ddnet/src/game/client
def a8c3d192d1 Add cl_unpredicted_shadow -1 value (fixes #2100)
to disasble unpredicted shadow even in debug mode
2020-03-31 18:00:20 +02:00
..
components Add cl_unpredicted_shadow -1 value (fixes #2100) 2020-03-31 18:00:20 +02:00
prediction Remove some unused includes 2019-12-14 10:20:42 +01:00
animstate.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h removed superfluous const 2019-09-30 20:48:50 +08:00
gameclient.cpp Merge #2069 #2076 #2095 2020-03-23 17:04:15 +00:00
gameclient.h Move global configuration out of client interface 2020-02-19 11:24:58 +01:00
lineinput.cpp Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
lineinput.h Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
race.cpp Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
render.h more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2019-11-22 18:08:37 +01:00
render_map.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
ui.cpp Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00
ui.h Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00