..
components
Fix empty sound ( fixes #2163 )
2020-05-06 08:15:23 +02:00
prediction
Use freeze end tick in prediction
2020-04-19 12:50:06 +02:00
animstate.cpp
Inconvenience for windows
2019-04-26 22:36:49 +03:00
animstate.h
fixed data struct names
2011-06-02 17:42:30 +02:00
component.h
removed superfluous const
2019-09-30 20:48:50 +08:00
gameclient.cpp
Make dummy hold fire with cl_dummy_hammer 1
2020-05-01 16:23:42 +02:00
gameclient.h
Add config flag for dummy prediction and fix compilation
2020-04-18 23:28:40 +02:00
lineinput.cpp
Add ctrl-k delete in client console
2019-06-18 20:16:54 +02:00
lineinput.h
Add ctrl-k delete in client console
2019-06-18 20:16:54 +02:00
race.cpp
Remove all checking for the gametype in the game
2019-06-14 00:28:59 +02:00
race.h
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
render.cpp
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2019-11-22 18:08:37 +01:00
render.h
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2019-11-22 18:08:37 +01:00
render_map.cpp
Use the float type explicitly
2019-07-08 23:08:42 +02:00
ui.cpp
Remove unmaintained Android code ( fixes #1575 )
2019-04-10 19:40:50 +02:00
ui.h
Remove unmaintained Android code ( fixes #1575 )
2019-04-10 19:40:50 +02:00