Fujnky
|
feb8894b4d
|
Flag catch and capture should now be exactly the same
|
2010-06-03 16:42:37 +02:00 |
|
xalduin
|
3fff61d24a
|
Issue #86, don't reset score on team switch
|
2010-06-03 10:35:18 -04:00 |
|
xalduin
|
8db32a4b8b
|
Issue #88 flag pickup distance reduced
|
2010-06-03 09:56:57 -04:00 |
|
Fujnky
|
7b74cd248b
|
made flag catch and capture distances fit
|
2010-06-03 15:30:33 +02:00 |
|
NoxNebula
|
dd19074deb
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-03 03:27:34 +08:00 |
|
NoxNebula
|
9a5a19e7c7
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-02 09:40:08 +02:00 |
|
Tom Adams
|
c9ff80a17d
|
made balance teams based apun points/minute (#495)
|
2010-05-31 20:35:47 +00:00 |
|
Magnus Auvinen
|
4c0886f087
|
renamned m_pCarryingCCharacter correctly
|
2010-05-29 11:26:17 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
8bd49fe30b
|
some clean up. fixed double server side record messages
|
2009-06-15 13:01:04 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Alfred Eriksson
|
a569d5c0c3
|
fixed compiling errors
|
2009-01-22 17:22:50 +00:00 |
|
Magnus Auvinen
|
6ffd661c78
|
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
|
2009-01-21 21:17:25 +00:00 |
|
Magnus Auvinen
|
bd1556ce76
|
added missing ctf return sound
|
2009-01-21 00:00:04 +00:00 |
|
Alfred Eriksson
|
335aa0feb2
|
flag position is only sent when player is near
|
2009-01-17 17:26:56 +00:00 |
|
Alfred Eriksson
|
96f604f9d1
|
increased voting time to 25 secs #637
|
2009-01-17 16:52:57 +00:00 |
|
Alfred Eriksson
|
6c98a36f0f
|
fixed round count bug #630
|
2009-01-17 16:18:47 +00:00 |
|
Alfred Eriksson
|
fa02f461c7
|
fixed round count bug
|
2009-01-13 17:58:16 +00:00 |
|
Magnus Auvinen
|
70dea7e398
|
fixed bug that crashes the server if settings tunings in the server config
|
2009-01-12 21:44:13 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Alfred Eriksson
|
efd0dbab25
|
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
|
2009-01-12 19:35:38 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
6b886e8ed6
|
fixed so that the tuning is resetting itself if running a pure server
|
2009-01-11 15:16:34 +00:00 |
|
Magnus Auvinen
|
e673e607dc
|
fixed so that emoticon 0 works
|
2009-01-11 14:32:23 +00:00 |
|
Magnus Auvinen
|
96e65f599a
|
fixed so that some vote error messages isn't broadcasted to everyone
|
2009-01-11 14:28:35 +00:00 |
|
Magnus Auvinen
|
172463b2bb
|
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
|
2009-01-11 14:16:49 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
|
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
7c0413ebac
|
added some modding comments
|
2009-01-11 13:23:40 +00:00 |
|
Magnus Auvinen
|
18758943d6
|
added the mod game mode switch
|
2009-01-11 13:20:18 +00:00 |
|
Magnus Auvinen
|
2aafe11723
|
tweaked the gameplay a bit
|
2009-01-11 11:54:41 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
371e862316
|
fixed so the laser bounces correctly at low angles
|
2009-01-11 10:26:17 +00:00 |
|
Alfred Eriksson
|
9a65b577ad
|
added mod gamemode
|
2009-01-11 09:29:15 +00:00 |
|
Magnus Auvinen
|
619c309779
|
removed spamming I wanna spawn message
|
2008-12-19 08:28:16 +00:00 |
|
Magnus Auvinen
|
55254d0657
|
fixed crashbug caused by players disconnecting while still having bullets in the air
|
2008-12-19 08:26:58 +00:00 |
|
Alfred Eriksson
|
4714e3806e
|
removed pause command to fix #573
|
2008-12-08 16:50:17 +00:00 |
|
Alfred Eriksson
|
3dca571a23
|
fixed spectator bug
|
2008-11-21 14:18:55 +00:00 |
|
Alfred Eriksson
|
1891f6ee76
|
don't allow team changes, emoticons or kill command when game is paused
|
2008-11-17 16:53:25 +00:00 |
|
Magnus Auvinen
|
b6f6f47997
|
fixed issues when pausing the game and added pause and unpause console commands
|
2008-11-16 15:10:57 +00:00 |
|
Alfred Eriksson
|
d640ede2a6
|
fixed the kill command spawn delay
|
2008-11-16 15:02:17 +00:00 |
|
Alfred Eriksson
|
cd8c23ef1b
|
fixed respawn times
|
2008-11-16 14:28:44 +00:00 |
|
scosu
|
e3c4c01837
|
New debug message when starting round with gametype and teamplay information
|
2008-11-15 13:23:22 +00:00 |
|
scosu
|
579065bb22
|
Chat message for capture timing. ticket #278
|
2008-11-08 15:17:59 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
scosu
|
cd1c92c41b
|
a nicer solution for changeset:1669
|
2008-11-08 09:02:35 +00:00 |
|
Dominik Geyer
|
1adbddccca
|
do not take/reset the flag if character is dead or spectator; ticket #556
|
2008-11-04 16:35:48 +00:00 |
|
Dominik Geyer
|
0259e5c3e5
|
fixed null-pointer server-crash
|
2008-11-04 13:19:05 +00:00 |
|
Dominik Geyer
|
d37c54a995
|
tdm: fix team-scoring on teammate-kill; ticket #557
|
2008-11-04 11:55:26 +00:00 |
|
scosu
|
e1807ea08a
|
fix for ticket #549 by using col_intersect_line
|
2008-11-04 07:20:24 +00:00 |
|
Alfred Eriksson
|
a15c6946cd
|
now server sends the player spawn events
|
2008-11-01 19:41:22 +00:00 |
|
Dominik Geyer
|
eee784f155
|
check nickname for invalid chars; ticket #547
|
2008-11-01 15:09:40 +00:00 |
|
scosu
|
8c0dd7f431
|
a fix for the physical size of tees in changeset:1659
|
2008-11-01 09:32:17 +00:00 |
|
scosu
|
36f4b66569
|
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
|
2008-10-26 08:37:05 +00:00 |
|
Magnus Auvinen
|
5d48c8a0a5
|
improved the network clipping a bit
|
2008-10-25 11:32:29 +00:00 |
|
Magnus Auvinen
|
d3e9ca1655
|
reset score on reset
|
2008-10-25 08:36:55 +00:00 |
|
scosu
|
6d86d949fd
|
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
|
2008-10-22 14:31:46 +00:00 |
|
scosu
|
37abbcbd28
|
If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
|
2008-10-21 17:26:32 +00:00 |
|
Magnus Auvinen
|
f038d6395d
|
enabled so it sends tuning over to the client
|
2008-10-21 00:36:07 +00:00 |
|
Magnus Auvinen
|
15217d8458
|
fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
|
2008-10-20 23:20:28 +00:00 |
|
Magnus Auvinen
|
ac1aeab149
|
fixed incorrect handling of projectiel and laser owner
|
2008-10-20 23:00:46 +00:00 |
|
Magnus Auvinen
|
a8fb732b0e
|
fixed reset for characters
|
2008-10-20 22:43:14 +00:00 |
|
Magnus Auvinen
|
06d48cd3da
|
improved some the dummies a bit
|
2008-10-20 19:58:11 +00:00 |
|
Dominik Geyer
|
0b4c01ff0a
|
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
|
2008-10-19 18:38:23 +00:00 |
|
Dominik Geyer
|
d951d368a6
|
added some comments on team-balancing
|
2008-10-19 16:51:16 +00:00 |
|
Dominik Geyer
|
caa24dfb0f
|
new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
|
2008-10-19 16:14:12 +00:00 |
|
Magnus Auvinen
|
0a001ce440
|
removed unnessesary function
|
2008-10-18 21:20:16 +00:00 |
|
Magnus Auvinen
|
c561c365d7
|
fixed potential crash when players leave and there are projectiles left from them
|
2008-10-18 21:19:49 +00:00 |
|
Dominik Geyer
|
3cdb90c10c
|
reset flag when it hits a death-tile; ticket #513
|
2008-10-18 20:37:41 +00:00 |
|
Magnus Auvinen
|
e0358ee798
|
fixed the hammer so it looks good again and works like it should
|
2008-10-18 11:03:33 +00:00 |
|
Alfred Eriksson
|
ddcfc69c03
|
fixed #507
|
2008-10-18 09:21:40 +00:00 |
|
Magnus Auvinen
|
714e49b8cf
|
made sure that the hook is released on players that doesn't exist anymore aka dead.
|
2008-10-17 21:42:32 +00:00 |
|
Magnus Auvinen
|
a91fecae92
|
fixed fetching of server info and corrected some spelling errors
|
2008-10-17 21:16:23 +00:00 |
|
Dominik Geyer
|
eb47aa385b
|
added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
|
2008-10-17 15:38:36 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Dominik Geyer
|
03f6d24ba1
|
fixed server-crash on death race-condition; ticket #494
|
2008-10-15 16:43:25 +00:00 |
|
Magnus Auvinen
|
4484948a6d
|
updated the demo recorder
|
2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Magnus Auvinen
|
3c2cd35056
|
removed pickup debugging stuff
|
2008-10-08 18:36:50 +00:00 |
|
Magnus Auvinen
|
b0a88d81aa
|
fixed so the ninja works again. made it less specialized aswell
|
2008-10-08 18:36:30 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Alfred Eriksson
|
2c274fcd19
|
fixed server crash when disconnecting in ctf
|
2008-10-05 15:40:36 +00:00 |
|
Dominik Geyer
|
a5d34f62d3
|
fixed compiler warnings
|
2008-10-05 10:36:13 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
|
42f661ae70
|
always check for last time kill
|
2008-10-05 09:28:23 +00:00 |
|
Joel de Vahl
|
9b0b0eb98d
|
Removed compile warnings
|
2008-10-02 14:44:35 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
6d44adb711
|
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
|
2008-09-25 14:04:02 +00:00 |
|
Magnus Auvinen
|
f96be4eb0e
|
corrected voting limits
|
2008-09-25 12:43:02 +00:00 |
|
Magnus Auvinen
|
d2d4024c7a
|
voting fixes
|
2008-09-25 12:41:37 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
eb812244d9
|
fixed server crash when dieing
|
2008-09-24 14:54:51 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
eb21e9d6bb
|
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
|
2008-09-24 09:03:49 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
c94b1f22ab
|
added non-hookable tile
|
2008-09-23 14:38:13 +00:00 |
|
Magnus Auvinen
|
815c55c4ce
|
added death tile
|
2008-09-23 14:10:05 +00:00 |
|
Magnus Auvinen
|
6874cc5bfa
|
fixed clearing of character on spawn
|
2008-09-23 09:00:45 +00:00 |
|
Magnus Auvinen
|
c1dec5683b
|
fixed multiple fire problem
|
2008-09-23 08:55:49 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
e21b6983ab
|
clean it up a bit
|
2008-09-21 19:09:09 +00:00 |
|
Alfred Eriksson
|
554089b018
|
fixed #470
|
2008-09-13 19:53:13 +00:00 |
|
Dominik Geyer
|
51a9d23dae
|
fixed spectator mode freeview
|
2008-09-09 15:50:41 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Alfred Eriksson
|
a92c6d44dc
|
merge from 0.4.3: notification on auto team balance
|
2008-09-07 08:57:59 +00:00 |
|
Alfred Eriksson
|
c3ff86330f
|
merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Alfred Eriksson
|
6dcea2c4ca
|
mermerge from 0.4.3: auto team balancing
|
2008-09-07 08:10:56 +00:00 |
|
Alfred Eriksson
|
fa5231f2c2
|
merge from 0.4.3: versionserver and red team score-use in dm
|
2008-09-02 17:36:50 +00:00 |
|
Alfred Eriksson
|
c597887b91
|
merge from 0.4.3: spam filters
|
2008-09-02 16:46:38 +00:00 |
|
Magnus Auvinen
|
04eddacd65
|
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
|
2008-08-31 21:50:14 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
432602c4ca
|
renamed gc_ui.* to ui.*
|
2008-08-30 21:31:01 +00:00 |
|
Magnus Auvinen
|
25a2e529ba
|
fixed so the client gets the correct player info
|
2008-08-27 20:17:04 +00:00 |
|
Magnus Auvinen
|
72ec4f1a9d
|
fixed weapon switching
|
2008-08-27 20:04:07 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
6235540629
|
moved out the player code from the character
|
2008-08-14 18:46:52 +00:00 |
|
Magnus Auvinen
|
78c089c0ea
|
last of the game server clean up. now it's done
|
2008-08-14 18:42:47 +00:00 |
|
Magnus Auvinen
|
a420eb543f
|
moved alot of stuff to their own cpp/hpp files
|
2008-08-14 18:25:44 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
0fceb1cf1a
|
added documentation
|
2008-08-05 21:37:33 +00:00 |
|
Magnus Auvinen
|
9d632dd826
|
major update. server clean up and much added documentation
|
2008-07-06 11:21:21 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
6ecc2efaec
|
more loads of changes for 0.5.0
|
2008-04-06 14:32:56 +00:00 |
|
Magnus Auvinen
|
d15bef7ede
|
loads of changes here and there. added flushing of packets when connection is started
|
2008-04-06 11:52:00 +00:00 |
|
Magnus Auvinen
|
35643645e2
|
fixed the ninja again
|
2008-04-05 08:02:21 +00:00 |
|
Magnus Auvinen
|
6f636b67d5
|
fixed greande 6dmg thing
|
2008-04-03 07:17:22 +00:00 |
|
Magnus Auvinen
|
75273485c4
|
fixed closing of map download when disconnecting
|
2008-03-30 19:38:08 +00:00 |
|
Magnus Auvinen
|
fd0f68a12c
|
some clean up and added sv_rounds_per_map variable
|
2008-03-29 21:46:38 +00:00 |
|
Magnus Auvinen
|
e822830056
|
fixed some weapon switching issues
|
2008-03-29 18:40:18 +00:00 |
|
Magnus Auvinen
|
3db76357eb
|
fixed so that the server won't crash if there are flags missing in ctf
|
2008-03-29 15:21:16 +00:00 |
|
Magnus Auvinen
|
f77db47685
|
fixed so that spectators have their own teamchat
|
2008-03-29 14:49:23 +00:00 |
|
Magnus Auvinen
|
83660e0853
|
added spam protection
|
2008-03-29 14:39:45 +00:00 |
|
Magnus Auvinen
|
68b3c9843a
|
fixed the extra *** in when changing name. fixed so that sv_powerups works
|
2008-03-29 12:04:14 +00:00 |
|
Magnus Auvinen
|
8ff7c94ac2
|
fixed some memory leaks
|
2008-03-24 15:33:12 +00:00 |
|
Magnus Auvinen
|
a9b8e383ae
|
fixed spectator slots
|
2008-03-23 14:59:58 +00:00 |
|
Magnus Auvinen
|
10ea1a90c2
|
fixed error when switching to spectator
|
2008-03-23 12:25:37 +00:00 |
|
Magnus Auvinen
|
9c18cc7432
|
fixed the shooting through walls
|
2008-03-23 12:15:30 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Magnus Auvinen
|
7797a65167
|
changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works
|
2008-03-22 11:45:48 +00:00 |
|
Magnus Auvinen
|
8ba45dfd66
|
added fullauto to grenade, shotgun and rifle
|
2008-03-22 11:11:03 +00:00 |
|
Magnus Auvinen
|
dac2ac3470
|
moved projectile spawning out a bit from the character to prevent it from hitting stuff behind the player
|
2008-03-22 03:33:50 +00:00 |
|
Magnus Auvinen
|
2a12d1c907
|
added the shotgun pickup sound to the rifle
|
2008-03-21 20:38:34 +00:00 |
|
Magnus Auvinen
|
48d4aa0e89
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
|
Magnus Auvinen
|
959a028e09
|
fixed the first bullet stuff that happens when you join. added some more tuning options for shotgun and gun.
|
2008-03-20 23:30:11 +00:00 |
|
Magnus Auvinen
|
90171e5a52
|
fixed the hook attach to player sound
|
2008-03-20 00:55:11 +00:00 |
|
Magnus Auvinen
|
7ac3f4abec
|
fixed the crazy bouncing laser
|
2008-03-20 00:22:44 +00:00 |
|
Magnus Auvinen
|
d6dc91ac8a
|
fixed the issue with spectators being a part of the game
|
2008-03-19 23:23:50 +00:00 |
|
Magnus Auvinen
|
6c972078ca
|
fixed non-intersecting hook problem. hook length is more visible now. fixed damange system (thanks to shootme)
|
2008-03-19 23:08:26 +00:00 |
|
Magnus Auvinen
|
7229789d58
|
tweaked projectile radius. reduced damage of the rifle to 5 instead of 6
|
2008-03-18 22:19:59 +00:00 |
|
Magnus Auvinen
|
6bd1e69024
|
added radius to the projectiles
|
2008-03-18 22:10:04 +00:00 |
|
Magnus Auvinen
|
9425cbef57
|
fixed auto rename if two players sets the same name
|
2008-03-18 20:31:13 +00:00 |
|
Magnus Auvinen
|
6d07a560a6
|
fixed so that you can bind chat to enter and it still works
|
2008-03-18 02:14:35 +00:00 |
|
Magnus Auvinen
|
c662df41ee
|
redone the hammer code. much clearer and better
|
2008-03-18 02:06:19 +00:00 |
|
Magnus Auvinen
|
511720b0e4
|
loads of minor fixes here and there. fixed invalid corrections and stuff like that
|
2008-03-17 22:36:03 +00:00 |
|
Magnus Auvinen
|
8cb74cfabe
|
added more checking to the messages
|
2008-03-17 21:55:33 +00:00 |
|
Magnus Auvinen
|
c4e165f395
|
reworked the whole message system
|
2008-03-17 21:31:46 +00:00 |
|
Magnus Auvinen
|
57204ecd9d
|
fixed the no ammo sound on the ninja
|
2008-03-17 01:58:11 +00:00 |
|
Magnus Auvinen
|
22360b5d79
|
blood color depending on skin fixed
|
2008-03-17 01:41:11 +00:00 |
|
Magnus Auvinen
|
9adbff91f1
|
updated rifle effects
|
2008-03-17 01:20:50 +00:00 |
|
Magnus Auvinen
|
ad19e0702e
|
tweaked the rifle and added rifle sounds
|
2008-03-17 01:03:14 +00:00 |
|
Magnus Auvinen
|
4a3c2e2c8c
|
loads of fixes, skidding, velocity ramping and other stuff
|
2008-03-16 22:32:17 +00:00 |
|
Magnus Auvinen
|
41b8f4f165
|
redone the console parsing to be more userfriendly
|
2008-03-14 23:39:52 +00:00 |
|
Magnus Auvinen
|
0883fc3dfd
|
cleaned up some console stuff
|
2008-03-11 08:48:48 +00:00 |
|
Magnus Auvinen
|
1d98b33ec2
|
added motd
|
2008-03-11 05:29:51 +00:00 |
|
Magnus Auvinen
|
6f608ed462
|
fixed so that the map rotation works like it should
|
2008-03-01 20:21:34 +00:00 |
|
Magnus Auvinen
|
0747c2dff9
|
fixed remote console. some gui tweaks aswell.
|
2008-03-01 14:36:36 +00:00 |
|
Magnus Auvinen
|
91eda24ddc
|
fixed correction count. fixed miss-behaving server
|
2008-02-24 18:41:02 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
79dfdb3cd7
|
security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
|
2008-02-11 21:49:26 +00:00 |
|
Magnus Auvinen
|
548a919ea3
|
merged 0.3.4 changes to trunk
|
2008-02-10 21:54:52 +00:00 |
|
Magnus Auvinen
|
294cbe18c1
|
done some more latency work. added the extra message for projectiles to reduce latency
|
2008-02-10 15:32:30 +00:00 |
|
Magnus Auvinen
|
da2d792186
|
renamed laser to rifle.
|
2008-02-04 07:59:25 +00:00 |
|
Magnus Auvinen
|
dd1e7adc00
|
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
|
2008-02-04 07:36:54 +00:00 |
|
Jakob Fries
|
d76661b3be
|
console now has proper backlog and command history. kill command added. predicted hooks no longer make a sound when hitting a player.
|
2008-02-04 00:13:34 +00:00 |
|
Magnus Auvinen
|
5f32f5b36f
|
added laser weapon
|
2008-02-02 18:05:16 +00:00 |
|
Magnus Auvinen
|
1fe3202f0b
|
cleaned up the console code. added the ability to tune the game in runtime.
|
2008-02-02 12:38:36 +00:00 |
|
Jakob Fries
|
ba560c861e
|
animated console, added log messages for team changes and ctf flag events
|
2008-01-30 13:15:58 +00:00 |
|
Magnus Auvinen
|
6c362f91eb
|
more cleanups
|
2008-01-29 21:55:13 +00:00 |
|
Magnus Auvinen
|
7bc733dc10
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
|
Magnus Auvinen
|
805a74c1e4
|
fixed collision bug with player <-> player
|
2008-01-20 15:19:30 +00:00 |
|
Magnus Auvinen
|
dd21ae1bc7
|
large commit. documented a bit. editor updates. general cleanup of everything
|
2008-01-19 10:57:25 +00:00 |
|
Magnus Auvinen
|
57c4765993
|
editor update and other stuff
|
2008-01-17 23:09:49 +00:00 |
|
Magnus Auvinen
|
4c987519b0
|
removed some old code
|
2008-01-13 11:43:43 +00:00 |
|
Magnus Auvinen
|
ea245b969d
|
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
|
2008-01-13 11:15:32 +00:00 |
|
Magnus Auvinen
|
47a0525ab8
|
merged editor over to trunk
|
2008-01-12 12:27:55 +00:00 |
|
Magnus Auvinen
|
1c1677f023
|
merged 0.3.3 changes over to trunk
|
2008-01-12 12:08:26 +00:00 |
|
Jakob Fries
|
24e17b41a8
|
Minimized font's gfx memory footprint.
|
2008-01-11 16:48:34 +00:00 |
|
Joel de Vahl
|
4fd640c705
|
new experimental weapon
|
2007-12-27 17:46:32 +00:00 |
|
Magnus Auvinen
|
cec98e5283
|
fixed more responsive respawn
|
2007-12-19 22:36:54 +00:00 |
|
Magnus Auvinen
|
8c93744eb3
|
fixed problem with autofire and no ammo
|
2007-12-19 21:04:55 +00:00 |
|
Magnus Auvinen
|
4880814f30
|
increased size of flags
|
2007-12-19 21:03:29 +00:00 |
|
Magnus Auvinen
|
34698e13e9
|
added version to server browser. fixed so that you can join a server even if you have
|
2007-12-19 19:56:38 +00:00 |
|
Magnus Auvinen
|
8254bf2336
|
fixed sv_status command
|
2007-12-18 23:37:22 +00:00 |
|
Magnus Auvinen
|
ffa923bbeb
|
fixed various small bugs. fixed fair spawning system
|
2007-12-18 23:21:57 +00:00 |
|
Magnus Auvinen
|
3c0615b835
|
added tournament mode
|
2007-12-18 22:07:57 +00:00 |
|
Magnus Auvinen
|
723057e8c9
|
fixed fullauto on shotgun and rockets. fixed animation problem with 25 snaprate on hammer
|
2007-12-18 20:33:34 +00:00 |
|