Learath2
c98978c9d6
Implement timescore using a netobj
2019-05-21 10:26:33 +02:00
Learath
c2a774275f
Move AuthInfo into DDNetPlayer
2019-05-21 10:25:15 +02:00
heinrich5991
096c87bd1d
Hack around the race condition in random maps selection
...
Revert this "once we get proper SQL code"™.
2019-05-20 00:12:59 +02:00
Learath
0d39eb128d
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
Dennis Felsing
7ba1cae5f6
Merge pull request #1699 from trml/pr_extend_ddnetchar
...
Add some more fields to ddnetcharacter
2019-05-05 20:11:10 +02:00
trml
09401a83ec
Add strong/weak id to ddnetcharacter
2019-05-02 00:34:20 +02:00
trml
ae57b7f205
Add more fields to ddnetcharacter
2019-05-02 00:34:03 +02:00
Learath
57f58cc9c7
Refactoring mishap
2019-05-01 22:57:14 +03:00
Learath
689c7b29be
Don't check dnsbl when alone
2019-05-01 14:54:51 +03:00
bors[bot]
a2f44299e0
Merge #1678
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1678: Handle colors in console r=def- a=Learath2
DEPENDS: #1654
A better way to fix #1581 possibly deprecates #1597
Co-authored-by: Learath <learath2@gmail.com>
2019-04-30 19:39:56 +00:00
bors[bot]
70b3f1db21
Merge #1675
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1675: Remove unused vanilla code (closed #1658 ) r=def- a=ChillerDragon
Removed vanilla code from gamecontext and gamecontroller. I didn't search for the code all over the place I just remember seing it there a lot. Also removed some empty lines. Wanted to do this for a long time :)
thought there is an reason it is there. But we have git and the vanilla repo so I don't see any point keeping it there.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-29 07:24:01 +00:00
bors[bot]
a5096c4de0
Merge #1663
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1663: Use freeze end tick instead of a flag. Fix #1659 r=def- a=Learath2
I used -1 for deep frozen, and 0 for not frozen. Not really sure if this is the best way.
Co-authored-by: Learath <learath2@gmail.com>
2019-04-27 08:53:38 +00:00
Learath
93d14a1eca
Inconvenience for windows
2019-04-26 22:36:49 +03:00
Learath
93265dbb9c
Please MSVC
2019-04-25 21:09:32 +03:00
Learath
0f781df1dd
Try handling colors in console
2019-04-25 14:48:53 +03:00
ChillerDragon
ad7a2cdef2
Remove unused vanilla code ( closed #1658 )
2019-04-24 22:36:47 +02:00
Learath
24408e6f3c
Oops
2019-04-24 19:12:46 +03:00
Ryozuki
42a5d7a9c1
fix conflicts
2019-04-23 20:42:07 +02:00
Dennis Felsing
dc1e638fb9
Merge pull request #1664 from Learath2/dd_pr_solofix
...
Fix solo bug
2019-04-23 20:03:58 +02:00
bors[bot]
526af034dd
Merge #1620
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1620: Rewrite of prediction code, with additional prediction (updated) r=def- a=trml
This is a reworked attempt at a rewrite of the prediction code (#464 ), to allow for more client side prediction. It doesn't fix the duplication of server code, but the client code should otherwise be cleaner. This includes separating prediction code out of gamecore/gameclient, and a refactor of the rendering of predicted characters.
There is also prediction for some new things, and some other changes:
- prediction of laser, shotgun, ninja, fng hammer, pickups and ddrace tiles (freeze/unfreeze tiles with cl_predict_freeze)
- laser and bullets are rendered when you fire them and bullets don't go through walls (when both cl_antiping_grenade and cl_antiping_weapons are enabled)
- antiping for flags
- prediction of dummy input
- an additional smoothing option that attempts to make antiping less jumpy (cl_antiping_smooth)
Co-authored-by: trml <trml@users.noreply.github.com>
Co-authored-by: trml <trml@noreply.github.com>
2019-04-23 17:11:21 +00:00
Learath
5d4461981a
Fix solo bug
2019-04-23 19:46:51 +03:00
Learath
67668d7fb2
Use freeze end tick instead of a flag. Fix #1659
2019-04-23 18:57:26 +03:00
bors[bot]
34542e64b5
Merge #1655
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1655: Add delete projectiles on death settings r=def- a=12pm
Need this for a map fix and doesn't hurt to have for grenades too I guess. Defaults are still the same
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-04-23 14:43:23 +00:00
12pm
a83e3e0d9a
Add delete projectiles on death settings
2019-04-21 20:17:41 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
Ryozuki
7d4fdb3322
update the core server-side
2019-04-21 15:16:28 +02:00
Ryozuki
6bfdad9771
fix super and solo
2019-04-21 14:57:45 +02:00
Ryozuki
eaef31d4a0
fix wording and add/fix no col and no hook
2019-04-19 11:59:09 +02:00
Ryozuki
0f3411f8fa
fix wording
2019-04-19 11:46:54 +02:00
Ryozuki
f37f8a8268
add all character flags to ddnetnetwork character
2019-04-19 11:17:28 +02:00
bors[bot]
bbf485a9ac
Merge #1628
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1628: Make client know about other solo players, fixes #258 r=heinrich5991 a=Ryozuki
When another player is in solo and you are not, you could notice a weird collision and also the hook moving a little towards the solo player. This as been fixed.
It also applies m_ClShowOthersAlpha to other players whenever you are on solo or others are.
It uses the protocol extension thingy.
fixes #258
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: Learath <learath2@gmail.com>
2019-04-18 23:03:52 +00:00
12pm
997e01bf31
Fix mute typo
2019-04-18 20:54:22 +02:00
Learath
d6bfef2cc0
Use a NetObj instead of a system message
2019-04-17 23:47:32 +02:00
Dennis Felsing
6e74d9d728
remove debugging
2019-04-17 14:12:35 +02:00
Dennis Felsing
b425495f45
Fix draggers
2019-04-17 12:58:53 +02:00
def
9dddb290dd
File score: Implement negative top5 ( fixes #1631 )
2019-04-15 18:55:33 +02:00
Dennis Felsing
aad18ebb86
Merge pull request #1624 from ChillerDragon/pr_refactor_mute
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Refactor mute and vote mute code
2019-04-13 17:52:55 +02:00
ChillerDragon
deaab4bb4b
Add functions instead of goto
2019-04-12 19:50:02 +02:00
Ryozuki
c686ceea53
Merge branch 'master' into pr_fix_solo
2019-04-12 16:34:43 +02:00
Ryozuki
3556830b9a
fix solo prediction
2019-04-12 16:29:13 +02:00
Ryozuki
7e43120b6e
make the client aware of other players solo status
2019-04-12 16:16:21 +02:00
bors[bot]
826a7781ae
Merge #1621
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1621: Actually enable -Wuseless-cast r=heinrich5991 a=def-
It's not supported in C and we only checked using a C compiler.
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
2019-04-12 00:08:19 +00:00
ChillerDragon
a6d00973e1
Refactor mute and vote mute code
2019-04-11 20:10:04 +02:00
Dennis Felsing
cde07b420b
Implement changes suggested by -Wuseless-cast
...
But don't enable it yet because I'm not sure what the best way is.
2019-04-11 19:54:43 +02:00
bors[bot]
cde3781184
Merge #1616
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1616: Minor CFileScore improvements r=heinrich5991 a=def-
It's written using STL strings and files intead of using system. Didn't change any of that because of the risk of breaking something unintentionally.
Co-authored-by: def <dennis@felsin9.de>
2019-04-11 09:41:01 +00:00
def
0a286b1d94
File score: report file opening errors
2019-04-11 08:15:14 +02:00
fokkonaut
15658b3b10
removed brackets
2019-04-10 22:13:10 +02:00
def
279d6e60ca
No duplicate () on rank
2019-04-10 22:05:44 +02:00
fokkonaut
b92607eb7d
fix no score when joining when using file based score
2019-04-10 21:40:31 +02:00
Dennis Felsing
ed34dcfec5
Merge pull request #1602 from def-/pr-explain-tiles
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Explain game tiles and entities in editor (fixes #1600 )
2019-04-10 17:38:22 +02:00
bors[bot]
b05b268a6a
Merge #1598 #1601 #1605 #1606 #1607 #1609
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1598: Fix home/end keys in console r=heinrich5991 a=def-
1601: 2 more tries to force DB to respond in UTF8 (fixes #1599 ) r=heinrich5991 a=def-
1605: Fix memory leak in draggers r=heinrich5991 a=def-
1606: Always initialize m_InfosLoaded r=heinrich5991 a=def-
otherwise it's uninitialized and then read, found by valgrind --tool=memcheck
1607: Enable a few more GCC warnings r=heinrich5991 a=def-
1609: Fix C90 compatibility on Windows r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2019-04-09 22:09:18 +00:00
def
708019c675
Grammar fix: Catched -> Caught
2019-04-08 21:54:33 +02:00
def
173b43d487
Fix memory leak in draggers
2019-04-08 21:54:12 +02:00
12pm
7b95d38bf3
Fix crash when draggers don't have a number
2019-04-08 21:47:22 +02:00
def
eda16acbca
Explain game tiles and entities in editor ( fixes #1600 )
...
- Explanations by Lady Saavik taken from https://ddnet.tw/explain/
- CCW/CW were mixed up in enum names, fixed
- Make sure that the texts fits, otherwise reduce font size
- Still need explanations for Portal tiles
2019-04-08 19:39:56 +02:00
Ryozuki
be708d0498
a mess
2019-04-07 21:18:43 +02:00
Ryozuki
813c24bf29
add m_IsSolo and fix hook col
2019-04-07 18:58:49 +02:00
bors[bot]
4931d00201
Merge #1589
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1589: Remove some code duplication in CSaveTee::LoadString r=def- a=def-
by using a switch-case with fallthroughs, seems like the perfect use case.
Co-authored-by: def <dennis@felsin9.de>
2019-04-07 12:01:59 +00:00
bors[bot]
5d9d0d7d35
Merge #1587
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1587: Small fixxings r=heinrich5991 a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-04-06 21:08:40 +00:00
def
e27679ebcc
Remove some code duplication in CSaveTee::LoadString
...
by using a switch-case with fallthroughs
2019-04-06 20:28:47 +02:00
Ryozuki
52b58c3d5b
final fix
2019-04-06 18:38:25 +02:00
Ryozuki
69fd7f1767
fix and add gameuuid
2019-04-06 18:37:25 +02:00
Ryozuki
fb398ebcbf
better this way
2019-04-06 18:19:56 +02:00
Ryozuki
beeda4d7bb
fix warnings
2019-04-06 18:18:46 +02:00
Ryozuki
b92b2f1878
save telegun on /save
2019-04-06 18:13:11 +02:00
ChillerDragon
905204781b
Cleanup if nesting
2019-04-06 17:22:15 +02:00
12pm
a7ef921e3f
Add playerflags, dnsbl, and ips for non-admins in status
2019-04-03 15:07:05 +02:00
def
ef0e685496
Make timestamp consistent in scores
...
The motivation is to have the exact same timestamp for every member
finishing in a team and the team rank as well. This makes the database
more consistent and tooling easier.
2019-04-02 20:18:40 +02:00
Dennis Felsing
2dd78b6568
Command completion for /times, /points and /top5points
...
Still not implemented for file based servers of course
2019-03-29 14:39:48 +01:00
Dennis Felsing
d12ad9d05f
Merge pull request #1548 from def-/pr-vote-mute
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Remove vote mute after it expired (fixes #1544 )
2019-03-28 23:38:45 +01:00
def
09412f43f7
Remove vote mute after it expired ( fixes #1544 )
2019-03-28 23:35:51 +01:00
def
c489fb61be
After a char was killed stop processing further tiles
2019-03-28 23:29:34 +01:00
12pm
34c99f5944
Don't enforce own votes when moderating
...
It's counterintuitive, and hence way too risky
2019-03-21 02:57:22 +01:00
Dennis Felsing
1add4a0819
Only print team join message when not in team already ( fixes #1524 )
2019-03-20 14:01:32 +01:00
def
1e4890c499
More error checking in system.c ( fixes #1317 )
2019-03-19 23:16:29 +01:00
Ryozuki
6ed3276d20
fix formatting
2019-03-19 20:32:01 +01:00
Ryozuki
e00e9f126a
add vote_mutes
2019-03-19 20:25:21 +01:00
Ryozuki
43a1990e5d
ConVoteUnMute -> ConVoteUnmute
2019-03-19 20:18:11 +01:00
Ryozuki
d469654629
add vote_unmute and display on chat
2019-03-19 20:07:33 +01:00
12pm
679628c4eb
Exclude current map on random map votes
2019-03-18 15:10:27 +01:00
bors[bot]
d8e8a21a30
Merge #1469
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1469: Don't use strtok. Close #1468 r=heinrich5991 a=Learath2
^
Co-authored-by: Learath <learath2@gmail.com>
2019-03-11 11:56:26 +00:00
bors[bot]
26dc51a272
Merge #1466
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1466: Add colors for authed players. Deprecates #1299 r=def- a=Learath2
Not sure if a snap item is the best idea for this but it should help with not sending the data more then needed and keeping it properly updated. The colors aren't great now but we can fix that easily.
![image](https://user-images.githubusercontent.com/490500/53680889-607bf780-3cf2-11e9-84a0-579160e9e170.png )
Co-authored-by: Learath <learath2@gmail.com>
2019-03-06 13:44:28 +00:00
Learath
c4af290df5
Don't use strtok. Close #1468
2019-03-05 12:46:29 +03:00
Learath
548e9969b2
Add colors for authed players. Deprecates #1299
2019-03-02 13:50:33 +03:00
def
afa1e8adc5
Uninvite kicked/spectated players from team ( fixed #1464 )
2019-03-01 22:11:00 +01:00
def
887d1c8401
Simplify some server messages
2019-02-27 19:46:01 +01:00
bors[bot]
dfa16e37ba
Merge #1462
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1462: Remove empty else branch r=def- a=ChillerDragon
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2019-02-25 19:21:04 +00:00
ChillerDragon
a34d9633ad
Remove empty else branch
2019-02-25 20:16:05 +01:00
def
21a938d983
Update credits
2019-02-15 11:10:44 +01:00
def
374529b452
Update credits
2019-02-15 10:59:34 +01:00
Dennis Felsing
6f3d261b73
Merge pull request #1441 from trml/pr_sync_weapon_input
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Sync weapon input with other input
2019-02-14 10:27:52 +01:00
Dennis Felsing
698a3f1c5a
Merge pull request #1443 from ChillerDragon/AutobanKnownBots
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Add autoban depending on client version
2019-02-13 12:04:51 +01:00
trml
b9f301018f
Remove nesting
2019-02-11 22:25:51 +01:00
Learath
109983da21
Remove use of strtok
2019-02-11 18:53:30 +01:00
Learath
0086452757
Use str_in_list, generalize further
2019-02-11 18:52:40 +01:00
bors[bot]
ea6f76b383
Merge #1438 #1447 #1448
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1438: Add man pages with asciidoc r=def- a=Ryozuki
Fixes #1240
I added a simple script to generate the man pages.
To edit the man pages in the future, you must edit the `.adoc` files and then run generate.sh
You need asciidoc package to generate the manpages.
`sudo apt install asciidoc`
http://asciidoc.org/
Writing plain troff is a pain in the ass.
1447: Allow vote-kicking players with same auth level r=def- a=12pm
This is meant to help with dealing with trolls on test server since everyone can log into rcon there.
Shouldn't cause any problems anywhere else, I think.
1448: Require sv_vote_kick_min only on team 0 kick votes r=def- a=12pm
Co-authored-by: Ryozuki <ryo@ryozuki.xyz>
Co-authored-by: 12pm <30786226+12pm@users.noreply.github.com>
2019-02-10 10:23:08 +00:00
12pm
f2cbb9d87d
Make teleporting to where you look at convenient
2019-02-09 19:32:45 +01:00
12pm
1cf73b3eec
Abort votes only if auth level is higher
2019-02-08 19:43:07 +01:00
12pm
10e4fcc185
Require sv_vote_kick_min only on team 0 kick votes
2019-02-08 18:44:11 +01:00
12pm
4b1651f18c
Allow vote-kicking players with same auth level
2019-02-08 16:57:39 +01:00
ChillerDragon
c0157db98d
Neutral kick reason
2019-02-06 14:53:22 +01:00
ChillerDragon
eaf61b662d
Never ban known bots
2019-02-06 14:49:41 +01:00
ChillerDragon
3f8e9613f7
Fix style
2019-02-06 13:06:28 +01:00
ChillerDragon
f5b551adee
Fix empty string check (ty Travis)
2019-02-04 23:33:25 +01:00
ChillerDragon
8ddb487e2b
Use consisten seperators (comma not semicolons)
2019-02-04 23:12:05 +01:00
ChillerDragon
03a20d6406
Add IServer::Ban
2019-02-04 23:09:14 +01:00
ChillerDragon
867b0a66ce
Fixings thanks to @Learath2
2019-02-04 22:16:09 +01:00
ChillerDragon
069b1763dd
Add autoban depending on client version
2019-02-04 20:46:42 +01:00
trml
3f9d30af0f
Sync weapon input with other inputs
2019-01-29 20:58:25 +01:00
12pm
3d01e59878
Fix switch_open description
2019-01-27 20:09:33 +01:00
def
22ea30a7f5
Fix crash
2019-01-10 21:11:23 +01:00
def
f5e8b9d822
Fix potential inconsistencies in rank/teamrank
2019-01-10 09:32:23 +01:00
def
7f8b1ecf21
Fix saves sql insert format for file fallback
2018-12-30 00:31:29 +01:00
def
bcdec941da
Update view target when spectating with chat open
...
Thanks to ReiTW for reporting and illustrating the bug:
https://www.youtube.com/watch?v=LKicYqtqJbQ
2018-12-29 00:05:05 +01:00
def
87fa394daa
Add Christmas skin event for client
2018-12-23 22:58:30 +01:00
def
a38d0068e1
Fix specvoted/pausevoted behaviour
...
Now switches immediately to the voted person if there is one instead of
switching back to unpaused first
2018-12-23 22:57:28 +01:00
Dennis Felsing
fcf2a16aef
Add toggle_tune
2018-12-20 09:18:22 +01:00
Dennis Felsing
e076d07f5f
Merge pull request #1408 from ddnet/sneaky
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Sneaky code (TODO: Also mark 708?)
2018-12-18 12:16:53 +01:00
Dennis Felsing
5026ba555d
Fallback for /save when DB unreachable
2018-12-18 12:07:27 +01:00
def
6846a6ecad
Fixes and stress improvements
2018-12-17 20:05:50 +01:00
Dennis Felsing
f83a9be610
Sneaky code (TODO: Also mark 708?)
2018-12-17 14:55:58 +01:00
Dennis Felsing
e9ee74a941
Merge pull request #1402 from ddnet/remove-modhelp
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Remove /modhelp (fixes #1401 )
2018-12-17 14:42:07 +01:00
Dennis Felsing
42d7f58d08
sv_join_vote_delay: Don't affect participating in map votes
...
Since they are already restricted by veto right
2018-12-12 10:41:31 +01:00
Dennis Felsing
5c18d6c481
Remove /modhelp ( fixes #1401 )
2018-12-12 10:05:44 +01:00
Dennis Felsing
b224a4dafe
Improve sv_join_vote_delay against vote bots
...
- Prolong to 5 minutes
- also affects participating in votes
2018-12-11 10:29:36 +01:00
Dennis Felsing
fabd559746
Clamp Spectator ID
2018-12-11 09:23:12 +01:00
ChillerDragon
aef7d76158
Allow to use pausevoted as normal pause
2018-12-10 23:20:29 +01:00
jupeyy
58e583e642
fix laser/rifle bonce delay, when server time(server ticks) are high, caused by unprecise floating point arithmetic
2018-12-07 11:06:44 +01:00
def
1a66fb9c17
Serverside special handling for 9999 second time
2018-11-21 23:21:35 +01:00
Ryozuki
90118b5a07
make it one line
2018-11-13 13:05:15 +01:00
Ryozuki
41fc33406a
fix laser telegun through TELEINWEAPON tile
2018-11-10 20:47:11 +01:00
Ryozuki
62dbda204e
fix entities clear and remove tele-activator from gametile as it doesn't make sense.
2018-11-04 15:50:56 +01:00
Ryozuki
674d3f00e0
add support for blue teleport gun
2018-11-03 10:26:20 +01:00
Ryozuki
3d202883c9
tele-activator: make delay be able to specify a weapon
2018-11-03 10:26:19 +01:00
Ryozuki
ddf2e6af36
add tele-activator to the switch layer
2018-11-03 10:26:19 +01:00
Ryozuki
c831b5e0c1
change tele-blocker to tele-activator
2018-11-03 10:26:18 +01:00
Learath
571b069b91
Small cleanup of *Mute functions
2018-10-08 21:29:33 +03:00
Learath
5b95eddca1
DRY with net_addr_comp_noport
2018-10-08 21:04:04 +03:00
Learath
1073b72965
Ignore DNSBL on "empty" servers.
2018-10-08 01:59:07 +03:00
Ryozuki
dc4179b056
it's safe to delete a null pointer
2018-08-24 20:02:23 +02:00
ChillerDragon
273c545f4e
Remove useless semicolon
2018-08-24 16:17:23 +02:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
...
This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
def
58927375fc
Add message for failed database connection
2018-08-22 22:27:01 +02:00
Dennis Felsing
02e5fa20a0
Revert "Fix stoppers while retaining backward-compatibility"
...
This reverts commit e2d3e353cf
.
2018-08-22 08:33:28 +02:00
Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
...
This reverts commit 25e86851d3
.
2018-08-22 08:33:21 +02:00
Dennis Felsing
6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
...
Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
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Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
heinrich5991
67d36b695d
Also use sha256 for the mapbugs stuff
2018-08-19 12:12:11 +02:00
def
311e89c79d
Fix votes
2018-08-16 21:42:10 +02:00
heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
...
This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
e2d3e353cf
Fix stoppers while retaining backward-compatibility
...
Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
...
Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
Dennis Felsing
473048dac0
Update credits
2018-07-25 09:04:47 +02:00
bors[bot]
e571dc8d93
Merge #1200
...
1200: Share libcurl resources across requests r=def- a=heinrich5991
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-07-19 09:15:10 +00:00
Edgar
ee756f2b1a
apparently 0 is used and NULL not...
2018-07-17 19:25:38 +02:00
Edgar
ef4505e96d
we don't use nullptr in tw code
2018-07-17 19:24:10 +02:00
Ryozuki
4d7e493391
another style fix
2018-07-16 18:57:33 +02:00
Ryozuki
9cf0a60e3a
remove useles brackets
2018-07-16 00:53:36 +02:00
Ryozuki
97ecd62214
fix timakro review
2018-07-16 00:43:54 +02:00
Tim Schumacher
a3a4d4f519
Fix teleport rifle "backtracking" logic, now pretty sure about this
2018-07-15 23:33:49 +02:00
Tim Schumacher
ea68ef201f
Initialize m_TeleGunTeleport to false
2018-07-15 23:03:30 +02:00
Tim Schumacher
bbcc9aca0c
Fix stopper teleport gun bug
2018-07-15 12:02:48 +02:00
Ryozuki
890c3a511e
remove unused telegun function
2018-07-15 10:22:04 +02:00
Ryozuki
b811d18422
make laser telegun use the new function
2018-07-15 10:22:03 +02:00
Ryozuki
2bee4a9807
remove comments and stuff that shouldn't be there
2018-07-15 10:22:02 +02:00
Ryozuki
c074fdd30f
fix all known bugs
2018-07-15 10:22:01 +02:00
Ryozuki
747946b291
fix style a bit
2018-07-15 10:22:00 +02:00
Ryozuki
50c84a60f7
add teleport gun/grenade/laser
2018-07-15 10:21:59 +02:00
Learath2
e2314a33c8
Let the receiver decide instead
2018-07-12 12:58:33 +02:00
Learath2
5a5c563a20
Require DNSBL check on /modhelp
2018-07-12 12:50:27 +02:00
heinrich5991
8d04e7e5e1
Share libcurl resources across requests
...
Use the libcurl-share interface to share DNS cache and connections
between different requests.
If compiled with OpenSSL, libcurl can only be safely used from multiple
threads for OpenSSL >= 1.1.0, but this problem is not newly introduced
by this commit: According to libcurl-thread(3):
>OpenSSL <= 1.0.2 the user must set callbacks.
>
>https://www.openssl.org/docs/man1.0.2/crypto/threads.html#DESCRIPTION
>
>https://curl.haxx.se/libcurl/c/opensslthreadlock.html
2018-07-11 20:17:21 +02:00
yangfl
81a39c229b
Fix typo
2018-07-10 17:29:02 +08:00
bors[bot]
1cebe615dd
Merge #1195
...
1195: Fix votespec on /pause (Fixes #1193 ) r=heinrich5991 a=ChillerDragon
I also thought about using a `` if (str_find(m_aVoteCommand, "set_team"))`` in front of the pause reset.
But then i thought its ok to unpause the VoteVictim every time.
I didn't test but i could belive that this can cause some unwanted unpause for a player with the id of the last VoteVictim on a server type vote for example. Thats why i also reset the ``m_VoteVictim`` to -1 to avoid this.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-07-10 07:26:08 +00:00
ChillerDragon
819ae338d8
Improved pause fix (thanks to heinrich5991)
2018-07-10 00:08:57 +02:00
ChillerDragon
e9807fe47c
Fix votespec on /pause ( Fixes #1193 )
2018-07-08 04:39:36 +02:00
heinrich5991
925aff21d4
Fix all the header guards and adjust the script a little
2018-07-06 16:11:38 +02:00
Dennis Felsing
2adff3eca8
Merge pull request #1136 from heinrich5991/pr_ddnet_sha256
...
Use more secure hash function for map downloads
2018-06-27 08:15:19 +02:00
Dennis Felsing
079322899f
Merge pull request #1173 from ZombieToad/patch-3
...
fix Pain weapons bug
2018-06-27 08:08:13 +02:00
def
38767df2a4
Update credits
2018-06-26 21:19:17 +02:00
ZombieToad
4d2ee25bfb
fix Pain weapons bug
...
https://cdn.discordapp.com/attachments/293493549758939136/461236206131478538/PainWeaponBug.gif
because I'm new to coding it took me 2 hours to find this bug. I spent a while looking at the POWERUP_ARMOR and RemoveNinja() code wondering why it didn't work.
this bug is funny to some players so maybe you don't want to fix it. i wont mind because it was a challange for me to find it
2018-06-26 19:45:40 +01:00
Piepow
9f61424860
Fix pain emote immunity with jetpack
2018-06-25 21:11:22 -04:00
heinrich5991
ca8fcc823c
Use more secure hash function for map downloads
...
SHA256 was chosen because it is reasonably standard, the file names
don't explode in length (this rules out SHA512) and it is supported by
basically all versions of OpenSSL (this rules out SHA512/256 and SHA3).
The protocol is changed in a backward compatible way: The supporting
server sends the SHA256 corresponding to the map in the `MAP_DETAILS`
message prior to sending the `MAP_CHANGE` message. The client saves the
SHA256 obtained from the `MAP_DETAILS` message until the next
`MAP_CHANGE` message.
For servers not supporting this protocol, the client falls back to
simply opening maps like in the previous scheme.
Remove the `map_version` tool, it is not being used and would have been
a little bit effort to update.
Use the OpenSSL implementation of SHA256 if it is supported, otherwise
fall back to a public domain one.
Fix #1127 .
2018-06-24 17:04:50 +02:00
heinrich5991
125377bf2d
Use <stdint.h>
instead of <cstdint>
2018-06-24 17:00:21 +02:00
bors[bot]
ebb9481857
Merge #1157 #1160
...
1157: Add a way to call for external moderator help r=Learath2 a=heinrich5991
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
1160: Fix warning about incompatible function pointers r=Learath2 a=heinrich5991
This comes at the cost of one allocation per started thread. This should
be okay because we're about to invoke a syscall anyway.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-06-24 14:12:48 +00:00
heinrich5991
7b76208431
Use m_ModhelpTick
to store the last modhelp action
...
This addresses @Learath2's comment.
2018-06-24 11:15:16 +02:00
heinrich5991
57e26450b2
Unify spelling of Modhelp
...
Since the command name is `/modhelp` it should be written `Modhelp` in
camel case.
2018-06-24 11:03:18 +02:00
heinrich5991
cdffd7616f
More style fixes
2018-06-24 09:57:30 +02:00
heinrich5991
e5e05081a7
Make port and client ID integers on /modhelp POST
2018-06-23 19:39:38 +02:00
heinrich5991
56876c7516
Add information about whether a moderator is present to the /modhelp POST
2018-06-23 19:38:27 +02:00
heinrich5991
36694d3852
Add a way to call for external moderator help
...
This is done by HTTP POSTing to a location specified by
`sv_modhelp_url`. We also provide a `src/modhelp/server.py` which can
use theses POSTs to forward them to Discord servers.
The POST contains a JSON object payload, with the keys `"port"` which
contains the server port, `"player_id"` which contains the calling
player's client ID, `"player_name"` which contains the calling player's
nick and `"message"` which is the user-specified message.
Make JSON-escaping function public, add tests and fix bugs uncovered by
these tests.
Supersedes #1129 .
2018-06-19 23:27:35 +02:00
heinrich5991
c739aef60e
Some style fixes
2018-06-19 14:28:53 +02:00
bors[bot]
048176d043
Merge #1155
...
1155: fix sv_skinstealaction r=Learath2 a=ZombieToad
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-17 13:03:09 +00:00
bors[bot]
6850fa98bf
Merge #1154
...
1154: Rename 'credit' -> 'credits' r=Learath2 a=ChillerDragon
It's named ConCredits and there are many people credited so i guess the plural is fitting better c;
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-06-17 12:53:18 +00:00
ZombieToad
79c3327199
fix sv_skinstealaction
2018-06-17 07:28:32 +01:00
ChillerDragon
bc89e1644d
Rename 'credit' -> 'credits'
2018-06-17 05:42:41 +02:00
bors[bot]
d52143ffd5
Merge #1151
...
1151: fix veto r=heinrich5991 a=ZombieToad
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
Co-authored-by: ZombieToad <25847476+zombietoad@users.noreply.github.com>
2018-06-15 07:44:28 +00:00
ZombieToad
4544d02639
fix veto
...
before if a player entered the game and stayed before start on a server with a clock over 20 mins he would get veto
2018-06-15 00:49:09 +01:00
ZombieToad
99d0360947
fix pause messages
...
they were reversed
2018-06-14 22:41:28 +01:00
ZombieToad
a858b7ddcd
fix /settings stuff
2018-06-14 00:33:07 +01:00
ChillerDragon
4b6133003b
Fix help for showall command
...
current ddnet doesn't support the '/help showall' command.
This commit should fix that.
2018-06-12 00:30:21 +02:00
Dennis Felsing
e72413c43b
Merge pull request #1137 from ChillerDragon/UpdateCredits
...
Update credits
2018-06-06 09:49:31 +02:00
ChillerDragon
522c893812
Update credits
2018-06-06 02:40:37 +02:00
ChillerDragon
0fe419589e
All hail teeworlds convention
2018-06-04 11:16:04 +02:00
Ryozuki
21d6f4f39b
use cstdint also in gamecontroller.h
2018-05-29 11:38:52 +02:00
Dennis Felsing
69667d4537
Also use cstdint on non-MSVC instead of stdint.h
2018-05-29 09:15:00 +02:00
Ryozuki
d539331c64
use includes first in msc in eventhandler.h
2018-05-29 09:01:35 +02:00
def
59675fe63c
Rate-limit /lock ( fixes #1122 )
2018-05-11 22:05:32 +02:00
def
a7b778977a
Add sv_sql_validservernames ( fixes #1123 )
2018-05-11 21:57:47 +02:00
Dennis Felsing
722087ba29
Merge pull request #1091 from heinrich5991/pr_ddnet_mapbugs
...
Add infrastructure for preserving bugs
2018-05-07 08:27:29 +02:00
bors[bot]
97ce07a1ab
Merge #1118
...
1118: Add vote_ban rcon command r=heinrich5991 a=ChillerDragon
Works the same as muteid.
Vote banned players aren't allowed to start or participate in votes.
Co-authored-by: ChillerDragon <chillerdragon@gmail.com>
2018-05-01 15:04:27 +00:00
ChillerDragon
d4b0ad462b
Allow vote muted players to vote...
...
It is a feature not a bug lol. Vote muted players are still not able to call own votes but they now can vote yes or no.
2018-05-01 16:58:03 +02:00
heinrich5991
81aeb30654
Also add a console command to enable map compatibility mode
2018-05-01 12:38:33 +02:00
def
8225077d17
Explicit type conversion
2018-04-30 18:22:31 +02:00
def
c594a59569
/timeout without parameter: Try to reclaim using already set timeout code
2018-04-29 16:01:01 +02:00
def
5473012a6d
/showall: Only print message if state changed
2018-04-29 15:57:57 +02:00
ChillerDragon
d6be41d7ab
Fix style and imporve performance
2018-04-21 18:45:33 +02:00
ChillerDragon
32189f8485
Pointer naming convention
2018-04-19 11:51:10 +02:00
ChillerDragon
c1952d3ff1
'VoteBan' -> 'VoteMute'
2018-04-19 11:49:18 +02:00
ChillerDragon
6b26751eba
Fixes style and shows ban message only in console
2018-04-19 11:01:27 +02:00
ChillerDragon
835f560013
Add vote_ban rcon command
2018-04-18 19:26:49 +02:00
Edgar
2ece3f36b7
remove periods
2018-04-17 19:35:25 +02:00
Ryozuki
07bc652896
add showall message
2018-04-17 17:52:35 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
b504ae60fb
Improve wording in moderation messages
2018-04-07 16:51:17 +02:00
def
6d3b8f2d36
fix2
2018-04-04 20:41:05 +02:00
def
03ee53eaf1
space
2018-04-04 20:11:24 +02:00
def
30679364f5
Fix
2018-04-04 20:03:05 +02:00
def
8d98bd4e9f
Projectiles explode per team
2018-04-04 19:48:46 +02:00
Dennis Felsing
5a53e4c54d
Fix compilation
2018-04-03 10:27:19 +02:00
Dennis Felsing
f8a00ad8af
Merge pull request #1000 from Ryozuki/pr_modhelp_chat_cmd
...
Add /modhelp chat command
2018-04-03 10:21:01 +02:00
Dennis Felsing
256845c824
Merge pull request #1072 from ChillerDragon/Broadcasts
...
Add broadcast importance (fixes #669 )
2018-04-03 10:15:01 +02:00
heinrich5991
b9cdacbb37
Try to unfix the grenade bug for the map "Binary"
2018-03-24 14:01:01 +01:00
heinrich5991
4576dae6aa
Add infrastructure for special-casing maps
2018-03-24 14:00:41 +01:00
bors[bot]
1e15b97543
Merge #1088
...
1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00
heinrich5991
08e2c843a1
Only count distinct client IP addresses for minimum player vote count
2018-03-18 20:53:05 +01:00
Chiller Dragon
74ecdea3ab
Add assert on unimportant broadcasts to all players
2018-03-16 13:30:47 +01:00
Chiller Dragon
cc70628a49
Static broadcast delay (10 sec)
2018-03-15 22:35:25 +01:00
heinrich5991
d7f6cf2892
Fix some system.c insanity
...
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.
Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.
Add tests for the three functions
2018-03-14 02:27:15 +01:00
VeH-c
748007d525
Fixed typo
2018-03-09 22:24:56 -08:00
ChillerDragon
8d1e60d5a6
Fix code style
2018-03-07 18:10:57 +01:00
ChillerDragon
ab2876743a
Make broadcast importance delay configurable
2018-03-07 18:06:39 +01:00
ChillerDragon
052e67c541
Add broadcast importance ( fixes #669 )
2018-03-07 17:22:41 +01:00
ChillerDragon
57cb136c55
Remove teamkill message on solo teams
...
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
Dennis Felsing
93f0cd8933
Proper negative top5 calculation ( fixes #1064 )
2018-03-05 11:53:55 +01:00
bors[bot]
e64919ddcb
Merge #1058
...
1058: Add /pausevoted and /specvoted r=heinrich5991 a=def-
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-02 14:41:31 +00:00
def
ad99c58528
Add /pausevoted and /specvoted
...
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-01 19:46:07 +01:00
heinrich5991
1387ee9a3a
Regenerate version file on git changes
...
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
ChillerDragon
c1e3dec980
Remove unused teams function
2018-02-27 16:40:52 +01:00
Learath2
ff872b39cd
Forgot to add GameID to the col-list
2018-02-14 01:17:40 +01:00
bors[bot]
6338a05fd3
Merge #1025
...
1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2
For statistic collecting purposes, don't merge before updating the SQL Schema.
ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
Learath
bc11fc2a35
Add GameUuid to teamscore aswell
...
Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
Learath
94d98e833a
Fix mistakes. Fix CREATE TABLE
2018-02-07 01:10:02 +01:00
Learath
0aeb912db2
Escape the UUID just in case
2018-02-07 00:44:03 +01:00
Learath
4a52bca55d
Include the teehistorian uuid instead
2018-02-07 00:35:21 +01:00
Learath
4748d5f065
Add client version to the record
2018-02-06 20:07:42 +01:00
def
c73e2a7ba8
New year is on January 1, not February 1
2018-02-01 20:22:18 +01:00
bors[bot]
4b84d7558f
Merge #1007
...
1007: Record rcon authentication stuff into teehistorian r=Learath2 a=heinrich5991
This allows to check moderator actions after-the-fact.
2018-01-30 10:38:01 +00:00
heinrich5991
1c3dc8c316
Record rcon authentication stuff into teehistorian
...
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
heinrich5991
a744fe53a2
Remove CPlayer::m_Authed
...
This can't get out of sync now.
2018-01-27 23:13:17 +01:00
bors[bot]
f48a2a395b
Merge #947
...
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
Ryozuki
214a8ba10a
fix votes
2018-01-25 19:36:40 +01:00
Dennis Felsing
cb0209d6e3
Reapply "Only make grenades explode once (fix by timakro)"
2018-01-25 02:32:34 +01:00
Dennis Felsing
f3256f0b6c
Revert "Only make grenades explode once (fix by timakro)"
...
This reverts commit b9a93a18fb
.
2018-01-24 07:50:15 +01:00
Dennis Felsing
8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
...
Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing
b9a93a18fb
Only make grenades explode once (fix by timakro)
2018-01-22 14:15:53 +01:00
def
3033fbb466
Also pass negative numbers
2018-01-21 19:13:20 +01:00
def
a731482152
/top5, /top5team, /top5points, /times also show worst results with negative numbers
2018-01-21 19:08:52 +01:00
Ryozuki
79fedff12d
add /modhelp chat command
2018-01-21 01:32:55 +01:00
Ryozuki
0f328d6c52
wrong side..
2018-01-18 18:41:37 +01:00
Ryozuki
e039145628
fix pointer naming
2018-01-18 18:30:38 +01:00
Ryozuki
e59387a304
revision changes
2018-01-18 16:17:23 +01:00
Ryozuki
6413cab702
forgot newline
2018-01-18 07:58:22 +01:00
Ryozuki
1e88ad92a0
add vote_no command and show auth rank in force vote
2018-01-18 07:56:07 +01:00
Ryozuki
05ece01690
Add more output to mutes and muteid
2018-01-15 19:31:14 +01:00
Dennis Felsing
31bbbaf512
case sensitivity
2018-01-15 09:10:20 +01:00
Dennis Felsing
272e14357c
Fix SQL code for points/top5points
2018-01-15 09:08:51 +01:00
def
80cf5eff45
Update credits
2018-01-14 08:11:48 +01:00
def
4bc0d176d3
More reverts..
2018-01-13 22:22:55 +01:00
def
3ee76bc5ff
Revert voting change
2018-01-13 21:40:29 +01:00
def
16117f74d7
People don't like my vote changes
2018-01-13 16:46:31 +01:00
def
4dc118c752
Mutes work independent of port, don't announce IP in chat ( fixes #908 )
2018-01-13 10:50:31 +01:00
heinrich5991
9d9bfee53f
Move to ISO 8601-compliant timestamps
...
https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991
22080c840f
Move teehistorian UUIDs into engine
2018-01-11 16:01:13 +01:00
heinrich5991
6c378b972b
Add support for extra chunks in teehistorian
...
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def
2ebc993379
Oops
2018-01-11 15:26:41 +01:00
def
e29de3295f
Vote faster when all press yes
2018-01-10 23:46:14 +01:00
def
37b7f058b2
Fix voting
2018-01-10 23:44:40 +01:00
def
0cc4763a43
Fix crash: Switch tiles with number 0 are handled like non-switch tiles
...
Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
Dennis Felsing
d4f5b6ae69
Remove redundant code
2018-01-10 14:36:04 +01:00
Dennis Felsing
ea85e0669a
Keep vote running until everyone presses f3 or time runs out
...
Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
Ryozuki
d6eb604718
add rcon moderate mode
2018-01-05 15:23:08 +01:00
Learath2
8353701789
Add sv_rcon_vote. Fix punctuation.
...
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def
627291c510
/pause <name> always switches to watching name
...
Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Dennis Felsing
be9a5fc8c8
Update save command description (by marcelherd)
2017-12-21 13:58:09 +01:00
bors[bot]
1d55bbda0e
Merge #948
...
948: Remove deprecated multi commands r=Learath2 a=heinrich5991
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
ChillerDragon
3acb650a6f
removed unused comment
2017-12-02 18:26:53 +01:00
heinrich5991
94acac91a0
Overhauled job system
...
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
7fc4a21565
Remove deprecated multi commands
...
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-11-18 16:36:34 +01:00
ChillerDragon
a013a59aa6
removed dead function prototype
2017-11-01 14:57:34 +01:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
heinrich5991
525b643e18
Fix a syntax error
...
Sorry. :/
2017-10-13 16:33:23 +02:00
heinrich5991
c439b04a2d
teehistorian: Hide chat from teehistorian
...
There was a missing check that allowed chat messages to be written to
disk.
2017-10-13 16:25:26 +02:00
Learath2
4394933d6c
Merge pull request #887 from heinrich5991/pr_ddnet_async
...
Add asynchronous output system and use it for teehistorian and `dbg_msg()`s
2017-10-13 15:30:24 +02:00
heinrich5991
e989ffad78
Rename async_*
to aio_*
and add test for nondivisible buffer lengths
2017-10-13 02:48:42 +02:00
heinrich5991
8e778cd9ab
Address pull request comments
2017-10-13 02:29:18 +02:00
heinrich5991
4d05a2379b
Make teehistorian asynchronous
2017-10-10 04:11:14 +02:00
heinrich5991
be0b52eddc
Fix teehistorian crash on startup
2017-10-10 02:39:29 +02:00
Learath2
d15dcd3c58
Merge pull request #871 from heinrich5991/ddnet_teehistorian
...
Teehistorian
2017-10-09 18:42:27 +02:00
heinrich5991
f16059c0b8
teehistorian: Add a couple of tests, fix uninitialized vars and asserts
2017-09-28 02:42:35 +02:00
heinrich5991
f43480aeed
Add testing infrastructure for teehistorian
2017-09-28 02:03:30 +02:00
heinrich5991
1913106f15
teehistorian: Fix a bug with implicit ticks
2017-09-27 20:15:41 +02:00
heinrich5991
be79f14e38
teehistorian: Use m_pController->m_pGameType
directly
2017-09-27 19:38:54 +02:00
Dennis Felsing
5b05e558dc
Fix grammar (thanks noby)
2017-09-25 09:07:12 +02:00
heinrich5991
9d5ba770e9
teehistorian: Only record non-default config vars
2017-09-24 21:11:04 +02:00
heinrich5991
3efa490cb7
teehistorian: Remove global buffer
...
This removes the possibility of the buffer filling up and discarding
data.
2017-09-20 02:23:28 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
...
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991
6ef9c8dbcd
First working version of teehistorian
...
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
def
03fa475b5e
Implement /pause [name] and /spec [name]
2017-09-18 19:12:01 +02:00
Dennis Felsing
43d0299a45
Merge branch 'master' into pr_ddnet_fix_msvs_warnings
2017-09-16 11:17:39 +02:00
heinrich5991
4d96090770
Fix MSVS warnings
...
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
def
0a09af4b33
str_format instead of sprintf
2017-09-03 09:01:25 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
fb252c4940
Fix compilation
2017-08-25 13:27:37 +02:00
heinrich5991
1ae004ba46
Make a copy of the input only after sanitizing it
...
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
def
0e1cc205ef
Fix formatting for server chat messages with time in already
2017-08-21 20:48:11 +02:00
def
98520bb407
other kind of fix
2017-08-19 09:36:13 +02:00
def
d40dd4f362
Don't try next SQL server when /times returns empty
2017-08-19 09:32:14 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
0a28556481
A bit nicer birthday message
2017-07-31 18:24:16 +02:00
def
d9aeeae3fc
Fix sql_score.cpp formatters
2017-07-30 14:23:25 +02:00
def
c12082c2ef
Not too many messages
2017-07-30 14:15:45 +02:00
def
7a3b7c6228
oops
2017-07-29 23:13:04 +02:00
def
f3d4fcf012
Print message when team starts playing to team members
2017-07-29 23:11:33 +02:00
HMH
d03e91153c
removed unused Dest function for layers
2017-07-28 14:43:03 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
def
adef38a574
Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
...
This reverts commit bf0e67a34a
.
2017-07-26 18:12:41 +02:00
def
cf08239e58
no plenk
2017-07-24 20:58:51 +02:00
def
4c98c4bdd6
typo
2017-07-23 21:34:36 +02:00
def
79d29b1e31
Fix: Finish score should always show the fastest time
2017-07-23 21:33:55 +02:00
def
bf0e67a34a
We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map
2017-07-23 21:20:12 +02:00
Dennis Felsing
bcb30c860e
Merge pull request #761 from Learath2/dd_pr_vanillapause
...
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
ChillerDragon
727b9f84b6
fixed scoreboard update for slow racers (less hacky) ( #765 )
...
* fixed scoreboard update for slow racers (less hacky)
* Fix some style issues
2017-07-05 23:01:57 +02:00
Tim Schumacher
2ef05c2def
Use sv_teleport_hold_hook also for checkpoint tele
2017-06-15 16:07:27 +02:00
Tim Schumacher
47fecc8659
Add sv_check_teleport_hold_hook map setting
2017-06-15 15:49:07 +02:00
Learath2
49e4501cc7
Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
...
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki
5f23a68caf
get rid of wrong dbg_assert
2017-06-12 17:49:01 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
45acda1a66
Fix compiler warning
2017-06-02 21:49:53 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
c49aa0671f
Revert "A bit faster"
...
This reverts commit 1428c25083
.
2017-05-24 23:16:10 +02:00
Learath2
6a6666abc4
Keep pause state when killed
2017-05-24 22:30:28 +02:00
def
1428c25083
A bit faster
2017-05-24 21:39:04 +02:00
def
02995bf72f
Oops
2017-05-24 21:36:14 +02:00
def
1f86e6c8df
Save fixes
2017-05-24 21:32:26 +02:00
def
1b2a85af58
Fix m_Jumped loading
2017-05-24 20:23:54 +02:00
def
562dee6e38
Clean up server messages a bit
2017-05-21 01:20:25 +02:00
def
63c1d75458
When frozen and afk, show normal eyes to be able to tell non-afk from afk
2017-05-19 19:12:52 +02:00
Learath2
cf81ef8ce6
Can't spectate yourself when /pause'd
2017-05-19 00:21:01 +02:00
def
c1c2c1575f
Fix some vanilla pause issues
2017-05-18 23:52:54 +02:00
def
d7d0520f79
Another try
2017-05-18 20:04:29 +02:00
def
819187f376
Fix unweapons
2017-05-18 20:01:10 +02:00
def
0f14307e8f
oops
2017-05-17 22:37:54 +02:00
def
7e7d56048b
New try at loading in team only
2017-05-17 22:30:13 +02:00
def
bd75e6e1f6
Actual fix
2017-05-17 18:56:58 +02:00
def
a8966c680e
Revert "Prevent vote spam"
...
This reverts commit 526a23b191
.
2017-05-17 18:55:45 +02:00
def
b48005fe40
Revert "Fix last map vote"
...
This reverts commit 42f3b0d7a8
.
2017-05-17 18:50:01 +02:00
def
42f3b0d7a8
Fix last map vote
2017-05-17 18:45:45 +02:00
def
a7ee59804b
Reverse...
2017-05-16 17:52:29 +02:00
Dennis Felsing
666d1585b7
Fix crash on invalid pause state in save
2017-05-16 17:02:28 +02:00
Learath2
b4b5d6cc9e
/pause'd players stay in player list
2017-05-15 13:56:54 +02:00
Dennis Felsing
87adba55ad
Allow voting again if no map could be found for random map vote
2017-05-15 11:15:04 +02:00
def
8c9995f166
oops
2017-05-14 22:44:52 +02:00
def
413f96b43d
Prevent some save/load cheating
2017-05-14 22:42:49 +02:00
def
f4112e3bcb
Revert "Tees must be teamed up before loading"
...
This reverts commit d29f2306ef
.
2017-05-14 22:36:44 +02:00
def
f57f1d0d17
You can't invite someone to team on solo server...
2017-05-14 22:16:58 +02:00
def
f2232b8026
Fix compilation
2017-05-14 22:14:02 +02:00
Dennis Felsing
278b17b460
Merge pull request #721 from Learath2/dd_pr_pause
...
Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
...
Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing
a0a1276b6a
Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
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Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing
610195f21e
Merge pull request #753 from Learath2/dd_pr_voting
...
Fix vote spam
2017-05-14 11:49:12 +02:00
Learath
58d3d5251a
Fix a mistake. Kill on kick
2017-04-25 20:27:23 +02:00
Learath
526a23b191
Prevent vote spam
...
Apply the timeout even after a successful vote
2017-04-25 19:53:18 +02:00
Learath
a1d2212696
Change behaviour for kick votes in teams
2017-04-25 19:10:22 +02:00
Learath2
3878d6fb56
Reset invites when the team is empty
2017-04-24 21:28:02 +02:00
def
4b376d239c
rename
2017-04-24 17:36:13 +02:00
Learath2
1d84d0db07
Get rid of trailing spaces
2017-04-24 14:05:09 +02:00
Learath2
c1a4a95d61
Add ratelimiting and config options for invite
2017-04-24 14:04:50 +02:00
Learath2
aa3690a632
Reset invites when the team is empty
2017-04-24 13:31:05 +02:00