ddnet/src/game/client
bors[bot] a79b1265df
Merge #2401
2401: Client tells server its zoom level (fixes #2087) r=heinrich5991 a=def-

and server adapts the visible distance to it

Co-authored-by: def <dennis@felsin9.de>
2020-06-30 10:01:01 +00:00
..
components Merge #2389 2020-06-29 12:09:48 +00:00
prediction Reset hook & collision in prediction after kill 2020-06-14 22:50:25 +02:00
animstate.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Fix some naming conventions in videorecorder 2020-06-23 08:00:03 +02:00
gameclient.cpp Merge #2401 2020-06-30 10:01:01 +00:00
gameclient.h Ignore emoticon of spammy players (fixes #2387) 2020-06-27 01:15:09 +02:00
lineinput.cpp Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
lineinput.h Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
race.cpp Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Client tells server its zoom level (fixes #2087) 2020-06-29 18:59:07 +02:00
render.h Client tells server its zoom level (fixes #2087) 2020-06-29 18:59:07 +02:00
render_map.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
ui.cpp Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
ui.h Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00