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change and fix how counter is displayed
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parent
1d8a20f17a
commit
12161cc55b
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@ -854,12 +854,11 @@ void CChat::OnPrepareLines()
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str_append(aName, m_aLines[r].m_aName, sizeof(aName));
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if(m_aLines[r].m_TimesRepeated > 0)
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{
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char aCount[8];
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str_format(aCount, sizeof(aCount), " (%d)", m_aLines[r].m_TimesRepeated);
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str_append(aName, aCount, sizeof(aName));
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}
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char aCount[12];
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if(m_aLines[r].m_ClientID < 0)
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str_format(aCount, sizeof(aCount), "[%d] ", m_aLines[r].m_TimesRepeated + 1);
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else
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str_format(aCount, sizeof(aCount), " [%d]", m_aLines[r].m_TimesRepeated + 1);
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// get the y offset (calculate it if we haven't done that yet)
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if(m_aLines[r].m_YOffset[OffsetType] < 0.0f)
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@ -869,6 +868,8 @@ void CChat::OnPrepareLines()
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TextRender()->TextEx(&Cursor, "♥ ", -1);
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TextRender()->TextEx(&Cursor, aName, -1);
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if(m_aLines[r].m_TimesRepeated > 0)
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TextRender()->TextEx(&Cursor, aCount, -1);
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TextRender()->TextEx(&Cursor, m_aLines[r].m_aText, -1);
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m_aLines[r].m_YOffset[OffsetType] = Cursor.m_Y + Cursor.m_FontSize;
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}
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@ -930,32 +931,29 @@ void CChat::OnPrepareLines()
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else
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TextRender()->AppendTextContainer(&Cursor, m_aLines[r].m_TextContainerIndex, aName);
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if(m_aLines[r].m_TimesRepeated > 0)
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{
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TextRender()->TextColor(1.0f, 1.0f, 1.0f, 0.3f);
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if(m_aLines[r].m_TextContainerIndex == -1)
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m_aLines[r].m_TextContainerIndex = TextRender()->CreateTextContainer(&Cursor, aCount);
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else
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TextRender()->AppendTextContainer(&Cursor, m_aLines[r].m_TextContainerIndex, aCount);
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}
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// render line
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ColorRGBA Color;
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if(m_aLines[r].m_ClientID == -1) // system
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{
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ColorRGBA rgb = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageSystemColor));
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TextRender()->TextColor(rgb);
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}
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Color = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageSystemColor));
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else if(m_aLines[r].m_ClientID == -2) // client
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{
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ColorRGBA rgb = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageClientColor));
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TextRender()->TextColor(rgb);
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}
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Color = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageClientColor));
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else if(m_aLines[r].m_Highlighted) // highlighted
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{
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ColorRGBA rgb = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor));
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TextRender()->TextColor(rgb);
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}
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Color = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor));
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else if(m_aLines[r].m_Team) // team message
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{
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ColorRGBA rgb = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageTeamColor));
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TextRender()->TextColor(rgb);
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}
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Color = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageTeamColor));
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else // regular message
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{
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ColorRGBA rgb = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageColor));
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TextRender()->TextColor(rgb);
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}
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Color = color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageColor));
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TextRender()->TextColor(Color);
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if(m_aLines[r].m_TextContainerIndex == -1)
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m_aLines[r].m_TextContainerIndex = TextRender()->CreateTextContainer(&Cursor, m_aLines[r].m_aText);
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