def
03ee53eaf1
space
2018-04-04 20:11:24 +02:00
def
30679364f5
Fix
2018-04-04 20:03:05 +02:00
def
8d98bd4e9f
Projectiles explode per team
2018-04-04 19:48:46 +02:00
Dennis Felsing
30588918c4
Merge pull request #1100 from Jupeyy/master
...
More GUI text positioning fixes
2018-04-04 08:40:22 +02:00
Dennis Felsing
e78c0b6085
Version 11.1.2
2018-04-04 08:39:13 +02:00
Jupeyy
c7114e734c
more ui text positioning fixes
2018-04-04 02:40:30 +02:00
def
c8c4fd5617
Fix reconnect timer display...
2018-04-03 21:32:21 +02:00
def
910b507903
Version 11.1.1
2018-04-03 19:20:34 +02:00
def
a9a71094dd
Revert "Allow specifying DATA_DIR by compiler option"
...
This reverts commit 3c488ff5c7
.
2018-04-03 19:18:27 +02:00
Dennis Felsing
dbc8321c56
Merge pull request #1098 from Jupeyy/master
...
Some text related fixes (color, positining)
2018-04-03 19:11:19 +02:00
def
07460ede9e
cl_control_dummy -> cl_dummy_control
2018-04-03 18:12:27 +02:00
Jupeyy
1a74d8c039
ui fixes: text positining
2018-04-03 17:41:11 +02:00
Jupeyy
15f0efc2bd
fix text color if opengl3.3 is off
2018-04-03 17:40:21 +02:00
Ryozuki
722b003d6b
fix command typo
2018-04-03 16:28:02 +02:00
Dennis Felsing
43bb77af05
Version 11.1
2018-04-03 10:30:08 +02:00
Dennis Felsing
5a53e4c54d
Fix compilation
2018-04-03 10:27:19 +02:00
Dennis Felsing
f8a00ad8af
Merge pull request #1000 from Ryozuki/pr_modhelp_chat_cmd
...
Add /modhelp chat command
2018-04-03 10:21:01 +02:00
Dennis Felsing
256845c824
Merge pull request #1072 from ChillerDragon/Broadcasts
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Add broadcast importance (fixes #669 )
2018-04-03 10:15:01 +02:00
Dennis Felsing
ed33557a97
Merge pull request #1081 from Jupeyy/master
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New buffer system and text renderer to support buffering of hud, text and map components, that are displayed ingame
2018-04-03 10:12:09 +02:00
Dennis Felsing
b3a8cef274
Merge pull request #1086 from QingGo/patch-1
...
Provide more controlable command for dummy
2018-04-03 10:10:35 +02:00
Jupeyy
53622f56b4
respect the area width in any case
2018-03-26 05:08:21 +02:00
heinrich5991
b9cdacbb37
Try to unfix the grenade bug for the map "Binary"
2018-03-24 14:01:01 +01:00
heinrich5991
4576dae6aa
Add infrastructure for special-casing maps
2018-03-24 14:00:41 +01:00
Jupeyy
abb9ba5572
use debug variable in a better way
2018-03-21 16:07:03 +01:00
Jupeyy
375b127f4e
style fix
2018-03-21 16:02:11 +01:00
Jupeyy
887bcb52ff
add window event listener for the client
2018-03-21 15:54:51 +01:00
Jupeyy
2cbb8af75b
add window resize event, and fix some ui things
2018-03-21 15:53:29 +01:00
Jupeyy
16894155e5
add attributes for screen state check
2018-03-21 15:49:15 +01:00
Jupeyy
53a93c077e
add window resize listener
2018-03-21 15:48:48 +01:00
Jupeyy
70c06be87e
allow non pixel alignment rendering, instead fo changing texture filter
...
add window resize event, and remove the font size limitation
2018-03-21 15:45:08 +01:00
Jupeyy
9b8da90151
check screen state
2018-03-21 15:41:45 +01:00
heinrich5991
6d88a29910
Add LATIN SMALL LETTER L
confusable
...
This makes `LATIN SMALL LETTER L` confusable with `LATIN SMALL LETTER I`
because `CYRILLIC SMALL LETTER PALOCHKA` "ӏ" (mapping to i) wasn't
confusable with `LATIN SMALL LETTER L` "l" (mapping to l) before.
Also add tests for `str_utf8_comp_confusable`.
2018-03-20 21:11:44 +01:00
heinrich5991
5be3e1ca84
Update confusable data to Unicode 11.0.0
2018-03-20 20:54:29 +01:00
bors[bot]
1e15b97543
Merge #1088
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1088: Only count distinct client IP addresses for minimum player vote count r=heinrich5991 a=heinrich5991
2018-03-20 10:21:49 +00:00
heinrich5991
08e2c843a1
Only count distinct client IP addresses for minimum player vote count
2018-03-18 20:53:05 +01:00
Chiller Dragon
74ecdea3ab
Add assert on unimportant broadcasts to all players
2018-03-16 13:30:47 +01:00
Chiller Dragon
cc70628a49
Static broadcast delay (10 sec)
2018-03-15 22:35:25 +01:00
Jupeyy
91b1699994
remove unused and check freetype version
2018-03-15 14:22:08 +01:00
Jupeyy
71a4a20812
team name position fix
2018-03-15 03:59:57 +01:00
Jupeyy
da311d03c4
use a different texture filter instead of correcting text coordinates
2018-03-15 03:33:22 +01:00
heinrich5991
aa85c5b4a8
Add string and nameban tests with Unicode characters
2018-03-14 14:20:15 +01:00
清歌
06143eb273
Register more controlable command for dummy
...
Which is cl_control_dummy, cl_dummy_jump, cl_dummy_fire and cl_dummy_fire.
if i want to contol my dummy to jump,
first, press f1 in game, and use "cl_control_dummy 0",
second, use "bind mouse1 +toggle cl_dummy_jump 1 0".
finally, i can contol my dummy to jump by pressing left mouse button.
2018-03-14 20:20:41 +08:00
清歌
c976e6d017
Provide more controlable command for dummy
...
When g_Config.m_ClControlDummy id 1, we can control dummy by toggle g_Config.m_ClDummyJump or another to 1 or 0.
2018-03-14 20:14:18 +08:00
bors[bot]
c65ffeb4ae
Merge #1082
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1082: Fix a bug with name bans r=Learath2 a=heinrich5991
Overlong nick names could be used to circumvent name bans.
2018-03-14 02:00:42 +00:00
heinrich5991
11304661db
Put name ban stuff into a separate file
...
Fix a bug when overlong names could be used to circumvent name bans. Add
tests for name bans.
2018-03-14 02:35:31 +01:00
heinrich5991
d7f6cf2892
Fix some system.c insanity
...
`str_utf8_isspace` now returns true if the passed code point renders as
a space, instead of when not.
Add `str_utf8_trim_right`, use this function and
`str_utf8_skip_whitespaces` in the server.
Add tests for the three functions
2018-03-14 02:27:15 +01:00
Jupeyy
c1a962b870
add ui fixes to work with new text renderer
2018-03-13 21:59:07 +01:00
Jupeyy
0930a3b7de
buffer quads, and use the new backend system (+ fix a bug when
...
rendering)
2018-03-13 21:57:46 +01:00
Jupeyy
790201f751
add buffering for the ingame visible components of the hud
2018-03-13 21:56:37 +01:00
Jupeyy
db48a03898
add text buffering for nameplates and killmessages
2018-03-13 21:55:47 +01:00
Jupeyy
6919a9da40
add new sprite functions for easier sprite quad buffering, and add this
...
to teerendering
2018-03-13 21:53:54 +01:00
Jupeyy
a59d7401b5
add buffering for dmg indicator, map items, particles and players
2018-03-13 21:52:44 +01:00
Jupeyy
59f9d021ce
buffer ingame chat
2018-03-13 21:50:49 +01:00
Jupeyy
62c3074c88
add new text renderer engine to support text buffering, cursors, text
...
marking and less character texture updates
2018-03-13 21:49:07 +01:00
Jupeyy
75eddfec7a
add new shader programs
2018-03-13 21:47:45 +01:00
Jupeyy
898af39311
add new functions to support the new backend layout and the new
...
rendering system
2018-03-13 21:47:07 +01:00
Jupeyy
35f3dd5bc2
add new shader programs in the backend
2018-03-13 21:44:58 +01:00
bors[bot]
cc6449bcd6
Merge #1055
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1055: Keep track of lost frames and update time r=heinrich5991 a=Jupeyy
The problem a friend was occuring was, that on a fresh Windows install settings like cl_refresh_rate are set to 480.
Since the render calls take longer time than no render calls, it happened that client was sleeping on one update cycle and then took to long in another, where it called the render functions, leeding to less FPS than the cl_refresh_rate. this caused mouse lags and rarely frame drops.
another thing is, that select on Windows is non microsecond accurate, or just often returns too early, which caused that the refresh rate is much too high, or even ignored, (probably windows can only sleep on milliseconds, or again, is extremly inaccurate).
Another things on windows is that time_freq might be a "very odd" number ^^
i mean like on unix it's one microsecond (1,000,000 = 1s), but on windows the time_freq depends on the CPU leading to inaccurate calculation of the sleep time and render time.
This wasn't insanly huge issue, but probably skipped a few microseconds here and there.
This fix should stabilize the frames. I'd like to hear your opinion on this tho.
2018-03-13 19:41:38 +00:00
Learath
729a42adec
More style
2018-03-13 00:13:50 +01:00
Learath
b7610901e3
Handle empty reason. Fix formatting
2018-03-12 23:29:46 +01:00
Learath
22c21f73ae
Actually display the reason
2018-03-12 19:09:53 +01:00
Learath
c1a7c30f0f
Add reason to name bans
2018-03-12 19:05:49 +01:00
Jupeyy
3858a930a9
merge mac and linux impl into one
2018-03-12 17:10:11 +01:00
Jupeyy
5b56e5b2c4
move the keyboard state back into the gfx update
2018-03-12 16:51:31 +01:00
Jupeyy
72c38bca0c
devide by the time_freq
2018-03-12 16:41:02 +01:00
Jupeyy
c6a9aadbb0
add missing return statement
2018-03-12 16:21:21 +01:00
Jupeyy
e0b8ecabe4
move time fetch to time_get_impl
2018-03-12 16:12:06 +01:00
Jupeyy
081057d6b9
style fixes and remove float cast
2018-03-12 15:43:31 +01:00
Jupeyy
5e1bee2760
clean up a bit to and descripe it better
2018-03-12 15:10:49 +01:00
VeH-c
748007d525
Fixed typo
2018-03-09 22:24:56 -08:00
heinrich5991
31a3e8d4c0
Add possibility to ban players by name
...
This uses the Unicode confusable data together with judging how close
two strings are by using the Levenshtein distance.
Adds the commands `name_ban`, `name_unban` and `name_bans`. Kicks
players who join using a banned name and doesn't allow ingame players to
change their names to the banned ones.
2018-03-09 20:30:27 +01:00
ChillerDragon
8d1e60d5a6
Fix code style
2018-03-07 18:10:57 +01:00
ChillerDragon
ab2876743a
Make broadcast importance delay configurable
2018-03-07 18:06:39 +01:00
ChillerDragon
052e67c541
Add broadcast importance ( fixes #669 )
2018-03-07 17:22:41 +01:00
ChillerDragon
57cb136c55
Remove teamkill message on solo teams
...
For speedrunning alone in a team this "Everyone in your locked team was killed because '%s' %s."
is very annoying. So better only print it if more than 1 tee is in the team.
2018-03-06 14:08:04 +01:00
bors[bot]
eef5131b0d
Merge #1065
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1065: Proper negative top5 calculation (fixes #1064 ) r=heinrich5991 a=def-
2018-03-05 11:00:57 +00:00
Dennis Felsing
93f0cd8933
Proper negative top5 calculation ( fixes #1064 )
2018-03-05 11:53:55 +01:00
bors[bot]
fb69fa1815
Merge #1042
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1042: Allow specifying DATA_DIR by compiler option r=heinrich5991 a=yangfl
2018-03-05 10:50:38 +00:00
bors[bot]
e64919ddcb
Merge #1058
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1058: Add /pausevoted and /specvoted r=heinrich5991 a=def-
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-02 14:41:31 +00:00
Jupeyy
ced0ea3f82
set the gfx refresh rate limit higher for the console
2018-03-02 03:29:02 +01:00
Jupeyy
cc7371c1cd
set upper limit, for the case, if the refreshrate is smaller than the gameticks
2018-03-02 03:12:30 +01:00
def
ad99c58528
Add /pausevoted and /specvoted
...
- Also fix /pause and /spec with name parameter a bit
- Move out common code between pause/spec
2018-03-01 19:46:07 +01:00
heinrich5991
1387ee9a3a
Regenerate version file on git changes
...
Previously, this file had to be manually deleted if you wanted to have a
new version compiled in.
2018-03-01 16:50:29 +01:00
Jupeyy
089cb1ea44
this must be inactive ofc
2018-03-01 08:25:34 +01:00
Jupeyy
a808ee07d3
add accedentially removed cast
2018-03-01 08:07:48 +01:00
Jupeyy
3458ee0976
check if gfx_refresh_rate is non zero
2018-03-01 07:50:52 +01:00
Jupeyy
6f0509cfae
the actual description to the problem
2018-03-01 07:44:22 +01:00
Jupeyy
edaf632c04
Merge branch 'master' of https://github.com/ddnet/ddnet
2018-03-01 07:38:50 +01:00
Jupeyy
238c8847c0
keep track of lost frames and updates, to ensure FPS stability and
...
better CPU sleep times
2018-03-01 07:34:14 +01:00
Jupeyy
3dabb5c2bd
ensure right internal image format, to prevent unsupported reformatting
2018-03-01 07:31:09 +01:00
ChillerDragon
c1e3dec980
Remove unused teams function
2018-02-27 16:40:52 +01:00
heinrich5991
61c7e9307d
Don't log out on sv_rcon{,_mod,_helper}_password
if not changed
2018-02-26 18:01:02 +01:00
Dennis Felsing
03792c1d0f
Merge pull request #1047 from Learath2/dd_pr_ctrldelete
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Add ctrl-delete to chat. Closes #1032
2018-02-22 21:58:51 +01:00
Dennis Felsing
4cebe86ad8
Merge pull request #1049 from Learath2/dd_pr_scoreboardclan
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A little more space for clan name. Fixes #724
2018-02-22 21:58:10 +01:00
Learath
7d1aaa735a
A little more space for clan name. Fixes #724
2018-02-22 21:17:10 +01:00
Learath
4031e15fc8
Remove extra conditional
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Stricter scope on temporary var.
2018-02-22 20:48:47 +01:00
Learath
20cac1c2bb
Fix dyncam confusion. Closes #783
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Remove "vanilla" dyncam toggle.
2018-02-22 20:40:14 +01:00
Learath
1f2e398819
Add ctrl-delete to chat. Closes #1032
2018-02-22 20:11:56 +01:00
yangfl
3c488ff5c7
Allow specifying DATA_DIR by compiler option
2018-02-22 00:12:52 +08:00
heinrich5991
f7b7054152
Fix crash on startup due to sound initialization
...
Of course `WavpackOpenFileInputEx` is subtly incompatible to
`WavpackOpenFileInputEx64` in that it requires the userdata for the main
steam to be nonnull.
Fixes #1041 .
2018-02-18 12:45:03 +01:00
heinrich5991
73c03544b4
Support older wavpack versions
2018-02-17 01:35:07 +01:00
heinrich5991
99fe1d7bcf
Revert "Fix bundled wavpack when system wavpack is available"
...
This reverts commit 0d9265b1fa
.
2018-02-17 01:31:40 +01:00
def
0d9265b1fa
Fix bundled wavpack when system wavpack is available
2018-02-15 19:30:40 +01:00
bors[bot]
b14370e6ad
Merge #1035
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1035: Fix #1031 r=heinrich5991 a=Learath2
Not sure if this is the best way to do this though :D
2018-02-14 13:08:15 +00:00
heinrich5991
c2aaef2adf
Remove vendored libwebsockets
2018-02-14 12:55:37 +01:00
def
e9bc42a63c
Update websockets implementation ( fixes #1022 )
...
seems to work with libwebsockets 2.4
2018-02-14 12:30:14 +01:00
Learath2
ff872b39cd
Forgot to add GameID to the col-list
2018-02-14 01:17:40 +01:00
Learath2
61f0461d46
Style
2018-02-13 17:15:16 +01:00
bors[bot]
6338a05fd3
Merge #1025
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1025: Add Teehistorian UUIDs to every record r=heinrich5991 a=Learath2
For statistic collecting purposes, don't merge before updating the SQL Schema.
ALTER TABLE record_race ADD COLUMN GameID VARCHAR(64) AFTER cp25;
ALTER TABLE record_teamrace ADD COLUMN GameID VARCHAR(64) AFTER ID;
2018-02-13 16:01:20 +00:00
Learath2
8cfebaa0b2
Fix #1031
2018-02-13 03:45:43 +01:00
bors[bot]
c0fa444f3a
Merge #1034
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1034: Try to find external GLEW, pnglite and Wavpack r=Learath2 a=heinrich5991
Allow for newer versions of Wavpack, fixes #1023 .
Fixes #1016 .
2018-02-13 02:02:07 +00:00
heinrich5991
94818ec1f0
Try to find external GLEW, pnglite and Wavpack
...
Allow for newer versions of Wavpack, fixes #1023 .
Fixes #1016 .
2018-02-12 23:29:45 +01:00
heinrich5991
797581502a
Remove spurious engine/server
include in game
2018-02-12 23:29:45 +01:00
heinrich5991
9e9b57ec62
Move generated files to the CMake build directory
2018-02-12 23:29:45 +01:00
def
5587e6dc96
Remove unused inp_grab
2018-02-11 16:40:08 +01:00
bors[bot]
6283ad2012
Merge #1015
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1015: Fix typo r=heinrich5991 a=yangfl
2018-02-07 16:22:48 +00:00
Learath
bc11fc2a35
Add GameUuid to teamscore aswell
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Also get GameUuid through an interface.
2018-02-07 16:43:36 +01:00
Dennis Felsing
f62833b699
Always keep same resolution on macosx
2018-02-07 13:21:18 +01:00
yangfl
1620fc9b0f
Fix typo
2018-02-07 16:10:40 +08:00
Dennis Felsing
4c8a770ba6
macosx highdpi try #123456789
2018-02-07 08:22:57 +01:00
Learath
94d98e833a
Fix mistakes. Fix CREATE TABLE
2018-02-07 01:10:02 +01:00
Learath
0aeb912db2
Escape the UUID just in case
2018-02-07 00:44:03 +01:00
Learath
4a52bca55d
Include the teehistorian uuid instead
2018-02-07 00:35:21 +01:00
def
864ff1ac74
Remove highdpi stuff
...
This reverts commit d234c55dfa
.
2018-02-06 23:21:17 +01:00
Learath
4748d5f065
Add client version to the record
2018-02-06 20:07:42 +01:00
Dennis Felsing
d234c55dfa
Try macosx highdpi fix
2018-02-05 14:37:26 +01:00
def
a00d4112a7
Version 11.0.3
2018-02-03 21:47:09 +01:00
def
c73e2a7ba8
New year is on January 1, not February 1
2018-02-01 20:22:18 +01:00
bors[bot]
4b84d7558f
Merge #1007
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1007: Record rcon authentication stuff into teehistorian r=Learath2 a=heinrich5991
This allows to check moderator actions after-the-fact.
2018-01-30 10:38:01 +00:00
bors[bot]
250dd81e2e
Merge #1009
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1009: Scrub more references to bam r=heinrich5991 a=Learath2
2018-01-29 13:23:02 +00:00
Learath2
98209fb0f4
Remove bam compatibility symlinks for osx
2018-01-28 22:53:51 +01:00
heinrich5991
1c3dc8c316
Record rcon authentication stuff into teehistorian
...
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
heinrich5991
a744fe53a2
Remove CPlayer::m_Authed
...
This can't get out of sync now.
2018-01-27 23:13:17 +01:00
bors[bot]
f48a2a395b
Merge #947
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947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def
4377c5d707
comma
2018-01-27 10:54:24 +01:00
def
3672efb6fe
Can't change GAME_VERSION after all
2018-01-26 22:12:12 +01:00
def
151da9af97
Remove Emojis
2018-01-25 20:03:18 +01:00
Ryozuki
214a8ba10a
fix votes
2018-01-25 19:36:40 +01:00
Dennis Felsing
cb0209d6e3
Reapply "Only make grenades explode once (fix by timakro)"
2018-01-25 02:32:34 +01:00
Dennis Felsing
f3256f0b6c
Revert "Only make grenades explode once (fix by timakro)"
...
This reverts commit b9a93a18fb
.
2018-01-24 07:50:15 +01:00
def
dd7281ef86
Limit m_NumTimelineMarkers (reported by GG Kid)
2018-01-23 16:04:24 +01:00
def
39cb6ad8b7
Version 11.0.2
2018-01-22 20:55:24 +01:00
Tim Schumacher
b3f7864ecf
Don't change map release time when updating map stars/points
2018-01-22 20:47:26 +01:00
Dennis Felsing
fac054275c
Merge pull request #992 from Jupeyy/master
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RAM usage reduction for map buffering and foreground layer count fix
2018-01-22 20:44:56 +01:00
Dennis Felsing
8f2ce84f4e
Merge pull request #996 from Ryozuki/pr_cmd_vote_no
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Add vote_no command
2018-01-22 20:36:20 +01:00
Dennis Felsing
b9a93a18fb
Only make grenades explode once (fix by timakro)
2018-01-22 14:15:53 +01:00
def
3033fbb466
Also pass negative numbers
2018-01-21 19:13:20 +01:00
def
a731482152
/top5, /top5team, /top5points, /times also show worst results with negative numbers
2018-01-21 19:08:52 +01:00
Ryozuki
79fedff12d
add /modhelp chat command
2018-01-21 01:32:55 +01:00
Ryozuki
0f328d6c52
wrong side..
2018-01-18 18:41:37 +01:00
Ryozuki
e039145628
fix pointer naming
2018-01-18 18:30:38 +01:00
Ryozuki
e59387a304
revision changes
2018-01-18 16:17:23 +01:00
Ryozuki
6413cab702
forgot newline
2018-01-18 07:58:22 +01:00
Ryozuki
1e88ad92a0
add vote_no command and show auth rank in force vote
2018-01-18 07:56:07 +01:00
Ryozuki
6bf4a6e2ee
fix style in ddracecommands.h
2018-01-18 01:25:45 +01:00
Jupeyy
15cc8e2dc8
use type that can hold any pointer size
2018-01-16 10:18:14 +01:00
Jupeyy
99bb1cc7db
add parentheses
2018-01-16 09:41:06 +01:00
Jupeyy
e9a2fc1d6e
reduce RAM allocation for map buffering, and fix forground layer count
2018-01-16 09:35:28 +01:00
def
c295ffbb6f
Version 11.0.1
2018-01-15 20:19:23 +01:00
Dennis Felsing
d174509f50
Merge pull request #990 from Ryozuki/pr_add_output_mutes_muteid
...
Add more output to mutes and muteid
2018-01-15 19:41:19 +01:00
Ryozuki
05ece01690
Add more output to mutes and muteid
2018-01-15 19:31:14 +01:00
def
949bb2d9fc
Fix crash in emoji on map change, clear emojis
2018-01-15 19:08:51 +01:00
def
9139737aa7
Minor style cleanup
2018-01-15 19:08:33 +01:00
Dennis Felsing
31bbbaf512
case sensitivity
2018-01-15 09:10:20 +01:00
Dennis Felsing
272e14357c
Fix SQL code for points/top5points
2018-01-15 09:08:51 +01:00
def
7ae5f33bdd
fix cl_show_direction (thanks jupeyy)
2018-01-14 20:51:02 +01:00
def
c8d4b605bf
Improved cl_showfps, don't need average/current anymore
2018-01-14 17:21:50 +01:00
def
325371331d
Version 11.0
2018-01-14 15:04:18 +01:00
def
2af80de4ea
Teeworlds game version update
2018-01-14 13:57:57 +01:00
def
80cf5eff45
Update credits
2018-01-14 08:11:48 +01:00
def
9d5976a07d
Fix version number...
2018-01-14 07:37:03 +01:00
def
dee03a4f2e
Version 11.0
2018-01-14 07:34:46 +01:00
def
48980efa2e
Disable OpenGL 3 by default
2018-01-14 07:33:00 +01:00
bors[bot]
861849c924
Merge #981
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981: Fix some bugs related to asynchronous IO r=Learath2 a=heinrich5991
Since `aio_thread` was crashing with #964 on an address that we didn't hand to `io_write`, I hope that this was just a bug with concurrently writing to stdout on Windows, and not a bug in the `aio` stuff.
Fixes #914 . Fixes #964 .
2018-01-14 02:20:29 +00:00
def
4bc0d176d3
More reverts..
2018-01-13 22:22:55 +01:00
def
3ee76bc5ff
Revert voting change
2018-01-13 21:40:29 +01:00
heinrich5991
8f291ce528
Don't use aio logging to stdout on Windows
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This should fix #964 .
2018-01-13 20:43:41 +01:00
heinrich5991
a5ab0faee7
Simplify aio
stuff a little
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This hopefully gets rid of the uninitialized writes CI and I sometimes
see.
Fixes #914 .
2018-01-13 19:17:33 +01:00
def
16117f74d7
People don't like my vote changes
2018-01-13 16:46:31 +01:00
def
4dc118c752
Mutes work independent of port, don't announce IP in chat ( fixes #908 )
2018-01-13 10:50:31 +01:00
def
4682eaff56
Add option to turn off emojis ( fixes #936 ) and add options in settings menu
2018-01-13 10:37:24 +01:00
def
484325f493
Fix nameplates with antiping ( fixes #943 )
2018-01-12 19:24:44 +01:00
heinrich5991
9d9bfee53f
Move to ISO 8601-compliant timestamps
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https://en.wikipedia.org/w/index.php?title=ISO_8601&oldid=819129098
2018-01-11 16:01:19 +01:00
heinrich5991
22080c840f
Move teehistorian UUIDs into engine
2018-01-11 16:01:13 +01:00
heinrich5991
6c378b972b
Add support for extra chunks in teehistorian
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This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
def
2ebc993379
Oops
2018-01-11 15:26:41 +01:00
def
e29de3295f
Vote faster when all press yes
2018-01-10 23:46:14 +01:00
def
37b7f058b2
Fix voting
2018-01-10 23:44:40 +01:00
def
0cc4763a43
Fix crash: Switch tiles with number 0 are handled like non-switch tiles
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Thanks to 645654 and phacrum for report
2018-01-10 22:19:38 +01:00
bors[bot]
4a3b280fbb
Merge #979
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979: Add a missing call to `lock_wait` in test function r=Learath2 a=heinrich5991
This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-10 15:50:58 +00:00
Dennis Felsing
d4f5b6ae69
Remove redundant code
2018-01-10 14:36:04 +01:00
Dennis Felsing
ea85e0669a
Keep vote running until everyone presses f3 or time runs out
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Gives enough time for mods to react and for players to save
2018-01-10 14:33:03 +01:00
bors[bot]
94e43509cc
Merge #977
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977: Active moderator mode r=heinrich5991 a=Ryozuki
This PR adds a RCON command called "moderate", which enables a active moderator mode for the caller, so this will happen if a vote kick/spec is made:
- Vote will last atleast x seconds defined by CGameContext::m_VoteCloseTime (35 seconds on ddnet, according to @heinrich5991) even if there is majority.
- If a active moderator votes, it will be a force vote.
- If the active moderator doesn't vote, it will pass normally
- This is only for kick and spec votes.
I also added `access_level moderate 1` to autoexec_server.cfg
If there are any spelling errors on the code tell me.
Maybe needs to be tested more.
2018-01-09 09:14:17 +00:00
bors[bot]
5b2a929bc1
Merge #976
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976: fixed rand init error message r=heinrich5991 a=ChillerDragon
the ``dbg_msg()`` func doesn't work until the
``IEngine *pEngine = CreateEngine("DDNet", Silent);`` line gets executed.
I used a bool to leave the code order untouched c:
2018-01-07 17:02:44 +00:00
Chiller Dragun
52a7f84583
code styling
2018-01-07 03:03:33 -08:00
def
4813a4b857
Add cl_shownotifications ( fixes #949 )
2018-01-05 20:20:39 +01:00
def
77a999c0b1
Add cl_showemotes
2018-01-05 20:17:22 +01:00
def
f1af7cff98
Still render chat input even when chat is disabled
2018-01-05 20:11:05 +01:00
def
3025ed35c9
Introduce cl_show_chat_system
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Set to 0 to disable server messages
2018-01-05 20:10:39 +01:00
heinrich5991
c9fc487c43
Add a missing call to lock_wait
in test function
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This was uncovered when I tried to run other code with ThreadSan, but it
only found this. :(
2018-01-05 16:06:24 +01:00
Ryozuki
d6eb604718
add rcon moderate mode
2018-01-05 15:23:08 +01:00
Chiller Dragun
654dd597fe
fixed rand init error message
2018-01-04 06:33:21 -08:00
bors[bot]
c15f52bf5f
Merge #957
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957: Add manual locking to `ASYNCIO` for transacted writes r=Learath2 a=heinrich5991
Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2018-01-02 15:31:09 +00:00
Learath2
8353701789
Add sv_rcon_vote. Fix punctuation.
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Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
def
627291c510
/pause <name> always switches to watching name
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Old behaviour switched you out of pause if you were paused already
Thanks to fokkonaut for suggestion
2017-12-23 20:42:54 +01:00
Emir Marincic
08d7fc173c
Merge pull request #967 from heinrich5991/pr_ddnet_address_logging
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Add address logging server
2017-12-21 16:35:47 +01:00
Dennis Felsing
be9a5fc8c8
Update save command description (by marcelherd)
2017-12-21 13:58:09 +01:00
heinrich5991
eb31a52b83
Add very basic test for Unix sockets
2017-12-20 16:56:44 +01:00
heinrich5991
1a236dbefc
Send connection information to external server
2017-12-20 16:56:34 +01:00
bors[bot]
1d55bbda0e
Merge #948
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948: Remove deprecated multi commands r=Learath2 a=heinrich5991
You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-12-08 14:48:32 +00:00
bors[bot]
a2f010c1fe
Merge #941
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941: Add cross-compiled DMG archives r=Learath2 a=heinrich5991
Currently they only contain the client and the archives are a lot larger
than the current release artifacts.
2017-12-08 14:20:49 +00:00
Jupeyy
9228e632e9
remove spaces
2017-12-03 11:50:43 +01:00
Jupeyy
e314802c9c
Initialize m_LastLoad in Constructor and reset it when a new map is
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loaded(%current% can be loaded directly)
2017-12-03 08:01:17 +01:00
Jupeyy
060f6fd36e
Load shaders through IStorage class
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Fixes #939 .
2017-12-02 22:19:57 +01:00
ChillerDragon
3acb650a6f
removed unused comment
2017-12-02 18:26:53 +01:00
bors[bot]
bad105c5e4
Merge #953
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953: Overhauled job system r=Learath2 a=heinrich5991
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
heinrich5991
8d47638a29
Add manual locking to ASYNCIO
for transacted writes
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Previously, e. g. it was possible that newlines are separated from the
printed line in `logger_file`.
2017-11-27 01:04:55 +01:00
heinrich5991
fd36b8c8c8
Remove unused header file src/engine/shared/storage.h
2017-11-27 00:58:30 +01:00
bors[bot]
41f6140179
Merge #945
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945: Don't use nonstandard `#pragma pack` r=Learath2 a=heinrich5991
It's not needed in that place anyway.
2017-11-26 16:27:50 +00:00
bors[bot]
5bfb25c9c8
Merge #954
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954: Change some config variable defaults to official server values r=Learath2 a=heinrich5991
2017-11-26 16:13:23 +00:00
bors[bot]
f9e0b6b3fe
Merge #931
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931: Add Speedup tiles correctly at the border creation & remove tile layer extension restriction & fix the LastIndex buffer initlialization & setup non mipmap textures up correctly(texture completness) r=heinrich5991 a=Jupeyy
Allows speedups to be drawn on extended range(out of map range) too.
2017-11-26 13:32:05 +00:00
Jupeyy
b1d99de87a
s_
2017-11-26 14:10:47 +01:00
Jupeyy
bff1186d3b
is now s_
2017-11-26 14:08:00 +01:00
Jupeyy
14297ae45c
code pattern
2017-11-26 13:28:41 +01:00
heinrich5991
c10db436b4
Change some config variable defaults to official server values
2017-11-24 11:59:45 +01:00
heinrich5991
23734deb14
Call net_init
in tests
2017-11-24 10:51:46 +01:00
heinrich5991
3f43624d21
Add a couple of tests for CJobPool
2017-11-24 10:33:42 +01:00
heinrich5991
01d81fc4cc
Make m_Shutdown
variable atomic instead of volatile
2017-11-24 09:23:23 +01:00
heinrich5991
a3cdfac84e
Fix lookup job being zeroed in CMasterServer::Load
2017-11-24 02:13:34 +01:00
heinrich5991
94acac91a0
Overhauled job system
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The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.
Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
heinrich5991
f0c647dba5
Change os_compare_version
to os_is_winxp_or_lower
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This stops leaking OS details in non-`system.c` files.
2017-11-23 03:10:15 +01:00
heinrich5991
7fc4a21565
Remove deprecated multi commands
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You now have to use `/mc;` instead of `/` if you want to bind multiple
commands to one key.
2017-11-18 16:36:34 +01:00
heinrich5991
be80ccb7d6
Don't use nonstandard #pragma pack
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It's not needed in that place anyway.
2017-11-18 00:24:44 +01:00
heinrich5991
dcbd8197a4
Stop using deprecated APIs on macOS in server launcher
2017-11-17 14:57:42 +01:00
heinrich5991
dd5c26f81c
Build the server launcher on macOS, package it
2017-11-17 14:37:29 +01:00
bors[bot]
27722633a3
Merge #940
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940: Put shaders into the data/ directory r=Learath2 a=heinrich5991
Simplifies a lot of things
2017-11-15 23:29:55 +00:00
heinrich5991
17d3f4afa4
Put shaders into the data/ directory
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Simplifies a lot of things
2017-11-08 22:19:47 +01:00
bors[bot]
71d77ae778
Merge #937
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937: Fix `3 / 2` using integer division r=Learath2 a=heinrich5991
2017-11-08 20:08:59 +00:00
bors[bot]
fdb2e330ce
Merge #904
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904: Fix use-after-free r=heinrich5991 a=Learath2
Not sure if this is the best way to go about this, but it works :/
2017-11-08 17:30:34 +00:00
Jupeyy
78c06e180f
remove dublicated GL queries
2017-11-04 05:38:48 +01:00
Jupeyy
78a9fbb9b5
use the write buffer slot, instead of elementarray slot to create the
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index buffer
2017-11-04 04:57:58 +01:00
heinrich5991
ef0c1b266f
Fix 3 / 2
using integer division
2017-11-03 22:10:04 +01:00
Jupeyy
d367f94d7c
invalidate all index buffer bindigs, when index buffer is resized
2017-11-03 19:48:17 +01:00
Jupeyy
c22af4bb4d
fix index buffer bindig for normal quads(fixes startup crashes) and
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initialize non mipmap textures as linear(texture completness)
2017-11-03 19:33:23 +01:00
bors[bot]
3fdc87047b
Merge #935
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935: removed dead function prototype r=heinrich5991 a=ChillerDragon
2017-11-01 14:15:56 +00:00
ChillerDragon
a013a59aa6
removed dead function prototype
2017-11-01 14:57:34 +01:00
bors[bot]
5528cde5f6
Merge #869
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869: Complete rework of the ghost and race recorder r=Learath2 a=Redix
This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.
**A quick overview:**
- When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
- If available, both will use the race timer to recognize the start instead of searching for the start line
- Fastcap support for both
- The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
- Better ghost menu (colors, reloading, deleting and saving ghosts)
- The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
- New ghosts files are significantly smaller
- Cleanup, bugfixes..
**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.
For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.
Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.
The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.
Some numbers about the file size: (map: hotrun, both about 30 seconds)
- Old ghost: 30.4 kB (converted: 10.7 kB)
- New ghost: 5.4 kB
**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on.
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix
de1c0cf24d
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
def
04820b44f8
Simplify emoji
2017-10-28 09:08:17 +02:00
Michał
ebe894faef
Fix duplicate
2017-10-28 09:08:17 +02:00
Michał
f7e64fe99e
Quick fix
2017-10-28 09:08:17 +02:00
Michał
2e353beec2
Rendering fix, better offset calculation, optimizations
2017-10-28 09:08:17 +02:00
Michał
58b0ae5fc7
Possible emoji rendering fix
2017-10-28 09:08:17 +02:00
Michał
3c3c7abd3c
Removed alias->utf replacer, added alias lookup instead, modified CEmojis class
2017-10-28 09:08:17 +02:00
Michał
07db85d806
Removed string.h, replaced some C functions with system.h ones, renamed variables
2017-10-28 09:08:17 +02:00
Michał
bb419c43b7
Linux build fix + cleanup
2017-10-28 09:08:17 +02:00
Michał
e85898a4b6
Fix includes + small clean
2017-10-28 09:08:17 +02:00
Michał
35fb1ddb41
Add emoji support
2017-10-28 09:08:17 +02:00
Jupeyy
f15f41e654
remove extension limit for tile layers
2017-10-28 02:04:53 +02:00
Savander
fa544dc0e6
Localize Date, Demo
2017-10-28 01:22:11 +02:00
Savander
b2b82eb3dd
Localize friend message
2017-10-28 01:21:32 +02:00
Jupeyy
493d2dc9d8
add speedups correctly to the border tiles, to allow them beeing
...
displayed on extended range
2017-10-28 00:52:54 +02:00
Learath2
a6eb1b94f2
Add lock around m_Destroy and m_PastCB
2017-10-27 15:26:39 +02:00
bors[bot]
d5b6b30f95
Merge #929
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929: Don't draw invalid tiles r=heinrich5991 a=Jupeyy
I just forgot to fix that, when i was changing the buffer creation.
It just prevents invalid tiles, e.g. speedup without force, to be drawn
2017-10-25 14:21:45 +00:00
Jupeyy
863385e208
fix the code layout
2017-10-25 15:42:06 +02:00
Jupeyy
3c8f937b79
Don't draw invalid tiles
2017-10-24 20:41:11 +02:00
ChillerDragon
86f4deef8c
fixed boardcast
2017-10-24 13:40:35 +02:00
Dennis Felsing
bf2edba73f
Merge pull request #918 from heinrich5991/pr_ddnet_test_info
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Add `CTestInfo` class, add test for create-close-remove process
2017-10-24 12:20:46 +02:00
Jupeyy
442a1767d4
reset lastindexbuffer at object deletion
2017-10-24 03:12:48 +02:00
Jupeyy
5c9fc3d19b
remove unused variable
2017-10-23 18:31:44 +02:00
Jupeyy
37c5102928
only delete VBOs when the VAO, which uses the VBO, is deleted(AMD driver
...
bug under windows). And only allow true fullscreen under supported
display resolutions, to enable prevention of DPI scaled opengl viewport
2017-10-23 18:02:18 +02:00
heinrich5991
b463197348
Add CTestInfo
class, add test for create-close-remove process
2017-10-23 00:13:53 +02:00
def
cb00a294b8
Enable gfx_opengl3 by default
2017-10-20 22:52:38 +02:00
def
342c6048bf
Use new opengl by default
2017-10-20 22:47:59 +02:00
def
02aeae416b
Infinity = no limit
2017-10-20 22:47:59 +02:00
Dennis Felsing
2dec3d771a
Merge pull request #916 from heinrich5991/pr_ddnet_fix_aio_test_leak
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Fix file descriptor leak in aio tests
2017-10-20 22:32:31 +02:00
def
2b7809befd
Switch cl_showfps 1/2
2017-10-20 22:27:53 +02:00
heinrich5991
5d783895e4
Fix file descriptor leak in aio tests
2017-10-20 18:46:31 +02:00
Dennis Felsing
4afe702985
Merge pull request #913 from heinrich5991/pr_ddnet_fix_warning
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Fix `-Wtypedef-redefinition` for `struct ASYNCIO`
2017-10-20 14:12:49 +02:00
Dennis Felsing
6c7f6e3a7e
glew on macosx as well...
2017-10-20 11:49:00 +02:00
Dennis Felsing
5a75dc7f27
New glew try
2017-10-20 11:35:44 +02:00
heinrich5991
c654d82fd2
Fix -Wtypedef-redefinition
for struct ASYNCIO
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Fixes #912 .
2017-10-20 11:24:45 +02:00
Dennis Felsing
88c0778b21
Bundle glew instead
2017-10-20 11:12:27 +02:00
Dennis Felsing
07db95ed59
Mac build fix
2017-10-20 10:20:29 +02:00
Dennis Felsing
d7eabb0ea9
Further macosx fixes
2017-10-20 09:31:42 +02:00
Dennis Felsing
db46d18e71
No GLEW on OSX necessary (untested)
2017-10-20 09:08:49 +02:00
Learath2
b8b4f7771d
Rename the callback
2017-10-19 18:13:28 +02:00
Redix
9289deb5c7
Stop ghost rendering when touching the start line again
2017-10-18 21:37:25 +02:00
Dennis Felsing
d6999bb726
Merge "Pull Request using OpenGL 3.3"
2017-10-18 12:49:27 +02:00
Dennis Felsing
cc9bcb5b9f
Merge pull request #900 from Learath2/dd_pr_authname
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Reset the username on disconnect
2017-10-18 12:43:08 +02:00
Edgar Luque
3408d4f016
MinGW putenv workaround.
2017-10-17 16:38:40 +02:00
Learath
30aebc9cf4
Destroy() implies Abort()
2017-10-17 15:42:17 +02:00
Learath
96acddb57f
Fix the other use after free
2017-10-17 15:39:20 +02:00
Learath
7f8356e37e
Fix a heap-use-after-free
2017-10-17 14:23:56 +02:00
bors[bot]
5aca38e50e
Merge #902
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902: Fix victim handling r=Learath2 a=heinrich5991
2017-10-16 23:41:15 +00:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
Learath
9ae2c16235
Allow changing UsernameReq while connected
2017-10-16 20:08:39 +02:00
Learath
81135d17de
Reset the username on disconnect
2017-10-16 20:01:33 +02:00
Jupeyy
cc54c4acdf
also out the LOD to the fragment shader to make sure we use the same LOD
...
on every hardware
2017-10-14 23:27:14 +02:00
heinrich5991
16694a0d7b
Use a random token for serverbrowse requests
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This alleviates the risk for spoofed servers.
2017-10-14 21:58:23 +02:00
Jupeyy
5389dd9666
fix border amount for right and bottom border lines
2017-10-14 16:37:48 +02:00
heinrich5991
525b643e18
Fix a syntax error
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Sorry. :/
2017-10-13 16:33:23 +02:00
heinrich5991
c439b04a2d
teehistorian: Hide chat from teehistorian
...
There was a missing check that allowed chat messages to be written to
disk.
2017-10-13 16:25:26 +02:00
Learath2
4394933d6c
Merge pull request #887 from heinrich5991/pr_ddnet_async
...
Add asynchronous output system and use it for teehistorian and `dbg_msg()`s
2017-10-13 15:30:24 +02:00
heinrich5991
e989ffad78
Rename async_*
to aio_*
and add test for nondivisible buffer lengths
2017-10-13 02:48:42 +02:00
heinrich5991
8e778cd9ab
Address pull request comments
2017-10-13 02:29:18 +02:00
heinrich5991
d5008d87a3
Add a test that checks for correct order in async IO
2017-10-12 00:58:47 +02:00
heinrich5991
13f0655cba
Don't reset ASYNCIO_CLOSE
flag on async_wait
2017-10-12 00:53:12 +02:00
Jupeyy
add339d210
not needed, because of restrictions before
2017-10-11 11:18:03 +02:00
Jupeyy
1814fa8d19
make OpenGL 3.3 experimental option, and don't initialize it as default
2017-10-10 15:35:20 +02:00
Jupeyy
4fc7187a14
adjust sprite texture coordinates to respect texel offset
2017-10-10 12:20:20 +02:00
Jupeyy
966b388b0e
clamp speedup arrows images
2017-10-10 12:08:36 +02:00
heinrich5991
4d05a2379b
Make teehistorian asynchronous
2017-10-10 04:11:14 +02:00
heinrich5991
2fc018aac3
Add asynchronous file output, port dbg_msg()
s to that system
...
Also add tests.
2017-10-10 04:11:14 +02:00
heinrich5991
be0b52eddc
Fix teehistorian crash on startup
2017-10-10 02:39:29 +02:00
heinrich5991
7de42a1414
Couple of thread fixes
2017-10-10 00:08:24 +02:00
Learath
1855992014
Fix style
2017-10-09 20:51:16 +02:00
Learath
f4b3bc63b3
Forgot classes need to be initialized with new
...
Also matched the function signatures to the ones in the interface
2017-10-09 20:04:23 +02:00
Learath
26efee9506
Forgot the virtuals
2017-10-09 19:22:44 +02:00
Jupeyy
26bd800d63
calculate the LOD on CPU side and restrict mipmap levels for huge
...
textures to remove bad looking mipmap generations at high zoom levels
2017-10-09 18:58:44 +02:00
Learath2
70ee5d9645
Properly free CFetchTask in case of abort
2017-10-09 18:47:02 +02:00
Learath2
9bce7e8630
Use a proper interface for CFetchTask
2017-10-09 18:47:02 +02:00
Learath2
d15dcd3c58
Merge pull request #871 from heinrich5991/ddnet_teehistorian
...
Teehistorian
2017-10-09 18:42:27 +02:00
Jupeyy
43fa2fd1a7
use wrap mode for every individual texture
2017-10-09 15:59:16 +02:00
Jupeyy
92edbf4d37
allow viewing average or current fps
2017-10-09 15:58:12 +02:00
Learath
1b0ab87015
Get rid of unnecessary queue in CFetcher
2017-10-08 00:57:56 +02:00
Redix
134a79a225
Move RaceHelper to src/game/client
2017-10-06 22:13:35 +02:00
Redix
612fe15a32
Fix a possible issue with the ghost
2017-10-06 22:05:54 +02:00
Redix
d4509111d5
Clean up ghost and race recorder
2017-10-06 22:01:33 +02:00
def
b368234dae
Delete editor before graphics ( fixes #881 )
2017-09-30 06:27:05 +02:00
Redix
1638f39557
Use the same ghost path everywhere
2017-09-29 23:15:47 +02:00
Redix
245afcb4b2
Fix warnings
2017-09-28 19:27:15 +02:00
Redix
2586c001b7
Use demos/auto/race for the race recorder
2017-09-28 19:14:36 +02:00
Redix
e9a0271c29
Improved ghost and race recorder file handling
2017-09-28 19:13:20 +02:00
Redix
66cc527af4
Do not restart ghost and race recorder when the race timer is turned on with /timer
2017-09-28 16:57:39 +02:00
Redix
0891ce2812
Use move instead of copy assignment operator for the ghost
2017-09-28 16:42:47 +02:00
Redix
c832beca63
Remove 30 min limit from the ghost
2017-09-28 16:02:01 +02:00
Redix
a3a82b6571
Move filename clearing function to base lib
2017-09-28 16:02:01 +02:00
Redix
5721612761
Clean up trailing whitespaces
2017-09-28 16:02:01 +02:00
Redix
d37bb5e65a
Fix ghost menu localization
2017-09-28 16:02:01 +02:00
Redix
0c6026c22e
Hide ghost menu buttons if there are no ghosts
2017-09-28 16:02:00 +02:00
Redix
0b4d629dab
Improved ghost memory management
2017-09-28 16:02:00 +02:00
Redix
216e5654e8
Added config variables for server controlled ghost and race recording
2017-09-28 16:02:00 +02:00
Redix
17f1978740
Use the race timer for the demo recorder as well
2017-09-28 16:02:00 +02:00
Redix
491cfdb93e
A few fixes in ghost and race recorder code
2017-09-28 16:02:00 +02:00
Redix
1efa8023ea
Use race timer for ghosts if available
2017-09-28 16:02:00 +02:00
Redix
4c8c546c35
Improved ghost start accuracy
2017-09-28 16:01:59 +02:00
Redix
ac234ad3ee
Write the correct player name into ghosts that are saved from menu
2017-09-28 16:01:59 +02:00
Redix
ffaa077c72
Improved ghost skin handling a bit
2017-09-28 16:01:59 +02:00
Redix
456a67fe2d
Start race recording immediately so we can also record the preparation steps
2017-09-28 16:01:59 +02:00
Redix
0721b895ae
Make sure that we have a free ghost slot for new records
2017-09-28 16:01:58 +02:00
Redix
353190588b
Disable ghost and race recorder during demo playback
2017-09-28 16:01:58 +02:00
Redix
1e845a4020
Added reload button in ghost menu
2017-09-28 16:01:58 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
d09e825065
Use existing code for rendering the ghost
2017-09-28 16:01:58 +02:00
Redix
5cc0d16029
Reworked the race recorder
2017-09-28 16:01:57 +02:00
Redix
9e52957423
Only restart ghost and race demo on non-solo servers when crossing the start line again
2017-09-28 16:01:57 +02:00
Redix
1c377ed00f
Added Fastcap support for ghost and race demo
2017-09-28 16:01:57 +02:00
Redix
bd3e81d5e0
Use snapshot values instead of predicted ones for the ghost and also save the tick
...
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix
3c8217b39c
Mark own ghost with color
2017-09-28 16:01:56 +02:00
Redix
4f57b33524
Use static array for active ghosts
...
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix
c189678e44
Cleaned up the ghost component and made it use the ghost recorder and loader
2017-09-28 16:01:56 +02:00
Redix
b1e7138847
Added ghost file handling classes
2017-09-28 16:01:56 +02:00
Redix
e8d3469465
Fix fs_rename on windows
2017-09-28 16:01:56 +02:00
heinrich5991
f16059c0b8
teehistorian: Add a couple of tests, fix uninitialized vars and asserts
2017-09-28 02:42:35 +02:00
heinrich5991
f43480aeed
Add testing infrastructure for teehistorian
2017-09-28 02:03:30 +02:00
heinrich5991
1913106f15
teehistorian: Fix a bug with implicit ticks
2017-09-27 20:15:41 +02:00
heinrich5991
be79f14e38
teehistorian: Use m_pController->m_pGameType
directly
2017-09-27 19:38:54 +02:00
Jupeyy
baa69676ea
fix warnings
2017-09-27 15:06:47 +02:00
Jupeyy
7aa547946b
more warning fixes
2017-09-27 15:01:38 +02:00
Jupeyy
463944b143
fix code pattern mistakes and warnings
2017-09-27 14:52:06 +02:00
Jupeyy
e820a36899
don't use average FPS
2017-09-27 12:21:29 +02:00
Jupeyy
6185c05be4
for tilelayers, go thorugh them layer by layer to reduce GPU overload by
...
only render visible areas
2017-09-27 12:20:23 +02:00
Jupeyy
9fd1290734
auto adjust font size for entity overlay
2017-09-27 12:19:39 +02:00
Jupeyy
745d77ffeb
remove functions, that aren't needed anymore
2017-09-27 12:18:46 +02:00
Jupeyy
91216fb90c
reduce upload size by normalizing color values, fix slow upload for some
...
iGPUs and force old opengl context, if issueinit fails
2017-09-27 12:16:34 +02:00
Jupeyy
a85f542d1d
only use 4x2 matrix
2017-09-27 12:15:30 +02:00
Dennis Felsing
4fe6dc51f7
Fix non-random announcements (thanks noby)
2017-09-26 14:20:37 +02:00
Ryozuki
f472b02b17
fix little typo
2017-09-25 14:25:23 +02:00
Dennis Felsing
5b05e558dc
Fix grammar (thanks noby)
2017-09-25 09:07:12 +02:00
heinrich5991
a201352b29
Fix a grammar mistake in bot client message
2017-09-24 21:11:23 +02:00
heinrich5991
9d5ba770e9
teehistorian: Only record non-default config vars
2017-09-24 21:11:04 +02:00
def
b7f4ab4d80
Move comment
2017-09-23 22:49:01 +02:00
def
553c97b52d
Fix crash with broken ddnet-info.json
2017-09-20 22:25:55 +02:00
heinrich5991
3efa490cb7
teehistorian: Remove global buffer
...
This removes the possibility of the buffer filling up and discarding
data.
2017-09-20 02:23:28 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
...
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991
6ef9c8dbcd
First working version of teehistorian
...
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
def
03fa475b5e
Implement /pause [name] and /spec [name]
2017-09-18 19:12:01 +02:00
Redix
43f246f174
Made int packing functions safe
2017-09-17 02:36:50 +02:00
heinrich5991
42934fe102
Remove statically detectable float divisions by zero
...
This should fix the warning in MSVS.
2017-09-16 18:34:26 +02:00
heinrich5991
9911759314
Revert "Don't divide by 0"
...
This reverts commit 03faa51e28
.
Dividing floats by zero isn't undefined behavior and results in +inf or
-inf depending on the sign of the first operand.
#include <math.h>
#include <stdio.h>
#define PRINT(x) printf("%s = %f\n", #x, x)
int main()
{
PRINT(1.0 / 0.0);
PRINT(-1.0 / 0.0);
PRINT(atanf(1.0 / 0.0));
PRINT(atanf(-1.0 / 0.0));
return 0;
}
prints
1.0 / 0.0 = inf
-1.0 / 0.0 = -inf
atanf(1.0 / 0.0) = 1.570796
atanf(-1.0 / 0.0) = -1.570796
The changed function was problematic for values like (0,1), (-1,0),
(0,-1) where it always returned an angle of 0°.
2017-09-16 18:33:10 +02:00
def
03faa51e28
Don't divide by 0
2017-09-16 12:06:07 +02:00
Dennis Felsing
43d0299a45
Merge branch 'master' into pr_ddnet_fix_msvs_warnings
2017-09-16 11:17:39 +02:00
Jupeyy
fc706a820c
only check gametiles for DDNet server type
2017-09-16 03:45:24 +02:00
Jupeyy
26607cfd47
at texture upload, check if we have enough space in the command buffer
...
too
2017-09-15 03:50:06 +02:00
Jupeyy
31844d3353
set max width for custom text texture upload and fixing alignments for
...
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy
f2820ea392
use 4*4 array instead of declearing a full matrix class
2017-09-14 19:47:04 +02:00
Jupeyy
f48e186bfd
use CLineReader instead of fgets, also delete program at destruct
2017-09-14 19:35:31 +02:00
Jupeyy
b6e4b4b4a6
detach shaders automatically after linking
2017-09-14 19:34:14 +02:00
Jupeyy
4fec86a354
support old opengl version with only 2 vertex coordinates
2017-09-14 08:03:33 +02:00
Jupeyy
3bdd8c19ac
delete primitive index buffer at shutdown too
2017-09-14 03:54:22 +02:00
Jupeyy
1df1731b01
use glDeleteVertexArrays instead of glDeleteBuffers
2017-09-14 03:50:42 +02:00
Jupeyy
211f8a6b11
only allow changing to use single/multiple texture units at restart
2017-09-14 02:58:13 +02:00
Jupeyy
1167ab822c
reduce upload since of vertices if drawing quads
2017-09-14 02:50:31 +02:00
Jupeyy
77b3c39553
allow disabling texture unit optimization by command, also use
...
drawelements instead of drawarrays for quads
2017-09-14 02:49:35 +02:00
Jupeyy
5c7c09d380
fixing most wrong code pattern
2017-09-13 20:33:58 +02:00
Jupeyy
a3658e5526
store alpha textures always as RGBA
2017-09-13 18:32:08 +02:00
Jupeyy
fd83d2834d
dont draw layer if our view is out of the layers range
2017-09-12 23:16:01 +02:00
Jupeyy
c437b5bb89
use 64 bit variable
2017-09-12 21:06:12 +02:00
Jupeyy
629bf2c5f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-12 20:24:58 +02:00
Jupeyy
0caa70f0a1
support buffering of tile layers, draw them with the buffer objects and
...
some optimazations to border drawing
2017-09-12 20:22:18 +02:00
Jupeyy
9d2a625363
create overlay textures for entity overlays, instead of rendering glyphs
2017-09-12 20:15:37 +02:00
Jupeyy
6dc4d1e578
only allow a maximal zoom factor to make sure no bufferoverflow happens
2017-09-12 20:14:34 +02:00
Jupeyy
93138c1fba
make background class inherited from maplayers and change some things in
...
maplayers instead, so the background class can profit from buffering
2017-09-12 20:13:53 +02:00
Jupeyy
96694fb399
make new opengl version optionally
2017-09-12 20:12:37 +02:00
Jupeyy
92bf979467
add new functions to interface to support buffering and rendering
...
visual objects(opengl objects)
2017-09-12 20:11:47 +02:00
Jupeyy
2af3393810
add glyph upload for custom textures
2017-09-12 20:11:14 +02:00
Jupeyy
6a7e3d5836
add a glyph upload for custom textures
2017-09-12 20:10:27 +02:00
Jupeyy
bcb5f0ca8d
add new programs for various gpu render tasks, and some more uniform
...
setter
2017-09-12 20:09:40 +02:00
Jupeyy
a477540358
add new commands to buffer objects and draw them
2017-09-12 20:08:45 +02:00
Jupeyy
5f2ccf2960
add support for buffer objects and vertex object, and its draw calls
2017-09-12 20:07:38 +02:00
def
73d9ad7615
Really only download ddnet-info.json at correct time
2017-09-08 22:16:00 +02:00
def
715ac673ec
Version 10.8.6
2017-09-08 22:01:51 +02:00
def
e7e1070adf
WinXP: Use http://info.ddnet.tw
2017-09-08 20:06:48 +02:00
def
c2c453bd45
Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes
2017-09-07 20:51:46 +02:00
heinrich5991
4d96090770
Fix MSVS warnings
...
```
warning C4291: no matching operator delete found; memory will not be freed if initialization throws an exception
warning C4305: truncation from 'double' to 'float'
warning C4805: unsafe mix of type 'bool' and type 'int' in operation
```
2017-09-06 10:54:29 +02:00
Jupeyy
9bd6d0c6f9
Merge branch 'master' of https://github.com/ddnet/ddnet
2017-09-04 16:13:26 +02:00
def
58d1294b3c
oops
2017-09-03 23:50:27 +02:00
def
d5fc3210fd
Version 10.8.5
2017-09-03 23:46:58 +02:00
def
8b1470c31f
Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
...
This reverts commit 5cfd779c68
.
2017-09-03 23:46:15 +02:00
def
4b39a39e10
Version 10.8.4
2017-09-03 19:30:29 +02:00
def
278c1ee198
Add Toggle ghost control ( fixes #823 )
2017-09-03 19:23:59 +02:00
def
5cfd779c68
Merge GAME_VERSION and GAME_RELEASE_VERSION
2017-09-03 18:54:43 +02:00
def
caec69abc1
RequestDDNetInfo in ingame menu too
2017-09-03 18:17:21 +02:00
def
89ed22e8d8
Introduce ddnet-info.json
...
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def
27b7549bba
Make --silent stop stdout logging
2017-09-03 10:37:24 +02:00
def
2e537684d5
actually don't need the family
2017-09-03 09:20:46 +02:00
def
f2a7f5f8dd
User agent in http fetcher
2017-09-03 09:18:00 +02:00
def
0a09af4b33
str_format instead of sprintf
2017-09-03 09:01:25 +02:00
def
42bc38227d
Request server list and ranks at better location
2017-09-03 09:00:57 +02:00
def
7b6317a5d6
buffer sizes
2017-09-03 08:53:54 +02:00
def
862e26dd08
Clean up time handling a bit
2017-09-03 08:48:21 +02:00
Jupeyy
1053bc735d
initial port to opengl3.3 (without any optimazations)
2017-09-02 15:24:07 +02:00
def
e64e59a839
semaphore instead of busy waiting in CJobPool
2017-09-02 12:30:55 +02:00
Dennis Felsing
ed59b0f4a2
Fix binary dirs for installed locations on POSIX
...
Also rename them from teeworlds to ddnet
2017-09-01 13:37:01 +02:00
Dennis Felsing
f8b98c6366
Version 10.8.3
2017-09-01 08:01:45 +02:00
Dennis Felsing
6c21738d9d
Try to fix Windows crash
2017-09-01 08:01:26 +02:00
def
f5edf53fd7
Version 10.8.2
2017-08-31 23:43:00 +02:00
def
7c6c2f5d9b
Fix graphics init to be later so that user resolution is available
2017-08-31 23:42:21 +02:00
def
9b214db85f
Force version.ddnet.tw and update4.ddnet.tw
2017-08-31 23:28:10 +02:00
def
8ebac31c03
Use old ddnet-ranks.json when new one can't be fetched currently
2017-08-31 22:40:55 +02:00
def
e36d7ce9a1
Version 10.8.1
2017-08-31 22:07:43 +02:00
def
583421b42d
Revert "fixed sprite rendering. Closes #834 "
...
This reverts commit 43af1fdb5f
.
2017-08-31 22:03:33 +02:00
def
fe208fb631
Cleaner logger
2017-08-31 20:07:43 +02:00
def
31ecbc3cf1
Don't skip items when logging
2017-08-31 19:51:58 +02:00
def
03399994b5
Remove duplicate semaphore
2017-08-31 19:36:27 +02:00
def
a58895291c
Only trust ddnet ca
2017-08-31 19:33:20 +02:00
def
97380494e6
Version 10.8
2017-08-31 19:24:17 +02:00
def
705349f2e5
Clean up and fix semaphores and threading
2017-08-31 19:18:07 +02:00
Learath2
cd386488e2
Rename semaphore_* to sphore_*
...
Previous naming conflicted with Mach kernel definitions.
2017-08-31 19:18:07 +02:00
Learath2
cd3038315b
Forgot the include
2017-08-31 19:18:07 +02:00
Learath2
abb9891947
Use the pointer address to ensure uniqueness
2017-08-31 19:18:07 +02:00
Learath2
573b75b1b2
Forgot the / for semaphore name
2017-08-31 19:18:07 +02:00
Learath2
fd17477f06
Enable threaded logging on OSX
2017-08-31 19:18:07 +02:00
Learath2
a8e19205dc
Fix conceptual mistakes
2017-08-31 19:18:07 +02:00
Learath2
153c6871c8
Try (ab)using named semaphores on OSX
2017-08-31 19:18:07 +02:00
Savander
1741df43cd
Add gametype support to exclude field
2017-08-31 12:35:01 +02:00
heinrich5991
659e1ff527
Merge pull request #853 from Redix/pr_ghost_time
...
Ghost and Race demo time extraction fix
2017-08-31 12:31:20 +02:00
Dennis Felsing
f5e1ba7638
Merge pull request #855 from heinrich5991/pr_ddnet_tests_travis_linux
...
Run tests on Travis on Linux
2017-08-31 08:15:02 +02:00
Redix
affa3faeec
Only use integers for ghost and race demo handling
...
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
heinrich5991
fc44bfcc76
Run tests on Travis on Linux
...
Fix the style of our only test.
2017-08-31 01:39:08 +02:00
Redix
cf09b6b08b
Use -1 as invalid for time parsing functions
2017-08-31 01:13:26 +02:00
Redix
a396e40c5e
Move race helper functions to own cpp file
...
Fix some style issues
2017-08-31 00:17:16 +02:00
def
bff1c12b83
Don't try to load ddnet-ranks.json while fetcher is downloading it anyway
2017-08-31 00:07:59 +02:00
def
a20db6ec56
Don't shutdown sound twice ( fixes #851 )
2017-08-30 23:19:33 +02:00
def
7d71dae87f
Fetcher: sephamore instead of spinlock, exit thread gracefully
2017-08-30 23:14:00 +02:00
def
040fc9ca32
Implement right click and middle click on country and type filters
...
Right click: exclusively activate one
Middle click: reset (reenable all)
2017-08-30 22:36:39 +02:00
def
58c5303262
Change unit test layout
2017-08-30 22:18:48 +02:00
Redix
b6a3a42aa6
Use the time parsing functions for race demo name parsing
2017-08-30 22:10:43 +02:00
Dennis Felsing
eb2634ab0a
Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
...
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
heinrich5991
de2fd75a16
Add possibility to write tests
...
Also add a test for `IStorage::StripPathAndExtension`
2017-08-30 21:57:55 +02:00
def
a1d2ecb6de
Empty when no rank
2017-08-30 21:50:09 +02:00
Redix
f1f7e4e30b
Fix ghost and race recorder time parsing
2017-08-30 21:44:27 +02:00
def
16f3ddc5a7
Show if user has rank on map in browser (+filter)
...
UI implementation by timakro
2017-08-30 21:34:04 +02:00
def
e480b651e7
Fix fetcher write function to return size
2017-08-30 21:01:19 +02:00
def
7f0eb53ff4
Initialize in order to ensure destruction in order ( fixes #848 )
2017-08-30 17:22:36 +02:00
Dennis Felsing
25a5eff1f8
Merge pull request #847 from heinrich5991/pr_ddnet_uncompressed_datasize
...
Rename `GetUncompressedDataSize` to `GetDataSize`
2017-08-30 16:34:02 +02:00
oy
43af1fdb5f
fixed sprite rendering. Closes #834
2017-08-30 16:32:39 +02:00
heinrich5991
22be1be389
Fix and rename the CEditor::ExtractName
function
...
Fixes #846 .
2017-08-30 13:59:42 +02:00
heinrich5991
2682480f8a
Rename GetUncompressedDataSize
to GetDataSize
...
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
root
7cd95f63cf
Fixing spaces and globals
2017-08-30 00:34:14 +02:00
root
2c748ebf70
Fixing PR over heinrich revision
2017-08-30 00:21:41 +02:00
sctt
0849fa6024
fixing map_resave and adding map_replace_image
...
Update datafile.h
Update datafile.cpp
Update datafile.cpp
Update map_resave.cpp
Update datafile.h
Update map_resave.cpp
Update datafile.h
Update datafile.cpp
Update config_store.cpp
Update config_retrieve.cpp
Update io.cpp
Update gamecontext.cpp
Update config_store.cpp
Update CMakeLists.txt
Create map_replace_image.cpp
Update map_replace_image.cpp
fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def
40b145fe20
More utf8mb4 in database connection and database default
2017-08-26 10:12:47 +02:00
def
ac2943a49b
utf8mb4 in database for real utf8
2017-08-26 09:00:33 +02:00
def
fb252c4940
Fix compilation
2017-08-25 13:27:37 +02:00
heinrich5991
1ae004ba46
Make a copy of the input only after sanitizing it
...
This fixes a physics bug that allowed players to set their mouse
direction to (NaN, NaN), resulting in funny effects.
2017-08-25 13:20:10 +02:00
def
0e1cc205ef
Fix formatting for server chat messages with time in already
2017-08-21 20:48:11 +02:00
def
98520bb407
other kind of fix
2017-08-19 09:36:13 +02:00
def
d40dd4f362
Don't try next SQL server when /times returns empty
2017-08-19 09:32:14 +02:00
def
0b1842d438
Use filesystem paths for -f command line param
2017-08-11 21:07:20 +02:00
def
0b5dcdc478
Disable vsync by default and warn about possible delay
2017-08-08 19:53:16 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
0a28556481
A bit nicer birthday message
2017-07-31 18:24:16 +02:00
def
d6143cb26f
How come no one notices that we're missing the day in our logs?...
2017-07-30 15:40:37 +02:00
def
d9aeeae3fc
Fix sql_score.cpp formatters
2017-07-30 14:23:25 +02:00
def
c12082c2ef
Not too many messages
2017-07-30 14:15:45 +02:00
def
3eb079bd64
Correct type in printf
2017-07-30 12:43:54 +02:00
def
d6deb707c8
no pragmas in functions
2017-07-30 12:35:54 +02:00
def
c6a5a7dcb3
Try using more modern SDL audio interface
2017-07-30 12:33:51 +02:00
Learath2
4622ab4cb6
Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
...
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
def
7a3b7c6228
oops
2017-07-29 23:13:04 +02:00
def
f3d4fcf012
Print message when team starts playing to team members
2017-07-29 23:11:33 +02:00
HMH
19a8e7add6
removed some spaces
2017-07-28 20:44:03 +02:00
HMH
04e2946efc
mem_free is safe on null pointers
2017-07-28 15:42:32 +02:00
HMH
6655b35bdd
minior style issues
2017-07-28 14:49:09 +02:00
HMH
d03e91153c
removed unused Dest function for layers
2017-07-28 14:43:03 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
Marcel Herd
d513af6a42
Removed default bind for home key (kill)
...
Kill is already bound to K by default, binding it on home as well doesn't really have any purpose. (?)
Furthermore, the home key is right next to page up which is bound to toggling entities.
It is very easy to accidentally hit home instead of page up, which is highly frustrating.. therefore I suggest removing this duplicate binding.
2017-07-26 20:43:26 +02:00
def
adef38a574
Revert "We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map"
...
This reverts commit bf0e67a34a
.
2017-07-26 18:12:41 +02:00
heinrich5991
98f229c48b
Fix a -Wunused-value
warning in map_diff
2017-07-26 11:53:21 +02:00
heinrich5991
ed0949cb2e
Remove unused function gui_messagebox
...
The Mac implementation was causing problems and it wasn't used anywhere.
2017-07-26 11:38:26 +02:00
heinrich5991
fd8bccb0f4
Fix the CMake Mac build
...
Fixes #805 .
2017-07-26 04:30:56 +02:00
def
5a437b110f
Nicer formatting for task fetcher
2017-07-25 19:23:10 +02:00
def
379f060126
Version 10.7.1
2017-07-25 19:09:05 +02:00
def
a9d3f45b25
Add ui_close_window_after_changing_setting
2017-07-25 19:08:16 +02:00
def
8d621dfc00
Add kitty skins (by Ravie + fuzzy ninja by patwo.*)
2017-07-25 00:11:37 +02:00
def
a9498b15cb
Fat skins
2017-07-25 00:11:37 +02:00
heinrich5991
1ebb4f89a6
Reopen: Add a flag for rcon login via username ( #800 )
...
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.
Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def
cf08239e58
no plenk
2017-07-24 20:58:51 +02:00
def
147005ea42
ask before overwriting demo file when slicing ( fixes #806 )
2017-07-24 18:33:11 +02:00
def
bcec0f1bb1
ctrl-f to search, ctrl-x to exclude, ctrl-r to reason
2017-07-24 18:05:19 +02:00
Dennis Felsing
402a71527a
Merge pull request #810 from H-M-H/stat_csv
...
use str_append for appending strings
2017-07-24 16:01:06 +02:00
HMH
f2ac4a02ce
use str_append for appending strings
...
this fixes corrupted stat csvs as str_format does not work with same
source and destination
2017-07-24 15:27:30 +02:00
def
4c98c4bdd6
typo
2017-07-23 21:34:36 +02:00
def
79d29b1e31
Fix: Finish score should always show the fastest time
2017-07-23 21:33:55 +02:00
def
bf0e67a34a
We want the Timestamp of a team to stay min(Timestamp) to indicate the first time this team finished the map
2017-07-23 21:20:12 +02:00
def
ec885f3e25
Fix layout
2017-07-22 22:43:20 +02:00
def
af5b903944
Version 10.7
2017-07-22 22:32:35 +02:00
def
f09a0f640f
Fix mouse sensitivity setting dialog and introduce new one for ui mouse sens (#fixes 804)
2017-07-22 22:31:14 +02:00
def
60d7388d9f
Fix demo slicing
2017-07-22 22:03:05 +02:00
def
34c8b047ea
Oldschool C please
2017-07-22 21:20:15 +02:00
def
e37d895399
Version 10.6.9
2017-07-22 17:35:45 +02:00
def
d50b39c530
Fix controls rectangle overlapping topbar and being clickable outside of scope
2017-07-22 17:35:30 +02:00
def
fd732e43bd
Version 10.6.8
2017-07-22 13:55:56 +02:00
def
2d68aed009
More settings in controls menu. use listbox ( fixes #802 )
2017-07-22 13:41:18 +02:00
def
6e5375da71
Moving mouse is not a key
2017-07-22 12:28:06 +02:00
def
7428dd0637
Editor: Don't show server settings when picker is active
2017-07-22 12:18:53 +02:00
def
2fb5835980
Update json-parser to 1.1.0, zlib to 1.2.11
2017-07-22 11:07:29 +02:00
def
be8a149d12
We want Y axis falloff on both speakers
2017-07-22 09:15:28 +02:00
def
0b5942fc04
Add special handling for infClass class selection ( fixes #794 )
2017-07-21 21:43:56 +02:00
HMH
5877b17f5a
cleanup freetype
2017-07-21 20:45:23 +02:00
HMH
476d57c5c5
Also cleanup CEditorMap on destruction
2017-07-21 20:02:46 +02:00
HMH
1f7d216f28
also delete Kernel in map_version
2017-07-21 20:01:39 +02:00
def
b57ffa429e
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
HMH
bfc5700314
Yes the Kernel and Interfaces need to be deleted too...
2017-07-21 19:46:31 +02:00
def
35befec54c
Clean up key binding a bit
2017-07-21 19:32:32 +02:00
def
f352daf00d
Allow moving mouse while spectating and typing ( fixes #798 )
2017-07-21 19:24:18 +02:00
HMH
ae411710ba
unload fonts that are not in use anymore
2017-07-21 19:10:50 +02:00
HMH
7f7fa06dd6
free the Client created by CreateClient
2017-07-21 16:46:29 +02:00
HMH
7486ee867e
also Unload Sound
2017-07-21 16:37:23 +02:00
HMH
7b3aba8fdc
fixed memoryleak in CCollision
2017-07-21 16:02:24 +02:00
HMH
d3714f7efa
close workerthreads on shutdown
2017-07-21 15:52:42 +02:00
HMH
80fac31175
fixed memory leak in console
2017-07-21 15:51:56 +02:00
def
bf6c91a25c
Oops, update4
2017-07-17 00:08:15 +02:00
def
5785267a39
Version 10.6.7
2017-07-16 23:54:22 +02:00
def
4a13d47637
Use update4.ddnet.tw...
2017-07-16 23:54:07 +02:00
def
a30323d986
oops
2017-07-16 21:27:18 +02:00
def
b05693e9cd
Version 10.6.6
2017-07-16 12:00:37 +02:00
def
4a8f3b083d
Use new update server that runs on Let's Encrypt
2017-07-16 11:46:38 +02:00
def
e4364983ab
Use https for map downloads by default
2017-07-16 11:29:10 +02:00
def
191eefbb2f
Only trust our own custom-selected CAs for our maps download server
2017-07-16 11:25:38 +02:00
def
c7c9c3c4dd
Possible to use https:// for map downloads, but still use http:// by default
2017-07-16 10:45:41 +02:00
def
a736a27430
No need for writing to tmp config file anymore
2017-07-16 06:54:02 +02:00
def
f3a44995cf
Don't stop movement after opening player list
2017-07-15 19:53:29 +02:00
def
440ee9397f
Version 10.6.5
2017-07-15 19:01:17 +02:00
def
f9170fd031
ugly workaround for dummy input when frozen with grenade and getting hammered
2017-07-15 18:59:33 +02:00
def
4b4f9992d4
Fix disappearing switches in editor
2017-07-15 18:11:01 +02:00
def
9a0706f8b1
Support ctrl-l to load map in editor
2017-07-15 18:08:34 +02:00
def
5ad633ef26
No success with Windows fixes, have to delay until someone with a
...
Windows computer can look into it
2017-07-15 17:29:57 +02:00
def
fba3815ddc
Only send password on connection when explicitly asked to ( fixes #788 )
2017-07-15 17:29:20 +02:00
def
49eb0128f2
Windows cleanup
2017-07-15 16:38:40 +02:00
def
1e3476e8bd
Opposite manifest setting
2017-07-15 16:18:18 +02:00
def
9bf84fd4be
Don't keep enabling input in menu all the time ( fixes #706 )
2017-07-15 15:37:05 +02:00
def
78dc5aa959
Another Windows DPI try
2017-07-15 15:31:53 +02:00
def
f627a72ebb
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
def
a5bd671e55
Show X and Y coordinates in map editor
2017-07-12 20:25:48 +02:00
def
f2444b0de7
Add map_diff tool to compare tile layers of map versions
2017-07-12 20:15:00 +02:00
def
ff8d22e335
Audio volume on right speaker should depend on x coordinate, not y...
2017-07-11 22:10:23 +02:00
Dennis Felsing
38eacf21b7
Next try for Windows
2017-07-11 14:37:12 +02:00
Dennis Felsing
6a90b00b0b
Types
2017-07-11 14:25:53 +02:00
Dennis Felsing
d6f6095358
Types
2017-07-11 14:24:28 +02:00
Dennis Felsing
81c6d0b33c
Who doesn't enjoy fixing Windows stuff?
2017-07-11 14:08:03 +02:00
def
8b5ee98193
Handle input reset on chat correctly on DDNet servers and other servers
2017-07-10 22:24:40 +02:00
Dennis Felsing
bcb30c860e
Merge pull request #761 from Learath2/dd_pr_vanillapause
...
Can't spectate yourself when /pause'd
2017-07-09 23:15:57 +02:00
def
d0f4ffdaad
SDL_HINT_VIDEO_HIGHDPI_DISABLED
2017-07-09 19:53:02 +02:00
def
53565aa937
fixes
2017-07-09 14:56:57 +02:00
def
afe8b4dfbe
Or we just disable stupid highdpi...
2017-07-09 14:50:10 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
def
66f6f16e81
Windows DPI fixes #2
2017-07-09 09:44:07 +02:00
def
2a1bf93165
Try to fix Windows DPI issue
2017-07-09 09:24:08 +02:00
def
35dcb4d6cf
Don't open map file again if we have it open already
2017-07-08 22:09:03 +02:00
def
42b07441a5
Try to make SQL connections a bit more hardy
2017-07-08 14:14:50 +02:00
def
f3e3d57a90
Always close files, cleaner demo recording, fix some other stuff
2017-07-08 13:39:20 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
33927f6397
Version 10.6.4
2017-07-08 11:06:59 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
Dennis Felsing
80565b646c
Merge pull request #790 from Learath2/dd_pr_togglestr
...
Add toggling for string options
2017-07-08 10:03:47 +02:00
ChillerDragon
727b9f84b6
fixed scoreboard update for slow racers (less hacky) ( #765 )
...
* fixed scoreboard update for slow racers (less hacky)
* Fix some style issues
2017-07-05 23:01:57 +02:00
def
37a08e8ef0
Support pageup, pagedown, home, end buttons in menus
2017-07-04 22:07:02 +02:00
Dennis Felsing
fd73fdd942
Fix set_team_ddr doc
2017-06-26 16:00:03 +02:00
Learath2
5941755832
Add toggling for string options
2017-06-20 11:27:14 +02:00
heinrich5991
1a50d405cb
Use str_find
from src/base/system.h
and check for C:
on Windows
...
Previously, using drive-relative paths could be used to escape the
Teeworlds directory on Windows.
2017-06-18 16:26:29 +02:00
def
59b33b95e4
Stronger catch for ..
2017-06-17 23:07:02 +02:00
def
d3daa51486
Correct filter
2017-06-16 22:19:36 +02:00
def
624fd38188
Oops
2017-06-16 20:46:41 +02:00
def
1b0de108c6
Forbid escaping base directory
2017-06-16 20:22:43 +02:00
Tim Schumacher
2ef05c2def
Use sv_teleport_hold_hook also for checkpoint tele
2017-06-15 16:07:27 +02:00
Tim Schumacher
47fecc8659
Add sv_check_teleport_hold_hook map setting
2017-06-15 15:49:07 +02:00
def
3aaf38cefb
Fix map_extract usage a bit
2017-06-12 21:18:21 +02:00
def
c34482a9c4
Version 10.6.3
2017-06-12 21:12:57 +02:00
def
c943efbec0
Add tool to extract images and sounds from maps
2017-06-12 21:00:33 +02:00
Learath2
49e4501cc7
Merge pull request #785 from Ryozuki/pr_ddnet_fix_dbgassert
...
Get rid of wrong dbg_assert that can crash server
2017-06-12 18:54:48 +03:00
Ryozuki
5f23a68caf
get rid of wrong dbg_assert
2017-06-12 17:49:01 +02:00
def
73c61e4169
Let's not save maps that are ok already
2017-06-11 20:18:28 +02:00
def
2bd6316ce7
Add code for fixing old maps by removing unused tiles
2017-06-11 19:53:55 +02:00
heinrich5991
743c58e4ae
Revert "Fix OSX cmake build"
...
This reverts commit 3406f01ff9
.
2017-06-09 19:34:01 +02:00
Learath2
3406f01ff9
Fix OSX cmake build
...
A little crude but it works.
2017-06-09 16:05:04 +02:00
eeeee
0497cdd49d
stop casting auth state to bool
2017-06-08 13:03:44 -07:00
Learath2
ca4da73b75
Update the range of sv_default_timer_type. Fixes #760
2017-06-08 14:35:48 +03:00
eeeee
9c5ade24da
remove ConDnsblStatus copypasta
2017-06-07 11:04:04 +02:00
def
e4b3c17829
Add option to disable long pain sound (used when shooting in freeze)
2017-06-06 18:58:23 +02:00
Learath2
b04876361d
Fix indentation
2017-06-06 10:13:19 +02:00
eeeee
2797227063
also remove references to CGameContext from CServer
2017-06-05 22:31:56 -07:00
eeeee
9b6699d3b8
remove casts to CServer
...
improving encapsulation by going through the interface instead of including engine/server/server.h
2017-06-05 20:51:12 -07:00
def
ec5ede7633
Version 10.6.2
2017-06-04 21:00:42 +02:00
def
b592d6af55
ms not µs for thread_sleep
2017-06-02 23:28:47 +02:00
def
7e503a306b
Revert "Back to cl_cpu_throttle_inactive"
...
This reverts commit c217040319
.
2017-06-02 23:27:35 +02:00
def
c217040319
Back to cl_cpu_throttle_inactive
2017-06-02 23:18:14 +02:00
def
7a83af4d1b
Fix Mac build
2017-06-02 22:10:58 +02:00
def
d6e5df0023
oops
2017-06-02 21:58:16 +02:00
def
45acda1a66
Fix compiler warning
2017-06-02 21:49:53 +02:00
def
b8d61e9b7d
Change some defaults
2017-06-02 21:49:30 +02:00
def
8553ed727b
Replace cl_cpu_throttle with cl_refresh_rate
2017-06-02 21:33:45 +02:00
def
4125941896
Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache)
2017-06-02 20:45:09 +02:00
def
fe89b65368
Stupid C90
2017-06-02 20:31:37 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
27074e926a
Further cleanup
2017-06-02 19:44:14 +02:00
def
9b48e902f0
Prevent data race when initializing loggers
2017-06-02 18:47:26 +02:00
def
814feede33
Don't copy strings into themselves
2017-06-02 18:37:29 +02:00
def
533ae0aaf8
Fix login crash ( fixes #771 )
2017-06-02 18:13:56 +02:00
def
a117e3a6e7
Version 10.6.1
2017-06-01 21:28:49 +02:00
def
ac481a972c
Heuristic to speed up ghost loading on map change
2017-06-01 21:26:59 +02:00
Dennis Felsing
ca9cca4c94
Merge pull request #770 from heinrich5991/pr_fix_events_uuid
...
Fix unpacking of net events
2017-05-27 16:21:37 +02:00
heinrich5991
3b88d78736
Fix a possible out-of-bounds read in snapshot.cpp
2017-05-27 15:52:05 +02:00
heinrich5991
9e7020368e
Fix UUID formatting - the last field only has 12 hex digits
...
It didn't cause misprinted UUIDs because the string buffers had the
correct size.
2017-05-27 15:02:32 +02:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
...
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def
c49aa0671f
Revert "A bit faster"
...
This reverts commit 1428c25083
.
2017-05-24 23:16:10 +02:00
Learath2
6a6666abc4
Keep pause state when killed
2017-05-24 22:30:28 +02:00
def
1428c25083
A bit faster
2017-05-24 21:39:04 +02:00
def
02995bf72f
Oops
2017-05-24 21:36:14 +02:00
def
1f86e6c8df
Save fixes
2017-05-24 21:32:26 +02:00
def
1b2a85af58
Fix m_Jumped loading
2017-05-24 20:23:54 +02:00
def
562dee6e38
Clean up server messages a bit
2017-05-21 01:20:25 +02:00
Valentin Lorentz
191f0e7f3d
Hide empty broadcast messages.
2017-05-20 13:59:39 +02:00
def
63c1d75458
When frozen and afk, show normal eyes to be able to tell non-afk from afk
2017-05-19 19:12:52 +02:00
Learath2
cf81ef8ce6
Can't spectate yourself when /pause'd
2017-05-19 00:21:01 +02:00
def
c1c2c1575f
Fix some vanilla pause issues
2017-05-18 23:52:54 +02:00
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d7d0520f79
Another try
2017-05-18 20:04:29 +02:00
def
819187f376
Fix unweapons
2017-05-18 20:01:10 +02:00
def
0f14307e8f
oops
2017-05-17 22:37:54 +02:00
def
7e7d56048b
New try at loading in team only
2017-05-17 22:30:13 +02:00
def
569f17e3f3
No need to localize icons
2017-05-17 19:11:32 +02:00
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bd75e6e1f6
Actual fix
2017-05-17 18:56:58 +02:00
def
a8966c680e
Revert "Prevent vote spam"
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This reverts commit 526a23b191
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2017-05-17 18:55:45 +02:00
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b48005fe40
Revert "Fix last map vote"
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This reverts commit 42f3b0d7a8
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2017-05-17 18:50:01 +02:00
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42f3b0d7a8
Fix last map vote
2017-05-17 18:45:45 +02:00
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a7ee59804b
Reverse...
2017-05-16 17:52:29 +02:00
Dennis Felsing
666d1585b7
Fix crash on invalid pause state in save
2017-05-16 17:02:28 +02:00
def
74e19b26a7
Version 10.6
2017-05-15 22:32:31 +02:00
Learath2
b4b5d6cc9e
/pause'd players stay in player list
2017-05-15 13:56:54 +02:00
Dennis Felsing
87adba55ad
Allow voting again if no map could be found for random map vote
2017-05-15 11:15:04 +02:00
def
8c9995f166
oops
2017-05-14 22:44:52 +02:00
def
413f96b43d
Prevent some save/load cheating
2017-05-14 22:42:49 +02:00
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f4112e3bcb
Revert "Tees must be teamed up before loading"
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This reverts commit d29f2306ef
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2017-05-14 22:36:44 +02:00
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f57f1d0d17
You can't invite someone to team on solo server...
2017-05-14 22:16:58 +02:00
def
f2232b8026
Fix compilation
2017-05-14 22:14:02 +02:00
def
c2400c79cf
Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own ( fixes #741 )
2017-05-14 12:03:09 +02:00
Dennis Felsing
278b17b460
Merge pull request #721 from Learath2/dd_pr_pause
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Rework the pause system
2017-05-14 11:55:09 +02:00
Dennis Felsing
58207926ac
Merge pull request #726 from Learath2/dd_pr_load
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Tees must be teamed up before loading
2017-05-14 11:54:39 +02:00
Dennis Felsing
a0a1276b6a
Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
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Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing
728e548f55
Merge pull request #754 from SheikhZayx/master
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CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
Dennis Felsing
610195f21e
Merge pull request #753 from Learath2/dd_pr_voting
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Fix vote spam
2017-05-14 11:49:12 +02:00
Dennis Felsing
45fa2a8586
Merge pull request #752 from d3fault/show-angle-in-debug
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Add show angle in debug
2017-05-14 11:48:34 +02:00
def
6d81f1f188
Fix cl_cpu_throttle_inactive
2017-05-14 11:01:48 +02:00
def
7a9f316dd1
cl_cpu_throttle_inactive can be set higher than 1
2017-05-14 10:58:01 +02:00
SheikhZayx
451e5dfcf4
Sticking to naming convention. Freeing allocated memory.
2017-05-08 21:55:03 +02:00
SheikhZayx
80737e9c57
Fixed formatting & Removed function call for testing purposes
2017-05-02 18:55:05 +02:00
SheikhZayx
53e5150317
Altered string/memory function calls
2017-05-02 18:40:54 +02:00