Alfred Eriksson
|
9a65b577ad
|
added mod gamemode
|
2009-01-11 09:29:15 +00:00 |
|
Magnus Auvinen
|
619c309779
|
removed spamming I wanna spawn message
|
2008-12-19 08:28:16 +00:00 |
|
Magnus Auvinen
|
55254d0657
|
fixed crashbug caused by players disconnecting while still having bullets in the air
|
2008-12-19 08:26:58 +00:00 |
|
Alfred Eriksson
|
4714e3806e
|
removed pause command to fix #573
|
2008-12-08 16:50:17 +00:00 |
|
Alfred Eriksson
|
3dca571a23
|
fixed spectator bug
|
2008-11-21 14:18:55 +00:00 |
|
Alfred Eriksson
|
1891f6ee76
|
don't allow team changes, emoticons or kill command when game is paused
|
2008-11-17 16:53:25 +00:00 |
|
Magnus Auvinen
|
b6f6f47997
|
fixed issues when pausing the game and added pause and unpause console commands
|
2008-11-16 15:10:57 +00:00 |
|
Alfred Eriksson
|
d640ede2a6
|
fixed the kill command spawn delay
|
2008-11-16 15:02:17 +00:00 |
|
Alfred Eriksson
|
cd8c23ef1b
|
fixed respawn times
|
2008-11-16 14:28:44 +00:00 |
|
scosu
|
e3c4c01837
|
New debug message when starting round with gametype and teamplay information
|
2008-11-15 13:23:22 +00:00 |
|
scosu
|
579065bb22
|
Chat message for capture timing. ticket #278
|
2008-11-08 15:17:59 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
scosu
|
cd1c92c41b
|
a nicer solution for changeset:1669
|
2008-11-08 09:02:35 +00:00 |
|
Dominik Geyer
|
1adbddccca
|
do not take/reset the flag if character is dead or spectator; ticket #556
|
2008-11-04 16:35:48 +00:00 |
|
Dominik Geyer
|
0259e5c3e5
|
fixed null-pointer server-crash
|
2008-11-04 13:19:05 +00:00 |
|
Dominik Geyer
|
d37c54a995
|
tdm: fix team-scoring on teammate-kill; ticket #557
|
2008-11-04 11:55:26 +00:00 |
|
scosu
|
e1807ea08a
|
fix for ticket #549 by using col_intersect_line
|
2008-11-04 07:20:24 +00:00 |
|
Alfred Eriksson
|
a15c6946cd
|
now server sends the player spawn events
|
2008-11-01 19:41:22 +00:00 |
|
Dominik Geyer
|
eee784f155
|
check nickname for invalid chars; ticket #547
|
2008-11-01 15:09:40 +00:00 |
|
scosu
|
8c0dd7f431
|
a fix for the physical size of tees in changeset:1659
|
2008-11-01 09:32:17 +00:00 |
|
scosu
|
36f4b66569
|
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
|
2008-10-26 08:37:05 +00:00 |
|
Magnus Auvinen
|
5d48c8a0a5
|
improved the network clipping a bit
|
2008-10-25 11:32:29 +00:00 |
|
Magnus Auvinen
|
d3e9ca1655
|
reset score on reset
|
2008-10-25 08:36:55 +00:00 |
|
scosu
|
6d86d949fd
|
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
|
2008-10-22 14:31:46 +00:00 |
|
scosu
|
37abbcbd28
|
If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
|
2008-10-21 17:26:32 +00:00 |
|
Magnus Auvinen
|
f038d6395d
|
enabled so it sends tuning over to the client
|
2008-10-21 00:36:07 +00:00 |
|
Magnus Auvinen
|
15217d8458
|
fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
|
2008-10-20 23:20:28 +00:00 |
|
Magnus Auvinen
|
ac1aeab149
|
fixed incorrect handling of projectiel and laser owner
|
2008-10-20 23:00:46 +00:00 |
|
Magnus Auvinen
|
a8fb732b0e
|
fixed reset for characters
|
2008-10-20 22:43:14 +00:00 |
|
Magnus Auvinen
|
06d48cd3da
|
improved some the dummies a bit
|
2008-10-20 19:58:11 +00:00 |
|
Dominik Geyer
|
0b4c01ff0a
|
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
|
2008-10-19 18:38:23 +00:00 |
|
Dominik Geyer
|
d951d368a6
|
added some comments on team-balancing
|
2008-10-19 16:51:16 +00:00 |
|
Dominik Geyer
|
caa24dfb0f
|
new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
|
2008-10-19 16:14:12 +00:00 |
|
Magnus Auvinen
|
0a001ce440
|
removed unnessesary function
|
2008-10-18 21:20:16 +00:00 |
|
Magnus Auvinen
|
c561c365d7
|
fixed potential crash when players leave and there are projectiles left from them
|
2008-10-18 21:19:49 +00:00 |
|
Dominik Geyer
|
3cdb90c10c
|
reset flag when it hits a death-tile; ticket #513
|
2008-10-18 20:37:41 +00:00 |
|
Magnus Auvinen
|
e0358ee798
|
fixed the hammer so it looks good again and works like it should
|
2008-10-18 11:03:33 +00:00 |
|
Alfred Eriksson
|
ddcfc69c03
|
fixed #507
|
2008-10-18 09:21:40 +00:00 |
|
Magnus Auvinen
|
714e49b8cf
|
made sure that the hook is released on players that doesn't exist anymore aka dead.
|
2008-10-17 21:42:32 +00:00 |
|
Magnus Auvinen
|
a91fecae92
|
fixed fetching of server info and corrected some spelling errors
|
2008-10-17 21:16:23 +00:00 |
|
Dominik Geyer
|
eb47aa385b
|
added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
|
2008-10-17 15:38:36 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Dominik Geyer
|
03f6d24ba1
|
fixed server-crash on death race-condition; ticket #494
|
2008-10-15 16:43:25 +00:00 |
|
Magnus Auvinen
|
4484948a6d
|
updated the demo recorder
|
2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Magnus Auvinen
|
3c2cd35056
|
removed pickup debugging stuff
|
2008-10-08 18:36:50 +00:00 |
|
Magnus Auvinen
|
b0a88d81aa
|
fixed so the ninja works again. made it less specialized aswell
|
2008-10-08 18:36:30 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Alfred Eriksson
|
2c274fcd19
|
fixed server crash when disconnecting in ctf
|
2008-10-05 15:40:36 +00:00 |
|
Dominik Geyer
|
a5d34f62d3
|
fixed compiler warnings
|
2008-10-05 10:36:13 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
|
42f661ae70
|
always check for last time kill
|
2008-10-05 09:28:23 +00:00 |
|
Joel de Vahl
|
9b0b0eb98d
|
Removed compile warnings
|
2008-10-02 14:44:35 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
6d44adb711
|
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
|
2008-09-25 14:04:02 +00:00 |
|
Magnus Auvinen
|
f96be4eb0e
|
corrected voting limits
|
2008-09-25 12:43:02 +00:00 |
|
Magnus Auvinen
|
d2d4024c7a
|
voting fixes
|
2008-09-25 12:41:37 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
eb812244d9
|
fixed server crash when dieing
|
2008-09-24 14:54:51 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
eb21e9d6bb
|
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
|
2008-09-24 09:03:49 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
c94b1f22ab
|
added non-hookable tile
|
2008-09-23 14:38:13 +00:00 |
|
Magnus Auvinen
|
815c55c4ce
|
added death tile
|
2008-09-23 14:10:05 +00:00 |
|
Magnus Auvinen
|
6874cc5bfa
|
fixed clearing of character on spawn
|
2008-09-23 09:00:45 +00:00 |
|
Magnus Auvinen
|
c1dec5683b
|
fixed multiple fire problem
|
2008-09-23 08:55:49 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
e21b6983ab
|
clean it up a bit
|
2008-09-21 19:09:09 +00:00 |
|
Alfred Eriksson
|
554089b018
|
fixed #470
|
2008-09-13 19:53:13 +00:00 |
|
Dominik Geyer
|
51a9d23dae
|
fixed spectator mode freeview
|
2008-09-09 15:50:41 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Alfred Eriksson
|
a92c6d44dc
|
merge from 0.4.3: notification on auto team balance
|
2008-09-07 08:57:59 +00:00 |
|
Alfred Eriksson
|
c3ff86330f
|
merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Alfred Eriksson
|
6dcea2c4ca
|
mermerge from 0.4.3: auto team balancing
|
2008-09-07 08:10:56 +00:00 |
|
Alfred Eriksson
|
fa5231f2c2
|
merge from 0.4.3: versionserver and red team score-use in dm
|
2008-09-02 17:36:50 +00:00 |
|
Alfred Eriksson
|
c597887b91
|
merge from 0.4.3: spam filters
|
2008-09-02 16:46:38 +00:00 |
|
Magnus Auvinen
|
04eddacd65
|
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
|
2008-08-31 21:50:14 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
432602c4ca
|
renamed gc_ui.* to ui.*
|
2008-08-30 21:31:01 +00:00 |
|
Magnus Auvinen
|
25a2e529ba
|
fixed so the client gets the correct player info
|
2008-08-27 20:17:04 +00:00 |
|
Magnus Auvinen
|
72ec4f1a9d
|
fixed weapon switching
|
2008-08-27 20:04:07 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
6235540629
|
moved out the player code from the character
|
2008-08-14 18:46:52 +00:00 |
|
Magnus Auvinen
|
78c089c0ea
|
last of the game server clean up. now it's done
|
2008-08-14 18:42:47 +00:00 |
|
Magnus Auvinen
|
a420eb543f
|
moved alot of stuff to their own cpp/hpp files
|
2008-08-14 18:25:44 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
0fceb1cf1a
|
added documentation
|
2008-08-05 21:37:33 +00:00 |
|
Magnus Auvinen
|
9d632dd826
|
major update. server clean up and much added documentation
|
2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
6ecc2efaec
|
more loads of changes for 0.5.0
|
2008-04-06 14:32:56 +00:00 |
|
Magnus Auvinen
|
d15bef7ede
|
loads of changes here and there. added flushing of packets when connection is started
|
2008-04-06 11:52:00 +00:00 |
|
Magnus Auvinen
|
35643645e2
|
fixed the ninja again
|
2008-04-05 08:02:21 +00:00 |
|
Magnus Auvinen
|
6f636b67d5
|
fixed greande 6dmg thing
|
2008-04-03 07:17:22 +00:00 |
|
Magnus Auvinen
|
75273485c4
|
fixed closing of map download when disconnecting
|
2008-03-30 19:38:08 +00:00 |
|
Magnus Auvinen
|
fd0f68a12c
|
some clean up and added sv_rounds_per_map variable
|
2008-03-29 21:46:38 +00:00 |
|
Magnus Auvinen
|
e822830056
|
fixed some weapon switching issues
|
2008-03-29 18:40:18 +00:00 |
|
Magnus Auvinen
|
3db76357eb
|
fixed so that the server won't crash if there are flags missing in ctf
|
2008-03-29 15:21:16 +00:00 |
|
Magnus Auvinen
|
f77db47685
|
fixed so that spectators have their own teamchat
|
2008-03-29 14:49:23 +00:00 |
|
Magnus Auvinen
|
83660e0853
|
added spam protection
|
2008-03-29 14:39:45 +00:00 |
|
Magnus Auvinen
|
68b3c9843a
|
fixed the extra *** in when changing name. fixed so that sv_powerups works
|
2008-03-29 12:04:14 +00:00 |
|
Magnus Auvinen
|
8ff7c94ac2
|
fixed some memory leaks
|
2008-03-24 15:33:12 +00:00 |
|
Magnus Auvinen
|
a9b8e383ae
|
fixed spectator slots
|
2008-03-23 14:59:58 +00:00 |
|
Magnus Auvinen
|
10ea1a90c2
|
fixed error when switching to spectator
|
2008-03-23 12:25:37 +00:00 |
|
Magnus Auvinen
|
9c18cc7432
|
fixed the shooting through walls
|
2008-03-23 12:15:30 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Magnus Auvinen
|
7797a65167
|
changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works
|
2008-03-22 11:45:48 +00:00 |
|
Magnus Auvinen
|
8ba45dfd66
|
added fullauto to grenade, shotgun and rifle
|
2008-03-22 11:11:03 +00:00 |
|
Magnus Auvinen
|
dac2ac3470
|
moved projectile spawning out a bit from the character to prevent it from hitting stuff behind the player
|
2008-03-22 03:33:50 +00:00 |
|
Magnus Auvinen
|
2a12d1c907
|
added the shotgun pickup sound to the rifle
|
2008-03-21 20:38:34 +00:00 |
|
Magnus Auvinen
|
48d4aa0e89
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
|
Magnus Auvinen
|
959a028e09
|
fixed the first bullet stuff that happens when you join. added some more tuning options for shotgun and gun.
|
2008-03-20 23:30:11 +00:00 |
|
Magnus Auvinen
|
90171e5a52
|
fixed the hook attach to player sound
|
2008-03-20 00:55:11 +00:00 |
|
Magnus Auvinen
|
7ac3f4abec
|
fixed the crazy bouncing laser
|
2008-03-20 00:22:44 +00:00 |
|
Magnus Auvinen
|
d6dc91ac8a
|
fixed the issue with spectators being a part of the game
|
2008-03-19 23:23:50 +00:00 |
|
Magnus Auvinen
|
6c972078ca
|
fixed non-intersecting hook problem. hook length is more visible now. fixed damange system (thanks to shootme)
|
2008-03-19 23:08:26 +00:00 |
|
Magnus Auvinen
|
7229789d58
|
tweaked projectile radius. reduced damage of the rifle to 5 instead of 6
|
2008-03-18 22:19:59 +00:00 |
|
Magnus Auvinen
|
6bd1e69024
|
added radius to the projectiles
|
2008-03-18 22:10:04 +00:00 |
|
Magnus Auvinen
|
9425cbef57
|
fixed auto rename if two players sets the same name
|
2008-03-18 20:31:13 +00:00 |
|
Magnus Auvinen
|
6d07a560a6
|
fixed so that you can bind chat to enter and it still works
|
2008-03-18 02:14:35 +00:00 |
|
Magnus Auvinen
|
c662df41ee
|
redone the hammer code. much clearer and better
|
2008-03-18 02:06:19 +00:00 |
|
Magnus Auvinen
|
511720b0e4
|
loads of minor fixes here and there. fixed invalid corrections and stuff like that
|
2008-03-17 22:36:03 +00:00 |
|
Magnus Auvinen
|
8cb74cfabe
|
added more checking to the messages
|
2008-03-17 21:55:33 +00:00 |
|
Magnus Auvinen
|
c4e165f395
|
reworked the whole message system
|
2008-03-17 21:31:46 +00:00 |
|
Magnus Auvinen
|
57204ecd9d
|
fixed the no ammo sound on the ninja
|
2008-03-17 01:58:11 +00:00 |
|
Magnus Auvinen
|
22360b5d79
|
blood color depending on skin fixed
|
2008-03-17 01:41:11 +00:00 |
|
Magnus Auvinen
|
9adbff91f1
|
updated rifle effects
|
2008-03-17 01:20:50 +00:00 |
|
Magnus Auvinen
|
ad19e0702e
|
tweaked the rifle and added rifle sounds
|
2008-03-17 01:03:14 +00:00 |
|
Magnus Auvinen
|
4a3c2e2c8c
|
loads of fixes, skidding, velocity ramping and other stuff
|
2008-03-16 22:32:17 +00:00 |
|
Magnus Auvinen
|
41b8f4f165
|
redone the console parsing to be more userfriendly
|
2008-03-14 23:39:52 +00:00 |
|
Magnus Auvinen
|
0883fc3dfd
|
cleaned up some console stuff
|
2008-03-11 08:48:48 +00:00 |
|
Magnus Auvinen
|
1d98b33ec2
|
added motd
|
2008-03-11 05:29:51 +00:00 |
|
Magnus Auvinen
|
6f608ed462
|
fixed so that the map rotation works like it should
|
2008-03-01 20:21:34 +00:00 |
|
Magnus Auvinen
|
0747c2dff9
|
fixed remote console. some gui tweaks aswell.
|
2008-03-01 14:36:36 +00:00 |
|
Magnus Auvinen
|
91eda24ddc
|
fixed correction count. fixed miss-behaving server
|
2008-02-24 18:41:02 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
79dfdb3cd7
|
security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
|
2008-02-11 21:49:26 +00:00 |
|
Magnus Auvinen
|
548a919ea3
|
merged 0.3.4 changes to trunk
|
2008-02-10 21:54:52 +00:00 |
|
Magnus Auvinen
|
294cbe18c1
|
done some more latency work. added the extra message for projectiles to reduce latency
|
2008-02-10 15:32:30 +00:00 |
|
Magnus Auvinen
|
da2d792186
|
renamed laser to rifle.
|
2008-02-04 07:59:25 +00:00 |
|
Magnus Auvinen
|
dd1e7adc00
|
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
|
2008-02-04 07:36:54 +00:00 |
|
Jakob Fries
|
d76661b3be
|
console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player.
|
2008-02-04 00:13:34 +00:00 |
|
Magnus Auvinen
|
5f32f5b36f
|
added laser weapon
|
2008-02-02 18:05:16 +00:00 |
|
Magnus Auvinen
|
1fe3202f0b
|
cleaned up the console code. added the ability to tune the game in runtime.
|
2008-02-02 12:38:36 +00:00 |
|
Jakob Fries
|
ba560c861e
|
animated console, added log messages for team changes and ctf flag events
|
2008-01-30 13:15:58 +00:00 |
|
Magnus Auvinen
|
6c362f91eb
|
more cleanups
|
2008-01-29 21:55:13 +00:00 |
|
Magnus Auvinen
|
7bc733dc10
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
|
Magnus Auvinen
|
805a74c1e4
|
fixed collision bug with player <-> player
|
2008-01-20 15:19:30 +00:00 |
|
Magnus Auvinen
|
dd21ae1bc7
|
large commit. documented a bit. editor updates. general cleanup of everything
|
2008-01-19 10:57:25 +00:00 |
|
Magnus Auvinen
|
57c4765993
|
editor update and other stuff
|
2008-01-17 23:09:49 +00:00 |
|
Magnus Auvinen
|
4c987519b0
|
removed some old code
|
2008-01-13 11:43:43 +00:00 |
|
Magnus Auvinen
|
ea245b969d
|
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
|
2008-01-13 11:15:32 +00:00 |
|
Magnus Auvinen
|
47a0525ab8
|
merged editor over to trunk
|
2008-01-12 12:27:55 +00:00 |
|
Magnus Auvinen
|
1c1677f023
|
merged 0.3.3 changes over to trunk
|
2008-01-12 12:08:26 +00:00 |
|
Jakob Fries
|
24e17b41a8
|
Minimized font's gfx memory footprint.
|
2008-01-11 16:48:34 +00:00 |
|
Joel de Vahl
|
4fd640c705
|
new experimental weapon
|
2007-12-27 17:46:32 +00:00 |
|
Magnus Auvinen
|
cec98e5283
|
fixed more responsive respawn
|
2007-12-19 22:36:54 +00:00 |
|
Magnus Auvinen
|
8c93744eb3
|
fixed problem with autofire and no ammo
|
2007-12-19 21:04:55 +00:00 |
|
Magnus Auvinen
|
4880814f30
|
increased size of flags
|
2007-12-19 21:03:29 +00:00 |
|
Magnus Auvinen
|
34698e13e9
|
added version to server browser. fixed so that you can join a server even if you have
|
2007-12-19 19:56:38 +00:00 |
|
Magnus Auvinen
|
8254bf2336
|
fixed sv_status command
|
2007-12-18 23:37:22 +00:00 |
|
Magnus Auvinen
|
ffa923bbeb
|
fixed various small bugs. fixed fair spawning system
|
2007-12-18 23:21:57 +00:00 |
|
Magnus Auvinen
|
3c0615b835
|
added tournament mode
|
2007-12-18 22:07:57 +00:00 |
|
Magnus Auvinen
|
723057e8c9
|
fixed fullauto on shotgun and rockets. fixed animation problem with 25 snaprate on hammer
|
2007-12-18 20:33:34 +00:00 |
|
Magnus Auvinen
|
bde0c6c6f8
|
fixed small server bug
|
2007-12-17 23:15:40 +00:00 |
|
Magnus Auvinen
|
a6aec9e0cd
|
added the ability to kick players
|
2007-12-17 00:27:41 +00:00 |
|
Magnus Auvinen
|
a9651d9371
|
fixed join and change team messages. fixed the strange flag bug
|
2007-12-16 23:48:48 +00:00 |
|
Magnus Auvinen
|
fc554e113b
|
fixed so that the scoreboard can hold 12 players
|
2007-12-16 22:57:41 +00:00 |
|
Magnus Auvinen
|
85d58973e8
|
changed the balance of the shotgun a bit.. firedelay 400->500, more spread, slower speed and even speed on the pellets
|
2007-12-16 22:46:23 +00:00 |
|
Magnus Auvinen
|
138c0c5e2b
|
fixed the welcome screen
|
2007-12-16 22:34:43 +00:00 |
|
Magnus Auvinen
|
69dfe6878f
|
fixed rendering of spectators
|
2007-12-16 21:54:36 +00:00 |
|
Magnus Auvinen
|
b03d26b886
|
fixed so that the score is reported correctly
|
2007-12-16 20:16:27 +00:00 |
|
Magnus Auvinen
|
b31d63b4d8
|
fixed the tx==0 ty==0 bug
|
2007-12-16 20:07:31 +00:00 |
|
Magnus Auvinen
|
66ef2cd08f
|
added performance timers
|
2007-12-16 15:33:44 +00:00 |
|
Magnus Auvinen
|
7b6ed7861a
|
fixed some debug messages
|
2007-12-16 14:50:09 +00:00 |
|
Magnus Auvinen
|
24a4b50616
|
added more checks
|
2007-12-16 14:00:22 +00:00 |
|
Magnus Auvinen
|
fdc4889768
|
fixed clamping of insane moves
|
2007-12-16 13:32:59 +00:00 |
|
Magnus Auvinen
|
6285917917
|
added some extra checks
|
2007-12-16 13:12:03 +00:00 |
|
Magnus Auvinen
|
d83b83a7e5
|
fixed minor problem that can cause stack trashing
|
2007-12-16 09:56:26 +00:00 |
|
Magnus Auvinen
|
5ccfce1be9
|
fixed the ctf sounds... again...
|
2007-12-15 15:41:31 +00:00 |
|
Magnus Auvinen
|
fe8c83e6b0
|
fixed the ctf sounds
|
2007-12-15 15:39:16 +00:00 |
|
Magnus Auvinen
|
87cf8cc5ac
|
added new ctf sounds
|
2007-12-15 15:35:50 +00:00 |
|
Magnus Auvinen
|
1f41af2964
|
fixed a ninja error
|
2007-12-15 15:32:16 +00:00 |
|
Magnus Auvinen
|
72a4f79b34
|
fixed a ninja error
|
2007-12-15 15:32:01 +00:00 |
|
Magnus Auvinen
|
c4915c5bd9
|
added airjump sound. added the option to choose sound device
|
2007-12-15 14:30:22 +00:00 |
|
Magnus Auvinen
|
1ba4e8d4ef
|
some renames and sniper stuff
|
2007-12-15 12:04:48 +00:00 |
|
Magnus Auvinen
|
59c82d6198
|
renamed gs_common.cpp to gs_game.cpp
|
2007-12-15 10:56:12 +00:00 |
|
Magnus Auvinen
|
a2566b3ebd
|
cleaned up code structure a bit
|
2007-12-15 10:24:49 +00:00 |
|
Johan Althoff
|
b3e4d67131
|
crash/hang fix. flag velocity isn't set to zero when the game starts.
|
2007-12-13 22:56:33 +00:00 |
|
Magnus Auvinen
|
c1685679f9
|
removed some spamming from the server
|
2007-12-13 22:22:25 +00:00 |
|
Magnus Auvinen
|
f796eeb6a7
|
winter effects are done
|
2007-12-13 22:17:36 +00:00 |
|
Magnus Auvinen
|
c3b492b4be
|
variuos crash fixes and fixed ninja
|
2007-12-13 20:28:22 +00:00 |
|
Magnus Auvinen
|
95f38bd426
|
added small files to make sure that some empty directorys are in the src release
|
2007-12-12 21:49:18 +00:00 |
|
Magnus Auvinen
|
7d79756443
|
solved corner case issue
|
2007-12-12 20:05:18 +00:00 |
|
Magnus Auvinen
|
f7ea0b2ba8
|
loads of minor stuff
|
2007-12-12 19:52:57 +00:00 |
|
Magnus Auvinen
|
182c77721e
|
cleaned up the console variables
|
2007-12-11 23:10:07 +00:00 |
|
Magnus Auvinen
|
094a019149
|
fixed player scoring in CTF
|
2007-12-11 21:19:52 +00:00 |
|
Magnus Auvinen
|
b5d70c047f
|
fixed T2 ctf scoring
|
2007-12-11 21:08:21 +00:00 |
|
Magnus Auvinen
|
88d9ca9181
|
fixed so the hammer hits doesn't go haywire
|
2007-12-10 21:27:14 +00:00 |
|
Magnus Auvinen
|
0fc473eda0
|
fixed ninjabug
|
2007-12-10 21:14:45 +00:00 |
|
Magnus Auvinen
|
dfdb614ef5
|
fixed game timer issue
|
2007-12-10 21:05:57 +00:00 |
|
Magnus Auvinen
|
64c9966ca0
|
added option for teamdamage
|
2007-12-10 20:53:37 +00:00 |
|
Magnus Auvinen
|
578aa5f744
|
fixed the double sounds
|
2007-12-10 20:45:38 +00:00 |
|
Magnus Auvinen
|
014dcf97c0
|
crash fixes and added options
|
2007-12-10 19:13:00 +00:00 |
|
Magnus Auvinen
|
6b2fa3403c
|
fixed weapon queuing
|
2007-12-09 17:15:18 +00:00 |
|
Magnus Auvinen
|
d689bd3c83
|
fixed the initial input crappiness that makes a bullet fire when the map is restarted
|
2007-12-09 16:10:12 +00:00 |
|
Magnus Auvinen
|
7f95a8d4a6
|
fixed so that the airjump effect is shown to all
|
2007-12-09 16:04:37 +00:00 |
|
Magnus Auvinen
|
fd1435a10d
|
fixed has left messages when connecting with wrong password. fixed correct name when leaving the server. removed the physics when a client disconnects
|
2007-12-09 15:46:44 +00:00 |
|
Magnus Auvinen
|
8854bacf6d
|
fixed crashbug, fixed ninja, fixed predicted sounds
|
2007-12-09 15:38:19 +00:00 |
|
Magnus Auvinen
|
808959328a
|
fixed the shotgun spread
|
2007-12-09 13:51:55 +00:00 |
|
Magnus Auvinen
|
6336124097
|
generall update with alot off small stuff
|
2007-12-09 13:36:54 +00:00 |
|
Magnus Auvinen
|
15c87bb5a2
|
added the missing sounds
|
2007-12-09 12:40:34 +00:00 |
|
Magnus Auvinen
|
5ee4dc1fec
|
bug fixes in team games
|
2007-12-09 09:47:05 +00:00 |
|
Magnus Auvinen
|
482058e60c
|
added option for disabling powerups
|
2007-12-08 16:03:43 +00:00 |
|
Magnus Auvinen
|
59f0a07555
|
fixed so that the server reports gametype, progression and password protection correctly
|
2007-11-27 19:51:48 +00:00 |
|
Magnus Auvinen
|
8fa8485a3a
|
fixed CTF sounds. fixed close teewars bug
|
2007-11-27 19:32:35 +00:00 |
|
Magnus Auvinen
|
8f72a35dbb
|
fixed coloring of tees
|
2007-11-26 22:26:33 +00:00 |
|
Magnus Auvinen
|
dd9118573d
|
fixed jittering when dead
|
2007-11-26 20:58:44 +00:00 |
|
Magnus Auvinen
|
ddbb7e0b0e
|
fixed tdm and ctf scoring
|
2007-11-26 20:47:49 +00:00 |
|
Magnus Auvinen
|
263001dcec
|
fixed spectator and dead physics
|
2007-11-26 20:19:59 +00:00 |
|
Magnus Auvinen
|
7715ab0059
|
fixed so that the flag returns when in the field for 30 seconds
|
2007-11-26 19:32:02 +00:00 |
|
Magnus Auvinen
|
2c149152a3
|
fixed tdm scoring
|
2007-11-26 19:18:49 +00:00 |
|
Magnus Auvinen
|
a0e5181e42
|
added license info
|
2007-11-25 19:42:40 +00:00 |
|
Jakob Fries
|
79d495233f
|
autoswitch weapons option
|
2007-11-24 14:07:06 +00:00 |
|
Magnus Auvinen
|
adb6b58e3c
|
fixed score board stuff for CTF and improved kill messages for it aswell
|
2007-11-18 23:29:34 +00:00 |
|
Magnus Auvinen
|
d66a2a46ef
|
fixed menu switching problems and some compile errors
|
2007-11-18 22:20:35 +00:00 |
|
Magnus Auvinen
|
65c7ab0a40
|
fixed the spectate, join team buttons
|
2007-11-18 14:49:56 +00:00 |
|
Magnus Auvinen
|
d4d1691fea
|
fixed so that the skins are sent over correctly and that team color overrides everything
|
2007-11-18 14:24:34 +00:00 |
|
Magnus Auvinen
|
7efefe2716
|
many smaller changes. changed how projectiles are handled. fixed joining bug
|
2007-11-11 21:02:36 +00:00 |
|
Magnus Auvinen
|
daf89a01ff
|
added skins, tweaked prediction like hell
|
2007-11-04 00:19:41 +00:00 |
|
Magnus Auvinen
|
708954e853
|
fixed minor glitching
|
2007-10-28 17:54:28 +00:00 |
|
Magnus Auvinen
|
a3ce2eb90c
|
major update. splitted the player information into two diffrent network items
|
2007-10-28 11:30:25 +00:00 |
|
Olle Rosenquist
|
eba83b7e19
|
Sniper
|
2007-10-14 13:54:02 +00:00 |
|
Magnus Auvinen
|
df434e3163
|
fixed more responsive input handling
|
2007-10-07 23:43:14 +00:00 |
|
Magnus Auvinen
|
a1e1fb01ea
|
server messages fixed
|
2007-10-07 20:48:15 +00:00 |
|
Magnus Auvinen
|
1c45aa51f8
|
added spectator
|
2007-10-07 20:23:33 +00:00 |
|
Magnus Auvinen
|
f055f15ae7
|
added warmup
|
2007-10-06 17:36:24 +00:00 |
|
Magnus Auvinen
|
449146a275
|
moved gameobject away from game_server.cpp
|
2007-10-05 00:05:21 +00:00 |
|
Magnus Auvinen
|
f7b5cfc672
|
fixed restart command
|
2007-10-04 23:58:22 +00:00 |
|
Magnus Auvinen
|
018abbdd0a
|
added map rotation
|
2007-10-04 23:00:20 +00:00 |
|
Magnus Auvinen
|
b73dcec397
|
added mousewheel support. added next/prev weapon support
|
2007-10-04 22:37:35 +00:00 |
|
Magnus Auvinen
|
10812e621a
|
added teamchat
|
2007-10-04 22:00:10 +00:00 |
|
Magnus Auvinen
|
a67738e980
|
general fixes. fixed scoreboard
|
2007-10-03 21:32:02 +00:00 |
|
Magnus Auvinen
|
d33bdd1dbb
|
cleaned up ctf a bit
|
2007-09-26 07:31:14 +00:00 |
|
Magnus Auvinen
|
fb87d00c8d
|
moved out dm, tdm and ctf rules to separate files
|
2007-09-25 23:03:15 +00:00 |
|
Magnus Auvinen
|
dbf425f1aa
|
updated ctf a bit
|
2007-09-25 21:53:14 +00:00 |
|
Magnus Auvinen
|
06c341be51
|
dynamic map change
|
2007-09-23 22:54:31 +00:00 |
|
Magnus Auvinen
|
3f4587ede8
|
a lot of changes. client side prediction added
|
2007-09-09 18:21:14 +00:00 |
|
Magnus Auvinen
|
c919da6640
|
made stuff for ctf. all editor stuff for it is done. the ctf logic has to be written.
|
2007-08-30 07:15:26 +00:00 |
|
Magnus Auvinen
|
0e7054a24a
|
made a switch for gametype
|
2007-08-25 08:54:14 +00:00 |
|
Magnus Auvinen
|
89ccbd4f7b
|
compressed map support. begun to fix things for ctf
|
2007-08-25 08:48:24 +00:00 |
|
Magnus Auvinen
|
0320d20a47
|
fixed network hash versioning
|
2007-08-22 21:13:33 +00:00 |
|
Magnus Auvinen
|
8b3c16e615
|
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
|
2007-08-22 07:52:33 +00:00 |
|
Magnus Auvinen
|
c7603d55ed
|
improved walljump abit
|
2007-08-14 23:16:48 +00:00 |
|
Magnus Auvinen
|
87ba16401b
|
added wallslide and walljump
|
2007-08-14 23:13:14 +00:00 |
|
Jakob Fries
|
3a8af93e33
|
emoticons version 1
|
2007-08-14 22:48:49 +00:00 |
|
Magnus Auvinen
|
2cde04ddce
|
merged over all stuff from 0.2 to trunk
|
2007-08-14 18:37:16 +00:00 |
|
Jakob Fries
|
dd7d97663e
|
blinks now use last action as an offset, so all tees has their own rate pretty much
|
2007-08-10 11:55:59 +00:00 |
|
Jakob Fries
|
fe6ae30133
|
blink emote
|
2007-08-09 00:47:34 +00:00 |
|
Jakob Fries
|
c488c35707
|
happy is now on kill instead of on spawn
|
2007-08-09 00:35:27 +00:00 |
|
Jakob Fries
|
d5e3c556bf
|
emotes
|
2007-08-09 00:18:11 +00:00 |
|
Magnus Auvinen
|
9abbb0899b
|
added safty checks to the server
|
2007-08-05 15:42:48 +00:00 |
|
Magnus Auvinen
|
5f83d8242a
|
removed bots
|
2007-08-05 10:19:46 +00:00 |
|
Magnus Auvinen
|
1e296e4741
|
fixed so that the damage indicators doesn't group together with the shotgun
|
2007-08-05 09:12:38 +00:00 |
|
Magnus Auvinen
|
421300ffb8
|
many small changes everywhere
|
2007-08-05 08:59:38 +00:00 |
|
Magnus Auvinen
|
86e98c0e07
|
removed the bounceing. and multiple shotgun shite
|
2007-08-04 19:28:40 +00:00 |
|
Magnus Auvinen
|
774d26249f
|
removed bots
|
2007-08-04 19:03:30 +00:00 |
|
Magnus Auvinen
|
fc2c1286a6
|
various gameplay tweaks
|
2007-08-04 19:00:06 +00:00 |
|
Jakob Fries
|
ee2ff62378
|
hit ding sound now in
|
2007-08-04 17:28:31 +00:00 |
|
Jakob Fries
|
9f35dfa5db
|
added switch and noammo sounds. ingame chat works more intuitively (sp?)
|
2007-08-04 16:49:57 +00:00 |
|
Magnus Auvinen
|
2fe7f90a73
|
ninja now releases all hooks. you can't hook a player for more then 1.5 second
|
2007-08-04 08:31:44 +00:00 |
|
Jakob Fries
|
92816367d1
|
vs error .. :)
|
2007-08-04 01:57:01 +00:00 |
|
Jakob Fries
|
7bf877d252
|
balance fixes
|
2007-08-04 01:53:26 +00:00 |
|
Magnus Auvinen
|
7703137618
|
added pickup sounds for the weapons
|
2007-08-03 06:35:35 +00:00 |
|
Magnus Auvinen
|
8e6dc8d9e9
|
removed the bots. ops
|
2007-08-02 21:49:55 +00:00 |
|
Magnus Auvinen
|
a3561ff195
|
fixed spawn issue
|
2007-08-02 20:17:18 +00:00 |
|
Magnus Auvinen
|
441e9f582f
|
tweaked jump height and hooklength
|
2007-08-01 06:17:18 +00:00 |
|
Magnus Auvinen
|
57da0cae4f
|
cleaned up the kill messages
|
2007-07-30 07:05:34 +00:00 |
|
Jakob Fries
|
8bfaea274e
|
join and quit messages
|
2007-07-29 22:56:25 +00:00 |
|
Jakob Fries
|
f80dd7097e
|
hook no longer hits dead people
|
2007-07-29 22:20:00 +00:00 |
|
Magnus Auvinen
|
2cb87d92ba
|
added pickup sounds for health and armor. added sounds for weapon respawn
|
2007-07-29 16:44:30 +00:00 |
|
Magnus Auvinen
|
e6c4db94d8
|
fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
|
2007-07-29 13:21:33 +00:00 |
|
Joel de Vahl
|
daef2cff77
|
The flump makes sound when exploding.
|
2007-07-26 14:08:56 +00:00 |
|
Joel de Vahl
|
30a027a0da
|
Chat bubble.
|
2007-07-26 11:33:49 +00:00 |
|
Jakob Fries
|
3769853ba4
|
ctf flags
|
2007-07-26 09:21:47 +00:00 |
|
Magnus Auvinen
|
c1da3b23b6
|
fixed so that the latnecy doesn't update so fast
|
2007-07-26 07:15:52 +00:00 |
|
Magnus Auvinen
|
1aecc644de
|
fixed errors in the network code
|
2007-07-25 07:24:57 +00:00 |
|
Magnus Auvinen
|
52c987bfd7
|
fixed so that the .dat-files are compiled into the exes
|
2007-07-24 23:46:29 +00:00 |
|
Magnus Auvinen
|
5bd2c434f6
|
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
|
2007-07-24 22:53:43 +00:00 |
|
Olle Rosenquist
|
027bfefffc
|
Ninja powerup shouldn't spawn directly
|
2007-07-23 17:52:04 +00:00 |
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Joel de Vahl
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48ed41b105
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Hammer hit sound.
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2007-07-22 14:16:57 +00:00 |
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Olle Rosenquist
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184796de1c
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Ninja fixes
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2007-07-22 13:46:45 +00:00 |
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Olle Rosenquist
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834f9dbd10
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No friendly fire in tdm
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2007-07-22 12:32:57 +00:00 |
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Magnus Auvinen
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4a2f1d3beb
|
small updates
|
2007-07-22 12:27:49 +00:00 |
|
Magnus Auvinen
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2231cd8c39
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various small changes
|
2007-07-22 12:01:20 +00:00 |
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Olle Rosenquist
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26dd1c20ce
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Updated stuff
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2007-07-22 11:53:15 +00:00 |
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Joel de Vahl
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2165a728c2
|
Discarded work on mipmaps.
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2007-07-22 11:46:25 +00:00 |
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Olle Rosenquist
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efe39aece6
|
Updated stuff
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2007-07-22 09:16:44 +00:00 |
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Magnus Auvinen
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3b1871499c
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laggometer, smaller gfx fixes
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2007-07-22 09:15:34 +00:00 |
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Olle Rosenquist
|
093c50fd47
|
Updated stuff
|
2007-07-21 21:47:21 +00:00 |
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Olle Rosenquist
|
1120a86b25
|
Updated stuff
|
2007-07-21 21:17:38 +00:00 |
|
Olle Rosenquist
|
4ef0a10bf9
|
Updated stuff
|
2007-07-21 19:03:50 +00:00 |
|
Magnus Auvinen
|
9e4aea97bd
|
lots of cool new features :D new master server
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2007-07-21 18:07:27 +00:00 |
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Joel de Vahl
|
2899ef7ec5
|
Some better sounds.
|
2007-07-21 17:35:28 +00:00 |
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Jakob Fries
|
bb4ea1b87d
|
gui
|
2007-07-21 12:57:36 +00:00 |
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Magnus Auvinen
|
8202e676f9
|
fixed shotgun so its more of a shotgun. fixed so it loads the correct font
|
2007-07-15 23:52:36 +00:00 |
|
Magnus Auvinen
|
f2611cad8b
|
fixed so that the editor works again
|
2007-07-15 13:25:10 +00:00 |
|
Magnus Auvinen
|
8a4cd7627e
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added score and time limit. cleaned up the code aswell abit
|
2007-07-15 10:47:50 +00:00 |
|
Magnus Auvinen
|
59da3c1ee6
|
fixed missing damage indicators
|
2007-07-14 22:35:46 +00:00 |
|
Magnus Auvinen
|
94fe893150
|
kill messages and other fixes and features
|
2007-07-14 22:35:00 +00:00 |
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Magnus Auvinen
|
568b9f1f4a
|
added chat, better damage indicators
|
2007-07-14 13:09:42 +00:00 |
|
Johan Althoff
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519e644a62
|
fixed various warnings on windows
|
2007-07-13 21:22:45 +00:00 |
|
Magnus Auvinen
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125d04e51f
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large rewrite and code cleanup
|
2007-07-13 13:40:04 +00:00 |
|
Jakob Fries
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7be0ae1b29
|
fixed all warnings
|
2007-06-11 19:59:29 +00:00 |
|
Magnus Auvinen
|
82023866ab
|
large change. moved around all source. splitted server and client into separate files
|
2007-05-24 20:54:08 +00:00 |
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