Commit graph

3801 commits

Author SHA1 Message Date
Edgar 12161cc55b
change and fix how counter is displayed 2020-09-27 13:28:50 +02:00
Edgar 1d8a20f17a join multiple identic chat lines 2020-09-27 00:39:16 +02:00
def 3be8a592e5 Run clang-format
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:

$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def 0bac9f0de8 Manual preparation for cleaner clang-format
Also include what you use explicitly
2020-09-26 21:41:01 +02:00
def f74cc43f4c Remove pure server filters, add space for Countries/Types
Not so relevant anymore
2020-09-26 21:33:25 +02:00
def dcfa752e61 After initialization: Agressively try to grab window again
Since some users on Windows report window not being initially focussed
2020-09-26 09:09:05 +02:00
bors[bot] c6ade7eeeb
Merge #2917
2917: Create ALLOW_X_SKINS game info flag r=heinrich5991 a=def-

To allow server to set any x_ prefixed skin and client won't filter it
out. As requested by Pure_luck for his mod to show players as tanks,
walls, etc. Won't be enabled on DDNet-Servers, thus such skins can be
added where a server modification wants to fine-control what skins are
allowed and can enforce such skins.

Co-authored-by: def <dennis@felsin9.de>
2020-09-25 21:22:38 +00:00
def f2386d5c02 Address reviewer comments 2020-09-25 22:25:45 +02:00
Learath 32c3cba4fa Fix scoreboard alignment issues 2020-09-25 17:44:37 +03:00
bors[bot] 32c77faecc
Merge #2920
2920: stop disabling textinput during connecting r=def- a=TsFreddie

closes #2919 

Co-authored-by: TsFreddie <tsfreddiewang@gmail.com>
2020-09-25 05:51:32 +00:00
TsFreddie 712e9e90c0 stop disabling textinput during connecting 2020-09-25 01:08:48 +01:00
def 9ab8de5718 fix clang-format 2020-09-24 19:05:30 +02:00
def 00b66362c3 Allow zooming on city mod 2020-09-24 19:05:30 +02:00
def 9f9ccaccf7 Create ALLOW_X_SKINS game info flag
To allow server to set any x_ prefixed skin and client won't filter it
out. As requested by Pure_luck for his mod to show players as tanks,
walls, etc. Won't be enabled on DDNet-Servers, thus such skins can be
added where a server modification wants to fine-control what skins are
allowed and can enforce such skins.
2020-09-24 19:05:30 +02:00
def f7cf854c36 Make sure turning dyncam off in settings works
Even if players have cl_mouse_followfactor turned on

Alternative fix for #2761 since players keep reporting confusion about this
2020-09-24 18:27:31 +02:00
def ebb4e3debe Center update info text, add -DINFORM_UPDATE flag
to be used for Steam release, since autoupdates are enforced anyway and
players don't need to be reminded to update
2020-09-24 13:41:59 +02:00
bors[bot] ceefdacfbc
Merge #2894
2894: Add new renderer(as streamed vertices) for editor r=def- a=Jupeyy

Does not improve performance in editor!

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-24 08:06:42 +00:00
def d9719a3c15 Fix spacing in themes selection 2020-09-23 23:38:29 +02:00
Jupeyy 8235df7752 Add menu background map 2020-09-23 23:38:28 +02:00
bors[bot] d707b3883c
Merge #2909
2909: Set IME Window Position & Prevent Input from fighting with IME r=def- a=TsFreddie

Mainly solves the backspace problem where you were able to delete from chat and ime comps at the same time.
Also set the position of composition window

Need some testing from other languages' users.
Need https://github.com/ddnet/ddnet-libs/pull/14 to work on windows

Co-authored-by: TsFreddie <tsfreddiewang@gmail.com>
2020-09-23 21:23:02 +00:00
Jupeyy 84cad658d6 Add new renderer(as streamed vertices) for editor 2020-09-23 16:45:32 +02:00
bors[bot] 1b26312e3c
Merge #2902
2902: Don't rely on snapshot for ddnet gametype r=heinrich5991 a=Jupeyy

@fokkonaut you need to test again if you mod works.
This time i also did the test for masked entites(but not for non masked ones).

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-23 14:15:01 +00:00
Jupeyy eb7c84cd7f Add hover for demo list 2020-09-22 18:42:03 +02:00
TsFreddie d4da82f977 clang-format 2020-09-22 17:02:03 +01:00
TsFreddie 387bc53030 ime window position & ime input handling 2020-09-22 17:01:13 +01:00
Jupeyy 0ddc7fddb4 Don't rely on snapshot for ddnet gametype 2020-09-22 17:42:19 +02:00
bors[bot] fddb8b34c0
Merge #2898 #2901 #2908
2898: Inform players that they are in team already r=heinrich5991 a=def-



2901: Remove failed downloaded files immediately r=heinrich5991 a=def-

Especially skins were only deleted after they were requested again

2908: Don't log skin downloading progress r=heinrich5991 a=def-

since it's not really interesting for most players, as long as things work fine

Co-authored-by: def <dennis@felsin9.de>
2020-09-22 14:57:20 +00:00
def 56b152e962 Remove failed downloaded files immediately
Especially skins were only deleted after they were requested again
2020-09-22 16:51:40 +02:00
def 1505b64af0 Don't log skin downloading progress
since it's not really interesting for most players, as long as things work fine
2020-09-22 16:36:01 +02:00
bors[bot] 9e23623fa1
Merge #2874
2874: Add unmasked entities for all mods r=def- a=Jupeyy

Fixes switch tile for unmasked ddnet
And ddnet mods send that they are a race and ddrace mod appearently?
Not very intuitive that ddnet is a superset of them, bcs tiles changed.

Waiting for a review from @fokkonaut 

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-21 20:46:51 +00:00
bors[bot] d61c97370f
Merge #2896
2896: Add edit box to write skin name, Add link to Skin Database r=Jupeyy a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-21 17:50:09 +00:00
def a273969bc1 Fix clang-format 2020-09-21 10:44:13 +02:00
def d17e0e4819 Add link to Skin Database 2020-09-21 10:39:42 +02:00
def f9e66f0b41 Add edit box to write skin name 2020-09-21 10:35:13 +02:00
def 3276f2925d Reload skin menu when skin count changed
fixes graphics bug when new skins are added, skins array is reallocated
and we accessed freed memory

Thanks to Jupeyy & Learath2 for also looking into this
2020-09-21 10:19:54 +02:00
def 5cc826d6f5 edit box: only highlight x when hovering it
not when hovering the text field itself

Thanks to Ryozuki for report
2020-09-20 11:52:17 +02:00
def a99b673042 Some browser improvements
- Increase size of Name and Clan in adding friend fields
- Smaller Search and Exclude fields
- No more duplicate Search - Search - Search text
- Smaller Connect and Refresh buttons
2020-09-20 11:47:04 +02:00
def dfa072353d Fix skin lookup
Thanks for Jupeyy for looking into this with me
2020-09-20 02:19:58 +02:00
def 61f89533c5 Clean up skin downloader code a bit
Was trying to find what's causing the issues with skin downloader, but
didn't find anything suspicious.
2020-09-20 02:19:49 +02:00
def 8ef6a0da16 Revert "Revert "Fix clang-format""
This reverts commit 833e3640b4.
2020-09-20 02:19:32 +02:00
def 1d868fec70 Revert "Revert "Fix skin prefix search crash""
This reverts commit 4ad0f61a00.
2020-09-20 02:19:28 +02:00
def a09be98df9 Revert "Revert "Implement on-demand skin downloader (fixes #1166)""
This reverts commit cc2f05b6df.
2020-09-20 02:19:24 +02:00
def cc2f05b6df Revert "Implement on-demand skin downloader (fixes #1166)"
This reverts commit 3cc1e47ec4.
2020-09-20 01:51:23 +02:00
def 4ad0f61a00 Revert "Fix skin prefix search crash"
This reverts commit 1270434f5e.
2020-09-20 01:49:58 +02:00
def 833e3640b4 Revert "Fix clang-format"
This reverts commit f42a5a0431.
2020-09-20 01:49:26 +02:00
bors[bot] ea1a7934e5
Merge #2878
2878: Max images (fixes #2148) r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-19 20:50:04 +00:00
Jupeyy a1eb5dc114 Max images(for editor, clamp for client and warning for mapconvert) (fixes #2148) 2020-09-19 21:22:21 +02:00
Jupeyy 5208a588b8 Add unmasked entities for all mods 2020-09-19 14:44:24 +02:00
def c31fc33cf2 Fix MouseInside to only select one field (fixes #2868) 2020-09-19 11:50:33 +02:00
def 1cf68d7191 Fix localizing demo list
You can't store the result of Localize in a static, it will be removed
by switching to another language.

Thanks to Jupeyy for report
2020-09-18 23:33:51 +02:00
Dennis Felsing 4317cb7af8
Merge pull request #2855 from def-/pr-kill-server-on-quit
Kill server on quit
2020-09-18 08:04:44 +02:00
def 427450ddc3 Demo viewer: Ignore shortcuts when popup is open
As reported by Shyzo on Discord
2020-09-18 07:57:43 +02:00
Jupeyy 1270434f5e Fix skin prefix search crash 2020-09-18 06:27:18 +02:00
def 46b21020be Kill server on quit
As suggested by Ryozuki
2020-09-18 00:30:31 +02:00
def d5648f5cde Fix localizing in browser
Thanks to gerdoe for noticing
2020-09-17 21:54:24 +02:00
def 9da149f84b Localize control settings 2020-09-17 21:18:33 +02:00
def da4a8c704b Fix running server from other directory 2020-09-17 21:06:02 +02:00
bors[bot] 93e592dcd9
Merge #2813
2813: Sort spectator view by team, then name (not score) (fixes #2808) r=Jupeyy a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-17 16:07:28 +00:00
bors[bot] da62510a2d
Merge #2840
2840: [Idea] Add some decent hover effects and colors r=def- a=Jupeyy

Generally, would be nice to have very decent hover effects and decent colors.

I just tried for fun adding hover effects to menu tabs(red for the quit button),

hover effects for the server browser items

and color for search/exclude

I'm not an artist, it doesnt look good, if someone wants to overtake, he/she would be very welcome todo so

![image](https://user-images.githubusercontent.com/6654924/93282252-44ee1a00-f7ce-11ea-8b16-5d563610c9ce.png)

![image](https://user-images.githubusercontent.com/6654924/93282271-50d9dc00-f7ce-11ea-89cf-8f1e38b4a6b7.png)

![screenshot_2020-09-16_03-38-40](https://user-images.githubusercontent.com/6654924/93282288-57685380-f7ce-11ea-8cbe-3f04f8d89bc4.png)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-17 14:19:22 +00:00
bors[bot] 21e080596a
Merge #2836 #2841 #2845
2836: Only make Esc key leave editor when no popup is open r=Jupeyy a=def-



2841: Fix ingame browser tab change (fixes #2839) r=Jupeyy a=def-



2845: Fix spacing in kick-vote menu (center tees and text) r=Learath2 a=def-

Old: ![screenshot-20200917@090205](https://user-images.githubusercontent.com/2335377/93431529-882ab480-f8c4-11ea-8e56-dfe903a5ae06.png)
New: ![screenshot-20200917@090226](https://user-images.githubusercontent.com/2335377/93431538-8cef6880-f8c4-11ea-8946-449e7aa6dea7.png)


Co-authored-by: def <dennis@felsin9.de>
2020-09-17 14:00:09 +00:00
bors[bot] 77cb30aec4
Merge #2733
2733: Implement on-demand skin downloader, remove Lappi's non-free skins (fixes #1166, fixes #2547) r=Learath2 a=def-

Seems to work on first try, I'm somewhat surprised :D

Future ideas:

- I haven't checked how the performance impact is of a new skin joining,
  might want to move the loading to a separate thread?
- Use the skins from download directory instead of redownloading? Might
  want to compare modified time.
- Make all skins load on demand only to save some memory?

Co-authored-by: def <dennis@felsin9.de>
2020-09-17 13:49:23 +00:00
Jupeyy 1fe09f496c Add some decent hover effects and colors 2020-09-17 15:47:13 +02:00
def b5b218d67f Fix spacing in kick-vote menu (center tees and text) 2020-09-17 09:39:50 +02:00
def 81d30f838d Fix ingame browser tab change (fixes #2839) 2020-09-16 07:36:47 +02:00
Jupeyy 1cef3bf047 Only show new icons, when client is offline 2020-09-16 02:14:11 +02:00
def f42a5a0431 Fix clang-format 2020-09-15 22:17:09 +02:00
def 3cc1e47ec4 Implement on-demand skin downloader (fixes #1166)
Seems to work on first try, I'm somewhat surprised :D

Future ideas (not for this change):

- I haven't checked how the performance impact is of a new skin joining,
  might want to move the loading to a separate thread?
- Use the skins from download directory instead of redownloading? Might
  want to compare modified time.
- Make all skins load on demand only to save some memory?
2020-09-15 22:17:08 +02:00
bors[bot] c1d54da9f7
Merge #2826 #2829 #2835
2826: map_convert_07: Check for width/height 0 r=Learath2 a=def-

as suggested by Jupeyy

2829: Add libsteam_api.a to gitignore r=Learath2 a=def-



2835: Make spacing in top menu buttons consistent, fit for 5:4 r=Learath2 a=def-

![screenshot-20200915@184840](https://user-images.githubusercontent.com/2335377/93240346-4db9fe00-f784-11ea-9755-3a52f51d2755.png)


Co-authored-by: def <dennis@felsin9.de>
2020-09-15 17:08:45 +00:00
bors[bot] 3b0bb7d777
Merge #2816
2816: Implement context for translations (largely taken from Teeworlds) r=Learath2 a=def-

Missing: scripts/languages doesn't work yet, but the context can be
added manually, see german.txt for an example.

Co-authored-by: def <dennis@felsin9.de>
2020-09-15 17:02:00 +00:00
def 7a82779ff7 Make spacing in top menu buttons consistent, fit for 5:4 2020-09-15 18:49:43 +02:00
bors[bot] a2a2abb26c
Merge #2833
2833: Use 0.7 cursor r=def- a=Jupeyy

![image](https://user-images.githubusercontent.com/6654924/93222705-83a0b780-f76f-11ea-866a-b2be9f47296e.png)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-15 16:40:57 +00:00
Jupeyy dc3580d976 0.7 cursor 2020-09-15 16:18:12 +02:00
bors[bot] a4edac3969
Merge #2832
2832: Add new icons for demo, home and server browser r=def- a=Jupeyy

![image](https://user-images.githubusercontent.com/6654924/93217198-ff4b3600-f768-11ea-95a2-cd826b9ffbf5.png)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-15 14:07:57 +00:00
Jupeyy 6a352b40eb Add new icons for demo, home and server browser 2020-09-15 15:31:52 +02:00
bors[bot] 981d5d4e99
Merge #2675
2675: support multiple modifiers for binds r=def- a=plsplsplslol



Co-authored-by: plsplsplslol <alpootagpro@gmail.com>
2020-09-15 08:37:38 +00:00
def 3daa798639 Implement script/languages support for contexts 2020-09-15 10:30:49 +02:00
def 7af517009c Implement context for translations (largely taken from Teeworlds)
Missing: scripts/languages doesn't work yet, but the context can be
added manually, see german.txt for an example.
2020-09-15 10:30:49 +02:00
bors[bot] 393f3deed4
Merge #2828
2828: Use resize instead of rescale r=def- a=Jupeyy

rescale doesn't clamp, and looks worse, might be slightly faster tho.

So i also renamed the config vars that might cause resizing and/or are not very useful

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-14 22:02:59 +00:00
Jupeyy 3eea399d37 Rename quality texture and compressed texture, because they should not be used 2020-09-14 21:34:56 +02:00
bors[bot] c0f7a2bf03
Merge #2825
2825: Fix entity text & improve Grow r=def- a=Jupeyy

fixes #2822

@BannZay wanna check?

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-14 15:12:37 +00:00
Jupeyy 8923116324 Fix entity text 2020-09-14 16:42:21 +02:00
Vlad be90f3f48b Replaced tile names. 2020-09-13 23:00:49 +03:00
def 3832d948bd Sort spectator view by team, then name (not score) (fixes #2808) 2020-09-13 21:31:10 +02:00
heinrich5991 ffab6292ad
Merge branch 'master' into pr-start 2020-09-11 14:25:50 +02:00
def aeb8bcbd9a Show an error message on missing file 2020-09-11 09:59:05 +02:00
bors[bot] d720f74cfd
Merge #2800
2800: Style-fixed version of #2784 r=def- a=heinrich5991

Thanks to @Jupeyy for the original pull request.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-09-11 07:10:29 +00:00
heinrich5991 aa46ca6bf9 Fix some style issues via scripts/fix_style.py, size_t 2020-09-11 00:47:38 +02:00
Jupeyy b83d8735fe Create entity textures seperately 2020-09-11 00:34:42 +02:00
bors[bot] f6e1ed5f19
Merge #2738
2738: Don't search the sorted array linearly r=heinrich5991 a=Learath2

Small optimization but it could start mattering with #2733

Co-authored-by: Learath <learath2@gmail.com>
2020-09-10 22:30:46 +00:00
def 8a6acfbb4a Fix loading bar by adding menu images to count 2020-09-10 22:56:59 +02:00
def f7b37eaf6a clang-format fixes 2020-09-10 20:16:09 +02:00
def a52c8a22a6 Quit without popup when it makes sense 2020-09-10 20:13:01 +02:00
def 419942ace4 Some more size improvements 2020-09-10 20:13:01 +02:00
def b07d0d21d6 Default to DDNet if no page selected 2020-09-10 20:13:01 +02:00
def 57e2905e24 Clean up econ stuff, don't need it 2020-09-10 20:13:01 +02:00
def 0aef743d7a Move News/Website/Wiki/Discord to bottom left 2020-09-10 20:13:01 +02:00
def 83d297a370 Server -> Econ (in preparation of the real change) 2020-09-10 20:13:01 +02:00
def 2ca613d982 Back -> Menu 2020-09-10 20:13:01 +02:00
def 90f3199d98 Implement opening server on Windows (reading autoexec_server.log not working yet) 2020-09-10 20:13:01 +02:00
def 33eefa449b Only run server when pressing R 2020-09-10 20:13:01 +02:00
def b2cfdc57eb Clean up top menus, add back button 2020-09-10 20:13:01 +02:00
def 4ca4449ee4 Use Storage for opening autoexec_server.log 2020-09-10 20:13:01 +02:00
def b522bbbb96 Localize the Learn link 2020-09-10 20:13:01 +02:00
def 9a5ee2cdbf Auto-bind F7 to show server console if it's free 2020-09-10 20:13:01 +02:00
def 2cdc7d0faf Adapt 0.7 start menu
- Working Local Server button (needs fixing for Windows)
- Highlight buttons if server is running, new news is out and editor has
  unsaved changes
2020-09-10 20:13:01 +02:00
bors[bot] d1aa014357
Merge #2793
2793: Add some more space for Countries & Types r=Learath2 a=def-

Since DDNet has too many locations now. A scroll wheel would be even better for the future if someone wants to implement that.

![screenshot-20200910@175801](https://user-images.githubusercontent.com/2335377/92758709-4ca55d00-f38f-11ea-924d-f13b998403f7.png)

Co-authored-by: def <dennis@felsin9.de>
2020-09-10 16:52:55 +00:00
def cddfd6836b Add some more space for Countries & Types
Since DDNet has too many locations now
2020-09-10 17:59:40 +02:00
Learath 1f261198a7 Don't search the sorted array linearly 2020-09-09 21:10:40 +03:00
def 7bea697114 Add some keyboard shortcuts for demos 2020-09-08 11:42:52 +02:00
def 757998e7d0 Fix some 5:4 rendering in demo menu & recorder menu 2020-09-08 11:37:37 +02:00
bors[bot] cbc272fd5d
Merge #2758 #2769 #2772
2758: Remove the rudimentary fuzzing since no one uses it anyway r=heinrich5991 a=def-



2769: Update front.png by Soreu r=heinrich5991 a=def-



2772: Dont predict camera position on spectator changed r=heinrich5991 a=BannZay

No reason to predict camera position in case when we just changed spectator.
But tbh I have not found a big reason to predict it at all.

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Andrii <bannzay3@gmail.com>
2020-09-06 23:25:16 +00:00
bors[bot] e3cfb23f28
Merge #2742 #2745
2742: Add str_utf8_copy that trim broken utf8 sequence at the end. r=heinrich5991 a=TsFreddie

Currently this replaces `str_copy` text input and clipboard paste in chat. Many places may need the same treatments, like steam names.

![image](https://user-images.githubusercontent.com/3797859/92263741-08b8e080-eed5-11ea-84a5-b7f070ded260.png)

Test string:
abcd今天是个好日子心想的事儿都能成今天是个好日子打开了家门咱迎春风今天是个好日子心想的事儿都能成今天是个好日子打开了家门咱迎春风今天是个好日子心想的事儿都能成今天是个好日子打

2745: Update mapres by mind r=heinrich5991 a=def-

Adapted from 0.7 for new renderer. Not sure if this makes sense :D

Co-authored-by: TsFreddie <tsfreddiewang@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
2020-09-06 23:12:04 +00:00
Andrii 7069d26b5a dont predict camera position on spectator changed 2020-09-07 02:02:17 +03:00
Jupeyy bfd24d7dd8 Clamp camera zoom 2020-09-07 00:19:38 +02:00
Jupeyy ebe5b51230 Clamp kill border count 2020-09-06 23:58:54 +02:00
TsFreddie badc49cac7 Revert "Revert & use "str_utf8_truncate" instead"
This reverts commit b045a3d6ee.
2020-09-06 20:54:57 +01:00
bors[bot] 7fd43163b7
Merge #2751 #2752 #2756
2751: More aggressive analysis & check 2.0 gl Functions that were used r=def- a=Jupeyy

If even that fails, I'm out of ideas

Checks all texture shaders, checks all functions used.

2752: Can't detect if paused on KoG, so don't show button r=def- a=def-

Since they're running an old version of DDNet server

2756: Don't deactivate menu when a popup is active r=def- a=Learath2

Deactivating menu while a popup is active causes the menu to never open again.

Reported by Anxton on discord.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Learath <learath2@gmail.com>
2020-09-05 17:10:35 +00:00
def e162045026 Can't detect if paused on KoG, so don't show button
Since they're running an old version of DDNet server
2020-09-05 19:06:12 +02:00
Learath 9e35752d1c Don't deactivate menu when a popup is active 2020-09-05 18:13:32 +03:00
Jupeyy 89a6251ad7 Add message popup again 2020-09-05 16:54:20 +02:00
TsFreddie b045a3d6ee Revert & use "str_utf8_truncate" instead 2020-09-05 00:51:39 +01:00
plsplsplslol 4326d00df9 fix style and reomved repeated code 2020-09-04 13:49:14 -07:00
TsFreddie 44c699b812 Fix unicode pasting in DoEditBox 2020-09-04 18:03:08 +01:00
TsFreddie 92d08d07de add str_utf8_copy 2020-09-04 17:34:27 +01:00
def 69e6a8fa41 Add buttons for Kill and Pause
Seems more useful than Spectate and Connect Dummy, both of which are
often mistaken by newcomers.

Make button sizes more consistent

Hide buttons that make no sense
2020-09-04 12:39:53 +02:00
Andrii 701bbab0bd refresh on max ping filter changed 2020-09-03 04:08:34 +03:00
bors[bot] dac3c782d3
Merge #2713
2713: allow empty max ping filter r=heinrich5991 a=BannZay

The inconvenieces I discovered so far:
1. You got to write 999 to "disable" this filter
2. If you try to clear this field and then type 75 then the field will contain 750 because the last zero is bugged at this point
Those are fixed

What I would like to be fixed as well (not sure if I gona do this soon):
1. Update browser servers live without refreshing. You press refresh - you receives all the servers and then you should be able (but currently not) to filter them out without pressing on "Refresh" button again but just by changing the max ping value

Co-authored-by: Andrii <bannzay3@gmail.com>
2020-09-03 00:37:47 +00:00
Andrii b1d5538a96
fix style
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-09-03 00:08:33 +03:00
Andrii a215e375db allow empty max ping filter 2020-09-02 19:26:26 +03:00
bors[bot] 197fe955e1
Merge #2674
2674: Add nameplates friend marks r=heinrich5991 a=BannZay

Problem: when I play with a friend in team 0, and there are many players nearby, I cannot distinguish him due to nameplates overlapping. It's getting worse when they are in freeze.

Solution: Mark your teammate as "Friend" and setup "cl_nameplates_friendmark"

Result:
![v2](https://user-images.githubusercontent.com/17499770/91647684-08988b00-ea66-11ea-9407-336437391b4f.png)


Co-authored-by: Andrii <bannzay3@gmail.com>
2020-09-02 16:12:15 +00:00
Andrii 271f0d8049 remove cl_nameplates_friendMark 2 2020-09-02 19:10:48 +03:00
bors[bot] 9b334e6fcf
Merge #2708
2708: Disabling 3.3 in settings tab should reset to version 3.0 r=def- a=Jupeyy

We don't have a way to query the default config value, except including the config_variables.h, do we?

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-02 06:14:33 +00:00
Jupeyy 93a86f265f Disabling OpenGL 3.3 in settings tab should reset the OpenGL version to the configs default 3.0 2020-09-02 07:53:03 +02:00
bors[bot] ea7b2671bc
Merge #2691 #2701 #2702 #2705
2691: Also check for divisibility by 16 of height (fixes #2687) r=heinrich5991 a=def-



2701: Set search field active when opening file dialog in editor r=heinrich5991 a=def-



2702: Remove fallback for Teeworlds' settings.cfg (partially fixes #2698) r=heinrich5991 a=def-



2705: Clarify kill and /kill r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-01 14:25:09 +00:00
def 253c8e00b2 Clarify kill and /kill 2020-09-01 15:35:17 +02:00
Jupeyy cf80537eb8 Fix entities text size not recreating new texture (fixes #2438) 2020-09-01 09:13:47 +02:00
Andrii 2969d93941 disable mouse buttons if console not closed 2020-08-31 22:40:57 +03:00
Andrii 74f729109e Set blendmode on background render 2020-08-31 17:16:40 +03:00
def 9dc6a1c1c2 Remove Quality Textures & Texture Compression from graphics menu (fixes #2676)
Since people just randomly click it and then complain about bad looking
graphics
2020-08-31 13:25:16 +02:00
def 2b0e13db53 Add platform and arch in console output 2020-08-31 12:05:50 +02:00
Andrii e0616b38d7 add cl_nameplates_friendmark 2 2020-08-30 14:54:42 +03:00
Dennis Felsing 92616f1a55
Merge pull request #2664 from ddnet/pr-revert-revert
Revert "Revert Jupeyy's OpenGL changes" (fixes #2659)
2020-08-30 10:55:15 +02:00
plsplsplslol 6782f93419 support multiple modifiers for binds 2020-08-29 17:04:36 -07:00
Andrii 90d1a93f40 add friend nameplate marks 2020-08-30 02:06:31 +03:00
bors[bot] 3101747d46
Merge #2666
2666: Non divisible by 16 texture resize and warning r=heinrich5991 a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-29 15:25:35 +00:00
Jupeyy b1e98b598b Show warnings with non divisible by 16 textures(3D/2D array textures) 2020-08-29 17:04:30 +02:00
bors[bot] a6738d9fd6
Merge #2635
2635: We don't just list countries, but also regions like EU  r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-29 10:37:52 +00:00
def 63c782bb46 We don't just list countries, but also regions like EU 2020-08-29 12:31:17 +02:00
def c85ffb90af Revert "Revert Jupeyy's OpenGL changes"
This reverts commit 3eab3f5eb7.
2020-08-29 12:10:53 +02:00
def 3eab3f5eb7 Revert Jupeyy's OpenGL changes
Emergency-revert for 14.5.1 release, too many problems
2020-08-26 20:03:22 +02:00
Andrii 620f67af15 Refresh browser on Indicate map finish click 2020-08-26 20:23:25 +03:00
bors[bot] 9ba36991a9
Merge #2655
2655: Entity text should use space more effectively r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-26 16:07:58 +00:00
Jupeyy 410c4b3250 Entity text should use space more effectivly 2020-08-26 15:56:23 +02:00
bors[bot] efdd35439e
Merge #2653
2653: Fix background map loading r=def- a=Jupeyy

As reported.

Tested all possible contexts, hope this is right now

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-26 13:49:30 +00:00
Jupeyy 14d383ef15 Fix background map loading 2020-08-26 15:25:44 +02:00
bors[bot] 694db44ee2
Merge #2598
2598: Allow specifying an OpenGL version manually r=def- a=Jupeyy

Ofc don't merge, we'll test it first, and if we want merge it, i'd need to enable shader compability for OpenGL 4+, and general support for OpenGL 3.1 and 3.2(bcs i think they already don't allow some older GL commands).

Also i never really read in the OpenGL 1.x specification, i remember that older OpenGL versions required glBegin and stuff like that

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-08-25 15:35:30 +00:00
bors[bot] f2cb651075
Merge #2615
2615: Use player name from the Steam API as fallback r=def- a=heinrich5991

Fixes #2605.

Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-08-25 15:23:42 +00:00
heinrich5991 bfe7b3cbeb Use player name prefixed with "[D] " for the dummy name 2020-08-25 16:22:03 +02:00
heinrich5991 5d83e9177f Use player name from the Steam API as fallback
Fixes #2605.
2020-08-25 16:21:58 +02:00
bors[bot] 836863b213
Merge #2637
2637: Send larger distance when zooming r=heinrich5991 a=def-

since sometimes with dyncam it can be just at the border.

As reported by Lady Saavik

Co-authored-by: def <dennis@felsin9.de>
2020-08-25 11:07:16 +00:00
trml 4abe8caab8 Sort servers by a combination of players and ping as default 2020-08-24 23:25:45 +02:00
def d24dbd01ae Send larger distance when zooming
since sometimes with dyncam it can be just at the border.

As reported by Lady Saavik
2020-08-24 20:11:53 +02:00
Jupeyy 3117a936a9 Do not create 2D textures, if not required 2020-08-23 08:53:26 +02:00
Jupeyy a07e9ac2cf Add OpenGL 1.x, 2.x, 3.x support (fixes #2619) (fixes #2607) 2020-08-22 10:22:51 +02:00
Dennis Felsing dbb9c662ba
Merge pull request #2617 from Jupeyy/pr_font_fallback
Font fallback
2020-08-20 20:34:48 +02:00
def a388b709d6 Generalize loading fallback fonts 2020-08-20 19:48:08 +02:00
def c458ee52b0 Remove need for custom certificate
in anticipation of using CloudFlare
2020-08-19 17:54:05 +02:00
bors[bot] 607f5f0014
Merge #2594
2594: Add support for PLATFORM_SUFFIX define, Don't bother Steam users with red update text r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-19 13:33:14 +00:00
def 99cf35d461 Don't bother Steam users with red update text 2020-08-19 13:41:11 +02:00
Jupeyy 7450e354de Add OpenGL 4.x support & cleanup 2020-08-19 08:42:09 +02:00
Jupeyy c2ce132ba3 Allow specifying an OpenGL version manually 2020-08-19 07:04:54 +02:00
Edgar 05d19089ae
Add DoxyFile and document CUIRect 2020-08-18 12:50:25 +02:00
bors[bot] ac1649d13b
Merge #2579 #2588
2579: Ship map_convert_07 executable, allow drag'n'drop and ship Gold Mine map (with sixup version) instead of Kobra 4 and Goo! r=def- a=def-



2588: Add instructions about how to kill and pause game r=def- a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-18 08:52:26 +00:00
def 1c583e5569 Add instructions about how to kill and pause game
As suggested by Lukas Kawalec on Discord
2020-08-18 10:32:44 +02:00
def 3ca4dadb92 Allow server list key bindings when nothing was selected 2020-08-17 10:14:33 +02:00
def bd3656f6ad Implement ctrl-u in lineinput to clear 2020-08-17 10:14:24 +02:00
plsplsplslol 8abf00b52c move checkpoint to debug 2020-08-15 17:00:02 -07:00
Arda Demir 35995322d7 Add +resetdummy 2020-08-13 11:19:13 +03:00
bors[bot] 026ac99895
Merge #2543
2543: Remove unlicensed skins (fixes #2518) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-08-09 23:23:40 +00:00
bors[bot] 3fde3ac496
Merge #2538
2538: Add Client message color option in HUD setting r=Learath2 a=def-

As requested by reo

Co-authored-by: def <dennis@felsin9.de>
2020-08-09 16:58:41 +00:00
def 7be7160d9b Remove unlicensed skins (fixes #2518)
and mention skin licenses (fixes #2544)

Still missing: Which skin is by btd?
2020-08-09 15:07:08 +02:00
def 20eb5a5d86 Add Client message color option in HUD setting
As requested by reo
2020-08-05 12:39:13 +02:00
def e2fde4d730 Fix utf8 handling in str_truncate (fixes #2533)
and rename to str_utf8_truncate since it's only used for utf8 strings
2020-08-02 18:32:42 +02:00
sirius 2394d49d34 update calling way of TextWidth() 2020-07-16 21:07:41 +08:00
sirius a6181ce8d3 Merge branch 'master' of https://github.com/ddnet/ddnet 2020-07-16 21:07:04 +08:00
Fireball ab9b96ddb2 Backported fix for Text() incorrect parameter type (int -> float)
The original fix was done by @oy for 0.7.4.
2020-07-15 20:49:14 +01:00
Fireball b1c17c3248 Backported fix for TextWidth() parameter mix-up
Fixes #2511 (Stack-buffer-overflows in some UIs).
The original fix was done by @oy for 0.7.4.
2020-07-15 20:48:29 +01:00
trml b354e034fc Fix prediction when chat is enabled 2020-07-15 03:15:35 +02:00
trml d57c8ef463 Fix desync of predicted reload timer 2020-07-15 02:47:51 +02:00
bors[bot] 69593a3191
Merge #2502
2502: Improved dummy switching r=def- a=Fireball-Teeworlds

- Fix a use-after-free when there are no new snapshots for the cl_dummy tee after the switch: #2499 .
- When one of the tees is hooked, cycling through them will no longer show phantom hook for the other tee: https://youtu.be/mxVT4pdyGnU.
- Dummy switch might happen a bit quicker since it doesn't depend on receiving new snapshots.
- Simplified code: m_LastDummy2 is no more.



Co-authored-by: Fireball <fireball.teeworlds@gmail.com>
2020-07-14 06:31:43 +00:00
sirius ef85308a47 remove aBuf 2020-07-14 10:45:03 +08:00
def 4d34dd365b Limit zooming out further (fixes #2497) 2020-07-13 20:23:49 +02:00
sirius 17bf1a9b38 change identifier style 2020-07-14 00:12:03 +08:00
sirius 9482ffa10a change identifier style 2020-07-13 23:10:00 +08:00
sirius d7646666f0 use array instead of string 2020-07-13 12:41:07 +08:00
Fireball 918f321dfb Improved dummy switching
- Fix a use-after-free when there are no new snapshots for the cl_dummy tee after the switch.
- When one of the tees is hooked, cycling through them will no longer show phantom hook for the other tee.
- Dummy switch might happen a bit quicker since it doesn't depend on receiving new snapshots.
- Simplified code: m_LastDummy2 is no more.
2020-07-12 19:14:18 +01:00
def 3585d83196 Don't request IUpdater interface when built without updater
Fixes warning:

[kernel]: failed to find interface with the name 'updater'
2020-07-10 00:01:02 +02:00
bors[bot] d7a0a914c3
Merge #2460
2460: Don't reset chat on map change (fixes #2451) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-07-09 18:38:40 +00:00
bors[bot] c4d5c8dfa2
Merge #2478 #2480
2478: Use (u)int64 from system.h instead of (u)int64_t from cstdint r=heinrich5991 a=def-

src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~

2480: Send zoom status for dummy too r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-07-09 18:31:32 +00:00
def f4344dc420 Use (u)int64 from system.h instead of (u)int64_t from cstdint
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
   62 |  void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
      |                                                                                          ^~~~~~~
2020-07-09 13:55:28 +02:00
def 6b7e1f54f4 Send zoom status for dummy too 2020-07-09 13:51:37 +02:00
def b2b664bf53 Don't reset chat on map change (fixes #2451) 2020-07-09 13:47:48 +02:00
bors[bot] 5cc6a08c2b
Merge #2471
2471: Don't send zoom level while zooming (fixes #2470) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-07-09 11:24:19 +00:00
bors[bot] 56ef688489
Merge #2467
2467: Add cl_smooth_zoom_time r=def- a=def-

as requested on Discord by nils & fokkonaut

Co-authored-by: def <dennis@felsin9.de>
2020-07-09 10:35:07 +00:00
def 2e8faac549 Don't send zoom level while zooming (fixes #2470) 2020-07-08 10:42:28 +02:00
sirius edab0d097d add variable to adjust size of health and armor nameplate 2020-07-08 15:41:44 +08:00
sirius 4a44b90b11 adjust distance between health and armor 2020-07-08 14:32:24 +08:00
sirius 00c4adf05b add function to show health and armor in nameplates (only when client can get the health and armor data) 2020-07-08 13:34:24 +08:00
def defe2439bd Add cl_smooth_zoom_time
as requested on Discord by nils & fokkonaut
2020-07-07 22:59:20 +02:00
def f9d2c14ff6 Make zoom reset respect cl_default_zoom (fixes #2453) 2020-07-07 18:02:21 +02:00
bors[bot] 9008c96e80
Merge #2429
2429: Use a cubic polynomial for smoothing zoom r=def- a=heinrich5991

Supersedes #2420.

Co-authored-by: Edgar <git@edgarluque.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-07-05 21:46:25 +00:00
heinrich5991 cdd715fd53 Add smoothing of camera zoom using a cubic polynomial 2020-07-01 00:19:17 +02:00
def 1cb9454ab8 Rename showothers2 -> showothers
and the old showothers to legacy
2020-06-30 21:38:51 +02:00
def edba33be33 Add Show others (own team only) menu setting 2020-06-30 21:38:14 +02:00
def c3521572ea Add showothers2@netmsg.ddnet.tw
to support cl_show_others 2 properly
2020-06-30 21:38:14 +02:00
Edgar 3578c74667
new defaults use logistic curve 2020-06-30 19:06:29 +02:00
Edgar ce57d928eb
newline at end of file 2020-06-30 16:30:40 +02:00
Edgar a46b266564
Smooth zoom 2020-06-30 16:25:54 +02:00
bors[bot] b96544f8ac
Merge #2413
2413: Fix showothers for specchar r=heinrich5991 a=edg-l

Fixes https://github.com/ddnet/ddnet/issues/2410

I also made it use the Alpha on specchars that are on another team.

Co-authored-by: Edgar <git@edgarluque.com>
2020-06-30 12:45:18 +00:00
Edgar eb1779f58c
Fix showothers for specchar 2020-06-30 14:04:41 +02:00
bors[bot] a79b1265df
Merge #2401
2401: Client tells server its zoom level (fixes #2087) r=heinrich5991 a=def-

and server adapts the visible distance to it

Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
def 1782d95d99 Client tells server its zoom level (fixes #2087)
and server adapts the visible distance to it
2020-06-29 18:59:07 +02:00
bors[bot] de8cc79578
Merge #2389
2389: Ignore emoticon of spammy players (fixes #2387) r=heinrich5991 a=def-

Controlled with the regular ignore chat button in players menu

Co-authored-by: def <dennis@felsin9.de>
2020-06-29 12:09:48 +00:00
def b3b0e1041c Center the icons 2020-06-27 22:58:28 +02:00
bors[bot] 42455d4b4d
Merge #2388
2388: Get rid of the annoying font size warnings r=heinrich5991 a=def-

Since we're not doing anything about them anyway, and I get them
spamming me on every client start.

Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:53:39 +00:00
def b2371522f9 Fix alignment of icons in player options 2020-06-27 22:40:22 +02:00
bors[bot] 6a7695e696
Merge #2396
2396: Color Selector improvement + cleanup r=Learath2 a=def-

![screenshot-20200627@150939](https://user-images.githubusercontent.com/2335377/85923064-3d326f80-b888-11ea-92f3-a7cf685890dc.png)

Tadaa, new feature in -200 lines :D

Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:38:42 +00:00
bors[bot] 70ccf76dcf
Merge #2390
2390: Support cl_show_hook_coll_own/other 2 to always show (fixes #2383) r=heinrich5991 a=def-

hook collision, without broadcasting to other players.

Removed cl_show_hook_coll_always in return

Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency

Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:31:29 +00:00
def 4e5912909b Improve & fix 2020-06-27 19:40:04 +02:00
def 50af2a8ed6 Show number in color scrollbars
As suggested by Lady Saavik
2020-06-27 15:08:50 +02:00
def d147c1c7f5 Cleanup color scrollbars in menus 2020-06-27 15:08:35 +02:00
def 7608eb67d6 Ignore emoticon of spammy players (fixes #2387)
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
def dc92626a3b Support cl_show_hook_coll_own/other 2 to always show (fixes #2383)
hook collision, without broadcasting to other players.

Removed cl_show_hook_coll_always in return

Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency
2020-06-26 23:58:07 +02:00
def d6ba9440ca Get rid of the annoying font size warnings
Since we're not doing anything about them anyway, and I get them
spamming me on every client start.
2020-06-26 23:42:04 +02:00
def 2d6e56fec8 Translation fixes
- Code didn't work with newlines, get rid of them
- Some stylistic improvements
2020-06-26 18:34:50 +02:00
def 07e6dafb50 Revert "Fix out of bounds access in RenderPlayer (fixes #2365)"
This reverts commit 80931b606a.
2020-06-26 15:10:38 +02:00
bors[bot] cfda912307
Merge #2009
2009: Fix min mouse position for follow factor r=heinrich5991 a=Jupeyy

@Learath2 you were the last to change this, would be nice if you could check if this is correct behaviour, i didn't find anything wrong :D

Co-authored-by: jupeyy <jupjopjap@gmail.com>
2020-06-26 12:54:49 +00:00
3edcxzaq1 4e7b534622
Update menus_ingame.cpp 2020-06-26 11:13:55 +02:00
sven 9d0bae9769 Fix unused translation 2020-06-26 02:49:35 +02:00
bors[bot] b4472d72cf
Merge #2372
2372: Fix out of bounds access in RenderPlayer (fixes #2365) r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-25 21:56:35 +00:00
bors[bot] 9fb6fa7720
Merge #2373 #2376
2373: Fix out of bounds access in OnNewSnapshot (fixes #2366) r=Learath2 a=def-



2376: Add instructions for translation stats r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-06-25 20:49:21 +00:00
def 53971f44f1 ddnet-saves.txt: Also parse correctly when saving on other country 2020-06-25 22:30:51 +02:00
def e03066c8bd Fix out of bounds access in OnNewSnapshot (fixes #2366) 2020-06-25 18:34:41 +02:00
def 80931b606a Fix out of bounds access in RenderPlayer (fixes #2365) 2020-06-25 18:33:41 +02:00
heinrich5991 8c095b2727 Make spec character rendering a bit cleaner 2020-06-25 14:56:23 +02:00
Edgar 2922b4b672
show spectee when player is inactive only 2020-06-25 10:34:57 +02:00
Edgar 2f3073c547
fix /spec hook 2020-06-25 10:12:17 +02:00
Edgar b33180ae77
fix /spec rendering 2020-06-24 19:01:01 +02:00
Edgar 24a308c50c fix saying /spec show you as chatting 2020-06-24 11:32:27 +02:00
def f51a443998 Merge remote-tracking branch 'edg-l/pr_show_spec'
Update x_spec with the more minimal version by HiRavie
Fix CMakeLists.txt
2020-06-24 09:55:59 +02:00
bors[bot] 160a7b71fb
Merge #2279 #2327
2279: Only forbid resizing when videorecorder is recording r=heinrich5991 a=def-



2327: List data files in `CMakeLists.txt` r=def- a=heinrich5991

This fixes missing files for people recompiling when we add new data
files.

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-23 08:48:05 +00:00
bors[bot] 1652d73a5e
Merge #2322
2322: Use proper CSV writing for save codes r=def- a=heinrich5991

Supersedes #2296.

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-23 07:25:20 +00:00
heinrich5991 48e8ba69ca Use the CSV write to write save codes 2020-06-23 09:11:59 +02:00
def 83c820db09 Fix some naming conventions in videorecorder 2020-06-23 08:00:03 +02:00
bors[bot] 11e2f04c21
Merge #2280
2280: Add a slightly longer introduction text r=heinrich5991 a=def-

Since we don't have a tutorial
![Screenshot](https://user-images.githubusercontent.com/2335377/85120864-235bb180-b224-11ea-8bb6-700f7228ee0d.png)

Co-authored-by: def <dennis@felsin9.de>
2020-06-22 20:45:06 +00:00
def 57280fba99 Store saves client-side in ddnet-saves.txt
Only appends saves, just in case you forgot where you saved.

Unfortunately only stores your own name, not your entire team.
2020-06-22 21:12:35 +02:00
Edgar 933ea7cca3
fix bug, use ddnet character 2020-06-22 19:05:57 +02:00
Edgar 3f476171f1
change to white and use colors 2020-06-22 18:43:49 +02:00
Edgar befc4fc1b2
make skin also use alpha 2020-06-21 18:24:51 +02:00
Edgar 78bcc1d8fc
apply alpha to spec nameplates 2020-06-21 18:05:43 +02:00
Edgar f3466e05ba
Show /spec tees with a dashed skin 2020-06-21 17:48:33 +02:00
def c7908524cd Add a slightly longer introduction text
Since we don't have a tutorial
2020-06-21 01:15:01 +02:00
def 1610079020 Make the learn button fit (fixes #2293) 2020-06-20 14:57:52 +02:00
bors[bot] 4edac3143a
Merge #2281
2281: Add Learn button which opens the ddnet wiki in the browser. r=heinrich5991 a=edg-l

![image](https://user-images.githubusercontent.com/15859336/85147350-05f00d00-b24f-11ea-8b6c-f79dbf605747.png)

## **I didn't test it on windows or mac.**

Co-authored-by: Edgar <git@edgarluque.com>
2020-06-20 12:00:45 +00:00
Edgar 07f0239e01
Add Learn button which opens the ddnet wiki in the browser. 2020-06-20 13:56:02 +02:00
Learath 75e96aa5d3 Get rid of more magic constants, adapt to 0.7 2020-06-19 21:48:48 +03:00
Learath d200ef0bb0 Remove ugly hack 2020-06-19 21:42:19 +03:00
Learath 32fb6718dd Allow joining TEAM_SPECTATOR 2020-06-19 20:28:55 +03:00
bors[bot] 13237ee12e
Merge #2245 #2266
2245: Stop playing map sound when demo player is paused r=heinrich5991 a=def-

Noticed on Shooting Range map

2266: Reset hook & collision in prediction after kill r=heinrich5991 a=def-

Thanks to Pipou for reporting

Co-authored-by: def <dennis@felsin9.de>
2020-06-18 19:29:41 +00:00
def 7aed6476dc Allow larger map names 2020-06-18 18:29:27 +02:00
def 0d9d873abf Reset hook & collision in prediction after kill
Thanks to Pipou for reporting
2020-06-14 22:50:25 +02:00
Learath 8d255921b8 Fix out of bounds read 2020-06-14 12:38:52 +03:00
ZombieToad f12d84c2c7
Update gameclient.cpp
so demo renders the right clan as green
2020-06-04 13:49:29 +01:00
bors[bot] ef51f35840
Merge #2240
2240: Don't reset zoom when using timeline in demo r=heinrich5991 a=def-

Thanks to Lady Saavik for reporting

Co-authored-by: def <dennis@felsin9.de>
2020-06-02 17:25:02 +00:00
def d06f1949c2 Stop playing map sound when demo player is paused
Noticed on Shooting Range map
2020-06-02 13:47:05 +02:00
def 690fb852df Don't reset client on demo menu events 2020-06-02 13:22:00 +02:00
trml e5d348975b Avoid client crash on predicted explosion 2020-06-01 21:23:18 +02:00
12pm e4b3559c95 add cl_nameplates_ids 2020-05-30 12:37:42 +02:00
heinrich5991 209726552b Remove unused Sv_PlayerTime game message 2020-05-27 20:03:11 +02:00
heinrich5991 0d7872c79e Send DDNet version early in the connection process
This gets rid of the problem that we don't know whether we should send
full snapshots to clients because they haven't told us about them being
DDNet yet.
2020-05-22 17:58:41 +02:00
MikiGamer d5c5235c18 Changes 2020-05-19 17:13:34 +02:00
MikiGamer 95c419d684 BlockWorlds Entities 2020-05-19 16:49:28 +02:00
def 21c4df0771 Fix crash in prediction when touching switch tile with number 0 (fixes #2182)
Just took the same code that we have on server side already
2020-05-17 08:52:21 +02:00
bors[bot] 2649fb5234
Merge #2161
2161: Small prediction fixes/update r=def- a=trml

I looked through the latest changes in the server code, and made some updates to the prediction with it. This includes the hammer-out-of-freeze server fix and a small fix for stopper prediction. Also cleaned up some code, and fixed predicted smoke-trails slightly so they don't go through walls in certain cases.

Co-authored-by: trml <trml@users.noreply.github.com>
2020-05-07 07:30:03 +00:00
bors[bot] 295a479db5
Merge #2164
2164: Fix empty sound (fixes #2163) r=heinrich5991 a=def-

The problem was that the string is empty after going through the trim, thus the main displaying loop doesn't run, but the sound still does. Verified that it works.

Co-authored-by: def <dennis@felsin9.de>
2020-05-06 08:48:24 +00:00
def 741c97ccc7 Fix empty sound (fixes #2163)
The problem was that the string is empty after going through the trim,
thus the main displaying loop doesn't run, but the sound still does.
2020-05-06 08:15:23 +02:00
trml f6c44468de Another update, fix typo 2020-05-03 00:00:27 +02:00
trml cda99668c7 Fix antiping smoketrails 2020-05-02 18:52:09 +02:00
trml 47cafe6d6b Remove unused code 2020-05-02 18:52:09 +02:00
trml eb1bacb969 Update prediction with latest server physics 2020-05-02 18:52:04 +02:00
trml bcf9e003d7 Make dummy hold fire with cl_dummy_hammer 1 2020-05-01 16:23:42 +02:00
def 76eda61c99 cl_showchat 2 to always show large chat area (fixes #2153) 2020-04-28 22:35:56 +02:00
trml fe1a7fb1e0 Predict directinput order for dummy and main 2020-04-19 12:50:37 +02:00
trml cae7fad901 Use freeze end tick in prediction 2020-04-19 12:50:06 +02:00
trml a4a0b6e9ed Add config flag for dummy prediction and fix compilation 2020-04-18 23:28:40 +02:00
trml 99baf219d0 Revert "Remove the dummy prediction"
This reverts commit 681f30950c.
2020-04-18 22:16:25 +02:00
Arda Demir b7d452d2a0
Libnotify support for linux client (#2099)
Add libnotify support for linux client

Also unify notification management

Make libnotify mandatory for the client. It is installed on 100% of Arch
Linux systems and on 70% of Debian systems. I'd guess the remaining
Debian systems are servers.

Detect dependent libraries of `libnotify` using `pkg-config`. Remove
library-specific code from the game module. Decrement refcount for
libnotify notification object before leaving the function.
2020-04-14 17:53:53 +02:00
Learath 388d792205 Add an option for highdpi 2020-04-07 23:47:15 +03:00
bors[bot] 2367cd042d
Merge #2104
2104: Add spectate_closest now works when in Free-View r=def- a=d3fault

sry for the general refactor along with it xD

Co-authored-by: d3fault <d3fault@d3fault.net>
2020-04-01 07:02:56 +00:00
d3fault 7fb46beb85 Add spectate_closest now works when in Free-View 2020-03-31 23:30:25 -07:00
bors[bot] 4a6f5b156c
Merge #2101
2101: Add dbg_unpredicted_shadow (fixes #2100) r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-03-31 16:41:31 +00:00
def a8c3d192d1 Add cl_unpredicted_shadow -1 value (fixes #2100)
to disasble unpredicted shadow even in debug mode
2020-03-31 18:00:20 +02:00
d3fault 6968b17017 Add spectate_closest
Spectates the tee closest to the one you are currently spectating.
This commit brought to you by COVID-19 lockdown boredom.

Fix #1793
2020-03-31 01:17:32 -07:00
bors[bot] 10299266c3
Merge #2078
2078: Fix cl_showrecord with dummy (fixes #2077) r=heinrich5991 a=def-

Shows best time of either dummy or main player depending on which is selected

Co-authored-by: def <dennis@felsin9.de>
2020-03-24 14:23:38 +00:00
bors[bot] 6e78deb0c4
Merge #2069 #2076 #2095
2069: Move global configuration out of client interface r=heinrich5991 a=ChillerDragon



2076: Allow editing multiple tile layer props r=heinrich5991 a=Learath2

Requested by Ravie on discord

2095: Fix `AntibotDestroy` being called twice r=def- a=heinrich5991

The resource deallocation needs to happen in symmetry with the
allocation, otherwise we get unmatched dealloctions leading to crashes.

Allocations happened in `CAntibot::Init`, but it was not guaranteed that
this was called before the destructor.

Co-authored-by: ChillerDragon <ChillerDragon@gmail.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-03-23 17:04:15 +00:00
bors[bot] bf821fe391
Merge #2071
2071: Add an option to only start a new demo when connect while automatically record demos r=def- a=sirius1242

Origin auto demo recording of ddnet will generate lots of demo files especially when playing in mods which have shorter rounds, such as infclass. I added a new option to open a new demo file only when connect to server (include map changing), this is disabled by default, and can use `cl_auto_demo_on_connect 1` to open. It works only when `cl_auto_demo_record` open.

Co-authored-by: sirius <sirius.ustc@gmail.com>
2020-03-23 16:38:17 +00:00
def 6efcc473c9 Fix cl_showrecord with dummy (fixes #2077)
Shows best time of either dummy or main player depending on which is
selected
2020-03-01 12:55:01 +01:00
sirius 5dab6e2e1f make tee not transparent when playing demo from server 2020-02-27 20:13:16 +08:00
sirius 50b980ea16 add an option to only start a new demo when connect while automatically record demos 2020-02-21 17:01:31 +08:00
ChillerDragon 9e0f6d2ce0 Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
def 964279a699 Reset quad rotation/color in damageind (fixes #2062)
Removed in 7ae4b39574
2020-02-13 22:55:32 +01:00
ElXreno 1799edc049
Fix build error
./src/game/client/components/maplayers.h:15:9: error: 'uintptr_t' does not name a type; did you mean 'uint64_t'?
   15 | typedef uintptr_t offset_ptr;
      |         ^~~~~~~~~
      |         uint64_t
../src/game/client/components/maplayers.h:61:4: error: 'offset_ptr' does not name a type; did you mean 'offset_ptr32'?
   61 |    offset_ptr IndexBufferByteOffset()
      |    ^~~~~~~~~~
      |    offset_ptr32
In file included from ../src/game/client/components/background.cpp:8:
../src/game/client/components/maplayers.h:105:4: error: 'offset_ptr' does not name a type; did you mean 'offset_ptr32'?
  105 |    offset_ptr m_IndexBufferByteOffset;
      |    ^~~~~~~~~~
      |    offset_ptr32
../src/game/client/components/maplayers.h: In constructor 'CMapLayers::SQuadLayerVisuals::SQuadVisual::SQuadVisual()':
../src/game/client/components/maplayers.h:103:20: error: class 'CMapLayers::SQuadLayerVisuals::SQuadVisual' does not have any field named 'm_IndexBufferByteOffset'
  103 |    SQuadVisual() : m_IndexBufferByteOffset(0) {}
      |                    ^~~~~~~~~~~~~~~~~~~~~~~
2020-02-13 17:27:39 +03:00
Dennis Felsing 50d848ec43
Merge pull request #1928 from sirius1242/demo_render2
Demo to video converter function.
2020-01-25 21:01:08 +01:00
oy 1b4131a7fd fixed faulty message id
(cherry picked from commit 9023796d27)
2020-01-19 21:30:12 +01:00
def 54d4aef145 Only start showing emoticons after their start tick has passed (fixes #2025)
Since we can go back in time in demo player
2020-01-04 10:07:14 +01:00
sirius 7710b88670 Merge branch 'master' of https://github.com/ddnet/ddnet into demo_render2 2020-01-01 18:36:49 +08:00
jupeyy 8a8674b545 fix min mouse pos for follow factor 2019-12-19 00:26:54 +01:00
Dennis Felsing 4171e8751f
Merge pull request #1939 from Learath2/dd_pr_demoload
Always try extracting map before fail. Fix #1886
2019-12-17 21:20:10 +01:00
Learath2 3784f5bea4 Use a UUID, Cleanup code and UI 2019-12-17 15:44:54 +01:00
ChillerDragon 4a6a85124a Remove some unused includes 2019-12-14 10:20:42 +01:00
bors[bot] 709681604d
Merge #1989
1989: Remove a few unused stdio.h's r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-12-09 18:23:26 +00:00
ChillerDragon 01c873bcf7 Remove a few unused stdio.h's 2019-12-09 15:40:59 +01:00
Dennis Felsing a27358806c Revert "Support shotgun_speed 0"
This reverts commit 9d39ca888f.
2019-12-09 14:59:10 +01:00
bors[bot] c31f6303cf
Merge #1977
1977: Support shotgun_speed 0 r=Learath2 a=def-

for mapping stationary bullets

As requested by Im 'corneum.

Co-authored-by: def <dennis@felsin9.de>
2019-12-04 16:48:06 +00:00
bors[bot] e02cd322ad
Merge #1979
1979: Clean up color handling a bit r=Learath2 a=def-

- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  `ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));`


Follow-up to https://github.com/ddnet/ddnet/pull/1968

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 12:09:57 +00:00
Dennis Felsing 37ef24225e Clean up color handling a bit
- SetAlpha should be called WithAlpha and only works for RGBA
- Fix type correctness of color_scale and introduce color_invert
- Nicer hook coll color handling in RenderPlayer
- Use CRTP to have type safe WithAlpha, otherwise this would compile:
  ColorHSLA = WithAlpha(ColorRGBA(1.0f, 1.0f, 1.0f));
2019-12-03 11:32:55 +01:00
bors[bot] d597322ef3
Merge #1978
1978: Update localizations (Thanks to Cellegen for report) r=Learath2 a=def-



Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-12-03 10:07:34 +00:00
Dennis Felsing 5e8439acab
Merge pull request #1968 from d3fault/always-show-hook-coll-signaling
Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
2019-12-02 09:50:34 +01:00
d3fault 5261ca25fe Invert hook coll colors when using cl_show_hook_coll_always and +showhookcoll is pressed
This allows you to still see other players signaling you with their hook coll
when you have cl_show_hook_coll_always enabled.
2019-12-02 01:30:20 -07:00
Dennis Felsing 0498df2508 Update localizations (Thanks to Cellegen for report)
- Remove duplicate laser entries
- Update menus_settings.cpp comment for scripts
- Update instructions for scripts
- Run script to get updated localizations
2019-12-02 09:09:01 +01:00
bors[bot] 33d88f647c
Merge #1974
1974: more typesafty in the graphics. introduced the IGraphics::CTextureHandle r=def- a=ChillerDragon

Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)

Co-authored-by: Magnus Auvinen <magnus.auvinen@gmail.com>
2019-11-27 17:55:45 +00:00
def 9d39ca888f Support shotgun_speed 0
for mapping stationary bullets
2019-11-27 18:29:39 +01:00
Magnus Auvinen 6a6a5f00c9 more typesafty in the graphics. introduced the IGraphics::CTextureHandle
Edited by @ChillerDragon to fit in ddnet
(cherry picked from commit cb95e8dfe8)
2019-11-22 18:08:37 +01:00
ChillerDragon 96c9b1ab73 Rename rifle to laser
This makes it easier to copy code from/to 0.7
23df3c609e
2019-11-22 15:37:18 +01:00
ChillerDragon 0f76c89d8a Save selected UI settings page
Inspired by @SushiTee's teeworlds commit:
65cc8f7fd9
2019-11-17 18:11:33 +01:00
trml 3986925761 Optimize character evolve 2019-11-09 22:49:53 +01:00
def f9598c8ba8 Don't access m_aClients wiht invalid ClientID 2019-11-03 18:10:30 +01:00
sirius 8c48e7d633 some small changes 2019-11-03 11:20:24 +08:00
Sirius 45263ebdd0
Merge branch 'master' into demo_render2 2019-10-31 22:08:49 +08:00
12pm f66dc75400 Fix crash when switch (un)deep number is 0 2019-10-27 14:28:40 +01:00
Ryozuki 2bf76aac67
remove for loop in camera 2019-10-27 13:04:08 +01:00
bors[bot] 4717b21844
Merge #1934
1934: repair the problem that class selector appear when demo playing r=def- a=sirius1242

I think this problem is solved, but this may be a little hack, I don't know the effect of this if-else condition.

![2019-10-12-12-27-ScreenShot2](https://user-images.githubusercontent.com/32300858/66710842-eac12980-edb2-11e9-8866-cf3a1348616b.png)


Co-authored-by: sirius <sirius.ustc@gmail.com>
2019-10-27 08:31:41 +00:00
bors[bot] dc6a2959be
Merge #1949
1949: Add cl_dummy_resetonswitch 2 r=Learath2 a=d3fault

Idea by @ChillerDragon :
Only resets the active tee. So if you hold right and switch your
dummy keeps walking. But if you switch back you don't have
to press right twice to walk again.

Fix #1854

Co-authored-by: d3fault <d3fault@d3fault.net>
2019-10-25 11:31:19 +00:00
d3fault ecf48a89e9 Add cl_dummy_resetonswitch 2
Idea by ChillerDragon:
Only resets the active tee. So if you hold right and switch your
dummy keeps walking. But if you switch back you don't have
to press right twice to walk again.

Fix #1854
2019-10-24 18:11:42 -07:00
d3fault 2943eb0d4f Don't locally render your own dummy's afk emote. Other players will still see it 2019-10-19 21:03:08 -07:00
sirius b175a6fd42 add button to use sound when rendering video 2019-10-17 13:38:00 +08:00
Dennis Felsing 17a7e37411 Fix (thanks to Bannzay) 2019-10-16 07:08:44 +02:00
Dennis Felsing 3a3df05cca Change sv_deepfly to work with hammer explicitly 2019-10-15 15:13:23 +02:00
12pm b1ca920cd4 Fix IntersectCharacter
This makes hitting yourself when shooting through other tees work
2019-10-14 16:03:28 +02:00
sirius 71c53580ea recover the if-else block changed in d89ae6c18 2019-10-14 19:11:29 +08:00
sirius 926414c8cf remove the redundant line 2019-10-14 17:41:19 +08:00
sirius aaddc49704 recovert the if-else block 2019-10-14 17:32:42 +08:00
Learath 7cdd050fee Add SHA to demos. Bump Demo Version 2019-10-14 02:27:08 +02:00
Learath 3e7cf12995 Clamp ping to 999. Fix #1651 2019-10-13 17:17:05 +02:00
sirius d347ded43e change the time() in chat.cpp back to CComponent::time() 2019-10-13 22:01:08 +08:00
sirius d9d6569580 add button to set whether show chat when rendering video 2019-10-13 20:29:55 +08:00
sirius f5d0018ba9 solve the problem that chat message not show after a period of time when rendering 2019-10-13 19:57:24 +08:00
sirius 5b514e5c7f repair the problem that class selector appear when demo playing 2019-10-13 12:09:20 +08:00
sirius d89ae6c18c repair the problem that class selector appear when demo playing 2019-10-13 00:27:44 +08:00
12pm 36df86fcd2 Add toggle keyboard shortcuts button to demo player
Demo shortcuts can be annoying if you have other binds on them.

Icons made by eNJi
2019-10-05 18:06:58 +02:00
12pm bc62167131 Add show text entities button to settings
Fixes #1897
2019-10-02 13:57:39 +02:00
sirius 4f3f3d2a61 add two video settings: showhookcollother and showdirection 2019-10-02 13:33:55 +08:00
sirius 9467bef192 add button to set whether show hud when rendering video 2019-10-02 13:11:58 +08:00
sirius b0ee5671ff rebased to ef32fc4 2019-10-02 09:51:33 +08:00
sirius 605da124d4 add button to adjust render speed 2019-09-30 20:54:42 +08:00
sirius d9d1e8b309 add if defined to newly added lines 2019-09-30 20:54:19 +08:00
sirius 14ed79972b check if video exist when render 2019-09-30 20:52:25 +08:00
sirius a71339366b add function to appoint video name, but will segment fault 2019-09-30 20:52:25 +08:00
sirius 1375fbb95d add a button to render whole demo 2019-09-30 20:52:24 +08:00
HMH 41da2f4497 removed superfluous const 2019-09-30 20:48:50 +08:00
H-M-H 7ae4b39574 made recording demos work
- videorecorder only works for recording demos now
- demoplayer was modified to allow controll over the time that passed
  in order to get perfect fps, IVideo controlls how much time passed,
  basically every rendercall sets the time to record the next frame
2019-09-30 20:48:47 +08:00
Dennis Felsing e06fb2b605 Don't highlight window when playing demo (fixes #1919) 2019-09-24 11:00:30 +02:00
heinrich5991 bcd1559c5e Make LimitVel a proper function 2019-09-18 14:50:27 +02:00
heinrich5991 66ccd808aa Rewrite stopper code a bit, second try
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.

The broken front layer from the first try has been fixed.
2019-09-18 02:04:46 +02:00
bors[bot] 38fc84f816
Merge #1912
1912: Fix skin reset r=def- a=12pm

default skin id is -1 not 0

Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-09-17 18:18:51 +00:00
heinrich5991 79bce4250a Address forgotten review comment of #1904 2019-09-17 17:07:33 +02:00
12pm 82e63d7f27 Fix skin reset
default skin id is -1 not 0
2019-09-17 16:45:44 +02:00
bors[bot] 1bf178614f
Merge #1904
1904: Add tune zone prediction r=heinrich5991 a=trml

Is enabled with cl_predict_ddrace 1.

This will predict tunings loaded from the map the first time tunezones are entered, but will also update the tunes after you receive new tunes while in a tunezone, since it's possible to change them in rcon.

Co-authored-by: trml <trml@users.noreply.github.com>
2019-09-17 13:50:18 +00:00
trml ea9e444283 Use a single getter for tunings, add some missed cases, fix tuning update 2019-09-16 00:07:42 +02:00
bors[bot] 0c34b6eb55
Merge #1878 #1903
1878: Add paused and spec to explayerflags r=Learath2 a=Ryozuki

I think client should know about this, maybe we can do something with it in the future.

It also may help with https://github.com/ddnet/ddnet/issues/259 but i didn't figure out yet a way to fix it.

1903: Consistent spacing for getters and setters r=Learath2 a=ChillerDragon



Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-09-15 13:41:19 +00:00
trml bb5eab0cc0 Add tunezone prediction 2019-09-09 00:53:07 +02:00
ChillerDragon f5f07860c4 Consistent spacing for getters and setters 2019-09-08 19:22:12 +02:00
Andrii Vynychenko 1671e6fbfc numbers dynamically centered for OpenGL 3.3 2019-08-17 03:42:54 +03:00
Andrii Vynychenko 0fa23a2c47 Numbers centered for OpenGL 3.3 2019-08-15 23:57:23 +03:00
fokkonaut fcc2e06352 Fix unmasked entities 2019-08-06 23:43:11 +02:00
Ryozuki e112cf6791
add paused and spec to explayerflags 2019-08-02 18:16:58 +02:00
bors[bot] cb19e147d0 Merge #1876
1876: Reset m_Afk r=heinrich5991 a=FallenKN

Guess this was forgotten

Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-08-01 23:10:57 +00:00
FallenKN a03b4f0cee Reset m_Afk 2019-08-01 23:07:40 +02:00
heinrich5991 9627fd0841 Clarify what ENTITIES_UNUSED does by renaming it 2019-07-31 21:22:11 +02:00
Dennis Felsing c8d12bd386
Merge pull request #1853 from 12pm/pr_unused_non_ddnet
Render all entities on non ddnet servers
2019-07-31 17:31:11 +02:00
Learath 6882db1da2 Introduce flag to render all entities 2019-07-31 15:20:17 +03:00
bors[bot] 7b1d2d3f23 Merge #1862
1862: Add Sleepbubble to ClAfkMark r=def- a=FallenKN

With setting cl_afk_mark to 2 you will now get a sleepbubble on afk instead of the mark.

Which option should be default?
Also it displays chatbubble instead of sleepbubble when the playerflag is active. (I don't know which behavior is preferred)
Kept sleepy eyes on afk aswell.

 ![screenshot_2019-07-29_14-47-34](https://user-images.githubusercontent.com/13277346/62049848-624dd680-b210-11e9-82f7-2d20281eb899.png)

Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-07-30 19:15:58 +00:00
FallenKN b2d3df8f75 Remove ClAfkMark option & rename it to ClAfkEmote 2019-07-30 20:19:46 +02:00
bors[bot] 1d9191edfe Merge #1819
1819: Show mapname in scoreboard r=def- a=ChillerDragon

![screenshot_2019-07-11_16-03-47](https://user-images.githubusercontent.com/20344300/61057588-e53ff600-a3f5-11e9-8b20-3b082172bd63.png)
![screenshot_2019-07-11_15-46-04](https://user-images.githubusercontent.com/20344300/61057605-ecff9a80-a3f5-11e9-8f59-68811a1b123a.png)

Not sure if this feature should exclude non ddrace gametypes. Or exclude standard maps. Or if the truncation limit should increase with bigger scoreboards.

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-30 17:17:32 +00:00
bors[bot] fd502a8cce Merge #1844
1844: Fix wrong flag color in scoreboard and spectator select menu (custom mods) r=Learath2 a=fokkonaut

Since in DDrace every player is in team red, in order to show them in one scoreboard, the flag will always be blue in scoreboard and the spectator select menu, here is a simple fix

I left kill messages out since they would need a fix which is a bit more complicated, and i didnt want to do too much just to support this. These two would make it already a lot better

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-07-30 10:36:14 +00:00
Learath 99c62fb931 Fix killmessages aswell 2019-07-29 17:36:44 +03:00
FallenKN b804d3e1f2 Enhance ClAfkMark with another option 2019-07-29 14:46:21 +02:00
bors[bot] 8ab6e2c0a8 Merge #1848 #1860
1848: Fix deci seconds not updating in spectator/pause (fixes #1846) r=heinrich5991 a=fokkonaut

Before this was set in `RenderDDRaceEffects()`, but that function is only called if `m_pClient->m_Snap.m_pLocalCharacter` exists, which isn't the case in spectator/pause.

1860: Ignore some more common files r=heinrich5991 a=Ryozuki

compile_commands.json is used a lot for language servers

https://cmake.org/cmake/help/latest/variable/CMAKE_EXPORT_COMPILE_COMMANDS.html

tags are generated from ctags

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
2019-07-29 12:15:16 +00:00
Learath 9061f03174 Move the afk flag up front 2019-07-29 14:46:29 +03:00
bors[bot] dc41bb9649 Merge #1821
1821: Add afk marks r=def- a=ardadem

This is final state  (and most minimalist to not create mess) of my previous pull request. I didn't reopen it because it's contains changed unnecessary commits.

If someone will become afk, mark will be spawn next to tee's name.
![2019-07-13-13:59:20-screenshot](https://user-images.githubusercontent.com/13207692/61170739-8c4b9b80-a576-11e9-9d87-4c4b2f93941b.png)


Co-authored-by: Arda <ddmirarda@gmail.com>
2019-07-26 08:58:20 +00:00
Arda fb2cb4db26 move afk state inside to player flags 2019-07-26 11:48:15 +03:00
Arda 1a7fc77931 better names 2019-07-26 10:18:50 +03:00
12pm a0e2abf4af Render all entities on non ddnet servers
Fixes #1741
2019-07-24 21:33:43 +02:00
Learath 5ddc140494 Remove unused branch/flag 2019-07-22 18:20:19 +03:00
fokkonaut 1bfda0f635 Fix deci seconds not updating in spectator/pause (fixes #1846) 2019-07-22 10:41:19 +02:00
fokkonaut e77bdb8114 Fix wrong flag color in spectator select menu (custom mods) 2019-07-21 09:02:38 +02:00
fokkonaut a268b95ea3 Fix wrong flag color in scoreboard (custom mods) 2019-07-21 08:55:55 +02:00
bors[bot] cd8994147c Merge #1842
1842: [WIP] Fix timer r=heinrich5991 a=Learath2

I'm really unsure about this one.

DEPENDS on #1839 

Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 22:23:22 +00:00
bors[bot] 628f673014 Merge #1830
1830: fix-ClDyncamMinDistance camera spawn r=Learath2 a=FallenKN

I forgot about the dyncam option, #1636.

Co-authored-by: FallenKN <fallen.kn@gmail.com>
2019-07-19 16:53:06 +00:00
bors[bot] 2f23b5c29a Merge #1839
1839: Set m_Race. Fix #1806 r=heinrich5991 a=Learath2

@heinrich5991 apparently you forgot to set `CGameInfo::m_Race` 🙂 

Co-authored-by: Learath <learath2@gmail.com>
2019-07-19 09:31:04 +00:00
Learath b1ed78d58d Add new flag, Fix #1807 2019-07-19 12:28:08 +03:00
Learath 78ac5ce030 Send the flag from the server 2019-07-19 11:21:32 +03:00
bors[bot] ebeeace65e Merge #1841
1841: Restart required message when changing Show console r=heinrich5991 a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-07-19 00:16:01 +00:00
fokkonaut 3edaf4b8cd Style fixes 2019-07-19 02:06:33 +02:00
fokkonaut 78f52629e4 fix build 2019-07-19 01:58:49 +02:00
fokkonaut 07089be2e0 Restart required message when changing Show console 2019-07-19 01:53:27 +02:00
Learath 25ec19b70b Set m_Race. Fix #1806 2019-07-18 18:56:24 +03:00
trml cd64204358 Use IsOtherTeam for nameplates too 2019-07-16 22:34:18 +02:00
trml ddfcb62caa Apply ShowOtherAlpha to projectiles 2019-07-16 22:06:57 +02:00
FallenKN e80cb9e86a fix-ClDyncamMinDistance camera spawn 2019-07-16 12:56:43 +02:00
bors[bot] 5a93ddefae Merge #1817
1817: Cfg to keep hammer after hammerfly (closed #1816) r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-15 07:44:27 +00:00
Arda 43c94c3d30 Add afk marks 2019-07-13 13:25:54 +03:00
ChillerDragon 4ad1cce93c Show mapname in scoreboard (closed #1818) 2019-07-11 16:10:14 +02:00
ChillerDragon 1703e9d94c Cfg to keep hammer after hammerfly (closed #1816) 2019-07-10 18:04:54 +02:00
bors[bot] 65f4a619e8 Merge #1810
1810: Use the float type explicitly r=def- a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-07-08 22:14:01 +00:00
ChillerDragon 6172a9dca0 Use the float type explicitly 2019-07-08 23:08:42 +02:00
ChillerDragon 573c46013d Consitently mark floats as floats 2019-07-08 23:06:26 +02:00
bors[bot] b50e7ee674 Merge #1802
1802: Prediction fixes r=def- a=trml

I believe this fixes #1671 (uninitialized variables).

Some other things: Use new ddnetchar fields in prediction, small fix for prediction of moving pickups, fix the freeze end tick in ddnetcharacter (will add it to the client later)

Also adds a setting for choosing between new/old antiping for grenade like suggested in #1683 (cl_antiping_gunfire 0 to disable).

Co-authored-by: trml <trml@users.noreply.github.com>
2019-07-04 12:59:52 +00:00
bors[bot] ec5cfbad1e Merge #1804
1804: Fix toggle not working with colors r=def- a=Learath2

Reported by @12pm on discord

Co-authored-by: Learath2 <learath2@gmail.com>
2019-07-04 12:47:05 +00:00
Learath2 1a80176365 Fix nameplate outline alpha 2019-07-03 12:31:05 +02:00
Learath2 1993989067 Fix toggle not working with colors 2019-07-02 14:54:06 +02:00
trml b72a16ca36 Use new ddnetchar fields, cleanup, and fix prediction for already used jumps 2019-07-01 00:50:50 +02:00
trml 011d9aa26f Add option to use new/old antiping for grenades (cl_antiping_gunfire) 2019-07-01 00:42:02 +02:00
Jupeyy 60604cabca fix name/clan width when zooming out (fixes #1752) 2019-06-28 20:23:01 +02:00
Dennis Felsing 6e24bf9ae2
Merge pull request #1790 from ChillerDragon/pr_ctrl_k_console
Add ctrl-k delete in client console
2019-06-19 12:12:19 +02:00
Dennis Felsing d9286e8beb
Merge pull request #1786 from fokkonaut/master
Fix zoom if dummy is connected and only one is able to zoom
2019-06-18 20:38:24 +02:00
ChillerDragon 93dc33ee57 Add ctrl-k delete in client console
Extends shortcuts from:
ed8a0b5eee
e9f8bd42b7
2019-06-18 20:16:54 +02:00
trml 18fbb10451 Fix some unitialized variables in the prediction 2019-06-18 19:08:09 +02:00
trml 087a5cbf6e Fix intratick for predicted pickup 2019-06-18 19:08:09 +02:00
trml 25e08f13e4 Small prediction fix for laser/shotgun 2019-06-16 16:35:16 +02:00
trml 8a18cabbb1 Small fix and cleanup of prediction of teams/solo 2019-06-16 16:34:57 +02:00
bors[bot] 9c9264db8b Merge #1785
1785: Revert "Merge pull request #1736 from sirius1242/master" r=Learath2 a=def-

This reverts commit e8362f1727, reversing
changes made to 0f99605ab1.

Apparently people don't like "Digital Wellbeing"-like features @sirius1242 

Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-06-15 13:18:11 +00:00
fokkonaut 1664a6e10e Fix zoom if dummy is connected and only one is able to zoom 2019-06-15 12:23:50 +02:00
Dennis Felsing 1e74502e66 Revert "Merge pull request #1736 from sirius1242/master"
This reverts commit e8362f1727, reversing
changes made to 0f99605ab1.

Apparently people don't like "Digital Wellbeing"-like features
2019-06-14 12:00:49 +02:00
heinrich5991 ca03ab6337 Address Learath2's comments 2019-06-14 00:28:59 +02:00
heinrich5991 a7857d58c4 Remove now-useless function in CGameClient
(incorporate @fokkonaut's feedback)
2019-06-14 00:28:59 +02:00
heinrich5991 2b7f3587c4 Only accept DDRace record message on DDRace servers 2019-06-14 00:28:59 +02:00
heinrich5991 f31e081bd4 Remove all checking for the gametype in the game
OK, maybe not actually remove because it is kept for fallback when the
new method isn't available.

The whole gametype parsing business had the same downsides as user agent
parsing on the web, hence I removed it while keeping behavior the same.

This allows servers to explicitly opt in or out of certain bug
workarounds and other client behavior. This increases the complexity of
different configurations that are available in the client (which is a
bad thing).
2019-06-14 00:28:59 +02:00
Dennis Felsing 0d9952b32a
Merge pull request #1748 from archimede67/pr_replays
Replay system (demo after-the-fact)
2019-06-11 18:13:26 +02:00
Dennis Felsing bbe411901e
Merge pull request #1764 from ChillerDragon/pr_console_word_del
Add console word deletion/navigation (#1032)
2019-06-11 18:05:23 +02:00
Dennis Felsing bbb1b2cdef
Merge pull request #1733 from Learath2/dd_pr_colorsigned
Store colors unsigned
2019-06-11 12:26:28 +02:00
Ryozuki 916eab68fe
revert back to yellow color 2019-06-09 19:31:05 +02:00
Ryozuki c089cffdde
fix hook col and make it green on tees 2019-06-09 19:26:20 +02:00
archimede67 0e62b4b9b9 fix code style 2019-06-05 19:49:00 +02:00
archimede67 929bf57bf6 infinite length and a lot of changes including notifications are now chat messages 2019-06-05 19:17:55 +02:00
bors[bot] 0ad96f6901 Merge #1775
1775: Fix prediction of non-grabbed hook r=def- a=trml

Fix #1766.

Turns out the bug was not just in the rendering, but in the prediction itself (hooks were not predicted unless/until they grabbed on to something). I compared with an older client (and the old implementation) and this seems like it will restore the old behavior.

Co-authored-by: trml <trml@users.noreply.github.com>
2019-06-05 05:53:18 +00:00
trml cf8c8534f1 Fix prediction of non-grabbed hook 2019-06-05 02:01:31 +02:00
heinrich5991 756aab339b Remove item invalidation logging for unknown UUIDs
This caused lags due to too much output during gameplay, demo playback
and demo cutting.

Fixes #1643.
2019-06-04 00:05:28 +02:00
bors[bot] f3b1135770 Merge #1769
1769: Update view immediately when pasting in search in browser r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-06-03 16:34:26 +00:00
Dennis Felsing e8362f1727
Merge pull request #1736 from sirius1242/master
Recorded the time of the player's game after the client was opened and show it on the top.
2019-06-03 11:02:28 +02:00
def 7e063109c6 Update view immediately when pasting in search in browser 2019-06-02 21:55:38 +02:00
Corantin H 2e27a22927 typo + added an optional argument to save_replay + changed max replay length and fixed cl_notification_time values 2019-06-02 15:34:01 +02:00
bors[bot] b113b70ec6 Merge #1765
1765: Add ctrl-u delete in client console r=heinrich5991 a=ChillerDragon

Extends shortcuts from:
e9f8bd42b7

Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 15:58:11 +00:00
ChillerDragon 9c68765dae Don't set Handled on ctrl-u 2019-06-01 17:51:22 +02:00
ChillerDragon b98b71df88 Rename 'DeleteFromCursor' -> 'DeleteUntilCursor' 2019-06-01 17:41:40 +02:00
ChillerDragon ed8a0b5eee Add ctrl-u delete in client console
Extends shortcuts from:
e9f8bd42b7
2019-06-01 17:11:35 +02:00
ChillerDragon 1af09a840c Add console word deletion/navigation (#1032) 2019-06-01 16:24:22 +02:00
bors[bot] c44cd2897c Merge #1763
1763: Fix typo 'helter' -> 'helper' r=heinrich5991 a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-06-01 14:01:51 +00:00
ChillerDragon 9925f89077 Fix typo 'helter' -> 'helper' 2019-06-01 15:58:13 +02:00
bors[bot] 647bbcc259 Merge #1732
1732: Implement ISDDNET and Time Score cleanly r=def- a=Learath2

This is an attempt at implementing the two things in a cleaner way.

Deprecated #1320 
Willfix #1622  soon(tm)

Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-31 10:12:10 +00:00
Corantin H bf435e8b72 coding style + added cl_notification_time 2019-05-23 23:17:12 +02:00
bors[bot] dc4111da12 Merge #1746
1746: Fix zoom reset r=def- a=archimede67

Fix zoom reset when connecting dummy.
This should fix #1731 

Co-authored-by: Corantin H <archi0670@gmail.com>
Co-authored-by: archimede67 <archi0670@gmail.com>
2019-05-23 11:30:23 +00:00
Corantin H 858a85e7b5 fixed some typo errors, fixed code style and added a slider setting to set the replay length 2019-05-21 23:59:57 +02:00
Corantin H e6ce2c0c46 Renamed class CNotification to CHudNotification 2019-05-21 18:50:41 +02:00
Corantin H 857656e8db Implemented a small notification system, fixed some problems with removing tmp files and update the recorder status when checking/unchecking the setting "Enable replays". 2019-05-21 17:21:53 +02:00
Corantin H ac4d7085c5 Switched to a proper new recorder instead of using the auto one 2019-05-21 12:49:19 +02:00
Learath2 c98978c9d6 Implement timescore using a netobj 2019-05-21 10:26:33 +02:00
Learath 0d25bb86c4 Style 2019-05-21 10:25:15 +02:00
Learath c2a774275f Move AuthInfo into DDNetPlayer 2019-05-21 10:25:15 +02:00
Learath 23255a04b3 Remove time-score 2019-05-21 10:24:07 +02:00
Learath2 c7d8ca129a Rerevert #1187 2019-05-21 10:51:43 +02:00
Corantin H 817bdaf9cd initial work on a replay system 2019-05-20 23:55:40 +02:00
archimede67 ba86bf7ff9
Update src/game/client/components/camera.cpp
Better formatting

Co-Authored-By: heinrich5991 <heinrich5991@gmx.de>
2019-05-20 20:39:02 +02:00
Corantin H 280f67af5f Fixed zoom reset when dummy connects 2019-05-20 12:07:07 +02:00
bors[bot] 131a0e370d Merge #1742
1742: fix particles, emote wheel, zoom and score for blockworlds r=Learath2 a=kpro998

fixes a few things that got broken for players using ddnet client in blockworlds

Co-authored-by: Kpro998 <kpro998@gmail.com>
Co-authored-by: Learath <learath2@gmail.com>
2019-05-19 22:51:06 +00:00
Learath 66b1b44e07 Style 2019-05-20 00:18:19 +02:00
Kpro998 0856fec38e fix particles, emote wheel, zoom and score for blockworlds 2019-05-19 22:11:16 +01:00
12pm 28f26a09cc Ignore binds in slice save menu
Should fix a bug reported in #1702
2019-05-19 13:33:30 +02:00
sirius f62f6d2207 show play time move to a new function 2019-05-17 21:57:00 +08:00
sirius 8819f21d3a played time can show now 2019-05-17 21:47:12 +08:00
Learath 0d39eb128d Use unsigned integers for colors 2019-05-15 18:05:19 +02:00
Learath 551397117b Last return isn't necessary 2019-05-14 14:20:36 +02:00
Learath 546016092d Consistently determine OtherTeam 2019-05-14 00:00:28 +02:00
Dennis Felsing a562b573fd
Merge pull request #1717 from Learath2/dd_pr_bindstuck
Fix sticky binds
2019-05-13 11:29:35 +02:00
Dennis Felsing 0f65d02d1d
Merge pull request #1727 from trml/pr_pred_fixes_2
A few more prediction fixes
2019-05-13 07:29:04 +02:00
trml a885c64f4f Fix ninjajetpack prediction 2019-05-13 01:46:50 +02:00
trml 672b4aef02 Fix ninja animation with antiping off 2019-05-13 01:46:50 +02:00
trml 53fe0a56f8 Fix predicted weapon animation 2019-05-13 01:46:50 +02:00
trml bde2de2267 Improve weapon prediction on fastcap and vanilla 2019-05-13 01:46:35 +02:00
bors[bot] 3f41eab6b3 Merge #1724
1724: fix crash on fontsize equal zero r=def- a=BannZay

#1718 fix

Co-authored-by: Andrii Vynychenko <bannzay3@yandex.ru>
2019-05-11 16:36:51 +00:00
12pm a6a33bfaa5 Restore old team colors 2019-05-11 18:04:32 +02:00
Andrii Vynychenko 0353eb94ef fix zero fonsize 2019-05-11 18:59:47 +03:00
trml d9ade50e0a Disable grenade prediction with cl_predict 0 2019-05-11 13:25:08 +02:00
bors[bot] b03dad7626 Merge #1714 #1719
1714: Make the color output more sane r=def- a=Learath2



1719: Show the correct button when paused r=def- a=Learath2

Fix one bug from #1702 

Co-authored-by: Learath2 <learath2@gmail.com>
2019-05-11 08:13:24 +00:00
Learath2 b2f92b09eb Show the correct button when paused 2019-05-11 03:02:00 +02:00
Learath2 15879c16f9 Fix sticky binds 2019-05-11 02:46:22 +02:00
12pm 51ba68eaa6 Don't show id for echo messages 2019-05-11 00:26:15 +02:00
Dennis Felsing 2396096e3b
Merge branch 'master' into pr-rename-col 2019-05-10 23:46:38 +02:00
Learath2 b41529fefd Try to be more accomodating of old players 2019-05-11 01:38:15 +02:00
Learath2 39303e3430 Blood color is a light color 2019-05-11 01:02:46 +02:00
12pm ea324592c6 Change col to color in variable names 2019-05-10 23:34:21 +02:00
Learath2 08e19e60f4 UI ID's need to be unique 2019-05-10 23:15:14 +02:00
Dennis Felsing 5e356b5327
Merge pull request #1692 from def-/pr-news
Render news without STL functions
2019-05-10 14:09:44 +02:00
Learath2 def36acce1 Apply alpha properly, fix refactoring fails 2019-05-10 01:00:24 +02:00
Learath2 06fc970ea1 Render the correct skin in the selector 2019-05-10 01:00:24 +02:00
def e1c9033300 Render news without STL functions (fixes #1693) 2019-05-09 21:54:56 +02:00
Andrew 0fffd7705f Cl_text_entities_size (#1632)
* new command added

* fix code duplication after merge

* merge #1632 suggestions

* align the texture to the center vertically

* refactor

* fix RenderSwitchOverlay

* Update src/engine/client/text.cpp

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review

* Apply suggestions from code review

Co-Authored-By: BannZay <bannzay3@gmail.com>

* Apply suggestions from code review
2019-05-06 14:19:10 +02:00
trml 339d9b05f8 Also reset hook on prediction reset 2019-05-05 14:28:39 +02:00
trml 6848274b43 Fix pickup prediction on vanilla 2019-05-05 12:33:26 +02:00
trml 00ab99aa2e Add prediction for weapon switches and gunfire animation 2019-05-05 12:33:26 +02:00
trml b61aae5ab4 Reset predicted character on kill 2019-05-05 12:33:26 +02:00
trml df84e86ed0 Workaround for super prediction on non-64-player gametypes 2019-05-05 12:33:26 +02:00
trml 20c06dfcdf Make speedup and stopper prediction on all gametypes again 2019-05-05 12:33:13 +02:00
trml 8eb4b7fd71 Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen 2019-05-05 12:32:06 +02:00
trml b27a124e17 Enable freeze prediction with antiping off, and enable superjump prediciton on non-ddrace servers 2019-05-04 22:20:47 +02:00
Learath 13807edc6a Don't apply colorscale to alpha 2019-05-03 20:37:32 +02:00
Learath b86c457c91 Remember whether a color is lit or not 2019-05-01 23:35:29 +03:00
Learath ca888c56a2 Lighten when rendering the teeselector aswell 2019-05-01 22:49:52 +03:00
Learath 5d0a1c8d0a Unlighten colors when sending to server 2019-05-01 22:49:52 +03:00
bors[bot] a2f44299e0 Merge #1678
1678: Handle colors in console r=def- a=Learath2

DEPENDS: #1654 

A better way to fix #1581 possibly deprecates #1597 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
Learath f9ab06476d Lighten tee colors of others 2019-04-30 19:49:53 +03:00
bors[bot] d8964ceedb Merge #1654 #1685
1654: Try working on colors a bit r=def- a=Learath2

There were color functions everywhere, I tried cleaning it up a little. I still couldn't get the roundtrip from Hsl to Rgb to be exactly the same, but I think this is the best possible.

1685: Work on compound binds r=def- a=Learath2

Closes #1417 

Co-authored-by: Learath <learath2@gmail.com>
2019-04-29 15:56:16 +00:00
12pm 8fa6dada95 Highlight same clan as dummy too
Fixes #1686
2019-04-29 00:48:40 +02:00
Learath 6a1ef1af62 Can't access a siblings protected members? 2019-04-28 20:34:34 +03:00
Learath 2975d6998d Block ctrl+shift+ binds. Fixes #1490 2019-04-28 20:30:17 +03:00
Learath 66c89eafb2 Allow binding with modifiers in settings 2019-04-28 20:22:19 +03:00
Learath 1da935f4c1 Fix stuck input 2019-04-28 16:52:10 +03:00
Learath c0c79c69c3 Fix output 2019-04-28 16:37:20 +03:00
Learath 6b815b2375 Work on compound binds 2019-04-28 16:32:49 +03:00
bors[bot] a5096c4de0 Merge #1663
1663: Use freeze end tick instead of a flag. Fix #1659 r=def- a=Learath2

I used -1 for deep frozen, and 0 for not frozen. Not really sure if this is the best way.

Co-authored-by: Learath <learath2@gmail.com>
2019-04-27 08:53:38 +00:00
Learath 588acdda0d Consolidate color configs, extend debugging 2019-04-27 02:02:31 +03:00
Learath 979d58f830 Use colors in CTextRender 2019-04-27 01:34:20 +03:00
Learath 6c371a9a57 Even more refactoring 2019-04-27 01:11:15 +03:00
Learath 15058330fa Don't inherit from vector, more cleanup 2019-04-27 00:47:34 +03:00
Learath 929d772071 Collateral 2019-04-26 22:38:18 +03:00
Learath 93d14a1eca Inconvenience for windows 2019-04-26 22:36:49 +03:00
Learath 65a17599e1 Add ColorHSVA, phase out more vec3's 2019-04-26 15:06:32 +03:00
Learath e637064a68 Don't store HSL separately 2019-04-25 19:49:27 +03:00
Learath 95a3a69e08 Start phasing out vectors for colors 2019-04-25 18:21:35 +03:00
Learath cc36af73be Cleanup colors 2019-04-24 23:53:26 +03:00
Dennis Felsing a1a581ecc2
Merge pull request #1653 from Ryozuki/pr_use_ddnetnetchar
Use the DDNet Network Character
2019-04-24 19:47:12 +02:00
def b6d2ed268a another one 2019-04-24 18:33:31 +02:00
def 6cf8999a2f Restore old FindEntities behaviour, make it usable to count entities 2019-04-24 18:01:30 +02:00
trml 0b5f387779 Remove unneded check 2019-04-24 17:04:51 +02:00
trml 1db0d2ff40 Don't use freeze and deepfreeze flags for prediction yet 2019-04-24 15:56:56 +02:00
trml 2f35c64e6e Initialize array and fix warning 2019-04-24 15:56:07 +02:00
Ryozuki 502ebc5628 fix all conflicts 2019-04-23 20:45:54 +02:00
Ryozuki 42a5d7a9c1 fix conflicts 2019-04-23 20:42:07 +02:00
Dennis Felsing 3f99dfdbcd
Merge pull request #1666 from Ryozuki/pr_fix_solo_spec
fix ghosts in spec
2019-04-23 20:03:01 +02:00
Ryozuki 87c797e84d fix ghosts in spec 2019-04-23 19:22:58 +02:00
bors[bot] 526af034dd Merge #1620
1620: Rewrite of prediction code, with additional prediction (updated) r=def- a=trml

This is a reworked attempt at a rewrite of the prediction code (#464), to allow for more client side prediction. It doesn't fix the duplication of server code, but the client code should otherwise be cleaner. This includes separating prediction code out of gamecore/gameclient, and a refactor of the rendering of predicted characters.

There is also prediction for some new things, and some other changes:
- prediction of laser, shotgun, ninja, fng hammer, pickups and ddrace tiles (freeze/unfreeze tiles with cl_predict_freeze)
- laser and bullets are rendered when you fire them and bullets don't go through walls (when both cl_antiping_grenade and cl_antiping_weapons are enabled)
- antiping for flags
- prediction of dummy input
- an additional smoothing option that attempts to make antiping less jumpy (cl_antiping_smooth)

Co-authored-by: trml <trml@users.noreply.github.com>
Co-authored-by: trml <trml@noreply.github.com>
2019-04-23 17:11:21 +00:00
Learath 67668d7fb2 Use freeze end tick instead of a flag. Fix #1659 2019-04-23 18:57:26 +03:00
12pm 808bb1303a Disable demo shortcuts in console
As reported here: https://forum.ddnet.tw/viewtopic.php?f=3&p=67807#p67807
2019-04-23 14:52:32 +02:00
trml 681f30950c Remove the dummy prediction 2019-04-23 02:01:17 +02:00
trml 3d8bd174e7 Add extended data to CCharacter and improve prediction of super/solo/endless/superjump 2019-04-22 00:38:24 +02:00
Ryozuki d6cc94f839
fix hook col a bit 2019-04-21 19:35:07 +02:00
trml 78c8f42784 Put public members in a single block 2019-04-21 16:12:21 +02:00
trml e88459acec Make more variables private 2019-04-21 16:12:21 +02:00
trml 92ef0b0707 Collapse if statements 2019-04-21 16:12:21 +02:00
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
Ryozuki 6bfdad9771
fix super and solo 2019-04-21 14:57:45 +02:00
Ryozuki eaef31d4a0
fix wording and add/fix no col and no hook 2019-04-19 11:59:09 +02:00
Ryozuki 0f3411f8fa
fix wording 2019-04-19 11:46:54 +02:00
Ryozuki f37f8a8268
add all character flags to ddnetnetwork character 2019-04-19 11:17:28 +02:00
bors[bot] bbf485a9ac Merge #1628
1628: Make client know about other solo players, fixes #258 r=heinrich5991 a=Ryozuki

When another player is in solo and you are not, you could notice a weird collision and also the hook moving a little towards the solo player. This as been fixed.

It also applies m_ClShowOthersAlpha to other players whenever you are on solo or others are.

It uses the protocol extension thingy.

fixes #258 

Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: Learath <learath2@gmail.com>
2019-04-18 23:03:52 +00:00
Dennis Felsing 00c87c121a str_num_copy -> str_truncate, as in Vanilla 0.7 2019-04-18 10:25:01 +02:00
Learath d6bfef2cc0 Use a NetObj instead of a system message 2019-04-17 23:47:32 +02:00
Learath 843dc29a88 Names can include quotes :/ 2019-04-16 02:39:22 +02:00
Learath dd62629ee9 Clean statboard chat parsing a bit 2019-04-16 01:47:12 +02:00
12pm 6e880644af Add some demo player shortcuts 2019-04-15 21:08:12 +02:00
FallenKN c69c4727ef removed unnecessary brackets 2019-04-13 15:22:31 +02:00
FallenKN 83b385f8a5 Fix #1636 2019-04-13 14:33:25 +02:00
Ryozuki fb84bd1f0b
fix prediction when antiping is on 2019-04-12 17:08:06 +02:00
Ryozuki c686ceea53
Merge branch 'master' into pr_fix_solo 2019-04-12 16:34:43 +02:00
Ryozuki 3556830b9a
fix solo prediction 2019-04-12 16:29:13 +02:00
Ryozuki 7e43120b6e
make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
Dennis Felsing cde07b420b Implement changes suggested by -Wuseless-cast
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
bors[bot] 279eeed9fc Merge #1614
1614: Remove unmaintained Android code (fixes #1575) r=heinrich5991 a=def-

Thoughts?

Co-authored-by: def <dennis@felsin9.de>
2019-04-11 00:02:17 +00:00
def 2eab795c9e Implement color_to_rgb 2019-04-10 22:45:30 +02:00
def 94f3d97ddf Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
def 11127f9344 Release fixes 2019-04-10 17:57:56 +02:00
bors[bot] f0cce17bfc Merge #1597
1597: Console command "color_from_rgb" (fixes #1581) r=heinrich5991 a=def-

Converts RGB colors to TW's HSL format

Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-10 12:21:19 +00:00
Dennis Felsing bd4e3716a1 color -> color_from_rgb 2019-04-10 08:58:08 +02:00
bors[bot] b05b268a6a Merge #1598 #1601 #1605 #1606 #1607 #1609
1598: Fix home/end keys in console r=heinrich5991 a=def-



1601: 2 more tries to force DB to respond in UTF8 (fixes #1599) r=heinrich5991 a=def-



1605: Fix memory leak in draggers r=heinrich5991 a=def-



1606: Always initialize m_InfosLoaded r=heinrich5991 a=def-

otherwise it's uninitialized and then read, found by valgrind --tool=memcheck

1607: Enable a few more GCC warnings r=heinrich5991 a=def-



1609: Fix C90 compatibility on Windows r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-04-09 22:09:18 +00:00
def fe432b8ae4 Enable a few more GCC warnings 2019-04-09 22:05:21 +02:00
ChillerDragon 0b18d6eb44 Remove if nesting for compose keys in console 2019-04-09 12:11:29 +02:00
def c3e36ee483 Always initialize m_InfosLoaded 2019-04-08 22:13:47 +02:00
def 527859e70c Fix home/end keys in console 2019-04-07 23:28:30 +02:00
def 01ffde25f3 Console command "colors" (fixes #1581)
Converts RGB colors to TW's HSL format
2019-04-07 22:54:29 +02:00
Ryozuki 0138dd32e3
apply alpha to solo players 2019-04-07 19:42:26 +02:00
Ryozuki 813c24bf29
add m_IsSolo and fix hook col 2019-04-07 18:58:49 +02:00
ChillerDragon e9f8bd42b7 Add emacs style ctrl-a ctrl-e navigation 2019-04-07 15:59:15 +02:00
bors[bot] 5d9d0d7d35 Merge #1587
1587: Small fixxings r=heinrich5991 a=ChillerDragon



Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-06 21:08:40 +00:00
ChillerDragon ce5a7ea626 Remove one of two graphic includes 2019-04-06 17:07:17 +02:00
bors[bot] ea82402e7e Merge #1574
1574: Updater localization and update language files r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-04-06 14:53:46 +00:00
bors[bot] 2f4dd5ae2c Merge #1572
1572: cl_mouse_min_distance as requested by Makoyuri r=heinrich5991 a=def-

also cl_dyncam_min_distance

Co-authored-by: def <dennis@felsin9.de>
2019-04-06 14:17:25 +00:00
def 330a99686d Add localization for updating output 2019-04-06 15:18:35 +02:00
12pm 98bfeb3e72 Notify about chat mentions in editor 2019-04-06 11:32:50 +02:00
Ryozuki f0a4da58cb
Merge branch 'master' into add_clan_color 2019-04-05 16:46:14 +02:00
Ryozuki 4e3b2191a2
fix wrong variable 2019-04-05 13:47:38 +02:00
Ryozuki 735aab9609
fix braces 2019-04-05 13:25:17 +02:00
Ryozuki bb3cde4369
add color to ping in scoreboard 2019-04-05 13:12:08 +02:00
Ryozuki ef6d4b5de6
add clan color to people with same clan as you 2019-04-05 12:41:01 +02:00
def e31561eb47 cl_mouse_min_distance as requested by Makoyuri
also cl_dyncam_min_distance
2019-04-04 20:19:37 +02:00
Dennis Felsing fc76c2219f
Merge pull request #1566 from def-/pr-demo-speed
Demo speed improvements
2019-04-03 19:02:42 +02:00
12pm 4efc0e3b82 Make world offset calculation more accurate
Noticed that after some time groups with a parallax different than 100 were incorrectly rendered in the editor
2019-04-03 01:05:38 +02:00
def 9daa3beacd Broadcast: Fix display time during demo replay
Only show for the same amount of ticks as originally, not number of
seconds, otherwise at high demo speeds you will see the broadcast for a
much longer game play time than originally.
2019-04-02 23:28:13 +02:00
Dennis Felsing 0b76009644
Merge pull request #1553 from def-/pr-official-tab
No checkmark in DDNet/KoG tab (as suggested by Alexander)
2019-03-30 17:00:12 +01:00
def c0d3f5fa57 Actually disconnect dummy after confirmation (fixes #1555) 2019-03-30 16:59:25 +01:00
def 3248d94ace No checkmark in DDNet/KoG tab (as suggested by Alexander) 2019-03-29 23:08:11 +01:00
Dennis Felsing 0b578c4330 Fix cl_confirm_disconnect/quit_time (fixes #1550)
-1 now works as described
Split into two settings
2019-03-29 14:56:02 +01:00
Dennis Felsing 138a9c6ff7
Merge pull request #1545 from def-/pr-load-font
Move out common font loading into method
2019-03-28 23:38:24 +01:00
Dennis Felsing 95cc357dd6
Merge pull request #1540 from def-/pr-disconnect-time
Add cl_confirm_disconnect_quit_time (fixes #1530)
2019-03-28 23:38:16 +01:00
Dennis Felsing 72200a4e09
Merge pull request #1539 from def-/pr-esc-popup
Escape during popup: Only make popup disappear
2019-03-28 23:38:00 +01:00
Dennis Felsing 11fee99b9c
Merge pull request #1538 from def-/pr-kog-tab
Add KoG tab in server browser
2019-03-28 23:37:50 +01:00
def 9e25f4c113 Move out common font loading into method 2019-03-28 21:51:42 +01:00
12pm 0abbba4c5d Add non-destructive brush drawing
New brush draw mode that doesn't override existing tiles. Empty brush still acts as an eraser. Button and ctrl+d shortcut to toggle it.
2019-03-26 19:19:25 +01:00
def e6f327ef06 Move ingame browser tabs all the way left 2019-03-26 17:38:46 +01:00
def 8908102536 Add cl_confirm_disconnect_quit_time (fixes #1530)
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.

Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.

Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
def d31e9833f9 Escape during popup: Only make popup disappear
Not the menu. Otherwise when opening the menu again the popup will
reappear for one frame before disappearing.
2019-03-25 20:01:10 +01:00
def bf576723a3 Add KoG tab in server browser
- As requested by qshar and KoG players
- Similar to DDNet tab
- Info fetched from servers-kog entry from https://info.ddnet.tw/info
- Also supports countries and types
- Doesn't inform whether map has been finished
- Generalized the code a bit but it's still ugly
- Depends on #1533, also shows KoG servers as official/verified
2019-03-24 23:15:40 +01:00
Dennis Felsing 05f927b8ca
Merge pull request #1507 from ddnet/chat-command-autocomplete
Autocomplete chat commands (fixes #1504)
2019-03-21 19:12:52 +01:00
def 82f9474eb4 Leave space for \0 byte (fixes #1526) 2019-03-20 18:27:08 +01:00
Dennis Felsing abe9f6f5a9
Merge pull request #1518 from ddnet/fetch-info
Demo browser: Make Fetch Info a checkbox instead
2019-03-20 07:45:12 +01:00
bors[bot] b1f3692980 Merge #1514 #1521 #1522 #1523
1514: Square and center icons before rendering them on button r=Learath2 a=def-



1521: Remove unused norank icon from browse_icons.png r=heinrich5991 a=def-



1522: Reset authed level in client r=Learath2 a=def-

As reported by jao on Discord:

22:26 jao @Learath2 client auth level needs to reset on server join or something
22:28 jao because other servers don't send it

1523: Make updating nameban reason work r=def- a=12pm



Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-03-19 23:08:37 +00:00
def 9ea9a43f13 Reset authed level in client
As reported by jao on Discord:

22:26 <jao> @Learath2 client auth level needs to reset on server join or something
22:28 <jao> because other servers don't send it
2019-03-19 22:29:41 +01:00
bors[bot] 9d623cb23c Merge #1516 #1517
1516: Remove useless comments r=heinrich5991 a=def-

Not sure if we want to do this kind of cleanup

1517: Fix rendering of checkbox x r=heinrich5991 a=def-

old:
![screenshot-20190319@163151](https://user-images.githubusercontent.com/2335377/54619252-9811d000-4a64-11e9-92cf-df3e3c325566.png)

new:

![screenshot-20190319@163137](https://user-images.githubusercontent.com/2335377/54619237-91835880-4a64-11e9-9775-7625bbcd3cb3.png)

Co-authored-by: def <dennis@felsin9.de>
2019-03-19 21:15:40 +00:00
def 22f278fdb8 Demo browser: Make Fetch Info a checkbot instead
And persist the result. Helps with the workflow described by Shyzo on
Discord:

> I mean after i press ctrl-f or fetch info. then i want to sort by marker (from ... to 0) and just delete every demo without a marker. either in a whole (not possible i think) or just one by one. but I think after deleting one demo the order of demos change again
> so i have to fetch info again, delete one. fetch info again. delete one
> and so on
2019-03-19 18:28:10 +01:00
def 04d67c02f2 Square and center icons before rendering them on button 2019-03-19 17:26:36 +01:00
def 4468f61ee2 Fix rendering of checkbox x 2019-03-19 16:31:24 +01:00
def 2c640b626f Remove useless comments in menus.cpp 2019-03-19 16:25:07 +01:00
def f51c12cabe Fix alignment of x inside button 2019-03-19 16:14:23 +01:00
def 58d9bd4105 Make cl_authed_player_color modifiable
Old color was rgb = (0.78, 1.0, 0.8)
In hsl = (125°, 100%, 89%)
Converted to hex hsl:
H = 125° / 360° * 255 = 89 = 0x59
S = 100% = 0xFF
since the TW HSL color system fobids too dark colors it uses l = 0.5 + 0.5*L/255
so L = (0.89 - 0.5) * 2*255 = 199 = 0xC7
So in total we get 0x59FFC7 = 5898183
2019-03-19 15:37:17 +01:00
def da08b7b86f Autocomplete chat commands (fixes #1504) 2019-03-19 10:33:08 +01:00
bors[bot] 38333b65a1 Merge #1506
1506: Color authed players in spec (fixes #1497) r=Learath2 a=def-



Co-authored-by: def <dennis@felsin9.de>
2019-03-19 08:16:34 +00:00
bors[bot] 2209113027 Merge #1505
1505: Add symbol for official servers in server browser (fixes #1501) r=heinrich5991 a=def-

- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol

![screenshot-20190319@074729](https://user-images.githubusercontent.com/2335377/54585760-4b55d700-4a1b-11e9-962c-92c1b56659fd.png)

Co-authored-by: def <dennis@felsin9.de>
2019-03-19 07:48:07 +00:00
def 0f9b89fc74 Color authed players in spec (fixes #1497) 2019-03-19 08:16:46 +01:00
def 4f515bf67e Add symbol for official servers in server browser (fixes #1501)
- Also fix favorites checkbox when removing favorite
- Might need a nicer looking symbol
2019-03-19 07:46:50 +01:00
Dennis Felsing 7a23baa020
Merge pull request #1502 from fokkonaut/master
Remove AllowTimeScore from browser (fixes #1499)
2019-03-18 13:24:55 +01:00
fokkonaut 55150bb7d6 Remove AllowTimeScore from browser (fixes #1499) 2019-03-18 13:13:37 +01:00
bors[bot] 1d9eb965fa Merge #1485
1485: Browser's scoreboard now shows score based on cl_ddrace_scoreboard r=def- a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2019-03-12 22:47:38 +00:00
fokkonaut 8440b051f7
forgot one thing 2019-03-12 19:36:33 +01:00
fokkonaut 3f628de592
Update menus_browser.cpp 2019-03-12 19:33:47 +01:00
def bbec3b1f2f Minor style fixes 2019-03-12 19:29:18 +01:00
def 6701000931 Rename Score board to Scoreboard for consistency 2019-03-12 19:00:47 +01:00
fokkonaut 5c1dfe6b65 Scoreboard headline for score can now be Time when on DDRace 2019-03-11 23:10:21 +01:00
Learath 6fa5d3fcce One color for all auth levels 2019-03-05 11:48:06 +03:00
Learath 548e9969b2 Add colors for authed players. Deprecates #1299 2019-03-02 13:50:33 +03:00
ChillerDragon 53e14d02f0 Remove unused graphics include in ghost.cpp 2019-02-22 11:27:25 +01:00
fokkonaut cf09fbd1ea Merge BW support into IsDDNet 2019-01-14 16:50:06 +01:00
fokkonaut fe4426b008 fixed ddrace score (time score) 2019-01-14 08:01:20 +01:00
fokkonaut 0e842359ad Add DDRace Score NETMSG 2019-01-14 08:01:20 +01:00
def f05c56d6ce Fix cl_dyncam_mousesens
should only have an effect ingame, not in menus or editor
2019-01-11 09:40:04 +01:00
def b3ca67e944 Minor code simplification 2019-01-10 15:54:42 +01:00
Dennis Felsing c16c50fa80
Merge pull request #1424 from ddnet/demo-markers
Demo browser: Show markers (fixes #329)
2019-01-09 08:54:42 +01:00
def faa3cc195d UTF8 nocase compare & use for chat TAB completion
- As suggested by Arseniy Zarche
- Also updated confusables to Unicode 12
2019-01-09 08:31:03 +01:00
def f9d9fee314 Demo browser: Show markers (fixes #329)
- Fetch Headers button
- Display Markers & Length columns
- Display footer info
- Don't rescan directory when not required
- Clean up code a bit
2019-01-09 08:25:03 +01:00
def 779a928faf CRaceDemo: Don't attempt to remove demo that hasn't been started 2019-01-07 14:36:17 +01:00
jupeyy 619a33a7d5 text kerning fix, add new text render flags for accurate positioning 2019-01-06 06:42:57 +01:00
def bcdec941da Update view target when spectating with chat open
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def 4217d5d536 Fix 5:4/4:3 skin prefix setting display 2018-12-23 22:58:41 +01:00
def bad0d53906 Move timing code to actual end of function 2018-12-23 22:58:37 +01:00
def 87fa394daa Add Christmas skin event for client 2018-12-23 22:58:30 +01:00
Dennis Felsing 0ad472df41 Make cort comparator conform to strict weak ordering
comp(p1, p2) == false was violated when both are nullptr
https://en.cppreference.com/w/cpp/named_req/Compare
2018-12-06 07:57:01 +01:00
Dennis Felsing 809afa265f Fix typo 2018-12-05 07:28:29 +01:00
Shengyu Zhang 464ef9e74b Fix crash when auto update is off
Since 2696ac134c, whether to include auto
update related code should only control by macro CONF_AUTOUPDATE.

This commit should fix #1374
2018-12-05 01:06:52 +08:00
def 6ad686eee2 Fix HUD (thanks to fokkonaut for reporting) 2018-11-24 22:57:15 +01:00
def 27865fdd89 Fix Race scoreboard ordering for times > 166 minutes (9999 seconds) 2018-11-21 21:26:05 +01:00
yangfl a1db76cdef Remove extra semicolons 2018-11-18 14:27:48 +08:00
def c0b60979ec style 2018-10-29 22:09:11 +01:00
Dennis Felsing 80f4b7934c
Merge pull request #1365 from Jupeyy/pr_bordercorner_fix
Border corner minimum fix
2018-10-29 22:08:43 +01:00
def faf388b853 Fix #1350 2018-10-29 22:03:57 +01:00
bors[bot] 1b0b36c6eb Merge #1316 #1341 #1349
1316: code improvement on gameclient.cpp r=def- a=Ryozuki



1341: Mark unused envelopes r=def- a=Learath2

Thought I'd do this one as well while looking at the editor code.

1349: Don't ignore CONNECT packets with data that we don't know r=def- a=heinrich5991

This specifically affects 0.6.5. Just treat them the same way as those
without any data.

Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-29 14:31:27 +00:00
jupeyy 95e8a031c7 style 2018-10-29 09:00:47 +01:00
jupeyy c666417fa0 less code 2018-10-29 08:44:55 +01:00
jupeyy 536bb4ad3d check minimum for width and height seperatelly 2018-10-29 04:21:35 +01:00
fokkonaut 1082ba77b0 increase max score that can be displayed in scoreboard 2018-10-11 22:19:26 +02:00
Ryozuki 09c82fba7a indent 2018-10-03 07:40:50 +02:00
Ryozuki 5c51e3b80d change to c style casts 2018-10-02 20:52:21 +02:00
Ryozuki be3cfe88e6 fix 2018-10-02 20:45:44 +02:00
Ryozuki 0a91fef8c8 fix tabs 2018-10-02 14:36:55 +02:00
Ryozuki e21a08f700 another improvement 2018-10-02 14:35:50 +02:00
Ryozuki 7efe2b436e code improvement on gameclient.cpp 2018-10-02 14:32:59 +02:00
fokkonaut 3240f6fbc5 fix bw support 2018-09-28 18:27:51 +02:00
Dennis Felsing a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991 08b885dbbb Just render the skin prefix suggestions line by line
For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991 13e3872dca Add clear button to skin prefix edit box 2018-09-20 07:48:14 +02:00
heinrich5991 9ff8b6e2df Factor out clear button from four different places 2018-09-20 07:43:05 +02:00
def ff8e97fbf8 Fix cl_nameplates_own with antiping on when spectating 2018-08-30 22:53:28 +02:00
Dennis Felsing d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing 13aa154d47 Revert "Rewrite stopper code a bit"
This reverts commit 4ee5c5a781.
2018-08-24 09:34:54 +02:00
jupeyy 6c10eb13c0 Don't update, if no time passed 2018-08-24 05:56:33 +02:00
Dennis Felsing d60b0db632 Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
This reverts commit 25e86851d3.
2018-08-22 08:33:21 +02:00
bors[bot] 46bdc7af3e Merge #1252
1252: fix #1226 r=heinrich5991 a=fokkonaut



Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut 7a4fa97ef0 fuck this no-space-convention 2018-08-21 18:29:25 +02:00
fokkonaut 533d4fe574 allow for non-vanilla aswell and fixed some stuff 2018-08-21 18:27:34 +02:00
Dennis Felsing f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing e2eb4a66dc Add Filter for connecting players (fixes #1263) 2018-08-21 09:03:48 +02:00
heinrich5991 25e86851d3 Add mapbug "stoppers-passthrough@ddnet.tw"
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991 4ee5c5a781 Rewrite stopper code a bit
Remove the whole copy-and-paste mess.

A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
fokkonaut 53e4bd44b7 fix #1226 2018-08-13 20:54:01 +02:00
def 0518769500 fix cl_show_nameplates_own with antiping off ingame 2018-08-03 23:40:03 +02:00
Jupeyy d7bb03ee19 don't render all border all the time 2018-08-02 18:26:12 +02:00
heinrich5991 5c4e819e44 Use str_startswith, str_endswith instead of ad-hoc implementations 2018-07-26 14:18:23 +02:00
fokkonaut 32b6bd44f6 heinrich styling 2018-07-25 23:36:52 +02:00
fokkonaut e621a4a8a2 fixed, thanks heinrich 2018-07-25 22:41:24 +02:00
fokkonaut 59272476d6 fixed #1225 2018-07-25 21:14:10 +02:00
fokkonaut 63f2a091b6 vanilla skins only list now only shows vanilla skins 2018-07-25 14:13:07 +02:00
heinrich5991 6b1a037415 Add some UI for the skin prefix stuff
This displays four buttons below the edit box, one for resetting the
skin prefix, and the other three for activating the shipped variants
"kitty", "coala", "santa".

The "none" string is translatable, the variants names are not because
they correspond to file names.
2018-07-25 08:16:57 +02:00
Bojidar Marinov d08f03fecf
Changing vanila skins option no longer requires restart
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut b8b97eb740 added skin prefix (#1218) 2018-07-24 17:26:39 +02:00
yangfl 81a39c229b Fix typo 2018-07-10 17:29:02 +08:00
heinrich5991 925aff21d4 Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
bors[bot] 7c3e4e7f09 Merge #1187
1187: fix projectiles not rendering on mods based on ddnet r=heinrich5991 a=ZombieToad

for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet

Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-07-06 12:27:33 +00:00
ChillerDragon 0ebf7b614d Oop! forgot one 2018-07-06 11:37:33 +02:00
ChillerDragon 4e9eac432c Better button id for dummy settings (thanks to deen) 2018-07-06 11:24:57 +02:00
ZombieToad 712fca8adc fixes
thnx to Hey, Fuck you!
2018-07-04 04:35:06 +01:00
ZombieToad 5e723f6199 fix projectiles not rendering on mods based on ddnet
for some reason the client doesnt render extrainfo projectiles if the gamemode wasnt ddnet
2018-07-04 04:19:36 +01:00
def daf83470cc Add cl_nameplates_own for demo recording 2018-06-26 22:30:28 +02:00
ZombieToad 7da716e3f0
fix server browser bug
ddnet client has the server browser while online
2018-06-17 03:26:23 +01:00
ZombieToad 13722d849d
fix server browser bug
it loaded favourite servers into ddnet serverlist if you used add_favorite or remove_favorite
2018-06-17 02:47:18 +01:00
Dennis Felsing 08c45ced0f
Merge pull request #1133 from ChillerDragon/ConsolePages
Add commands for switching pages in console
2018-06-06 09:48:00 +02:00
ChillerDragon 6564b93a35 Fix unwanted dummy fire
If the latest fire input and the current differ in any way it causes firing.
So if you switch dummy after hammerfly was used it causes a weaponfire.
This unwanted fireing caused many unlucky fails for me already.
So i swap the fire status on dummyswapping so the server doesn't see any difference even if hamemrfly was used.
2018-06-04 11:06:54 +02:00
ChillerDragon 8a761bfedf Add commands for switching pages in console
For now they were just hardcodet on page up and down keys.
The new command allows it to bind it for example on the f-keys for laptop users.
2018-06-03 11:48:08 +02:00
ChillerDragon e31f53f651 Fix ui for low mousesens 2018-05-01 17:51:36 +02:00
Dennis Felsing e561498617 fix... 2018-04-25 14:12:49 +02:00
Dennis Felsing 96ecbfcfa8 Add cl_show_hook_coll_always 2018-04-25 12:03:27 +02:00
bors[bot] 73a65a7026 Merge #1116
1116: Don't send buffer cmds to non OpenGL 3.3 backend r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-15 18:00:54 +00:00
Jupeyy 5b4a889ae0 quad positioning to center of text 2018-04-15 19:35:56 +02:00
bors[bot] d77d18c98a Merge #1114
1114: Some text positioning r=def- a=Jupeyy

To be clear, the entity text was meant to be a bit higher, so the text of the overlay is not overwritten("FROM", "CFROM")?

Because there was -4.f added to the y coordinate. Atleast it looks pretty much the same as the old renderer now.

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-11 10:27:07 +00:00
Jupeyy 8cc0de8d31 Some text positioning 2018-04-11 12:19:30 +02:00
bors[bot] 73cc3a147b Merge #1110
1110: Fix killmessage flag render r=def- a=Jupeyy



Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2018-04-09 20:28:24 +00:00
Jupeyy 2a6050eaf4 use killer team not victim 2018-04-09 22:11:51 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
Jupeyy fbaedff1e6 reset color for the gameflags 2018-04-05 20:46:22 +02:00
Dennis Felsing 30588918c4
Merge pull request #1100 from Jupeyy/master
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Jupeyy c7114e734c more ui text positioning fixes 2018-04-04 02:40:30 +02:00
def c8c4fd5617 Fix reconnect timer display... 2018-04-03 21:32:21 +02:00
Dennis Felsing dbc8321c56
Merge pull request #1098 from Jupeyy/master
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def 07460ede9e cl_control_dummy -> cl_dummy_control 2018-04-03 18:12:27 +02:00
Jupeyy 1a74d8c039 ui fixes: text positining 2018-04-03 17:41:11 +02:00
Dennis Felsing ed33557a97
Merge pull request #1081 from Jupeyy/master
New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Jupeyy 375b127f4e style fix 2018-03-21 16:02:11 +01:00
Jupeyy 887bcb52ff add window event listener for the client 2018-03-21 15:54:51 +01:00
Jupeyy 2cbb8af75b add window resize event, and fix some ui things 2018-03-21 15:53:29 +01:00
Jupeyy 71a4a20812 team name position fix 2018-03-15 03:59:57 +01:00
清歌 c976e6d017
Provide more controlable command for dummy
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot] c65ffeb4ae Merge #1082
1082: Fix a bug with name bans r=Learath2 a=heinrich5991

Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991 d7f6cf2892 Fix some system.c insanity
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.

Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.

Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy c1a962b870 add ui fixes to work with new text renderer 2018-03-13 21:59:07 +01:00
Jupeyy 0930a3b7de buffer quads, and use the new backend system (+ fix a bug when
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy 790201f751 add buffering for the ingame visible components of the hud 2018-03-13 21:56:37 +01:00
Jupeyy db48a03898 add text buffering for nameplates and killmessages 2018-03-13 21:55:47 +01:00
Jupeyy 6919a9da40 add new sprite functions for easier sprite quad buffering, and add this
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
Jupeyy 59f9d021ce buffer ingame chat 2018-03-13 21:50:49 +01:00
Jupeyy 62c3074c88 add new text renderer engine to support text buffering, cursors, text
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy ced0ea3f82 set the gfx refresh rate limit higher for the console 2018-03-02 03:29:02 +01:00
Dennis Felsing 03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing 4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath 7d1aaa735a A little more space for clan name. Fixes #724 2018-02-22 21:17:10 +01:00
Learath 4031e15fc8 Remove extra conditional
Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath 20cac1c2bb Fix dyncam confusion. Closes #783
Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath 1f2e398819 Add ctrl-delete to chat. Closes #1032 2018-02-22 20:11:56 +01:00
Learath2 61f0461d46 Style 2018-02-13 17:15:16 +01:00
Learath2 8cfebaa0b2 Fix #1031 2018-02-13 03:45:43 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 151da9af97 Remove Emojis 2018-01-25 20:03:18 +01:00
Dennis Felsing fac054275c
Merge pull request #992 from Jupeyy/master
RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Jupeyy 15cc8e2dc8 use type that can hold any pointer size 2018-01-16 10:18:14 +01:00
Jupeyy 99bb1cc7db add parentheses 2018-01-16 09:41:06 +01:00
Jupeyy e9a2fc1d6e reduce RAM allocation for map buffering, and fix forground layer count 2018-01-16 09:35:28 +01:00
def 949bb2d9fc Fix crash in emoji on map change, clear emojis 2018-01-15 19:08:51 +01:00
def 7ae5f33bdd fix cl_show_direction (thanks jupeyy) 2018-01-14 20:51:02 +01:00
def c8d4b605bf Improved cl_showfps, don't need average/current anymore 2018-01-14 17:21:50 +01:00
def 4682eaff56 Add option to turn off emojis (fixes #936) and add options in settings menu 2018-01-13 10:37:24 +01:00
def 484325f493 Fix nameplates with antiping (fixes #943) 2018-01-12 19:24:44 +01:00
def 77a999c0b1 Add cl_showemotes 2018-01-05 20:17:22 +01:00
def f1af7cff98 Still render chat input even when chat is disabled 2018-01-05 20:11:05 +01:00
def 3025ed35c9 Introduce cl_show_chat_system
Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
Jupeyy 9228e632e9 remove spaces 2017-12-03 11:50:43 +01:00
Jupeyy e314802c9c Initialize m_LastLoad in Constructor and reset it when a new map is
loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
bors[bot] bad105c5e4 Merge #953
953: Overhauled job system r=Learath2 a=heinrich5991

The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
bors[bot] 41f6140179 Merge #945
945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991

It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot] f9e0b6b3fe Merge #931
931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy

Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
heinrich5991 94acac91a0 Overhauled job system
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991 be80ccb7d6 Don't use nonstandard #pragma pack
It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991 ef0c1b266f Fix 3 / 2 using integer division 2017-11-03 22:10:04 +01:00
bors[bot] 5528cde5f6 Merge #869
869: Complete rework of the ghost and race recorder r=Learath2 a=Redix

This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.

**A quick overview:**
 - When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
 - If available, both will use the race timer to recognize the start instead of searching for the start line
 - Fastcap support for both
 - The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
 - Better ghost menu (colors, reloading, deleting and saving ghosts)
 - The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
 - New ghosts files are significantly smaller
 - Cleanup, bugfixes..


**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.

For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.

Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.

The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.

Some numbers about the file size: (map: hotrun, both about 30 seconds)

 - Old ghost: 30.4 kB (converted: 10.7 kB)
 - New ghost: 5.4 kB


**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on. 
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix de1c0cf24d Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
def 04820b44f8 Simplify emoji 2017-10-28 09:08:17 +02:00
Michał ebe894faef Fix duplicate 2017-10-28 09:08:17 +02:00
Michał f7e64fe99e Quick fix 2017-10-28 09:08:17 +02:00
Michał 2e353beec2 Rendering fix, better offset calculation, optimizations 2017-10-28 09:08:17 +02:00
Michał 58b0ae5fc7 Possible emoji rendering fix 2017-10-28 09:08:17 +02:00
Michał 3c3c7abd3c Removed alias->utf replacer, added alias lookup instead, modified CEmojis class 2017-10-28 09:08:17 +02:00
Michał 07db85d806 Removed string.h, replaced some C functions with system.h ones, renamed variables 2017-10-28 09:08:17 +02:00
Michał bb419c43b7 Linux build fix + cleanup 2017-10-28 09:08:17 +02:00
Michał e85898a4b6 Fix includes + small clean 2017-10-28 09:08:17 +02:00
Michał 35fb1ddb41 Add emoji support 2017-10-28 09:08:17 +02:00
Jupeyy f15f41e654 remove extension limit for tile layers 2017-10-28 02:04:53 +02:00
Savander fa544dc0e6
Localize Date, Demo 2017-10-28 01:22:11 +02:00
Savander b2b82eb3dd
Localize friend message 2017-10-28 01:21:32 +02:00
Jupeyy 493d2dc9d8 add speedups correctly to the border tiles, to allow them beeing
displayed on extended range
2017-10-28 00:52:54 +02:00
Jupeyy 863385e208 fix the code layout 2017-10-25 15:42:06 +02:00
Jupeyy 3c8f937b79 Don't draw invalid tiles 2017-10-24 20:41:11 +02:00
def cb00a294b8 Enable gfx_opengl3 by default 2017-10-20 22:52:38 +02:00
def 02aeae416b Infinity = no limit 2017-10-20 22:47:59 +02:00
def 2b7809befd Switch cl_showfps 1/2 2017-10-20 22:27:53 +02:00
Redix 9289deb5c7 Stop ghost rendering when touching the start line again 2017-10-18 21:37:25 +02:00
Dennis Felsing d6999bb726 Merge "Pull Request using OpenGL 3.3" 2017-10-18 12:49:27 +02:00
Learath 9ae2c16235 Allow changing UsernameReq while connected 2017-10-16 20:08:39 +02:00
Learath 81135d17de Reset the username on disconnect 2017-10-16 20:01:33 +02:00
Jupeyy 5389dd9666 fix border amount for right and bottom border lines 2017-10-14 16:37:48 +02:00
Jupeyy add339d210 not needed, because of restrictions before 2017-10-11 11:18:03 +02:00
Jupeyy 1814fa8d19 make OpenGL 3.3 experimental option, and don't initialize it as default 2017-10-10 15:35:20 +02:00
Jupeyy 4fc7187a14 adjust sprite texture coordinates to respect texel offset 2017-10-10 12:20:20 +02:00
Jupeyy 966b388b0e clamp speedup arrows images 2017-10-10 12:08:36 +02:00
Jupeyy 92edbf4d37 allow viewing average or current fps 2017-10-09 15:58:12 +02:00
Redix 134a79a225 Move RaceHelper to src/game/client 2017-10-06 22:13:35 +02:00
Redix 612fe15a32 Fix a possible issue with the ghost 2017-10-06 22:05:54 +02:00
Redix d4509111d5 Clean up ghost and race recorder 2017-10-06 22:01:33 +02:00
Redix 1638f39557 Use the same ghost path everywhere 2017-09-29 23:15:47 +02:00
Redix 245afcb4b2 Fix warnings 2017-09-28 19:27:15 +02:00
Redix 2586c001b7 Use demos/auto/race for the race recorder 2017-09-28 19:14:36 +02:00
Redix e9a0271c29 Improved ghost and race recorder file handling 2017-09-28 19:13:20 +02:00
Redix 66cc527af4 Do not restart ghost and race recorder when the race timer is turned on with /timer 2017-09-28 16:57:39 +02:00
Redix 0891ce2812 Use move instead of copy assignment operator for the ghost 2017-09-28 16:42:47 +02:00
Redix c832beca63 Remove 30 min limit from the ghost 2017-09-28 16:02:01 +02:00
Redix a3a82b6571 Move filename clearing function to base lib 2017-09-28 16:02:01 +02:00
Redix d37bb5e65a Fix ghost menu localization 2017-09-28 16:02:01 +02:00
Redix 0c6026c22e Hide ghost menu buttons if there are no ghosts 2017-09-28 16:02:00 +02:00
Redix 0b4d629dab Improved ghost memory management 2017-09-28 16:02:00 +02:00
Redix 216e5654e8 Added config variables for server controlled ghost and race recording 2017-09-28 16:02:00 +02:00
Redix 17f1978740 Use the race timer for the demo recorder as well 2017-09-28 16:02:00 +02:00
Redix 491cfdb93e A few fixes in ghost and race recorder code 2017-09-28 16:02:00 +02:00
Redix 1efa8023ea Use race timer for ghosts if available 2017-09-28 16:02:00 +02:00
Redix 4c8c546c35 Improved ghost start accuracy 2017-09-28 16:01:59 +02:00
Redix ac234ad3ee Write the correct player name into ghosts that are saved from menu 2017-09-28 16:01:59 +02:00
Redix ffaa077c72 Improved ghost skin handling a bit 2017-09-28 16:01:59 +02:00
Redix 456a67fe2d Start race recording immediately so we can also record the preparation steps 2017-09-28 16:01:59 +02:00
Redix 0721b895ae Make sure that we have a free ghost slot for new records 2017-09-28 16:01:58 +02:00
Redix 353190588b Disable ghost and race recorder during demo playback 2017-09-28 16:01:58 +02:00
Redix 1e845a4020 Added reload button in ghost menu 2017-09-28 16:01:58 +02:00
Redix 5b3e9e4bbf Improved ghost file management 2017-09-28 16:01:58 +02:00
Redix d09e825065 Use existing code for rendering the ghost 2017-09-28 16:01:58 +02:00
Redix 5cc0d16029 Reworked the race recorder 2017-09-28 16:01:57 +02:00
Redix 9e52957423 Only restart ghost and race demo on non-solo servers when crossing the start line again 2017-09-28 16:01:57 +02:00
Redix 1c377ed00f Added Fastcap support for ghost and race demo 2017-09-28 16:01:57 +02:00
Redix bd3e81d5e0 Use snapshot values instead of predicted ones for the ghost and also save the tick
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix 3c8217b39c Mark own ghost with color 2017-09-28 16:01:56 +02:00
Redix 4f57b33524 Use static array for active ghosts
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix c189678e44 Cleaned up the ghost component and made it use the ghost recorder and loader 2017-09-28 16:01:56 +02:00
Jupeyy baa69676ea fix warnings 2017-09-27 15:06:47 +02:00
Jupeyy 7aa547946b more warning fixes 2017-09-27 15:01:38 +02:00
Jupeyy 463944b143 fix code pattern mistakes and warnings 2017-09-27 14:52:06 +02:00
Jupeyy e820a36899 don't use average FPS 2017-09-27 12:21:29 +02:00
Jupeyy 6185c05be4 for tilelayers, go thorugh them layer by layer to reduce GPU overload by
only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy 9fd1290734 auto adjust font size for entity overlay 2017-09-27 12:19:39 +02:00
Redix 43f246f174 Made int packing functions safe 2017-09-17 02:36:50 +02:00
heinrich5991 42934fe102 Remove statically detectable float divisions by zero
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
Dennis Felsing 43d0299a45 Merge branch 'master' into pr_ddnet_fix_msvs_warnings 2017-09-16 11:17:39 +02:00
Jupeyy fc706a820c only check gametiles for DDNet server type 2017-09-16 03:45:24 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy 5c7c09d380 fixing most wrong code pattern 2017-09-13 20:33:58 +02:00
Jupeyy fd83d2834d dont draw layer if our view is out of the layers range 2017-09-12 23:16:01 +02:00
Jupeyy c437b5bb89 use 64 bit variable 2017-09-12 21:06:12 +02:00
Jupeyy 629bf2c5f9 Merge branch 'master' of https://github.com/ddnet/ddnet 2017-09-12 20:24:58 +02:00
Jupeyy 0caa70f0a1 support buffering of tile layers, draw them with the buffer objects and
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy 9d2a625363 create overlay textures for entity overlays, instead of rendering glyphs 2017-09-12 20:15:37 +02:00
Jupeyy 6dc4d1e578 only allow a maximal zoom factor to make sure no bufferoverflow happens 2017-09-12 20:14:34 +02:00
Jupeyy 93138c1fba make background class inherited from maplayers and change some things in
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
def 73d9ad7615 Really only download ddnet-info.json at correct time 2017-09-08 22:16:00 +02:00
def c2c453bd45 Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes 2017-09-07 20:51:46 +02:00
heinrich5991 4d96090770 Fix MSVS warnings
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def 278c1ee198 Add Toggle ghost control (fixes #823) 2017-09-03 19:23:59 +02:00
def caec69abc1 RequestDDNetInfo in ingame menu too 2017-09-03 18:17:21 +02:00
def 89ed22e8d8 Introduce ddnet-info.json
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
  old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def 7b6317a5d6 buffer sizes 2017-09-03 08:53:54 +02:00
def 862e26dd08 Clean up time handling a bit 2017-09-03 08:48:21 +02:00
def e64e59a839 semaphore instead of busy waiting in CJobPool 2017-09-02 12:30:55 +02:00
def 583421b42d Revert "fixed sprite rendering. Closes #834"
This reverts commit 43af1fdb5f.
2017-08-31 22:03:33 +02:00
heinrich5991 659e1ff527 Merge pull request #853 from Redix/pr_ghost_time
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Redix affa3faeec Only use integers for ghost and race demo handling
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
Redix cf09b6b08b Use -1 as invalid for time parsing functions 2017-08-31 01:13:26 +02:00
Redix a396e40c5e Move race helper functions to own cpp file
Fix some style issues
2017-08-31 00:17:16 +02:00
def 040fc9ca32 Implement right click and middle click on country and type filters
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
Redix b6a3a42aa6 Use the time parsing functions for race demo name parsing 2017-08-30 22:10:43 +02:00
def a1d2ecb6de Empty when no rank 2017-08-30 21:50:09 +02:00
Redix f1f7e4e30b Fix ghost and race recorder time parsing 2017-08-30 21:44:27 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
Dennis Felsing 25a5eff1f8 Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy 43af1fdb5f fixed sprite rendering. Closes #834 2017-08-30 16:32:39 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
def 0b5dcdc478 Disable vsync by default and warn about possible delay 2017-08-08 19:53:16 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
Learath2 4622ab4cb6 Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd d513af6a42 Removed default bind for home key (kill)
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
heinrich5991 fd8bccb0f4 Fix the CMake Mac build
Fixes #805.
2017-07-26 04:30:56 +02:00
def 379f060126 Version 10.7.1 2017-07-25 19:09:05 +02:00
def a9d3f45b25 Add ui_close_window_after_changing_setting 2017-07-25 19:08:16 +02:00
def 8d621dfc00 Add kitty skins (by Ravie + fuzzy ninja by patwo.*) 2017-07-25 00:11:37 +02:00
def a9498b15cb Fat skins 2017-07-25 00:11:37 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def 147005ea42 ask before overwriting demo file when slicing (fixes #806) 2017-07-24 18:33:11 +02:00
def bcec0f1bb1 ctrl-f to search, ctrl-x to exclude, ctrl-r to reason 2017-07-24 18:05:19 +02:00
HMH f2ac4a02ce use str_append for appending strings
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def ec885f3e25 Fix layout 2017-07-22 22:43:20 +02:00
def f09a0f640f Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804) 2017-07-22 22:31:14 +02:00
def d50b39c530 Fix controls rectangle overlapping topbar and being clickable outside of scope 2017-07-22 17:35:30 +02:00
def 2d68aed009 More settings in controls menu. use listbox (fixes #802) 2017-07-22 13:41:18 +02:00
def b57ffa429e Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
def 35befec54c Clean up key binding a bit 2017-07-21 19:32:32 +02:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def fba3815ddc Only send password on connection when explicitly asked to (fixes #788) 2017-07-15 17:29:20 +02:00
def 9bf84fd4be Don't keep enabling input in menu all the time (fixes #706) 2017-07-15 15:37:05 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
def 37a08e8ef0 Support pageup, pagedown, home, end buttons in menus 2017-07-04 22:07:02 +02:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
def ac481a972c Heuristic to speed up ghost loading on map change 2017-06-01 21:26:59 +02:00
Valentin Lorentz 191f0e7f3d Hide empty broadcast messages. 2017-05-20 13:59:39 +02:00
def 569f17e3f3 No need to localize icons 2017-05-17 19:11:32 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
SheikhZayx 451e5dfcf4 Sticking to naming convention. Freeing allocated memory. 2017-05-08 21:55:03 +02:00
SheikhZayx 80737e9c57 Fixed formatting & Removed function call for testing purposes 2017-05-02 18:55:05 +02:00
SheikhZayx 53e5150317 Altered string/memory function calls 2017-05-02 18:40:54 +02:00
SheikhZayx 6c0f889b95 Removed std::string 2017-05-02 18:27:04 +02:00
SheikhZayx 114eb81224 Changed loop variables 2017-04-28 11:28:18 +02:00
SheikhZayx 0d7a93326b Fixed includes 2017-04-26 19:08:31 +02:00