oy
62fe7cd5b2
link selected item in the demo list to the first entry (if available) on startup and browse
2010-09-05 14:28:08 +02:00
Choupom
8f3e98208e
fixed demo browser ( #61 )
2010-09-05 14:13:42 +02:00
Choupom
25be8b1be3
fixed so clicking 3 times doesn't generate 2 double-clicks
2010-09-05 13:50:10 +02:00
GreYFoXGTi
f9f780ff28
Fixed lags and crashes on kp0 in-game. Closes #149
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Closes #86
Added dbg_layers which is 0 by default to prevent Debug files output when when ingame and pressing kp0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-05 05:29:27 +02:00
Fujnky
4123f28bba
Improved demo player another bit.
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* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
btd
5a916948b0
This is better
2010-09-01 14:22:15 +04:00
btd
fb2149115c
Fix EvalTick in CDoor
2010-09-01 13:50:42 +04:00
btd
4eadf3029b
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
2010-09-01 12:52:59 +04:00
GreYFoXGTi
bba6e8c827
When grabbing a tile it copies it's data to the editor
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 20:07:00 +02:00
btd
2214a3cd0a
Now lights affects on all hitted characters as doors
2010-08-31 21:32:25 +04:00
btd
3264c57306
Fix crash with explosion. Gun hit closest character from every team
2010-08-31 21:14:33 +04:00
GreYFoXGTi
ab3f4b6a15
made return type bool
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi
4dcf0d8d3b
found an easier and better way :) with much much less processing
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tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
btd
7c6b80304c
Fix server crash when character collide with other projectTiles
2010-08-31 16:29:03 +04:00
btd
e396813e32
Add new method which find all characters on line. Fix bug of doors, need to test
2010-08-31 15:01:46 +04:00
GreYFoXGTi
3c0cfb73a4
the bug still exists idk why, stopping ddrace going to work -.-"
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi
e363e7170c
ooopps
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi
558b03c9e3
The calculation is accurate i still don't know why this happens
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi
bd90c006e2
The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi
15542a6c20
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
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also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
GreYFoXGTi
8901057944
Modified the config variables to have level
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 01:47:55 +02:00
btd
4544b91d2f
Teams collision a works fine... But i broke collision with tiles
2010-08-30 23:25:04 +04:00
btd
f46b7a58a9
Forgot again(
2010-08-30 19:08:16 +04:00
btd
6b9bbc2d0c
Forgot to save
2010-08-30 16:49:04 +04:00
btd
98a0a8f776
Fix projecttile and laser
2010-08-30 16:46:13 +04:00
btd
86cd59b907
Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'(
2010-08-30 16:13:43 +04:00
GreYFoXGTi
d4363d7ae3
Removed Moving objects check points from front layer to avoid confusion
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:57:29 +02:00
GreYFoXGTi
51586d0e05
Reworked and Added more stoppers
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added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi
c7b05e97a1
Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
btd
e611357dd5
I need to think how make it better
2010-08-29 16:28:21 +04:00
btd
b0d8bfca03
Merge
2010-08-29 14:44:15 +04:00
btd
06773a004c
Comments
2010-08-29 11:59:16 +04:00
GreYFoXGTi
517a22800d
fixed door count which caused crashes
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi
dd63ab26a9
Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi
22fc13c692
Fixed crazy shotgun bullets explosion collision when sv_hit = 0
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi
b895547979
Fixed sv_hit 0 affecting game weapons on character
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi
3497dd18d7
Made Plasma Exp+Freeze do explosions even when directly hitting a tee
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi
277ce3b77e
Made stop tiles stop you earlier and fixed bug with stoppers + draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
btd
faf743b02a
Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams
2010-08-29 01:05:02 +04:00
btd
366e175983
Logic and scores seems done. Next will be collision
2010-08-29 00:53:42 +04:00
GreYFoXGTi
8426442936
Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi
c6803b405f
Removed Old Door System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi
eab7ad207b
Added Check for map options tile
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi
11f480a79b
Changed the Loading String to Loading DDRace Client
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 19:59:24 +02:00
GreYFoXGTi
7f0fa6d6b1
Added Switch Layer and it Finally works like it should
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd
fa6a79b309
Continue teams
2010-08-28 17:47:52 +04:00
btd
f769741f8f
Merge
2010-08-28 16:14:36 +04:00
GreYFoXGTi
206f7376d4
Fixed small mistake that was already fixed in the lost commit
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd
397d8634c7
Fix
2010-08-27 18:37:14 +04:00
btd
b67de28a0c
Revert conversion float=> char*=>int
2010-08-27 18:28:01 +04:00
GreYFoXGTi
b0bf68c3d3
added chat command /time to show or hide time until next spawn
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added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi
fd7c0c39ac
Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi
b3736dded4
Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi
1c491666fa
Weapons are all automatic for Super
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi
029ea6ee9e
made a checkpoint accessible only once during a race
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi
c5a8160e4d
Updated Git Ignore and reset FreezeTick
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi
181d55f125
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-26 19:57:49 +02:00
GreYFoXGTi
883e0f2222
Trying to fix the crazy shotgun bullets -.-"
2010-08-26 19:55:22 +02:00
btd
510a47a158
Fix Server Best and no needed float -> char* -> int cast
2010-08-26 21:55:04 +04:00
btd
31d6ed6292
Sql Store
2010-08-26 17:27:36 +04:00
btd
909c583d96
End merge
2010-08-26 00:30:21 +04:00
GreYFoXGTi
51b16803d7
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-25 19:16:08 +02:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
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but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd
091a1125a3
Uncomment things in file_score. Add config variables
2010-08-25 18:33:21 +04:00
oy
41afca6db2
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-25 01:17:02 +02:00
oy
521a028f7c
added fixes for compiler errors and warnings by sworddragon
2010-08-25 00:08:28 +02:00
oy
3d23f959b4
fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6
2010-08-25 00:05:00 +02:00
oy
1cfa122521
fixed that scoreboard overlaps the chat. Closes #14
2010-08-24 23:48:27 +02:00
oy
57f54108b5
fixed a variable name
2010-08-24 23:47:10 +02:00
oy
8cb15be7c0
added fixes for compiler errors and warnings by sworddragon
2010-08-24 23:44:33 +02:00
oy
8cd7093c63
added localisation fixes and map editor tool tips by sworddragon
2010-08-24 23:44:25 +02:00
oy
c1611b7ce9
added localisation fixes by sworddragon
2010-08-24 23:44:16 +02:00
btd
e04f83b710
D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path?
2010-08-24 21:31:32 +04:00
GreYFoXGTi
03bb17e580
fixed ninja not being remembered after freeze
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi
f7aa9c4c2b
ReWorked the Freeze System
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi
f6f7699ef1
btd Fixed compiling
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi
5794680e3c
Revert "Added missing files"
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This reverts commit 572f705a12
.
2010-08-24 03:45:29 +02:00
GreYFoXGTi
572f705a12
Added missing files
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi
0325c59aa9
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-24 03:38:33 +02:00
GreYFoXGTi
ed575f9b0c
Fixed 2x and 1.5x boosters
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Removed Unused Vars
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi
8000f91ec7
Fixed The Crazy Shotguns and added dbg message if detected out of bounds
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi
51c6af1303
SvShotgunBulletSound
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also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd
6fabca9e10
Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep(
2010-08-23 23:37:27 +04:00
GreYFoXGTi
05f8edb880
Stop at top tiles now give jumps back
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi
8b67e70dfb
Fixed /pause not saving the time
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made sv_pauseable on by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi
76c6bc7e2f
Added option to make super hook endless
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removed RACE_PAUSE
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi
3cb59795a6
Added Protection against cheating to usage of /pause
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fixed /pause ammo when freezed
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:46:39 +02:00
GreYFoXGTi
66750a3220
Weapon pickup Sound Spam Disabled
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/Pause Fixed but disabled pause with ninja
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
GreYFoXGTi
03af9d75bc
Added The sad Emotion to EMOTEPAIN
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 22:30:17 +02:00
GreYFoXGTi
e82d0b34f2
oops
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:36:44 +02:00
GreYFoXGTi
2c0529657f
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-22 21:33:02 +02:00
GreYFoXGTi
c4d60e93ba
NOt needed as you can bind your own emote now
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
btd
0e1c80e0d4
Merge
2010-08-22 17:36:41 +04:00
btd
844f3116fe
D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly
2010-08-22 17:17:57 +04:00
GreYFoXGTi
f2a94d37ea
Fixed Ninja When lost in strike to freeze
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 15:12:30 +02:00
GreYFoXGTi
045daea3f9
Changed mood name
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Emotion eye reaction
and spawn proximity check to < 3
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 14:32:52 +02:00
btd
7b05afa76d
Begin
2010-08-22 14:17:07 +04:00
GreYFoXGTi
0f9c791ce3
Pointed out the new method of /pause
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 08:24:29 +02:00
GreYFoXGTi
e3dffbb741
Making the Mod Cooler ( Pimp My Mod ) xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi
4a0d787399
Further More Cleanup
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:38:58 +02:00
GreYFoXGTi
f6c59a118c
Fix mapitems.h
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:21:45 +02:00
GreYFoXGTi
dc7d3f8275
Removed Tiles that wouldn't work correctly
2010-08-22 01:15:20 +02:00
GreYFoXGTi
2cdd2d4421
Added some tiles
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tried to make the others work but i get stuck!
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 00:57:42 +02:00
GreYFoXGTi
5c880c88a4
All tiles should work in the Front Layer as in Game layer
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:48:47 +02:00
GreYFoXGTi
91198ee376
i really need to sleep xD
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:14:57 +02:00
GreYFoXGTi
6167c1a9a4
Revert "Updated GetTile for FrontLayer"
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This reverts commit 19e379afdf
.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:50:28 +02:00
GreYFoXGTi
341746441e
why do i always forget to press crtl+s
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:26:39 +02:00
GreYFoXGTi
0c93fe13fe
forgot dragger::drag
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:24:35 +02:00
GreYFoXGTi
dce24aa01d
need Sleep T.T
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:46:54 +02:00
GreYFoXGTi
4d0716f12c
When i stop forgetting to hit save before i commit there will be world peace
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:34:33 +02:00
GreYFoXGTi
3580547297
Fixed NoWall Draggers
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi
19e379afdf
Updated GetTile for FrontLayer
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Added dbg_msg check
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
btd
444a35fe2c
Revert last fix
2010-08-21 14:21:51 +04:00
btd
42f48a3b17
Add Checks. Koule XII loaded
2010-08-21 10:40:03 +04:00
GreYFoXGTi
5a2af8f3ff
re worked timer commands fixes issue #11
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
GreYFoXGTi
e7721811dd
Added Fluxid's HookThrough
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
GreYFoXGTi
57712d885f
dbg_msg for entity debug
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi
6bb5fcf316
Implementing the FrontLayer
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Also trimmed the trailings
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
GreYFoXGTi
8450116185
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-20 20:19:24 +02:00
btd
d22052d800
Small improvements
2010-08-20 22:03:51 +04:00
GreYFoXGTi
5cfcee99f9
STL noobness
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:58:48 +02:00
btd
7e3c10e399
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server
2010-08-20 21:55:14 +04:00
GreYFoXGTi
26f152e656
Copy&Paste Noobness
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:51:06 +02:00
GreYFoXGTi
05d81bc49a
fixed seg fault on /top5 //thanks nevi
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Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
btd
4c52429172
Fix not safe getting character
2010-08-20 21:06:49 +04:00
GreYFoXGTi
edd58fba7d
fixed hammer_me
2010-08-20 16:57:42 +02:00
oy
538d968349
fixed that scoreboard overlaps the chat. Closes #14
2010-08-18 03:57:35 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
oy
16f201794d
fixed a variable name
2010-08-16 04:12:03 +02:00
oy
e966cdb334
fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6
2010-08-16 04:09:21 +02:00
oy
abc84ac0b0
added fixes for compiler errors and warnings by sworddragon
2010-08-16 02:21:18 +02:00
oy
4c2dcc4f2b
added localisation fixes and map editor tool tips by sworddragon
2010-08-16 01:29:11 +02:00
oy
5922cbb56d
added localisation fixes by sworddragon
2010-08-16 00:45:04 +02:00
GreYFoXGTi
01cc3f4d68
Merge branch 'master' of http://github.com/oy/teeworlds
...
and fixed Conflicts:
src/engine/server/register.h
src/game/server/gamemodes/mod.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 20:46:02 +03:00
unknown
a91d7cfd1f
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-15 18:47:13 +03:00
btd
3fa19ee608
Merge
2010-08-15 19:21:18 +04:00
btd
bbd48810ad
Merge branch 'master' of http://github.com/oy/teeworlds
2010-08-15 19:20:39 +04:00
GreYFoXGTi
185db5fb72
Just a test commit of the FrontLayer
...
i only commited this cause i am not at home and i wanna work on this externally :D
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 17:42:40 +03:00
oy
02c7e3642a
clear active motd message when the game is over
2010-08-15 15:48:56 +02:00
oy
0e36b772d4
fixed line endings in some files
2010-08-15 15:34:55 +02:00
btd
e458f02dfe
Fix NoLaser Tile. Crazy shotguns work
2010-08-15 16:28:34 +04:00
btd
1a559c5d03
More checks in timer
2010-08-14 15:36:12 +04:00
btd
512597f729
Add crazy shotguns. Need to test
2010-08-14 14:46:54 +04:00
btd
619f7cb268
Small fix
2010-08-14 13:45:19 +04:00
btd
dfa60a65d2
Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server
2010-08-14 13:40:40 +04:00
Fujnky
4d8c4ffadb
Improved the replay control buttons in the demo player a lot.
...
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy
d01fb2eb78
added missing information in debug mode. Closes #77
2010-08-13 03:07:51 +02:00
btd
a8a74f558a
Trigger and door now work
2010-08-12 22:07:35 +04:00
GreYFoXGTi
c9ac55f2cd
Merge branch 'master' of http://github.com/btd/DDRace
2010-08-12 20:08:20 +03:00
GreYFoXGTi
9d30803854
code optimization
...
added stoppers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 17:31:38 +03:00
GreYFoXGTi
3a36be3f58
forgot to edit these
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 16:54:43 +03:00
oy
f494d344a9
removed some not longer needed stuff
2010-08-12 15:44:11 +02:00
GreYFoXGTi
465272651d
New Layout
2010-08-12 14:30:46 +03:00
GreYFoXGTi
09b7a1fe1d
Fixed the laser problems
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd
3f2363b27e
Fix errors. Server can be builded. Study using editor =(
2010-08-11 22:29:08 +04:00
btd
2cf2a5b1d2
Add Door, connector and trigger. Not tested i need work.
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
GreYFoXGTi
20930ce68b
too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
...
also FrontLayer is ready to be implemented soon
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
oy
d37c83962d
fixed weapon change on start bug
2010-08-10 13:54:13 +02:00
oy
9753f62d46
added tool tip for value selector button in the editor
2010-08-10 13:47:33 +02:00
GreYFoXGTi
60b5acbb15
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/engine/shared/storage.cpp
src/game/server/gamecontext.cpp
Alterations:
src/engine/shared/console.h | made StoreCommands(,)take also the client id
src/engine/console.h | made StoreCommands(,)take also the client id
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy
3797eba179
added demo recording button by fujnky
2010-08-09 14:14:15 +02:00
oy
d471663913
added localisation fixes by fujnky
2010-08-09 00:35:37 +02:00
SushiTee
866f76727b
using PROPTYPE_INT_SCROLL for layer size in editor
2010-08-08 23:46:23 +02:00
oy
6a73c5d77f
fixed flickering players on respawn
2010-08-08 18:56:54 +02:00
oy
4322113435
fixed overlapping skin name in the player settings
2010-08-07 20:52:33 +02:00
btd
227c03cbb1
Fix mistake
2010-08-07 22:49:57 +04:00
oy
ad9b32b741
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
2010-08-07 20:22:25 +02:00
btd
84cf23203d
Revert storage.h
2010-08-07 12:02:58 +04:00
oy
3f0ff1fb14
removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion
2010-08-07 00:01:43 +02:00
oy
cac5554bdb
prevent that spectators start a vote
2010-08-06 21:03:38 +02:00
oy
2967c57ddc
added possibility to delete envelopes and to save their names within a map by sushitee
2010-08-06 20:18:53 +02:00
oy
05f3757491
added optimisations by sworddragon
2010-08-05 20:55:51 +02:00
SushiTee
e79bfb243c
struct LANGUAGE should be a class CLanguage
2010-08-06 01:48:06 +08:00
btd
ecedf0a54f
Merge
2010-08-01 00:14:58 +04:00
btd
e8018dd712
Optional timer command
2010-07-31 16:58:57 +04:00
btd
7f65d880f3
Fix external records
2010-07-31 15:04:19 +04:00
btd
eabe4639c8
Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way
2010-07-31 13:14:20 +04:00
btd
37b0f43d1c
Fix strange 0 pointer bug. (very strange bug)
2010-07-31 00:16:36 +04:00
btd
534081a3fe
Fix emo color
2010-07-30 20:14:53 +04:00
btd
9c052398f4
Last changes added. All fixed. Server builded.
...
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd
7f42b6225b
To the last DDRace. Need a lot fix
2010-07-29 23:55:33 +04:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
...
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
070927384a
save before i commited the last commit xD
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
...
Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi
f41d4851d2
Cleanup a bit and modified the binary name
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi
a9c00caafb
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-29 09:46:07 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy
3824d885a2
fixed envelope index in the quad popup, so that it fits the envelope menu. Closes #118
2010-07-18 13:57:17 +02:00
oy
bc8274f48b
fixed last commit
2010-07-18 13:44:30 +02:00
SushiTee
97204482e2
fixed issue #150
...
holding CTRL while moving a point allows to be a lot more precise
2010-07-18 13:33:34 +02:00
SushiTee
b6d07edda8
fixed issue #57
2010-07-17 20:05:17 +02:00
oy
22c19f45db
fixed hook sound bug in demos. Closes #161
2010-07-17 19:55:17 +02:00
oy
6193f35423
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-17 14:10:43 +02:00
Magnus Auvinen
a8acf8c6ff
fixed missing public
2010-07-05 21:04:19 +02:00
Magnus Auvinen
575f72d978
fixed some compiler errors and warnings with clang
2010-07-05 20:57:07 +02:00
xalduin
052820dc88
Issue #92 , fixed scrollbars in editor
2010-07-04 16:59:02 +02:00
SushiTee
882a99b955
kill the player when leaving the game layer too much... will stop never ending fall
2010-07-04 16:50:03 +02:00
oy
5d442ae329
refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command
2010-07-04 16:10:00 +02:00
oy
c42679a10e
cut too long player names in the server browser. Closes #151
...
fixed overlapping of too long player names in the scoreboard
2010-07-02 14:14:41 +02:00
oy
bd02c2043e
fixed editor popups shown outside the screen
2010-06-28 15:12:43 +02:00
oy
7325bdac42
don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141
2010-06-27 13:24:47 +02:00
oy
ff3eda23ae
automatically add the map extension when saving a map with the editor
2010-06-25 19:41:55 +02:00
oy
82f5a56d89
fixed crash in the map editor
2010-06-25 18:56:58 +02:00
oy
822b002344
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
2010-06-23 20:09:15 +02:00
oy
c9828a2229
fixed display bug in the score hud. Closes #106
2010-06-22 21:27:58 +02:00
oy
6b713157a7
added button to restore the map focus. Closes #116
2010-06-22 14:15:52 +02:00
oy
62ffaa9142
added a lost newline
2010-06-22 02:07:52 +02:00
oy
d01776bf3f
auto-add background when creating new map. Closes #50
2010-06-22 01:15:12 +02:00
oy
c40bc9af3e
fixed a possible crash in the client console
2010-06-21 13:45:30 +02:00
oy
3475d2ae1b
fixed freeze in the map editor GUI. Closes #138
2010-06-20 15:27:44 +02:00
oy
73bdf657c4
fixed suicide penalty after a restart. Closes #131
2010-06-20 14:35:50 +02:00
oy
a5113c6740
added commands to dump the output of the consoles into a file
2010-06-20 14:12:59 +02:00
oy
e2c3f744b2
added commands to clear the consoles. Closes #104
2010-06-19 20:51:54 +02:00
oy
b790634a2d
scroll the possible commands in the console's tab completion if the wanted one is out of sight. Closes #105
2010-06-19 13:48:01 +02:00
oy
ea64b0d7b3
made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
2010-06-18 20:32:52 +02:00
oy
d7c106ca90
fixed border function in the editor. Closes #117
2010-06-11 13:44:28 +02:00
oy
39853bcf89
fixed walk animation if x-position is negative. Closes #119
2010-06-11 13:20:45 +02:00
oy
ec334a9d68
small cleanup
2010-06-11 12:34:11 +02:00
Fujnky
f8b9f342d3
Fix for l10n in menus_demo.cpp and sime german l10n tweaks.
2010-06-11 15:50:47 +08:00
Choupom
8e8cbdb562
fix for folders in demo browser
2010-06-10 20:38:16 +08:00
xalduin
22f11d6839
Restore map focus on load map/new map
2010-06-10 20:38:04 +08:00
xalduin
6e1eaa96ec
Fixed issue #115 , text now fits into columns in server browser
2010-06-10 20:38:04 +08:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
xalduin
7fa21400d6
Mouse wheel no longer moves layer/image scrollbar
2010-06-09 20:41:00 +08:00
xalduin
be5e19d2bd
Fixed some compiler warnings
2010-06-09 20:41:00 +08:00
Magnus Auvinen
0d78e2d2cd
Merge remote branch 'fujnky/master'
...
Conflicts:
data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky
7ca5e0fbb1
Fixed localizations, most german translation strings fit in buttons now.
2010-06-07 16:17:40 +02:00
Fujnky
7cc7c8f84e
Merged with master
2010-06-07 16:00:01 +02:00
oy
2104835d77
update server info for connected clients if map or gametype changes. Closes #108
2010-06-07 13:34:47 +02:00
oy
a3545b06b4
some cleanup
2010-06-07 00:08:40 +02:00
oy
1272c4d805
prevent that the server gets filtered by "compatible version" in the clients server browser
2010-06-06 23:28:34 +02:00
oy
04b6abae93
fixed kill messages showing wrong infos
2010-06-06 17:17:43 +02:00
oy
a41d930a85
fixed some compiler warnings. Closes #76
2010-06-06 17:16:52 +02:00
Magnus Auvinen
7d03e70d1e
Merge remote branch 'choupom/master'
2010-06-06 14:53:55 +02:00
xalduin
2d99a0360f
Images are now sorted on Append
2010-06-05 18:47:30 -04:00
xalduin
80a7c53dec
Issue #92 scrollbars added for layer/image toolbars
2010-06-05 18:46:47 -04:00
Fujnky
34bd0a09b7
minor typo fix
2010-06-05 23:37:50 +02:00
Fujnky
bf68f803e3
Internationalized editor and updated german localization
2010-06-05 23:36:52 +02:00
Fujnky
d000766e9d
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-05 18:50:26 +02:00
Choupom
848764544f
added folders in demo browser ( #25 )
2010-06-04 22:14:02 +02:00
xalduin
ab0d8d0eb8
Merge remote branch 'upstream/master'
...
* upstream/master:
fixed bug with the quick search box. Closes #89
2010-06-04 12:01:37 -04:00
oy
3d079a35e9
fixed bug with the quick search box. Closes #89
2010-06-03 23:32:32 +02:00
xalduin
9603d676c6
Score no longer decreased when switching teams
2010-06-03 17:08:05 -04:00
Fujnky
4ffab2af80
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 22:33:38 +02:00
xalduin
277eeef098
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 16:24:41 -04:00
oy
67d4903b9f
fixed stuck "error loading demo"-popup. Closes #90
2010-06-03 22:03:27 +02:00
xalduin
8b15558f5d
Merge remote branch 'upstream/master
2010-06-03 13:32:15 -04:00
Fujnky
5849aeb86c
Merge branch 'master' of git://github.com/matricks/teeworlds
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Fujnky
551170656d
Fixed localization for 'Error loading demo'-Popup
2010-06-03 17:41:45 +02:00
Magnus Auvinen
a6ab379e67
fixed so that the same distance is used when leaving off the flag and taking it
2010-06-03 17:40:01 +02:00
Magnus Auvinen
9bb6fe48c2
cleaned up g_CharPhysSize
2010-06-03 17:39:42 +02:00
Fujnky
5a641132e7
Fixed localization for 'Error loading demo'-Popup
2010-06-03 17:07:15 +02:00
Fujnky
feb8894b4d
Flag catch and capture should now be exactly the same
2010-06-03 16:42:37 +02:00
xalduin
3fff61d24a
Issue #86 , don't reset score on team switch
2010-06-03 10:35:18 -04:00
xalduin
8db32a4b8b
Issue #88 flag pickup distance reduced
2010-06-03 09:56:57 -04:00
xalduin
6491dfc16c
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 09:36:24 -04:00
Fujnky
7b74cd248b
made flag catch and capture distances fit
2010-06-03 15:30:33 +02:00
Fujnky
d581e413c8
More localization fixes
2010-06-03 11:30:05 +02:00
xalduin
de1a7acfaa
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-03 00:37:46 -04:00
Fujnky
7cbf0f93ca
Some localization fixes
2010-06-02 23:15:56 +02:00
Fujnky
64ddee0a21
Merge branch 'master' of git://github.com/matricks/teeworlds
2010-06-02 21:47:47 +02:00
xalduin
cc181cda5b
Merge remote branch 'upstream/master'
2010-06-02 15:21:31 -04:00
Fujnky
0d4c0ccef5
Some localization fixes
2010-06-02 21:03:15 +02:00
oy
7a1953e60b
added fix for editor quad editing by ghost91 Closes #18
2010-06-02 20:50:48 +02:00
oy
b2a55766d1
fixed shotbug ( #80 )
2010-06-02 19:39:28 +02:00
xalduin
9e6c909624
Removed unnecessary SortImages call in RenderImages
2010-06-02 13:26:17 -04:00
xalduin
a99cbfc742
Image sorting working, less hackish
2010-06-02 12:12:32 -04:00
NoxNebula
9a5a19e7c7
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
xalduin
f2920ea5d8
Sort by map name when opening map
...
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 05:11:12 +08:00
Tom Adams
54692ceaf1
added fix for editor->append by xalduin
2010-05-31 21:55:45 +00:00
Tom Adams
f14e7369f1
fixed movement bug ( #741 )
2010-05-31 21:40:40 +00:00
Tom Adams
c9ff80a17d
made balance teams based apun points/minute ( #495 )
2010-05-31 20:35:47 +00:00
Tom Adams
6fca512a95
added fix for italian language by Lanta and fixed a bug with the id in votekick menu
2010-05-31 20:05:45 +00:00
Tom Adams
23e2d5f424
fixed votekick menu ( #807 )
2010-05-31 15:36:20 +00:00
Tom Adams
651cd062e6
fixed english localisation bug
2010-05-31 11:07:58 +00:00
Tom Adams
262b566c94
increased the fontsize of the chat messages
2010-05-30 17:08:54 +00:00
Tom Adams
08df0fe63d
added fix for italian translation by Lanta
2010-05-30 14:26:04 +00:00
Thomas
361380d630
*some esthetic changes
...
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams
659d66104e
fixed dump_binds command ( #806 )
2010-05-30 00:15:26 +00:00
Tom Adams
baa57830ad
fixed bubble sort loop ( #802 ), 2 entries in the language files and a possible overrun
2010-05-29 23:57:30 +00:00
Tom Adams
e16fdc3f3e
added clipping to editboxes ( #773 ) and made their cursors blink
2010-05-29 15:53:57 +00:00
Magnus Auvinen
fe5a7105c4
fixed the automatic versioning
2010-05-29 15:20:18 +00:00
Magnus Auvinen
4c0886f087
renamned m_pCarryingCCharacter correctly
2010-05-29 11:26:17 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
7b68ff4277
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
2009-06-15 14:01:36 +00:00
Magnus Auvinen
57b2c49d57
fixed so that the demo player doesn't crash when the map isn't found
2009-06-15 13:16:33 +00:00
Magnus Auvinen
8bd49fe30b
some clean up. fixed double server side record messages
2009-06-15 13:01:04 +00:00
Magnus Auvinen
d023c72256
fixed demo browser so it's ordered and shows all files
2009-06-15 10:12:16 +00:00
Magnus Auvinen
b31243d271
tweaked checkboxes
2009-06-15 09:48:18 +00:00
Magnus Auvinen
b3c1bae2e9
cleaned up localization. fixed motd so it shows when connecting to a server
2009-06-15 09:46:25 +00:00
Magnus Auvinen
21c1c3866f
translation update
2009-06-15 08:20:29 +00:00
Magnus Auvinen
307cf4aa64
done language selector
2009-06-15 08:15:53 +00:00
Magnus Auvinen
ab171f8f30
updated localization
2009-06-15 07:34:25 +00:00
Magnus Auvinen
6309d7ad56
continued with localization
2009-06-15 06:45:44 +00:00
Magnus Auvinen
bc20e9c433
localization update
2009-06-13 17:18:06 +00:00
Magnus Auvinen
6d9ccee95d
base for the localization system
2009-06-13 16:54:04 +00:00
Magnus Auvinen
c2f8d0e07a
minor cleanup of out commented clode
2009-06-13 08:25:50 +00:00
Magnus Auvinen
69511102de
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
2009-06-13 08:22:37 +00:00
Magnus Auvinen
9254ca61f1
fixed utf8 support
2009-06-07 16:06:03 +00:00
Magnus Auvinen
cdc5f26900
new font rendering system using freetype2. only compiles under linux for now
2009-06-07 14:36:54 +00:00
Magnus Auvinen
4bb1df3189
moved 0.5 branch to trunk
2009-05-31 09:44:20 +00:00
Alfred Eriksson
b28ede2da2
changed chatmsgs to use time instead of ticks
2009-01-24 16:09:20 +00:00
Magnus Auvinen
01d74a6d4d
fixed div by zero bug
2009-01-24 15:22:40 +00:00
Alfred Eriksson
82f9be8ce0
added help messages for all commands. added syntax in the help msg
2009-01-24 14:10:26 +00:00
Magnus Auvinen
5f186c8906
fixed so the console show help for each command. not all commands have descriptions however
2009-01-24 13:12:04 +00:00
Alfred Eriksson
ae5b47a266
fixed height of toolbox to fit 16p
2009-01-24 13:00:58 +00:00
Magnus Auvinen
0810f3a526
removed the no matching text in the console
2009-01-24 12:32:53 +00:00
Magnus Auvinen
5b20cd6cc9
bumped the version numbers to 0.5.1
2009-01-24 12:31:59 +00:00
Magnus Auvinen
9d51d47cea
added tab completion to the console. works for local and remote
2009-01-24 12:16:02 +00:00
Magnus Auvinen
47c567a5ea
fixed so that the refresing master servers doesn't popup under lan and favorites
2009-01-24 10:53:09 +00:00
Alfred Eriksson
affb99fd2b
added animation speed controllers to the editor
2009-01-24 10:43:27 +00:00
Alfred Eriksson
598369870d
refresh button work for favorites. removed duplicate of the refreshing master servers-msg. we need to refresh the serverlist at the game start
2009-01-24 10:02:29 +00:00
Alfred Eriksson
a569d5c0c3
fixed compiling errors
2009-01-22 17:22:50 +00:00
Magnus Auvinen
76bffb13a8
added scrollbar to the voting menu
2009-01-21 23:13:37 +00:00
Magnus Auvinen
998a4cb8df
removed some debug variables form release build. cleaned up a bit in the default.bam file
2009-01-21 22:59:52 +00:00
Alfred Eriksson
fe71008a9b
fixed enter in server browser
2009-01-21 21:19:10 +00:00
Magnus Auvinen
6ffd661c78
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
2009-01-21 21:17:25 +00:00
Magnus Auvinen
2f801d47cf
fixed so the 'default' skin is used first when no other skin is found
2009-01-21 21:00:06 +00:00
Magnus Auvinen
0c9dfd81fd
fixed vsync option
2009-01-21 20:55:07 +00:00
Magnus Auvinen
d3928f559f
fixed big messages in the middle of the server browser so users doesn't miss if their filter catches all servers
2009-01-21 20:39:48 +00:00
Alfred Eriksson
759c7b0a1a
removed old voting variables
2009-01-21 19:27:21 +00:00
Alfred Eriksson
38a9e32efd
fixed quick search box positioning
2009-01-21 18:09:06 +00:00
Alfred Eriksson
c24b5f11f2
fixed spawn sound
2009-01-21 11:56:41 +00:00
Magnus Auvinen
24899a13e8
improved the prediction timer to handle crappy connections better
2009-01-21 00:05:07 +00:00
Magnus Auvinen
bd1556ce76
added missing ctf return sound
2009-01-21 00:00:04 +00:00
Magnus Auvinen
0b3c7010d7
moved the fps counter a bit up
2009-01-20 23:59:49 +00:00
Alfred Eriksson
b0ef334817
fixed pure server image issue
2009-01-19 14:57:17 +00:00
Alfred Eriksson
2d4f6dffb9
fixed a weird bug causing game layer to be rendered wrong
2009-01-17 22:19:13 +00:00
Alfred Eriksson
335aa0feb2
flag position is only sent when player is near
2009-01-17 17:26:56 +00:00
Alfred Eriksson
397804cdc4
fixed dynamic nameplates bug #674
2009-01-17 17:06:24 +00:00
Alfred Eriksson
96f604f9d1
increased voting time to 25 secs #637
2009-01-17 16:52:57 +00:00
Alfred Eriksson
6c98a36f0f
fixed round count bug #630
2009-01-17 16:18:47 +00:00
Alfred Eriksson
843690e85c
fixed emote command bug #651
2009-01-17 11:48:05 +00:00
Alfred Eriksson
54def5d97d
moved quick search to the bottom and fixed reset filter
2009-01-17 10:33:16 +00:00
Alfred Eriksson
fa02f461c7
fixed round count bug
2009-01-13 17:58:16 +00:00
Magnus Auvinen
70dea7e398
fixed bug that crashes the server if settings tunings in the server config
2009-01-12 21:44:13 +00:00
Magnus Auvinen
123c5b5b99
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
2009-01-12 21:41:16 +00:00
Alfred Eriksson
efd0dbab25
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
2009-01-12 19:35:38 +00:00
Alfred Eriksson
783cc0d2b7
fixed #625
2009-01-12 14:43:39 +00:00
Alfred Eriksson
5141ddac4d
refreshing the server info when loading
2009-01-12 14:03:19 +00:00
Alfred Eriksson
5103c214bd
use enter in editor file dialogs
2009-01-11 18:29:41 +00:00
Magnus Auvinen
035e7a94ff
fixed the non-working dynamic nameplates
2009-01-11 17:59:31 +00:00
Magnus Auvinen
b717297b63
fixed so that the local player is always rendered above the other players
2009-01-11 17:55:23 +00:00
Magnus Auvinen
46125d5ed7
fixed so predicted sounds and air jump effect works with demo playback
2009-01-11 15:51:43 +00:00
Magnus Auvinen
6b886e8ed6
fixed so that the tuning is resetting itself if running a pure server
2009-01-11 15:16:34 +00:00
Magnus Auvinen
f29276e8d5
fixed so the number of players in the server info is correct
2009-01-11 14:48:38 +00:00
Magnus Auvinen
e60236e304
added tuning parameters for player collision and player hooking
2009-01-11 14:40:45 +00:00
Magnus Auvinen
e673e607dc
fixed so that emoticon 0 works
2009-01-11 14:32:23 +00:00
Magnus Auvinen
96e65f599a
fixed so that some vote error messages isn't broadcasted to everyone
2009-01-11 14:28:35 +00:00
Magnus Auvinen
172463b2bb
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
2009-01-11 14:16:49 +00:00
Magnus Auvinen
c2c90982fd
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11 13:54:42 +00:00
Magnus Auvinen
5f296f3963
fixed the unpure icon
2009-01-11 13:31:36 +00:00
Magnus Auvinen
7c0413ebac
added some modding comments
2009-01-11 13:23:40 +00:00
Magnus Auvinen
18758943d6
added the mod game mode switch
2009-01-11 13:20:18 +00:00
Magnus Auvinen
90a3093c87
removed the -dev tag from the version number
2009-01-11 13:01:27 +00:00
Alfred Eriksson
8ad943b4f3
added linebreak on new version text to prevent overlap
2009-01-11 12:34:07 +00:00
Magnus Auvinen
d0bcf50ef5
fixed fsaa sampling and reduction of fsaa if gfx init fails
2009-01-11 12:13:18 +00:00
Joel de Vahl
2a7402dd6c
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
2009-01-11 12:10:30 +00:00
Magnus Auvinen
2aafe11723
tweaked the gameplay a bit
2009-01-11 11:54:41 +00:00
Alfred Eriksson
c164ba3518
fixed #593
2009-01-11 11:01:32 +00:00
Alfred Eriksson
32645b247f
reverted wrongful commit
2009-01-11 10:43:17 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
371e862316
fixed so the laser bounces correctly at low angles
2009-01-11 10:26:17 +00:00
Magnus Auvinen
518db9218f
tuned so the jumps are as high in 0.4
2009-01-11 09:46:23 +00:00
Alfred Eriksson
9a65b577ad
added mod gamemode
2009-01-11 09:29:15 +00:00
Alfred Eriksson
6c1212da49
fixed the scrolling in server list
2009-01-10 20:24:47 +00:00
Alfred Eriksson
d7b0da8a0b
added mouse wheel scrolling in file dialogs
2009-01-10 17:17:38 +00:00
Magnus Auvinen
1dc158bb78
fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth
2009-01-10 13:34:01 +00:00
Magnus Auvinen
c79402d075
increased input snapping rate from 5hz to 10hz inorder to predict the network latency better
2009-01-10 11:50:31 +00:00
Alfred Eriksson
d0d91c412d
fixed #585
2009-01-10 11:16:21 +00:00
Magnus Auvinen
1f2ffb0ffe
applied patch for hook bug
2009-01-09 22:41:26 +00:00
Joel de Vahl
581ec394f6
fixed bug where the backspace doesn't work like it should under mac os x
2008-12-30 15:52:26 +00:00
Alfred Eriksson
fa9002f9b4
fixed a small bug
2008-12-20 16:05:30 +00:00
Magnus Auvinen
e447ef04cc
fixed so that events isn't processed when scrubbing a demo
2008-12-19 11:41:17 +00:00
Magnus Auvinen
619c309779
removed spamming I wanna spawn message
2008-12-19 08:28:16 +00:00
Magnus Auvinen
55254d0657
fixed crashbug caused by players disconnecting while still having bullets in the air
2008-12-19 08:26:58 +00:00
Alfred Eriksson
4714e3806e
removed pause command to fix #573
2008-12-08 16:50:17 +00:00
scosu
61d18702f6
Fix for ticket #530 . The problem was signed char in those functions
2008-11-28 07:17:54 +00:00
Alfred Eriksson
3dca571a23
fixed spectator bug
2008-11-21 14:18:55 +00:00
Alfred Eriksson
2e5ab69c2b
show the internet server browser when trying to show ingame pages offline
2008-11-17 18:44:05 +00:00
Alfred Eriksson
1891f6ee76
don't allow team changes, emoticons or kill command when game is paused
2008-11-17 16:53:25 +00:00
Alfred Eriksson
9167fdea18
fixed demo list refreshing
2008-11-17 16:46:21 +00:00
Alfred Eriksson
2e63ef3299
stops recording when client switches state
2008-11-17 16:13:12 +00:00
Alfred Eriksson
47e50c5f20
added gfx_noclip to disable clipping
2008-11-17 16:04:46 +00:00
Alfred Eriksson
c7e8e057f2
fixed overlapping texts in hud
2008-11-17 14:43:51 +00:00
Magnus Auvinen
cff4feea6b
fixed rounding errors in the character core causing it to favour certain directions
2008-11-16 22:07:46 +00:00
Alfred Eriksson
00794899d6
paused the aiming when game is paused
2008-11-16 15:39:22 +00:00
Magnus Auvinen
b6f6f47997
fixed issues when pausing the game and added pause and unpause console commands
2008-11-16 15:10:57 +00:00
Alfred Eriksson
d640ede2a6
fixed the kill command spawn delay
2008-11-16 15:02:17 +00:00
Alfred Eriksson
cd8c23ef1b
fixed respawn times
2008-11-16 14:28:44 +00:00
Magnus Auvinen
e27e2d8b2a
fixed server side demo recording and some possible crashes with incorrect demos
2008-11-16 13:58:27 +00:00
Magnus Auvinen
54429b70cf
added some extra debugging information
2008-11-15 13:29:32 +00:00
scosu
e3c4c01837
New debug message when starting round with gametype and teamplay information
2008-11-15 13:23:22 +00:00
scosu
579065bb22
Chat message for capture timing. ticket #278
2008-11-08 15:17:59 +00:00
Magnus Auvinen
aee14baf8d
fixed the favorite button in the server info
2008-11-08 12:58:39 +00:00
Magnus Auvinen
388a04d957
better voting support
2008-11-08 12:50:46 +00:00
Magnus Auvinen
a6bcd74120
solved #559
2008-11-08 09:19:46 +00:00
scosu
cd1c92c41b
a nicer solution for changeset:1669
2008-11-08 09:02:35 +00:00
Dominik Geyer
003c2c7d44
fixed check for bind-keyid; patch by RomD
2008-11-04 23:39:02 +00:00
Dominik Geyer
1adbddccca
do not take/reset the flag if character is dead or spectator; ticket #556
2008-11-04 16:35:48 +00:00
Dominik Geyer
0259e5c3e5
fixed null-pointer server-crash
2008-11-04 13:19:05 +00:00
Dominik Geyer
d37c54a995
tdm: fix team-scoring on teammate-kill; ticket #557
2008-11-04 11:55:26 +00:00
scosu
e1807ea08a
fix for ticket #549 by using col_intersect_line
2008-11-04 07:20:24 +00:00
Dominik Geyer
12127c0acd
editor: use CTRL-key instead of ALT-key to move world/view; ticket #551
2008-11-02 20:52:07 +00:00
Alfred Eriksson
a15c6946cd
now server sends the player spawn events
2008-11-01 19:41:22 +00:00
Alfred Eriksson
41114313d6
fixed the clipping of the file box
2008-11-01 17:34:31 +00:00
Alfred Eriksson
bb6a0504dc
editor now works correctly when console is toggled (focus problem)
2008-11-01 16:49:05 +00:00
Dominik Geyer
eee784f155
check nickname for invalid chars; ticket #547
2008-11-01 15:09:40 +00:00
scosu
8c0dd7f431
a fix for the physical size of tees in changeset:1659
2008-11-01 09:32:17 +00:00
scosu
feaab8565d
Changes the max spectator slots to 16
2008-10-29 16:43:11 +00:00
Alfred Eriksson
74a5cabce3
fixed #546
2008-10-29 12:15:58 +00:00
scosu
36f4b66569
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
2008-10-26 08:37:05 +00:00
Magnus Auvinen
5d48c8a0a5
improved the network clipping a bit
2008-10-25 11:32:29 +00:00
Magnus Auvinen
d3e9ca1655
reset score on reset
2008-10-25 08:36:55 +00:00
Alfred Eriksson
4ce4849131
fixed #538
2008-10-23 18:19:17 +00:00
Magnus Auvinen
bd5b2b9f85
removed glfw and portaudio. SDL is now a requirement
2008-10-23 16:18:33 +00:00
scosu
6d86d949fd
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
2008-10-22 14:31:46 +00:00
Magnus Auvinen
66579c87a2
fixed gametype filtering
2008-10-21 18:50:23 +00:00
Magnus Auvinen
d15f0cfcf2
fixed editor edit box function
2008-10-21 18:43:07 +00:00
Magnus Auvinen
b49e4da20b
fixed editor saving, open and append. note that you can only save maps to your user directory
2008-10-21 18:40:46 +00:00
Magnus Auvinen
bf09116059
fixed esc key that I broke recently
2008-10-21 18:25:28 +00:00
Magnus Auvinen
daf9a100eb
fixed error when menu takes over enter key
2008-10-21 18:21:55 +00:00
Magnus Auvinen
d3f7de62f1
fixed ninja animation
2008-10-21 18:17:50 +00:00
Magnus Auvinen
9acb3e5e71
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21 18:05:06 +00:00
scosu
37abbcbd28
If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
2008-10-21 17:26:32 +00:00
Alfred Eriksson
8c1ed7d81d
fixed typo
2008-10-21 16:35:44 +00:00
Magnus Auvinen
f038d6395d
enabled so it sends tuning over to the client
2008-10-21 00:36:07 +00:00
Magnus Auvinen
d15860e44f
renamed gc_render* to render*
2008-10-20 23:46:39 +00:00
Magnus Auvinen
ad9c1b0a22
fixed text input box bug
2008-10-20 23:43:15 +00:00
Magnus Auvinen
6224fc7763
fixed sending of new player info when player changes something in the info
2008-10-20 23:38:23 +00:00
Magnus Auvinen
15217d8458
fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
2008-10-20 23:20:28 +00:00
Magnus Auvinen
da473cf614
fixed various issues with binding keys like enter and f1-f15
2008-10-20 23:10:00 +00:00
Magnus Auvinen
ac1aeab149
fixed incorrect handling of projectiel and laser owner
2008-10-20 23:00:46 +00:00
Magnus Auvinen
9f7a6a04b0
correctly paused input for game when chatting or in menu
2008-10-20 22:53:42 +00:00
Magnus Auvinen
e76e0e6f7e
fixed so that the gui removes previous key binding if you change it
2008-10-20 22:46:58 +00:00
Magnus Auvinen
a8fb732b0e
fixed reset for characters
2008-10-20 22:43:14 +00:00
Magnus Auvinen
1675c9f098
increased the number of dummies you can have
2008-10-20 19:58:34 +00:00
Magnus Auvinen
06d48cd3da
improved some the dummies a bit
2008-10-20 19:58:11 +00:00
Magnus Auvinen
b4b2404303
release input when console is showing
2008-10-20 18:12:15 +00:00
Magnus Auvinen
8404143afe
added SDL support
2008-10-20 17:47:42 +00:00
Dominik Geyer
0b4c01ff0a
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
2008-10-19 18:38:23 +00:00
Dominik Geyer
d951d368a6
added some comments on team-balancing
2008-10-19 16:51:16 +00:00
Dominik Geyer
caa24dfb0f
new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
2008-10-19 16:14:12 +00:00
Magnus Auvinen
119b5af3d3
fixed a lot of network troubles
2008-10-19 09:10:55 +00:00
Magnus Auvinen
0a001ce440
removed unnessesary function
2008-10-18 21:20:16 +00:00
Magnus Auvinen
c561c365d7
fixed potential crash when players leave and there are projectiles left from them
2008-10-18 21:19:49 +00:00
Dominik Geyer
3cdb90c10c
reset flag when it hits a death-tile; ticket #513
2008-10-18 20:37:41 +00:00
Dominik Geyer
13513864cf
fixed compiler warnings
2008-10-18 15:09:53 +00:00
Magnus Auvinen
e0358ee798
fixed the hammer so it looks good again and works like it should
2008-10-18 11:03:33 +00:00