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And persist the result. Helps with the workflow described by Shyzo on Discord: > I mean after i press ctrl-f or fetch info. then i want to sort by marker (from ... to 0) and just delete every demo without a marker. either in a whole (not possible i think) or just one by one. but I think after deleting one demo the order of demos change again > so i have to fetch info again, delete one. fetch info again. delete one > and so on |
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.. | ||
components | ||
animstate.cpp | ||
animstate.h | ||
component.h | ||
gameclient.cpp | ||
gameclient.h | ||
lineinput.cpp | ||
lineinput.h | ||
race.cpp | ||
race.h | ||
render.cpp | ||
render.h | ||
render_map.cpp | ||
ui.cpp | ||
ui.h |