Commit graph

4963 commits

Author SHA1 Message Date
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd d513af6a42 Removed default bind for home key (kill)
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
def adef38a574 Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
This reverts commit bf0e67a34a.
2017-07-26 18:12:41 +02:00
heinrich5991 fd8bccb0f4 Fix the CMake Mac build
Fixes #805.
2017-07-26 04:30:56 +02:00
def 379f060126 Version 10.7.1 2017-07-25 19:09:05 +02:00
def a9d3f45b25 Add ui_close_window_after_changing_setting 2017-07-25 19:08:16 +02:00
def 8d621dfc00 Add kitty skins (by Ravie + fuzzy ninja by patwo.*) 2017-07-25 00:11:37 +02:00
def a9498b15cb Fat skins 2017-07-25 00:11:37 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def cf08239e58 no plenk 2017-07-24 20:58:51 +02:00
def 147005ea42 ask before overwriting demo file when slicing (fixes #806) 2017-07-24 18:33:11 +02:00
def bcec0f1bb1 ctrl-f to search, ctrl-x to exclude, ctrl-r to reason 2017-07-24 18:05:19 +02:00
Dennis Felsing 402a71527a Merge pull request #810 from H-M-H/stat_csv
use str_append for appending strings
2017-07-24 16:01:06 +02:00
HMH f2ac4a02ce use str_append for appending strings
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def 4c98c4bdd6 typo 2017-07-23 21:34:36 +02:00
def 79d29b1e31 Fix: Finish score should always show the fastest time 2017-07-23 21:33:55 +02:00
def bf0e67a34a We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map 2017-07-23 21:20:12 +02:00
def ec885f3e25 Fix layout 2017-07-22 22:43:20 +02:00
def af5b903944 Version 10.7 2017-07-22 22:32:35 +02:00
def f09a0f640f Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804) 2017-07-22 22:31:14 +02:00
def e37d895399 Version 10.6.9 2017-07-22 17:35:45 +02:00
def d50b39c530 Fix controls rectangle overlapping topbar and being clickable outside of scope 2017-07-22 17:35:30 +02:00
def fd732e43bd Version 10.6.8 2017-07-22 13:55:56 +02:00
def 2d68aed009 More settings in controls menu. use listbox (fixes #802) 2017-07-22 13:41:18 +02:00
def 7428dd0637 Editor: Don't show server settings when picker is active 2017-07-22 12:18:53 +02:00
HMH 476d57c5c5 Also cleanup CEditorMap on destruction 2017-07-21 20:02:46 +02:00
def b57ffa429e Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
def 35befec54c Clean up key binding a bit 2017-07-21 19:32:32 +02:00
def f352daf00d Allow moving mouse while spectating and typing (fixes #798) 2017-07-21 19:24:18 +02:00
HMH 7b3aba8fdc fixed memoryleak in CCollision 2017-07-21 16:02:24 +02:00
def 5785267a39 Version 10.6.7 2017-07-16 23:54:22 +02:00
def 4a13d47637 Use update4.ddnet.tw... 2017-07-16 23:54:07 +02:00
def b05693e9cd Version 10.6.6 2017-07-16 12:00:37 +02:00
def 4a8f3b083d Use new update server that runs on Let's Encrypt 2017-07-16 11:46:38 +02:00
def e4364983ab Use https for map downloads by default 2017-07-16 11:29:10 +02:00
def f3a44995cf Don't stop movement after opening player list 2017-07-15 19:53:29 +02:00
def 440ee9397f Version 10.6.5 2017-07-15 19:01:17 +02:00
def 4b4f9992d4 Fix disappearing switches in editor 2017-07-15 18:11:01 +02:00
def 9a0706f8b1 Support ctrl-l to load map in editor 2017-07-15 18:08:34 +02:00
def fba3815ddc Only send password on connection when explicitly asked to (fixes #788) 2017-07-15 17:29:20 +02:00
def 9bf84fd4be Don't keep enabling input in menu all the time (fixes #706) 2017-07-15 15:37:05 +02:00
def a5bd671e55 Show X and Y coordinates in map editor 2017-07-12 20:25:48 +02:00
def 8b5ee98193 Handle input reset on chat correctly on DDNet servers and other servers 2017-07-10 22:24:40 +02:00
Dennis Felsing bcb30c860e Merge pull request #761 from Learath2/dd_pr_vanillapause
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def 46cedf3a8c Compiler warnings 2017-07-09 10:27:58 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def 42b07441a5 Try to make SQL connections a bit more hardy 2017-07-08 14:14:50 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 33927f6397 Version 10.6.4 2017-07-08 11:06:59 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
ChillerDragon 727b9f84b6 fixed scoreboard update for slow racers (less hacky) (#765)
* fixed scoreboard update for slow racers (less hacky)

* Fix some style issues
2017-07-05 23:01:57 +02:00
def 37a08e8ef0 Support pageup, pagedown, home, end buttons in menus 2017-07-04 22:07:02 +02:00
Dennis Felsing fd73fdd942 Fix set_team_ddr doc 2017-06-26 16:00:03 +02:00
Tim Schumacher 2ef05c2def Use sv_teleport_hold_hook also for checkpoint tele 2017-06-15 16:07:27 +02:00
Tim Schumacher 47fecc8659 Add sv_check_teleport_hold_hook map setting 2017-06-15 15:49:07 +02:00
def c34482a9c4 Version 10.6.3 2017-06-12 21:12:57 +02:00
Learath2 49e4501cc7 Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki 5f23a68caf get rid of wrong dbg_assert 2017-06-12 17:49:01 +02:00
def 73c61e4169 Let's not save maps that are ok already 2017-06-11 20:18:28 +02:00
def 2bd6316ce7 Add code for fixing old maps by removing unused tiles 2017-06-11 19:53:55 +02:00
eeeee 0497cdd49d stop casting auth state to bool 2017-06-08 13:03:44 -07:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
Learath2 b04876361d Fix indentation 2017-06-06 10:13:19 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
eeeee 9b6699d3b8 remove casts to CServer
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def ec5ede7633 Version 10.6.2 2017-06-04 21:00:42 +02:00
def 45acda1a66 Fix compiler warning 2017-06-02 21:49:53 +02:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def a6e144ea72 Let's not crash the client and server on dbg_assert 2017-06-02 20:12:20 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
def a117e3a6e7 Version 10.6.1 2017-06-01 21:28:49 +02:00
def ac481a972c Heuristic to speed up ghost loading on map change 2017-06-01 21:26:59 +02:00
def c49aa0671f Revert "A bit faster"
This reverts commit 1428c25083.
2017-05-24 23:16:10 +02:00
Learath2 6a6666abc4 Keep pause state when killed 2017-05-24 22:30:28 +02:00
def 1428c25083 A bit faster 2017-05-24 21:39:04 +02:00
def 02995bf72f Oops 2017-05-24 21:36:14 +02:00
def 1f86e6c8df Save fixes 2017-05-24 21:32:26 +02:00
def 1b2a85af58 Fix m_Jumped loading 2017-05-24 20:23:54 +02:00
def 562dee6e38 Clean up server messages a bit 2017-05-21 01:20:25 +02:00
Valentin Lorentz 191f0e7f3d Hide empty broadcast messages. 2017-05-20 13:59:39 +02:00
def 63c1d75458 When frozen and afk, show normal eyes to be able to tell non-afk from afk 2017-05-19 19:12:52 +02:00
Learath2 cf81ef8ce6 Can't spectate yourself when /pause'd 2017-05-19 00:21:01 +02:00
def c1c2c1575f Fix some vanilla pause issues 2017-05-18 23:52:54 +02:00
def d7d0520f79 Another try 2017-05-18 20:04:29 +02:00
def 819187f376 Fix unweapons 2017-05-18 20:01:10 +02:00
def 0f14307e8f oops 2017-05-17 22:37:54 +02:00
def 7e7d56048b New try at loading in team only 2017-05-17 22:30:13 +02:00
def 569f17e3f3 No need to localize icons 2017-05-17 19:11:32 +02:00
def bd75e6e1f6 Actual fix 2017-05-17 18:56:58 +02:00
def a8966c680e Revert "Prevent vote spam"
This reverts commit 526a23b191.
2017-05-17 18:55:45 +02:00
def b48005fe40 Revert "Fix last map vote"
This reverts commit 42f3b0d7a8.
2017-05-17 18:50:01 +02:00
def 42f3b0d7a8 Fix last map vote 2017-05-17 18:45:45 +02:00
def a7ee59804b Reverse... 2017-05-16 17:52:29 +02:00
Dennis Felsing 666d1585b7 Fix crash on invalid pause state in save 2017-05-16 17:02:28 +02:00
def 74e19b26a7 Version 10.6 2017-05-15 22:32:31 +02:00
Learath2 b4b5d6cc9e /pause'd players stay in player list 2017-05-15 13:56:54 +02:00
Dennis Felsing 87adba55ad Allow voting again if no map could be found for random map vote 2017-05-15 11:15:04 +02:00
def 8c9995f166 oops 2017-05-14 22:44:52 +02:00
def 413f96b43d Prevent some save/load cheating 2017-05-14 22:42:49 +02:00
def f4112e3bcb Revert "Tees must be teamed up before loading"
This reverts commit d29f2306ef.
2017-05-14 22:36:44 +02:00
def f57f1d0d17 You can't invite someone to team on solo server... 2017-05-14 22:16:58 +02:00
def f2232b8026 Fix compilation 2017-05-14 22:14:02 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing 278b17b460 Merge pull request #721 from Learath2/dd_pr_pause
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing 58207926ac Merge pull request #726 from Learath2/dd_pr_load
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing a0a1276b6a Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
Dennis Felsing 610195f21e Merge pull request #753 from Learath2/dd_pr_voting
Fix vote spam
2017-05-14 11:49:12 +02:00
Dennis Felsing 45fa2a8586 Merge pull request #752 from d3fault/show-angle-in-debug
Add show angle in debug
2017-05-14 11:48:34 +02:00
SheikhZayx 451e5dfcf4 Sticking to naming convention. Freeing allocated memory. 2017-05-08 21:55:03 +02:00
SheikhZayx 80737e9c57 Fixed formatting & Removed function call for testing purposes 2017-05-02 18:55:05 +02:00
SheikhZayx 53e5150317 Altered string/memory function calls 2017-05-02 18:40:54 +02:00
SheikhZayx 6c0f889b95 Removed std::string 2017-05-02 18:27:04 +02:00
SheikhZayx 114eb81224 Changed loop variables 2017-04-28 11:28:18 +02:00
SheikhZayx 0d7a93326b Fixed includes 2017-04-26 19:08:31 +02:00
SheikhZayx ea0e4948b4 CSV file instead of statboard screenshot
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
Learath 58d3d5251a Fix a mistake. Kill on kick 2017-04-25 20:27:23 +02:00
Learath 526a23b191 Prevent vote spam
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath a1d2212696 Change behaviour for kick votes in teams 2017-04-25 19:10:22 +02:00
d3fault 592d2d7556 Add show angle in debug 2017-04-24 14:11:22 -07:00
Learath2 3878d6fb56 Reset invites when the team is empty 2017-04-24 21:28:02 +02:00
def 4b376d239c rename 2017-04-24 17:36:13 +02:00
Learath2 1d84d0db07 Get rid of trailing spaces 2017-04-24 14:05:09 +02:00
Learath2 c1a4a95d61 Add ratelimiting and config options for invite 2017-04-24 14:04:50 +02:00
Dennis Felsing 716b61df23 Merge pull request #750 from d3fault/more-precise-coords-in-debug
Add show more precise coords in debug
2017-04-24 13:36:04 +02:00
Learath2 aa3690a632 Reset invites when the team is empty 2017-04-24 13:31:05 +02:00
d3fault f5c4a6b578 Add show more precise coords in debug 2017-04-24 04:15:17 -07:00
Learath2 89199d04d0 Fix invite spam by abusing lock. 2017-04-24 11:03:16 +02:00
Learath2 309d47e933 Revert "Remove invite system entirely since no one wants to fix it"
This reverts commit 99cc9d2c0b.
2017-04-23 22:50:07 +02:00
def 99cc9d2c0b Remove invite system entirely since no one wants to fix it 2017-04-23 17:51:29 +02:00
def 8dcad29138 Also update timestamp in team rank (fixes discord bot to show team ranks when they exist) 2017-04-23 14:08:58 +02:00
Learath2 c091eb6cc9 Fix indentation 2017-04-22 19:04:16 +02:00
def 9da2655ea7 Add own time to /mapinfo 2017-04-21 20:13:51 +02:00
def 762ca52b59 Version 10.5 2017-04-16 09:30:53 +02:00
def 9e7eb9c142 Remove /uninvite 2017-04-13 10:34:19 +02:00
def 3c9b178e73 Fix /times ratelimit 2017-04-13 09:38:53 +02:00
def d4ed1310d2 Configurable rate limit for SQL queries 2017-04-13 09:33:26 +02:00
def 407943a0a0 A bit more cautious SQL code 2017-04-13 09:26:12 +02:00
def d450678bf3 Quit even if score-threads didn't complete 2017-04-13 08:38:27 +02:00
heinrich5991 921cfb29f8 Fix use-after-free on unbind 2017-04-13 02:09:42 +02:00
heinrich5991 1b88017fc5 Fix crashbug in bind system
Restore old behavior around the bind's Get() function, return "" if
there is no bind. Fixes #730.
2017-04-13 02:09:42 +02:00
Learath2 38cd5e89a5 Revert "Missed a case. Fixes #730" 2017-04-13 01:51:00 +02:00
Learath c8acc2d286 Swap /pause and /spec around 2017-04-13 01:33:56 +02:00
Dennis Felsing 6f93be03cc Merge pull request #733 from Learath2/dd_pr_chatoverlap
Fix chat overlapping
2017-04-13 01:30:54 +02:00
Learath 0b6c6f353d Fix chat overlapping. One to go #723 2017-04-13 01:14:53 +02:00
Dennis Felsing 72e9571d57 Merge pull request #732 from Learath2/dd_pr_bindfix
Missed a case. Fixes #730
2017-04-13 01:13:24 +02:00
Learath2 30a9469df2 Missed a case. Fixes #730 2017-04-13 01:06:40 +02:00
Learath 0cafa8b813 Random tees can't load saves 2017-04-12 16:59:46 +02:00
Dennis Felsing 40d3b4071d Merge pull request #729 from Learath2/dd_pr_friendcoll
Strict checking for friends
2017-04-12 11:16:20 +02:00
Learath 9d2fb7dfda Missed one check 2017-04-12 11:13:54 +02:00
Learath 47f405e160 Remove tees that don't belong 2017-04-12 10:33:02 +02:00
Learath 6895b5a180 Check if the allocation succeeded. 2017-04-12 10:05:22 +02:00
Learath ae23924e81 Add arbitrary length binds. Fixes #642 2017-04-12 10:05:22 +02:00
Learath d29f2306ef Tees must be teamed up before loading 2017-04-11 21:18:26 +02:00
Learath 611b66e503 Fix a case reported in #723 2017-04-10 03:06:16 +02:00
Learath 45bc79b94b Fix alignmend... Fixes #687 2017-04-09 03:46:02 +02:00
Learath 95690a1cf7 Reimplement sv_pause_frequency 2017-04-09 01:16:48 +02:00
Learath 5626259b27 Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00
Learath2 079c53471c Remove unnecessary check. Fixes #714 2017-04-02 19:39:22 +02:00
trml 1211746491 Don't use predicted position for the hook when spectating 2017-04-02 18:41:55 +02:00
HMH 4a0abf6747 Access the correct Flags variable for saving maplayers 2017-04-01 18:16:02 +02:00
Learath2 9d0e054a06 Remove heart from on reset messages. Fixes #710 2017-04-01 15:19:20 +02:00
heinrich5991 1d81d56850 Introduce new, vanilla-compatible server info protocol
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.

The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).

The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.

Also fixes #130, the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
Learath2 ed30c0b636 Clear only on a dc. Let rcon work during map change 2017-03-28 14:24:53 +02:00
Learath2 b52ed30618 Reset input when server/map changes. Fixes #633 2017-03-28 14:24:53 +02:00
Learath2 93ac8a97b1 Only reset auth on server change 2017-03-28 01:47:24 +02:00
Learath2 80f9d7a2ca Reset the username input on server/map change. 2017-03-28 01:47:24 +02:00
HMH 7ef108c818 Fix style in some places which the previous fix missed 2017-03-23 22:28:06 +01:00
Learath2 d3bf89d7d3 Handle double click on server browser correctly. Fixes #597 2017-03-22 23:14:09 +01:00
Learath2 6377355d4a Use %g. Get rid of comparison 2017-03-22 23:11:03 +01:00
Learath2 625433ed42 Fix double slowdown. Display the correct speed. Fixes #607 2017-03-22 23:11:03 +01:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
Learath2 55c5c3eac6 Properly calculate the width. Fixes #699 2017-03-22 12:10:22 +01:00
Learath2 2849e23003 Fix line width. Closes #687 2017-03-22 09:56:28 +01:00
def 125764815b Update credits (I probably missed a few) 2017-03-16 19:17:24 +01:00
heinrich5991 b904822d57 Merge pull request #680 from necropotame/pr-i586-killborder
Fix #586 (display the killing clipping rectangle)
2017-03-16 17:00:57 +01:00
necropotame c63c54d68e Changes after heinrich5991's review of #586 - Fix code alignment 2017-03-16 16:51:52 +01:00
necropotame 5ddf0a5421 Changes after heinrich5991's review of #586 - Fix some more comments 2017-03-16 16:41:58 +01:00
necropotame 9bae313929 Changes after heinrich5991's review of #586 - Code cleanup, Fix typo, Fix bug with Y clipping 2017-03-16 16:39:29 +01:00
necropotame 4027b3dc01 Add error message in case of invalid argument for /timer 2017-03-15 12:22:13 +01:00
necropotame 6f58c49f7d Fix #586 (display the killing clipping rectangle) 2017-03-15 12:06:13 +01:00
necropotame e4345307c1 Fix #662 (timer command displays the wrong state) 2017-03-15 11:11:01 +01:00
Dennis Felsing 32a1fa0c07 Merge pull request #672 from Learath2/dd_pr_hearts
Forgot m_Friend isn't initialized, also align the messages
2017-03-13 12:04:47 +01:00
Learath2 3bd94b9ada Forgot m_Friend isn't initialized, also align the messages 2017-03-12 22:32:05 +01:00
heinrich5991 54c5faa64c Complete the refactor 2017-03-12 19:52:29 +01:00
Alexandre Díaz 3589ed0b0f Start refactor... 2017-03-12 19:30:55 +01:00
heinrich5991 ccb9db9899 Merge pull request #652 from Learath2/dd_pr_invite
Add /invite for locked teams. Fixes #647
2017-03-12 19:04:55 +01:00
Learath2 c81f53ab6b Forgot CID can be -1 2017-03-12 17:37:16 +01:00
Learath2 9919173ceb Just color the heart preserving team information. Fixes #606 2017-03-10 18:49:39 +01:00
Learath2 0b0783f13c Fix styling issues, use uint for bitmask 2017-03-10 14:52:49 +01:00
Dennis Felsing 4e39aea2f7 Version 10.4.3 2017-03-09 14:23:40 +01:00
Dennis Felsing 761c3c9be1 Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991 5b63a33095 Merge pull request #639 from Learath2/dd_pr_rconauth2
New auth system for rcon.
2017-03-06 20:57:42 +01:00
heinrich5991 6302e4d7e0 Fix some style issues and a > to >= 2017-03-06 20:11:23 +01:00
heinrich5991 e08ca70b1f Fix dummy input reset 2017-03-06 19:45:39 +01:00
Learath2 0d4499a027 Rename bind_print to dump_binds. 2017-03-06 18:06:55 +01:00
Learath2 759799953f Remove dump_binds. Let bind_print dump all. Fixes #634 2017-03-06 15:32:11 +01:00
Learath2 a87edad978 Move to a cpp file 2017-03-06 14:04:09 +01:00
Learath2 cbb5891263 Introduce ugly workaround to allow empty usernames 2017-03-06 13:49:08 +01:00
Learath2 9319a82c6e Add /invite for locked teams. Fixes #647 2017-03-06 12:14:38 +01:00
Learath2 5317be824e Fix coloring of team chat. Fixes #648 2017-03-06 10:24:00 +01:00
def de7587b8b5 Version 10.4.2 2017-03-05 20:19:46 +01:00
heinrich5991 ba5af42b1f Fix the brace style in some places 2017-03-04 15:43:49 +01:00
heinrich5991 a13cdc25b2 Merge pull request #632 from Learath2/dd_pr_friend
Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Learath2 adfd6ca644 Enable the username prompt on client side 2017-03-02 18:16:50 +03:00
necropotame 2c24fbce25 Fixed #636 2017-03-02 09:27:03 +01:00
Dennis Felsing 4c1053c6c4 Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991 6517567e7e Merge pull request #602 from necropotame/gametick
Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991 e3f2316106 Revert "Revert "Refactor dummy input and demo filtering""
This reverts commit 187560c8c0.
2017-02-28 10:08:14 +01:00
Dennis Felsing 45c27e8b10 Version 10.4.1 2017-02-28 08:16:08 +01:00
Dennis Felsing 187560c8c0 Revert "Refactor dummy input and demo filtering"
This reverts commit 8375f4888e.
2017-02-28 08:15:35 +01:00
necropotame 6a9406dc81 Fixed merge conflict 2017-02-28 07:31:39 +01:00
necropotame b6548aa8cf Fix wrong code convension, add enum for timer display type 2017-02-28 07:31:24 +01:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
Learath2 7af41f6765 Actually use the color chosen 2017-02-28 01:23:10 +03:00
Learath2 fa22425f26 Add a checkbox to disable friend heart 2017-02-27 23:56:22 +03:00
Learath2 c783122301 Do not override the team color 2017-02-27 23:42:48 +03:00
Learath2 c76849c51a Add sliders for friend chat color 2017-02-27 23:39:06 +03:00
Learath2 3b2d707f31 Add a second page to HUD page 2017-02-27 23:38:24 +03:00
Learath2 cd1f337bf5 Put hearts before friends names. Closes #606 2017-02-27 22:38:08 +03:00
Dennis Felsing 16f04d8989 Version 10.4 2017-02-27 16:33:10 +01:00
Dennis Felsing eb36f421c5 Merge pull request #630 from heinrich5991/pr_ddnet_cmake_basic
Add overly simple CMakeLists.txt
2017-02-27 16:28:19 +01:00
heinrich5991 8375f4888e Refactor dummy input and demo filtering
Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2 09552a6d9f Get rid of trailing whitespaces 2017-02-21 19:11:43 +03:00
heinrich5991 1a103081b8 Merge pull request #623 from Ryozuki/pr_ctrl_backspace_fix
ctrl + backspace support on chat (Fixes ddnet#515)
2017-02-18 10:41:42 +01:00
Ryozuki 9af59fe8f3 tiny style changes 2017-02-18 09:02:29 +01:00
heinrich5991 0f50356e2d Merge pull request #624 from Redix/pr_stats
Statboard fix
2017-02-18 02:36:33 +01:00
Redix abcb074dcc Fixed statboard
- FPM value
- reset when a player leaves
2017-02-15 16:43:45 +01:00
Ryozuki 141a256cb3 Delete useless brackets 2017-02-14 17:06:51 +01:00
Ryozuki ec957fc00e ctrl + backspace support on chat (Fixes ddnet#515) 2017-02-14 17:00:50 +01:00
Marcel Herd 7737129ed6 Fixed code style 2017-01-28 18:34:24 +01:00
Marcel Herd b09bcb90a3 Added check for unbound key 2017-01-28 17:02:39 +01:00
Marcel Herd 1f58595033 Added command bind_print 2017-01-28 16:29:03 +01:00
def 1f636fe875 Fix team for echo 2017-01-06 00:30:21 +01:00
def 224b9d5443 echo command for clients prints to chat instead of mostly useless console 2017-01-06 00:17:53 +01:00
Dennis Felsing fd7561f869 Merge pull request #604 from necropotame/clipfix
Skip clipped groups that are outside the screen
2017-01-05 18:11:40 +01:00
necropotame b9e7728e2e Skip clipped groups that are outside the screen 2017-01-05 10:24:52 +01:00
heinrich5991 b42a59f290 Fix a crash with semicolon handling and timeout codes
Timeout codes lead to deallocation of the player structure, the
semicolon code tried to access it, resulting in a segmentation fault.
2017-01-04 18:14:08 +01:00
heinrich5991 80ea4c8590 Disallow usage of semicolons in chat commands
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.

Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
heinrich5991 e94c0260d7 Implement /rules in a less copy-and-pasty way 2017-01-03 13:57:22 +01:00
Dennis Felsing 57c04cf988 Version 10.3.5 2016-12-16 15:56:22 +01:00
Dennis Felsing 7296dd2b53 Merge pull request #590 from Redix/pr_finish_buffer
Fix buffer overflow in race recorder and ghost
2016-12-16 15:54:02 +01:00
BannZay c6e7ad5e45 map details button name fix 2016-11-27 20:55:05 +02:00
Kevin Mersch 22753c2026 fix laser rendering on high gameticks 2016-11-18 21:28:14 +01:00
Redix 22e2489377 fixed buffer overflow in race recorder and ghost 2016-11-15 15:28:11 +01:00
Dennis Felsing c21399c4c5 Merge pull request #567 from d3fault/master
dummy copyMoves/hammer disabling when dummy connecting
2016-11-07 10:20:11 +01:00
Dennis Felsing b7cb4ee017 Merge pull request #573 from ddnet/pr-demo-speed
Refactor demo speed setting, add 1.5x speed (fixes #568)
2016-11-07 10:19:05 +01:00
Dennis Felsing 3bf925f5d7 Version 10.3.4 2016-11-04 13:27:01 +01:00
def 79c37ce0fe Version 10.3.3 2016-11-03 22:13:37 +01:00
Dennis Felsing c92e10914a Refactor demo speed setting, add 1.5x speed (fixes #568) 2016-10-28 09:31:22 +02:00
d3fault d6b732113e dummy copyMoves/hammer disabling when dummy connecting 2016-10-26 15:00:02 -07:00
BannZay a96ebde93a getting jetpack through remote 2016-10-10 15:18:06 +03:00
east 823e330a76 Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
heinrich5991 fce9ec6cda Replace UI elements for the timeout code
Now you can regenerate your timeout seed with the click of a button.
2016-10-03 13:56:15 +02:00
Dennis Felsing 1db5d72879 Version 10.3.2 2016-09-29 13:50:51 +02:00
Dennis Felsing 67ef498573 Merge pull request #549 from heinrich5991/pr_ddnet_improve_pause
Don't show player HUD during `/pause`
2016-09-29 13:48:12 +02:00
BannZay d4ea20001c tee size fix 2016-09-26 21:56:13 +03:00
def 3ed6692ad7 SQL string cleanup 2016-09-25 10:41:34 +02:00
heinrich5991 c08206dd96 Don't show player HUD during /pause for vanilla clients 2016-09-20 21:40:40 +02:00
heinrich5991 f49d60945d Don't show player HUD during /pause 2016-09-20 16:34:49 +02:00
Dennis Felsing 5a29fa8fca Merge pull request #544 from east/dnsbl
Basic DNSBL implementation
2016-09-19 11:57:07 +02:00
Dennis Felsing 98a2f459b6 Merge pull request #533 from BannZay/openCurrentMap
Load Current Map button added
2016-09-05 18:27:54 +02:00
east c9a50916b3 sv_dnsbl_vote option added 2016-09-05 11:53:26 +02:00
east 678a69bf5b basic DNSBL implementation 2016-09-05 11:38:11 +02:00
Dennis Felsing 504e01fb74 Version 10.3.1 2016-09-05 09:30:56 +02:00
Dennis Felsing 2291625305 Merge pull request #542 from ACTom/master
Fix lost first character when quickly input in chat
2016-09-05 09:28:36 +02:00
H-M-H 1a311585be escape strings before applying FuzzyString 2016-09-03 18:28:11 +02:00
ACTom 3da2ba1f38 delete comment code 2016-09-01 21:17:27 +08:00
ACTom c06e2d71cd fix lost first character when quickly input in chat 2016-09-01 21:12:13 +08:00
Speedy Consoles 39704a04a7 made 1-tick unfreeze reliable 2016-08-27 18:03:50 +02:00
Dennis Felsing 1b9c695652 Version 10.3 2016-08-24 11:11:20 +02:00
BannZay 6f99d05ef6 Merge remote-tracking branch 'upstream/master' into openCurrentMap 2016-08-23 14:40:13 +03:00
BannZay c658411f15 Load Current Map button added 2016-08-23 14:29:53 +03:00
Dennis Felsing d3f04a9470 Remove accidental code 2016-08-23 12:42:01 +02:00
Dennis Felsing 5b419914fa Merge pull request #534 from BannZay/disabling-dCopyMoves-after-disconnect
dCopyMoves disabling when Dummy disconnecting
2016-08-23 08:09:43 +02:00
def c91ef1ea81 str_append instead of strcat 2016-08-21 21:14:41 +02:00
def 2aa3303884 Longer team ranks 2016-08-21 21:06:12 +02:00
BannZay d78c565f8a dCopyMoves disabling when Dummy disconnecting 2016-08-21 16:22:46 +03:00
BannZay 52d8efdfde editor searchBar added 2016-08-21 03:06:01 +03:00
Freddie Wang 7aa7e463e0 fix keystroke hold after send the chat 2016-08-14 23:02:07 -07:00
Freddie Wang e5f23cd87c Added full IME support
Now with display of editing text.
2016-08-14 22:16:06 -07:00
def 320c299b68 Fix laser code 2016-08-07 22:38:45 +02:00
def c308c348cb Merge branch 'Display tee position in editor proof' 2016-08-03 00:11:10 +02:00
def 3b4381cf8e Version 10.2.1 2016-07-26 20:29:02 +02:00
def af250dd74e Fix colors in tele number selection 2016-07-26 20:28:30 +02:00
def e8dac3346a Fix veto 2016-07-20 20:56:22 +02:00
Tim Schumacher a99a9fecfc Display tee position in editor proof 2016-07-18 08:55:35 +02:00
def aab3beb3b0 Veto right for start and join time 2016-07-08 18:28:33 +02:00
def d5a2df5e63 Version 10.2 2016-07-03 23:33:53 +02:00
Dennis Felsing 3960dc36d8 Merge pull request #497 from BannZay/Int_step_edition
PROPTYPE_INT_STEP mixed to PROPTYPE_INT_STEP + PROPTYPE_INT_SCROLL
2016-07-03 23:31:12 +02:00
def 992c148dce Fix messages a bit 2016-07-03 23:23:33 +02:00
Dennis Felsing c323e178d9 Merge pull request #510 from timakro/pr_unlock_team_tile_msg
Send chat message when team is unlocked by a tile
2016-07-03 23:22:51 +02:00
Tim Schumacher 96d05e3370 Send chat message when team is unlocked by a tile 2016-06-30 17:55:34 +02:00
def 4681f69b1b Introduce cached ticks for client again, this time with workaround for
particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
H-M-H 35bd378a62 fixed RandomUnfinishedMap
do not execute this function several times even after success
2016-06-22 02:00:29 +02:00
def e518a701a3 Clean up sql dbg_msg calls 2016-06-15 11:52:40 +02:00
def e0ec97174a Try to fix broken /map 2016-06-10 03:05:47 +02:00
def eef3980b18 Revert "Highlight own whispers in F1"
This reverts commit 8d081140b0.
2016-06-03 22:47:38 +02:00
def f1cdbe8696 More accurate ping by refreshing servers on second frame instead of first (might be caused by intial font rendering) 2016-06-03 19:50:49 +02:00
def d137d0c19d Merge branch 'master' of github.com:ddnet/ddnet 2016-06-03 11:30:33 +02:00
def 097b6cabf3 Fix cut off names in scoreboard (still overlap with clan though) 2016-06-03 11:30:20 +02:00
Andrew e6eb607cc8 PROPTYPE_ANGLE_SCROLL mixed 2016-06-02 17:53:52 +03:00
Andrew a624db90b4 editeable proptype_int_step 2016-06-02 14:50:06 +03:00
HMH bb9d23bb73 sql-save: forgot a line 2016-05-31 12:32:09 +02:00
HMH 28d116217b fixed resetting of saving-state of teams (was not reset always)
destructor of CSqlTeamSave takes care of that now
while doing so the allocation of CSaveTeam has been moved to the stack
2016-05-31 00:03:28 +02:00
H-M-H ada3b9a5db Merge pull request #378 from H-M-H/sqlmasters
separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
rbmz 8d081140b0 Highlight own whispers in F1 2016-05-27 08:33:43 -03:00
def 63b92b729e Fix completion rendering on new input 2016-05-22 21:31:35 +02:00
def 0217a76771 accept input when opening, but not at first frame to discard the input that caused the console to open (fixes #443 again) 2016-05-22 21:23:33 +02:00
def d1770e4aa5 Version 10.1.1 2016-05-22 12:17:59 +02:00
def c437170856 Fix cl_showhud_score 2016-05-22 12:12:02 +02:00
def f193099f94 Version 10.1 2016-05-22 02:20:51 +02:00
def 1d98ff031c Immediately accept input while console is still opening (fixes #484) 2016-05-22 02:12:52 +02:00
def 3d3827a57d Don't render brush when picker is shown 2016-05-22 02:01:22 +02:00
def 668b0b887d Clean up modifier button 2016-05-22 01:43:33 +02:00
Dennis Felsing ba012a353b Merge pull request #483 from BannZay/mixedButtons
Switcher,speeduper,tuner,teleporter mixed to one button
2016-05-22 01:30:17 +02:00
def 86495bbad0 Add support for old race server racetime messages in HUD, including checkpoint time difference 2016-05-22 01:26:15 +02:00
HMH ea5892b1ce don't clear sql-mapstring twice 2016-05-21 22:53:49 +02:00
def af8317c2e9 Don't allow restarting after touching finish line on solo server 2016-05-21 21:51:38 +02:00
H-M-H b648b530d5 Merge branch 'master' into sqlmasters 2016-05-20 23:40:29 +02:00
def 3c54f443b2 Make sv_join_vote_delay work for /map votes and make the number of seconds configurable 2016-05-20 20:05:47 +02:00
def aff85462aa Update messages a bit 2016-05-20 18:36:32 +02:00
def ede6a9f93f More uniform /times output (thanks Soreu) 2016-05-20 18:28:33 +02:00
Tim Schumacher 22ad56486a revert automatically add linebreaks in broadcasts 2016-05-19 21:53:01 +02:00
Andrew adab934c99 Switcher,speeduper,tuner,teleporter mixed to one button 2016-05-15 18:17:57 +03:00
Tim Schumacher aeadffa585 calculate type height in ddnet browser type filter 2016-05-15 10:19:15 +02:00
Tim Schumacher 434b9345d8 automatically add linebreaks in broadcasts 2016-05-15 10:19:15 +02:00
def d2f5714042 Sort file names case-insensitively 2016-05-15 00:06:32 +02:00
def 475df14134 Fix editor popups a bit 2016-05-14 15:16:52 +02:00
def d6ca9dcb7b Version 10.0.3 2016-05-14 01:17:51 +02:00
def d1275f239a cl_show_ids also shows ID in chat (fixes #454) 2016-05-14 01:17:18 +02:00
def ff747953b4 Make envelopes unsynchronized by default and explain the setting better (fixes #479) 2016-05-14 00:42:40 +02:00
def b0b2774695 Clean up other paste code a bit 2016-05-11 18:00:27 +02:00
def b7d4beccea Fix buffer overflow when pasting text (thanks to Im 'corneum) 2016-05-11 17:51:27 +02:00
H-M-H 2bcbe52d14 fixed /load message 2016-05-11 15:54:09 +02:00
H-M-H 42fc8a0fe2 fixed use of Str and ClrStr 2016-05-11 15:26:16 +02:00
H-M-H 6a2438e1cf fixed includes 2016-05-11 15:01:53 +02:00
def 03a48dd09f Add code to remove unused tiles on game and front layers (commented out) 2016-05-11 12:13:54 +02:00
def 695bf346ac Make gfx_refresh_rate functional (fixes #255) 2016-05-10 17:43:27 +02:00
H-M-H 3b6baaa8d3 made CSqlData const for threadfunctions and added a class for sqlstrings
CSqlData is const for threadfunctions now to avoid modification from
within the threadfunctions as these might be called several times.
Previously this was a problem as ClearString could possibily be applied
multiple times to the same string.

To solve this the class CSqlString has been added. This class takes a
const char* and copies it. Additionally a clearstring is created from
the given const char*. This enables access to the original as well as
the cleared string safe for sql-statements.

sql_string_helpers got an own source file now.

A crashbug from CSqlServer has been fixed (pointer has not been set
back to 0)
2016-05-09 23:35:23 +02:00
heinrich5991 fe3e05cee5 Merge pull request #474 from Henningstone/pr-ddnet-chat-input-jump
Jump to special characters with CTRL+arrowkeys in chat input
2016-05-09 18:07:41 +02:00
def 37e822ba0f Version 10.0.2 2016-05-08 19:41:06 +02:00
def f3a4069867 Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac) 2016-05-08 19:40:53 +02:00
def 9bd30ce447 Make high-dpi screen support optional 2016-05-07 17:47:05 +02:00
def e0ee7a2bb9 Merge branch 'master' of github.com:ddnet/ddnet 2016-05-07 16:12:41 +02:00
def bfcf0c4067 Fix auto reconnect abortion 2016-05-07 16:12:23 +02:00
def 25fda2751c Fix "vanilla skins only" setting in menu 2016-05-07 15:59:58 +02:00
def c325b08087 Add inp_mouseold for warped mouse input 2016-05-07 15:59:13 +02:00
Henningstone 6a10c96e02 Fix cursor behaviour when skipping backwards 2016-05-07 01:01:56 +02:00
Henningstone cdc37493c2 Removed the check for uppercase letters 2016-05-06 19:48:36 +02:00
Henningstone 997713f9a1 Jump to special characters with CTRL+arrowkeys in chat input 2016-05-06 17:16:31 +02:00
Tim Schumacher d80d2de134 fix tab 2016-05-06 16:45:30 +02:00
def 41f34aa187 Add vanilla check for entities_clear 2016-05-05 20:21:34 +02:00
def 072eadbb99 Use DDNet entities by default, fixes seeing unhookable from start (thanks to kamillentee) 2016-05-05 20:17:13 +02:00
Dennis Felsing bc907f319d Merge pull request #467 from timakro/master
rename some auto game tile placers
2016-05-05 18:59:53 +02:00
Dennis Felsing 47455fa78b Merge pull request #468 from timakro/pr_fix_editor_gametiles_automapper_overlap
fix editor gametiles automapper overlap
2016-05-05 18:59:41 +02:00
Dennis Felsing e7af8cfdd7 Merge pull request #466 from Ryozuki/pr_showpred
Fixed cl_showping (now cl_showpred)
2016-05-05 18:59:01 +02:00
def 513c742197 Fix cl_antiping_players to be off on solo (thanks HMH) 2016-05-05 18:57:35 +02:00
Tim Schumacher 78f8c9978d fix editor gametiles automapper overlap 2016-05-05 18:40:38 +02:00
Tim Schumacher afd0e5a3eb rename some auto game tile placers 2016-05-05 18:23:04 +02:00
Ryozuki 82d2a994ed Fixed cl_showping (now cl_showpred) 2016-05-05 18:07:00 +02:00
H-M-H 4bf1a68292 do not write nullbytes to failed_sql.sql 2016-05-05 13:23:35 +02:00
Henningstone 77b584c12f Forbid showing /top5 from rank 0 on 2016-05-05 01:33:28 +02:00
H-M-H 30ca8d8774 made writing to sql-failurefile threadsafe 2016-05-04 23:37:34 +02:00
gamertyp b479dd412c Removed a tab 2016-05-04 23:37:02 +02:00
gamertyp e9378973de Re-ordered the Gametiles-menu 2016-05-04 22:33:10 +02:00
gamertyp 7a3f96431a Re-ordered the Gametiles-menu 2016-05-04 22:30:16 +02:00
def 2df9c79483 proper str_copy size (fixes #461) 2016-05-04 18:43:54 +02:00
def 1b668047c8 Clean up auto reconnect and make it independent of rendering 2016-05-04 18:23:00 +02:00
H-M-H 5dc47ede58 put sql_string_helpers into an own namespace 2016-05-04 16:51:18 +02:00
H-M-H a7c0cd58ee fixed birthdaycheck and the format of sql-inserts for the failure-file 2016-05-04 16:47:53 +02:00
def 45971ee8e9 no player antiping when appropriate tunings set 2016-05-04 16:01:58 +02:00
H-M-H cd41220a44 wait for score-threads on shutdown 2016-05-04 15:32:24 +02:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
H-M-H a93e845e6d checkbirthday now also sends a broadcast to the 'birthdaychild' 2016-05-03 23:50:42 +02:00
H-M-H 94f163f094 added CSqlPlayerData for simple tasks like getting best time 2016-05-03 23:24:44 +02:00
H-M-H c9e65c7931 Merge branch 'master' into sqlmasters 2016-05-03 23:07:24 +02:00
H-M-H c9b64053d0 cleaned up structure of sql_score.cpp 2016-05-03 20:45:58 +02:00
H-M-H d0cebb576d sql-score can now handle mapchanges/reloads 2016-05-03 20:36:17 +02:00
Dennis Felsing 230784d234 Merge pull request #458 from Ryozuki/pr_showping
Added cl_showping
2016-05-03 16:12:30 +02:00
Ryozuki 5c7856ee59 Added cl_showping 2016-05-03 16:06:10 +02:00
def bad26a3a8a Pressing shift makes slider move slower (fixes #455) 2016-05-03 15:11:52 +02:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
Tim Schumacher 50f9e37282 disable deepfly patch applied at wrong position 2016-05-02 16:25:34 +02:00
def 8af1e59fc6 Version 10.0.1 2016-05-01 23:11:11 +02:00
def 7e7bfcddd2 Fix console autocompletion (fixes #451) 2016-05-01 20:30:34 +02:00
def 2a92a171da Merge branch 'master' of github.com:ddnet/ddnet 2016-05-01 19:34:40 +02:00
def f6518e4d25 Remove unesed cl_version_server 2016-05-01 19:34:33 +02:00
Dennis Felsing 07aa6c6d9b Merge pull request #449 from timakro/master
added auto game tile placer for hookthrough & show button to mapper when placing unused tiles
2016-05-01 18:18:30 +02:00
Tim Schumacher aeea3777a3 show button to mapper when placing unused tiles 2016-05-01 18:12:20 +02:00
Tim Schumacher e61456f381 added auto game tile placer for hookthrough 2016-05-01 17:44:02 +02:00
def b6733a1827 Update credits 2016-05-01 17:14:02 +02:00
def 88780b8fbc Use new ddnet update server 2016-05-01 12:09:02 +02:00
def 29a26a6633 Version 10.0 2016-05-01 12:07:16 +02:00
def a1151fd296 ban -> Timeout 2016-05-01 11:15:45 +02:00
def 13143eac23 Reconnect for timeout instead of bans, some simplification 2016-05-01 11:12:07 +02:00
Dennis Felsing bd40eec54f Merge pull request #446 from timakro/pr_improve_hookthrough_shortcut
hookthrough shortcut now works for game and front
2016-05-01 10:13:33 +02:00
Dennis Felsing 1ccbc7a69b Merge pull request #447 from timakro/pr_dont_remove_unused_tiles
dont remove unused tiles
2016-05-01 02:50:09 +02:00
Tim Schumacher 01024252b5 fix editor buttons for 5:4 resolutions 2016-05-01 02:34:06 +02:00
Tim Schumacher 04887e44f8 remove useless function 2016-05-01 01:54:37 +02:00
Tim Schumacher 70ffbbbbf9 hookthrough shortcut now works for game and front 2016-05-01 01:47:29 +02:00
def 915bce38fc Toggling console with custom bind doesn't print that key on console (fixes #443) 2016-05-01 00:26:03 +02:00
def a0a7d96ca0 Fix statboard bind 2016-04-30 23:39:42 +02:00
Tim Schumacher f1b6848d85 dont remove unused tiles 2016-04-30 22:37:17 +02:00
Dennis Felsing 44d16d2374 Merge pull request #441 from timakro/master
fix hooktele on unhook, broke with new hookthrough
2016-04-30 21:29:27 +02:00
def 2cc236cb8c Make spectator work again 2016-04-30 21:28:44 +02:00
Tim Schumacher 3378811ecf fix hooktele on unhook, broke with new hookthrough 2016-04-30 21:13:54 +02:00
Dennis Felsing f016a0eb1f Merge pull request #436 from timakro/pr_other_gametype_entities_clear
added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def 4761608329 Input fixes from TW master for mouse wheel 2016-04-30 20:11:26 +02:00
def 1446adee2c Window resizing only with X11 (not on Windows and Mac OS X) 2016-04-30 19:19:19 +02:00
def 0667864657 Fix double click in demos menu 2016-04-30 18:18:22 +02:00
def df12171040 Merge branch 'master' of github.com:ddnet/ddnet 2016-04-30 18:00:08 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
Tim Schumacher 0a972185dc prevent placing unused entity tiles in game layer 2016-04-30 11:02:00 +02:00
def 74f4ad77d6 fixed utf8 text input from tw master 2016-04-30 04:02:32 +02:00
def 7a5b79e48a More SDL2 graphics goodness, partially from TW master 2016-04-30 00:43:11 +02:00
def 11e3fd55db seperated ingame input handling from rendering (from TW master) 2016-04-29 23:05:20 +02:00
Dennis Felsing 09284c3ba9 Merge pull request #434 from timakro/pr_prevent_unused_tiles
Prevent placing unused tiles in the editor
2016-04-29 22:36:35 +02:00
def 2e0ca0f4b4 Fix SDL2 compilation 2016-04-29 21:58:24 +02:00
def e8965bee68 Some keyboard input changes from teeworlds master 2016-04-29 21:56:38 +02:00
def 354696afb7 switch between fullscreen and windowed mode without restarting the client (by oy) 2016-04-29 21:56:38 +02:00
def a1403ef457 Make sure GetClipboardText's null returns are handled properly 2016-04-29 21:56:38 +02:00
def 632db36fe4 Add clipboard copy&paste support (by swick) 2016-04-29 21:56:38 +02:00
def db8a126315 Merge swick's SDL2 branch 2016-04-29 21:55:48 +02:00
def 97743b8e70 Also ctrl-r to refresh and in demo browser as well 2016-04-29 20:39:25 +02:00
Tim Schumacher 4a22e762ff added entities clear for other gametypes 2016-04-29 19:29:19 +02:00
Tim Schumacher d69133c877 prevent placing unused tiles in the editor 2016-04-29 19:23:34 +02:00
def e0e7f20196 added sv_deepfly (default 1) to disable deepfly (by timakro) 2016-04-29 18:08:53 +02:00
Henningstone 8279855bb0 Show ingame Ghost tab only on race servers 2016-04-28 22:40:46 +02:00
def 7dd593a35e A bit nicer ingame browser menu corners 2016-04-27 23:54:26 +02:00
def d3a411afa6 Key up/down only change selected server, not friend list 2016-04-27 20:26:33 +02:00
def dc162d02fc F5 to refresh server browser 2016-04-27 20:17:10 +02:00
def ec7d28ed86 Change ingame menu layout a bit: Browser, Ghost directly instead of Network tab 2016-04-27 20:14:03 +02:00
def b495b1681c Double click works on votes (and vote window disappears after server setting vote) 2016-04-27 20:04:31 +02:00
def 740868c938 Add cl_show_local_time_always (fixes #319) 2016-04-27 19:22:55 +02:00
def 67bff95a72 Merge remote-tracking branch 'timakro/new_hookthrough' 2016-04-27 18:59:51 +02:00
def d019eb87c6 Use default page when ingame browser uses invalid page (fixes #345) 2016-04-27 17:59:12 +02:00
def 618dc9a6b0 Alert if layer size too big in editor (thanks to Lady Saavik, fixes #404) 2016-04-27 17:49:14 +02:00
def 0f5611c2f0 Add function to filter chat out of demo when slicing (fixes #382) 2016-04-27 17:05:30 +02:00
def 11a07f2c69 Merge branch 'master' of https://github.com/timakro/ddnet into timakro-master 2016-04-27 16:11:14 +02:00
def 3aeb1ae23c Version 9.3.1 2016-04-27 01:29:20 +02:00
def ecd7b48339 Version 9.3 2016-04-26 23:07:15 +02:00
def 378a713b1d No antiping in demo player 2016-04-24 01:57:01 +02:00
def 750f30b6b9 Don't use hardcoded table name 2016-04-23 16:42:54 +02:00
def 93ce3c84c3 Add fake tuning for hammer hit 2016-04-20 11:59:14 +02:00
def 8fdeb9df58 Don't use antiping when spectating 2016-04-17 18:36:33 +02:00
def f524c71c38 Fix a few default binds 2016-03-26 01:09:34 +01:00
def 2f170c4d1c Actually call new birthday function 2016-03-26 00:36:54 +01:00
def fc2bf86174 Birthday check when player joins 2016-03-26 00:20:18 +01:00
def 52fcc6e550 Fix sv_hide_score 2016-03-26 00:19:44 +01:00
def b2105ef3ec Revert "Nicer formatting for SQL stats"
This reverts commit c36b7efe1d.
2016-03-09 23:45:48 +01:00
def 64e4f99102 Revert "Further improvement on ranks formatting"
This reverts commit fad318e86f.
2016-03-09 23:45:43 +01:00
def fb03247580 muteid and muteip are in seconds, not minutes 2016-03-09 01:48:17 +01:00
def fad318e86f Further improvement on ranks formatting 2016-03-08 17:53:49 +01:00
def c36b7efe1d Nicer formatting for SQL stats 2016-03-08 17:36:14 +01:00
def ce7eb0aac1 Add UNLOCK_TEAM tile (someone draw a tile please) 2016-03-07 18:04:59 +01:00
H-M-H e39829ef7c killer of locked team will get strong hook on respawn 2016-03-04 22:55:12 +01:00
heinrich5991 e8be975f5b Merge pull request #417 from awaysoft/add_simplified_chinese_support
Add font support for chinese, japanese, korean.
2016-03-03 16:48:28 +01:00
Tom ff1c6705d6 fix compile warning 2016-03-03 23:40:19 +08:00
def f1ff7e80ea Version 9.2 2016-03-02 22:47:50 +01:00
def e577c8e9ae Fix web links 2016-02-23 01:05:37 +01:00
H-M-H 53a004fa74 reset preferred sql-server to the first specified
on map load
2016-02-20 15:33:35 +01:00
H-M-H 2bd6d0c381 do not always try to connect to unreachable sqlservers
but instead remember the last reachable server
- some cleanup
- added timeout of 10 seconds to sql-connections
2016-02-20 15:33:35 +01:00
H-M-H 783c2161f1 sql_score init is threaded now 2016-02-20 15:33:35 +01:00
H-M-H 8dacd88755 more generic format of saved sql-inserts 2016-02-20 15:33:35 +01:00
H-M-H 88ed7391da handle exceptions from sql properly
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H 1314085928 restructured sqlconnection
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H 2d41ce3527 try next sqlmaster also if the current write fails 2016-02-20 15:33:35 +01:00
H-M-H c4ab59e4c3 fixed use of locks for threading:
each sqlserver has its own lock now
-> it is required that every connect call is followed by a disconnect call
2016-02-20 15:33:35 +01:00
H-M-H 15f2e07c48 moved sqlserver stuff into CServer-class
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H 6ba10d2719 mastersqlservers are working now
TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H 5e4456584f started with sqlmasters
+ added #ifdef for sql_server.cpp
(fixes compilation for release mode)
2016-02-20 15:33:35 +01:00
H-M-H 9ed66f7adc Cleanup of Sqlconnection
-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher 6e7dbec76e made fading border in menu more customizeable 2016-02-16 17:04:46 +01:00
Tim Schumacher e183a17117 removed other gametypes files and gametype setting 2016-02-16 14:29:11 +01:00
Tim Schumacher 9e6e062793 added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
Tom 26a1a9f331 replace strstr to str_find 2016-02-13 18:51:21 +08:00
Tim Schumacher 94f3da4a47 removed localize for search symbol 2016-02-12 21:31:58 +01:00
Tim Schumacher 438720959b added quick search for skin selection 2016-02-12 18:52:10 +01:00
Tim Schumacher 7276aeb15b move kill messages down when fps is shown 2016-02-12 15:53:57 +01:00
Tim Schumacher ef94797c02 forbid placing hookthrough shortcut in front layer 2016-02-09 17:02:14 +01:00
Tom 7f95961078 fix a compile problem in linux 2016-02-06 00:38:19 +08:00
Tom 96510284e3 Add font support for chinese, japanese, korean.
Added some character to DejaVuSans Font, so Language List can show CJK names.
Modify code to let ddnet choose DejavuWenQuanYiMicroHei when user choose CJK language, this font is merge from Dejavu and WenQuanYiMicroHei.
2016-02-06 00:13:57 +08:00
H-M-H 42a68636b5 tweaked respawndelay a bit 2016-02-02 21:14:46 +01:00
H-M-H cb1c63c652 Merge pull request #410 from heinrich5991/pr_ddnet_join_vote_delay
Add sv_join_vote_delay
2016-01-29 12:58:05 +01:00
def aded433400 Fix client version number (a bit too late, oops) 2016-01-27 02:18:10 +01:00
Dennis Felsing 269bd3df4b Merge pull request #412 from heinrich5991/pr_ddnet_overlong_utf8_server
Kick people using overlong UTF-8 sequences
2016-01-27 02:15:19 +01:00
def 0a49428e21 Veto considers time on server not in current race 2016-01-27 02:14:46 +01:00
heinrich5991 a1923b154b Only ignore messages on invalid UTF-8, don't kick players 2016-01-27 01:48:19 +01:00
heinrich5991 d4eefefa26 Kick people using overlong UTF-8 sequences
This works around the bug in older clients (including vanilla) that
interpret those sequences incorrectly.
2016-01-27 01:24:02 +01:00
heinrich5991 90ba4c5986 Make join vote delay the default 2016-01-22 17:44:53 +01:00
heinrich5991 957844e234 Add comment about when sv_join_vote_delay doesn't apply 2016-01-21 00:09:11 +01:00
heinrich5991 384668928b Add sv_join_vote_delay
This is a new delay that specifies how many seconds you have to wait
before making your first vote. In case the server was only recently
filled (e.g. by a map change or if people start joining an empty
server), this delay is disabled (in the first case, because it's normal
to join after a map change, in the second case because you might have
joined the empty server to vote for a different map).
2016-01-19 23:52:28 +01:00
heinrich5991 bb35e57f6c Clarify that the unit for ban time is seconds 2016-01-19 22:26:20 +01:00
heinrich5991 c0a90f98b8 Fix length of vote reason display in chat
Fixes #407.
2016-01-19 15:00:41 +01:00
heinrich5991 294a962141 Fix a few style issues in voting code 2016-01-19 14:58:52 +01:00
Väinö Mäkelä cb84cf2216 Improve the handling of invalid skins.
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.

CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00