gui changes

This commit is contained in:
Jakob Fries 2007-05-28 13:49:44 +00:00
parent eb919aa425
commit f8b459b63b
2 changed files with 283 additions and 170 deletions

View file

@ -80,7 +80,7 @@ void ui_do_label(float x, float y, char *text)
{
gfx_blend_normal();
gfx_texture_set(current_font->font_texture);
gfx_pretty_text(x, y, 18.f, text);
gfx_pretty_text(x, y, 36.f, text);
}
int ui_do_button(void *id, const char *text, int checked, float x, float y, float w, float h, draw_button_callback draw_func, void *extra)

View file

@ -1,5 +1,7 @@
#include <stdio.h>
#include <math.h>
#include <string.h>
#include <baselib/system.h>
#include <baselib/keys.h>
#include <baselib/mouse.h>
@ -30,37 +32,86 @@ enum gui_tileset_enum
enum gui_parts_enum
{
invalid_part = 0,
button_big_begin,
button_big_mid,
button_big_end,
slider_big_arrow_left,
slider_big_horiz_begin,
slider_big_horiz_mid,
slider_big_horiz_end,
slider_big_arrow_up,
slider_big_vert_begin,
slider_big_handle_horiz,
slider_small_handle_horiz,
slider_small_handle_vert,
slider_big_handle_vert,
slider_huge_handle_vert,
radio_unchecked,
radio_checked,
slider_small_vert_end,
slider_small_vert_mid,
slider_small_vert_begin,
slider_small_horiz_end,
slider_small_arrow_right,
slider_small_arrow_up,
slider_small_arrow_down,
slider_small_arrow_left,
slider_small_horiz_mid,
slider_small_horiz_begin,
slider_huge_handle_horiz,
slider_big_vert_mid,
slider_big_vert_end,
slider_big_arrow_down,
slider_big_arrow_right,
button_big_topleft,
button_big_topmid,
button_big_topright,
button_big_midleft,
button_big_midmid,
button_big_midright,
button_big_btmleft,
button_big_btmmid,
button_big_btmright,
slider_big_horiz_begin,
slider_big_horiz_mid,
slider_big_horiz_end,
slider_small_horiz_begin,
slider_small_horiz_mid,
slider_small_horiz_end,
slider_small_vert_begin,
radio_unchecked,
radio_checked,
slider_small_vert_mid,
slider_small_vert_end,
slider_big_vert_begin,
slider_big_handle_vert,
slider_big_handle_horiz,
slider_small_handle_horiz,
slider_big_arrow_left,
slider_big_arrow_up,
slider_big_arrow_right,
slider_big_arrow_down,
slider_small_arrow_left,
slider_small_arrow_up,
slider_small_arrow_right,
slider_small_arrow_down,
slider_small_handle_vert,
slider_big_vert_mid,
slider_big_vert_end,
screen_thick_topleft,
screen_thick_topmid,
screen_thick_topright,
screen_thick_midleft,
screen_thick_midmid,
screen_thick_midright,
screen_thick_btmleft,
screen_thick_btmmid,
screen_thick_btmright,
screen_transparent_topleft,
screen_transparent_topmid,
screen_transparent_topright,
screen_transparent_midleft,
screen_transparent_midmid,
screen_transparent_midright,
screen_transparent_btmleft,
screen_transparent_btmmid,
screen_transparent_btmright,
screen_info_topleft,
screen_info_topmid,
screen_info_topright,
screen_info_midleft,
screen_info_midmid,
screen_info_midright,
screen_info_btmleft,
screen_info_btmmid,
screen_info_btmright,
screen_textbox_topleft,
screen_textbox_topmid,
screen_textbox_topright,
screen_textbox_midleft,
screen_textbox_midmid,
screen_textbox_midright,
screen_textbox_btmleft,
screen_textbox_btmmid,
screen_textbox_btmright,
screen_list_topleft,
screen_list_topmid,
screen_list_topright,
screen_list_midleft,
screen_list_midmid,
screen_list_midright,
screen_list_btmleft,
screen_list_btmmid,
screen_list_btmright
};
struct gui_part
@ -73,48 +124,124 @@ struct gui_part
gui_part parts[] =
{
{ 0, 0, 0, 0 }, // invalid_part
{ 0, 0, 16, 48 }, // button_big_begin
{ 16, 0, 16, 48 }, // button_big_mid
{ 32, 0, 16, 48 }, // button_big_end
{ 0, 64, 16, 16 }, // slider_big_arrow_left
{ 0, 48, 16, 16 }, // slider_big_horiz_begin
{ 16, 48, 16, 16 }, // slider_big_horiz_mid
{ 32, 48, 16, 16 }, // slider_big_horiz_end
{ 16, 64, 16, 16 }, // slider_big_arrow_up
{ 48, 48, 16, 16 }, // slider_big_vert_begin
{ 64, 48, 16, 32 }, // slider_big_handle_horiz
{ 80, 48, 16, 16 }, // slider_small_handle_horiz
{ 96, 48, 16, 16 }, // slider_small_handle_vert
{ 80, 64, 32, 16 }, // slider_big_handle_vert
{ 64, 80, 48, 32 }, // slider_huge_handle_vert
{ 64, 112, 32, 32 }, // radio_unchecked
{ 96, 112, 32, 32 }, // radio_checked
{ 48, 128, 16, 16 }, // slider_small_vert_end
{ 48, 112, 16, 16 }, // slider_small_vert_mid
{ 48, 96, 16, 16 }, // slider_small_vert_begin
{ 32, 96, 16, 16 }, // slider_small_horiz_end
{ 32, 112, 16, 16 }, // slider_small_arrow_right
{ 16, 112, 16, 16 }, // slider_small_arrow_up
{ 16, 128, 16, 16 }, // slider_small_arrow_down
{ 0, 112, 16, 16 }, // slider_small_arrow_left
{ 17, 96, 16, 16 }, // slider_small_horiz_mid
{ 0, 96, 16, 16 }, // slider_small_horiz_begin
{ 112, 64, 32, 48 }, // slider_huge_handle_horiz
{ 48, 64, 16, 16 }, // slider_big_vert_mid
{ 48, 80, 16, 16 }, // slider_big_vert_end
{ 16, 80, 16, 16 }, // slider_big_arrow_down
{ 32, 64, 16, 16 } // slider_big_arrow_right
{ 0, 0, 16, 16 }, // button_big_topleft
{ 16, 0, 16, 16 }, // button_big_topmid
{ 32, 0, 16, 16 }, // button_big_topright
{ 0, 16, 16, 16 }, // button_big_midleft
{ 16, 16, 16, 16 }, // button_big_midmid
{ 32, 16, 16, 16 }, // button_big_midright
{ 0, 32, 16, 16 }, // button_big_btmleft
{ 16, 32, 16, 16 }, // button_big_btmmid
{ 32, 32, 16, 16 }, // button_big_btmright
{ 0, 48, 16, 16 }, // slider_big_horiz_begin
{ 16, 48, 16, 16 }, // slider_big_horiz_mid
{ 32, 48, 16, 16 }, // slider_big_horiz_end
{ 0, 96, 16, 16 }, // slider_small_horiz_begin
{ 16, 96, 16, 16 }, // slider_small_horiz_mid
{ 32, 96, 16, 16 }, // slider_small_horiz_end
{ 48, 96, 16, 16 }, // slider_small_vert_begin
{ 64, 112, 32, 32 }, // radio_unchecked
{ 96, 112, 32, 32 }, // radio_checked
{ 48, 112, 16, 16 }, // slider_small_vert_mid
{ 48, 128, 16, 16 }, // slider_small_vert_end
{ 48, 48, 16, 16 }, // slider_big_vert_begin
{ 64, 48, 16, 32 }, // slider_big_handle_vert
{ 80, 64, 32, 16 }, // slider_big_handle_horiz
{ 80, 48, 16, 16 }, // slider_small_handle_horiz
{ 0, 64, 16, 16 }, // slider_big_arrow_left
{ 16, 64, 16, 16 }, // slider_big_arrow_up
{ 32, 64, 16, 16 }, // slider_big_arrow_right
{ 16, 80, 16, 16 }, // slider_big_arrow_down
{ 0, 112, 16, 16 }, // slider_small_arrow_left
{ 16, 112, 16, 16 }, // slider_small_arrow_up
{ 32, 112, 16, 16 }, // slider_small_arrow_right
{ 16, 128, 16, 16 }, // slider_small_arrow_down
{ 96, 48, 16, 16 }, // slider_small_handle_vert
{ 48, 64, 16, 16 }, // slider_big_vert_mid
{ 48, 80, 16, 16 }, // slider_big_vert_end
{ 0, 384, 16, 16 }, // screen_thick_topleft
{ 16, 384, 16, 16 }, // screen_thick_topmid
{ 32, 384, 16, 16 }, // screen_thick_topright
{ 0, 400, 16, 16 }, // screen_thick_midleft
{ 16, 400, 16, 16 }, // screen_thick_midmid
{ 32, 400, 16, 16 }, // screen_thick_midright
{ 0, 416, 16, 16 }, // screen_thick_btmleft
{ 16, 416, 16, 16 }, // screen_thick_btmmid
{ 32, 416, 16, 16 }, // screen_thick_btmright
{ 48, 384, 16, 16 }, // screen_transparent_topleft
{ 64, 384, 16, 16 }, // screen_transparent_topmid
{ 80, 384, 16, 16 }, // screen_transparent_topright
{ 48, 400, 16, 16 }, // screen_transparent_midleft
{ 64, 400, 16, 16 }, // screen_transparent_midmid
{ 80, 400, 16, 16 }, // screen_transparent_midright
{ 48, 416, 16, 16 }, // screen_transparent_btmleft
{ 64, 416, 16, 16 }, // screen_transparent_btmmid
{ 80, 416, 16, 16 }, // screen_transparent_btmright
{ 96, 384, 16, 16 }, // screen_info_topleft
{ 112, 384, 16, 16 }, // screen_info_topmid
{ 128, 384, 16, 16 }, // screen_info_topright
{ 96, 400, 16, 16 }, // screen_info_midleft
{ 112, 400, 16, 16 }, // screen_info_midmid
{ 128, 400, 16, 16 }, // screen_info_midright
{ 96, 416, 16, 16 }, // screen_info_btmleft
{ 112, 416, 16, 16 }, // screen_info_btmmid
{ 128, 416, 16, 16 }, // screen_info_btmright
{ 144, 384, 16, 16 }, // screen_textbox_topleft
{ 160, 384, 16, 16 }, // screen_textbox_topmid
{ 176, 384, 16, 16 }, // screen_textbox_topright
{ 144, 400, 16, 16 }, // screen_textbox_midleft
{ 160, 400, 16, 16 }, // screen_textbox_midmid
{ 176, 400, 16, 16 }, // screen_textbox_midright
{ 144, 416, 16, 16 }, // screen_textbox_btmleft
{ 160, 416, 16, 16 }, // screen_textbox_btmmid
{ 176, 416, 16, 16 }, // screen_textbox_btmright
{ 192, 384, 16, 16 }, // screen_list_topleft
{ 208, 384, 16, 16 }, // screen_list_topmid
{ 224, 384, 16, 16 }, // screen_list_topright
{ 192, 400, 16, 16 }, // screen_list_midleft
{ 208, 400, 16, 16 }, // screen_list_midmid
{ 224, 400, 16, 16 }, // screen_list_midright
{ 192, 416, 16, 16 }, // screen_list_btmleft
{ 208, 416, 16, 16 }, // screen_list_btmmid
{ 224, 416, 16, 16 } // screen_list_btmright
};
#define GUI_COMPOSITE_BOX(name) { name ## _topleft, name ## _topmid, name ## _topright, name ## _midleft, name ## _midmid, name ## _midright, name ## _btmleft, name ## _btmmid, name ## _btmright }
enum gui_composite_box_enum
{
button_big_box,
screen_thick_box,
screen_transparent_box,
screen_info_box,
screen_textbox_box,
screen_list_box,
};
struct gui_composite_box
{
gui_parts_enum part_topleft, part_topmid, part_topright;
gui_parts_enum part_midleft, part_midmid, part_midright;
gui_parts_enum part_btmleft, part_btmmid, part_btmright;
};
gui_composite_box boxes[] =
{
GUI_COMPOSITE_BOX(button_big),
GUI_COMPOSITE_BOX(screen_thick),
GUI_COMPOSITE_BOX(screen_transparent),
GUI_COMPOSITE_BOX(screen_info),
GUI_COMPOSITE_BOX(screen_textbox),
GUI_COMPOSITE_BOX(screen_list),
};
int gui_tileset_texture;
void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y, float w, float h)
void draw_part(gui_part part, gui_tileset_enum tileset, float x, float y, float w, float h)
{
const float tex_w = 512.0, tex_h = 512.0;
const gui_part p = parts[part];
const float start_x = p.x/tex_w, start_y = p.y/tex_h, f_w = p.w/tex_w, f_h = p.h/tex_h;
const float start_x = part.x/tex_w, start_y = part.y/tex_h, f_w = part.w/tex_w, f_h = part.h/tex_h;
float ts_x, ts_y;
@ -143,7 +270,12 @@ void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y,
ts_y+start_y+f_h); // endy
gfx_quads_drawTL(x,y,w,h);
gfx_quads_end();
}
void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y, float w, float h)
{
draw_part(parts[part], tileset, x, y, w, h);
}
void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y)
@ -151,6 +283,39 @@ void draw_part(gui_parts_enum part, gui_tileset_enum tileset, float x, float y)
draw_part(part, tileset, x, y, parts[part].w, parts[part].h);
}
void draw_box(gui_composite_box_enum box, gui_tileset_enum tileset, float x, float y, float w, float h)
{
gui_composite_box b = boxes[box];
gui_part topleft_p = parts[b.part_topleft];
gui_part topmid_p = parts[b.part_topmid];
gui_part topright_p = parts[b.part_topright];
gui_part midleft_p = parts[b.part_midleft];
gui_part btmleft_p = parts[b.part_btmleft];
float scale = h / (topleft_p.h + midleft_p.h + btmleft_p.h);
scale = 1.0;
float topleft_w = scale * topleft_p.w;
float topright_w = scale * topright_p.w;
float topmid_w = w - topright_w - topleft_w;
float topleft_h = scale * topleft_p.h;
float btmleft_h = scale * btmleft_p.h;
float midleft_h = h - topleft_h - btmleft_h;
draw_part(b.part_topleft, tileset, x, y);
draw_part(b.part_topmid, tileset, x + topleft_w, y, topmid_w, topleft_h);
draw_part(b.part_topright, tileset, x + topleft_w + topmid_w, y);
draw_part(b.part_midleft, tileset, x, y + topleft_h, topright_w, midleft_h);
draw_part(b.part_midmid, tileset, x + topleft_w, y + topleft_h, topmid_w, midleft_h);
draw_part(b.part_midright, tileset, x + topleft_w + topmid_w, y + topleft_h, topright_w, midleft_h);
draw_part(b.part_btmleft, tileset, x, y + topleft_h + midleft_h);
draw_part(b.part_btmmid, tileset, x + topleft_w, y + topleft_h + midleft_h, topmid_w, btmleft_h);
draw_part(b.part_btmright, tileset, x + topleft_w + topmid_w, y + topleft_h + midleft_h);
}
struct pretty_font
{
char m_CharStartTable[256];
@ -188,24 +353,8 @@ int not_empty_item_texture;
int empty_item_texture;
int active_item_texture;
int selected_item_texture;
int join_button_texture;
int join_button_hot_texture;
int join_button_active_texture;
int join_button_grey_texture;
int quit_button_texture;
int quit_button_hot_texture;
int quit_button_active_texture;
int up_button_texture;
int up_button_active_texture;
int down_button_texture;
int down_button_active_texture;
int teewars_banner_texture;
int scroll_indicator_texture;
int connect_localhost_texture;
int refresh_button_texture;
int refresh_button_hot_texture;
int refresh_button_active_texture;
int input_box_texture;
int music_menu;
int music_menu_id = -1;
@ -218,13 +367,8 @@ struct button_textures
};
button_textures connect_localhost_button = { &connect_localhost_texture, &connect_localhost_texture, &connect_localhost_texture };
button_textures join_button = { &join_button_texture, &join_button_hot_texture, &join_button_active_texture };
button_textures quit_button = { &quit_button_texture, &quit_button_hot_texture, &quit_button_active_texture };
button_textures scroll_up_button = { &up_button_texture, &up_button_texture, &up_button_active_texture };
button_textures scroll_down_button = { &down_button_texture, &down_button_texture, &down_button_active_texture };
button_textures list_item_button = { &not_empty_item_texture, &active_item_texture, &active_item_texture };
button_textures selected_item_button = { &selected_item_texture, &selected_item_texture, &selected_item_texture };
button_textures refresh_button = { &refresh_button_texture, &refresh_button_hot_texture, &refresh_button_active_texture };
void draw_menu_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra)
{
@ -247,7 +391,7 @@ void draw_menu_button(void *id, const char *text, int checked, float x, float y,
gfx_quads_end();
gfx_texture_set(current_font->font_texture);
gfx_pretty_text(x + 4, y - 3.5f, 18.f, text);
gfx_pretty_text(x + 8.f, y - 7.f, 36.f, text);
}
void draw_image_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra)
@ -271,6 +415,7 @@ void draw_single_part_button(void *id, const char *text, int checked, float x, f
void draw_teewars_button(void *id, const char *text, int checked, float x, float y, float w, float h, void *extra)
{
float text_width = gfx_pretty_text_width(46.f, text);
gui_tileset_enum tileset;
if (ui_active_item() == id && ui_hot_item() == id)
@ -280,25 +425,14 @@ void draw_teewars_button(void *id, const char *text, int checked, float x, float
else
tileset = tileset_regular;
gui_part begin_p = parts[button_big_begin];
gui_part mid_p = parts[button_big_mid];
gui_part end_p = parts[button_big_end];
if ((int)(int *)extra == 1)
tileset = tileset_inactive;
float scale = h / begin_p.h;
float begin_w = scale * begin_p.w;
float end_w = scale * end_p.w;
float mid_w = w - begin_w - end_w;
float text_width = gfx_pretty_text_width(23.f, text);
draw_part(button_big_begin, tileset, x, y, begin_w, h);
draw_part(button_big_mid, tileset, x + begin_w, y, mid_w, h);
draw_part(button_big_end, tileset, x + begin_w + mid_w, y, end_w, h);
draw_box(button_big_box, tileset, x, y, w, h);
gfx_texture_set(current_font->font_texture);
gfx_pretty_text(x + w/2 - text_width/2 , y, 23.f, text);
gfx_pretty_text(x + w/2 - text_width/2 , y, 46.f, text);
}
struct server_info
@ -318,7 +452,6 @@ struct server_list
int scroll_index;
int selected_index;
};
#include <string.h>
int ui_do_edit_box(void *id, float x, float y, float w, float h, char *str, int str_size)
{
@ -356,12 +489,14 @@ int ui_do_edit_box(void *id, float x, float y, float w, float h, char *str, int
r = 1;
}
ui_do_label(x + 4, y - 3.5f, str);
draw_box(screen_textbox_box, tileset_regular, x, y, w, h);
ui_do_label(x + 8.f, y - 7.f, str);
if (ui_active_item() == id)
{
float w = gfx_pretty_text_width(18.0f, str);
ui_do_label(x + 4 + w, y - 3.5f, "_");
float w = gfx_pretty_text_width(36.0f, str);
ui_do_label(x + 8.f + w, y - 7.f, "_");
}
return r;
@ -371,19 +506,22 @@ int do_scroll_bar(void *id, float x, float y, float height, int steps, int last_
{
int r = last_index;
if (ui_do_button(&up_button_texture, "", 0, x + 4, y, 8, 8, draw_single_part_button, (void *)slider_big_arrow_up))
static int up_button;
static int down_button;
if (ui_do_button(&up_button, "", 0, x + 8, y, 16, 16, draw_single_part_button, (void *)slider_big_arrow_up))
{
if (r > 0)
--r;
}
else if (ui_do_button(&down_button_texture, "", 0, x + 4, y + height - 8, 8, 8, draw_single_part_button, (void *)slider_big_arrow_down))
else if (ui_do_button(&down_button, "", 0, x + 8, y + height - 16, 16, 16, draw_single_part_button, (void *)slider_big_arrow_down))
{
if (r < steps)
++r;
}
else if (steps > 0) // only if there's actually stuff to scroll through
{
int inside = ui_mouse_inside(x, y + 8, 8, height - 16);
int inside = ui_mouse_inside(x, y + 16, 16, height - 32);
if (inside && (!ui_active_item() || ui_active_item() == id))
ui_set_hot_item(id);
@ -391,8 +529,8 @@ int do_scroll_bar(void *id, float x, float y, float height, int steps, int last_
{
if (ui_mouse_button(0))
{
float pos = ui_mouse_y() - y - 8;
float perc = pos / (height - 16);
float pos = ui_mouse_y() - y - 16;
float perc = pos / (height - 32);
r = (int)((steps + 1) * perc);
if (r < 0)
@ -409,21 +547,21 @@ int do_scroll_bar(void *id, float x, float y, float height, int steps, int last_
ui_set_hot_item(id);
}
draw_part(slider_big_vert_begin, tileset_regular, x + 4, y + 8, 8, 8);
draw_part(slider_big_vert_mid, tileset_regular, x + 4, y + 8 + 8, 8, height - 16 - 16);
draw_part(slider_big_vert_end, tileset_regular, x + 4, y + 8 + 8 + height - 16 - 16, 8, 8);
draw_part(slider_big_vert_begin, tileset_regular, x + 8, y + 16, 16, 16);
draw_part(slider_big_vert_mid, tileset_regular, x + 8, y + 32, 16, height - 32 - 32);
draw_part(slider_big_vert_end, tileset_regular, x + 8, y + height - 32, 16, 16);
draw_part(slider_big_handle_vert, tileset_regular, x, y + 8 + r * ((height - 32) / steps), 16, 8);
draw_part(slider_big_handle_horiz, tileset_regular, x, y + 16 + r * ((height - 64) / steps), 32, 16);
return r;
}
int do_server_list(server_list *list, float x, float y, int visible_items)
{
const float spacing = 1.5f;
const float item_height = 14;
const float item_width = 364;
const float real_width = item_width + 10;
const float spacing = 3.f;
const float item_height = 28;
const float item_width = 728;
const float real_width = item_width + 20;
const float real_height = item_height * visible_items + spacing * (visible_items - 1);
int r = -1;
@ -447,8 +585,8 @@ int do_server_list(server_list *list, float x, float y, int visible_items)
sprintf(temp, "%i/%i", item->players, item->max_players);
gfx_texture_set(current_font->font_texture);
gfx_pretty_text(x + 300, y + i * item_height + i * spacing - 3.5f, 18.f, temp);
gfx_pretty_text(x + 180, y + i * item_height + i * spacing - 3.5f, 18.f, item->map);
gfx_pretty_text(x + 600, y + i * item_height + i * spacing - 7.f, 36.f, temp);
gfx_pretty_text(x + 360, y + i * item_height + i * spacing - 7.f, 36.f, item->map);
if (clicked)
{
@ -458,13 +596,11 @@ int do_server_list(server_list *list, float x, float y, int visible_items)
}
}
list->scroll_index = do_scroll_bar(&list->scroll_index, x + real_width - 8, y, real_height, list->active_count - visible_items, list->scroll_index);
list->scroll_index = do_scroll_bar(&list->scroll_index, x + real_width - 16, y, real_height, list->active_count - visible_items, list->scroll_index);
return r;
}
#include <cstring>
char *read_int(char *buffer, int *value)
{
*value = buffer[0] << 24;
@ -591,7 +727,7 @@ static int menu_render(netaddr4 *server_address, char *str, int max_len)
gfx_clear(89/255.f,122/255.f,0.0);
// GUI coordsys
gfx_mapscreen(0,0,400.0f,300.0f);
gfx_mapscreen(0,0,800.0f,600.0f);
static server_list list;
static bool inited = false;
@ -611,11 +747,11 @@ static int menu_render(netaddr4 *server_address, char *str, int max_len)
static int64 start = time_get();
float t = double(time_get() - start) / double(time_freq());
draw_scrolling_background(background_texture, 400, 300, t * 0.01);
draw_scrolling_background(background_texture, 800, 600, t * 0.01);
ui_do_image(teewars_banner_texture, 70, 10, 256, 64);
ui_do_image(teewars_banner_texture, 140, 20, 512, 128);
do_server_list(&list, 10, 80, 8);
do_server_list(&list, 20, 160, 8);
/*
if (ui_do_button(&connect_localhost_button, "", 0, 15, 250, 64, 24, draw_menu_button, &connect_localhost_button))
@ -624,16 +760,18 @@ static int menu_render(netaddr4 *server_address, char *str, int max_len)
return 1;
}*/
if (ui_do_button(&refresh_button, "Refresh", 0, 220, 210, 85, 24, draw_teewars_button))
static int refresh_button, join_button, quit_button;
if (ui_do_button(&refresh_button, "Refresh", 0, 440, 420, 170, 48, draw_teewars_button))
{
refresh_list(&list);
}
if (list.selected_index == -1)
{
ui_do_button(&join_button, "Join", 0, 310, 210, 64, 24, draw_teewars_button);
ui_do_button(&join_button, "Join", 0, 620, 420, 128, 48, draw_teewars_button, (void *)1);
}
else if (ui_do_button(&join_button, "Join", 0, 310, 210, 64, 24, draw_teewars_button))
else if (ui_do_button(&join_button, "Join", 0, 620, 420, 128, 48, draw_teewars_button))
{
*server_address = list.infos[list.selected_index].address;
@ -642,16 +780,16 @@ static int menu_render(netaddr4 *server_address, char *str, int max_len)
return 1;
}
const float name_x = 10, name_y = 215;
const float name_x = 20, name_y = 430;
ui_do_label(name_x + 4, name_y - 3.5f, "Name:");
ui_do_image(input_box_texture, name_x + 50 - 5, name_y - 5, 150 + 10, 14 + 10);
ui_do_edit_box(str, name_x + 50, name_y, 150, 14, str, max_len);
ui_do_label(name_x + 8.f, name_y - 7.f, "Name:");
//ui_do_image(input_box_texture, name_x + 50 - 5, name_y - 5, 150 + 10, 14 + 10);
ui_do_edit_box(str, name_x + 100, name_y, 300, 28, str, max_len);
if (ui_do_button(&quit_button, "Quit", 0, 310, 245, 64, 25, draw_teewars_button))
if (ui_do_button(&quit_button, "Quit", 0, 620, 490, 128, 48, draw_teewars_button))
return -1;
ui_do_label(10.0f, 300.0f-20.0f, "Version: " TEEWARS_VERSION);
ui_do_label(20.0f, 600.0f-40.0f, "Version: " TEEWARS_VERSION);
return 0;
}
@ -668,36 +806,11 @@ void modmenu_init()
active_item_texture = gfx_load_texture("data/gui/game_list_item_active.png");
selected_item_texture = gfx_load_texture("data/gui/game_list_item_selected.png");
join_button_texture = gfx_load_texture("data/gui/join_button.png");
join_button_hot_texture = gfx_load_texture("data/gui/join_button_hot.png");
join_button_active_texture = gfx_load_texture("data/gui/join_button_active.png");
join_button_grey_texture = gfx_load_texture("data/gui/join_button_greyed.png");
gui_tileset_texture = gfx_load_texture("data/gui/gui_widgets.png");
// button_not_hilighted_texture = gfx_load_texture("data/gui/game_list_join_button.png");
// button_hilighted_texture = gfx_load_texture("data/gui/button_hilighted.png");
// button_active_texture = gfx_load_texture("data/gui/button_active.png");
quit_button_texture = gfx_load_texture("data/gui/quit_button.png");
quit_button_hot_texture = gfx_load_texture("data/gui/quit_button_hot.png");
quit_button_active_texture = gfx_load_texture("data/gui/quit_button_active.png");
up_button_texture = gfx_load_texture("data/gui/scroll_arrow_up.png");
up_button_active_texture = gfx_load_texture("data/gui/scroll_arrow_up_active.png");
down_button_texture = gfx_load_texture("data/gui/scroll_arrow_down.png");
down_button_active_texture = gfx_load_texture("data/gui/scroll_arrow_down_active.png");
teewars_banner_texture = gfx_load_texture("data/gui_logo.png");
scroll_indicator_texture = gfx_load_texture("data/gui/scroll_drag.png");
connect_localhost_texture = gfx_load_texture("data/gui/game_list_connect_localhost.png");
refresh_button_texture = gfx_load_texture("data/gui/refresh_button.png");
refresh_button_hot_texture = gfx_load_texture("data/gui/refresh_button_hot.png");
refresh_button_active_texture = gfx_load_texture("data/gui/refresh_button_active.png");
input_box_texture = gfx_load_texture("data/gui/input_box.png");
music_menu = snd_load_wav("data/audio/Music_Menu.wav");
}
@ -731,8 +844,8 @@ int modmenu_render(void *ptr, char *str, int max_len)
if(mouse_y > gfx_screenheight()) mouse_y = gfx_screenheight();
// update the ui
mx = (mouse_x/(float)gfx_screenwidth())*400.0f;
my = (mouse_y/(float)gfx_screenheight())*300.0f;
mx = (mouse_x/(float)gfx_screenwidth())*800.0f;
my = (mouse_y/(float)gfx_screenheight())*600.0f;
mwx = mx*3.0f; // adjust to zoom and offset
mwy = mx*3.0f; // adjust to zoom and offset
@ -751,12 +864,12 @@ int modmenu_render(void *ptr, char *str, int max_len)
gfx_quads_begin();
gfx_quads_setcolor(0,0,0,1);
gfx_quads_draw_freeform(mx,my,mx,my,
mx+7,my,
mx,my+7);
mx+14,my,
mx,my+14);
gfx_quads_setcolor(1,1,1,1);
gfx_quads_draw_freeform(mx+1,my+1,mx+1,my+1,
mx+5,my+1,
mx+1,my+5);
mx+10,my+1,
mx+1,my+10);
gfx_quads_end();
if (r)