Choupom
|
61201fea13
|
added reason to kick a player in the callvote tab
|
2010-10-11 00:31:21 +02:00 |
|
oy
|
cd95f1869e
|
added inactive player kicking. Closes #51
|
2010-10-09 19:14:42 +02:00 |
|
oy
|
12233ecdaf
|
fixed that ctf gametype doesn't work if the map has more than 1 flag per team. Closes #124
|
2010-09-22 01:07:11 +02:00 |
|
oy
|
68ed9154ae
|
don't add player that aren't ingame to the snapshot and don't let them autospawn. Closes #125
|
2010-09-22 01:00:33 +02:00 |
|
Choupom
|
901427809f
|
fixed so "reset tunning due to pure server" appears after "x changed to y"
|
2010-09-12 16:58:10 +02:00 |
|
oy
|
64c9b5c4ab
|
added quotes around player names in the other server messages too and changed it to ' for consistency
|
2010-09-12 13:34:30 +02:00 |
|
oy
|
16657faf55
|
end vote on 50% no
|
2010-09-12 12:51:07 +02:00 |
|
Choupom
|
532ea85aeb
|
separated CFlag from ctf
|
2010-09-07 20:02:46 +02:00 |
|
oy
|
3857096a20
|
Put quotes around player names in leave message.
|
2010-09-07 01:18:06 +02:00 |
|
Fujnky
|
69adb4800e
|
Put quotes around player names in server messages.
|
2010-09-07 01:11:20 +02:00 |
|
oy
|
cabecb7fa9
|
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
|
2010-08-18 00:06:00 +02:00 |
|
oy
|
abc84ac0b0
|
added fixes for compiler errors and warnings by sworddragon
|
2010-08-16 02:21:18 +02:00 |
|
oy
|
0e36b772d4
|
fixed line endings in some files
|
2010-08-15 15:34:55 +02:00 |
|
oy
|
f494d344a9
|
removed some not longer needed stuff
|
2010-08-12 15:44:11 +02:00 |
|
oy
|
6a73c5d77f
|
fixed flickering players on respawn
|
2010-08-08 18:56:54 +02:00 |
|
oy
|
ad9b32b741
|
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
|
2010-08-07 20:22:25 +02:00 |
|
oy
|
cac5554bdb
|
prevent that spectators start a vote
|
2010-08-06 21:03:38 +02:00 |
|
SushiTee
|
882a99b955
|
kill the player when leaving the game layer too much... will stop never ending fall
|
2010-07-04 16:50:03 +02:00 |
|
oy
|
7325bdac42
|
don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141
|
2010-06-27 13:24:47 +02:00 |
|
oy
|
73bdf657c4
|
fixed suicide penalty after a restart. Closes #131
|
2010-06-20 14:35:50 +02:00 |
|
xalduin
|
dc3feaf42c
|
Fixed remaining compiler warnings for gcc on Linux
|
2010-06-10 20:38:03 +08:00 |
|
Magnus Auvinen
|
0d78e2d2cd
|
Merge remote branch 'fujnky/master'
Conflicts:
data/languages/portuguese.txt
|
2010-06-09 13:01:36 +02:00 |
|
Fujnky
|
7cc7c8f84e
|
Merged with master
|
2010-06-07 16:00:01 +02:00 |
|
oy
|
2104835d77
|
update server info for connected clients if map or gametype changes. Closes #108
|
2010-06-07 13:34:47 +02:00 |
|
oy
|
a3545b06b4
|
some cleanup
|
2010-06-07 00:08:40 +02:00 |
|
oy
|
a41d930a85
|
fixed some compiler warnings. Closes #76
|
2010-06-06 17:16:52 +02:00 |
|
xalduin
|
9603d676c6
|
Score no longer decreased when switching teams
|
2010-06-03 17:08:05 -04:00 |
|
xalduin
|
8b15558f5d
|
Merge remote branch 'upstream/master
|
2010-06-03 13:32:15 -04:00 |
|
Fujnky
|
5849aeb86c
|
Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
src/game/server/gamemodes/ctf.cpp
|
2010-06-03 17:47:32 +02:00 |
|
Magnus Auvinen
|
a6ab379e67
|
fixed so that the same distance is used when leaving off the flag and taking it
|
2010-06-03 17:40:01 +02:00 |
|
Magnus Auvinen
|
9bb6fe48c2
|
cleaned up g_CharPhysSize
|
2010-06-03 17:39:42 +02:00 |
|
Fujnky
|
feb8894b4d
|
Flag catch and capture should now be exactly the same
|
2010-06-03 16:42:37 +02:00 |
|
xalduin
|
3fff61d24a
|
Issue #86, don't reset score on team switch
|
2010-06-03 10:35:18 -04:00 |
|
xalduin
|
8db32a4b8b
|
Issue #88 flag pickup distance reduced
|
2010-06-03 09:56:57 -04:00 |
|
Fujnky
|
7b74cd248b
|
made flag catch and capture distances fit
|
2010-06-03 15:30:33 +02:00 |
|
NoxNebula
|
dd19074deb
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-03 03:27:34 +08:00 |
|
NoxNebula
|
9a5a19e7c7
|
Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
|
2010-06-02 09:40:08 +02:00 |
|
Tom Adams
|
c9ff80a17d
|
made balance teams based apun points/minute (#495)
|
2010-05-31 20:35:47 +00:00 |
|
Magnus Auvinen
|
4c0886f087
|
renamned m_pCarryingCCharacter correctly
|
2010-05-29 11:26:17 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
8bd49fe30b
|
some clean up. fixed double server side record messages
|
2009-06-15 13:01:04 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Alfred Eriksson
|
a569d5c0c3
|
fixed compiling errors
|
2009-01-22 17:22:50 +00:00 |
|
Magnus Auvinen
|
6ffd661c78
|
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
|
2009-01-21 21:17:25 +00:00 |
|
Magnus Auvinen
|
bd1556ce76
|
added missing ctf return sound
|
2009-01-21 00:00:04 +00:00 |
|
Alfred Eriksson
|
335aa0feb2
|
flag position is only sent when player is near
|
2009-01-17 17:26:56 +00:00 |
|
Alfred Eriksson
|
96f604f9d1
|
increased voting time to 25 secs #637
|
2009-01-17 16:52:57 +00:00 |
|
Alfred Eriksson
|
6c98a36f0f
|
fixed round count bug #630
|
2009-01-17 16:18:47 +00:00 |
|
Alfred Eriksson
|
fa02f461c7
|
fixed round count bug
|
2009-01-13 17:58:16 +00:00 |
|
Magnus Auvinen
|
70dea7e398
|
fixed bug that crashes the server if settings tunings in the server config
|
2009-01-12 21:44:13 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Alfred Eriksson
|
efd0dbab25
|
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
|
2009-01-12 19:35:38 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
6b886e8ed6
|
fixed so that the tuning is resetting itself if running a pure server
|
2009-01-11 15:16:34 +00:00 |
|
Magnus Auvinen
|
e673e607dc
|
fixed so that emoticon 0 works
|
2009-01-11 14:32:23 +00:00 |
|
Magnus Auvinen
|
96e65f599a
|
fixed so that some vote error messages isn't broadcasted to everyone
|
2009-01-11 14:28:35 +00:00 |
|
Magnus Auvinen
|
172463b2bb
|
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
|
2009-01-11 14:16:49 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
|
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
7c0413ebac
|
added some modding comments
|
2009-01-11 13:23:40 +00:00 |
|
Magnus Auvinen
|
18758943d6
|
added the mod game mode switch
|
2009-01-11 13:20:18 +00:00 |
|
Magnus Auvinen
|
2aafe11723
|
tweaked the gameplay a bit
|
2009-01-11 11:54:41 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
371e862316
|
fixed so the laser bounces correctly at low angles
|
2009-01-11 10:26:17 +00:00 |
|
Alfred Eriksson
|
9a65b577ad
|
added mod gamemode
|
2009-01-11 09:29:15 +00:00 |
|
Magnus Auvinen
|
619c309779
|
removed spamming I wanna spawn message
|
2008-12-19 08:28:16 +00:00 |
|
Magnus Auvinen
|
55254d0657
|
fixed crashbug caused by players disconnecting while still having bullets in the air
|
2008-12-19 08:26:58 +00:00 |
|
Alfred Eriksson
|
4714e3806e
|
removed pause command to fix #573
|
2008-12-08 16:50:17 +00:00 |
|
Alfred Eriksson
|
3dca571a23
|
fixed spectator bug
|
2008-11-21 14:18:55 +00:00 |
|
Alfred Eriksson
|
1891f6ee76
|
don't allow team changes, emoticons or kill command when game is paused
|
2008-11-17 16:53:25 +00:00 |
|
Magnus Auvinen
|
b6f6f47997
|
fixed issues when pausing the game and added pause and unpause console commands
|
2008-11-16 15:10:57 +00:00 |
|
Alfred Eriksson
|
d640ede2a6
|
fixed the kill command spawn delay
|
2008-11-16 15:02:17 +00:00 |
|
Alfred Eriksson
|
cd8c23ef1b
|
fixed respawn times
|
2008-11-16 14:28:44 +00:00 |
|
scosu
|
e3c4c01837
|
New debug message when starting round with gametype and teamplay information
|
2008-11-15 13:23:22 +00:00 |
|
scosu
|
579065bb22
|
Chat message for capture timing. ticket #278
|
2008-11-08 15:17:59 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
scosu
|
cd1c92c41b
|
a nicer solution for changeset:1669
|
2008-11-08 09:02:35 +00:00 |
|
Dominik Geyer
|
1adbddccca
|
do not take/reset the flag if character is dead or spectator; ticket #556
|
2008-11-04 16:35:48 +00:00 |
|
Dominik Geyer
|
0259e5c3e5
|
fixed null-pointer server-crash
|
2008-11-04 13:19:05 +00:00 |
|
Dominik Geyer
|
d37c54a995
|
tdm: fix team-scoring on teammate-kill; ticket #557
|
2008-11-04 11:55:26 +00:00 |
|
scosu
|
e1807ea08a
|
fix for ticket #549 by using col_intersect_line
|
2008-11-04 07:20:24 +00:00 |
|
Alfred Eriksson
|
a15c6946cd
|
now server sends the player spawn events
|
2008-11-01 19:41:22 +00:00 |
|
Dominik Geyer
|
eee784f155
|
check nickname for invalid chars; ticket #547
|
2008-11-01 15:09:40 +00:00 |
|
scosu
|
8c0dd7f431
|
a fix for the physical size of tees in changeset:1659
|
2008-11-01 09:32:17 +00:00 |
|
scosu
|
36f4b66569
|
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
|
2008-10-26 08:37:05 +00:00 |
|
Magnus Auvinen
|
5d48c8a0a5
|
improved the network clipping a bit
|
2008-10-25 11:32:29 +00:00 |
|
Magnus Auvinen
|
d3e9ca1655
|
reset score on reset
|
2008-10-25 08:36:55 +00:00 |
|
scosu
|
6d86d949fd
|
Introduces a command change_map to change maps or restart round with showing the scoreboard ticket:536
|
2008-10-22 14:31:46 +00:00 |
|
scosu
|
37abbcbd28
|
If the player who should be kicked by a vote leaves the game, the vote is aborted. ticket 523
|
2008-10-21 17:26:32 +00:00 |
|
Magnus Auvinen
|
f038d6395d
|
enabled so it sends tuning over to the client
|
2008-10-21 00:36:07 +00:00 |
|
Magnus Auvinen
|
15217d8458
|
fixed so that you can't vote on maps that arn't in the map list. fixed crash bug in the server info menu page
|
2008-10-20 23:20:28 +00:00 |
|
Magnus Auvinen
|
ac1aeab149
|
fixed incorrect handling of projectiel and laser owner
|
2008-10-20 23:00:46 +00:00 |
|
Magnus Auvinen
|
a8fb732b0e
|
fixed reset for characters
|
2008-10-20 22:43:14 +00:00 |
|
Magnus Auvinen
|
06d48cd3da
|
improved some the dummies a bit
|
2008-10-20 19:58:11 +00:00 |
|
Dominik Geyer
|
0b4c01ff0a
|
fix: only do balancing is teams are uneven; fix: check balance on disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
|
2008-10-19 18:38:23 +00:00 |
|
Dominik Geyer
|
d951d368a6
|
added some comments on team-balancing
|
2008-10-19 16:51:16 +00:00 |
|
Dominik Geyer
|
caa24dfb0f
|
new team-balancing algorithm: determine players to switch by player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
|
2008-10-19 16:14:12 +00:00 |
|
Magnus Auvinen
|
0a001ce440
|
removed unnessesary function
|
2008-10-18 21:20:16 +00:00 |
|
Magnus Auvinen
|
c561c365d7
|
fixed potential crash when players leave and there are projectiles left from them
|
2008-10-18 21:19:49 +00:00 |
|
Dominik Geyer
|
3cdb90c10c
|
reset flag when it hits a death-tile; ticket #513
|
2008-10-18 20:37:41 +00:00 |
|
Magnus Auvinen
|
e0358ee798
|
fixed the hammer so it looks good again and works like it should
|
2008-10-18 11:03:33 +00:00 |
|
Alfred Eriksson
|
ddcfc69c03
|
fixed #507
|
2008-10-18 09:21:40 +00:00 |
|
Magnus Auvinen
|
714e49b8cf
|
made sure that the hook is released on players that doesn't exist anymore aka dead.
|
2008-10-17 21:42:32 +00:00 |
|
Magnus Auvinen
|
a91fecae92
|
fixed fetching of server info and corrected some spelling errors
|
2008-10-17 21:16:23 +00:00 |
|
Dominik Geyer
|
eb47aa385b
|
added delay before respawn when using the kill-command; provided and tested by scosu; ticket #463
|
2008-10-17 15:38:36 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Dominik Geyer
|
03f6d24ba1
|
fixed server-crash on death race-condition; ticket #494
|
2008-10-15 16:43:25 +00:00 |
|
Magnus Auvinen
|
4484948a6d
|
updated the demo recorder
|
2008-10-14 12:11:42 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Magnus Auvinen
|
3c2cd35056
|
removed pickup debugging stuff
|
2008-10-08 18:36:50 +00:00 |
|
Magnus Auvinen
|
b0a88d81aa
|
fixed so the ninja works again. made it less specialized aswell
|
2008-10-08 18:36:30 +00:00 |
|
Magnus Auvinen
|
12472ef7f4
|
major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks
|
2008-10-06 18:05:01 +00:00 |
|
Alfred Eriksson
|
2c274fcd19
|
fixed server crash when disconnecting in ctf
|
2008-10-05 15:40:36 +00:00 |
|
Dominik Geyer
|
a5d34f62d3
|
fixed compiler warnings
|
2008-10-05 10:36:13 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
|
show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
|
42f661ae70
|
always check for last time kill
|
2008-10-05 09:28:23 +00:00 |
|
Joel de Vahl
|
9b0b0eb98d
|
Removed compile warnings
|
2008-10-02 14:44:35 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
6d44adb711
|
fixed keybindings. reworked the voting a bit. added vote spamming protection. added ingame voting hud.
|
2008-09-25 14:04:02 +00:00 |
|
Magnus Auvinen
|
f96be4eb0e
|
corrected voting limits
|
2008-09-25 12:43:02 +00:00 |
|
Magnus Auvinen
|
d2d4024c7a
|
voting fixes
|
2008-09-25 12:41:37 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
eb812244d9
|
fixed server crash when dieing
|
2008-09-24 14:54:51 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
eb21e9d6bb
|
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
|
2008-09-24 09:03:49 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
c94b1f22ab
|
added non-hookable tile
|
2008-09-23 14:38:13 +00:00 |
|
Magnus Auvinen
|
815c55c4ce
|
added death tile
|
2008-09-23 14:10:05 +00:00 |
|
Magnus Auvinen
|
6874cc5bfa
|
fixed clearing of character on spawn
|
2008-09-23 09:00:45 +00:00 |
|
Magnus Auvinen
|
c1dec5683b
|
fixed multiple fire problem
|
2008-09-23 08:55:49 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
e21b6983ab
|
clean it up a bit
|
2008-09-21 19:09:09 +00:00 |
|
Alfred Eriksson
|
554089b018
|
fixed #470
|
2008-09-13 19:53:13 +00:00 |
|
Dominik Geyer
|
51a9d23dae
|
fixed spectator mode freeview
|
2008-09-09 15:50:41 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Alfred Eriksson
|
a92c6d44dc
|
merge from 0.4.3: notification on auto team balance
|
2008-09-07 08:57:59 +00:00 |
|
Alfred Eriksson
|
c3ff86330f
|
merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Alfred Eriksson
|
6dcea2c4ca
|
mermerge from 0.4.3: auto team balancing
|
2008-09-07 08:10:56 +00:00 |
|
Alfred Eriksson
|
fa5231f2c2
|
merge from 0.4.3: versionserver and red team score-use in dm
|
2008-09-02 17:36:50 +00:00 |
|
Alfred Eriksson
|
c597887b91
|
merge from 0.4.3: spam filters
|
2008-09-02 16:46:38 +00:00 |
|
Magnus Auvinen
|
04eddacd65
|
setting of correct game type in game controller. fixed gametype filter in browser. various cleanups
|
2008-08-31 21:50:14 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
432602c4ca
|
renamed gc_ui.* to ui.*
|
2008-08-30 21:31:01 +00:00 |
|
Magnus Auvinen
|
25a2e529ba
|
fixed so the client gets the correct player info
|
2008-08-27 20:17:04 +00:00 |
|
Magnus Auvinen
|
72ec4f1a9d
|
fixed weapon switching
|
2008-08-27 20:04:07 +00:00 |
|
Magnus Auvinen
|
dfe499248f
|
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
|
2008-08-27 15:48:50 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
6235540629
|
moved out the player code from the character
|
2008-08-14 18:46:52 +00:00 |
|