDRace
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:27:39 +03:00
GreYFoXGTi 8ad54666a9 Fix rcon auth
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-22 13:05:28 +03:00
GreYFoXGTi e56b75090c Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/game/server/player.cpp
2010-09-22 11:46:18 +03:00
oy 27e6fa3ad7 fixed problems with key handling on osx. Closes #45 2010-09-22 00:40:35 +02:00
GreYFoXGTi 2ba462158d Removed custom stuff that are now in vanilla tw by defaults
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:47:25 +03:00
GreYFoXGTi 67a5765c9f Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/game/client/components/camera.cpp
	src/game/client/components/camera.h
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_layer_tiles.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-19 21:27:40 +03:00
oy 35e9c76940 fixed empty names of joining players in the server browser. Closes #176 2010-09-19 16:25:57 +02:00
GreYFoXGTi 4a1ad3a701 Removed Duplicate Print
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:42:38 +03:00
GreYFoXGTi 21b3bd89d4 oops invalid client xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:40:11 +03:00
GreYFoXGTi f657cb05a5 Enhanced Console Prints and dbg_msgs 2010-09-17 17:37:03 +03:00
GreYFoXGTi 1eb4441d14 Removed auth and added logout, helper, moder and admin
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 17:23:07 +03:00
GreYFoXGTi b73ce9b42f Implemented auth id 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 16:47:31 +03:00
GreYFoXGTi 82403b81f0 Added sv_vote_percentage
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 14:44:30 +03:00
GreYFoXGTi e061d84f20 Added Ability to Reconnect in the same place as your disconnect
Decided by sv_max_dc_restore

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 12:34:13 +03:00
GreYFoXGTi 6fbb61e985 forgot to change those strings
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 05:05:14 +03:00
Speedy Consoles 23c40f82c2 reordered server settings 2010-09-17 03:56:34 +02:00
Speedy Consoles 99e6ebc33a reworked server setting descriptions 2010-09-17 02:40:53 +02:00
GreYFoXGTi f4123cbf06 Removed sv_spamprotection and replaced it with more specific commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:38:39 +03:00
GreYFoXGTi cf1d6d5785 Added sv_info_change_delay
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:26:17 +03:00
GreYFoXGTi 3a968c45f6 changed sv_rcon_password_admin to sv_admin_pass...etc
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-17 01:20:58 +03:00
GreYFoXGTi 545171fe91 Added variable sv_emoticon_delay, Closes #37.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-16 23:20:16 +03:00
oy 7714454829 added maximum number of tries for rcon authentication 2010-09-16 13:06:11 +02:00
GreYFoXGTi 60952805ae typo
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 18:43:17 +03:00
GreYFoXGTi 695d353d42 Fixed banning an admin with ip
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 18:39:26 +03:00
GreYFoXGTi 8e066517ad Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
	src/game/server/gamecontext.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-15 05:57:34 +03:00
GreYFoXGTi fa379a806a Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/game/client/components/scoreboard.cpp
	src/game/server/gamecontext.cpp
	src/game/server/player.cpp
2010-09-13 07:49:01 +03:00
oy fe9e3f47a8 fixed last commit 2010-09-12 16:56:13 +02:00
Choupom 006fd711b4 made versions system for demos 2010-09-12 16:40:39 +02:00
oy 0c1261620f prevent self kick/ban in the console. Closes #50
and fixed line endings
2010-09-12 13:52:25 +02:00
oy d913af1ab2 renamed demorec files to demo 2010-09-12 12:16:51 +02:00
oy abf74f47f7 fixed wrong output in the ban command and added feedback to the kick command 2010-09-12 12:07:10 +02:00
btd 81beda6260 Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace 2010-09-12 00:57:44 +04:00
GreYFoXGTi 97d1acd89a revert for a fix (sendto) implemented in commits:
Commit:7f42b6225be9d0cc107f838695ba19de0e1b53d8
Commit:9c052398f4e4b185da6a59c25e678711af804d92
which is not needed in trunk tw
2010-09-11 18:10:46 +02:00
btd 7ed685ee11 Merge 2010-09-11 13:42:35 +04:00
GreYFoXGTi 4984d1b64b fixed some mistakes, Closes #23.
finished some todos.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-09 20:52:17 +02:00
GreYFoXGTi ddb4c2e370 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/DDRace.h
	src/engine/shared/config_variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
btd fec294caee Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
GreYFoXGTi d1b3e01892 Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-07 21:49:12 +02:00
ghost 3baf522330 added the option to hide the console window on the client, too. Fixes #48 2010-09-07 19:32:33 +02:00
ghost 56c4081da4 Demo name is now showed while playing a demo file 2010-09-07 19:12:11 +02:00
GreYFoXGTi 9dda4a5a81 merging conflict mistake
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 08:09:35 +02:00
GreYFoXGTi 616498e7b1 Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
	src/engine/client/input.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/network_server.cpp
	src/engine/storage.h
	src/game/client/components/chat.cpp
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/collision.cpp
	src/game/editor/ed_editor.cpp
	src/game/editor/ed_editor.h
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:57:38 +02:00
GreYFoXGTi 1fe93f4592 Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 07:47:10 +02:00
GreYFoXGTi db3a97c771 Small Mistake. Closes #19
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi 15576f123a Something i forgot to do while merging from Oy
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:36 +02:00
GreYFoXGTi 91d65a5e69 Added /kill
but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi 290c453a83 Removed useless config variables
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:45:35 +02:00
GreYFoXGTi ebb5636fa3 /pause no longer pauses you time by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-07 06:42:42 +02:00
Choupom fcfaa8389f added Remove button in demos browser (#66) 2010-09-05 17:40:51 +02:00
oy 2800832e12 add maps from maps folder to the demo as well and prevent that 0.5 demo players read the new demos 2010-09-05 17:39:55 +02:00
Choupom 0198e51fa3 made demo readable for custom map that user doesn't have (#5) 2010-09-05 16:34:39 +02:00
Choupom 3dd1ea0d8f fixed header and swap sizes in datafiles (may fixes #14) 2010-09-05 14:30:44 +02:00
Choupom 885d695f92 show map name without his folder in server info 2010-09-05 14:11:56 +02:00
oy 18632b7f5f fixed last commit 2010-09-05 14:09:55 +02:00
Choupom 44cf6acc3a fixed so png files are closed after loading 2010-09-05 14:07:07 +02:00
oy 8522cab449 fixed variable types 2010-09-05 14:04:50 +02:00
Choupom 25be8b1be3 fixed so clicking 3 times doesn't generate 2 double-clicks 2010-09-05 13:50:10 +02:00
GreYFoXGTi 8901057944 Modified the config variables to have level
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 01:47:55 +02:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
GreYFoXGTi 883e0f2222 Trying to fix the crazy shotgun bullets -.-" 2010-08-26 19:55:22 +02:00
GreYFoXGTi 7918fcd179 Trimmed ends
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:12:56 +02:00
GreYFoXGTi de4a0559d8 need to make this parse work
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:12:01 +02:00
GreYFoXGTi 06445bfb62 Changed the config_variables.h for parsing reasons
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 03:10:50 +02:00
btd d24ca19752 End merge(Good Work btd) 2010-08-26 00:17:05 +02:00
GreYFoXGTi 51b16803d7 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-25 19:16:08 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd 525e72b1dd Forgot to delete this 2010-08-25 18:39:18 +04:00
btd ecdcf09456 Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace-Server 2010-08-25 18:34:21 +04:00
btd 091a1125a3 Uncomment things in file_score. Add config variables 2010-08-25 18:33:21 +04:00
GreYFoXGTi e37992ae56 fixes after cherry picking
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 15:24:31 +02:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy d972e4ed69 fixed text rendering problem. Closes #12 2010-08-24 23:47:55 +02:00
oy 8cb15be7c0 added fixes for compiler errors and warnings by sworddragon 2010-08-24 23:44:33 +02:00
oy 8efbdda546 reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3. Closes #15. 2010-08-24 23:43:39 +02:00
GreYFoXGTi 7ff7ca85ec sometimes my git just wants to commit a file no matter how many times i revert it
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 23:38:40 +02:00
GreYFoXGTi 92b51c3ec8 SvShotgunBulletSound default is now 0 sorry i can't take those annoying sounds
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 22:47:35 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
GreYFoXGTi 8b67e70dfb Fixed /pause not saving the time
made sv_pauseable on by default

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi 76c6bc7e2f Added option to make super hook endless
removed RACE_PAUSE

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi c4d60e93ba NOt needed as you can bind your own emote now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
GreYFoXGTi 999e8590e7 Fixed Ban --->All<--- System Issues
Also it's not possible do hide the Ban message by setting the reason trying to connect too soon from rcon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 18:06:20 +02:00
GreYFoXGTi e3dffbb741 Making the Mod Cooler ( Pimp My Mod ) xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi 5a2af8f3ff re worked timer commands fixes issue #11
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
oy 0f72fd19ef fixed text rendering problem. Closes #12 2010-08-18 00:21:38 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
oy 678fe76566 reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3. Closes #15. 2010-08-15 20:04:03 +02:00
GreYFoXGTi 01cc3f4d68 Merge branch 'master' of http://github.com/oy/teeworlds
and fixed Conflicts:
	src/engine/server/register.h
	src/game/server/gamemodes/mod.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 20:46:02 +03:00
btd bbd48810ad Merge branch 'master' of http://github.com/oy/teeworlds 2010-08-15 19:20:39 +04:00
oy 94b28c8c97 fixed quit/exit command problem on startup 2010-08-15 15:41:04 +02:00
oy 0e36b772d4 fixed line endings in some files 2010-08-15 15:34:55 +02:00
oy 5a237c6f78 fixed utf8 problem with empty entries in the server browser 2010-08-12 19:29:59 +02:00
oy d9a3cc032f updated refactor script and fixed a thing 2010-08-12 19:03:03 +02:00
oy 54f804eda2 fixed bug in servers setclientname 2010-08-12 16:12:25 +02:00
oy f494d344a9 removed some not longer needed stuff 2010-08-12 15:44:11 +02:00
oy 7503c64237 made unpacking of net strings more strict - prevents possible malformed output 2010-08-12 15:22:07 +02:00
oy 1cde96ef79 restore empty strings in the config to their defaults on startup 2010-08-11 00:31:42 +02:00
GreYFoXGTi 20930ce68b too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
GreYFoXGTi 60b5acbb15 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/console.cpp
	src/engine/shared/storage.cpp
	src/game/server/gamecontext.cpp
Alterations:
	src/engine/shared/console.h  | made StoreCommands(,)take also the client id
	src/engine/console.h  | made StoreCommands(,)take also the client id

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy 3797eba179 added demo recording button by fujnky 2010-08-09 14:14:15 +02:00
btd 227c03cbb1 Fix mistake 2010-08-07 22:49:57 +04:00
oy 0a66e0586d fixed a small bug in the ban command 2010-08-07 20:31:36 +02:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
btd e416c38ad1 GreYFoX fix of ban 2010-08-07 21:16:48 +04:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
oy 3f0ff1fb14 removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion 2010-08-07 00:01:43 +02:00
oy 3c082b6441 changed the client configuration initialisation 2010-08-06 20:47:45 +02:00
oy 49cefa406b added lost logfile feature 2010-08-06 20:38:13 +02:00
oy 05f3757491 added optimisations by sworddragon 2010-08-05 20:55:51 +02:00
oy 4a365d41b6 added fix for crash when there is no datadir 2010-08-05 20:34:16 +02:00
oy 665205327d added lost datadir override feature 2010-08-05 20:26:03 +02:00
btd ecedf0a54f Merge 2010-08-01 00:14:58 +04:00
btd e8018dd712 Optional timer command 2010-07-31 16:58:57 +04:00
btd 7f65d880f3 Fix external records 2010-07-31 15:04:19 +04:00
btd eabe4639c8 Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way 2010-07-31 13:14:20 +04:00
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd c280e5c5b4 Fix ban 2010-07-30 21:20:58 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi eb9793d89a Moved all used server variables to config_variables.h
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi a8d1c536af re-enabled the DDRace ip count check, then found it's useless tw trunk has it's own
fixed ip 0.0.0.0 showing for the rest of the notifications in server.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 13:09:25 +03:00
GreYFoXGTi 7b5df1e1d3 Fixed Client authentication with blank password
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 12:15:55 +03:00
GreYFoXGTi a9c00caafb Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-29 09:46:07 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy 6193f35423 Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-17 14:10:43 +02:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
oy 31b63e488a fixed connecting to localhost if the client couldn't find the address and small cleanup 2010-07-02 13:15:35 +02:00
oy 29d29df4f0 fixed screenshot bug. Closes #144 2010-06-27 13:12:00 +02:00
oy 9130c91841 fixed entering a private server on a map change without password. Closes #142 2010-06-26 17:59:59 +02:00
oy a5113c6740 added commands to dump the output of the consoles into a file 2010-06-20 14:12:59 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00
oy a5bc567e84 fixed a server register issue 2010-06-13 19:34:14 +02:00
xalduin 6e1eaa96ec Fixed issue #115, text now fits into columns in server browser 2010-06-10 20:38:04 +08:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
xalduin be5e19d2bd Fixed some compiler warnings 2010-06-09 20:41:00 +08:00
oy 1c041c44a4 made unban command work with the banlist index. Closes #102 2010-06-07 14:12:06 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
Magnus Auvinen 7d03e70d1e Merge remote branch 'choupom/master' 2010-06-06 14:53:55 +02:00
Magnus Auvinen 442e6e1431 fixed issue when using +commands in the console 2010-06-06 14:31:16 +02:00
Choupom 747d972d38 fixed so we can run a map which is in a folder 2010-06-05 10:44:50 +02:00
xalduin a563c2f322 Issue #82 time and date in screenshot filename 2010-06-03 22:32:42 +02:00
SushiTee 0115161463 mergend stuff 2010-06-03 15:21:12 +02:00
oy 5988b9d388 - show connecting players with rcon status command
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
SushiTee c37335b115 shortened IsAuthed a bit 2010-06-02 21:33:19 +02:00
NoxNebula dd19074deb Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Magnus Auvinen b851bc8799 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-02 04:09:39 +08:00
Magnus Auvinen b12ae69fee fixed compile errors for osx 2010-06-02 04:00:05 +08:00
Magnus Auvinen 61fdee3367 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-01 21:59:04 +02:00
Magnus Auvinen f8d69b2fe6 fixed compile errors for osx 2010-06-01 21:55:08 +02:00
Tom Adams 30987c2040 removed alpha values from screenshots (#742) 2010-05-31 20:44:45 +00:00
Thomas 361380d630 *some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams 47b68170ad auto capture mouse on focus (#728) 2010-05-30 01:00:17 +00:00
Magnus Auvinen f41fa4baba cleaned up some code 2010-05-29 11:23:06 +00:00
Magnus Auvinen d0e0d5b043 cleaned up some comments 2010-05-29 11:21:39 +00:00
Magnus Auvinen 6ff27c56e8 fixed crash with related to player count 2010-05-29 11:12:52 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen e56feb597b added missing headers 2009-10-29 12:14:31 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 7b68ff4277 fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code 2009-06-15 14:01:36 +00:00
Magnus Auvinen 57b2c49d57 fixed so that the demo player doesn't crash when the map isn't found 2009-06-15 13:16:33 +00:00
Magnus Auvinen feade98dae fixed so server stops recording when changing map 2009-06-15 13:04:34 +00:00
Magnus Auvinen f817cb2319 fixed crashing of server side demos due to client_entergame() being processed 2009-06-15 12:40:12 +00:00
Magnus Auvinen c2f8d0e07a minor cleanup of out commented clode 2009-06-13 08:25:50 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 9254ca61f1 fixed utf8 support 2009-06-07 16:06:03 +00:00
Magnus Auvinen cdc5f26900 new font rendering system using freetype2. only compiles under linux for now 2009-06-07 14:36:54 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 9d3fd4a282 continued work on prediction and game timer 2009-01-24 14:32:12 +00:00
Alfred Eriksson 82f9be8ce0 added help messages for all commands. added syntax in the help msg 2009-01-24 14:10:26 +00:00
Magnus Auvinen 91e337c7ab added ping spike detection 2009-01-24 14:08:09 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 2ea3023410 fixed bug in text rendering 2009-01-24 12:29:36 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Magnus Auvinen 2fc86642ef moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading 2009-01-24 10:52:45 +00:00
Magnus Auvinen cfe5bd8547 reduced maximum masters from 16 to 4 to make the master server refresh cycle faster 2009-01-24 10:51:50 +00:00
Magnus Auvinen 6696359a28 fixed so that the client connect command works when passed as an argument 2009-01-24 10:46:38 +00:00
Magnus Auvinen bb73314651 removed old debug spam 2009-01-22 23:29:03 +00:00
Magnus Auvinen 6a1766f8ce fixed mouse buttons that I kinda fucked up 2009-01-21 23:12:56 +00:00
Magnus Auvinen 61ed16ec64 cleaned up mouse input a bit 2009-01-21 22:25:28 +00:00
Magnus Auvinen d3f5340a97 added support for mouse buttons 4-8 2009-01-21 21:52:51 +00:00
Magnus Auvinen 29ca9dfb3a stop recording on map load 2009-01-21 21:21:54 +00:00
Magnus Auvinen 0c9dfd81fd fixed vsync option 2009-01-21 20:55:07 +00:00
Alfred Eriksson 4c4d28fd25 added snd_buffer_size 2009-01-21 19:21:26 +00:00
Magnus Auvinen f0760ac0d3 improved crapnet so it changes between different ping configurations. improved the game timer 2009-01-21 19:12:09 +00:00
Magnus Auvinen 24899a13e8 improved the prediction timer to handle crappy connections better 2009-01-21 00:05:07 +00:00
Magnus Auvinen 30695c09a8 increased the number of snapshots the server will hold from 1 second to 3 2009-01-21 00:01:49 +00:00
Magnus Auvinen 013df7ca24 fixed bug that can cause a connection to spam packets 2009-01-18 21:49:03 +00:00
Joel de Vahl 2d8c4a61b6 ppc sound fix 2009-01-13 19:16:58 +00:00
Magnus Auvinen c491d1c537 fixed perma banning and that input timing shouldn't be vital packets 2009-01-13 18:24:42 +00:00
Alfred Eriksson 5141ddac4d refreshing the server info when loading 2009-01-12 14:03:19 +00:00
Magnus Auvinen 5fc2d8fcf8 removed some debug spam in the demo player 2009-01-11 15:22:17 +00:00
Magnus Auvinen d0bcf50ef5 fixed fsaa sampling and reduction of fsaa if gfx init fails 2009-01-11 12:13:18 +00:00
Joel de Vahl 2a7402dd6c use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 0f41c47996 fixed so the current server info doesn't update the server list causing problems 2009-01-11 09:26:14 +00:00
Magnus Auvinen 3729f4cbf3 fixed error that occurs when you try to free the invalid texture texture 2009-01-10 18:34:27 +00:00
Magnus Auvinen 39370635cc fixed a few debug messages that spammed a bit too much 2009-01-10 12:27:15 +00:00
Magnus Auvinen 6eefa58b52 fixed resending algorithm 2009-01-10 11:48:24 +00:00
Magnus Auvinen 599708824f removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late 2009-01-10 10:49:17 +00:00
Magnus Auvinen b42eb55794 finished the ban support 2009-01-10 10:27:25 +00:00
Magnus Auvinen 8ec0bdc509 improved the demo players scrubbing capabilities 2008-12-19 12:00:05 +00:00
Magnus Auvinen cc576906a3 improved the demo players scrubbing capabilities 2008-12-19 11:59:58 +00:00
Magnus Auvinen 530dace4c9 fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should 2008-12-19 11:23:31 +00:00
Magnus Auvinen a6c8eb642b added missing function in network header 2008-12-19 08:27:20 +00:00
Alfred Eriksson 557636dca3 reset error_string when starting demo playback 2008-12-08 18:12:54 +00:00
Magnus Auvinen 4004d13b48 applied patch from Richie Nyhus to convert CRLF to LF, as it should be 2008-11-29 06:39:22 +00:00
Alfred Eriksson e294ca61d9 added rcon_auth command to auth 2008-11-23 09:24:52 +00:00
Alfred Eriksson 2e63ef3299 stops recording when client switches state 2008-11-17 16:13:12 +00:00
Alfred Eriksson 4b053322f3 client can only start a recording when in the game 2008-11-17 16:08:24 +00:00
Alfred Eriksson 51314e4576 fixed window positioning for windows 2008-11-16 16:09:00 +00:00
Magnus Auvinen e27e2d8b2a fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
Alfred Eriksson 17fc1c2ba4 window resizing disabled by default 2008-11-16 10:29:32 +00:00
Magnus Auvinen 8acf5ed788 upgraded the master server code so it can handle more servers 2008-11-15 13:29:56 +00:00
Alfred Eriksson 1d3971f217 forgot some code 2008-11-11 17:24:39 +00:00
Alfred Eriksson 66bd7b81d9 fixed server side demo recording filename 2008-11-11 17:22:22 +00:00
Alfred Eriksson c54c9a1e5c gfx_get_video_modes now returns the right number of modes 2008-11-08 15:44:22 +00:00
Magnus Auvinen aee14baf8d fixed the favorite button in the server info 2008-11-08 12:58:39 +00:00
Magnus Auvinen 4fa7806009 fixed so that downloadedmaps directory is created 2008-11-08 10:25:53 +00:00
Magnus Auvinen d3d2fb2c0b fixed separate directory for downloaded maps 2008-11-08 08:54:54 +00:00
Magnus Auvinen d113cd901c added gfx init fallbacks that disables some troubling gfx options 2008-11-08 08:44:39 +00:00
Magnus Auvinen 19ec7319a5 added no_gfx option 2008-11-08 08:30:20 +00:00
Magnus Auvinen 6eb17ec50c corrected the zlib include 2008-11-08 08:28:24 +00:00
Dominik Geyer b6eb96b7ae fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550 2008-11-07 15:35:22 +00:00
Dominik Geyer 532b1e25d6 fixed editor input-focus bug; ticket #552 2008-11-05 19:04:18 +00:00
Alfred Eriksson bb6a0504dc editor now works correctly when console is toggled (focus problem) 2008-11-01 16:49:05 +00:00
Magnus Auvinen a19a4d5077 fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine 2008-10-28 06:32:56 +00:00
Magnus Auvinen 11aa9f95fc fixed recording on the client 2008-10-25 20:29:09 +00:00
Magnus Auvinen 0436e7fc22 cleaned up engine client graphics a bit 2008-10-25 12:19:54 +00:00
Magnus Auvinen 5665867ef3 fixed so that the client broadcasts to 8303-8310 for servers on LAN 2008-10-25 12:19:12 +00:00
Joel de Vahl 34d9c53716 OSX build fix 2008-10-23 17:10:41 +00:00
Magnus Auvinen bd5b2b9f85 removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
scosu 2e3b6f5c7a Some small fixes for changeset:1643 in no_sdl parts 2008-10-22 14:21:15 +00:00
Magnus Auvinen 58601cda36 fixed double clicking 2008-10-21 18:54:02 +00:00
Magnus Auvinen 66579c87a2 fixed gametype filtering 2008-10-21 18:50:23 +00:00
Magnus Auvinen b49e4da20b fixed editor saving, open and append. note that you can only save maps to your user directory 2008-10-21 18:40:46 +00:00
Magnus Auvinen 39210c2501 cleaned up ec_inp.c. fixed a couple of bugs with it 2008-10-21 18:35:50 +00:00
Magnus Auvinen 8d78151d0a fixed sound loading to use engine_openfile 2008-10-21 18:16:56 +00:00
Jack Coulter 2d065c3fdf Fixed mispelling in the error given when the server port isn't forwarded 2008-10-21 18:15:21 +00:00
Magnus Auvinen 9acb3e5e71 continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
Magnus Auvinen 142b5ad514 fixed mouse button remapping and added mouse wheel stuff 2008-10-21 17:37:11 +00:00
Magnus Auvinen b0836b7909 tried to improve mouse focusing 2008-10-21 16:50:10 +00:00
Johan Althoff 7a32d03b8a fixed sdl for windows 2008-10-21 16:19:02 +00:00
Joel de Vahl 8edfa80028 Use SDL on OSX 2008-10-21 15:59:32 +00:00
Magnus Auvinen 39b0b6cbf8 steps towards making SDL compile a bit more platform independent 2008-10-21 15:34:42 +00:00
Magnus Auvinen d08271f1dc fixed quit panic button and editor access button 2008-10-21 13:48:49 +00:00
Magnus Auvinen 555ee67ed0 added alternative mouse input functions. enabled key repeat 2008-10-21 13:47:06 +00:00
Magnus Auvinen 8eee526360 removed snaploss counter 2008-10-20 22:36:10 +00:00
Magnus Auvinen e4c0e6cb80 restored ec_inp.c again 2008-10-20 20:00:15 +00:00
Magnus Auvinen 9cbfe9c462 improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp 2008-10-20 19:59:33 +00:00
Magnus Auvinen d9e34b6cfc improved the snapshot handling to handle packet reorders and fixed a crash. 2008-10-20 19:59:03 +00:00
Magnus Auvinen 3c463bf05d reverted false checkin 2008-10-20 19:46:39 +00:00
Magnus Auvinen a457efcd54 removed q quit button 2008-10-20 19:45:07 +00:00
Magnus Auvinen 8404143afe added SDL support 2008-10-20 17:47:42 +00:00
Magnus Auvinen 164d9c637d improved network logging 2008-10-19 17:21:04 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 1a28f88e72 fixed formatting for downloaded maps 2008-10-19 07:27:43 +00:00
Magnus Auvinen 305e7fbff7 reenabled the crc checking of maps on the client 2008-10-18 10:44:36 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Dominik Geyer 70d7cb773c added ip to (dis)connect debug messages 2008-10-17 14:27:23 +00:00
Magnus Auvinen a6be56dbdc fixed crash bug when connecting/disconnecting 2008-10-16 18:17:35 +00:00
Dominik Geyer 977785b154 updated to glfw-1.6 and merged previous modifications 2008-10-16 17:09:34 +00:00
Magnus Auvinen 07fc7ec8f8 reworked the ringbuffer. should work like it should now. 2008-10-16 17:08:58 +00:00
Dominik Geyer cae288fa72 debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging 2008-10-15 13:10:41 +00:00
Magnus Auvinen 051ed0c892 fixed the map downloader so it uses vital packets 2008-10-14 14:05:03 +00:00
Magnus Auvinen 93aeae97c4 fixed compile error 2008-10-14 12:12:27 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen b39e58ce26 fixed ticket #486: Rcon doesn't work after map change 2008-10-08 18:24:27 +00:00
Magnus Auvinen 646635ec84 some pixel testing code (inactive) 2008-10-08 18:19:27 +00:00
Joel de Vahl b74c2b7931 Initial launcher (again) 2008-10-08 16:33:08 +00:00
Joel de Vahl c0fa3003d7 fixed background on ppc 2008-10-07 16:06:51 +00:00
Magnus Auvinen 3159f795c1 fixed even more jerkiness in the demo playback 2008-10-06 21:17:46 +00:00
Magnus Auvinen 316e6605be fixed demo playback jerkiness 2008-10-06 21:13:36 +00:00
Magnus Auvinen 12472ef7f4 major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
Joel de Vahl d1b55351cc Big endian fix. 2008-10-06 16:44:34 +00:00
Dominik Geyer faa96f6d3a show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
Magnus Auvinen cebda9790b some cleanups. splitted e_network.c into several files. continued on the ban support 2008-10-02 12:29:19 +00:00
Dominik Geyer eb983a6446 use same detection flow of data-dir on all platforms 2008-10-01 18:23:49 +00:00
Dominik Geyer 965f5d590d made datadir-override var static 2008-10-01 17:27:53 +00:00
Dominik Geyer 397b9a764b data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
Alfred Eriksson b48608dc2a #473 maps are filtered by quicksearch 2008-09-29 14:11:40 +00:00
Magnus Auvinen eac9658b73 added voting gui and a lot of other minor changes 2008-09-29 11:34:49 +00:00
Magnus Auvinen 6d44adb711 fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud. 2008-09-25 14:04:02 +00:00
Magnus Auvinen eb21e9d6bb cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs 2008-09-24 09:03:49 +00:00
Magnus Auvinen d9d37b945e some server restructure. added hook no attach sound 2008-09-23 18:08:19 +00:00
Magnus Auvinen b65a2c63aa upped max clients to 16 2008-09-23 13:14:04 +00:00
Magnus Auvinen 0e0972c538 fixed deterministic sort in the huffman tree generation 2008-09-23 10:20:07 +00:00
Magnus Auvinen f7be203d39 fixed so client_prevtick returns correct tick 2008-09-23 08:42:04 +00:00
Magnus Auvinen 33b50738e6 added dead reckoning to the characters 2008-09-23 07:43:41 +00:00
Magnus Auvinen 46b440d1f3 removed some comments 2008-09-21 19:06:44 +00:00
Magnus Auvinen 3b086d616a fixed threaded jobs 2008-09-07 21:13:24 +00:00
Alfred Eriksson 4c2632b7b6 merge from 0.4.3: version-notification on client 2008-09-04 18:45:41 +00:00
Magnus Auvinen 8d99a3d3c9 fixed so old request methods work aswell 2008-09-04 17:25:55 +00:00
Magnus Auvinen 171ca682d3 added saving of favorites 2008-09-03 21:02:30 +00:00
Magnus Auvinen 53da3f0d40 added favorites. no saving of them yet however 2008-09-03 20:03:01 +00:00
Alfred Eriksson b649ab6c16 merged teambalance-warning and mini-/maximize-stuff from 0.4.3 2008-09-01 18:17:01 +00:00
Magnus Auvinen 04eddacd65 setting of correct game type in game controller. fixed gametype filter in browser. various cleanups 2008-08-31 21:50:14 +00:00
Magnus Auvinen 62d9ff05d6 fixed connection less packets. they behave like the old version so version server and master servers still work 2008-08-31 19:29:09 +00:00
Magnus Auvinen 0a48454a55 removed the GAMETYPE_ enum 2008-08-31 14:37:35 +00:00
Magnus Auvinen cd7a3519a7 added the loading screen again 2008-08-30 22:38:56 +00:00
Magnus Auvinen 374714f641 clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp 2008-08-30 21:16:58 +00:00
Magnus Auvinen ae364d4d29 scoreboard fixed 2008-08-27 19:50:33 +00:00
Magnus Auvinen 68c52dd5ef repaired the local console 2008-08-27 16:23:15 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Magnus Auvinen d711dd190c continued with clean up 2008-08-17 08:52:24 +00:00
Magnus Auvinen 16912026db added cl_layershot. fixed some bugs in the network 2008-08-17 07:05:16 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 0fceb1cf1a added documentation 2008-08-05 21:37:33 +00:00
Magnus Auvinen a13b94f9e0 minor update 2008-07-08 09:07:21 +00:00
Magnus Auvinen 9d632dd826 major update. server clean up and much added documentation 2008-07-06 11:21:21 +00:00
Magnus Auvinen 3705064b10 renamed .h to .hpp in game because they are c++ headers 2008-06-12 12:09:34 +00:00
Magnus Auvinen f6c67c29cd large commit with loads of clean up. more is comming 2008-06-12 10:51:48 +00:00
Magnus Auvinen 0d3b988c1a major changes to the build script, requires new bam 2008-05-10 17:18:56 +00:00
Magnus Auvinen 6ecc2efaec more loads of changes for 0.5.0 2008-04-06 14:32:56 +00:00
Magnus Auvinen d15bef7ede loads of changes here and there. added flushing of packets when connection is started 2008-04-06 11:52:00 +00:00
Magnus Auvinen 34c3a1c142 new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT 2008-04-05 14:50:43 +00:00
Magnus Auvinen f713ad2028 added optional finish call 2008-04-05 13:04:43 +00:00
Magnus Auvinen 1de453aa2a removed some debug messages in the network 2008-04-05 11:48:43 +00:00
Magnus Auvinen 20280336dd moved setting of the window title 2008-04-05 11:22:21 +00:00
Magnus Auvinen c0f2ef7f91 fixed ping times in lan browser 2008-04-05 08:26:20 +00:00
Magnus Auvinen 605e7074ba added # comments to the console 2008-04-05 07:38:48 +00:00
Magnus Auvinen 75273485c4 fixed closing of map download when disconnecting 2008-03-30 19:38:08 +00:00
Magnus Auvinen a35f7cd4b4 fixed optional " in the console 2008-03-30 12:46:58 +00:00
Magnus Auvinen a16c624930 fixed realigning of text when chaning row 2008-03-30 10:27:17 +00:00
Magnus Auvinen e822830056 fixed some weapon switching issues 2008-03-29 18:40:18 +00:00
Magnus Auvinen 370cbbe79f server browser improvements. much improved quick search. sorted the player list. 2008-03-29 17:20:21 +00:00
Magnus Auvinen ae71bff086 some clean up and increased the size of a strings in the console 2008-03-29 14:34:40 +00:00
Magnus Auvinen 1f246d9dcb fixed protection so that the fonts doesn't get resampled 2008-03-29 11:55:42 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 8ff7c94ac2 fixed some memory leaks 2008-03-24 15:33:12 +00:00
Magnus Auvinen e20e488d3d made so that servers rechecks masters after 60 minutes to even out the balance 2008-03-23 14:02:12 +00:00
Magnus Auvinen eecd528e70 added support for a autoexec.cfg 2008-03-23 13:01:04 +00:00
Magnus Auvinen 119bb8a5f8 fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor 2008-03-23 12:51:14 +00:00
Magnus Auvinen f40300d1f2 added flushing after each line to stdout 2008-03-23 01:48:31 +00:00
Magnus Auvinen bc108df382 renamed everything. added the new license 2008-03-22 18:40:27 +00:00
Joel de Vahl ddca01abb6 OSX fixes 2008-03-22 15:09:49 +00:00
Magnus Auvinen ffa7735e0d added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10 2008-03-22 14:26:17 +00:00
Magnus Auvinen 7797a65167 changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works 2008-03-22 11:45:48 +00:00
Magnus Auvinen f3167f0cc2 fixed so that ; works like a separator in the console 2008-03-21 20:32:05 +00:00
Magnus Auvinen e7403a6df9 fixed so that sv_bindaddr works like it should 2008-03-21 19:10:04 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen faa13fe703 fixed input problems. made better input in console and chat 2008-03-21 16:45:26 +00:00
Magnus Auvinen 72e59b011a fixed error in the ring buffer 2008-03-20 23:14:23 +00:00
Magnus Auvinen 1292d4f06a fixed rcon command 2008-03-19 23:17:41 +00:00
Magnus Auvinen 46560cdb50 added exec command and added circular execution checking 2008-03-18 21:10:03 +00:00
Magnus Auvinen 9425cbef57 fixed auto rename if two players sets the same name 2008-03-18 20:31:13 +00:00
Magnus Auvinen 3fb0a02954 fixed chat rendering 2008-03-18 01:49:47 +00:00
Magnus Auvinen 944cd68add loads of small fixes everywhere 2008-03-18 01:30:47 +00:00
Joel de Vahl 88f2341627 PA fixes for OSX 2008-03-17 19:43:08 +00:00
Magnus Auvinen 412958bae3 fixed åäö in chat 2008-03-17 01:22:25 +00:00
Magnus Auvinen 1c5103e891 fixed the chatting 2008-03-16 22:48:02 +00:00
Johan Althoff 727c9a3a32 fixed win32 compile error 2008-03-16 18:49:45 +00:00
Magnus Auvinen 38811b6951 fixed config variable bug 2008-03-15 13:27:24 +00:00
Magnus Auvinen 41b8f4f165 redone the console parsing to be more userfriendly 2008-03-14 23:39:52 +00:00
Magnus Auvinen 0883fc3dfd cleaned up some console stuff 2008-03-11 08:48:48 +00:00
Magnus Auvinen 1d98b33ec2 added motd 2008-03-11 05:29:51 +00:00
Magnus Auvinen 5400809a9d fixed compile error on windows 2008-03-10 10:56:48 +00:00
Magnus Auvinen 89eea17ead added option to log to file 2008-03-10 00:48:45 +00:00
Magnus Auvinen 23ffe1ff65 updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices. 2008-03-05 19:38:47 +00:00
Magnus Auvinen c36819b18d fixed fading of text borders correctly 2008-03-01 20:06:21 +00:00
Magnus Auvinen 08c4c8e0b7 redone the input system so you can know do keybindings with say etc 2008-03-01 20:03:04 +00:00
Magnus Auvinen 0747c2dff9 fixed remote console. some gui tweaks aswell. 2008-03-01 14:36:36 +00:00
Magnus Auvinen 4739966e14 larger restructure to improve security 2008-02-24 16:03:58 +00:00
Magnus Auvinen 1ea859c431 security audit: fixed so the packer functions checks for errors 2008-02-11 22:25:10 +00:00
Magnus Auvinen 79dfdb3cd7 security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
Jakob Fries 57b2da779f Converted spaces to tabs *curses* 2008-02-11 21:44:36 +00:00
Jakob Fries 5840e987b1 Added forgotten case in lexer. 2008-02-11 21:41:31 +00:00
Jakob Fries 5d02a7f4fa Proper support for negatives. Properlized silly error message 2008-02-11 21:40:48 +00:00
Magnus Auvinen 2185df9254 shadow on the console. respect sv_sendheartbeats 2008-02-11 08:24:59 +00:00
Magnus Auvinen 548a919ea3 merged 0.3.4 changes to trunk 2008-02-10 21:54:52 +00:00
Johan Althoff 2f969d9d6f fixed compile on win32 2008-02-10 19:03:10 +00:00
Magnus Auvinen fb336cddbb added simple map downloading \o/ 2008-02-10 16:50:59 +00:00
Magnus Auvinen 294cbe18c1 done some more latency work. added the extra message for projectiles to reduce latency 2008-02-10 15:32:30 +00:00
Magnus Auvinen acffe66ebe flashified the console 2008-02-10 01:48:39 +00:00
Magnus Auvinen e1acdb8f10 increased texture limit from 128 to 4k 2008-02-05 19:13:59 +00:00
Magnus Auvinen dd1e7adc00 fixed sound positioning bug, tweaked laser effect, fixed memory dumping 2008-02-04 07:36:54 +00:00
Jakob Fries d76661b3be console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player. 2008-02-04 00:13:34 +00:00
Magnus Auvinen be33e56abc fixed so that the newest element is returned with ringbuf_next aswell 2008-02-03 23:57:03 +00:00
Magnus Auvinen e138d5c76a changed name from rb_* to ringbuf_* 2008-02-03 23:55:37 +00:00
Magnus Auvinen 62be4982d6 fixed errors in the ring buffer 2008-02-03 23:52:28 +00:00
Magnus Auvinen 0985de75ec added ring buffer 2008-02-03 22:42:03 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen 1fe3202f0b cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
Jakob Fries e2de77ea14 should compile on windows now 2008-02-02 11:08:31 +00:00
Jakob Fries aaf75f5239 removed wrongful dependency 2008-02-01 21:14:58 +00:00
Jakob Fries ba560c861e animated console, added log messages for team changes and ctf flag events 2008-01-30 13:15:58 +00:00
Magnus Auvinen 5d1cb86943 disabled alpha and stencil 2008-01-29 21:41:27 +00:00
Magnus Auvinen 7bc733dc10 large update. cleaned up some code. added new effects for almost everything 2008-01-29 21:39:41 +00:00
Magnus Auvinen 0dab7db963 fixed so that the lexer handles negative ints 2008-01-20 23:01:56 +00:00
Magnus Auvinen 438dfeb0ca fixed bug when switching fast from internet and lan tabs 2008-01-20 15:19:33 +00:00
Magnus Auvinen f63bcc8673 fixed small errors in memheap 2008-01-20 09:53:15 +00:00
Magnus Auvinen b5a6dacfa3 fixed naming of images 2008-01-19 13:02:22 +00:00
Magnus Auvinen dd21ae1bc7 large commit. documented a bit. editor updates. general cleanup of everything 2008-01-19 10:57:25 +00:00
Jakob Fries 7b73f15052 Console is now accessable in-game and has more commands: connect, disconnect, quit. 2008-01-18 15:55:03 +00:00
Magnus Auvinen 57c4765993 editor update and other stuff 2008-01-17 23:09:49 +00:00
Jakob Fries 253a5639ae Console should now lex and parse strings correctly (including escaping). 2008-01-17 23:04:53 +00:00
Magnus Auvinen 037569c4e5 compile fixes 2008-01-16 22:15:56 +00:00
Jakob Fries 75c8b2e9a5 Added first version of the console. 2008-01-16 22:14:06 +00:00
Magnus Auvinen e26b898b74 various fixes. continued on the editor 2008-01-13 16:30:30 +00:00
Magnus Auvinen 06671c4494 fixed various issues 2008-01-13 13:42:59 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 99f0a47d6b first round of code cleanup 2008-01-12 15:07:57 +00:00
Magnus Auvinen 47a0525ab8 merged editor over to trunk 2008-01-12 12:27:55 +00:00
Magnus Auvinen 1c1677f023 merged 0.3.3 changes over to trunk 2008-01-12 12:08:26 +00:00
Jakob Fries 24e17b41a8 Minimized font's gfx memory footprint. 2008-01-11 16:48:34 +00:00
Magnus Auvinen 5050c0ca4f compile fixes 2007-12-25 11:56:11 +00:00
Jakob Fries cd6d5e6237 new fonts added, lots more magic font code added, server bug fixed 2007-12-25 03:25:13 +00:00
Jakob Fries 23d50255d2 fixed font stuffs 2007-12-24 13:11:52 +00:00
Jakob Fries a02611511c more font stuffs 2007-12-24 13:09:34 +00:00
Jakob Fries 1ddfbba366 add new font stuff 2007-12-22 02:55:19 +00:00
Magnus Auvinen e06dd7d5d7 fixed crash when joining a server when connected to one already 2007-12-20 00:26:50 +00:00
Joel de Vahl 8de75caffc reverted glfw fix 2007-12-19 21:42:39 +00:00
Joel de Vahl 5669c11a0b start teewars by default on osx, no launcher yet 2007-12-19 21:32:58 +00:00
Magnus Auvinen 47dc63e1dd fixed error with the prediction events 2007-12-19 20:19:51 +00:00
Magnus Auvinen 34698e13e9 added version to server browser. fixed so that you can join a server even if you have 2007-12-19 19:56:38 +00:00
Joel de Vahl 525dc0a71c fixed endian swap for server browser 2007-12-19 19:39:08 +00:00
Magnus Auvinen 8254bf2336 fixed sv_status command 2007-12-18 23:37:22 +00:00
Magnus Auvinen ffa923bbeb fixed various small bugs. fixed fair spawning system 2007-12-18 23:21:57 +00:00
Magnus Auvinen 3c0615b835 added tournament mode 2007-12-18 22:07:57 +00:00
Johan Althoff 2848006ee2 fixed server browser sorting on win32. bizar implementation of qsort on win32. 2007-12-18 21:26:15 +00:00
Magnus Auvinen 0c078f11b7 fixed smooooooth scrolling in the server browser 2007-12-18 21:06:56 +00:00
Magnus Auvinen f3a60b6df9 changed how the input snapping works. fixed a bug in the projectile rendering when using 25 snapping rate 2007-12-18 20:12:25 +00:00
Magnus Auvinen 02902e9cae tweaked the prediction values a bit 2007-12-17 22:20:43 +00:00
Magnus Auvinen c2b650a217 cleaned up abit. halfed the default snapping rate. fixed different snapping rates, init, full and recover to help the bandwidth. 2007-12-17 22:14:00 +00:00
Magnus Auvinen a6aec9e0cd added the ability to kick players 2007-12-17 00:27:41 +00:00
Magnus Auvinen e8b68bcd33 fixed the bug with binding the mouse wheel 2007-12-17 00:16:04 +00:00
Magnus Auvinen c3320e9d07 fixed reverse sorting 2007-12-16 23:09:36 +00:00
Magnus Auvinen b03d26b886 fixed so that the score is reported correctly 2007-12-16 20:16:27 +00:00
Magnus Auvinen 1ce97bddc5 removed the snapshot writing 2007-12-16 19:12:54 +00:00
Magnus Auvinen e961871d48 optimizing delta creation 2007-12-16 19:10:18 +00:00
Magnus Auvinen a04f53b7d5 added even more debugging info 2007-12-16 16:15:29 +00:00
Magnus Auvinen ca3ce81daf added even more debugging info 2007-12-16 16:14:05 +00:00
Magnus Auvinen 66ef2cd08f added performance timers 2007-12-16 15:33:44 +00:00
Magnus Auvinen 7b6ed7861a fixed some debug messages 2007-12-16 14:50:09 +00:00
Magnus Auvinen 24a4b50616 added more checks 2007-12-16 14:00:22 +00:00
Magnus Auvinen c4915c5bd9 added airjump sound. added the option to choose sound device 2007-12-15 14:30:22 +00:00
Magnus Auvinen e790313040 fixed some network problems 2007-12-15 13:53:10 +00:00
Magnus Auvinen 8a8bc8d06f fixed resizable window 2007-12-15 13:11:46 +00:00
Magnus Auvinen df073d5d3d changed stuff in e_system.h back 2007-12-15 12:56:56 +00:00
Magnus Auvinen aa69a54528 fixed config loading. some compile warnings 2007-12-15 12:49:54 +00:00
Magnus Auvinen a2566b3ebd cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
Magnus Auvinen 8f39b81ab0 fixed the server to report the alternative port correctly 2007-12-13 20:09:07 +00:00
Magnus Auvinen f7ea0b2ba8 loads of minor stuff 2007-12-12 19:52:57 +00:00
Magnus Auvinen 182c77721e cleaned up the console variables 2007-12-11 23:10:07 +00:00
Magnus Auvinen 7cf32e6f97 fixed scoreboard stuff 2007-12-11 23:00:48 +00:00
Magnus Auvinen e9560899a3 fixed panning problem 2007-12-11 22:03:17 +00:00
Magnus Auvinen 63e834c353 added connection problems sign 2007-12-11 21:55:52 +00:00
Jakob Fries c896ce54ea foundation for widescreen support... still needs to fix ingame gui 2007-12-10 23:28:37 +00:00
Magnus Auvinen dfdb614ef5 fixed game timer issue 2007-12-10 21:05:57 +00:00
Magnus Auvinen cb994a68e9 added ui debugging tools 2007-12-10 19:36:45 +00:00
Magnus Auvinen 014dcf97c0 crash fixes and added options 2007-12-10 19:13:00 +00:00
Magnus Auvinen fbfd169581 crash fix that occurs when compressed snapshot spans several packets. crash fix caused but ids running out when chaning maps often 2007-12-10 18:21:22 +00:00
Magnus Auvinen 02e3439913 fixed so that you can bind mouse buttons 2007-12-09 15:52:22 +00:00
Magnus Auvinen fd1435a10d fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects 2007-12-09 15:46:44 +00:00
Joel de Vahl d029e67223 Doubleclick to join server. Correct name on disconnect. 2007-12-09 15:43:18 +00:00
Magnus Auvinen 8aa0456a29 added mouse sens option 2007-12-09 14:15:57 +00:00
Magnus Auvinen 6336124097 generall update with alot off small stuff 2007-12-09 13:36:54 +00:00
Magnus Auvinen f2d0fb0fb3 minor updates, added sv_map_reload variable 2007-12-09 13:16:18 +00:00
Joel de Vahl 8a12d252b5 No prediction or updates if we are offline. For real. 2007-12-09 10:49:47 +00:00
Joel de Vahl fce6a2c10d No prediction or updates if we are offline. 2007-12-09 10:44:35 +00:00
Magnus Auvinen 0d088625d6 fixed password entry 2007-12-03 20:35:41 +00:00
Magnus Auvinen 00f5817db0 fixed map crc checking 2007-12-03 18:47:29 +00:00
Magnus Auvinen e96ad33a34 fixed the editor 2007-12-02 17:55:45 +00:00
Magnus Auvinen 59f0a07555 fixed so that the server reports gametype, progression and password protection correctly 2007-11-27 19:51:48 +00:00
Magnus Auvinen 8fa8485a3a fixed CTF sounds. fixed close teewars bug 2007-11-27 19:32:35 +00:00
Magnus Auvinen 263001dcec fixed spectator and dead physics 2007-11-26 20:19:59 +00:00
Magnus Auvinen 73789b0b0a fixed so that the server reports player names correctly 2007-11-26 19:25:55 +00:00
Magnus Auvinen a0e5181e42 added license info 2007-11-25 19:42:40 +00:00
Magnus Auvinen d66a2a46ef fixed menu switching problems and some compile errors 2007-11-18 22:20:35 +00:00
Johan Althoff b44a3edfe9 fixed so it compiles under windows. 2007-11-18 22:06:41 +00:00
Magnus Auvinen dda8f6b33e fixed skin selector and some other mindor stuff 2007-11-18 12:03:59 +00:00
Magnus Auvinen 7efefe2716 many smaller changes. changed how projectiles are handled. fixed joining bug 2007-11-11 21:02:36 +00:00
Magnus Auvinen 5702b3bfd0 fixed the saving of the filter options 2007-11-08 20:35:05 +00:00
Magnus Auvinen f46efb288f more fixes to the server reporting 2007-11-08 19:59:19 +00:00
Magnus Auvinen 6475366e59 fixed lan browser. fixed major bug in the caused the server not to report correctly 2007-11-08 19:54:18 +00:00
Magnus Auvinen 6b6b79d7ae minor direct connection bug fixed 2007-11-08 09:20:55 +00:00
Magnus Auvinen 711aa0db76 update, gui stuff, some engine stuff 2007-11-08 09:11:32 +00:00
Magnus Auvinen b6a629cf80 new gui commit 2007-11-04 21:36:03 +00:00
Magnus Auvinen daf89a01ff added skins, tweaked prediction like hell 2007-11-04 00:19:41 +00:00
Jakob Fries 5ae7db0c54 more new gui 2007-10-29 18:40:04 +00:00
Magnus Auvinen dab34697e7 added nameplates 2007-10-28 19:28:09 +00:00
Magnus Auvinen 3bae4dd0e1 fixed with the prediction timer abit, mucho better now 2007-10-28 19:07:48 +00:00
Magnus Auvinen 5f8c4522fd fixed errors in input and prediction handling 2007-10-28 16:48:52 +00:00
Magnus Auvinen a3ce2eb90c major update. splitted the player information into two diffrent network items 2007-10-28 11:30:25 +00:00
Joel de Vahl f6216e9a3a Fixed win32 compile. 2007-10-09 09:04:57 +00:00
Magnus Auvinen b3f5ce5482 added some comments 2007-10-08 20:36:37 +00:00
Magnus Auvinen 4bd0274a2e new mixer. sample rate conversion 2007-10-08 20:34:11 +00:00
Magnus Auvinen df434e3163 fixed more responsive input handling 2007-10-07 23:43:14 +00:00
Jakob Fries 76484b9c2f nice gui 2007-10-07 20:05:55 +00:00
Magnus Auvinen 9e00e58e78 added fsaa and refresh rate options. tweaked scope a bit 2007-10-07 19:37:51 +00:00
Magnus Auvinen 982db98fae added sniperscope.. press F to test 2007-10-07 15:32:54 +00:00
Magnus Auvinen ee105f1cfd added password protected servers 2007-10-06 17:19:43 +00:00
Magnus Auvinen f9162202b0 fixed some C errors 2007-10-06 17:01:06 +00:00
Magnus Auvinen b73dcec397 added mousewheel support. added next/prev weapon support 2007-10-04 22:37:35 +00:00
Magnus Auvinen 10812e621a added teamchat 2007-10-04 22:00:10 +00:00
Joel de Vahl 855f16c18b win32 fixes for the lock 2007-10-04 09:49:38 +00:00
Magnus Auvinen a67738e980 general fixes. fixed scoreboard 2007-10-03 21:32:02 +00:00
Joel de Vahl 21df126c88 sound fixes and initial lock implementation 2007-10-02 16:19:25 +00:00
Joel de Vahl 4bf60da04b random win32 fixes 2007-10-02 14:14:58 +00:00
Magnus Auvinen 60e0dc07d8 added filter by string 2007-09-30 11:55:42 +00:00
Magnus Auvinen db999a2502 fixed more with the server browser. added filtering 2007-09-30 11:48:06 +00:00
Magnus Auvinen 19aaea9bfd fixed sorting for the server browsing. added mass server script that starts alot of servers 2007-09-29 13:16:00 +00:00
Magnus Auvinen fa05b5e2de begun the work for the new server browse backend 2007-09-27 23:55:59 +00:00
Magnus Auvinen 31861cf222 removed nasty timeout message 2007-09-25 22:44:41 +00:00
Magnus Auvinen dbf425f1aa updated ctf a bit 2007-09-25 21:53:14 +00:00
Magnus Auvinen a554203943 fixed so the game doesn't crash when the soundsystem cound't init 2007-09-25 20:38:33 +00:00
Joel de Vahl aca6dd808b new mixer and ppc fixes 2007-09-25 19:48:52 +00:00
Magnus Auvinen 06c341be51 dynamic map change 2007-09-23 22:54:31 +00:00
Magnus Auvinen e55ba53ba7 fixed remote console 2007-09-23 21:00:57 +00:00
Magnus Auvinen ebbe51718e loads of changes. better prediction. line drawing. some nice graphs :) 2007-09-23 18:27:04 +00:00
Magnus Auvinen 632debf46a updated the client prediction. a bit smoother now 2007-09-09 21:47:25 +00:00
Magnus Auvinen 3f4587ede8 a lot of changes. client side prediction added 2007-09-09 18:21:14 +00:00
Magnus Auvinen c919da6640 made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written. 2007-08-30 07:15:26 +00:00
Magnus Auvinen 89ccbd4f7b compressed map support. begun to fix things for ctf 2007-08-25 08:48:24 +00:00
Magnus Auvinen ab37902543 added snapshot crc handling 2007-08-22 21:21:20 +00:00
Magnus Auvinen 0320d20a47 fixed network hash versioning 2007-08-22 21:13:33 +00:00
Magnus Auvinen 01fa2a14a2 minor bug fixes 2007-08-22 18:40:31 +00:00
Magnus Auvinen 8b3c16e615 major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell 2007-08-22 07:52:33 +00:00
Jakob Fries abf0729015 no more wv loaded spam 2007-08-15 12:26:56 +00:00
Jakob Fries 4650ff09ad dynamic camera option, screenshot button, emoticon button 2007-08-15 10:25:09 +00:00
Jakob Fries a49f78b66b improved emoticon selector 2007-08-15 10:18:01 +00:00
Magnus Auvinen acd2b1beb8 merge error, snapshot got applied twice 2007-08-14 22:16:40 +00:00
Magnus Auvinen 2cde04ddce merged over all stuff from 0.2 to trunk 2007-08-14 18:37:16 +00:00
Jakob Fries 77b0c51bbf now with ingame settings 2007-08-10 12:43:27 +00:00
Jakob Fries 20ede63088 windows now gets correct newlines in config 2007-08-10 11:22:47 +00:00
Jakob Fries 3d0c6b7f98 generic line wrapping 2007-08-10 11:03:16 +00:00
Jakob Fries bf3efbc586 sounds are now WavPack instead of Wav 2007-08-09 14:55:11 +00:00
Jakob Fries 204a66b610 dissapearing sounds and effects are no longer dissapearing 2007-08-08 23:30:55 +00:00
Johan Althoff 0c7e1fc6ab fixed window focusing stuff, much better now. 2007-08-07 18:28:51 +00:00
Johan Althoff f38f0f49d5 fixed so that the client doesn't spam screenshots 2007-08-07 18:07:34 +00:00
Johan Althoff 85ca9f7123 added support to auto select bitdepth when windowed 2007-08-07 18:03:36 +00:00
Joel de Vahl 53b25fdab4 fixed endian problams in server list 2007-08-06 17:52:17 +00:00
Joel de Vahl ffcdc63ded stupid missed return 2007-08-05 23:05:38 +00:00
Joel de Vahl 313781b365 scroll wheel for weapon switch 2007-08-05 23:00:32 +00:00
Magnus Auvinen 0130688715 updated versions to development 2007-08-05 16:57:10 +00:00
Jakob Fries b9d98efc0b ~ resolved at config save 2007-08-05 15:58:26 +00:00
Jakob Fries e4829981b1 2007-08-05 15:56:32 +00:00
Jakob Fries 6ec3e70bab config is now stored in ~/teewars on macs 2007-08-05 15:23:23 +00:00
Magnus Auvinen 640b2bd953 made so that you can bind the server to a specific address 2007-08-05 14:19:13 +00:00
Magnus Auvinen 4e9bc6ecfc fixed error message on server when trying to start without a proper map 2007-08-05 11:25:29 +00:00
Magnus Auvinen 421300ffb8 many small changes everywhere 2007-08-05 08:59:38 +00:00
Magnus Auvinen 3cc63d611c increased from 8 to 32 channels 2007-08-04 22:59:32 +00:00
Magnus Auvinen 43ceec0f9c removed some debug keys 2007-08-04 22:02:38 +00:00
Magnus Auvinen 9c26231221 fixed so connections errors are propagated out to the gui 2007-08-04 21:32:52 +00:00
Magnus Auvinen 1eadf9942a fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds 2007-08-04 18:23:26 +00:00
Magnus Auvinen c2b65c73de added screenshot button to F10 2007-08-04 09:20:59 +00:00
Magnus Auvinen 3c1d46c048 made everything as const on the client so its more clear that you shouldn't change the snapshots 2007-07-31 06:23:24 +00:00
Magnus Auvinen 3014707fe5 fixed problem with server and client getting out of sync 2007-07-30 22:57:35 +00:00
Magnus Auvinen f826bc6cac larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map 2007-07-30 19:46:31 +00:00
Magnus Auvinen 3cbaf193c7 fixed so that vital packets acctually works 2007-07-29 22:46:26 +00:00
Magnus Auvinen 8233a44b60 an update :D 2007-07-29 22:09:15 +00:00
Magnus Auvinen 7699e4b400 removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game. 2007-07-29 15:55:04 +00:00
Magnus Auvinen b1f65c46ed oops, we shouldn't always downsample the textures :D 2007-07-29 15:39:49 +00:00
Magnus Auvinen dc612d4fe4 fixed better downsampling 2007-07-29 15:38:20 +00:00
Magnus Auvinen f8d037ee48 added options for crappy gfxcards 2007-07-29 15:21:25 +00:00
Magnus Auvinen e6c4db94d8 fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers 2007-07-29 13:21:33 +00:00
Jakob Fries e6d5379a72 editbox is now easier to edit 2007-07-28 17:44:12 +00:00
Magnus Auvinen 2cd3f5b023 fixed so that you can press esc when connecting 2007-07-28 17:06:47 +00:00
Magnus Auvinen 501558f881 increased vb size. added support for settings config variables from the chat line 2007-07-27 00:03:28 +00:00
Magnus Auvinen c043fbe7e7 fixed server config variables. fixed better naming of maps 2007-07-26 20:07:45 +00:00
Magnus Auvinen 78151cf423 fixed that the server will crash if a client is dropped due to timeout 2007-07-26 19:53:49 +00:00
Magnus Auvinen ddfcd38ef4 fixed so the server reports number of players correctly 2007-07-26 19:26:36 +00:00
Magnus Auvinen 1d34666164 fixed latency stuff, some gfx stuff 2007-07-26 19:09:31 +00:00
Magnus Auvinen 1aecc644de fixed errors in the network code 2007-07-25 07:24:57 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Joel de Vahl cdc1655b33 Fixed sound bug and made things compile. 2007-07-24 08:49:03 +00:00
Magnus Auvinen 40eaf9431b fixed some serverbrosers related stuff 2007-07-23 21:21:30 +00:00
Joel de Vahl ab192f794e Fixed sound stopping. 2007-07-23 17:30:29 +00:00
Jakob Fries 100ade6463 firewall message fixed 2007-07-23 13:17:26 +00:00
Joel de Vahl d98c2fb34e Zer sound is wööörking 2007-07-23 08:02:52 +00:00
Jakob Fries f7b2accd52 2007-07-22 13:42:28 +00:00
Jakob Fries 158f97d663 2007-07-22 13:19:18 +00:00
Magnus Auvinen 4a2f1d3beb small updates 2007-07-22 12:27:49 +00:00
Magnus Auvinen 2231cd8c39 various small changes 2007-07-22 12:01:20 +00:00
Olle Rosenquist 26dd1c20ce Updated stuff 2007-07-22 11:53:15 +00:00
Joel de Vahl 2165a728c2 Discarded work on mipmaps. 2007-07-22 11:46:25 +00:00
Magnus Auvinen 3b1871499c laggometer, smaller gfx fixes 2007-07-22 09:15:34 +00:00
Magnus Auvinen 9ef96af054 fixed alot of masterserver fixes 2007-07-21 21:28:56 +00:00
Magnus Auvinen 0c786f6002 fixed nasty error in the network 2007-07-21 19:02:47 +00:00
Joel de Vahl 4378e3e4e8 use extension for vbo:s 2007-07-21 18:54:07 +00:00
Magnus Auvinen 44794521c9 fixed non-inited variables 2007-07-21 18:13:20 +00:00
Magnus Auvinen 9e4aea97bd lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
Joel de Vahl 978b4bf7d7 Master volume affect playing sounds. 2007-07-21 17:44:24 +00:00
Jakob Fries d3986a36a7 2007-07-21 17:43:00 +00:00
Joel de Vahl 2899ef7ec5 Some better sounds. 2007-07-21 17:35:28 +00:00
Joel de Vahl bbbd2fc140 Keep a global volume reduce at 0.75 2007-07-21 17:09:22 +00:00
Joel de Vahl b5551dc685 Volume control backend. 2007-07-21 17:03:27 +00:00
Joel de Vahl f66acdfee2 Working lerp stop. 2007-07-21 16:58:40 +00:00
Joel de Vahl 18ec4d476c Rewritten mixer. 2007-07-21 16:45:06 +00:00
Jakob Fries d40868e913 2007-07-21 16:33:01 +00:00
Jakob Fries a622421cf3 2007-07-21 15:48:35 +00:00
Jakob Fries bb4ea1b87d gui 2007-07-21 12:57:36 +00:00
Magnus Auvinen 52c8d980a2 fixed bugs in the ui code 2007-07-20 22:19:40 +00:00
Magnus Auvinen dd5afa751d clean up 2007-07-15 23:51:51 +00:00
Magnus Auvinen f2611cad8b fixed so that the editor works again 2007-07-15 13:25:10 +00:00
Magnus Auvinen 8a4cd7627e added score and time limit. cleaned up the code aswell abit 2007-07-15 10:47:50 +00:00
Magnus Auvinen 94fe893150 kill messages and other fixes and features 2007-07-14 22:35:00 +00:00
Magnus Auvinen 14e612249c bug in the network that prevents clients to join again 2007-07-14 22:33:02 +00:00
Magnus Auvinen adc9b9d9c0 cleanup and bugfixing in the netcode 2007-07-14 21:37:53 +00:00
Magnus Auvinen fef680ba11 fixed duplicated connects problem 2007-07-14 16:25:46 +00:00
Joel de Vahl f2e8de56c8 Swaps for big endian systems. 2007-07-14 15:57:40 +00:00
Magnus Auvinen 568b9f1f4a added chat, better damage indicators 2007-07-14 13:09:42 +00:00
Johan Althoff 519e644a62 fixed various warnings on windows 2007-07-13 21:22:45 +00:00
Magnus Auvinen 125d04e51f large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
Jakob Fries a66c87d62e 2007-06-10 20:30:39 +00:00
Jakob Fries 9f27ce0e62 kerning editor updated 2007-06-10 20:00:58 +00:00
Jakob Fries 060a0c3820 2007-06-10 17:42:53 +00:00
Jakob Fries eab608a575 2007-06-10 17:42:27 +00:00
Jakob Fries 03422bc3c5 kerning editor 2007-06-10 17:25:08 +00:00
Jakob Fries 7ad13ccb12 new input thingies 2007-06-10 15:19:04 +00:00
Jakob Fries 2497456684 config no longer uses stl 2007-06-03 16:22:21 +00:00
Jakob Fries f18df70e53 2007-06-01 12:24:13 +00:00
Jakob Fries 03201a3a6f 2007-06-01 12:18:43 +00:00
Jakob Fries 2c158f77b7 2007-06-01 12:15:38 +00:00
Jakob Fries c31246a665 config stuff 2007-06-01 12:04:36 +00:00
Jakob Fries 187134010d config stuff 2007-06-01 12:02:27 +00:00
Jakob Fries 4e5fa4db0b 2007-06-01 11:17:10 +00:00
Jakob Fries 8a66e11280 2007-06-01 11:12:48 +00:00
Jakob Fries 9da845061a gui things 2007-06-01 11:08:33 +00:00
Jakob Fries 821e6bbe53 gui things 2007-06-01 02:21:46 +00:00
Jakob Fries f8b459b63b gui changes 2007-05-28 13:49:44 +00:00
Tomas Landin 3088c7d418 Fixed line-endings from <CR> to <LF> (wouldn't build at all otherwise) 2007-05-27 18:31:20 +00:00
Jakob Fries 741d700907 new gui things 2007-05-27 18:14:24 +00:00
Magnus Auvinen fab828695c removed alot of warnings 2007-05-27 10:54:33 +00:00
Magnus Auvinen ccc90e5d23 updated pnglite 2007-05-27 10:42:59 +00:00
Magnus Auvinen bdcc0b09dd major update. added png support. fixed abit with the network 2007-05-27 00:47:07 +00:00
Magnus Auvinen 82023866ab large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00