def
34b7ea6193
Only ban if trying to connect within 0.5 seconds
2013-08-06 04:04:36 +02:00
def
4987b26b7b
Fix prediction
2013-08-05 19:58:51 +02:00
def
111d5c7f10
Add entities to start and stop: Player collisions, Hooking, Infinite jump
2013-08-05 17:47:04 +02:00
def
861267a06c
Add sv_team_max_size
2013-08-05 03:43:58 +02:00
def
02ac497531
Fix: No ninja in solo
2013-08-04 22:50:14 +02:00
def
05d2cb8383
Reset traffic statistics
2013-08-04 18:09:28 +02:00
def
60865b7dbf
More advanced netlimit
2013-08-04 17:50:12 +02:00
def
a83c5702ff
Reduce netlimit to 10kb/s
2013-08-04 05:20:12 +02:00
def
edd742177f
Fix: kb/s instead of b/s
2013-08-04 04:48:38 +02:00
def
e4201940cd
Fix: Don't reset doors for spectators
2013-08-04 04:46:26 +02:00
def
a5f974bbe9
More settings for netlimit
2013-08-04 04:37:15 +02:00
def
84e7bb5658
Merge branch 'netlimit' into DDRace
2013-08-04 04:32:44 +02:00
def
b51cc77189
Add sv_netlimit
2013-08-04 04:32:04 +02:00
def
da778f4e66
Don't write over memory limit...
2013-08-04 04:24:33 +02:00
def
7b2578b517
Only record when we're actually recording
2013-08-04 04:24:21 +02:00
def
71ba923133
Move netlimit over to regular server
2013-08-04 04:24:03 +02:00
def
7dc439e13f
Fix: Delete points at correct position
2013-08-03 17:28:11 +02:00
def
6169c78a79
Close memory leaks
2013-08-03 17:22:50 +02:00
def
cce5e262de
Send an information about how many points were earned
2013-08-03 15:26:17 +02:00
def
62c2e1211b
Fix DDRace menu corner to look correct
2013-08-03 15:24:20 +02:00
def
3cfe974092
Make ninja work only on team mebers
2013-08-02 21:10:43 +02:00
def
8f9a1c24fb
Remove iostream
2013-08-01 22:28:11 +02:00
def
6935a9678b
Fix: team 0 doesn't count players
2013-08-01 22:27:19 +02:00
def
819c792f6c
Show spectators the whole game
2013-08-01 16:03:07 +02:00
def
10a343d96b
Fix: Only insert better team times, otherwise update
2013-08-01 00:58:00 +02:00
def
fd757e1e19
Change name to DDRaceNetwork
2013-07-31 19:08:07 +02:00
def
82f3734dd7
Try to implement netlimit (level too high, map downloads might fail)
2013-07-31 05:36:52 +02:00
def
8720186c75
Revert "Revert "Restrict rcon output (east)""
...
This reverts commit 35cf8832a9
.
2013-07-31 01:31:53 +02:00
def
9ae9b53c7f
Revert "Spam protect commands too"
...
This reverts commit 5de7f9a858
.
2013-07-31 01:31:05 +02:00
def
35cf8832a9
Revert "Restrict rcon output (east)"
...
This reverts commit ba5b98dd1d
.
2013-07-31 01:27:29 +02:00
def
5de7f9a858
Spam protect commands too
2013-07-30 23:31:52 +02:00
def
ba5b98dd1d
Restrict rcon output (east)
2013-07-30 23:26:30 +02:00
def
e871fbbaad
Try to prevent network spamming issues
2013-07-30 22:48:31 +02:00
def
764a73e997
Fix: Allow fifo to be created
2013-07-30 03:16:02 +02:00
def
55743535c6
Don't allow voting "info"
2013-07-30 00:41:35 +02:00
def
7f3b86227c
Don't allow voting "info"
2013-07-30 00:39:27 +02:00
def
aad8b97dae
Don't allow voting "info"
2013-07-30 00:36:21 +02:00
def
f5c6db789b
Add support to teleport others, not just yourself
2013-07-29 21:25:10 +02:00
def
5cd69f29ac
Add Fifo console for easier automation
2013-07-29 21:03:59 +02:00
def
5e537f24c6
Fix: When a player is spec-voted while being in pause he can't rejoin because he stays in pause
2013-07-28 23:43:27 +02:00
def
cdf2818575
Add reload_points to reload the point map file
2013-07-28 17:53:07 +02:00
def
919f6d1cb2
Merge branch 'spec-vote' into DDRace
2013-07-28 17:06:35 +02:00
def
0fc8e0fdf7
Fix team rank
2013-07-28 16:18:33 +02:00
def
d59a0c3135
Fix team rank
2013-07-28 15:32:23 +02:00
def
e3db85b629
Remove sql requesting player output
2013-07-27 23:27:12 +02:00
def
abb362b3bb
Allow announcement interval from 1 to 300
2013-07-26 22:17:55 +02:00
def
d85081851f
Allow specmode switching more often
2013-07-25 23:36:19 +02:00
def
dc240f7d55
Fix SQL score output
2013-07-25 23:36:00 +02:00
def
43ecc1c7a3
Add rcon: totele i
2013-07-23 23:37:00 +02:00
def
c7fef524e6
Don't follow from-teles without a corresponding to-tele
2013-07-23 02:13:13 +02:00
def
1cee48f6c1
Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats)
2013-07-23 00:15:50 +02:00
def
796548ff65
Don't reset hook pos in red teleports, allow holding hook while going through tele
2013-07-22 18:03:32 +02:00
def
3a80c5f5fb
Make evil (red) teleports work as normal (blue) teleports when weapons- or hook-through-teleport are activated
2013-07-22 17:37:14 +02:00
def
d4c0f31b32
Make client compile
2013-07-22 17:20:34 +02:00
def
66776503c4
Correct name lengths in SQL queries
2013-07-22 14:34:17 +02:00
def
a69f8c42f5
Rename error message
2013-07-22 13:07:49 +02:00
def
4a9d932438
Fix /points rank numbers
2013-07-22 00:03:48 +02:00
def
7a29b07d4e
Add support for a reset file to execute on map change or reload
2013-07-21 23:42:08 +02:00
def
536fadd034
Rename commands
2013-07-21 13:35:01 +02:00
def
42a8783f00
Add /teamrank and /teamtop5
2013-07-21 08:46:52 +02:00
def
012de29d60
Fix brackets
2013-07-21 05:01:01 +02:00
def
c42e9f1399
Add /points and /toppoints using points.cfg file
2013-07-21 04:52:23 +02:00
def
e49960a34a
Fix tele shooting
2013-07-20 14:16:45 +02:00
def
d9d16369d1
Fix
2013-07-20 14:06:56 +02:00
def
38a0874b61
Laser through teleport can hit oneself
2013-07-20 14:04:12 +02:00
def
81163821d4
Still support no tele-hook
2013-07-20 13:41:52 +02:00
def
8721cf346c
Make hook work through multiple teleports
2013-07-20 13:39:17 +02:00
def
7f89f1f078
Fix: No twitching on hook
2013-07-19 03:22:47 +02:00
def
c276ee1255
Fix shotgun pulling direction immediately after teleport
2013-07-19 02:04:50 +02:00
def
ae53eb201e
Set sv_teleport_hook and sv_teleport_weapons off by default
2013-07-19 01:26:14 +02:00
def
1b68bf65f2
Add server options for sv_teleport_hook and sv_teleport_weapons
2013-07-19 01:23:48 +02:00
def
6fb11efa40
Make lasers go through teleporters
2013-07-19 01:06:48 +02:00
def
54b942fa7e
Make hooks go through teleporters
2013-07-19 00:27:17 +02:00
def
717219e1c2
Make projectiles shoot through teleporters
2013-07-19 00:27:08 +02:00
def
fa3938d7a6
Fix: If a player just killed himself he could kick players from every
...
team in the time before he respawned.
2013-07-13 19:14:56 +02:00
def
85b5277bb5
Reset zoom when player joins team
2013-07-11 17:25:51 +02:00
def
6d26e07e1f
Single config variable for background color without quads
2013-07-11 17:13:45 +02:00
def
0aade21960
Only allow voting team members to spectators to prevent abuse
2013-07-11 03:03:36 +02:00
def
9c145fcc35
Don't try to reset doors when there are none
2013-07-11 02:06:15 +02:00
def
5e83eff2ce
Revert "Don't try to reset doors when there are none"
...
This reverts commit 7bf704a6ed
.
2013-07-11 02:02:14 +02:00
def
7bf704a6ed
Don't try to reset doors when there are none
2013-07-11 01:56:03 +02:00
def
6105f60a89
Make RGB values of background colors independent
2013-06-23 20:56:05 +02:00
def
8421903897
Grey background colors when quads disabled
2013-06-23 13:41:13 +02:00
def
637ccb3e66
Enable zoom for spectators
2013-06-23 03:35:46 +02:00
def
413429871f
Add quad disable function
2013-06-23 02:58:46 +02:00
def
6d33fcc5a6
Fix door opening cheat
2013-06-23 02:51:04 +02:00
m!nus
ee9a8ce4b7
prevent map editor from crashing if loaded map is invalid
2013-05-26 10:58:03 +02:00
oy
fd5fe8b6ae
fixed a warning
2013-04-26 17:10:05 +02:00
oy
1200b9e758
Merge pull request #1089 from Teetime/tdmfix
...
Fixed a missing check if killer is alive in tdm
2013-04-26 07:49:08 -07:00
BeaR
9b81779ae3
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-26 16:44:59 +02:00
BeaR
234a76f0b3
Fixing atomics
2013-04-26 16:44:48 +02:00
Teetime
61671f3bcd
Fixed a missing check if killer is alive in tdm
2013-04-07 14:41:53 +02:00
oy
f0e09f50d9
improved chat msg spam protection
2013-04-01 20:30:58 +02:00
oy
75cdc0a769
drop game messages when client isn't ingame. Closes #1081
2013-03-23 15:59:27 +01:00
oy
678863fa7e
increased minimum required connect time for clients to 1 second. #1070
2013-03-20 22:47:48 +01:00
oy
7e8374447a
switched filenames of highlight and client chat message to prevent some misunderstanding there. #966
2013-03-20 22:38:06 +01:00
XXLTomate
8521e088fd
removed dbg_msg
2013-03-18 13:02:14 +01:00
XXLTomate
f91f3e61f9
fixed checkpoints
2013-03-18 12:58:29 +01:00
oy
b2a9e98bf4
fixed client crash on removing friends. Closes #1077
2013-03-16 16:03:38 +01:00
oy
878af82d8f
fixed frozen GUI caused by popups
2013-03-16 15:30:40 +01:00
PsychoGod
471d479300
one more centering window in graphics
2013-03-03 13:42:25 +02:00
oy
5e090fbfed
made the demoplayer support 0.6.1 based demos
2013-02-26 00:00:38 +01:00
oy
2f1389e5cd
fixed version string of the versionserver
2013-02-25 22:31:30 +01:00
PsychoGod
ebdd1af7a3
window center position when windowed on Windows :3
2013-02-25 13:48:31 +02:00
oy
f010791231
added options for the threaded stuff in the menu and set version
2013-02-24 19:43:09 +01:00
oy
718653ff85
set default values for threaded graphics and async renderer to 0
2013-02-24 19:18:13 +01:00
oy
ea2898e94a
prevent quick join/quit flood. #1070
2013-02-24 19:13:45 +01:00
oy
313a0949b0
make sure clients are authed for map downloads
2013-02-24 18:57:23 +01:00
oy
0e92dd5603
fixed some merge problems
2013-02-24 18:55:55 +01:00
oy
118d2ac837
show reason for closing a connection within a debug message. Closes #1061
2013-02-24 18:31:30 +01:00
oy
07c97822bb
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-24 18:31:23 +01:00
oy
73386fdf0f
fixed last commit
2013-02-24 18:29:41 +01:00
BeaR
68390fe04a
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-24 18:29:27 +01:00
oy
8b4026cbbf
fixed last commit
...
Conflicts:
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:26:49 +01:00
BeaR
d58afefaae
Some graphic batching:
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Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
Conflicts:
src/engine/client/client.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
2013-02-24 18:23:06 +01:00
oy
df5ab998c2
readded texture resampling
2013-02-24 18:08:10 +01:00
oy
71af97a5e3
fixed texture memory usage calculation in graphics threaded
...
Conflicts:
src/engine/client/graphics_threaded.cpp
2013-02-24 18:07:35 +01:00
oy
7eddbe0dc9
play only one weapon no ammo sound per second. #993
2013-02-24 18:02:57 +01:00
oy
2948d2392b
fixed last commit
2013-02-24 18:02:37 +01:00
BeaR
1cfbfda6fa
Missed a file..
2013-02-24 18:02:09 +01:00
BeaR
c3dd09cebf
Readded Texturecompression-support
2013-02-24 18:01:58 +01:00
Johannes Loher
678b6faceb
Fixed threaded gfx and building on Mac OS X
2013-02-24 18:01:23 +01:00
BeaR
d8ff437c5e
Set value higher
2013-02-24 18:01:13 +01:00
BeaR
dfd15bc899
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2013-02-24 18:01:01 +01:00
Magnus Auvinen
1711be955b
fixed all the errors that the clang static analayzer found
2013-02-24 17:58:34 +01:00
Magnus Auvinen
98042012a6
cleaned up warnings that clang spits out. some bugs found with it.
...
Conflicts:
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
oy
8ca7933653
Show user authlevel on status command. Closes #985
2013-02-24 17:46:05 +01:00
oy
0a0c131cdc
fixed compiler error. Closes #982
2013-02-24 17:45:02 +01:00
oy
4fb57dea91
fixed editor crash on replacing images. Closes #981
2013-02-24 17:44:45 +01:00
oy
71907fbeb9
fixed semaphore behavior on windows. Closes #926 . Closes #934 .
2013-02-24 17:43:57 +01:00
oy
6c8e097bb2
fixed try_lock on windows
2013-02-24 17:42:20 +01:00
oy
521eaf038b
fixed missing messages when net connection closes
2013-02-24 17:41:39 +01:00
oy
ff75c3ba2d
fixed some memory leaks in the map editor
2013-02-24 17:41:15 +01:00
oy
865d0f7365
limit characters within player names to ascii range to prevent utf8 impersonating
2013-02-24 17:40:41 +01:00
BeaR
0adaf8a752
#913
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Fix Input Handling
2013-02-24 17:39:31 +01:00
heinrich5991
86fe9757c5
Removed useless enum
2013-02-24 17:38:29 +01:00
heinrich5991
7b545f3ed9
Added borderless window functionality
...
This might become handy for users with multiple monitors,
might resolve other issues aswell
2013-02-24 17:38:19 +01:00
oy
4e4019986a
made the client not play the chat sound for empty chat messages. Closes #967
2013-02-24 17:36:54 +01:00
oy
b7e5bb54ad
fixed semaphore on macosx
2013-02-24 17:35:51 +01:00
oy
1a62770a56
fixed banning on the master server
2013-02-24 17:35:31 +01:00
oy
7be3c2e634
fixed resetting the error string of a net connection. Closes #954
2013-02-24 17:35:08 +01:00
oy
86cd0cefd7
fixed wrapping problems when rendering console input
2013-02-24 17:34:51 +01:00
oy
14cd83de10
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2013-02-24 17:34:22 +01:00
oy
86708818e9
fixed wrong map download speed when switching to the editor while downloading. Closes #951
2013-02-24 17:34:02 +01:00
oy
0bce750a33
count spectators in the server browser when 'count players only'-filter is disabled
2013-02-24 17:33:37 +01:00
oy
f1fc3337f5
prevent that the server uses close messages from clients. Closes #950
2013-02-24 17:32:48 +01:00
oy
4d36c0f77e
prevent that you can play the music ingame. Closes #947
2013-02-24 17:32:29 +01:00
oy
0e40ab434a
fixed a check
2013-02-24 17:31:57 +01:00
oy
0036a07ce7
fixed that client displays active vote after connecting to a server
2013-02-24 17:29:05 +01:00
oy
32c8dd6cf5
increased time for client info resend to prevent possible overlap
2013-02-24 17:28:39 +01:00
oy
76d7569e15
limit the number of chat messages a player can queue to 3
2013-02-24 17:28:11 +01:00
oy
5de2763f82
skip auto screenshot when the editor is active. #931
2013-02-24 17:27:44 +01:00
oy
13d06e45ac
fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940
2013-02-24 17:26:59 +01:00
oy
ffd89938d7
fixed registering of ban commands. Closes #942
2013-02-24 17:26:30 +01:00
oy
fa85cede53
reset rcon AuthTries on logout. Closes #941
2013-02-24 17:26:10 +01:00
oy
2a4af1573b
auto adjust the screen resolution on first start. Closes #921
2013-02-24 17:25:55 +01:00
oy
38256d0d45
skip screenshot when window isn't active. Closes #931
2013-02-24 17:25:14 +01:00
oy
2f86ad3c4b
fixed chat ignore feature
2013-02-24 17:24:30 +01:00
oy
ffa93a007c
fixed a bug with spectating a player
2013-02-24 17:24:12 +01:00
oy
85271f2e7e
increased recv buffer size on windows
2013-02-24 17:14:55 +01:00
oy
e291a60e7e
fixed map initialisation. Closes #64
2013-02-24 17:09:42 +01:00
Teetime
b4ed006f83
fix for saving bans in a file
2013-02-24 17:03:48 +01:00
heinrich5991
921f5f9239
fixed map downloading auth check
2013-02-16 14:37:53 +02:00
Learath2
c843d62ec7
Defaults to gfx_threaded 0. Partially fixes #213
2013-02-13 18:34:46 +02:00
BeaR
6d74d52c22
Fix problem with show other players: ( Closes DDRace/teeworlds#210 )
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sending packet on setting change
2013-02-03 20:23:44 +02:00
Shereef Marzouk
4c95ed5006
Version Bump to 1.15a. ( Closes #198 )
2013-02-01 13:25:28 +02:00
Shereef Marzouk
0081251628
Fixes not displaying the nick when /rank {nick} is used. ( Closes #197 )
2013-02-01 13:25:00 +02:00
eeeee
56ad4f3c73
prevent bullets from drifting
2013-02-01 13:12:33 +02:00
Shereef Marzouk
b000c9e4e1
Fixed team blocking by disconnect ( Closes #206 )
2013-02-01 13:08:23 +02:00
oy
6295b33965
set default value for asynchronous rendering to disabled for now. #1001
2013-02-01 11:38:09 +02:00
oy
a7574f75d2
fixed last commit
2013-02-01 11:38:09 +02:00
BeaR
c86ebb34df
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2013-02-01 11:38:09 +02:00
Learath2
6f98bcfee0
Update src/game/server/gamecontext.cpp
2013-01-27 23:31:50 +02:00
Learath2
c55cae6492
Reduced length of new year event to 2 days.
2012-12-23 19:53:57 +02:00
eeeee
1c8c20c93e
added sv_events
2012-12-23 19:47:47 +02:00
eeeee
ee2647de41
turns out that Drop was needed after all :S
2012-12-23 20:10:31 +03:00
Shereef Marzouk
38aa2cac78
Player name when requesting another player's. closes #197 .
...
Edited from github directly needs to be tested
2012-11-26 12:54:17 +02:00
Shereef Marzouk
7f7a46b497
Player name when requesting another player's
...
Edited from github directly needs to be tested
2012-11-26 12:47:41 +02:00
Learath2
3ececbd5f7
Fixes the last commit
2012-11-19 19:52:23 +02:00
Learath2
17140fc755
Added a config variable to control the map window.Closes #172
2012-11-14 20:34:23 +02:00
eeeee
cae8c68d87
send ahead window for maps downloading. works with vanilla client.
2012-11-12 21:50:46 +02:00
BeaR
50b722b2b4
Closes #153 .
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Fix Input Handling
2012-11-12 20:39:36 +02:00
aelio_ru
b68840b30b
Fixes inactive dragger after map change or server start, Fixes #181 .
2012-08-26 09:23:11 +02:00
Learath2
ec3c96abd6
Fixes records for maps in subfolder. Closes #46
2012-07-20 14:25:44 +02:00
oy
0d7c19889b
fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946
2012-07-20 14:08:24 +02:00
oy
c7f8697c51
fixed registering of ban commands. Closes #942
2012-07-20 14:08:18 +02:00
Ravomavain
52ba9eea04
remove other banmaster related code
2012-05-02 01:18:11 +02:00
Learath2
f98734e86e
Made a log line more useful.
2012-05-01 21:58:40 +02:00
Ravomavain
cd5046a1a9
Prevent laser draggers from dragging paused players. Fix XXLTomate#16
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Reset velocity on resume to avoid other bugs.
2012-05-01 21:57:09 +02:00
Ravomavain
4481eabcc5
remove banmaster from sources
2012-05-01 21:57:09 +02:00
eeeee
96c1bd513c
made cl_showhud 0 hide records
2012-04-12 13:02:43 +02:00
GreYFoX
cd4ba53bae
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
...
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
2012-04-12 02:09:31 +02:00
Learath2
d5dcfa3c4f
Fixed obligatory Teams (sv_team 2).
2012-04-11 16:16:30 +02:00
Shereef Marzouk
53225b718d
Version 1.13a
2012-04-11 15:44:18 +03:00
Learath2
44d34b0033
Fixed paused players getting afk kicks.
2012-04-11 14:41:02 +02:00
Learath2
f053fd64a0
Forgot a return at can't pause while spectator or dead
2012-04-11 14:40:04 +02:00
Sebastian Wick
57d90a16eb
fixes srv crash if typing '/top5 -999999'
2012-03-23 22:32:20 +01:00
Learath2
5e6d5a28f0
Follow up fix for pause and spec cant spec or pause in spectators.
2012-03-08 18:24:23 +02:00
Learath2
e06fd51ec1
Fixed a bug i experienced in a up to date server
2012-03-07 19:51:30 +02:00
Shereef Marzouk
65bbd53009
removed useless ve line
2012-03-02 00:53:19 +02:00
Learath2
50b2d85abb
Fixed according the comment of GreYFoX.
2012-02-14 22:38:06 +02:00
Learath2
d64e1796aa
Simplifys the usage of timer commands. Fixes new year happy spawn.
2012-02-14 20:25:34 +02:00
Teetime
ec8dd34a5a
fix for saving bans in a file
2012-02-13 23:22:40 +01:00
oy
c045071b40
always show default country flag on invalid country index
2012-02-05 15:53:22 +01:00
SushiTee
1e602bf31b
fixed showing player spawn effect only to players who should see
2012-02-05 14:48:09 +01:00
oy
27daa26b99
fixed stuck mouse cursor when loosing fullscreen focus on windows
2012-02-05 13:28:35 +01:00
oy
0c05b3bfa1
fixed compiling with vs2008 ( #932 )
2012-02-05 13:22:39 +01:00
XXLTomate
dce5e8434b
This fixes mute. Thanks to @heinrich5991 @Learath2 Mo2, the whole #DDRace and my dog.
2012-02-03 00:16:22 +01:00
oy
d17ee055a2
fixed an issue about resending player info
2012-01-29 12:44:33 +01:00
oy
841e0dcb32
Merge pull request #927 from fisted/fix_tellport
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tell what port might be in use, if we cannot bind
2012-01-29 03:33:48 -08:00
fisted
00f580cb91
tell what port might be in use, if we cannot bind
2012-01-28 23:54:04 +01:00
XXLTomate
f9e4547b31
fixing the console (2)
2012-01-28 11:14:31 +01:00
SushiTee
e359f82c69
init m_LockTeams with 0 to prevent locked teams on server start
2012-01-26 22:18:21 +01:00
SushiTee
4b2a34e1c5
force vote only if there is a vote
2012-01-26 22:17:26 +01:00
SushiTee
f737910e0a
fixed FillSelection so it actually fills the current selection
2012-01-12 22:03:55 +01:00
east
28410c00a7
Econ bufferoverflow fix
2012-01-12 19:59:27 +01:00
SushiTee
65f4416164
added map info
2012-01-10 23:14:24 +01:00
oy
fa81141110
added demo markers by Choupom. Closes #837
2012-01-10 23:13:19 +01:00
oy
e8f9145a0d
deactivate player ignore setting if show just friends chat is active and player isn't a friend
2012-01-10 23:03:23 +01:00
oy
4efd65359e
show notification when game is paused
2012-01-10 22:40:48 +01:00
oy
dfe91338f0
added pause command. Closes #15
2012-01-10 00:49:31 +01:00
oy
9251796c3a
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
2012-01-09 23:43:53 +01:00
oy
3e918075df
added an option to show only chat messages from friends
2012-01-09 23:29:15 +01:00
oy
e97cfaecad
buffered chat input. Closes #916
2012-01-09 23:13:51 +01:00
oy
590dbac239
put the game version constants all together in one file. Closes #870
2012-01-09 02:02:02 +01:00
oy
4073520214
cleaned up content folder creation. Closes #845
2012-01-09 01:38:45 +01:00
oy
de8c9b23eb
added command to toggle config values. Closes #888
2012-01-09 01:25:18 +01:00
oy
4fde2cf7f2
add tuning to demo. Closes #899
2012-01-09 00:49:20 +01:00
oy
7d2df3a386
added some vector operators
2012-01-09 00:38:20 +01:00
oy
7c300ccc7b
added player names to dm score hud and repositioned the player name in team games. Closes #871
2012-01-09 00:28:42 +01:00
oy
526262ea55
increased the size of emoticons in the selector. Closes #625
2012-01-09 00:23:58 +01:00
oy
e960cbdff3
added a config to display the code string of a country flag instead of the image. Closes #897
2012-01-08 18:16:38 +01:00
oy
3811476c6e
removed multiple updating of the renderinfo for ninjas. Closes #855
2012-01-08 15:44:49 +01:00
oy
3626286d0d
skip inactive kick for debug dummies to avoid console spam
2012-01-08 15:26:37 +01:00
oy
672b70e9b9
fixed some line endings
2012-01-08 13:57:40 +01:00
oy
57a975f38e
added a server command to lock teams. Closes #831
2012-01-08 13:55:20 +01:00
oy
a9db705c14
fixed that refocus is done when using Home-key in a editor edit box. Closes #821
2012-01-08 13:36:47 +01:00
oy
f8b895181a
show animation/grid/zoom level in the map editor. Closes #780
2012-01-08 13:16:19 +01:00
oy
bafd22ebe7
show path in the editor file dialog. Closes #786
2012-01-08 13:14:02 +01:00
oy
be37147342
fixed border rendering in the editor's image preview. Closes #908
2012-01-08 01:47:53 +01:00
oy
58f5779508
- disabled clipping lines in the tile picker
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- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy
535324d6ed
added an entry for the kill command to the controls menu. Closes #652
2012-01-08 00:20:02 +01:00
oy
45302957f1
removed some unused zlib stuff. Closes #907
2012-01-07 23:50:47 +01:00
GreYFoX
420447dc51
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace
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Conflicts:
readme.txt
2012-01-07 19:16:20 +02:00
oy
6649d651a8
switched client and highlight chat sound. Closes #630
2012-01-06 20:06:13 +01:00
oy
2785293469
don't start playing the music again if we're quitting
2012-01-06 20:03:57 +01:00
oy
f3ebfae18e
drop multiple chat sounds that are played within 300ms. Closes #440
2012-01-06 19:47:49 +01:00
oy
b592d7a591
cleaned up playing of global sounds
2012-01-06 19:38:40 +01:00
oy
6ad6d59b6f
fixed memory corruption with snd_buffer_size config
2012-01-06 19:27:18 +01:00
oy
29738552a6
made bindaddr config work for client and master too. Closes #909
2012-01-06 19:17:14 +01:00