oy
3c082b6441
changed the client configuration initialisation
2010-08-06 20:47:45 +02:00
oy
49cefa406b
added lost logfile feature
2010-08-06 20:38:13 +02:00
oy
05f3757491
added optimisations by sworddragon
2010-08-05 20:55:51 +02:00
oy
4a365d41b6
added fix for crash when there is no datadir
2010-08-05 20:34:16 +02:00
oy
665205327d
added lost datadir override feature
2010-08-05 20:26:03 +02:00
btd
ecedf0a54f
Merge
2010-08-01 00:14:58 +04:00
btd
e8018dd712
Optional timer command
2010-07-31 16:58:57 +04:00
btd
7f65d880f3
Fix external records
2010-07-31 15:04:19 +04:00
btd
eabe4639c8
Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way
2010-07-31 13:14:20 +04:00
btd
37b0f43d1c
Fix strange 0 pointer bug. (very strange bug)
2010-07-31 00:16:36 +04:00
btd
c280e5c5b4
Fix ban
2010-07-30 21:20:58 +04:00
btd
9c052398f4
Last changes added. All fixed. Server builded.
...
Need many test before release.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd
7f42b6225b
To the last DDRace. Need a lot fix
2010-07-29 23:55:33 +04:00
GreYFoXGTi
eb9793d89a
Moved all used server variables to config_variables.h
...
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi
0a9dc07d0c
Fixes Issue #5
...
Changed /info
Fixed anti-rainbowmod
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi
a8d1c536af
re-enabled the DDRace ip count check, then found it's useless tw trunk has it's own
...
fixed ip 0.0.0.0 showing for the rest of the notifications in server.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 13:09:25 +03:00
GreYFoXGTi
7b5df1e1d3
Fixed Client authentication with blank password
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 12:15:55 +03:00
GreYFoXGTi
a9c00caafb
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-29 09:46:07 +03:00
GreYFoXGTi
434b4aad86
The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
...
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy
6193f35423
Merge branch 'master' of http://github.com/matricks/teeworlds
2010-07-17 14:10:43 +02:00
Magnus Auvinen
575f72d978
fixed some compiler errors and warnings with clang
2010-07-05 20:57:07 +02:00
oy
31b63e488a
fixed connecting to localhost if the client couldn't find the address and small cleanup
2010-07-02 13:15:35 +02:00
oy
29d29df4f0
fixed screenshot bug. Closes #144
2010-06-27 13:12:00 +02:00
oy
9130c91841
fixed entering a private server on a map change without password. Closes #142
2010-06-26 17:59:59 +02:00
oy
a5113c6740
added commands to dump the output of the consoles into a file
2010-06-20 14:12:59 +02:00
oy
ea64b0d7b3
made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
2010-06-18 20:32:52 +02:00
oy
a5bc567e84
fixed a server register issue
2010-06-13 19:34:14 +02:00
xalduin
6e1eaa96ec
Fixed issue #115 , text now fits into columns in server browser
2010-06-10 20:38:04 +08:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
xalduin
be5e19d2bd
Fixed some compiler warnings
2010-06-09 20:41:00 +08:00
oy
1c041c44a4
made unban command work with the banlist index. Closes #102
2010-06-07 14:12:06 +02:00
oy
2104835d77
update server info for connected clients if map or gametype changes. Closes #108
2010-06-07 13:34:47 +02:00
oy
a41d930a85
fixed some compiler warnings. Closes #76
2010-06-06 17:16:52 +02:00
Magnus Auvinen
7d03e70d1e
Merge remote branch 'choupom/master'
2010-06-06 14:53:55 +02:00
Magnus Auvinen
442e6e1431
fixed issue when using +commands in the console
2010-06-06 14:31:16 +02:00
Choupom
747d972d38
fixed so we can run a map which is in a folder
2010-06-05 10:44:50 +02:00
xalduin
a563c2f322
Issue #82 time and date in screenshot filename
2010-06-03 22:32:42 +02:00
SushiTee
0115161463
mergend stuff
2010-06-03 15:21:12 +02:00
oy
5988b9d388
- show connecting players with rcon status command
...
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-03 14:48:32 +02:00
SushiTee
c37335b115
shortened IsAuthed a bit
2010-06-02 21:33:19 +02:00
NoxNebula
dd19074deb
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-03 03:27:34 +08:00
NoxNebula
9a5a19e7c7
Admin-Kick-Protection
...
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
Magnus Auvinen
b851bc8799
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-02 04:09:39 +08:00
Magnus Auvinen
b12ae69fee
fixed compile errors for osx
2010-06-02 04:00:05 +08:00
Magnus Auvinen
61fdee3367
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-01 21:59:04 +02:00
Magnus Auvinen
f8d69b2fe6
fixed compile errors for osx
2010-06-01 21:55:08 +02:00
Tom Adams
30987c2040
removed alpha values from screenshots ( #742 )
2010-05-31 20:44:45 +00:00
Thomas
361380d630
*some esthetic changes
...
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams
47b68170ad
auto capture mouse on focus ( #728 )
2010-05-30 01:00:17 +00:00
Magnus Auvinen
f41fa4baba
cleaned up some code
2010-05-29 11:23:06 +00:00
Magnus Auvinen
d0e0d5b043
cleaned up some comments
2010-05-29 11:21:39 +00:00
Magnus Auvinen
6ff27c56e8
fixed crash with related to player count
2010-05-29 11:12:52 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
e56feb597b
added missing headers
2009-10-29 12:14:31 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
7b68ff4277
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
2009-06-15 14:01:36 +00:00
Magnus Auvinen
57b2c49d57
fixed so that the demo player doesn't crash when the map isn't found
2009-06-15 13:16:33 +00:00
Magnus Auvinen
feade98dae
fixed so server stops recording when changing map
2009-06-15 13:04:34 +00:00
Magnus Auvinen
f817cb2319
fixed crashing of server side demos due to client_entergame() being processed
2009-06-15 12:40:12 +00:00
Magnus Auvinen
c2f8d0e07a
minor cleanup of out commented clode
2009-06-13 08:25:50 +00:00
Magnus Auvinen
69511102de
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
2009-06-13 08:22:37 +00:00
Magnus Auvinen
9254ca61f1
fixed utf8 support
2009-06-07 16:06:03 +00:00
Magnus Auvinen
cdc5f26900
new font rendering system using freetype2. only compiles under linux for now
2009-06-07 14:36:54 +00:00
Magnus Auvinen
4bb1df3189
moved 0.5 branch to trunk
2009-05-31 09:44:20 +00:00
Magnus Auvinen
9d3fd4a282
continued work on prediction and game timer
2009-01-24 14:32:12 +00:00
Alfred Eriksson
82f9be8ce0
added help messages for all commands. added syntax in the help msg
2009-01-24 14:10:26 +00:00
Magnus Auvinen
91e337c7ab
added ping spike detection
2009-01-24 14:08:09 +00:00
Magnus Auvinen
5f186c8906
fixed so the console show help for each command. not all commands have descriptions however
2009-01-24 13:12:04 +00:00
Magnus Auvinen
2ea3023410
fixed bug in text rendering
2009-01-24 12:29:36 +00:00
Magnus Auvinen
9d51d47cea
added tab completion to the console. works for local and remote
2009-01-24 12:16:02 +00:00
Magnus Auvinen
2fc86642ef
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
2009-01-24 10:52:45 +00:00
Magnus Auvinen
cfe5bd8547
reduced maximum masters from 16 to 4 to make the master server refresh cycle faster
2009-01-24 10:51:50 +00:00
Magnus Auvinen
6696359a28
fixed so that the client connect command works when passed as an argument
2009-01-24 10:46:38 +00:00
Magnus Auvinen
bb73314651
removed old debug spam
2009-01-22 23:29:03 +00:00
Magnus Auvinen
6a1766f8ce
fixed mouse buttons that I kinda fucked up
2009-01-21 23:12:56 +00:00
Magnus Auvinen
61ed16ec64
cleaned up mouse input a bit
2009-01-21 22:25:28 +00:00
Magnus Auvinen
d3f5340a97
added support for mouse buttons 4-8
2009-01-21 21:52:51 +00:00
Magnus Auvinen
29ca9dfb3a
stop recording on map load
2009-01-21 21:21:54 +00:00
Magnus Auvinen
0c9dfd81fd
fixed vsync option
2009-01-21 20:55:07 +00:00
Alfred Eriksson
4c4d28fd25
added snd_buffer_size
2009-01-21 19:21:26 +00:00
Magnus Auvinen
f0760ac0d3
improved crapnet so it changes between different ping configurations. improved the game timer
2009-01-21 19:12:09 +00:00
Magnus Auvinen
24899a13e8
improved the prediction timer to handle crappy connections better
2009-01-21 00:05:07 +00:00
Magnus Auvinen
30695c09a8
increased the number of snapshots the server will hold from 1 second to 3
2009-01-21 00:01:49 +00:00
Magnus Auvinen
013df7ca24
fixed bug that can cause a connection to spam packets
2009-01-18 21:49:03 +00:00
Joel de Vahl
2d8c4a61b6
ppc sound fix
2009-01-13 19:16:58 +00:00
Magnus Auvinen
c491d1c537
fixed perma banning and that input timing shouldn't be vital packets
2009-01-13 18:24:42 +00:00
Alfred Eriksson
5141ddac4d
refreshing the server info when loading
2009-01-12 14:03:19 +00:00
Magnus Auvinen
5fc2d8fcf8
removed some debug spam in the demo player
2009-01-11 15:22:17 +00:00
Magnus Auvinen
d0bcf50ef5
fixed fsaa sampling and reduction of fsaa if gfx init fails
2009-01-11 12:13:18 +00:00
Joel de Vahl
2a7402dd6c
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
2009-01-11 12:10:30 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
0f41c47996
fixed so the current server info doesn't update the server list causing problems
2009-01-11 09:26:14 +00:00
Magnus Auvinen
3729f4cbf3
fixed error that occurs when you try to free the invalid texture texture
2009-01-10 18:34:27 +00:00
Magnus Auvinen
39370635cc
fixed a few debug messages that spammed a bit too much
2009-01-10 12:27:15 +00:00
Magnus Auvinen
6eefa58b52
fixed resending algorithm
2009-01-10 11:48:24 +00:00
Magnus Auvinen
599708824f
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
2009-01-10 10:49:17 +00:00
Magnus Auvinen
b42eb55794
finished the ban support
2009-01-10 10:27:25 +00:00
Magnus Auvinen
8ec0bdc509
improved the demo players scrubbing capabilities
2008-12-19 12:00:05 +00:00
Magnus Auvinen
cc576906a3
improved the demo players scrubbing capabilities
2008-12-19 11:59:58 +00:00
Magnus Auvinen
530dace4c9
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
2008-12-19 11:23:31 +00:00
Magnus Auvinen
a6c8eb642b
added missing function in network header
2008-12-19 08:27:20 +00:00
Alfred Eriksson
557636dca3
reset error_string when starting demo playback
2008-12-08 18:12:54 +00:00
Magnus Auvinen
4004d13b48
applied patch from Richie Nyhus to convert CRLF to LF, as it should be
2008-11-29 06:39:22 +00:00
Alfred Eriksson
e294ca61d9
added rcon_auth command to auth
2008-11-23 09:24:52 +00:00
Alfred Eriksson
2e63ef3299
stops recording when client switches state
2008-11-17 16:13:12 +00:00
Alfred Eriksson
4b053322f3
client can only start a recording when in the game
2008-11-17 16:08:24 +00:00
Alfred Eriksson
51314e4576
fixed window positioning for windows
2008-11-16 16:09:00 +00:00
Magnus Auvinen
e27e2d8b2a
fixed server side demo recording and some possible crashes with incorrect demos
2008-11-16 13:58:27 +00:00
Alfred Eriksson
17fc1c2ba4
window resizing disabled by default
2008-11-16 10:29:32 +00:00
Magnus Auvinen
8acf5ed788
upgraded the master server code so it can handle more servers
2008-11-15 13:29:56 +00:00
Alfred Eriksson
1d3971f217
forgot some code
2008-11-11 17:24:39 +00:00
Alfred Eriksson
66bd7b81d9
fixed server side demo recording filename
2008-11-11 17:22:22 +00:00
Alfred Eriksson
c54c9a1e5c
gfx_get_video_modes now returns the right number of modes
2008-11-08 15:44:22 +00:00
Magnus Auvinen
aee14baf8d
fixed the favorite button in the server info
2008-11-08 12:58:39 +00:00
Magnus Auvinen
4fa7806009
fixed so that downloadedmaps directory is created
2008-11-08 10:25:53 +00:00
Magnus Auvinen
d3d2fb2c0b
fixed separate directory for downloaded maps
2008-11-08 08:54:54 +00:00
Magnus Auvinen
d113cd901c
added gfx init fallbacks that disables some troubling gfx options
2008-11-08 08:44:39 +00:00
Magnus Auvinen
19ec7319a5
added no_gfx option
2008-11-08 08:30:20 +00:00
Magnus Auvinen
6eb17ec50c
corrected the zlib include
2008-11-08 08:28:24 +00:00
Dominik Geyer
b6eb96b7ae
fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
2008-11-07 15:35:22 +00:00
Dominik Geyer
532b1e25d6
fixed editor input-focus bug; ticket #552
2008-11-05 19:04:18 +00:00
Alfred Eriksson
bb6a0504dc
editor now works correctly when console is toggled (focus problem)
2008-11-01 16:49:05 +00:00
Magnus Auvinen
a19a4d5077
fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
2008-10-28 06:32:56 +00:00
Magnus Auvinen
11aa9f95fc
fixed recording on the client
2008-10-25 20:29:09 +00:00
Magnus Auvinen
0436e7fc22
cleaned up engine client graphics a bit
2008-10-25 12:19:54 +00:00
Magnus Auvinen
5665867ef3
fixed so that the client broadcasts to 8303-8310 for servers on LAN
2008-10-25 12:19:12 +00:00
Joel de Vahl
34d9c53716
OSX build fix
2008-10-23 17:10:41 +00:00
Magnus Auvinen
bd5b2b9f85
removed glfw and portaudio. SDL is now a requirement
2008-10-23 16:18:33 +00:00
scosu
2e3b6f5c7a
Some small fixes for changeset:1643 in no_sdl parts
2008-10-22 14:21:15 +00:00
Magnus Auvinen
58601cda36
fixed double clicking
2008-10-21 18:54:02 +00:00
Magnus Auvinen
66579c87a2
fixed gametype filtering
2008-10-21 18:50:23 +00:00
Magnus Auvinen
b49e4da20b
fixed editor saving, open and append. note that you can only save maps to your user directory
2008-10-21 18:40:46 +00:00
Magnus Auvinen
39210c2501
cleaned up ec_inp.c. fixed a couple of bugs with it
2008-10-21 18:35:50 +00:00
Magnus Auvinen
8d78151d0a
fixed sound loading to use engine_openfile
2008-10-21 18:16:56 +00:00
Jack Coulter
2d065c3fdf
Fixed mispelling in the error given when the server port isn't forwarded
2008-10-21 18:15:21 +00:00
Magnus Auvinen
9acb3e5e71
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21 18:05:06 +00:00
Magnus Auvinen
142b5ad514
fixed mouse button remapping and added mouse wheel stuff
2008-10-21 17:37:11 +00:00
Magnus Auvinen
b0836b7909
tried to improve mouse focusing
2008-10-21 16:50:10 +00:00
Johan Althoff
7a32d03b8a
fixed sdl for windows
2008-10-21 16:19:02 +00:00
Joel de Vahl
8edfa80028
Use SDL on OSX
2008-10-21 15:59:32 +00:00
Magnus Auvinen
39b0b6cbf8
steps towards making SDL compile a bit more platform independent
2008-10-21 15:34:42 +00:00
Magnus Auvinen
d08271f1dc
fixed quit panic button and editor access button
2008-10-21 13:48:49 +00:00
Magnus Auvinen
555ee67ed0
added alternative mouse input functions. enabled key repeat
2008-10-21 13:47:06 +00:00
Magnus Auvinen
8eee526360
removed snaploss counter
2008-10-20 22:36:10 +00:00
Magnus Auvinen
e4c0e6cb80
restored ec_inp.c again
2008-10-20 20:00:15 +00:00
Magnus Auvinen
9cbfe9c462
improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-20 19:59:33 +00:00
Magnus Auvinen
d9e34b6cfc
improved the snapshot handling to handle packet reorders and fixed a crash.
2008-10-20 19:59:03 +00:00
Magnus Auvinen
3c463bf05d
reverted false checkin
2008-10-20 19:46:39 +00:00
Magnus Auvinen
a457efcd54
removed q quit button
2008-10-20 19:45:07 +00:00
Magnus Auvinen
8404143afe
added SDL support
2008-10-20 17:47:42 +00:00
Magnus Auvinen
164d9c637d
improved network logging
2008-10-19 17:21:04 +00:00
Magnus Auvinen
119b5af3d3
fixed a lot of network troubles
2008-10-19 09:10:55 +00:00
Magnus Auvinen
1a28f88e72
fixed formatting for downloaded maps
2008-10-19 07:27:43 +00:00
Magnus Auvinen
305e7fbff7
reenabled the crc checking of maps on the client
2008-10-18 10:44:36 +00:00
Magnus Auvinen
a91fecae92
fixed fetching of server info and corrected some spelling errors
2008-10-17 21:16:23 +00:00
Dominik Geyer
70d7cb773c
added ip to (dis)connect debug messages
2008-10-17 14:27:23 +00:00
Magnus Auvinen
a6be56dbdc
fixed crash bug when connecting/disconnecting
2008-10-16 18:17:35 +00:00
Dominik Geyer
977785b154
updated to glfw-1.6 and merged previous modifications
2008-10-16 17:09:34 +00:00
Magnus Auvinen
07fc7ec8f8
reworked the ringbuffer. should work like it should now.
2008-10-16 17:08:58 +00:00
Dominik Geyer
cae288fa72
debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging
2008-10-15 13:10:41 +00:00
Magnus Auvinen
051ed0c892
fixed the map downloader so it uses vital packets
2008-10-14 14:05:03 +00:00
Magnus Auvinen
93aeae97c4
fixed compile error
2008-10-14 12:12:27 +00:00
Magnus Auvinen
4484948a6d
updated the demo recorder
2008-10-14 12:11:42 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00
Magnus Auvinen
b39e58ce26
fixed ticket #486 : Rcon doesn't work after map change
2008-10-08 18:24:27 +00:00
Magnus Auvinen
646635ec84
some pixel testing code (inactive)
2008-10-08 18:19:27 +00:00
Joel de Vahl
b74c2b7931
Initial launcher (again)
2008-10-08 16:33:08 +00:00
Joel de Vahl
c0fa3003d7
fixed background on ppc
2008-10-07 16:06:51 +00:00
Magnus Auvinen
3159f795c1
fixed even more jerkiness in the demo playback
2008-10-06 21:17:46 +00:00
Magnus Auvinen
316e6605be
fixed demo playback jerkiness
2008-10-06 21:13:36 +00:00
Magnus Auvinen
12472ef7f4
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
2008-10-06 18:05:01 +00:00
Joel de Vahl
d1b55351cc
Big endian fix.
2008-10-06 16:44:34 +00:00
Dominik Geyer
faa96f6d3a
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
2008-10-05 09:57:46 +00:00
Magnus Auvinen
cebda9790b
some cleanups. splitted e_network.c into several files. continued on the ban support
2008-10-02 12:29:19 +00:00
Dominik Geyer
eb983a6446
use same detection flow of data-dir on all platforms
2008-10-01 18:23:49 +00:00
Dominik Geyer
965f5d590d
made datadir-override var static
2008-10-01 17:27:53 +00:00
Dominik Geyer
397b9a764b
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
2008-10-01 17:16:22 +00:00
Alfred Eriksson
b48608dc2a
#473 maps are filtered by quicksearch
2008-09-29 14:11:40 +00:00
Magnus Auvinen
eac9658b73
added voting gui and a lot of other minor changes
2008-09-29 11:34:49 +00:00
Magnus Auvinen
6d44adb711
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
2008-09-25 14:04:02 +00:00
Magnus Auvinen
eb21e9d6bb
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
2008-09-24 09:03:49 +00:00
Magnus Auvinen
d9d37b945e
some server restructure. added hook no attach sound
2008-09-23 18:08:19 +00:00
Magnus Auvinen
b65a2c63aa
upped max clients to 16
2008-09-23 13:14:04 +00:00
Magnus Auvinen
0e0972c538
fixed deterministic sort in the huffman tree generation
2008-09-23 10:20:07 +00:00
Magnus Auvinen
f7be203d39
fixed so client_prevtick returns correct tick
2008-09-23 08:42:04 +00:00
Magnus Auvinen
33b50738e6
added dead reckoning to the characters
2008-09-23 07:43:41 +00:00
Magnus Auvinen
46b440d1f3
removed some comments
2008-09-21 19:06:44 +00:00
Magnus Auvinen
3b086d616a
fixed threaded jobs
2008-09-07 21:13:24 +00:00
Alfred Eriksson
4c2632b7b6
merge from 0.4.3: version-notification on client
2008-09-04 18:45:41 +00:00
Magnus Auvinen
8d99a3d3c9
fixed so old request methods work aswell
2008-09-04 17:25:55 +00:00
Magnus Auvinen
171ca682d3
added saving of favorites
2008-09-03 21:02:30 +00:00
Magnus Auvinen
53da3f0d40
added favorites. no saving of them yet however
2008-09-03 20:03:01 +00:00
Alfred Eriksson
b649ab6c16
merged teambalance-warning and mini-/maximize-stuff from 0.4.3
2008-09-01 18:17:01 +00:00
Magnus Auvinen
04eddacd65
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
2008-08-31 21:50:14 +00:00
Magnus Auvinen
62d9ff05d6
fixed connection less packets. they behave like the old version so version server and master servers still work
2008-08-31 19:29:09 +00:00
Magnus Auvinen
0a48454a55
removed the GAMETYPE_ enum
2008-08-31 14:37:35 +00:00
Magnus Auvinen
cd7a3519a7
added the loading screen again
2008-08-30 22:38:56 +00:00
Magnus Auvinen
374714f641
clean up the hooks and removed the old gc_hooks.cpp file and renamed to clienthooks.cpp
2008-08-30 21:16:58 +00:00
Magnus Auvinen
ae364d4d29
scoreboard fixed
2008-08-27 19:50:33 +00:00
Magnus Auvinen
68c52dd5ef
repaired the local console
2008-08-27 16:23:15 +00:00
Magnus Auvinen
dfe499248f
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
2008-08-27 15:48:50 +00:00
Magnus Auvinen
d711dd190c
continued with clean up
2008-08-17 08:52:24 +00:00
Magnus Auvinen
16912026db
added cl_layershot. fixed some bugs in the network
2008-08-17 07:05:16 +00:00
Magnus Auvinen
817f431377
moved out e_system, e_detect, vmath and math to a little base library
2008-08-14 17:19:13 +00:00
Magnus Auvinen
0fceb1cf1a
added documentation
2008-08-05 21:37:33 +00:00
Magnus Auvinen
a13b94f9e0
minor update
2008-07-08 09:07:21 +00:00
Magnus Auvinen
9d632dd826
major update. server clean up and much added documentation
2008-07-06 11:21:21 +00:00
Magnus Auvinen
3705064b10
renamed .h to .hpp in game because they are c++ headers
2008-06-12 12:09:34 +00:00
Magnus Auvinen
f6c67c29cd
large commit with loads of clean up. more is comming
2008-06-12 10:51:48 +00:00
Magnus Auvinen
0d3b988c1a
major changes to the build script, requires new bam
2008-05-10 17:18:56 +00:00
Magnus Auvinen
6ecc2efaec
more loads of changes for 0.5.0
2008-04-06 14:32:56 +00:00
Magnus Auvinen
d15bef7ede
loads of changes here and there. added flushing of packets when connection is started
2008-04-06 11:52:00 +00:00
Magnus Auvinen
34c3a1c142
new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
2008-04-05 14:50:43 +00:00
Magnus Auvinen
f713ad2028
added optional finish call
2008-04-05 13:04:43 +00:00
Magnus Auvinen
1de453aa2a
removed some debug messages in the network
2008-04-05 11:48:43 +00:00
Magnus Auvinen
20280336dd
moved setting of the window title
2008-04-05 11:22:21 +00:00
Magnus Auvinen
c0f2ef7f91
fixed ping times in lan browser
2008-04-05 08:26:20 +00:00
Magnus Auvinen
605e7074ba
added # comments to the console
2008-04-05 07:38:48 +00:00
Magnus Auvinen
75273485c4
fixed closing of map download when disconnecting
2008-03-30 19:38:08 +00:00
Magnus Auvinen
a35f7cd4b4
fixed optional " in the console
2008-03-30 12:46:58 +00:00
Magnus Auvinen
a16c624930
fixed realigning of text when chaning row
2008-03-30 10:27:17 +00:00
Magnus Auvinen
e822830056
fixed some weapon switching issues
2008-03-29 18:40:18 +00:00
Magnus Auvinen
370cbbe79f
server browser improvements. much improved quick search. sorted the player list.
2008-03-29 17:20:21 +00:00
Magnus Auvinen
ae71bff086
some clean up and increased the size of a strings in the console
2008-03-29 14:34:40 +00:00
Magnus Auvinen
1f246d9dcb
fixed protection so that the fonts doesn't get resampled
2008-03-29 11:55:42 +00:00
Magnus Auvinen
7a3874745c
fixed loads of graphical optimizations
2008-03-29 11:44:03 +00:00
Magnus Auvinen
8ff7c94ac2
fixed some memory leaks
2008-03-24 15:33:12 +00:00
Magnus Auvinen
e20e488d3d
made so that servers rechecks masters after 60 minutes to even out the balance
2008-03-23 14:02:12 +00:00
Magnus Auvinen
eecd528e70
added support for a autoexec.cfg
2008-03-23 13:01:04 +00:00
Magnus Auvinen
119bb8a5f8
fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor
2008-03-23 12:51:14 +00:00
Magnus Auvinen
f40300d1f2
added flushing after each line to stdout
2008-03-23 01:48:31 +00:00
Magnus Auvinen
bc108df382
renamed everything. added the new license
2008-03-22 18:40:27 +00:00
Joel de Vahl
ddca01abb6
OSX fixes
2008-03-22 15:09:49 +00:00
Magnus Auvinen
ffa7735e0d
added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10
2008-03-22 14:26:17 +00:00
Magnus Auvinen
7797a65167
changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works
2008-03-22 11:45:48 +00:00
Magnus Auvinen
f3167f0cc2
fixed so that ; works like a separator in the console
2008-03-21 20:32:05 +00:00
Magnus Auvinen
e7403a6df9
fixed so that sv_bindaddr works like it should
2008-03-21 19:10:04 +00:00
Magnus Auvinen
45a047ce47
fixed bug in text rendering. added option for detail layers
2008-03-21 17:39:09 +00:00
Magnus Auvinen
faa13fe703
fixed input problems. made better input in console and chat
2008-03-21 16:45:26 +00:00
Magnus Auvinen
72e59b011a
fixed error in the ring buffer
2008-03-20 23:14:23 +00:00
Magnus Auvinen
1292d4f06a
fixed rcon command
2008-03-19 23:17:41 +00:00
Magnus Auvinen
46560cdb50
added exec command and added circular execution checking
2008-03-18 21:10:03 +00:00
Magnus Auvinen
9425cbef57
fixed auto rename if two players sets the same name
2008-03-18 20:31:13 +00:00
Magnus Auvinen
3fb0a02954
fixed chat rendering
2008-03-18 01:49:47 +00:00
Magnus Auvinen
944cd68add
loads of small fixes everywhere
2008-03-18 01:30:47 +00:00
Joel de Vahl
88f2341627
PA fixes for OSX
2008-03-17 19:43:08 +00:00
Magnus Auvinen
412958bae3
fixed åäö in chat
2008-03-17 01:22:25 +00:00
Magnus Auvinen
1c5103e891
fixed the chatting
2008-03-16 22:48:02 +00:00
Johan Althoff
727c9a3a32
fixed win32 compile error
2008-03-16 18:49:45 +00:00
Magnus Auvinen
38811b6951
fixed config variable bug
2008-03-15 13:27:24 +00:00
Magnus Auvinen
41b8f4f165
redone the console parsing to be more userfriendly
2008-03-14 23:39:52 +00:00
Magnus Auvinen
0883fc3dfd
cleaned up some console stuff
2008-03-11 08:48:48 +00:00
Magnus Auvinen
1d98b33ec2
added motd
2008-03-11 05:29:51 +00:00
Magnus Auvinen
5400809a9d
fixed compile error on windows
2008-03-10 10:56:48 +00:00
Magnus Auvinen
89eea17ead
added option to log to file
2008-03-10 00:48:45 +00:00
Magnus Auvinen
23ffe1ff65
updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices.
2008-03-05 19:38:47 +00:00
Magnus Auvinen
c36819b18d
fixed fading of text borders correctly
2008-03-01 20:06:21 +00:00
Magnus Auvinen
08c4c8e0b7
redone the input system so you can know do keybindings with say etc
2008-03-01 20:03:04 +00:00
Magnus Auvinen
0747c2dff9
fixed remote console. some gui tweaks aswell.
2008-03-01 14:36:36 +00:00
Magnus Auvinen
4739966e14
larger restructure to improve security
2008-02-24 16:03:58 +00:00
Magnus Auvinen
1ea859c431
security audit: fixed so the packer functions checks for errors
2008-02-11 22:25:10 +00:00
Magnus Auvinen
79dfdb3cd7
security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
2008-02-11 21:49:26 +00:00
Jakob Fries
57b2da779f
Converted spaces to tabs *curses*
2008-02-11 21:44:36 +00:00
Jakob Fries
5840e987b1
Added forgotten case in lexer.
2008-02-11 21:41:31 +00:00
Jakob Fries
5d02a7f4fa
Proper support for negatives. Properlized silly error message
2008-02-11 21:40:48 +00:00
Magnus Auvinen
2185df9254
shadow on the console. respect sv_sendheartbeats
2008-02-11 08:24:59 +00:00
Magnus Auvinen
548a919ea3
merged 0.3.4 changes to trunk
2008-02-10 21:54:52 +00:00
Johan Althoff
2f969d9d6f
fixed compile on win32
2008-02-10 19:03:10 +00:00
Magnus Auvinen
fb336cddbb
added simple map downloading \o/
2008-02-10 16:50:59 +00:00
Magnus Auvinen
294cbe18c1
done some more latency work. added the extra message for projectiles to reduce latency
2008-02-10 15:32:30 +00:00
Magnus Auvinen
acffe66ebe
flashified the console
2008-02-10 01:48:39 +00:00
Magnus Auvinen
e1acdb8f10
increased texture limit from 128 to 4k
2008-02-05 19:13:59 +00:00
Magnus Auvinen
dd1e7adc00
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
2008-02-04 07:36:54 +00:00
Jakob Fries
d76661b3be
console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player.
2008-02-04 00:13:34 +00:00
Magnus Auvinen
be33e56abc
fixed so that the newest element is returned with ringbuf_next aswell
2008-02-03 23:57:03 +00:00
Magnus Auvinen
e138d5c76a
changed name from rb_* to ringbuf_*
2008-02-03 23:55:37 +00:00
Magnus Auvinen
62be4982d6
fixed errors in the ring buffer
2008-02-03 23:52:28 +00:00
Magnus Auvinen
0985de75ec
added ring buffer
2008-02-03 22:42:03 +00:00
Magnus Auvinen
5f32f5b36f
added laser weapon
2008-02-02 18:05:16 +00:00
Magnus Auvinen
1fe3202f0b
cleaned up the console code. added the ability to tune the game in runtime.
2008-02-02 12:38:36 +00:00
Jakob Fries
e2de77ea14
should compile on windows now
2008-02-02 11:08:31 +00:00
Jakob Fries
aaf75f5239
removed wrongful dependency
2008-02-01 21:14:58 +00:00
Jakob Fries
ba560c861e
animated console, added log messages for team changes and ctf flag events
2008-01-30 13:15:58 +00:00
Magnus Auvinen
5d1cb86943
disabled alpha and stencil
2008-01-29 21:41:27 +00:00
Magnus Auvinen
7bc733dc10
large update. cleaned up some code. added new effects for almost everything
2008-01-29 21:39:41 +00:00
Magnus Auvinen
0dab7db963
fixed so that the lexer handles negative ints
2008-01-20 23:01:56 +00:00
Magnus Auvinen
438dfeb0ca
fixed bug when switching fast from internet and lan tabs
2008-01-20 15:19:33 +00:00
Magnus Auvinen
f63bcc8673
fixed small errors in memheap
2008-01-20 09:53:15 +00:00
Magnus Auvinen
b5a6dacfa3
fixed naming of images
2008-01-19 13:02:22 +00:00
Magnus Auvinen
dd21ae1bc7
large commit. documented a bit. editor updates. general cleanup of everything
2008-01-19 10:57:25 +00:00
Jakob Fries
7b73f15052
Console is now accessable in-game and has more commands: connect, disconnect, quit.
2008-01-18 15:55:03 +00:00
Magnus Auvinen
57c4765993
editor update and other stuff
2008-01-17 23:09:49 +00:00
Jakob Fries
253a5639ae
Console should now lex and parse strings correctly (including escaping).
2008-01-17 23:04:53 +00:00
Magnus Auvinen
037569c4e5
compile fixes
2008-01-16 22:15:56 +00:00
Jakob Fries
75c8b2e9a5
Added first version of the console.
2008-01-16 22:14:06 +00:00
Magnus Auvinen
e26b898b74
various fixes. continued on the editor
2008-01-13 16:30:30 +00:00
Magnus Auvinen
06671c4494
fixed various issues
2008-01-13 13:42:59 +00:00
Magnus Auvinen
ea245b969d
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
2008-01-13 11:15:32 +00:00
Magnus Auvinen
99f0a47d6b
first round of code cleanup
2008-01-12 15:07:57 +00:00
Magnus Auvinen
47a0525ab8
merged editor over to trunk
2008-01-12 12:27:55 +00:00
Magnus Auvinen
1c1677f023
merged 0.3.3 changes over to trunk
2008-01-12 12:08:26 +00:00
Jakob Fries
24e17b41a8
Minimized font's gfx memory footprint.
2008-01-11 16:48:34 +00:00
Magnus Auvinen
5050c0ca4f
compile fixes
2007-12-25 11:56:11 +00:00
Jakob Fries
cd6d5e6237
new fonts added, lots more magic font code added, server bug fixed
2007-12-25 03:25:13 +00:00
Jakob Fries
23d50255d2
fixed font stuffs
2007-12-24 13:11:52 +00:00
Jakob Fries
a02611511c
more font stuffs
2007-12-24 13:09:34 +00:00
Jakob Fries
1ddfbba366
add new font stuff
2007-12-22 02:55:19 +00:00
Magnus Auvinen
e06dd7d5d7
fixed crash when joining a server when connected to one already
2007-12-20 00:26:50 +00:00
Joel de Vahl
8de75caffc
reverted glfw fix
2007-12-19 21:42:39 +00:00
Joel de Vahl
5669c11a0b
start teewars by default on osx, no launcher yet
2007-12-19 21:32:58 +00:00
Magnus Auvinen
47dc63e1dd
fixed error with the prediction events
2007-12-19 20:19:51 +00:00
Magnus Auvinen
34698e13e9
added version to server browser. fixed so that you can join a server even if you have
2007-12-19 19:56:38 +00:00
Joel de Vahl
525dc0a71c
fixed endian swap for server browser
2007-12-19 19:39:08 +00:00
Magnus Auvinen
8254bf2336
fixed sv_status command
2007-12-18 23:37:22 +00:00
Magnus Auvinen
ffa923bbeb
fixed various small bugs. fixed fair spawning system
2007-12-18 23:21:57 +00:00
Magnus Auvinen
3c0615b835
added tournament mode
2007-12-18 22:07:57 +00:00
Johan Althoff
2848006ee2
fixed server browser sorting on win32. bizar implementation of qsort on win32.
2007-12-18 21:26:15 +00:00
Magnus Auvinen
0c078f11b7
fixed smooooooth scrolling in the server browser
2007-12-18 21:06:56 +00:00
Magnus Auvinen
f3a60b6df9
changed how the input snapping works. fixed a bug in the projectile rendering when using 25 snapping rate
2007-12-18 20:12:25 +00:00
Magnus Auvinen
02902e9cae
tweaked the prediction values a bit
2007-12-17 22:20:43 +00:00
Magnus Auvinen
c2b650a217
cleaned up abit. halfed the default snapping rate. fixed different snapping rates, init, full and recover to help the bandwidth.
2007-12-17 22:14:00 +00:00
Magnus Auvinen
a6aec9e0cd
added the ability to kick players
2007-12-17 00:27:41 +00:00
Magnus Auvinen
e8b68bcd33
fixed the bug with binding the mouse wheel
2007-12-17 00:16:04 +00:00
Magnus Auvinen
c3320e9d07
fixed reverse sorting
2007-12-16 23:09:36 +00:00
Magnus Auvinen
b03d26b886
fixed so that the score is reported correctly
2007-12-16 20:16:27 +00:00
Magnus Auvinen
1ce97bddc5
removed the snapshot writing
2007-12-16 19:12:54 +00:00
Magnus Auvinen
e961871d48
optimizing delta creation
2007-12-16 19:10:18 +00:00
Magnus Auvinen
a04f53b7d5
added even more debugging info
2007-12-16 16:15:29 +00:00
Magnus Auvinen
ca3ce81daf
added even more debugging info
2007-12-16 16:14:05 +00:00
Magnus Auvinen
66ef2cd08f
added performance timers
2007-12-16 15:33:44 +00:00
Magnus Auvinen
7b6ed7861a
fixed some debug messages
2007-12-16 14:50:09 +00:00
Magnus Auvinen
24a4b50616
added more checks
2007-12-16 14:00:22 +00:00
Magnus Auvinen
c4915c5bd9
added airjump sound. added the option to choose sound device
2007-12-15 14:30:22 +00:00
Magnus Auvinen
e790313040
fixed some network problems
2007-12-15 13:53:10 +00:00
Magnus Auvinen
8a8bc8d06f
fixed resizable window
2007-12-15 13:11:46 +00:00
Magnus Auvinen
df073d5d3d
changed stuff in e_system.h back
2007-12-15 12:56:56 +00:00
Magnus Auvinen
aa69a54528
fixed config loading. some compile warnings
2007-12-15 12:49:54 +00:00
Magnus Auvinen
a2566b3ebd
cleaned up code structure a bit
2007-12-15 10:24:49 +00:00
Magnus Auvinen
8f39b81ab0
fixed the server to report the alternative port correctly
2007-12-13 20:09:07 +00:00
Magnus Auvinen
f7ea0b2ba8
loads of minor stuff
2007-12-12 19:52:57 +00:00
Magnus Auvinen
182c77721e
cleaned up the console variables
2007-12-11 23:10:07 +00:00
Magnus Auvinen
7cf32e6f97
fixed scoreboard stuff
2007-12-11 23:00:48 +00:00
Magnus Auvinen
e9560899a3
fixed panning problem
2007-12-11 22:03:17 +00:00
Magnus Auvinen
63e834c353
added connection problems sign
2007-12-11 21:55:52 +00:00
Jakob Fries
c896ce54ea
foundation for widescreen support... still needs to fix ingame gui
2007-12-10 23:28:37 +00:00
Magnus Auvinen
dfdb614ef5
fixed game timer issue
2007-12-10 21:05:57 +00:00
Magnus Auvinen
cb994a68e9
added ui debugging tools
2007-12-10 19:36:45 +00:00
Magnus Auvinen
014dcf97c0
crash fixes and added options
2007-12-10 19:13:00 +00:00
Magnus Auvinen
fbfd169581
crash fix that occurs when compressed snapshot spans several packets. crash fix caused but ids running out when chaning maps often
2007-12-10 18:21:22 +00:00
Magnus Auvinen
02e3439913
fixed so that you can bind mouse buttons
2007-12-09 15:52:22 +00:00
Magnus Auvinen
fd1435a10d
fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects
2007-12-09 15:46:44 +00:00
Joel de Vahl
d029e67223
Doubleclick to join server. Correct name on disconnect.
2007-12-09 15:43:18 +00:00
Magnus Auvinen
8aa0456a29
added mouse sens option
2007-12-09 14:15:57 +00:00
Magnus Auvinen
6336124097
generall update with alot off small stuff
2007-12-09 13:36:54 +00:00
Magnus Auvinen
f2d0fb0fb3
minor updates, added sv_map_reload variable
2007-12-09 13:16:18 +00:00
Joel de Vahl
8a12d252b5
No prediction or updates if we are offline. For real.
2007-12-09 10:49:47 +00:00
Joel de Vahl
fce6a2c10d
No prediction or updates if we are offline.
2007-12-09 10:44:35 +00:00
Magnus Auvinen
0d088625d6
fixed password entry
2007-12-03 20:35:41 +00:00
Magnus Auvinen
00f5817db0
fixed map crc checking
2007-12-03 18:47:29 +00:00
Magnus Auvinen
e96ad33a34
fixed the editor
2007-12-02 17:55:45 +00:00
Magnus Auvinen
59f0a07555
fixed so that the server reports gametype, progression and password protection correctly
2007-11-27 19:51:48 +00:00
Magnus Auvinen
8fa8485a3a
fixed CTF sounds. fixed close teewars bug
2007-11-27 19:32:35 +00:00
Magnus Auvinen
263001dcec
fixed spectator and dead physics
2007-11-26 20:19:59 +00:00
Magnus Auvinen
73789b0b0a
fixed so that the server reports player names correctly
2007-11-26 19:25:55 +00:00
Magnus Auvinen
a0e5181e42
added license info
2007-11-25 19:42:40 +00:00
Magnus Auvinen
d66a2a46ef
fixed menu switching problems and some compile errors
2007-11-18 22:20:35 +00:00
Johan Althoff
b44a3edfe9
fixed so it compiles under windows.
2007-11-18 22:06:41 +00:00
Magnus Auvinen
dda8f6b33e
fixed skin selector and some other mindor stuff
2007-11-18 12:03:59 +00:00
Magnus Auvinen
7efefe2716
many smaller changes. changed how projectiles are handled. fixed joining bug
2007-11-11 21:02:36 +00:00
Magnus Auvinen
5702b3bfd0
fixed the saving of the filter options
2007-11-08 20:35:05 +00:00
Magnus Auvinen
f46efb288f
more fixes to the server reporting
2007-11-08 19:59:19 +00:00
Magnus Auvinen
6475366e59
fixed lan browser. fixed major bug in the caused the server not to report correctly
2007-11-08 19:54:18 +00:00
Magnus Auvinen
6b6b79d7ae
minor direct connection bug fixed
2007-11-08 09:20:55 +00:00
Magnus Auvinen
711aa0db76
update, gui stuff, some engine stuff
2007-11-08 09:11:32 +00:00
Magnus Auvinen
b6a629cf80
new gui commit
2007-11-04 21:36:03 +00:00
Magnus Auvinen
daf89a01ff
added skins, tweaked prediction like hell
2007-11-04 00:19:41 +00:00
Jakob Fries
5ae7db0c54
more new gui
2007-10-29 18:40:04 +00:00
Magnus Auvinen
dab34697e7
added nameplates
2007-10-28 19:28:09 +00:00
Magnus Auvinen
3bae4dd0e1
fixed with the prediction timer abit, mucho better now
2007-10-28 19:07:48 +00:00
Magnus Auvinen
5f8c4522fd
fixed errors in input and prediction handling
2007-10-28 16:48:52 +00:00
Magnus Auvinen
a3ce2eb90c
major update. splitted the player information into two diffrent network items
2007-10-28 11:30:25 +00:00
Joel de Vahl
f6216e9a3a
Fixed win32 compile.
2007-10-09 09:04:57 +00:00
Magnus Auvinen
b3f5ce5482
added some comments
2007-10-08 20:36:37 +00:00
Magnus Auvinen
4bd0274a2e
new mixer. sample rate conversion
2007-10-08 20:34:11 +00:00
Magnus Auvinen
df434e3163
fixed more responsive input handling
2007-10-07 23:43:14 +00:00
Jakob Fries
76484b9c2f
nice gui
2007-10-07 20:05:55 +00:00
Magnus Auvinen
9e00e58e78
added fsaa and refresh rate options. tweaked scope a bit
2007-10-07 19:37:51 +00:00
Magnus Auvinen
982db98fae
added sniperscope.. press F to test
2007-10-07 15:32:54 +00:00
Magnus Auvinen
ee105f1cfd
added password protected servers
2007-10-06 17:19:43 +00:00
Magnus Auvinen
f9162202b0
fixed some C errors
2007-10-06 17:01:06 +00:00
Magnus Auvinen
b73dcec397
added mousewheel support. added next/prev weapon support
2007-10-04 22:37:35 +00:00
Magnus Auvinen
10812e621a
added teamchat
2007-10-04 22:00:10 +00:00
Joel de Vahl
855f16c18b
win32 fixes for the lock
2007-10-04 09:49:38 +00:00
Magnus Auvinen
a67738e980
general fixes. fixed scoreboard
2007-10-03 21:32:02 +00:00
Joel de Vahl
21df126c88
sound fixes and initial lock implementation
2007-10-02 16:19:25 +00:00
Joel de Vahl
4bf60da04b
random win32 fixes
2007-10-02 14:14:58 +00:00
Magnus Auvinen
60e0dc07d8
added filter by string
2007-09-30 11:55:42 +00:00
Magnus Auvinen
db999a2502
fixed more with the server browser. added filtering
2007-09-30 11:48:06 +00:00
Magnus Auvinen
19aaea9bfd
fixed sorting for the server browsing. added mass server script that starts alot of servers
2007-09-29 13:16:00 +00:00
Magnus Auvinen
fa05b5e2de
begun the work for the new server browse backend
2007-09-27 23:55:59 +00:00
Magnus Auvinen
31861cf222
removed nasty timeout message
2007-09-25 22:44:41 +00:00
Magnus Auvinen
dbf425f1aa
updated ctf a bit
2007-09-25 21:53:14 +00:00
Magnus Auvinen
a554203943
fixed so the game doesn't crash when the soundsystem cound't init
2007-09-25 20:38:33 +00:00
Joel de Vahl
aca6dd808b
new mixer and ppc fixes
2007-09-25 19:48:52 +00:00
Magnus Auvinen
06c341be51
dynamic map change
2007-09-23 22:54:31 +00:00
Magnus Auvinen
e55ba53ba7
fixed remote console
2007-09-23 21:00:57 +00:00
Magnus Auvinen
ebbe51718e
loads of changes. better prediction. line drawing. some nice graphs :)
2007-09-23 18:27:04 +00:00
Magnus Auvinen
632debf46a
updated the client prediction. a bit smoother now
2007-09-09 21:47:25 +00:00
Magnus Auvinen
3f4587ede8
a lot of changes. client side prediction added
2007-09-09 18:21:14 +00:00
Magnus Auvinen
c919da6640
made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
2007-08-30 07:15:26 +00:00
Magnus Auvinen
89ccbd4f7b
compressed map support. begun to fix things for ctf
2007-08-25 08:48:24 +00:00
Magnus Auvinen
ab37902543
added snapshot crc handling
2007-08-22 21:21:20 +00:00
Magnus Auvinen
0320d20a47
fixed network hash versioning
2007-08-22 21:13:33 +00:00
Magnus Auvinen
01fa2a14a2
minor bug fixes
2007-08-22 18:40:31 +00:00
Magnus Auvinen
8b3c16e615
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
2007-08-22 07:52:33 +00:00
Jakob Fries
abf0729015
no more wv loaded spam
2007-08-15 12:26:56 +00:00
Jakob Fries
4650ff09ad
dynamic camera option, screenshot button, emoticon button
2007-08-15 10:25:09 +00:00
Jakob Fries
a49f78b66b
improved emoticon selector
2007-08-15 10:18:01 +00:00
Magnus Auvinen
acd2b1beb8
merge error, snapshot got applied twice
2007-08-14 22:16:40 +00:00
Magnus Auvinen
2cde04ddce
merged over all stuff from 0.2 to trunk
2007-08-14 18:37:16 +00:00
Jakob Fries
77b0c51bbf
now with ingame settings
2007-08-10 12:43:27 +00:00
Jakob Fries
20ede63088
windows now gets correct newlines in config
2007-08-10 11:22:47 +00:00
Jakob Fries
3d0c6b7f98
generic line wrapping
2007-08-10 11:03:16 +00:00
Jakob Fries
bf3efbc586
sounds are now WavPack instead of Wav
2007-08-09 14:55:11 +00:00
Jakob Fries
204a66b610
dissapearing sounds and effects are no longer dissapearing
2007-08-08 23:30:55 +00:00
Johan Althoff
0c7e1fc6ab
fixed window focusing stuff, much better now.
2007-08-07 18:28:51 +00:00
Johan Althoff
f38f0f49d5
fixed so that the client doesn't spam screenshots
2007-08-07 18:07:34 +00:00
Johan Althoff
85ca9f7123
added support to auto select bitdepth when windowed
2007-08-07 18:03:36 +00:00
Joel de Vahl
53b25fdab4
fixed endian problams in server list
2007-08-06 17:52:17 +00:00
Joel de Vahl
ffcdc63ded
stupid missed return
2007-08-05 23:05:38 +00:00
Joel de Vahl
313781b365
scroll wheel for weapon switch
2007-08-05 23:00:32 +00:00
Magnus Auvinen
0130688715
updated versions to development
2007-08-05 16:57:10 +00:00
Jakob Fries
b9d98efc0b
~ resolved at config save
2007-08-05 15:58:26 +00:00
Jakob Fries
e4829981b1
2007-08-05 15:56:32 +00:00
Jakob Fries
6ec3e70bab
config is now stored in ~/teewars on macs
2007-08-05 15:23:23 +00:00
Magnus Auvinen
640b2bd953
made so that you can bind the server to a specific address
2007-08-05 14:19:13 +00:00
Magnus Auvinen
4e9bc6ecfc
fixed error message on server when trying to start without a proper map
2007-08-05 11:25:29 +00:00
Magnus Auvinen
421300ffb8
many small changes everywhere
2007-08-05 08:59:38 +00:00
Magnus Auvinen
3cc63d611c
increased from 8 to 32 channels
2007-08-04 22:59:32 +00:00
Magnus Auvinen
43ceec0f9c
removed some debug keys
2007-08-04 22:02:38 +00:00
Magnus Auvinen
9c26231221
fixed so connections errors are propagated out to the gui
2007-08-04 21:32:52 +00:00
Magnus Auvinen
1eadf9942a
fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
2007-08-04 18:23:26 +00:00
Magnus Auvinen
c2b65c73de
added screenshot button to F10
2007-08-04 09:20:59 +00:00
Magnus Auvinen
3c1d46c048
made everything as const on the client so its more clear that you shouldn't change the snapshots
2007-07-31 06:23:24 +00:00
Magnus Auvinen
3014707fe5
fixed problem with server and client getting out of sync
2007-07-30 22:57:35 +00:00
Magnus Auvinen
f826bc6cac
larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
2007-07-30 19:46:31 +00:00
Magnus Auvinen
3cbaf193c7
fixed so that vital packets acctually works
2007-07-29 22:46:26 +00:00
Magnus Auvinen
8233a44b60
an update :D
2007-07-29 22:09:15 +00:00
Magnus Auvinen
7699e4b400
removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
2007-07-29 15:55:04 +00:00
Magnus Auvinen
b1f65c46ed
oops, we shouldn't always downsample the textures :D
2007-07-29 15:39:49 +00:00
Magnus Auvinen
dc612d4fe4
fixed better downsampling
2007-07-29 15:38:20 +00:00
Magnus Auvinen
f8d037ee48
added options for crappy gfxcards
2007-07-29 15:21:25 +00:00
Magnus Auvinen
e6c4db94d8
fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
2007-07-29 13:21:33 +00:00
Jakob Fries
e6d5379a72
editbox is now easier to edit
2007-07-28 17:44:12 +00:00
Magnus Auvinen
2cd3f5b023
fixed so that you can press esc when connecting
2007-07-28 17:06:47 +00:00
Magnus Auvinen
501558f881
increased vb size. added support for settings config variables from the chat line
2007-07-27 00:03:28 +00:00
Magnus Auvinen
c043fbe7e7
fixed server config variables. fixed better naming of maps
2007-07-26 20:07:45 +00:00
Magnus Auvinen
78151cf423
fixed that the server will crash if a client is dropped due to timeout
2007-07-26 19:53:49 +00:00
Magnus Auvinen
ddfcd38ef4
fixed so the server reports number of players correctly
2007-07-26 19:26:36 +00:00
Magnus Auvinen
1d34666164
fixed latency stuff, some gfx stuff
2007-07-26 19:09:31 +00:00
Magnus Auvinen
1aecc644de
fixed errors in the network code
2007-07-25 07:24:57 +00:00
Magnus Auvinen
5bd2c434f6
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
2007-07-24 22:53:43 +00:00
Joel de Vahl
cdc1655b33
Fixed sound bug and made things compile.
2007-07-24 08:49:03 +00:00
Magnus Auvinen
40eaf9431b
fixed some serverbrosers related stuff
2007-07-23 21:21:30 +00:00
Joel de Vahl
ab192f794e
Fixed sound stopping.
2007-07-23 17:30:29 +00:00
Jakob Fries
100ade6463
firewall message fixed
2007-07-23 13:17:26 +00:00
Joel de Vahl
d98c2fb34e
Zer sound is wööörking
2007-07-23 08:02:52 +00:00
Jakob Fries
f7b2accd52
2007-07-22 13:42:28 +00:00
Jakob Fries
158f97d663
2007-07-22 13:19:18 +00:00
Magnus Auvinen
4a2f1d3beb
small updates
2007-07-22 12:27:49 +00:00
Magnus Auvinen
2231cd8c39
various small changes
2007-07-22 12:01:20 +00:00
Olle Rosenquist
26dd1c20ce
Updated stuff
2007-07-22 11:53:15 +00:00
Joel de Vahl
2165a728c2
Discarded work on mipmaps.
2007-07-22 11:46:25 +00:00
Magnus Auvinen
3b1871499c
laggometer, smaller gfx fixes
2007-07-22 09:15:34 +00:00
Magnus Auvinen
9ef96af054
fixed alot of masterserver fixes
2007-07-21 21:28:56 +00:00
Magnus Auvinen
0c786f6002
fixed nasty error in the network
2007-07-21 19:02:47 +00:00
Joel de Vahl
4378e3e4e8
use extension for vbo:s
2007-07-21 18:54:07 +00:00
Magnus Auvinen
44794521c9
fixed non-inited variables
2007-07-21 18:13:20 +00:00
Magnus Auvinen
9e4aea97bd
lots of cool new features :D new master server
2007-07-21 18:07:27 +00:00
Joel de Vahl
978b4bf7d7
Master volume affect playing sounds.
2007-07-21 17:44:24 +00:00
Jakob Fries
d3986a36a7
2007-07-21 17:43:00 +00:00
Joel de Vahl
2899ef7ec5
Some better sounds.
2007-07-21 17:35:28 +00:00
Joel de Vahl
bbbd2fc140
Keep a global volume reduce at 0.75
2007-07-21 17:09:22 +00:00
Joel de Vahl
b5551dc685
Volume control backend.
2007-07-21 17:03:27 +00:00
Joel de Vahl
f66acdfee2
Working lerp stop.
2007-07-21 16:58:40 +00:00
Joel de Vahl
18ec4d476c
Rewritten mixer.
2007-07-21 16:45:06 +00:00
Jakob Fries
d40868e913
2007-07-21 16:33:01 +00:00
Jakob Fries
a622421cf3
2007-07-21 15:48:35 +00:00
Jakob Fries
bb4ea1b87d
gui
2007-07-21 12:57:36 +00:00
Magnus Auvinen
52c8d980a2
fixed bugs in the ui code
2007-07-20 22:19:40 +00:00
Magnus Auvinen
dd5afa751d
clean up
2007-07-15 23:51:51 +00:00
Magnus Auvinen
f2611cad8b
fixed so that the editor works again
2007-07-15 13:25:10 +00:00
Magnus Auvinen
8a4cd7627e
added score and time limit. cleaned up the code aswell abit
2007-07-15 10:47:50 +00:00
Magnus Auvinen
94fe893150
kill messages and other fixes and features
2007-07-14 22:35:00 +00:00
Magnus Auvinen
14e612249c
bug in the network that prevents clients to join again
2007-07-14 22:33:02 +00:00
Magnus Auvinen
adc9b9d9c0
cleanup and bugfixing in the netcode
2007-07-14 21:37:53 +00:00
Magnus Auvinen
fef680ba11
fixed duplicated connects problem
2007-07-14 16:25:46 +00:00
Joel de Vahl
f2e8de56c8
Swaps for big endian systems.
2007-07-14 15:57:40 +00:00
Magnus Auvinen
568b9f1f4a
added chat, better damage indicators
2007-07-14 13:09:42 +00:00
Johan Althoff
519e644a62
fixed various warnings on windows
2007-07-13 21:22:45 +00:00
Magnus Auvinen
125d04e51f
large rewrite and code cleanup
2007-07-13 13:40:04 +00:00
Jakob Fries
a66c87d62e
2007-06-10 20:30:39 +00:00
Jakob Fries
9f27ce0e62
kerning editor updated
2007-06-10 20:00:58 +00:00
Jakob Fries
060a0c3820
2007-06-10 17:42:53 +00:00
Jakob Fries
eab608a575
2007-06-10 17:42:27 +00:00
Jakob Fries
03422bc3c5
kerning editor
2007-06-10 17:25:08 +00:00
Jakob Fries
7ad13ccb12
new input thingies
2007-06-10 15:19:04 +00:00
Jakob Fries
2497456684
config no longer uses stl
2007-06-03 16:22:21 +00:00
Jakob Fries
f18df70e53
2007-06-01 12:24:13 +00:00
Jakob Fries
03201a3a6f
2007-06-01 12:18:43 +00:00
Jakob Fries
2c158f77b7
2007-06-01 12:15:38 +00:00
Jakob Fries
c31246a665
config stuff
2007-06-01 12:04:36 +00:00
Jakob Fries
187134010d
config stuff
2007-06-01 12:02:27 +00:00
Jakob Fries
4e5fa4db0b
2007-06-01 11:17:10 +00:00
Jakob Fries
8a66e11280
2007-06-01 11:12:48 +00:00
Jakob Fries
9da845061a
gui things
2007-06-01 11:08:33 +00:00
Jakob Fries
821e6bbe53
gui things
2007-06-01 02:21:46 +00:00
Jakob Fries
f8b459b63b
gui changes
2007-05-28 13:49:44 +00:00
Tomas Landin
3088c7d418
Fixed line-endings from <CR> to <LF> (wouldn't build at all otherwise)
2007-05-27 18:31:20 +00:00
Jakob Fries
741d700907
new gui things
2007-05-27 18:14:24 +00:00
Magnus Auvinen
fab828695c
removed alot of warnings
2007-05-27 10:54:33 +00:00
Magnus Auvinen
ccc90e5d23
updated pnglite
2007-05-27 10:42:59 +00:00
Magnus Auvinen
bdcc0b09dd
major update. added png support. fixed abit with the network
2007-05-27 00:47:07 +00:00
Magnus Auvinen
82023866ab
large change. moved around all source. splitted server and client into separate files
2007-05-24 20:54:08 +00:00