Commit graph

1469 commits

Author SHA1 Message Date
yangfl 46b7e4198b Allow specifying DATA_DIR by compiler option, retry #1042 2018-04-05 11:11:31 +08:00
Jupeyy 1208bcc562 Make mem_alloc, mem_free thread safe (fixes #1087) 2018-04-05 04:17:21 +02:00
def a9a71094dd Revert "Allow specifying DATA_DIR by compiler option"
This reverts commit 3c488ff5c7.
2018-04-03 19:18:27 +02:00
bors[bot] cc6449bcd6 Merge #1055
1055: Keep track of lost frames and update time r=heinrich5991 a=Jupeyy

The problem a friend was occuring was, that on a fresh Windows install settings like cl_refresh_rate are set to 480.
Since the render calls take longer time than no render calls, it happened that client was sleeping on one update cycle and then took to long in another, where it called the render functions, leeding to less FPS than the cl_refresh_rate. this caused mouse lags and rarely frame drops.

another thing is, that select on Windows is non microsecond accurate, or just often returns too early, which caused that the refresh rate is much too high, or even ignored, (probably windows can only sleep on milliseconds, or again, is extremly inaccurate).

Another things on windows is that time_freq might be a "very odd" number ^^
i mean like on unix it's one microsecond (1,000,000 = 1s), but on windows the time_freq depends on the CPU leading to inaccurate calculation of the sleep time and render time.
This wasn't insanly huge issue, but probably skipped a few microseconds here and there.

This fix should stabilize the frames. I'd like to hear your opinion on this tho.
2018-03-13 19:41:38 +00:00
Jupeyy ced0ea3f82 set the gfx refresh rate limit higher for the console 2018-03-02 03:29:02 +01:00
yangfl 3c488ff5c7 Allow specifying DATA_DIR by compiler option 2018-02-22 00:12:52 +08:00
def e9bc42a63c Update websockets implementation (fixes #1022)
seems to work with libwebsockets 2.4
2018-02-14 12:30:14 +01:00
def 5587e6dc96 Remove unused inp_grab 2018-02-11 16:40:08 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
heinrich5991 1c3dc8c316 Record rcon authentication stuff into teehistorian
This allows to check moderator actions after-the-fact.
2018-01-28 03:13:05 +01:00
bors[bot] f48a2a395b Merge #947
947: Add support for extra chunks in teehistorian r=Learath2 a=heinrich5991

This allows to add rarely-used chunks without increasing the file format
version.
2018-01-27 21:09:43 +00:00
def dd7281ef86 Limit m_NumTimelineMarkers (reported by GG Kid) 2018-01-23 16:04:24 +01:00
def 48980efa2e Disable OpenGL 3 by default 2018-01-14 07:33:00 +01:00
heinrich5991 22080c840f Move teehistorian UUIDs into engine 2018-01-11 16:01:13 +01:00
heinrich5991 6c378b972b Add support for extra chunks in teehistorian
This allows to add rarely-used chunks without increasing the file format
version.
2018-01-11 15:59:53 +01:00
Learath2 8353701789 Add sv_rcon_vote. Fix punctuation.
Add option to only allow authed clients to call votes.
2017-12-27 10:40:51 +03:00
heinrich5991 1a236dbefc Send connection information to external server 2017-12-20 16:56:34 +01:00
bors[bot] bad105c5e4 Merge #953
953: Overhauled job system r=Learath2 a=heinrich5991

The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-27 23:34:54 +00:00
heinrich5991 fd36b8c8c8 Remove unused header file src/engine/shared/storage.h 2017-11-27 00:58:30 +01:00
heinrich5991 c10db436b4 Change some config variable defaults to official server values 2017-11-24 11:59:45 +01:00
heinrich5991 3f43624d21 Add a couple of tests for CJobPool 2017-11-24 10:33:42 +01:00
heinrich5991 01d81fc4cc Make m_Shutdown variable atomic instead of volatile 2017-11-24 09:23:23 +01:00
heinrich5991 a3cdfac84e Fix lookup job being zeroed in CMasterServer::Load 2017-11-24 02:13:34 +01:00
heinrich5991 94acac91a0 Overhauled job system
The engine now takes `std::shared_ptr<IJob>`, this will ensure the
appropriate lifetime of the given parameters, it also allows for proper
destruction. Remove the now obsolete `IFetcher` interface and `CFetcher`
class.

Also adds some locks to `CUpdater`, previously it didn't have any locks
at all.
2017-11-23 15:47:38 +01:00
bors[bot] fdb2e330ce Merge #904
904: Fix use-after-free r=heinrich5991 a=Learath2

Not sure if this is the best way to go about this, but it works :/
2017-11-08 17:30:34 +00:00
bors[bot] 5528cde5f6 Merge #869
869: Complete rework of the ghost and race recorder r=Learath2 a=Redix

This PR fixes a lot of issues with the ghost and race recorder, introduces a new ghost file format and implements some pretty useful features.

**A quick overview:**
 - When you cross the start line multiple times, both (ghost and recorder) will only restart if it is a non-solo server
 - If available, both will use the race timer to recognize the start instead of searching for the start line
 - Fastcap support for both
 - The recorder immediately starts when the Tee spawns, so the preparation steps (which are quite important for speedruns) will be included in the demo. If you do not cross the start-line within 20 seconds, it will stop the demo until you really start.
 - Better ghost menu (colors, reloading, deleting and saving ghosts)
 - The ghosts are more resistant against lags (old ones were sometimes completely useless due to small lags)
 - New ghosts files are significantly smaller
 - Cleanup, bugfixes..


**About the new ghost format (version 4/5):**
This format is used by Teerace for over a year now. The code for handling the binary files was moved to the engine. It includes an auto updater which creates a backup of all ghosts and converts them to the new format afterwards. The major differences from the format used by DDNet right now (version 2), are the ability to store multiple types of data, the usage of delta-encoding and a more portable header.

For whatever reason, the ghost stores values for every predicted tick, but without tick information, so lost snapshots can make them unusable. The new code uses the original values from the snapshots including ticks but it can also handle the old ones without. Since hardly any server uses the high bandwidth option this practically reduces the file size.

Like the demo recorder the ghost recorder directly stores the data to a file (every 50 snapshots) instead of writing the whole file at the end of the race. Indeed this can be changed with only a few lines if the old behavior is preferred.

The updater can handle version 2 (DDNet) and 3 (old teerace format, only slightly different from version 2) files. The updating already happens when the files are scanned for generating the list in the menu and not only when you activate them. The change from version 4 to 5 was only needed due to a bug in the implementation, the ghost loader can read both.

Some numbers about the file size: (map: hotrun, both about 30 seconds)

 - Old ghost: 30.4 kB (converted: 10.7 kB)
 - New ghost: 5.4 kB


**One thing about the race recorder:**
The old implementation compared the new file only with the first file it found for the particular map. The new one compares with all related demos and deletes them possibly, so that only the best demo is left. Since DDNet can also store the demos without name, this might also delete demos from other players, that you might have in your directory.
To prevent this I at least check whether the demo contains the player name if `cl_demo_name` is on. 
In my opinion the better solution would be to remove `cl_demo_name` and always use the player name.
2017-10-30 20:27:10 +00:00
Redix de1c0cf24d Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
def cb00a294b8 Enable gfx_opengl3 by default 2017-10-20 22:52:38 +02:00
def 342c6048bf Use new opengl by default 2017-10-20 22:47:59 +02:00
Learath2 b8b4f7771d Rename the callback 2017-10-19 18:13:28 +02:00
Dennis Felsing d6999bb726 Merge "Pull Request using OpenGL 3.3" 2017-10-18 12:49:27 +02:00
Learath 96acddb57f Fix the other use after free 2017-10-17 15:39:20 +02:00
heinrich5991 dfc53b48cf Fix victim handling 2017-10-17 01:32:40 +02:00
Jupeyy 1814fa8d19 make OpenGL 3.3 experimental option, and don't initialize it as default 2017-10-10 15:35:20 +02:00
heinrich5991 2fc018aac3 Add asynchronous file output, port dbg_msg()s to that system
Also add tests.
2017-10-10 04:11:14 +02:00
Redix 2586c001b7 Use demos/auto/race for the race recorder 2017-09-28 19:14:36 +02:00
Redix 5721612761 Clean up trailing whitespaces 2017-09-28 16:02:01 +02:00
Redix 216e5654e8 Added config variables for server controlled ghost and race recording 2017-09-28 16:02:00 +02:00
Redix 1c377ed00f Added Fastcap support for ghost and race demo 2017-09-28 16:01:57 +02:00
Redix b1e7138847 Added ghost file handling classes 2017-09-28 16:01:56 +02:00
Jupeyy 91216fb90c reduce upload size by normalizing color values, fix slow upload for some
iGPUs and force old opengl context, if issueinit fails
2017-09-27 12:16:34 +02:00
heinrich5991 a201352b29 Fix a grammar mistake in bot client message 2017-09-24 21:11:23 +02:00
heinrich5991 9761e9606a Make most user input teehistoric
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991 6ef9c8dbcd First working version of teehistorian
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
Redix 43f246f174 Made int packing functions safe 2017-09-17 02:36:50 +02:00
Jupeyy 77b3c39553 allow disabling texture unit optimization by command, also use
drawelements instead of drawarrays for quads
2017-09-14 02:49:35 +02:00
Jupeyy 629bf2c5f9 Merge branch 'master' of https://github.com/ddnet/ddnet 2017-09-12 20:24:58 +02:00
Jupeyy 96694fb399 make new opengl version optionally 2017-09-12 20:12:37 +02:00
def c2c453bd45 Make sending name to info.ddnet.tw optional, show dialog at start and some minor fixes 2017-09-07 20:51:46 +02:00
def 89ed22e8d8 Introduce ddnet-info.json
- Single json file containing all information for the client
- Fetched from https://info.ddnet.tw/info?name=deen
- Replaces versionsrv, news, ddnet-maps.json and ddnet-ranks.json
- Servers are sorted by most popular ones for respective player
- Always stays < 100 ms response time, compared to occasional 50 s for
  old ddnet-ranks.json
2017-09-03 17:42:04 +02:00
def 27b7549bba Make --silent stop stdout logging 2017-09-03 10:37:24 +02:00
def e64e59a839 semaphore instead of busy waiting in CJobPool 2017-09-02 12:30:55 +02:00
Dennis Felsing ed59b0f4a2 Fix binary dirs for installed locations on POSIX
Also rename them from teeworlds to ddnet
2017-09-01 13:37:01 +02:00
def 705349f2e5 Clean up and fix semaphores and threading 2017-08-31 19:18:07 +02:00
Dennis Felsing eb2634ab0a Merge pull request #852 from heinrich5991/pr_ddnet_fix_extractname
Add testing; fix, rename and test the `CEditor::ExtractName` function
2017-08-30 22:09:17 +02:00
def 16f3ddc5a7 Show if user has rank on map in browser (+filter)
UI implementation by timakro
2017-08-30 21:34:04 +02:00
heinrich5991 22be1be389 Fix and rename the CEditor::ExtractName function
Fixes #846.
2017-08-30 13:59:42 +02:00
heinrich5991 2682480f8a Rename GetUncompressedDataSize to GetDataSize
Also rename the old `GetDataSize` to `GetFileDataSize`. `GetDataSize`
now returns the actual data size, not the data size before
decompression.
2017-08-30 08:36:17 +02:00
root 2c748ebf70 Fixing PR over heinrich revision 2017-08-30 00:21:41 +02:00
sctt 0849fa6024 fixing map_resave and adding map_replace_image
Update datafile.h

Update datafile.cpp

Update datafile.cpp

Update map_resave.cpp

Update datafile.h

Update map_resave.cpp

Update datafile.h

Update datafile.cpp

Update config_store.cpp

Update config_retrieve.cpp

Update io.cpp

Update gamecontext.cpp

Update config_store.cpp

Update CMakeLists.txt

Create map_replace_image.cpp

Update map_replace_image.cpp

fixing bug with height and witdth
2017-08-29 16:21:16 +02:00
def 0b1842d438 Use filesystem paths for -f command line param 2017-08-11 21:07:20 +02:00
def 0b5dcdc478 Disable vsync by default and warn about possible delay 2017-08-08 19:53:16 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
heinrich5991 33315452c3 Merge branch 'master' into leak_fix 2017-07-31 20:42:32 +02:00
HMH 19a8e7add6 removed some spaces 2017-07-28 20:44:03 +02:00
HMH 6655b35bdd minior style issues 2017-07-28 14:49:09 +02:00
heinrich5991 6247aa0c7f Enable -Wextra and -Wformat=2
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.

Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
heinrich5991 1ebb4f89a6 Reopen: Add a flag for rcon login via username (#800)
This uses an extended protocol message to signal that rcon
authentication might require a username, allowing the client to enable
the username prompt.

Add a forgotten logout on key update
2017-07-24 21:43:55 +02:00
def 60d7388d9f Fix demo slicing 2017-07-22 22:03:05 +02:00
def 0b5942fc04 Add special handling for infClass class selection (fixes #794) 2017-07-21 21:43:56 +02:00
HMH bfc5700314 Yes the Kernel and Interfaces need to be deleted too... 2017-07-21 19:46:31 +02:00
HMH d3714f7efa close workerthreads on shutdown 2017-07-21 15:52:42 +02:00
HMH 80fac31175 fixed memory leak in console 2017-07-21 15:51:56 +02:00
def a736a27430 No need for writing to tmp config file anymore 2017-07-16 06:54:02 +02:00
def f2444b0de7 Add map_diff tool to compare tile layers of map versions 2017-07-12 20:15:00 +02:00
def 46cedf3a8c Compiler warnings 2017-07-09 10:27:58 +02:00
def 66f6f16e81 Windows DPI fixes #2 2017-07-09 09:44:07 +02:00
def 35dcb4d6cf Don't open map file again if we have it open already 2017-07-08 22:09:03 +02:00
def f3e3d57a90 Always close files, cleaner demo recording, fix some other stuff 2017-07-08 13:39:20 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
Dennis Felsing 80565b646c Merge pull request #790 from Learath2/dd_pr_togglestr
Add toggling for string options
2017-07-08 10:03:47 +02:00
Learath2 5941755832 Add toggling for string options 2017-06-20 11:27:14 +02:00
heinrich5991 1a50d405cb Use str_find from src/base/system.h and check for C: on Windows
Previously, using drive-relative paths could be used to escape the
Teeworlds directory on Windows.
2017-06-18 16:26:29 +02:00
def 59b33b95e4 Stronger catch for .. 2017-06-17 23:07:02 +02:00
def d3daa51486 Correct filter 2017-06-16 22:19:36 +02:00
def 624fd38188 Oops 2017-06-16 20:46:41 +02:00
def 1b0de108c6 Forbid escaping base directory 2017-06-16 20:22:43 +02:00
Learath2 ca4da73b75 Update the range of sv_default_timer_type. Fixes #760 2017-06-08 14:35:48 +03:00
def e4b3c17829 Add option to disable long pain sound (used when shooting in freeze) 2017-06-06 18:58:23 +02:00
eeeee 2797227063 also remove references to CGameContext from CServer 2017-06-05 22:31:56 -07:00
def 7e503a306b Revert "Back to cl_cpu_throttle_inactive"
This reverts commit c217040319.
2017-06-02 23:27:35 +02:00
def c217040319 Back to cl_cpu_throttle_inactive 2017-06-02 23:18:14 +02:00
def d6e5df0023 oops 2017-06-02 21:58:16 +02:00
def b8d61e9b7d Change some defaults 2017-06-02 21:49:30 +02:00
def 8553ed727b Replace cl_cpu_throttle with cl_refresh_rate 2017-06-02 21:33:45 +02:00
def 4125941896 Disable dbg_stress in release builds (fewer confused kids that think they hacked the server, less useless code in cache) 2017-06-02 20:45:09 +02:00
def a6e144ea72 Let's not crash the client and server on dbg_assert 2017-06-02 20:12:20 +02:00
def 27074e926a Further cleanup 2017-06-02 19:44:14 +02:00
Dennis Felsing ca9cca4c94 Merge pull request #770 from heinrich5991/pr_fix_events_uuid
Fix unpacking of net events
2017-05-27 16:21:37 +02:00
heinrich5991 3b88d78736 Fix a possible out-of-bounds read in snapshot.cpp 2017-05-27 15:52:05 +02:00
heinrich5991 9e7020368e Fix UUID formatting - the last field only has 12 hex digits
It didn't cause misprinted UUIDs because the string buffers had the
correct size.
2017-05-27 15:02:32 +02:00
heinrich5991 5ae37e6c72 Add protocol extension with UUIDs
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.

Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.

This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
def c2400c79cf Rename cl_show_other_hook_coll to cl_show_hook_coll_other and add cl_show_hook_coll_own (fixes #741) 2017-05-14 12:03:09 +02:00
Dennis Felsing a0a1276b6a Merge pull request #751 from Learath2/dd_pr_ratelimitinvite
Add ratelimiting for /invite
2017-05-14 11:50:43 +02:00
Dennis Felsing 728e548f55 Merge pull request #754 from SheikhZayx/master
CSV file instead of statboard screenshot
2017-05-14 11:49:46 +02:00
def 6d81f1f188 Fix cl_cpu_throttle_inactive 2017-05-14 11:01:48 +02:00
def 7a9f316dd1 cl_cpu_throttle_inactive can be set higher than 1 2017-05-14 10:58:01 +02:00
SheikhZayx ea0e4948b4 CSV file instead of statboard screenshot
En-/Disable statboard being saved as csv
2017-04-26 05:10:31 +02:00
def 4b376d239c rename 2017-04-24 17:36:13 +02:00
Learath2 c1a4a95d61 Add ratelimiting and config options for invite 2017-04-24 14:04:50 +02:00
def d4ed1310d2 Configurable rate limit for SQL queries 2017-04-13 09:33:26 +02:00
Henritees 33cdfee821 Handle multi-line motd correctly in the console
Rewrote MOTD processing to handle both kinds of newlines correctly
and added an option to disable printing it to the console.

Closes #711.
2017-04-03 12:29:31 +02:00
heinrich5991 1d81d56850 Introduce new, vanilla-compatible server info protocol
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.

The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).

The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.

Also fixes #130, the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
Dennis Felsing 761c3c9be1 Merge pull request #646 from heinrich5991/pr_ddnet_brace_style
Fix the brace style in some places
2017-03-09 13:31:21 +01:00
heinrich5991 d98abf35db Rename WEBSOCKETS to CONF_WEBSOCKETS 2017-03-07 13:03:37 +01:00
heinrich5991 ba5af42b1f Fix the brace style in some places 2017-03-04 15:43:49 +01:00
heinrich5991 a13cdc25b2 Merge pull request #632 from Learath2/dd_pr_friend
Put hearts before friends names. Closes #606
2017-03-04 15:37:24 +01:00
Dennis Felsing 4c1053c6c4 Merge pull request #635 from heinrich5991/pr_dummy_input_demo_filter
Refactor dummy input and demo filtering
2017-03-01 07:59:24 +01:00
heinrich5991 b841fdc203 Bump version requirement for warmup race timer 2017-03-01 00:08:56 +01:00
heinrich5991 6517567e7e Merge pull request #602 from necropotame/gametick
Send the race time using warmup timer
2017-03-01 00:05:22 +01:00
heinrich5991 305a67d492 Initialize variable in the demo recorder 2017-02-28 17:16:22 +01:00
heinrich5991 e3f2316106 Revert "Revert "Refactor dummy input and demo filtering""
This reverts commit 187560c8c0.
2017-02-28 10:08:14 +01:00
Dennis Felsing 187560c8c0 Revert "Refactor dummy input and demo filtering"
This reverts commit 8375f4888e.
2017-02-28 08:15:35 +01:00
necropotame 6a9406dc81 Fixed merge conflict 2017-02-28 07:31:39 +01:00
necropotame 4cfe96801b Send the race time using warmup timer 2017-02-28 07:31:24 +01:00
Learath2 fa22425f26 Add a checkbox to disable friend heart 2017-02-27 23:56:22 +03:00
Learath2 c76849c51a Add sliders for friend chat color 2017-02-27 23:39:06 +03:00
heinrich5991 8375f4888e Refactor dummy input and demo filtering
Remove references to src/game/ from src/engine/
2017-02-23 14:13:14 +01:00
Learath2 9cd5fa53e5 Fix horrible indent. 2017-02-09 13:01:19 +01:00
def 224b9d5443 echo command for clients prints to chat instead of mostly useless console 2017-01-06 00:17:53 +01:00
heinrich5991 80ea4c8590 Disallow usage of semicolons in chat commands
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.

Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
Dennis Felsing c92e10914a Refactor demo speed setting, add 1.5x speed (fixes #568) 2016-10-28 09:31:22 +02:00
east 823e330a76 Merge pull request #554 from heinrich5991/pr_ddnet_random_timeouttoken
Generate server-specific timeout codes
2016-10-05 12:21:51 +02:00
ChillerDragon 944752b78a Fixed typo. 2016-10-04 20:08:39 +02:00
heinrich5991 7ca2697135 Generate server-specific timeout codes
This way, servers can no longer hijack the timeout codes of clients.
Timeout codes are generated from md5(seed + dummy + server address).

If `cl_timeout_seed` is set to the empty string, the old config options
are used instead.
2016-10-02 11:36:42 +02:00
east c9a50916b3 sv_dnsbl_vote option added 2016-09-05 11:53:26 +02:00
east 678a69bf5b basic DNSBL implementation 2016-09-05 11:38:11 +02:00
Dennis Felsing 1990707d68 Merge pull request #527 from heinrich5991/pr_no_compressed_control
Disallow compressed control messages
2016-08-13 00:39:42 +02:00
heinrich5991 884ad25204 Disallow compressed control messages 2016-08-12 18:41:03 +02:00
def 28f50e4440 Revert "Implement comma in search and exclude queries to separate search terms"
This reverts commit 3341e18d13.
2016-08-07 00:52:00 +02:00
def 3341e18d13 Implement comma in search and exclude queries to separate search terms 2016-08-02 22:16:02 +02:00
Dennis Felsing 8b10d15845 Merge pull request #509 from timakro/pr_no_disconnect_timeout
Don't send disconnect on timeout
2016-07-08 17:25:43 +02:00
Tim Schumacher 46b75886c9 Don't send disconnect on timeout 2016-07-08 17:00:47 +02:00
Dennis Felsing 45bf601570 Merge pull request #495 from heinrich5991/pr_ddnet_smaller_dummy_map
Reduce dummy map size from 549 bytes to 191 bytes
2016-07-03 23:26:42 +02:00
heinrich5991 0244640aca Also don't send the token magic to unsupported clients
Since only the client can initiate the secure session, there's basically
no reason to send this magic to clients which didn't advertise the
feature.
2016-06-08 09:57:17 +02:00
Dennis Felsing 3dd2f23d45 Merge pull request #499 from heinrich5991/pr_ddnet_no_tokens_for_vanilla
Don't send token to harmless vanilla clients
2016-06-07 16:22:29 +02:00
heinrich5991 a2e64f0a16 Don't send token to harmless vanilla clients 2016-06-07 15:52:57 +02:00
H-M-H ada3b9a5db Merge pull request #378 from H-M-H/sqlmasters
separate sqlwrite and sqlread server
2016-05-28 23:00:16 +02:00
heinrich5991 4d6657e3f1 Fix CRC of dummy map 2016-05-26 11:06:56 +02:00
heinrich5991 b075f1ff1b Use a dummy map with background 2016-05-25 23:47:34 +02:00
heinrich5991 702ed7e023 Reduce dummy map size from 549 bytes to 191 bytes
Also include a tool to generate said map; the map is generated without
any hacks. It could likely be made smaller using a few tricks.
2016-05-24 01:47:04 +02:00
heinrich5991 e353aa80b2 Don't send uninitialized memory over the network 2016-05-23 11:48:23 +02:00
H-M-H b648b530d5 Merge branch 'master' into sqlmasters 2016-05-20 23:40:29 +02:00
def 1645310750 Keep reading packets after invalid control packet 2016-05-17 23:44:57 +02:00
def 695bf346ac Make gfx_refresh_rate functional (fixes #255) 2016-05-10 17:43:27 +02:00
def f3a4069867 Set gfx_highdpi to 0 as default (needs someone to fix it on Win >= 8.1 and Mac) 2016-05-08 19:40:53 +02:00
Dennis Felsing 6c771f6bff Merge pull request #475 from east/timeoutprotfix
Copy resendbuffer on timeout protection
2016-05-07 23:41:54 +02:00
east 1cbaa0c4ef copy resendbuffer on timeout protection 2016-05-07 19:28:16 +02:00
def 9bd30ce447 Make high-dpi screen support optional 2016-05-07 17:47:05 +02:00
def c325b08087 Add inp_mouseold for warped mouse input 2016-05-07 15:59:13 +02:00
def 939f2136c0 Nicer way of handling Mac fifo rewinding (just don't use high level file streams) 2016-05-05 23:32:55 +02:00
H-M-H 319729e207 ifdef for rewind as it is only required of OS X 2016-05-05 21:15:15 +02:00
H-M-H 491d878a64 always read fifo from start 2016-05-05 20:29:31 +02:00
def 14f1670fda Fix fifo console to remove newline character at end 2016-05-05 18:48:15 +02:00
H-M-H e351080dd3 removed double semicolons 2016-05-04 00:24:54 +02:00
H-M-H c9e65c7931 Merge branch 'master' into sqlmasters 2016-05-03 23:07:24 +02:00
Henningstone be010ff370 Fixed crashbug in fifo.cpp 2016-05-03 19:17:44 +02:00
def a954241169 style 2016-05-02 23:37:40 +02:00
def 21ac41bfae Clean up fifo console 2016-05-02 23:36:21 +02:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
def a9ed7035ee Add inp_ignored_modifiers to ignore set of keyboard modifiers 2016-05-01 23:07:19 +02:00
def 644a23ba57 Fix folder creation 2016-05-01 14:45:47 +02:00
def 13143eac23 Reconnect for timeout instead of bans, some simplification 2016-05-01 11:12:07 +02:00
def cc002d244d Fix gfx_resizable to be on by default with X11 2016-05-01 03:28:41 +02:00
Dennis Felsing f016a0eb1f Merge pull request #436 from timakro/pr_other_gametype_entities_clear
added entities clear for other gametypes
2016-04-30 20:28:27 +02:00
def 1446adee2c Window resizing only with X11 (not on Windows and Mac OS X) 2016-04-30 19:19:19 +02:00
def 644fec7e55 Resize window without restarting client 2016-04-30 17:59:58 +02:00
def db8a126315 Merge swick's SDL2 branch 2016-04-29 21:55:48 +02:00
Tim Schumacher 4a22e762ff added entities clear for other gametypes 2016-04-29 19:29:19 +02:00
def 86a0f46937 Add a connection limit (fixes #408) 2016-04-27 22:09:18 +02:00
def 0f5611c2f0 Add function to filter chat out of demo when slicing (fixes #382) 2016-04-27 17:05:30 +02:00
east a5de7596fa comments added 2016-04-23 17:44:42 +02:00
east 32ba1c9239 Antispoof dm1 fallback on flood added 2016-04-23 17:23:01 +02:00
H-M-H e35de5a371 whether to setup a db can be configured for each server now 2016-02-20 15:33:35 +01:00
H-M-H 88ed7391da handle exceptions from sql properly
- write failed sqlinserts to a file
- improved structure
2016-02-20 15:33:35 +01:00
H-M-H 1314085928 restructured sqlconnection
reading from and writing to several different servers is now possible
TODO:
-handle Exceptions properly (try another sqlserver)
-if everything fails while writing write the insert to a file
2016-02-20 15:33:35 +01:00
H-M-H 15f2e07c48 moved sqlserver stuff into CServer-class
as sqlconnections should not last only
until next mapreload
2016-02-20 15:33:35 +01:00
H-M-H 6ba10d2719 mastersqlservers are working now
TODO: move the sqlserver objects somewhere else
so they wont be destroyed on every reload
2016-02-20 15:33:35 +01:00
H-M-H 9ed66f7adc Cleanup of Sqlconnection
-moved all connectionstuff to a new class
-moved sqlstring functions to an own file
-do not give threads access to CSqlScore
2016-02-20 15:33:35 +01:00
Tim Schumacher 9e6e062793 added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
def 0a49428e21 Veto considers time on server not in current race 2016-01-27 02:14:46 +01:00
def 56ca49f1de More conservative default for sv_server_info_per_second 2016-01-23 15:14:22 +01:00
heinrich5991 96f0eddbb8 Add sv_max_server_info_per_second
This controls how many complete server info responses are sent per
second.
2016-01-22 16:42:54 +01:00
Väinö Mäkelä f1038b0092 Obey the Teeworlds code formatting rules. 2016-01-18 18:20:47 +02:00
Väinö Mäkelä cb84cf2216 Improve the handling of invalid skins.
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.

CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
H-M-H e41b4f463d Merge pull request #389 from H-M-H/command_usage
added (console-)command usage fixes #387
2016-01-03 20:59:32 +01:00
def c78ade00c1 Fix bug where timed out people can connect more than sv_max_clients_per_ip times 2016-01-03 01:42:28 +01:00
H-M-H cc2bbd62ca if there is no matching ']' do not attempt to read
beyond the given string
2015-12-29 00:45:51 +01:00
H-M-H 8e24ef8020 commanddescription can now be placed directly in
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H 11a426c18b added (console-)command usage 2015-12-23 14:29:31 +01:00
H-M-H c38cba9bd0 Merge pull request #373 from H-M-H/eyewheel
Eyewheel (by Chairn and CytraL)
2015-12-01 14:02:22 +01:00
H-M-H b3b38dd0d3 minior cleanup of eyewheel 2015-11-16 21:15:37 +01:00
timgame 2874e18ce0 dont restore empty config values at start 2015-11-16 20:31:56 +01:00
H-M-H 8d9dd65f0b Merge branch 'master' into pr/317 2015-11-15 00:05:04 +01:00
Tim Schumacher d99660f20e Merge pull request #356 from H-M-H/helper_pw
Implemented Helper accesslevel
2015-10-27 02:18:00 +01:00
H-M-H cd6c297cb0 removed some code duplication and updated autoexec_server.cfg 2015-10-27 00:46:28 +01:00
H-M-H 1b8a201a48 increased max sv_rules_line<x> length 2015-10-24 18:41:30 +02:00
H-M-H 0e532adb67 Implemented Helper accesslevel
basically just copied everything from moderator-accesslevel implementation

note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
timgame 7fafd2db2f added sv_reload_when_empty 2015-10-22 17:27:30 +02:00
H-M-H bf8aea3857 Merge pull request #333 from heinrich5991/pr_ddnet_antiping_no_reset
Don't reset `cl_antiping` subconfig on restart
2015-10-22 00:01:28 +02:00
Tim Schumacher 7bf36ac174 Merge pull request #334 from heinrich5991/pr_error_string
Only clear the error string if none is given
2015-10-21 02:56:06 +02:00
timgame 4b07927213 Added possibility to discard settings 2015-10-21 00:54:10 +02:00
fstd d276f2c0e7 add /usr/pkg to the list of paths searched for data files (this is the default installation prefix on NetBSD (pkgsrc)) 2015-09-23 16:47:01 +02:00
def 336e916548 Add option not to create sql tables 2015-09-15 09:28:18 +02:00
heinrich5991 19e9f4e2fb Only clear the error string if none is given 2015-09-11 11:08:35 +01:00
heinrich5991 7512cc10d6 Introduce a mechanism to import old configs and use it for cl_antiping* 2015-09-10 12:31:02 +01:00
heinrich5991 48ecf3d5a1 Merge pull request #323 from Chairn/drag_range
Added sv_dragger_range to control the length of the laser draggers.
2015-09-07 11:12:52 +01:00
def 7487923774 Fix Windows thread handle leak 2015-09-05 04:49:22 +02:00
def a1e9f07bb8 Missed one 2015-09-05 00:52:08 +02:00
Chairn c5443d8e34 Added command sv_dragger_range. Maybe need some more tests. 2015-09-01 23:15:48 +02:00
oy e91d26b8ac force vital check on essential cl/srv messages and added additional sequence checking 2015-09-01 13:50:45 +02:00
Chairn 3552e1a042 Added eye wheel. Render only on ddrace/race/ictf+/dm+/gctf+ server. 2015-08-30 21:42:16 +02:00
east d1c0551546 Don't reset timeout state on rejoin 2015-08-28 12:23:44 +02:00
def d2ac9e53ab Update info texts about variables 2015-08-27 23:41:06 +02:00
Dennis Felsing a32aca50bf Merge pull request #306 from Chairn/pr_custom_background
Added custom background in entities mod.
2015-08-27 16:08:46 +02:00
east 675c6eb1e0 Demo browser column listbox added 2015-08-27 15:05:24 +02:00
heinrich5991 a945cca8a5 Fix datafile building before the file is open 2015-08-27 12:55:35 +02:00
heinrich5991 53d7e0dd4c Fix file opening in config_* tools 2015-08-27 12:55:35 +02:00
heinrich5991 d13ebf93a2 Add config_store and config_retrieve tool 2015-08-27 12:55:35 +02:00
heinrich5991 a8d3f3bbc5 Only revert configs that have both SERVER and GAME flags on map change 2015-08-27 12:55:34 +02:00
heinrich5991 bf1f7d6ccd (Safely) execute settings embedded in maps 2015-08-27 12:55:34 +02:00
SushiTee 7bd0f276d4 saving server settings within the map and loading them on init 2015-08-27 12:51:24 +02:00
heinrich5991 a3246ed099 Save the config into the map when the server loads the map 2015-08-27 12:51:24 +02:00
Chairn 8b8ba7b860 Added variable for tile background. Improved a lil bit maplayers. 2015-08-27 00:52:50 +02:00
Chairn abbea6b2ac Added support for custom background in entities. 2015-08-27 00:52:11 +02:00
def fe22edadaa Hide console window on Windows by default 2015-08-26 12:40:50 +02:00
def 7aec49e6b1 Sort by number of players on server by default
- Then we don't have to hide empty servers, they're at the bottom anyway
- Sorting by ping is not that important, the ping already shows in a
  flashing color how good it is
2015-08-24 20:35:15 +02:00
east c1cbfcacf4 correctly reset network connection 2015-08-23 18:12:13 +02:00
east cf9e1373d7 correctly reset client 2015-08-23 17:51:28 +02:00
east c47697bdef session rejoin 2015-08-23 17:01:01 +02:00
east bb58264333 don't send chunks to network connections in timeout state 2015-08-23 12:31:09 +02:00
east 09166494a5 Antispoof: fix error state 2015-08-23 12:29:41 +02:00
oy 01527f51c9 let the client check if a connection is still established and for the correct peer address before processing data. Closes #1356 2015-08-22 21:52:02 +02:00
def 83be8af082 Change auto demo recorder format (fixes #297)
- auto/MAP_TIME.demo instead of the old auto/autorecord_TIME.demo
- Made CFileCollection usable with a wildcard to include the entire
  directory and not just files with a specific file name
2015-08-22 17:22:46 +02:00
def db2256e827 Fix a few whitespace-at-end-of-file issues 2015-08-22 15:27:41 +02:00
east 79a523e8a8 websocket support fixed 2015-08-21 13:08:40 +02:00
east 6ab2a558b3 Disable vanilla antispoof on password protected servers 2015-08-17 17:06:32 +02:00
def 51dda4e72b Fix aliasing warning 2015-08-16 19:14:17 +02:00
def e21d6e8574 Remove useless variable 2015-08-16 19:08:33 +02:00
Dennis Felsing e03071e146 Merge pull request #285 from east/antispoof
Ip spoofing protection (prevents spoofed connections)
2015-08-16 18:20:20 +02:00
def e1fe407ee5 Make team locking an option 2015-08-16 00:39:31 +02:00
east e9a1c3ef92 vanilla handshake: add vital flags and use correct sequence (support for 0.6.4) 2015-08-15 10:38:39 +02:00
east 76d29f9e23 fixed dublication 2015-08-14 18:40:06 +02:00
east d82b75f760 log/info for security token protocol 2015-08-14 18:39:13 +02:00
east a084f1e31e use complete map as dummy map 2015-08-14 18:37:00 +02:00
east 48fc0f93bb added enable/disable conf var for vanilla antispoof 2015-08-14 18:36:28 +02:00
east 051ec30832 vanilla handshake: ignore unknown sequence 2015-08-14 18:36:13 +02:00
east 9f1ab9a7bf added simple flooding detection (temprorary) 2015-08-14 18:34:22 +02:00
east aabd777858 fixed includes 2015-08-14 18:33:42 +02:00
east d1382349f5 vanilla token handshake implemented 2015-08-14 18:30:49 +02:00
east a2174bf179 anti spoof for token protocol added 2015-08-14 18:30:12 +02:00
Dennis Felsing 37256d6e2c Merge pull request #283 from savander/DDRace64
Improvements for demoplayer (pause/unpause demo is bindable) + you can hide scoreboard after death
2015-08-13 17:25:57 +02:00
def 547274b806 Add cl_chat_reset, which can be set to 0 so that chat is not reset when pressing escape 2015-08-12 17:03:27 +02:00
def 8f532aad9f Use autoexec_client/server.cfg by default, fall back to autoexec.cfg for both 2015-08-12 13:49:16 +02:00
def d616eee3c0 Kobra 4 as default map 2015-08-12 13:42:55 +02:00
Adam Jaworski ab6f522aa5 Whether to show scoreboard after death or not 2015-08-12 11:30:26 +02:00
def 0d5304c1d5 Reset tunes by default 2015-08-11 20:37:25 +02:00
def 94f35d6f6e Don't ignore clan of friends by default anymore 2015-08-10 15:19:11 +02:00
def 0969eadb4e Use temporary file for saving config to prevent broken configs 2015-07-22 18:23:48 +02:00
def 4e658c1057 Minor cleanups 2015-07-22 18:23:40 +02:00
def 9a556cba70 Fix documentation (thanks to Lady Saavik) 2015-07-13 13:27:53 +02:00
def 17b8a5219b Show a nice message to known bot clients 2015-07-13 00:02:57 +02:00
def 6e8ada1ac8 Fix whitespaces a bit 2015-07-09 02:12:35 +02:00
def c79b4d3112 Add veto right for players with high time to stop map change votes 2015-07-08 17:03:22 +02:00
def b3592380d1 Re-enable broadcast for old DDNet client version 2015-07-04 14:12:49 +02:00
heinrich5991 71548fc0d6 If no rcon password is set, generate one
After the generation (using the OS random number generator), the password is
displayed to the user on stdout.
2015-06-21 19:56:35 +02:00
BeaR 839db0a04a Create directory for statboard screenshots 2015-06-17 14:13:19 +02:00
def 34fba30ca7 Add sv_port description 2015-06-01 12:42:44 +02:00
def f2fb4e089f Fix FIFO initialization once again 2015-05-31 17:36:00 +02:00
eeeee 6e3a14c0e1 fix the fix 2015-05-15 18:47:57 -07:00
eeeee e6e9bbc059 hacky bans fix 2015-05-15 18:32:30 -07:00
def 5988162b30 Fix running without fifo console 2015-05-07 17:14:03 +02:00
def 08cb934e84 Try to handle FIFO problems more graciously 2015-05-03 13:44:49 +02:00
east 9d50085782 Fix dummy connect on servers without security token protocol 2015-04-19 23:09:55 +02:00
east 93305aef74 Fix dummy connect delay (Fullfill securitytoken handshake) 2015-04-19 19:53:37 +02:00
def d690877117 At least don't access invalid memory on server request. Should fix #173 2015-04-19 14:09:40 +02:00
def 6d54de89b6 Get rid of clang static analyzer warnings 2015-04-19 00:31:45 +02:00
def 5dd83b58ff Fix security token conversion in a platform independent way 2015-04-18 23:54:19 +02:00
def 1f2d5d3e81 Fix masterserver compilation with clang and optimizations 2015-04-18 23:02:48 +02:00
def a77cd039a6 Get rid of all Clang warnings 2015-04-18 22:29:28 +02:00
def 0ffa79671b Get rid of all GCC warnings 2015-04-18 21:33:51 +02:00
def 3992b1346b Hopefully fix compilation on new OS X systems
Names collided with some new OS X defined names, fixes #189
2015-04-07 19:07:38 +02:00
def 3c496c62e1 Rename gfx_quads_as_triangles to gfx_quad_as_triangle and set default to 1 2015-03-31 16:41:51 +02:00
def d835826461 Use proper path for autoupdater on *nix 2015-03-14 20:01:18 +01:00
def 381b4512fb Fix segfault with demo cutting (fixes #140) 2015-03-13 15:48:30 +01:00
Dennis Felsing 07497523b4 Merge pull request #152 from cinaera/pr_demo
Fix bug when reading reading chunks with a tick delta of 0
2015-03-11 17:55:51 +01:00
BeaR 723bf0f6dc Restore compatibility with older demo versions 2015-03-11 17:52:18 +01:00
eeeee 0dc332c931 fix timeout protection with tokens
timeout protection code now transfers the token properly
2015-03-05 22:33:01 -08:00
heinrich5991 fa0708b99d Make the secure random stuff platform-independent 2015-03-06 01:35:08 +01:00
eeeee 85acfd9d77 added security token to protocol
to prevent packet injection from spoofed source ips
2015-03-05 11:07:03 -08:00
Learath 09ce649238 First get rid of the old autoupdate
Conflicts:
	src/engine/client/client.cpp
	src/engine/client/client.h

Conflicts:
	src/engine/shared/config_variables.h
2015-02-23 20:23:35 +02:00
BeaR 6364e3e176 Fix bug when reading reading chunks with a tick delta of 0
* Remove magic value '63'
* Add flag for chunks where the tick value is stored on the first chunk along the flags
* Correctly read chunks with tick values smaller then the tick mask
2015-02-23 14:26:10 +01:00
def 2b32b4a18a Add fire delay tunings 2015-02-12 15:20:22 +01:00
eeeee 56c42c3c31 websockets support in server 2015-02-08 19:11:34 -08:00
def 0df35a990c Remove spoof protection, interacts badly with HTTP download 2015-01-27 23:13:47 +01:00
def 3d686a223f Add an option to disable http map download (not working yet) 2015-01-20 00:21:28 +01:00
def c8405ce13e Add cl_show_broadcasts, but don't save it 2015-01-19 22:14:49 +01:00
def 79aeb5ea38 Add hook duration tune 2014-12-27 12:05:02 +01:00
eeeee fabcfc1cbc Update fifoconsole.cpp
actually store the pointer in the field
2014-12-21 17:21:19 -08:00
def c004a352d2 Highlight in console 2014-12-20 13:37:11 +01:00
def 8d945fe968 Exclude DDNet servery by type 2014-12-14 16:45:18 +01:00
def 3b0f768478 Add setting to ignore clan in friends and enable by default 2014-12-12 17:15:29 +01:00
def dfa804fb58 Add missing file 2014-12-10 11:21:13 +01:00
def 76b6a99f26 Add Exclusion filter strings and clean up menu a bit 2014-12-10 04:49:16 +01:00
def 3a5b3735ed Fix: Client & Server quit properly 2014-12-08 13:53:19 +01:00
def f32b09206a Fuzzing optimization 2014-12-06 19:29:20 +01:00
def 366f0281ed Fuzzing options 2014-12-06 16:17:04 +01:00
def 8275f2d811 Finally working... 2014-12-06 14:34:30 +01:00
def 6b1666d51d Next try 2014-12-06 14:18:59 +01:00
def b334c462c2 Try to explicitly close fifo console 2014-12-06 14:14:46 +01:00
def af3b68b253 Enable antiping projectiles starting with 6.4 2014-12-05 17:46:32 +01:00
def 83987e0bfb Fix compile 2014-12-02 21:23:54 +01:00
def 801d6033a5 Revert "More unsigned ints because of undefined integer overflow behaviour"
This reverts commit 623223354a.
2014-12-02 15:54:59 +01:00
def 9ea846033b Optimization for faster server side demo recording 2014-12-02 15:44:54 +01:00
def 0947de4b3f Centisecs -> Decisecs 2014-12-02 13:55:19 +01:00
def d0c85acc0d Add cl_show_centisecs 2014-12-02 13:19:06 +01:00
def db4d472443 Don't copy string when it's in the right position already 2014-12-02 12:35:28 +01:00
def 623223354a More unsigned ints because of undefined integer overflow behaviour 2014-12-02 12:10:21 +01:00
Dennis Felsing b525de33b5 Merge pull request #112 from trml/prediction_weapons
Prediction weapons
2014-12-02 11:24:52 +01:00
def b4cef79b82 Fix compile with -O3 & -Ofast 2014-12-01 21:10:10 +01:00
nuborn 03bc769c09 prediction of hammer (hits) and grenade (explosions) 2014-12-01 01:31:58 +01:00
def e4c4ba2d44 Remove another bad log 2014-11-26 21:33:57 +01:00
def d2573e78c2 comment 2014-11-26 21:18:11 +01:00
def 8fdd6da926 Keep retrying for FifoFile even if it's temporarily unavailable 2014-11-26 21:17:00 +01:00
def 9d3cb79db5 Remove log that happens too often 2014-11-26 21:10:22 +01:00
def bba82712e0 Add sv_solo_server for easier solo servers (also working for tunezones finally) 2014-11-25 22:42:05 +01:00
def 91bc16c037 Add an option to assume demos to be race demos 2014-11-25 20:46:21 +01:00
def 93d0f43a6a Broadcast about DDNet client delayed a bit (fixes #72) 2014-11-25 20:33:21 +01:00
def 5f035cf9fb Fix infrequent segfault when server shuts down immediately 2014-11-20 22:26:13 +01:00
def 893fe8785b Bring back gfx_text_overlay to stop rendering text at far distances for
better performance
2014-11-16 21:51:44 +01:00
def 627d6386ee Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db.
2014-11-02 10:59:22 +01:00
def 36375b67e2 Revert "update the version number required for extra antiping features"
This reverts commit 80dbdc3d5b.
2014-11-02 10:58:58 +01:00
def fb0ca67adb Revert "Fix version for antiping projectile"
This reverts commit e651124d59.
2014-11-02 10:58:34 +01:00
def 0da475ea65 Fixes #91 2014-10-29 19:53:51 +01:00
def e97fa68627 Antiping for Weapons should work with 6.0 as well 2014-10-29 10:50:04 +01:00
def e651124d59 Fix version for antiping projectile 2014-10-28 20:07:51 +01:00
nuborn 80dbdc3d5b update the version number required for extra antiping features 2014-10-28 18:30:15 +01:00
nuborn 8f7e24b4db Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c.
2014-10-28 15:50:28 +01:00
def f4231100a7 Make triangle quad rendering optional, as it seems to cause performance problems 2014-10-28 01:12:11 +01:00
def 755e9f4d1c Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3.

Conflicts:
	src/game/client/gameclient.cpp
	src/game/version.h
2014-10-27 20:03:22 +01:00
def 0f257bf553 Add delay (of 1 minute by default) to loading savegames 2014-10-26 02:39:12 +02:00
def 35f8b7a6dd Add option for disabling gun sounds 2014-10-26 01:00:30 +02:00
def 48e66a2ab3 Add antiping for weapons (by nuborn) 2014-10-23 17:31:29 +02:00
def f8f8f0613e Rename "Ambient" to "Map Sound" 2014-10-23 15:53:23 +02:00
BeaR ef3b801999 Add volume slider for map sounds 2014-10-18 18:41:57 +02:00
def 3ff6b951c1 Configurable messages 2014-10-12 12:51:54 +02:00
def fda12b88bf Make sv_client_suggestion optional 2014-10-12 11:35:36 +02:00
def 932fb826c7 Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out) 2014-09-29 21:13:35 +02:00
def c78cea9046 Add sv_demo_chat (0 by default to disable recording chat) 2014-09-26 02:40:58 +02:00
def b4f77c4b71 Add sv_player_demo_record (mostly from Teerace) 2014-09-26 02:05:31 +02:00
def 1bee3af878 Print broadcasts by default 2014-09-23 19:34:43 +02:00
def a32e9272eb Restore Law & Order 2014-09-23 19:06:25 +02:00
Dennis Felsing 8abc15f48d Merge pull request #47 from Laxa/upstream
Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
def d38bf7f83a typo 2014-09-23 17:33:33 +02:00
laxa 36153fc7fd Add conf variable for broadcast ouput; made broadcast output works with multiple lines 2014-09-23 10:37:44 +02:00
laxa 718e45d84d Added cl_reset_wanted_weapon_on_death 2014-09-21 14:11:27 +02:00
east c4fc429e99 small cleanup 2014-09-20 11:47:51 +02:00
east 202d5d8866 Filter flag grid added 2014-09-19 23:52:09 +02:00
east e732008157 DDNet serverlist added 2014-09-13 16:36:25 +02:00
def efeb2b9417 Minor fix 2014-09-11 21:38:13 +02:00
def 5b72302672 Instead of banning players for reconnecting too often, make them wait 3 seconds (fixes #27) 2014-09-09 23:27:28 +02:00
def 54497647b4 Minor console output cleanup 2014-09-06 23:22:35 +02:00
def 0da1ba238c Add cl_cpu_throttle_inactive 2014-09-06 01:42:59 +02:00
def f1288127a3 Don't crash on broken demo files 2014-08-31 03:13:42 +02:00
def 9f4ac93d90 fifoconsole cleanup 2014-08-29 19:42:34 +02:00
timgame 6784045da0 Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64 2014-08-29 17:05:26 +02:00
timgame 7929d9a0c8 added client fifo 2014-08-29 16:52:08 +02:00
def 2df6034b44 By default don't show demo speed 2014-08-29 16:13:13 +02:00
def c653a09f82 Use settings_ddnet.cfg instead of settings.cfg 2014-08-26 22:25:22 +02:00
def dff02ab916 Record server name into sql table record_race 2014-08-26 03:46:24 +02:00
def f55e82c939 Default kill protection value 2014-08-25 00:20:07 +02:00
def d51328f7d7 Kill protection cleanup 2014-08-25 00:18:51 +02:00
savander 1577201364 Kill protection 2014-08-24 23:24:33 +02:00
east 070ebe2895 merge fixed 2014-08-23 17:57:32 +02:00
def 2cff296c25 Protect from IP spoofing of rcon commands 2014-08-22 13:54:13 +02:00
east bb8076a3ba DemoPlayer: Additional speed meter added 2014-08-22 10:00:48 +02:00
def c9d70ed81b Try to fix crash related to bad connection and reconnecting 2014-08-18 23:50:24 +02:00
def c97a412913 Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
def 5b058b9941 Disable joystick on non-android by default 2014-08-17 16:33:43 +02:00
def f1e4700ae8 Add a timeout protection message 2014-08-17 05:04:37 +02:00
def ce0eb1a2c2 try fix 2014-08-17 04:20:36 +02:00
def 91bafa82e8 oops 2014-08-16 15:51:25 +02:00
def a3523a1fde fix some timeout situation setting (thanks east) 2014-08-16 15:49:45 +02:00
def 2bdc6a1f4d Some more tries to fix timeout stuff 2014-08-16 15:43:49 +02:00
def 07aa08703d Remove (probably buggy) implicit timeout protection 2014-08-16 14:43:22 +02:00
def a2195cebb0 oops 2014-08-15 17:49:49 +02:00
def 07862b84c0 Fix: reset timeout situation 2014-08-15 17:47:38 +02:00
def efd76d18c2 fix 2014-08-15 14:32:29 +02:00
def 7654438033 Add sv_shutdown_when_empty 2014-08-15 14:32:21 +02:00
east f1ee4aa48c CDemoEditor: slice begin/end markers added 2014-08-13 17:32:03 +02:00
def bf5fdadcd6 Add Spoof protection (by someone) 2014-08-13 02:00:45 +02:00
east 64810cf11c worked on CDemoEditor 2014-08-12 16:21:06 +02:00
def e90d84b89f Fix the wrong "Timeout Protection over" error 2014-08-11 22:22:01 +02:00
def ee6fcdf876 Automatic timeout protect message in client 2014-08-09 19:17:21 +02:00
def 85b7475ae4 remove debug output 2014-08-09 18:13:21 +02:00
def a39c46ea1d Only extend timeout when code was entered 2014-08-09 18:08:00 +02:00
def f04537dee5 Working great 2014-08-09 17:53:24 +02:00
def f859f350ca Kind of working with timeout code 2014-08-09 17:25:29 +02:00
def 459c25c656 Some renames 2014-08-09 16:30:12 +02:00
def a8a247116d Only on real timeouts 2014-08-09 15:37:10 +02:00
def 127dc1c196 Try timeout 2014-07-28 20:44:17 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def f2139dae94 For blocker servers disable rejoin to team 0 after finish 2014-07-19 17:11:00 +02:00
def 2bf417b41f Add setting for disconnect confirmation 2014-07-10 16:50:59 +02:00
CookieMichal 5d8386b286 Colors of messages and laser.
Added:
 * Settings tab (HUD)
 * Posibility to change color of:
  - Team messages
  - System messages
  - Highlighted messages
  - Normal messages
  - Laser (inner and outline)
 * Some commands

Changed:
 * Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
def 11e67f95e3 inp_grab 1 on osx by default 2014-06-28 21:51:04 +02:00
def e6bcb528cd Cleanup 2014-06-27 10:13:57 +02:00
CookieMichal b9943706b3 Added:
* Second DDNet settings page with some settings
 * Auto reconnect feature
 * In-game commands:
  - reconnect_ban
  - reconnect_ban_timeout
  - reconnect_full
  - reconnect_full_timeout
Changed:
 * Disconnected popup
 * Name for first DDNet settings page

Signed-off-by: CookieMichal <MrCookieMichal@gmail.com>
2014-06-27 00:28:57 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 726cf67348 Add sv_rank_cheats 2014-05-25 10:55:33 +02:00
def af12bd92ec Bring back old cl_showothers 2014-05-25 00:59:52 +02:00
def 5bb64c00d7 Higher timeout possible 2014-05-24 21:42:34 +02:00
def e8e6b71db4 Add variable sv_vote_time 2014-05-19 02:23:01 +02:00
def 6004442df5 Higher client timeout 2014-05-18 20:52:40 +02:00
def e85d594f81 Other teams alpha settable 2014-05-17 23:00:52 +02:00
def 46fb8c8b7f Readd old graphics code for old computers 2014-05-16 01:01:30 +02:00
def 66db170279 Some defaults 2014-05-15 23:26:33 +02:00
def b3fa81ab72 Fix compilation 2014-05-12 23:57:42 +02:00
def 32782a9629 Some more sane defaults 2014-05-12 23:52:15 +02:00
def 04c30739c5 cl_show_direction off by default 2014-05-11 21:12:55 +02:00
def 07658af221 Set gfx_finish to 0 by default (1 seems to make more problems than it solves) 2014-05-08 15:51:39 +02:00
def a79b6079fa Add cl_old_gun_position 2014-05-06 16:25:00 +02:00
def 9340b1400f Add team chat sound deactivation 2014-05-04 18:35:37 +02:00
def bf6fb6eb0f cl_overlay_entities instead of cl_show_entities 2014-05-01 17:44:35 +02:00
def 215e5dbcab Disable autoupdate on Mac 2014-04-28 00:23:04 +02:00
def 7bcc51d488 Basic updating (thanks to unsigned char* 2014-04-27 05:01:03 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def 4b70e195c1 Multiline broadcasts 2014-04-19 00:40:21 +02:00
def 3006d3b03b Cleanup DDNet menu 2014-04-15 22:10:46 +02:00
def 7ae973af0d Make jetpack strength a tuning 2014-04-12 11:12:29 +02:00
def af66d26bd5 Add cl_show_other_hook_coll 2014-04-10 20:33:05 +02:00
def b8775d27c4 Revert "sv_pistol_damage"
This reverts commit a5449c9af0.
2014-04-02 19:55:42 +02:00
def a5449c9af0 sv_pistol_damage 2014-03-31 20:34:54 +02:00
def 5563ae9a7b Make DDRace tile prediction optional 2014-03-28 23:53:12 +01:00
def 92dffdbbcc Add cl_show_ninja 2014-03-28 13:39:30 +01:00
def 4485fecdbd Only stop rendering tune layer text 2014-03-28 12:56:52 +01:00
def e6052ed411 add sv_pause_messages 2014-03-26 14:21:49 +01:00
def c98ad5bf22 Merge branch 'new' into DDRace64
Conflicts:
	src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
HMH d301010a95 Made texture rendering for layers less resourceintensive 2014-03-23 17:10:49 +01:00
def 6ead8f0531 Add sv_vote_max_total 2014-03-22 19:53:43 +01:00
def 17ec1eabda More resonable sound settings 2014-03-22 10:24:10 +01:00
def 61a5d9429d Add cl_unpredicted_shadow 2014-03-21 14:01:14 +01:00
def ffde53a443 Add sv_map_vote to disable /map 2014-03-07 23:58:22 +01:00
def 92e0b5fe3c Add fake tunings so that freeze prediction is correct (by HMH) 2014-02-19 21:55:37 +01:00
def 4429092ca5 Add sv_save_worse_scores 2014-02-18 22:08:43 +01:00
def c6c438fe02 Fix: Only set standard search when starting for the first time 2014-02-15 01:19:07 +01:00
def 24c5dc3c6a Make editor undo optional because of too many bug reports 2014-02-13 22:27:11 +01:00
def 17102bdf09 Still have to keep crashmeplx 2014-02-13 19:53:30 +01:00
def dd17150160 Remove old code so that we work on 128p player servers 2014-02-13 04:39:29 +01:00
def 096caff08c Saner default settings 2014-02-12 18:51:47 +01:00
def 41703cd5b9 Add gfx_backgroundrender to fix crashes on some systems 2014-02-12 12:38:57 +01:00
def 79a99a994c Remove non-threaded graphics as they strongly decrease performance in many cases 2014-02-07 23:33:15 +01:00
def 823a04333a Add /showall 2014-02-02 19:56:10 +01:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def d092b8007d Add editor undo function (by MAP94) 2014-01-19 04:02:01 +01:00
def f5590aecbc Oops 2014-01-16 20:31:00 +01:00
def 601604c55b Ban players for abusing join/leave 2014-01-16 15:11:42 +01:00
def a563bc136f Allow more br_max_requests 2014-01-15 21:37:16 +01:00
def 95431199ba Less CPU for versionsrv 2014-01-15 00:02:19 +01:00
def 9e4114f27d Better 64 player search 2014-01-14 21:40:55 +01:00
def d158267e92 Better broadcasting for spectators 2014-01-13 17:00:49 +01:00
def 3d70e203c5 Remove connfilter because of too many false positives 2014-01-12 16:32:06 +01:00
def 188635162e 64 Player Filter Button 2014-01-11 21:38:50 +01:00
def 4a3f75884e Hopefully fix bug with some malformed maps that can make the client crash 2014-01-11 00:52:23 +01:00
Patrick Rathje 5114570794 Hotfix for Refresh 2014-01-08 07:46:24 +01:00
Patrick Rathje 020bb16f54 Faster Refreshing
Conflicts:
	src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def 9f3da1e66e Fix: Allow executing multiple commands 2014-01-03 02:25:04 +01:00
def d9764a7638 Remove useless broadcast messages 2013-12-31 06:23:40 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def ec4a83eb1a Fix: Don't change tune parameters 2013-12-23 20:33:01 +01:00
def faca94b084 Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace 2013-12-19 23:04:12 +01:00
def 0b70f874dc Add sv_team 3 (forced random team for you, useful for solo ddrace) 2013-12-19 23:04:01 +01:00
def 2d6a4874e3 Don't consider showing entities and zooming out cheats 2013-12-18 16:53:46 +01:00
oy 77478707f2 fixed a server crash due to faulty offsets. #1173 2013-12-15 12:30:27 +01:00
def 2b343624d4 Don't drop clients in any case 2013-11-17 02:27:28 +01:00
def 60b66055bf add snd_name_only 2013-10-21 02:16:45 +02:00
def fe44c5a569 add sv_show_others_default 2013-10-20 23:22:49 +02:00
def 5fa57ed5ab Remove gfx_clear 2013-10-09 17:11:34 +02:00
def f0b6ff9c4c Readd chat sounds and add option to disable them 2013-10-08 17:23:00 +02:00
def 7dbce81bbf Allow more colors 2013-10-08 16:32:27 +02:00
def e33375f32c gfx_clear default 2013-10-07 04:11:04 +02:00
oy 7cb173ec53 fixed master server lookup for servers. #1047 2013-09-25 14:56:47 +02:00
def 5a2bd2e4df Revert "No network connect limit"
This reverts commit 888b23a3e4.
2013-09-09 21:53:13 +02:00
def 888b23a3e4 No network connect limit 2013-09-05 23:50:24 +02:00
def 43c963ad2f Less strict connection limit 2013-09-03 22:07:15 +02:00
def cb42cabc41 Disable netlimit by default 2013-08-30 09:50:33 +02:00
def 48870102e0 Entities background color 2013-08-29 17:14:03 +02:00
def a2c7feda17 Add afk vote timer 2013-08-18 03:27:30 +02:00
def 639bd5309a Higher default netlimit 2013-08-16 17:52:34 +02:00
def 4f79d90212 More reasonable netfiltering hopefully 2013-08-10 04:10:39 +02:00
def c259c2752c Don't drop clients 2013-08-10 04:05:33 +02:00
def ba0550e3ba Better default sv_netlimit value 2013-08-10 03:45:44 +02:00
def 34b7ea6193 Only ban if trying to connect within 0.5 seconds 2013-08-06 04:04:36 +02:00
def 111d5c7f10 Add entities to start and stop: Player collisions, Hooking, Infinite jump 2013-08-05 17:47:04 +02:00
def 861267a06c Add sv_team_max_size 2013-08-05 03:43:58 +02:00
def 60865b7dbf More advanced netlimit 2013-08-04 17:50:12 +02:00
def a83c5702ff Reduce netlimit to 10kb/s 2013-08-04 05:20:12 +02:00
def a5f974bbe9 More settings for netlimit 2013-08-04 04:37:15 +02:00
def b51cc77189 Add sv_netlimit 2013-08-04 04:32:04 +02:00
def da778f4e66 Don't write over memory limit... 2013-08-04 04:24:33 +02:00
def 71ba923133 Move netlimit over to regular server 2013-08-04 04:24:03 +02:00
def 82f3734dd7 Try to implement netlimit (level too high, map downloads might fail) 2013-07-31 05:36:52 +02:00
def e871fbbaad Try to prevent network spamming issues 2013-07-30 22:48:31 +02:00
def 5cd69f29ac Add Fifo console for easier automation 2013-07-29 21:03:59 +02:00
def abb362b3bb Allow announcement interval from 1 to 300 2013-07-26 22:17:55 +02:00
def 1cee48f6c1 Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats) 2013-07-23 00:15:50 +02:00
def 7a29b07d4e Add support for a reset file to execute on map change or reload 2013-07-21 23:42:08 +02:00
def c42e9f1399 Add /points and /toppoints using points.cfg file 2013-07-21 04:52:23 +02:00
def 6d26e07e1f Single config variable for background color without quads 2013-07-11 17:13:45 +02:00
def 6105f60a89 Make RGB values of background colors independent 2013-06-23 20:56:05 +02:00
def 413429871f Add quad disable function 2013-06-23 02:58:46 +02:00
oy f0e09f50d9 improved chat msg spam protection 2013-04-01 20:30:58 +02:00
oy 678863fa7e increased minimum required connect time for clients to 1 second. #1070 2013-03-20 22:47:48 +01:00
oy 5e090fbfed made the demoplayer support 0.6.1 based demos 2013-02-26 00:00:38 +01:00
oy 718653ff85 set default values for threaded graphics and async renderer to 0 2013-02-24 19:18:13 +01:00
oy ea2898e94a prevent quick join/quit flood. #1070 2013-02-24 19:13:45 +01:00
oy 118d2ac837 show reason for closing a connection within a debug message. Closes #1061 2013-02-24 18:31:30 +01:00
oy 07c97822bb increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise 2013-02-24 18:31:23 +01:00
Magnus Auvinen 1711be955b fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
Magnus Auvinen 98042012a6 cleaned up warnings that clang spits out. some bugs found with it.
Conflicts:

	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy 521eaf038b fixed missing messages when net connection closes 2013-02-24 17:41:39 +01:00
heinrich5991 7b545f3ed9 Added borderless window functionality
This might become handy for users with multiple monitors,
	might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy 7be3c2e634 fixed resetting the error string of a net connection. Closes #954 2013-02-24 17:35:08 +01:00
oy 14cd83de10 fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2013-02-24 17:34:22 +01:00
oy f1fc3337f5 prevent that the server uses close messages from clients. Closes #950 2013-02-24 17:32:48 +01:00
oy 0e40ab434a fixed a check 2013-02-24 17:31:57 +01:00
oy 13d06e45ac fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940 2013-02-24 17:26:59 +01:00
oy 2a4af1573b auto adjust the screen resolution on first start. Closes #921 2013-02-24 17:25:55 +01:00
Teetime b4ed006f83 fix for saving bans in a file 2013-02-24 17:03:48 +01:00
Learath2 c843d62ec7 Defaults to gfx_threaded 0. Partially fixes #213 2013-02-13 18:34:46 +02:00
oy 6295b33965 set default value for asynchronous rendering to disabled for now. #1001 2013-02-01 11:38:09 +02:00
eeeee 1c8c20c93e added sv_events 2012-12-23 19:47:47 +02:00
eeeee ee2647de41 turns out that Drop was needed after all :S 2012-12-23 20:10:31 +03:00
Learath2 17140fc755 Added a config variable to control the map window.Closes #172 2012-11-14 20:34:23 +02:00
eeeee cae8c68d87 send ahead window for maps downloading. works with vanilla client. 2012-11-12 21:50:46 +02:00
oy 2db2f51bf5 fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2012-07-04 16:55:16 +03:00
Ravomavain 52ba9eea04 remove other banmaster related code 2012-05-02 01:18:11 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2 d64e1796aa Simplifys the usage of timer commands. Fixes new year happy spawn. 2012-02-14 20:25:34 +02:00
Teetime ec8dd34a5a fix for saving bans in a file 2012-02-13 23:22:40 +01:00
XXLTomate f9e4547b31 fixing the console (2) 2012-01-28 11:14:31 +01:00
east 28410c00a7 Econ bufferoverflow fix 2012-01-12 19:59:27 +01:00
oy fa81141110 added demo markers by Choupom. Closes #837 2012-01-10 23:13:19 +01:00
oy 4073520214 cleaned up content folder creation. Closes #845 2012-01-09 01:38:45 +01:00
oy de8c9b23eb added command to toggle config values. Closes #888 2012-01-09 01:25:18 +01:00
oy e960cbdff3 added a config to display the code string of a country flag instead of the image. Closes #897 2012-01-08 18:16:38 +01:00
oy bafd22ebe7 show path in the editor file dialog. Closes #786 2012-01-08 13:14:02 +01:00
oy 6ad6d59b6f fixed memory corruption with snd_buffer_size config 2012-01-06 19:27:18 +01:00
oy 29738552a6 made bindaddr config work for client and master too. Closes #909 2012-01-06 19:17:14 +01:00
GreYFoX c46f3e06e7 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2012-01-04 20:10:07 +02:00
oy f14c0e2359 fixed linking for older gcc versions 2012-01-04 01:19:54 +01:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
GreYFoX ee670118a5 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
Conflicts:
	src/engine/console.h
	src/engine/server/server.cpp
	src/engine/server/server.h
	src/engine/shared/config.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 7a36a103ae fixed so that the rendering can be done async from the input, network and update 2011-12-31 10:04:46 +01:00
Ravomavain 88be9657d2 Enhance pausing system (by @heinrich5991):
* enhance /pause (@heinrich5991)
 * add /spec command to pause without leaving the game (@heinrich5991)
 * if sv_pauseable is set to 0, /pause behave as /spec (@heinrich5991)
 * should fix #124 and #127 (@ravomavain)
2011-12-31 01:44:36 +02:00
GreYFoX 7820e48ec6 Minor changes 2011-12-31 01:33:11 +02:00
oy ec4bb94537 added logout command for econ 2011-12-30 19:12:31 +01:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
GreYFoX ff6b9609f3 sv_nameless_score default 0 Whether nameless tee has a score or not. Closes #100. 2011-12-29 11:39:01 +02:00
GreYFoX 66c321c547 Added sv_eye_emote_change_delay default to 1 to Close #94. 2011-12-27 12:20:12 +02:00
eeeee 385be8a716 updating existing bans' expiration would break ordering in bans sorted list 2011-12-14 13:48:41 +01:00
eeeee 8f5f45c18f keep lifebans at the tail of bans list. Fixes #131 2011-12-14 13:47:23 +01:00
GreYFoX 1446d0980b Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
* Version 1.098a
Conflicts:
	bam.lua
	src/game/client/gameclient.h
	src/game/mapitems.h
2011-12-05 11:32:01 +02:00
oy 8e0ce38e29 fixed sv_max_client usage 2011-12-04 16:51:33 +01:00
Choupom b2a825652d added a command to unban all 2011-12-04 14:22:59 +01:00
XXLTomate 17e633f00e Remove two unused config lines 2011-11-08 22:39:36 +01:00
GreYFoX 09232125b4 Ability to disable emotes. Closes #115 2011-11-08 14:09:42 +02:00
XXLTomate 137a447065 Victims without callback(s) 2011-11-08 12:30:54 +02:00
GreYFoX 6c99ea2104 CMDList 2011-09-02 22:25:16 +02:00
GreYFoX abfd5555b0 DDRace tuning vars reset every map, but default Teeworlds tuning vars don't 2011-09-02 20:37:03 +02:00
Ravomavain 7d1a392f03 Fix chat command and close #81 2011-08-31 22:58:48 +02:00
GreYFoX 3ad8284716 Fixed #77. top5 2011-08-31 12:30:18 +02:00
GreYFoX 7e24be5d83 Version 1.091a 2011-08-31 12:10:15 +02:00
GreYFoX bf5374adbf Reverted a change 2011-08-31 02:48:58 +02:00
GreYFoX 4ca0681689 Added chat commands for only chat and available to all users
Thanks @heinrich5991 for this idea of a separate console object to handle it
2011-08-27 17:11:39 +02:00
GreYFoX 7e6f6465b7 typo 2011-08-27 14:12:13 +02:00
GreYFoX c7d9b289e7 Added a command to check user status commands 2011-08-26 23:37:10 +02:00
GreYFoX 9fe96f6b04 Test Commands check and feedback on command not executed 2011-08-26 23:24:46 +02:00
GreYFoX b75a26eed9 Fixed the console 2011-08-26 20:03:30 +02:00
Ravomavain 15d0a40825 Add user level access and use this level for /cmds if player is not authed. 2011-08-26 16:28:14 +02:00
GreYFoX de4a95c5d2 Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611 2011-08-20 06:50:06 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 35d16bd58c Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
Conflicts:
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/engine/shared/network_server.cpp
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/menus_browser.cpp
	src/game/client/gameclient.cpp
	src/game/editor/editor.cpp
	src/game/editor/editor.h
	src/game/editor/io.cpp
	src/game/editor/layer_tiles.cpp
	src/game/editor/popups.cpp
	src/game/gamecore.cpp
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gamemodes/ctf.cpp
	src/game/server/player.cpp
	src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
oy 9418802150 protected econ authentication against brute force 2011-07-31 13:05:12 +02:00