ddnet/src/game/client
2020-05-02 18:52:04 +02:00
..
components Update prediction with latest server physics 2020-05-02 18:52:04 +02:00
prediction Update prediction with latest server physics 2020-05-02 18:52:04 +02:00
animstate.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h removed superfluous const 2019-09-30 20:48:50 +08:00
gameclient.cpp Make dummy hold fire with cl_dummy_hammer 1 2020-05-01 16:23:42 +02:00
gameclient.h Add config flag for dummy prediction and fix compilation 2020-04-18 23:28:40 +02:00
lineinput.cpp Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
lineinput.h Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
race.cpp Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
render.h more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
render_map.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
ui.cpp Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
ui.h Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00