Commit graph

719 commits

Author SHA1 Message Date
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 7a36a103ae fixed so that the rendering can be done async from the input, network and update 2011-12-31 10:04:46 +01:00
Magnus Auvinen 8a91bfa1dd fixed texture upload support. removed raw gl calls from the text render 2011-12-31 09:40:11 +01:00
Magnus Auvinen 50e75da333 fixed so that the resolusion is set correctly on init 2011-12-31 01:23:04 +01:00
Magnus Auvinen 09b785a290 splitted out the graphics threaded into a separate header 2011-12-31 01:11:24 +01:00
Magnus Auvinen 8e56885795 initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now 2011-12-31 01:06:04 +01:00
oy de3e94d901 clean up temp commands on logout in the client 2011-12-30 19:21:00 +01:00
Magnus Auvinen 8ffe582615 ugly incomplete hack to put the rendering into another thread so we don't have to wait for the flip 2011-12-30 16:02:22 +01:00
oy b44ee3d975 reworked ban system 2011-12-29 23:36:53 +01:00
oy 988b1c22cf fixed that the server browser list gets sorted twice on a new entry 2011-12-29 13:06:53 +01:00
oy af9775f400 fixed texture increasing in the text renderer 2011-12-29 13:03:06 +01:00
oy 6e20c32859 removed some resource loading spam. Closes #894 2011-12-10 18:23:29 +01:00
oy 0fdc9c1b8e cleaned up few things 2011-12-04 14:17:05 +01:00
oy 05f77f64af added caching for the play command. Closes #891 2011-11-30 01:41:00 +01:00
oy 48d367db20 added faster way of inverting the sorted serverlist by KillaBilla. Closes #885 2011-11-29 22:34:47 +01:00
oy 8238853b8c added a todo note 2011-11-29 22:18:40 +01:00
eeeee 1452b6811c Replaced sorting implementation with stable one to prevent annoying flickering on server browser update. 2011-11-29 22:16:41 +01:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
oy 2aee50d5b1 fixed a nasty noise problem. Closes #812 2011-08-05 18:37:59 +02:00
oy b25fc26c1c zero out client memory on startup to prevent more bad surprises 2011-07-31 18:39:48 +02:00
oy 9cf4facd05 fixed a client crash in debug. Closes #806 2011-07-31 17:07:10 +02:00
oy 34132ce244 fixed client crash in debug 2011-07-31 01:38:45 +02:00
oy 94bdd95957 added missing newlines at end of 2 files 2011-07-30 18:29:40 +02:00
Johannes Loher e2664c1b00 Added server sided automatic demo recording 2011-07-30 18:23:59 +02:00
oy b3e8506f20 create client on heap. Closes #744 2011-07-30 13:50:22 +02:00
SushiTee a3fec2f9f3 fixed clipping on some machines 2011-07-15 00:39:37 +02:00
oy 571dff6216 made rcon auto completion serverside. Closes #97 2011-07-14 22:07:21 +02:00
oy e37d536fdf fixed some NETTYPE usage based on the socket state 2011-07-07 01:48:00 +02:00
Choupom 520683c0aa made so background musics restart where they got stopped 2011-07-02 19:24:21 +02:00
oy 123eab41c8 made it possible to filter by player country in the server browser. Closes #654 2011-06-29 22:27:32 +02:00
oy 47cdd2524b do not try to play sound when it isn't enabled 2011-06-27 22:57:06 +02:00
Choupom 99c2c53c0b fixed some dbg_assert 2011-06-27 16:45:40 +02:00
oy 557c906390 fixed compiling problem 2011-06-27 16:44:35 +02:00
Choupom b17a7be286 fixed #2 Too big textures 2011-06-27 16:32:52 +02:00
oy fb309436b4 improved friends feature 2011-06-26 17:10:13 +02:00
oy 5fbf6d0bfd fixed compiler warnings. Closes #679 2011-05-05 01:43:27 +02:00
heinrich5991 9fb36fd802 added strict game type filter 2011-05-02 19:25:38 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy 1a5d70450f added "reimplemented menu music by teetow-the-great-teetow" by Choupom 2011-04-13 20:00:54 +02:00
oy 4d8c9d1c0d updated standard map filter in the server browser with new maps 2011-04-09 00:08:32 +02:00
oy b6118ae9fe mapped IPv4 addresses within master servers server list to IPv6 to decrease the size of an entry and increased the servers per packet 2011-04-08 23:56:15 +02:00
oy f38fc81d78 fixed a possible client crash on map change 2011-04-07 18:23:03 +02:00
oy c27a634089 fixed and show error message if the crc doesn't match on map load 2011-04-07 18:07:22 +02:00
oy 4ad6d2f01e fixed problem with sv_bindaddr on the server 2011-04-04 18:20:05 +02:00
oy 9cb2f07b80 fixed clients search for maps within subfolders 2011-04-04 16:53:02 +02:00
oy ab810cab25 fixed that player options just show players as friends not clans 2011-04-02 19:51:05 +02:00
oy 04a3b7be00 fixed problem with recorded demo files. Closes #570 2011-04-02 11:55:37 +02:00
oy 85e9fb1e63 made it possible to add just a clan as friend 2011-03-31 21:30:28 +02:00
oy b3ae1a088e make the "show friends"-filter just list servers with friends on them 2011-03-31 21:22:12 +02:00
oy 2a72c0b38b added a mechanism to check for a valid standard map. Closes #132 2011-03-31 15:13:49 +02:00
oy 59d56cd332 finished IPv6 support (master servers aren't compatible with 0.5 and older). Closes #233 2011-03-30 12:08:33 +02:00
oy 34a9ca20a7 added ipv6 support from the old lua branch 2011-03-28 20:11:28 +02:00
oy 7bd79f9f43 added remove_favorite command by Choupom 2011-03-27 18:05:11 +02:00
oy a583633cde added renaming of srvbrowse so it matches with the interface filename by Choupom 2011-03-27 18:00:54 +02:00
oy ae325c873f added friends feature. Closes #24 2011-03-23 13:06:35 +01:00
oy 192d6a0b13 fixed that spectator filter updates the server browser 2011-03-20 16:09:44 +01:00
oy 96808a1145 made it possible to just show the number of player slots of a server (instead of client ones). Closes #68 2011-03-20 15:33:49 +01:00
oy 79aa9d640e fixed that server browser shows the correct country flag 2011-03-20 11:15:24 +01:00
oy a8bf857c68 improved server browser list resorting and made search work on IP addresses. Closes #482 2011-03-18 19:03:13 +01:00
oy f8ae9f7732 made server browser show clan name and country code for players 2011-03-18 17:59:48 +01:00
oy b939d38228 made the client check for valid address on connectionless packets from master/version server 2011-03-17 17:41:57 +01:00
oy 7412fabb9c made serverinfo use clan name and country code for players 2011-03-16 12:37:41 +01:00
oy 27e5a6af0d made clients sending startinfo a requirement to prevent empty player infos 2011-03-15 09:58:57 +01:00
oy 09dc08859d added a function to set the text outline colour and increased readability of nameplates on bright backgrounds. Closes #205 2011-03-13 12:55:00 +01:00
oy be8f669333 added extended demo infos in the demo browser 2011-03-13 10:41:10 +01:00
oy 50b266086b made dbg_dumpmem and dbg_lognetwork work again 2011-03-05 11:46:24 +01:00
oy fc692d85c8 decreased server info timeouts for now 2011-03-04 18:32:12 +01:00
oy 0ae19e1339 removed support for old server infos 2011-03-04 18:14:08 +01:00
oy d9ce720387 made engine an interface 2011-02-27 15:03:57 +01:00
oy 088ec3e2f3 made the client's map search work with sub folders. Closes #254 2011-02-21 11:23:30 +01:00
oy 4f91026a01 added an editor function to show tile informations (index, flip/rotate status) 2011-02-18 11:41:27 +01:00
oy 169efb129f enabled debug rendering in the editor 2011-02-18 11:25:55 +01:00
oy 6a6e7b702e removed double utf8 decoding in text rendering 2011-02-18 11:08:38 +01:00
oy d939b84125 removed no longer needed progression browse info 2011-02-16 12:31:47 +01:00
oy b63dbfede5 fixed problems with map downloading if the map changes during download. Closes #236 2011-02-16 12:07:54 +01:00
oy 818cf464e3 added missing disconnect for stress testing 2011-02-13 17:59:51 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
oy be68a4f516 added fix by CarmineZ about missing tool tips in the editor 2011-01-29 18:48:55 +01:00
oy 82749dedf0 fixed beginning of gametime margin graph 2011-01-19 19:29:10 +01:00
oy 7ca7c95bc0 limit the latency within server browser entries to a maximum of 999 2011-01-19 15:54:50 +01:00
oy bf6fcc20f4 added an error popup on startup when the sound couldn't be initialised. Closes #425 2011-01-17 13:28:15 +01:00
oy 216967c3bf release gameclient components when opening the editor. Closes #429 2011-01-17 12:28:37 +01:00
oy 91f642fac2 fixed cut off broadcast. Closes #398 2011-01-09 23:25:07 +01:00
oy 41b8022aa1 record a new demo when a game ends. Closes #358 2011-01-06 23:21:51 +01:00
oy f8b1edca64 show error message for all content that could not be loaded. Closes #257 2011-01-06 22:18:19 +01:00
m!nus 7b46d386dd requesting serverinfo now uses gie2 instead of the legacy gief. 2011-01-05 12:22:45 +01:00
oy aad2438882 fixed outlines for larger font sizes 2011-01-05 12:12:23 +01:00
oy 1928a757c6 added fix for rendering big fonts on large resolutions by RushPL 2011-01-04 12:30:40 +01:00
oy 5dbe75fd7b removed duplicate stuff 2011-01-04 12:00:34 +01:00
oy c75a75b64f made it possible to automatically take game over screenshots. Closes #339 2010-12-12 16:48:13 +01:00
oy ecd7afd9ff added cleaner exit on quit event by Choupom 2010-12-11 22:04:50 +01:00
oy a0985314c9 made it possible to "recycle" auto recorded demos 2010-12-11 18:55:28 +01:00
oy 4756c031c5 save auto recorded demos in a separate folder and added an option to enable/disable it in the settings menu 2010-12-08 01:55:13 +01:00
oy 0fe8cabe78 added auto recording support by Batchyx 2010-12-08 01:42:32 +01:00
oy db9dd6b8c9 added an optional time stamp to a demo record by Batchyx 2010-12-08 00:42:32 +01:00
oy 665934ee09 cleaned up several uses of timestamps for filenames 2010-12-08 00:32:50 +01:00
oy bd9850cae2 added single function to stop recording by Batchyx 2010-12-08 00:02:24 +01:00
oy e7e2501d1b close map-download-file if the map changes during downloading 2010-11-21 01:10:25 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 3d3572f845 fixed some compiler warnings 2010-11-17 18:36:19 +01:00
oy f1ce0d1949 improved loading progression in the server browser 2010-11-17 12:43:24 +01:00
Choupom a7f37446b6 added loading progression in server browser 2010-11-17 12:31:44 +01:00
oy 4dce645ba8 removed unimportant debug message. Closes #264 2010-11-13 14:29:02 +01:00
oy f1bc96ad09 fixed crashes with the font. closes #178 2010-10-29 23:49:33 +02:00
oy 9490b6f28d fixed key handling for unicodes > 255 2010-10-29 23:01:50 +02:00
oy fa768449e2 fixed issue with reason on forcevotekick 2010-10-13 20:31:21 +02:00
oy 8fb39524a9 do not use console in silent mode. Closes #48 2010-10-13 12:54:27 +02:00
oy e4fe7457c8 fixed problems with the mouse movement. Closes #214 2010-10-13 12:47:42 +02:00
oy 411db8b885 fixed that chat message gets out of the window. Closes #102 2010-10-11 02:29:30 +02:00
Choupom 7aefbca742 made so we can add the reason for a kick/ban (fixes #123) 2010-10-11 00:31:14 +02:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
oy 27e6fa3ad7 fixed problems with key handling on osx. Closes #45 2010-09-22 00:40:35 +02:00
oy d913af1ab2 renamed demorec files to demo 2010-09-12 12:16:51 +02:00
ghost 3baf522330 added the option to hide the console window on the client, too. Fixes #48 2010-09-07 19:32:33 +02:00
oy 18632b7f5f fixed last commit 2010-09-05 14:09:55 +02:00
Choupom 44cf6acc3a fixed so png files are closed after loading 2010-09-05 14:07:07 +02:00
oy 8522cab449 fixed variable types 2010-09-05 14:04:50 +02:00
Choupom 25be8b1be3 fixed so clicking 3 times doesn't generate 2 double-clicks 2010-09-05 13:50:10 +02:00
oy 0f72fd19ef fixed text rendering problem. Closes #12 2010-08-18 00:21:38 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
oy 678fe76566 reverted input key handling back to 0.52(the keyboard layout problem should be fixed with sdl 1.3 or a customised one). Closes #3. Closes #15. 2010-08-15 20:04:03 +02:00
oy 94b28c8c97 fixed quit/exit command problem on startup 2010-08-15 15:41:04 +02:00
oy 5a237c6f78 fixed utf8 problem with empty entries in the server browser 2010-08-12 19:29:59 +02:00
oy 7503c64237 made unpacking of net strings more strict - prevents possible malformed output 2010-08-12 15:22:07 +02:00
oy 1cde96ef79 restore empty strings in the config to their defaults on startup 2010-08-11 00:31:42 +02:00
oy 3797eba179 added demo recording button by fujnky 2010-08-09 14:14:15 +02:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
oy 3f0ff1fb14 removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion 2010-08-07 00:01:43 +02:00
oy 3c082b6441 changed the client configuration initialisation 2010-08-06 20:47:45 +02:00
oy 49cefa406b added lost logfile feature 2010-08-06 20:38:13 +02:00
oy 05f3757491 added optimisations by sworddragon 2010-08-05 20:55:51 +02:00
oy 665205327d added lost datadir override feature 2010-08-05 20:26:03 +02:00
oy 6193f35423 Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-17 14:10:43 +02:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
oy 31b63e488a fixed connecting to localhost if the client couldn't find the address and small cleanup 2010-07-02 13:15:35 +02:00
oy 29d29df4f0 fixed screenshot bug. Closes #144 2010-06-27 13:12:00 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00
xalduin 6e1eaa96ec Fixed issue #115, text now fits into columns in server browser 2010-06-10 20:38:04 +08:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
xalduin a563c2f322 Issue #82 time and date in screenshot filename 2010-06-03 22:32:42 +02:00
Magnus Auvinen b851bc8799 fixed so that SDL_main is declared as a C function so linking gets done correctly 2010-06-02 04:09:39 +08:00
Magnus Auvinen b12ae69fee fixed compile errors for osx 2010-06-02 04:00:05 +08:00
Tom Adams 30987c2040 removed alpha values from screenshots (#742) 2010-05-31 20:44:45 +00:00
Thomas 361380d630 *some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams 47b68170ad auto capture mouse on focus (#728) 2010-05-30 01:00:17 +00:00
Magnus Auvinen f41fa4baba cleaned up some code 2010-05-29 11:23:06 +00:00
Magnus Auvinen d0e0d5b043 cleaned up some comments 2010-05-29 11:21:39 +00:00
Magnus Auvinen 6ff27c56e8 fixed crash with related to player count 2010-05-29 11:12:52 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen e56feb597b added missing headers 2009-10-29 12:14:31 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 7b68ff4277 fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code 2009-06-15 14:01:36 +00:00
Magnus Auvinen 57b2c49d57 fixed so that the demo player doesn't crash when the map isn't found 2009-06-15 13:16:33 +00:00
Magnus Auvinen f817cb2319 fixed crashing of server side demos due to client_entergame() being processed 2009-06-15 12:40:12 +00:00
Magnus Auvinen c2f8d0e07a minor cleanup of out commented clode 2009-06-13 08:25:50 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 9254ca61f1 fixed utf8 support 2009-06-07 16:06:03 +00:00
Magnus Auvinen cdc5f26900 new font rendering system using freetype2. only compiles under linux for now 2009-06-07 14:36:54 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen 9d3fd4a282 continued work on prediction and game timer 2009-01-24 14:32:12 +00:00
Alfred Eriksson 82f9be8ce0 added help messages for all commands. added syntax in the help msg 2009-01-24 14:10:26 +00:00
Magnus Auvinen 91e337c7ab added ping spike detection 2009-01-24 14:08:09 +00:00
Magnus Auvinen 5f186c8906 fixed so the console show help for each command. not all commands have descriptions however 2009-01-24 13:12:04 +00:00
Magnus Auvinen 2ea3023410 fixed bug in text rendering 2009-01-24 12:29:36 +00:00
Magnus Auvinen 9d51d47cea added tab completion to the console. works for local and remote 2009-01-24 12:16:02 +00:00
Magnus Auvinen 2fc86642ef moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading 2009-01-24 10:52:45 +00:00
Magnus Auvinen 6696359a28 fixed so that the client connect command works when passed as an argument 2009-01-24 10:46:38 +00:00
Magnus Auvinen bb73314651 removed old debug spam 2009-01-22 23:29:03 +00:00
Magnus Auvinen 6a1766f8ce fixed mouse buttons that I kinda fucked up 2009-01-21 23:12:56 +00:00
Magnus Auvinen 61ed16ec64 cleaned up mouse input a bit 2009-01-21 22:25:28 +00:00
Magnus Auvinen d3f5340a97 added support for mouse buttons 4-8 2009-01-21 21:52:51 +00:00
Magnus Auvinen 29ca9dfb3a stop recording on map load 2009-01-21 21:21:54 +00:00
Magnus Auvinen 0c9dfd81fd fixed vsync option 2009-01-21 20:55:07 +00:00
Alfred Eriksson 4c4d28fd25 added snd_buffer_size 2009-01-21 19:21:26 +00:00
Magnus Auvinen f0760ac0d3 improved crapnet so it changes between different ping configurations. improved the game timer 2009-01-21 19:12:09 +00:00
Magnus Auvinen 24899a13e8 improved the prediction timer to handle crappy connections better 2009-01-21 00:05:07 +00:00
Joel de Vahl 2d8c4a61b6 ppc sound fix 2009-01-13 19:16:58 +00:00
Alfred Eriksson 5141ddac4d refreshing the server info when loading 2009-01-12 14:03:19 +00:00
Magnus Auvinen d0bcf50ef5 fixed fsaa sampling and reduction of fsaa if gfx init fails 2009-01-11 12:13:18 +00:00
Joel de Vahl 2a7402dd6c use dmg for osx deliver, build universal binary, fix backspace being entered as a character 2009-01-11 12:10:30 +00:00
Alfred Eriksson 39a12060d6 removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning. 2009-01-11 10:40:14 +00:00
Magnus Auvinen 0f41c47996 fixed so the current server info doesn't update the server list causing problems 2009-01-11 09:26:14 +00:00
Magnus Auvinen 3729f4cbf3 fixed error that occurs when you try to free the invalid texture texture 2009-01-10 18:34:27 +00:00
Magnus Auvinen 39370635cc fixed a few debug messages that spammed a bit too much 2009-01-10 12:27:15 +00:00
Magnus Auvinen 599708824f removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late 2009-01-10 10:49:17 +00:00
Magnus Auvinen cc576906a3 improved the demo players scrubbing capabilities 2008-12-19 11:59:58 +00:00
Alfred Eriksson 557636dca3 reset error_string when starting demo playback 2008-12-08 18:12:54 +00:00
Alfred Eriksson e294ca61d9 added rcon_auth command to auth 2008-11-23 09:24:52 +00:00
Alfred Eriksson 4b053322f3 client can only start a recording when in the game 2008-11-17 16:08:24 +00:00
Alfred Eriksson 51314e4576 fixed window positioning for windows 2008-11-16 16:09:00 +00:00
Magnus Auvinen e27e2d8b2a fixed server side demo recording and some possible crashes with incorrect demos 2008-11-16 13:58:27 +00:00
Alfred Eriksson 17fc1c2ba4 window resizing disabled by default 2008-11-16 10:29:32 +00:00
Alfred Eriksson c54c9a1e5c gfx_get_video_modes now returns the right number of modes 2008-11-08 15:44:22 +00:00
Magnus Auvinen aee14baf8d fixed the favorite button in the server info 2008-11-08 12:58:39 +00:00
Magnus Auvinen d3d2fb2c0b fixed separate directory for downloaded maps 2008-11-08 08:54:54 +00:00
Magnus Auvinen d113cd901c added gfx init fallbacks that disables some troubling gfx options 2008-11-08 08:44:39 +00:00
Magnus Auvinen 19ec7319a5 added no_gfx option 2008-11-08 08:30:20 +00:00
Dominik Geyer b6eb96b7ae fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550 2008-11-07 15:35:22 +00:00
Dominik Geyer 532b1e25d6 fixed editor input-focus bug; ticket #552 2008-11-05 19:04:18 +00:00
Alfred Eriksson bb6a0504dc editor now works correctly when console is toggled (focus problem) 2008-11-01 16:49:05 +00:00
Magnus Auvinen a19a4d5077 fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine 2008-10-28 06:32:56 +00:00
Magnus Auvinen 11aa9f95fc fixed recording on the client 2008-10-25 20:29:09 +00:00
Magnus Auvinen 0436e7fc22 cleaned up engine client graphics a bit 2008-10-25 12:19:54 +00:00
Magnus Auvinen 5665867ef3 fixed so that the client broadcasts to 8303-8310 for servers on LAN 2008-10-25 12:19:12 +00:00
Joel de Vahl 34d9c53716 OSX build fix 2008-10-23 17:10:41 +00:00
Magnus Auvinen bd5b2b9f85 removed glfw and portaudio. SDL is now a requirement 2008-10-23 16:18:33 +00:00
scosu 2e3b6f5c7a Some small fixes for changeset:1643 in no_sdl parts 2008-10-22 14:21:15 +00:00
Magnus Auvinen 58601cda36 fixed double clicking 2008-10-21 18:54:02 +00:00
Magnus Auvinen 66579c87a2 fixed gametype filtering 2008-10-21 18:50:23 +00:00
Magnus Auvinen 39210c2501 cleaned up ec_inp.c. fixed a couple of bugs with it 2008-10-21 18:35:50 +00:00
Magnus Auvinen 8d78151d0a fixed sound loading to use engine_openfile 2008-10-21 18:16:56 +00:00
Magnus Auvinen 9acb3e5e71 continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly 2008-10-21 18:05:06 +00:00
Magnus Auvinen 142b5ad514 fixed mouse button remapping and added mouse wheel stuff 2008-10-21 17:37:11 +00:00
Magnus Auvinen b0836b7909 tried to improve mouse focusing 2008-10-21 16:50:10 +00:00
Johan Althoff 7a32d03b8a fixed sdl for windows 2008-10-21 16:19:02 +00:00
Joel de Vahl 8edfa80028 Use SDL on OSX 2008-10-21 15:59:32 +00:00
Magnus Auvinen 39b0b6cbf8 steps towards making SDL compile a bit more platform independent 2008-10-21 15:34:42 +00:00
Magnus Auvinen d08271f1dc fixed quit panic button and editor access button 2008-10-21 13:48:49 +00:00
Magnus Auvinen 555ee67ed0 added alternative mouse input functions. enabled key repeat 2008-10-21 13:47:06 +00:00
Magnus Auvinen 8eee526360 removed snaploss counter 2008-10-20 22:36:10 +00:00
Magnus Auvinen e4c0e6cb80 restored ec_inp.c again 2008-10-20 20:00:15 +00:00
Magnus Auvinen 9cbfe9c462 improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp 2008-10-20 19:59:33 +00:00
Magnus Auvinen d9e34b6cfc improved the snapshot handling to handle packet reorders and fixed a crash. 2008-10-20 19:59:03 +00:00
Magnus Auvinen 3c463bf05d reverted false checkin 2008-10-20 19:46:39 +00:00
Magnus Auvinen a457efcd54 removed q quit button 2008-10-20 19:45:07 +00:00
Magnus Auvinen 8404143afe added SDL support 2008-10-20 17:47:42 +00:00
Magnus Auvinen 119b5af3d3 fixed a lot of network troubles 2008-10-19 09:10:55 +00:00
Magnus Auvinen 1a28f88e72 fixed formatting for downloaded maps 2008-10-19 07:27:43 +00:00
Magnus Auvinen 305e7fbff7 reenabled the crc checking of maps on the client 2008-10-18 10:44:36 +00:00
Magnus Auvinen a91fecae92 fixed fetching of server info and corrected some spelling errors 2008-10-17 21:16:23 +00:00
Magnus Auvinen a6be56dbdc fixed crash bug when connecting/disconnecting 2008-10-16 18:17:35 +00:00
Dominik Geyer cae288fa72 debugging: release input-focus when hotkey ESC is pressed (and dbg_focus var is set); avoids the need for ALT-TAB while debugging 2008-10-15 13:10:41 +00:00
Magnus Auvinen 051ed0c892 fixed the map downloader so it uses vital packets 2008-10-14 14:05:03 +00:00
Magnus Auvinen 4484948a6d updated the demo recorder 2008-10-14 12:11:42 +00:00
Magnus Auvinen 3544db4927 fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead) 2008-10-08 20:47:56 +00:00
Magnus Auvinen 646635ec84 some pixel testing code (inactive) 2008-10-08 18:19:27 +00:00
Magnus Auvinen 316e6605be fixed demo playback jerkiness 2008-10-06 21:13:36 +00:00
Magnus Auvinen 12472ef7f4 major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
Dominik Geyer faa96f6d3a show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393 2008-10-05 09:57:46 +00:00
Magnus Auvinen cebda9790b some cleanups. splitted e_network.c into several files. continued on the ban support 2008-10-02 12:29:19 +00:00
Dominik Geyer 397b9a764b data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir 2008-10-01 17:16:22 +00:00
Alfred Eriksson b48608dc2a #473 maps are filtered by quicksearch 2008-09-29 14:11:40 +00:00
Magnus Auvinen eac9658b73 added voting gui and a lot of other minor changes 2008-09-29 11:34:49 +00:00
Magnus Auvinen f7be203d39 fixed so client_prevtick returns correct tick 2008-09-23 08:42:04 +00:00
Magnus Auvinen 33b50738e6 added dead reckoning to the characters 2008-09-23 07:43:41 +00:00
Magnus Auvinen 46b440d1f3 removed some comments 2008-09-21 19:06:44 +00:00
Magnus Auvinen 3b086d616a fixed threaded jobs 2008-09-07 21:13:24 +00:00
Alfred Eriksson 4c2632b7b6 merge from 0.4.3: version-notification on client 2008-09-04 18:45:41 +00:00
Magnus Auvinen 8d99a3d3c9 fixed so old request methods work aswell 2008-09-04 17:25:55 +00:00
Magnus Auvinen 171ca682d3 added saving of favorites 2008-09-03 21:02:30 +00:00
Magnus Auvinen 53da3f0d40 added favorites. no saving of them yet however 2008-09-03 20:03:01 +00:00
Alfred Eriksson b649ab6c16 merged teambalance-warning and mini-/maximize-stuff from 0.4.3 2008-09-01 18:17:01 +00:00
Magnus Auvinen 04eddacd65 setting of correct game type in game controller. fixed gametype filter in browser. various cleanups 2008-08-31 21:50:14 +00:00
Magnus Auvinen 62d9ff05d6 fixed connection less packets. they behave like the old version so version server and master servers still work 2008-08-31 19:29:09 +00:00
Magnus Auvinen cd7a3519a7 added the loading screen again 2008-08-30 22:38:56 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Magnus Auvinen 16912026db added cl_layershot. fixed some bugs in the network 2008-08-17 07:05:16 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 9d632dd826 major update. server clean up and much added documentation 2008-07-06 11:21:21 +00:00
Magnus Auvinen f6c67c29cd large commit with loads of clean up. more is comming 2008-06-12 10:51:48 +00:00
Magnus Auvinen 0d3b988c1a major changes to the build script, requires new bam 2008-05-10 17:18:56 +00:00
Magnus Auvinen 6ecc2efaec more loads of changes for 0.5.0 2008-04-06 14:32:56 +00:00
Magnus Auvinen d15bef7ede loads of changes here and there. added flushing of packets when connection is started 2008-04-06 11:52:00 +00:00
Magnus Auvinen 34c3a1c142 new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT 2008-04-05 14:50:43 +00:00
Magnus Auvinen f713ad2028 added optional finish call 2008-04-05 13:04:43 +00:00
Magnus Auvinen c0f2ef7f91 fixed ping times in lan browser 2008-04-05 08:26:20 +00:00
Magnus Auvinen 75273485c4 fixed closing of map download when disconnecting 2008-03-30 19:38:08 +00:00
Magnus Auvinen a16c624930 fixed realigning of text when chaning row 2008-03-30 10:27:17 +00:00
Magnus Auvinen 370cbbe79f server browser improvements. much improved quick search. sorted the player list. 2008-03-29 17:20:21 +00:00
Magnus Auvinen 1f246d9dcb fixed protection so that the fonts doesn't get resampled 2008-03-29 11:55:42 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 119bb8a5f8 fixed so that maps are downloaded to maps/. fixed so that you can't select non-existing envelopes in the editor 2008-03-23 12:51:14 +00:00
Magnus Auvinen bc108df382 renamed everything. added the new license 2008-03-22 18:40:27 +00:00
Joel de Vahl ddca01abb6 OSX fixes 2008-03-22 15:09:49 +00:00
Magnus Auvinen ffa7735e0d added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10 2008-03-22 14:26:17 +00:00
Magnus Auvinen 7797a65167 changed the bindings commands to bind, unbind and dump_binds. added broadcast messages. fixed so that cl_editor works 2008-03-22 11:45:48 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen faa13fe703 fixed input problems. made better input in console and chat 2008-03-21 16:45:26 +00:00
Magnus Auvinen 1292d4f06a fixed rcon command 2008-03-19 23:17:41 +00:00
Magnus Auvinen 3fb0a02954 fixed chat rendering 2008-03-18 01:49:47 +00:00
Magnus Auvinen 944cd68add loads of small fixes everywhere 2008-03-18 01:30:47 +00:00
Magnus Auvinen 41b8f4f165 redone the console parsing to be more userfriendly 2008-03-14 23:39:52 +00:00
Magnus Auvinen 1d98b33ec2 added motd 2008-03-11 05:29:51 +00:00
Magnus Auvinen 23ffe1ff65 updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices. 2008-03-05 19:38:47 +00:00
Magnus Auvinen c36819b18d fixed fading of text borders correctly 2008-03-01 20:06:21 +00:00
Magnus Auvinen 08c4c8e0b7 redone the input system so you can know do keybindings with say etc 2008-03-01 20:03:04 +00:00
Magnus Auvinen 0747c2dff9 fixed remote console. some gui tweaks aswell. 2008-03-01 14:36:36 +00:00
Magnus Auvinen 4739966e14 larger restructure to improve security 2008-02-24 16:03:58 +00:00
Magnus Auvinen 1ea859c431 security audit: fixed so the packer functions checks for errors 2008-02-11 22:25:10 +00:00
Magnus Auvinen 79dfdb3cd7 security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions 2008-02-11 21:49:26 +00:00
Magnus Auvinen 548a919ea3 merged 0.3.4 changes to trunk 2008-02-10 21:54:52 +00:00
Magnus Auvinen fb336cddbb added simple map downloading \o/ 2008-02-10 16:50:59 +00:00
Magnus Auvinen 294cbe18c1 done some more latency work. added the extra message for projectiles to reduce latency 2008-02-10 15:32:30 +00:00
Magnus Auvinen e1acdb8f10 increased texture limit from 128 to 4k 2008-02-05 19:13:59 +00:00
Magnus Auvinen dd1e7adc00 fixed sound positioning bug, tweaked laser effect, fixed memory dumping 2008-02-04 07:36:54 +00:00
Magnus Auvinen 5f32f5b36f added laser weapon 2008-02-02 18:05:16 +00:00
Magnus Auvinen 1fe3202f0b cleaned up the console code. added the ability to tune the game in runtime. 2008-02-02 12:38:36 +00:00
Jakob Fries e2de77ea14 should compile on windows now 2008-02-02 11:08:31 +00:00
Jakob Fries aaf75f5239 removed wrongful dependency 2008-02-01 21:14:58 +00:00