def
158900cbc1
Fix: Dummy holds keys after freeze
2014-04-29 03:24:40 +02:00
def
1738ff6010
Cleanup
2014-04-28 22:20:03 +02:00
def
8b816dce44
Fix: Proper weapon for dummy
2014-04-28 22:16:24 +02:00
def
7a5f32f155
Add hammerfly for dummies
2014-04-28 22:12:50 +02:00
def
82abac307a
More dummy fixes
2014-04-28 20:43:08 +02:00
def
a7862a200f
Fix: Map changing with dummy
2014-04-28 19:36:08 +02:00
def
8687fd1317
Less lags on dummy switch
2014-04-28 17:26:31 +02:00
def
4782d34667
Some more dummy fixes
2014-04-28 16:47:44 +02:00
def
9f509eeedb
Fix: Dummy setting updates
2014-04-28 15:19:57 +02:00
def
9bf6f3ed6c
Fix: Connecting to server names instead of IPs with dummy
2014-04-28 14:12:24 +02:00
def
085fea62b6
More Mac fixes
2014-04-28 01:00:02 +02:00
def
3bbc2c4ef7
Fix dummy issues
2014-04-27 13:44:04 +02:00
def
94c81fd9ab
Allow dummy to rcon too
2014-04-27 12:51:02 +02:00
def
7bcc51d488
Basic updating (thanks to unsigned char*
2014-04-27 05:01:03 +02:00
def
5345bb6273
Fix dummy bugs
2014-04-26 21:10:39 +02:00
def
3dce4c9489
Add dummy (Thanks to //toast and Monsta)
2014-04-26 20:29:42 +02:00
def
28cc8f7724
Fix: Show the server you're connected to in the server browser too
2014-04-05 00:07:58 +02:00
def
607e41cdd3
Fix: Always refresh serverlist properly, don't let 64 player packets disrupt us
2014-02-26 02:17:41 +01:00
def
96855e2b95
Fix crash on server change by ignoring snapshots of old server
2014-02-26 01:25:22 +01:00
def
41703cd5b9
Add gfx_backgroundrender to fix crashes on some systems
2014-02-12 12:38:57 +01:00
def
79a99a994c
Remove non-threaded graphics as they strongly decrease performance in many cases
2014-02-07 23:33:15 +01:00
def
48c292b8bf
Only render if window is visible
2014-02-02 11:54:34 +01:00
def
3ca4514d21
Fix: Editor, Debug mode always open immediately
2014-01-31 01:41:57 +01:00
def
d859f490ce
Better performance when CPU throttled
2014-01-15 21:40:28 +01:00
def
31629b15c1
DDNet Version notice
2014-01-14 23:13:17 +01:00
def
bc9e188309
Revert SetPing
2014-01-14 21:44:40 +01:00
def
9e4114f27d
Better 64 player search
2014-01-14 21:40:55 +01:00
def
a0e5c6759d
Only sort players on last packet
2014-01-13 23:15:54 +01:00
def
8af9f9d6a3
Fix: Properly show 64 player servers
2014-01-11 04:08:01 +01:00
def
d437c57d26
Fix null pointer
2014-01-10 12:01:13 +01:00
def
ba9a29c704
Fix that sometimes 64 player servers show up as 16 player
2014-01-09 15:40:11 +01:00
def
35ea08915a
Don't allow negative offsets
2014-01-08 18:16:52 +01:00
Patrick Rathje
5114570794
Hotfix for Refresh
2014-01-08 07:46:24 +01:00
Patrick Rathje
4c080fe137
Better Refreshing
...
Conflicts:
src/engine/client/client.cpp
src/engine/client/serverbrowser.cpp
src/engine/client/serverbrowser.h
src/engine/masterserver.h
src/engine/shared/masterserver.cpp
2014-01-08 07:46:09 +01:00
Patrick Rathje
020bb16f54
Faster Refreshing
...
Conflicts:
src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def
52e83313c8
64 players in server browse
2014-01-08 06:15:56 +01:00
def
3eaad43b6b
Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
...
Conflicts:
bam.lua
data/languages/index.txt
src/engine/server/server.cpp
src/engine/shared/network_server.cpp
src/game/client/components/chat.cpp
src/game/client/components/menus_settings.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/version.h
2013-12-26 18:02:22 +01:00
def
da9ff2a696
Add: Set Ping to any value you want
2013-12-18 16:54:20 +01:00
def
2d6a4874e3
Don't consider showing entities and zooming out cheats
2013-12-18 16:53:46 +01:00
def
5fa57ed5ab
Remove gfx_clear
2013-10-09 17:11:34 +02:00
def
7dbce81bbf
Allow more colors
2013-10-08 16:32:27 +02:00
def
48870102e0
Entities background color
2013-08-29 17:14:03 +02:00
def
d4c0f31b32
Make client compile
2013-07-22 17:20:34 +02:00
def
6d26e07e1f
Single config variable for background color without quads
2013-07-11 17:13:45 +02:00
def
6105f60a89
Make RGB values of background colors independent
2013-06-23 20:56:05 +02:00
def
8421903897
Grey background colors when quads disabled
2013-06-23 13:41:13 +02:00
BeaR
9b81779ae3
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-26 16:44:59 +02:00
oy
07c97822bb
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-24 18:31:23 +01:00
BeaR
d58afefaae
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
GreYFoX
420447dc51
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
readme.txt
2012-01-07 19:16:20 +02:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00
oy
78bb0e3d8c
fixed compiling for macosx
2012-01-06 16:35:48 +01:00
oy
12f76e7f8d
made the editor work again. Closes #914
2012-01-06 12:55:19 +01:00
GreYFoX
c46f3e06e7
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2012-01-04 20:10:07 +02:00
oy
7328098f8d
Merge pull request #912 from matricks/threadedflip
...
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen
2991f4071e
fixed kicking of command buffer if it's full when rendering. fixed compile error on windows
2012-01-03 22:01:37 +01:00
Magnus Auvinen
50d872531a
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
2012-01-03 21:39:10 +01:00
Magnus Auvinen
c1942ca6cb
fixed the render frame time and cleaned up some more code
2012-01-01 13:38:46 +01:00
GreYFoX
ee670118a5
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/console.h
src/engine/server/server.cpp
src/engine/server/server.h
src/engine/shared/config.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
@heinrich5991 todo
2012-01-01 00:11:56 +02:00
Magnus Auvinen
b31abc4053
fixed so that you can select graphics backend via gfx_threaded
2011-12-31 10:29:25 +01:00
Magnus Auvinen
7a36a103ae
fixed so that the rendering can be done async from the input, network and update
2011-12-31 10:04:46 +01:00
Magnus Auvinen
8e56885795
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
2011-12-31 01:06:04 +01:00
oy
de3e94d901
clean up temp commands on logout in the client
2011-12-30 19:21:00 +01:00
Magnus Auvinen
8ffe582615
ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip
2011-12-30 16:02:22 +01:00
oy
b44ee3d975
reworked ban system
2011-12-29 23:36:53 +01:00
GreYFoX
5ebf60891c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
2011-12-01 19:48:09 +02:00
oy
05f77f64af
added caching for the play command. Closes #891
2011-11-30 01:41:00 +01:00
GreYFoX
7e24be5d83
Version 1.091a
2011-08-31 12:10:15 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
oy
b25fc26c1c
zero out client memory on startup to prevent more bad surprises
2011-07-31 18:39:48 +02:00
oy
9cf4facd05
fixed a client crash in debug. Closes #806
2011-07-31 17:07:10 +02:00
oy
94bdd95957
added missing newlines at end of 2 files
2011-07-30 18:29:40 +02:00
Johannes Loher
e2664c1b00
Added server sided automatic demo recording
2011-07-30 18:23:59 +02:00
oy
b3e8506f20
create client on heap. Closes #744
2011-07-30 13:50:22 +02:00
oy
571dff6216
made rcon auto completion serverside. Closes #97
2011-07-14 22:07:21 +02:00
oy
e37d536fdf
fixed some NETTYPE usage based on the socket state
2011-07-07 01:48:00 +02:00
oy
123eab41c8
made it possible to filter by player country in the server browser. Closes #654
2011-06-29 22:27:32 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
GreYFoX
5924b5a8bf
Fixed blank squares and cl_show_entities to show other layers
...
P.S. this might introduce a client crash bug, but it needs to happen for me to trace it
2011-04-17 19:14:49 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
heinrich5991
c83c7b1a19
reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
2011-04-14 00:34:10 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
aaac8a3f77
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/version.h
2011-04-09 22:33:06 +02:00
GreYFoX
f7f6058a92
Merged Oy, Cleaned up, removed some useless features and code parts
...
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy
b6118ae9fe
mapped IPv4 addresses within master servers server list to IPv6 to decrease the size of an entry and increased the servers per packet
2011-04-08 23:56:15 +02:00
oy
f38fc81d78
fixed a possible client crash on map change
2011-04-07 18:23:03 +02:00
oy
c27a634089
fixed and show error message if the crc doesn't match on map load
2011-04-07 18:07:22 +02:00
oy
4ad6d2f01e
fixed problem with sv_bindaddr on the server
2011-04-04 18:20:05 +02:00
oy
9cb2f07b80
fixed clients search for maps within subfolders
2011-04-04 16:53:02 +02:00
oy
2a72c0b38b
added a mechanism to check for a valid standard map. Closes #132
2011-03-31 15:13:49 +02:00
oy
59d56cd332
finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233
2011-03-30 12:08:33 +02:00
oy
34a9ca20a7
added ipv6 support from the old lua branch
2011-03-28 20:11:28 +02:00
oy
7bd79f9f43
added remove_favorite command by Choupom
2011-03-27 18:05:11 +02:00
oy
a583633cde
added renaming of srvbrowse so it matches with the interface filename by Choupom
2011-03-27 18:00:54 +02:00
oy
ae325c873f
added friends feature. Closes #24
2011-03-23 13:06:35 +01:00
Sebastian Wojtowicz
55ce870597
Client utf8 converting (servernames,playernames) in Internet tab and (playernames,playermessage) in chat and hud
2011-03-22 21:11:10 +02:00
oy
96808a1145
made it possible to just show the number of player slots of a server (instead of client ones). Closes #68
2011-03-20 15:33:49 +01:00
oy
79aa9d640e
fixed that server browser shows the correct country flag
2011-03-20 11:15:24 +01:00
oy
a8bf857c68
improved server browser list resorting and made search work on IP addresses. Closes #482
2011-03-18 19:03:13 +01:00
oy
b939d38228
made the client check for valid address on connectionless packets from master/version server
2011-03-17 17:41:57 +01:00
GreYFoX
87cde802b1
Added a new entities_clear
...
Fixed cl_ddrace_cheats not controlling cl_show_entities
attempted to make cl_show_entities show other layers than the game layer
2011-03-16 19:48:16 +02:00
GreYFoX
0cbcdd027a
Removed Helper made Moderators able to moderate only
...
Enumerated levels
http://ddrace.info/forum/showthread.php?t=528
or modify the server and change the game type to something other than DDRace thank you
2011-03-16 16:27:30 +02:00
GreYFoX
ee178d5a48
Client Cheat showing entities in game
2011-03-16 14:48:16 +02:00
oy
7412fabb9c
made serverinfo use clan name and country code for players
2011-03-16 12:37:41 +01:00
oy
27e5a6af0d
made clients sending startinfo a requirement to prevent empty player infos
2011-03-15 09:58:57 +01:00
oy
be8f669333
added extended demo infos in the demo browser
2011-03-13 10:41:10 +01:00
oy
50b266086b
made dbg_dumpmem and dbg_lognetwork work again
2011-03-05 11:46:24 +01:00
oy
0ae19e1339
removed support for old server infos
2011-03-04 18:14:08 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
oy
088ec3e2f3
made the client's map search work with sub folders. Closes #254
2011-02-21 11:23:30 +01:00
oy
169efb129f
enabled debug rendering in the editor
2011-02-18 11:25:55 +01:00
oy
d939b84125
removed no longer needed progression browse info
2011-02-16 12:31:47 +01:00
oy
b63dbfede5
fixed problems with map downloading if the map changes during download. Closes #236
2011-02-16 12:07:54 +01:00
GreYFoXGTi
718d697707
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/collision.cpp
src/game/collision.h
src/game/gamecore.cpp
src/game/server/gamecontext.cpp
2011-02-13 19:36:53 +02:00
GreYFoXGTi
f83132448d
Merged Oy, Isolated Freeze from Deep Freeze
2011-02-13 19:32:06 +02:00
oy
818cf464e3
added missing disconnect for stress testing
2011-02-13 17:59:51 +01:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
heinrich5991
88c0d6cfa8
filter all "no-ddrace-flags server" when a flag is required or forbidden, strictly use the flag version, fixed flag version handling
2011-02-09 23:06:14 +01:00
GreYFoXGTi
4ca79188dc
DDRace Flags Finalized
2011-02-05 06:13:32 +02:00
GreYFoXGTi
24a688b2c3
Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother
2011-02-04 22:15:02 +02:00
GreYFoXGTi
f1b002e7fa
DDRace flags for the server browser (client-sided).
...
Some fixes in the server sided part.
One task left, Adding the flags to SortHash(), added Todo in the code.
2011-01-30 18:21:41 +02:00
GreYFoXGTi
2151883b43
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
2011-01-20 16:10:32 +02:00
oy
82749dedf0
fixed beginning of gametime margin graph
2011-01-19 19:29:10 +01:00
oy
bf6fcc20f4
added an error popup on startup when the sound couldn't be initialised. Closes #425
2011-01-17 13:28:15 +01:00
oy
216967c3bf
release gameclient components when opening the editor. Closes #429
2011-01-17 12:28:37 +01:00
GreYFoXGTi
2ec0e0eec4
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
2011-01-12 11:08:17 +02:00
oy
41b8022aa1
record a new demo when a game ends. Closes #358
2011-01-06 23:21:51 +01:00
GreYFoXGTi
ddc5dd7ab3
Cleaned up & Re-arranged stuff
2011-01-06 05:46:10 +02:00
GreYFoXGTi
c5648311ed
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/german.txt
src/game/client/components/scoreboard.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/server/entities/character.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/variables.h
2011-01-04 22:37:09 +02:00
oy
5dbe75fd7b
removed duplicate stuff
2011-01-04 12:00:34 +01:00
heinrich5991
bf62514088
added some DDRace flags for the server browser (server-sided), client-sided still needed
2010-12-19 14:11:14 +01:00
GreYFoXGTi
2f5f332cbb
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/client/client.cpp
src/engine/shared/config_variables.h
2010-12-13 03:43:22 +02:00
oy
c75a75b64f
made it possible to automatically take game over screenshots. Closes #339
2010-12-12 16:48:13 +01:00
GreYFoXGTi
157aafd4dd
Merge branch 'master' into DDRace
...
Conflicts:
src/engine/server/server.cpp
src/game/variables.h
2010-12-11 23:57:41 +02:00
oy
ecd7afd9ff
added cleaner exit on quit event by Choupom
2010-12-11 22:04:50 +01:00
GreYFoXGTi
46c2225d60
Merge branch 'master' of http://github.com/oy/teeworlds into DDRace
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/russian.txt
scripts/make_release.py
src/engine/shared/config_variables.h
2010-12-11 21:28:43 +02:00
oy
a0985314c9
made it possible to "recycle" auto recorded demos
2010-12-11 18:55:28 +01:00
GreYFoXGTi
2c51511260
Merge branch 'master' of http://github.com/oy/teeworlds into DDRace
...
Conflicts:
src/engine/client/client.cpp
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/game/client/gameclient.cpp
2010-12-10 20:58:53 +02:00
oy
4756c031c5
save auto recorded demos in a separate folder and added an option to enable/disable it in the settings menu
2010-12-08 01:55:13 +01:00
oy
0fe8cabe78
added auto recording support by Batchyx
2010-12-08 01:42:32 +01:00
oy
db9dd6b8c9
added an optional time stamp to a demo record by Batchyx
2010-12-08 00:42:32 +01:00
oy
bd9850cae2
added single function to stop recording by Batchyx
2010-12-08 00:02:24 +01:00
GreYFoXGTi
5d9ee1736e
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
2010-11-22 00:26:00 +02:00
oy
e7e2501d1b
close map-download-file if the map changes during downloading
2010-11-21 01:10:25 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
heinrich5991
051172838b
fixed commit with the fix of cmdlist
2010-11-12 17:56:31 +01:00
GreYFoXGTi
96e67724f1
Merge branch 'rm_clientdummies' of https://github.com/heinrich5991/DDRace
...
Conflicts:
src/game/server/gamecontext.cpp
moved and edited src/game/ddracecommands.h
2010-11-05 01:59:37 +02:00
heinrich5991
60d7639c9b
moved ddrace-specific rcon cmds from 'game/server/gamecontext.cpp' to 'game/server/ddracecommands.h' in order to remove renundancy with client-side server dummies for tab-completion
2010-11-02 17:07:45 +01:00
heinrich5991
133fbfcb13
fixed levels of client dummies added by the previous commit
2010-11-01 23:08:23 +01:00
heinrich5991
32dd89d97f
added client dummies for 'move', 'move_raw', 'addweapon', 'removeweapon'
2010-11-01 23:04:16 +01:00
GreYFoXGTi
beb5712a79
i thought i added those like 10 years ago
2010-11-01 13:00:37 +02:00
GreYFoXGTi
ddf2883cb2
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/client/client.cpp
src/engine/server/server.cpp
src/engine/shared/console.cpp
src/game/server/gamecontext.cpp
2010-10-16 21:59:59 +02:00
oy
fa768449e2
fixed issue with reason on forcevotekick
2010-10-13 20:31:21 +02:00
GreYFoXGTi
47714c9468
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/game/variables.h
2010-10-13 14:08:35 +02:00
oy
8fb39524a9
do not use console in silent mode. Closes #48
2010-10-13 12:54:27 +02:00
GreYFoXGTi
dc12d59a00
registered server dummy commands for tab completion in the client
2010-10-12 10:02:46 +02:00
GreYFoXGTi
d8e6cfcbdd
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
data/languages/french.txt
src/engine/client/client.cpp
src/engine/server/server.cpp
src/game/server/gamecontext.cpp
2010-10-11 03:56:58 +02:00
Choupom
7aefbca742
made so we can add the reason for a kick/ban ( fixes #123 )
2010-10-11 00:31:14 +02:00
GreYFoXGTi
faaa8c241e
Merge branch 'master' of http://github.com/oy/teeworlds into Cleanup
2010-10-07 15:33:48 +02:00
oy
3a98f7a048
added mod system. Closes #34
2010-10-06 23:07:35 +02:00
GreYFoXGTi
896634a061
Total Cleanup
...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-30 23:28:06 +03:00
GreYFoXGTi
fa379a806a
Merge branch 'master' of http://github.com/oy/teeworlds
...
Conflicts:
src/engine/server/server.cpp
src/game/client/components/scoreboard.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
2010-09-13 07:49:01 +03:00
oy
d913af1ab2
renamed demorec files to demo
2010-09-12 12:16:51 +02:00
GreYFoXGTi
d1b3e01892
Merge branch 'master' of http://github.com/oy/teeworlds
2010-09-07 21:49:12 +02:00
ghost
3baf522330
added the option to hide the console window on the client, too. Fixes #48
2010-09-07 19:32:33 +02:00
btd
909c583d96
End merge
2010-08-26 00:30:21 +04:00
GreYFoXGTi
7f8fb7a5a7
Merging the client manually into the server
...
but i can't get the client to accept the console class of the server -.-" yet..
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
oy
41afca6db2
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-25 01:17:02 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
oy
94b28c8c97
fixed quit/exit command problem on startup
2010-08-15 15:41:04 +02:00
oy
7503c64237
made unpacking of net strings more strict - prevents possible malformed output
2010-08-12 15:22:07 +02:00
oy
1cde96ef79
restore empty strings in the config to their defaults on startup
2010-08-11 00:31:42 +02:00
oy
3797eba179
added demo recording button by fujnky
2010-08-09 14:14:15 +02:00
oy
ad9b32b741
added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket
2010-08-07 20:22:25 +02:00
oy
3f0ff1fb14
removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion
2010-08-07 00:01:43 +02:00
oy
3c082b6441
changed the client configuration initialisation
2010-08-06 20:47:45 +02:00
oy
49cefa406b
added lost logfile feature
2010-08-06 20:38:13 +02:00
oy
665205327d
added lost datadir override feature
2010-08-05 20:26:03 +02:00
oy
31b63e488a
fixed connecting to localhost if the client couldn't find the address and small cleanup
2010-07-02 13:15:35 +02:00
oy
ea64b0d7b3
made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message
2010-06-18 20:32:52 +02:00
xalduin
dc3feaf42c
Fixed remaining compiler warnings for gcc on Linux
2010-06-10 20:38:03 +08:00
Magnus Auvinen
b851bc8799
fixed so that SDL_main is declared as a C function so linking gets done correctly
2010-06-02 04:09:39 +08:00
Thomas
361380d630
*some esthetic changes
...
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams
47b68170ad
auto capture mouse on focus ( #728 )
2010-05-30 01:00:17 +00:00
Magnus Auvinen
f41fa4baba
cleaned up some code
2010-05-29 11:23:06 +00:00
Magnus Auvinen
d0e0d5b043
cleaned up some comments
2010-05-29 11:21:39 +00:00
Magnus Auvinen
6ff27c56e8
fixed crash with related to player count
2010-05-29 11:12:52 +00:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
8b3c16e615
major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell
2007-08-22 07:52:33 +00:00
Jakob Fries
a49f78b66b
improved emoticon selector
2007-08-15 10:18:01 +00:00
Magnus Auvinen
acd2b1beb8
merge error, snapshot got applied twice
2007-08-14 22:16:40 +00:00
Magnus Auvinen
2cde04ddce
merged over all stuff from 0.2 to trunk
2007-08-14 18:37:16 +00:00
Jakob Fries
204a66b610
dissapearing sounds and effects are no longer dissapearing
2007-08-08 23:30:55 +00:00
Johan Althoff
0c7e1fc6ab
fixed window focusing stuff, much better now.
2007-08-07 18:28:51 +00:00
Johan Althoff
f38f0f49d5
fixed so that the client doesn't spam screenshots
2007-08-07 18:07:34 +00:00
Joel de Vahl
53b25fdab4
fixed endian problams in server list
2007-08-06 17:52:17 +00:00
Joel de Vahl
ffcdc63ded
stupid missed return
2007-08-05 23:05:38 +00:00
Joel de Vahl
313781b365
scroll wheel for weapon switch
2007-08-05 23:00:32 +00:00
Jakob Fries
e4829981b1
2007-08-05 15:56:32 +00:00
Jakob Fries
6ec3e70bab
config is now stored in ~/teewars on macs
2007-08-05 15:23:23 +00:00
Magnus Auvinen
640b2bd953
made so that you can bind the server to a specific address
2007-08-05 14:19:13 +00:00
Magnus Auvinen
43ceec0f9c
removed some debug keys
2007-08-04 22:02:38 +00:00
Magnus Auvinen
1eadf9942a
fixed handling of versions. added error messages when disconnected. updated the connecting gui. fixed no streched clouds
2007-08-04 18:23:26 +00:00
Magnus Auvinen
c2b65c73de
added screenshot button to F10
2007-08-04 09:20:59 +00:00
Magnus Auvinen
3c1d46c048
made everything as const on the client so its more clear that you shouldn't change the snapshots
2007-07-31 06:23:24 +00:00
Magnus Auvinen
3014707fe5
fixed problem with server and client getting out of sync
2007-07-30 22:57:35 +00:00
Magnus Auvinen
f826bc6cac
larger update. reduced the amount of video memory used from ~60 to ~36mb on a typical map
2007-07-30 19:46:31 +00:00
Magnus Auvinen
8233a44b60
an update :D
2007-07-29 22:09:15 +00:00
Magnus Auvinen
7699e4b400
removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game.
2007-07-29 15:55:04 +00:00
Magnus Auvinen
e6c4db94d8
fixed some problems with the snapshot handling. added fps meter. fixed error when connecting to several servers
2007-07-29 13:21:33 +00:00
Magnus Auvinen
2cd3f5b023
fixed so that you can press esc when connecting
2007-07-28 17:06:47 +00:00
Magnus Auvinen
1d34666164
fixed latency stuff, some gfx stuff
2007-07-26 19:09:31 +00:00
Magnus Auvinen
1aecc644de
fixed errors in the network code
2007-07-25 07:24:57 +00:00
Magnus Auvinen
5bd2c434f6
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
2007-07-24 22:53:43 +00:00
Magnus Auvinen
40eaf9431b
fixed some serverbrosers related stuff
2007-07-23 21:21:30 +00:00
Olle Rosenquist
26dd1c20ce
Updated stuff
2007-07-22 11:53:15 +00:00
Magnus Auvinen
3b1871499c
laggometer, smaller gfx fixes
2007-07-22 09:15:34 +00:00
Magnus Auvinen
9ef96af054
fixed alot of masterserver fixes
2007-07-21 21:28:56 +00:00
Magnus Auvinen
0c786f6002
fixed nasty error in the network
2007-07-21 19:02:47 +00:00
Magnus Auvinen
44794521c9
fixed non-inited variables
2007-07-21 18:13:20 +00:00
Magnus Auvinen
9e4aea97bd
lots of cool new features :D new master server
2007-07-21 18:07:27 +00:00
Jakob Fries
d3986a36a7
2007-07-21 17:43:00 +00:00
Jakob Fries
d40868e913
2007-07-21 16:33:01 +00:00
Jakob Fries
a622421cf3
2007-07-21 15:48:35 +00:00
Magnus Auvinen
dd5afa751d
clean up
2007-07-15 23:51:51 +00:00
Magnus Auvinen
f2611cad8b
fixed so that the editor works again
2007-07-15 13:25:10 +00:00
Magnus Auvinen
8a4cd7627e
added score and time limit. cleaned up the code aswell abit
2007-07-15 10:47:50 +00:00
Magnus Auvinen
94fe893150
kill messages and other fixes and features
2007-07-14 22:35:00 +00:00
Magnus Auvinen
568b9f1f4a
added chat, better damage indicators
2007-07-14 13:09:42 +00:00
Magnus Auvinen
125d04e51f
large rewrite and code cleanup
2007-07-13 13:40:04 +00:00
Jakob Fries
7ad13ccb12
new input thingies
2007-06-10 15:19:04 +00:00
Jakob Fries
4e5fa4db0b
2007-06-01 11:17:10 +00:00
Jakob Fries
9da845061a
gui things
2007-06-01 11:08:33 +00:00
Jakob Fries
821e6bbe53
gui things
2007-06-01 02:21:46 +00:00
Magnus Auvinen
bdcc0b09dd
major update. added png support. fixed abit with the network
2007-05-27 00:47:07 +00:00
Magnus Auvinen
82023866ab
large change. moved around all source. splitted server and client into separate files
2007-05-24 20:54:08 +00:00