Commit graph

1366 commits

Author SHA1 Message Date
oy 62fe7cd5b2 link selected item in the demo list to the first entry (if available) on startup and browse 2010-09-05 14:28:08 +02:00
Choupom 8f3e98208e fixed demo browser (#61) 2010-09-05 14:13:42 +02:00
Choupom 25be8b1be3 fixed so clicking 3 times doesn't generate 2 double-clicks 2010-09-05 13:50:10 +02:00
GreYFoXGTi f9f780ff28 Fixed lags and crashes on kp0 in-game. Closes #149
Closes #86

Added dbg_layers which is 0 by default to prevent Debug files output when when ingame and pressing kp0

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-05 05:29:27 +02:00
Fujnky 4123f28bba Improved demo player another bit.
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
btd 5a916948b0 This is better 2010-09-01 14:22:15 +04:00
btd fb2149115c Fix EvalTick in CDoor 2010-09-01 13:50:42 +04:00
btd 4eadf3029b Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information 2010-09-01 12:52:59 +04:00
GreYFoXGTi bba6e8c827 When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 20:07:00 +02:00
btd 2214a3cd0a Now lights affects on all hitted characters as doors 2010-08-31 21:32:25 +04:00
btd 3264c57306 Fix crash with explosion. Gun hit closest character from every team 2010-08-31 21:14:33 +04:00
GreYFoXGTi ab3f4b6a15 made return type bool
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:22:54 +02:00
GreYFoXGTi 4dcf0d8d3b found an easier and better way :) with much much less processing
tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 15:19:01 +02:00
btd 7c6b80304c Fix server crash when character collide with other projectTiles 2010-08-31 16:29:03 +04:00
btd e396813e32 Add new method which find all characters on line. Fix bug of doors, need to test 2010-08-31 15:01:46 +04:00
GreYFoXGTi 3c0cfb73a4 the bug still exists idk why, stopping ddrace going to work -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 10:26:47 +02:00
GreYFoXGTi e363e7170c ooopps
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:51:07 +02:00
GreYFoXGTi 558b03c9e3 The calculation is accurate i still don't know why this happens
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 09:47:41 +02:00
GreYFoXGTi bd90c006e2 The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:43:44 +02:00
GreYFoXGTi 15542a6c20 Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 08:25:21 +02:00
GreYFoXGTi 8901057944 Modified the config variables to have level
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-31 01:47:55 +02:00
btd 4544b91d2f Teams collision a works fine... But i broke collision with tiles 2010-08-30 23:25:04 +04:00
btd f46b7a58a9 Forgot again( 2010-08-30 19:08:16 +04:00
btd 6b9bbc2d0c Forgot to save 2010-08-30 16:49:04 +04:00
btd 98a0a8f776 Fix projecttile and laser 2010-08-30 16:46:13 +04:00
btd 86cd59b907 Separate teams data, now i hope collision only in teams. Need to test, i cannot do this at work :'( 2010-08-30 16:13:43 +04:00
GreYFoXGTi d4363d7ae3 Removed Moving objects check points from front layer to avoid confusion
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:57:29 +02:00
GreYFoXGTi 51586d0e05 Reworked and Added more stoppers
added filled entities which can be used to detect if a map has something that is not shown in editor or map_hack if you replace entities.png or entities_clear.png respectively
updated the Test.map to test the new tiles

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 06:45:09 +02:00
GreYFoXGTi c7b05e97a1 Changed the client icon to an icon i designed from the logos Landil made //Thanks Landil again :)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-30 04:37:46 +02:00
btd e611357dd5 I need to think how make it better 2010-08-29 16:28:21 +04:00
btd b0d8bfca03 Merge 2010-08-29 14:44:15 +04:00
btd 06773a004c Comments 2010-08-29 11:59:16 +04:00
GreYFoXGTi 517a22800d fixed door count which caused crashes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 09:08:31 +02:00
GreYFoXGTi dd63ab26a9 Some optimizations and Removed Collision and No Hook from Front Layer to avoid vanilla client prediction errors
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 05:46:09 +02:00
GreYFoXGTi 22fc13c692 Fixed crazy shotgun bullets explosion collision when sv_hit = 0
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:24:43 +02:00
GreYFoXGTi b895547979 Fixed sv_hit 0 affecting game weapons on character
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 04:00:21 +02:00
GreYFoXGTi 3497dd18d7 Made Plasma Exp+Freeze do explosions even when directly hitting a tee
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 03:35:14 +02:00
GreYFoXGTi 277ce3b77e Made stop tiles stop you earlier and fixed bug with stoppers + draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-29 02:05:45 +02:00
btd faf743b02a Merge branch 'master' of git://github.com/GreYFoXGTi/DDRace into teams 2010-08-29 01:05:02 +04:00
btd 366e175983 Logic and scores seems done. Next will be collision 2010-08-29 00:53:42 +04:00
GreYFoXGTi 8426442936 Separated Freezing Plasma gun from Explosive Plasma gun and added one with both
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 22:32:16 +02:00
GreYFoXGTi c6803b405f Removed Old Door System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:38:13 +02:00
GreYFoXGTi eab7ad207b Added Check for map options tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 21:34:21 +02:00
GreYFoXGTi 11f480a79b Changed the Loading String to Loading DDRace Client
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 19:59:24 +02:00
GreYFoXGTi 7f0fa6d6b1 Added Switch Layer and it Finally works like it should
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 18:24:56 +02:00
btd fa6a79b309 Continue teams 2010-08-28 17:47:52 +04:00
btd f769741f8f Merge 2010-08-28 16:14:36 +04:00
GreYFoXGTi 206f7376d4 Fixed small mistake that was already fixed in the lost commit
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 19:39:44 +02:00
btd 397d8634c7 Fix 2010-08-27 18:37:14 +04:00
btd b67de28a0c Revert conversion float=> char*=>int 2010-08-27 18:28:01 +04:00
GreYFoXGTi b0bf68c3d3 added chat command /time to show or hide time until next spawn
added chat command /broadcast to show or hide broadcast until next spawn
added rcon shot,shotgun_me,grenade,grenade_me,laser,laser_me
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 09:09:47 +02:00
GreYFoXGTi fd7c0c39ac Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi b3736dded4 Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi 1c491666fa Weapons are all automatic for Super
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 05:45:51 +02:00
GreYFoXGTi 029ea6ee9e made a checkpoint accessible only once during a race
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:28:41 +02:00
GreYFoXGTi c5a8160e4d Updated Git Ignore and reset FreezeTick
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-26 20:14:14 +02:00
GreYFoXGTi 181d55f125 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-26 19:57:49 +02:00
GreYFoXGTi 883e0f2222 Trying to fix the crazy shotgun bullets -.-" 2010-08-26 19:55:22 +02:00
btd 510a47a158 Fix Server Best and no needed float -> char* -> int cast 2010-08-26 21:55:04 +04:00
btd 31d6ed6292 Sql Store 2010-08-26 17:27:36 +04:00
btd 909c583d96 End merge 2010-08-26 00:30:21 +04:00
GreYFoXGTi 51b16803d7 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-25 19:16:08 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
btd 091a1125a3 Uncomment things in file_score. Add config variables 2010-08-25 18:33:21 +04:00
oy 41afca6db2 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-25 01:17:02 +02:00
oy 521a028f7c added fixes for compiler errors and warnings by sworddragon 2010-08-25 00:08:28 +02:00
oy 3d23f959b4 fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6 2010-08-25 00:05:00 +02:00
oy 1cfa122521 fixed that scoreboard overlaps the chat. Closes #14 2010-08-24 23:48:27 +02:00
oy 57f54108b5 fixed a variable name 2010-08-24 23:47:10 +02:00
oy 8cb15be7c0 added fixes for compiler errors and warnings by sworddragon 2010-08-24 23:44:33 +02:00
oy 8cd7093c63 added localisation fixes and map editor tool tips by sworddragon 2010-08-24 23:44:25 +02:00
oy c1611b7ce9 added localisation fixes by sworddragon 2010-08-24 23:44:16 +02:00
btd e04f83b710 D:/Portable Apps/PortableGit-1.7.1-preview20100612/rank, top5. Also need sql store and external records (maybe better to set path? 2010-08-24 21:31:32 +04:00
GreYFoXGTi 03bb17e580 fixed ninja not being remembered after freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 17:13:26 +02:00
GreYFoXGTi f7aa9c4c2b ReWorked the Freeze System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 16:32:46 +02:00
GreYFoXGTi f6f7699ef1 btd Fixed compiling
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 14:46:44 +02:00
GreYFoXGTi 5794680e3c Revert "Added missing files"
This reverts commit 572f705a12.
2010-08-24 03:45:29 +02:00
GreYFoXGTi 572f705a12 Added missing files
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:41:07 +02:00
GreYFoXGTi 0325c59aa9 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-24 03:38:33 +02:00
GreYFoXGTi ed575f9b0c Fixed 2x and 1.5x boosters
Removed Unused Vars

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 03:30:22 +02:00
GreYFoXGTi 8000f91ec7 Fixed The Crazy Shotguns and added dbg message if detected out of bounds
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-24 01:21:35 +02:00
GreYFoXGTi 51c6af1303 SvShotgunBulletSound
also added protection to shotgun stucks, needs to be tested when a random crazy shotgun bullet gets stuck
loaded the score file before saving to avoid corruption
added freeze and unfreeze in rcon
added protection in some rcon commands

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 23:40:23 +02:00
btd 6fabca9e10 Add checkpoints. Client undestand that it is a DDRace server fully. Need to rework /top5 /rank. Clean rubbish. I want to sleep( 2010-08-23 23:37:27 +04:00
GreYFoXGTi 05f8edb880 Stop at top tiles now give jumps back
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 02:09:34 +02:00
GreYFoXGTi 8b67e70dfb Fixed /pause not saving the time
made sv_pauseable on by default

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:59:54 +02:00
GreYFoXGTi 76c6bc7e2f Added option to make super hook endless
removed RACE_PAUSE

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 01:40:05 +02:00
GreYFoXGTi 3cb59795a6 Added Protection against cheating to usage of /pause
fixed /pause ammo when freezed

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:46:39 +02:00
GreYFoXGTi 66750a3220 Weapon pickup Sound Spam Disabled
/Pause Fixed but disabled pause with ninja

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-23 00:04:26 +02:00
GreYFoXGTi 03af9d75bc Added The sad Emotion to EMOTEPAIN
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 22:30:17 +02:00
GreYFoXGTi e82d0b34f2 oops
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:36:44 +02:00
GreYFoXGTi 2c0529657f Merge branch 'master' of http://github.com/btd/DDRace 2010-08-22 21:33:02 +02:00
GreYFoXGTi c4d60e93ba NOt needed as you can bind your own emote now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 21:32:41 +02:00
btd 0e1c80e0d4 Merge 2010-08-22 17:36:41 +04:00
btd 844f3116fe D:/Portable Apps/PortableGit-1.7.1-preview20100612/pause works. Need to delete RACE_PAUSE. And check that character resurect correctly 2010-08-22 17:17:57 +04:00
GreYFoXGTi f2a94d37ea Fixed Ninja When lost in strike to freeze
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 15:12:30 +02:00
GreYFoXGTi 045daea3f9 Changed mood name
Emotion eye reaction
and spawn proximity check to < 3

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 14:32:52 +02:00
btd 7b05afa76d Begin 2010-08-22 14:17:07 +04:00
GreYFoXGTi 0f9c791ce3 Pointed out the new method of /pause
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 08:24:29 +02:00
GreYFoXGTi e3dffbb741 Making the Mod Cooler ( Pimp My Mod ) xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 06:28:14 +02:00
GreYFoXGTi 4a0d787399 Further More Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:38:58 +02:00
GreYFoXGTi f6c59a118c Fix mapitems.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 01:21:45 +02:00
GreYFoXGTi dc7d3f8275 Removed Tiles that wouldn't work correctly 2010-08-22 01:15:20 +02:00
GreYFoXGTi 2cdd2d4421 Added some tiles
tried to make the others work but i get stuck!

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-22 00:57:42 +02:00
GreYFoXGTi 5c880c88a4 All tiles should work in the Front Layer as in Game layer
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:48:47 +02:00
GreYFoXGTi 91198ee376 i really need to sleep xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 21:14:57 +02:00
GreYFoXGTi 6167c1a9a4 Revert "Updated GetTile for FrontLayer"
This reverts commit 19e379afdf.

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:50:28 +02:00
GreYFoXGTi 341746441e why do i always forget to press crtl+s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:26:39 +02:00
GreYFoXGTi 0c93fe13fe forgot dragger::drag
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 20:24:35 +02:00
GreYFoXGTi dce24aa01d need Sleep T.T
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:46:54 +02:00
GreYFoXGTi 4d0716f12c When i stop forgetting to hit save before i commit there will be world peace
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:34:33 +02:00
GreYFoXGTi 3580547297 Fixed NoWall Draggers
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:32:42 +02:00
GreYFoXGTi 19e379afdf Updated GetTile for FrontLayer
Added dbg_msg check

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 19:25:10 +02:00
btd 444a35fe2c Revert last fix 2010-08-21 14:21:51 +04:00
btd 42f48a3b17 Add Checks. Koule XII loaded 2010-08-21 10:40:03 +04:00
GreYFoXGTi 5a2af8f3ff re worked timer commands fixes issue #11
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 05:19:47 +02:00
GreYFoXGTi e7721811dd Added Fluxid's HookThrough
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 04:20:01 +02:00
GreYFoXGTi 57712d885f dbg_msg for entity debug
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-21 02:10:54 +02:00
GreYFoXGTi 6bb5fcf316 Implementing the FrontLayer
Also trimmed the trailings

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 23:48:33 +02:00
GreYFoXGTi 8450116185 Merge branch 'master' of http://github.com/btd/DDRace 2010-08-20 20:19:24 +02:00
btd d22052d800 Small improvements 2010-08-20 22:03:51 +04:00
GreYFoXGTi 5cfcee99f9 STL noobness
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:58:48 +02:00
btd 7e3c10e399 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server 2010-08-20 21:55:14 +04:00
GreYFoXGTi 26f152e656 Copy&Paste Noobness
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:51:06 +02:00
GreYFoXGTi 05d81bc49a fixed seg fault on /top5 //thanks nevi
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-20 19:45:25 +02:00
btd 4c52429172 Fix not safe getting character 2010-08-20 21:06:49 +04:00
GreYFoXGTi edd58fba7d fixed hammer_me 2010-08-20 16:57:42 +02:00
oy 538d968349 fixed that scoreboard overlaps the chat. Closes #14 2010-08-18 03:57:35 +02:00
oy cabecb7fa9 added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8 2010-08-18 00:06:00 +02:00
oy 16f201794d fixed a variable name 2010-08-16 04:12:03 +02:00
oy e966cdb334 fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6 2010-08-16 04:09:21 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
oy 4c2dcc4f2b added localisation fixes and map editor tool tips by sworddragon 2010-08-16 01:29:11 +02:00
oy 5922cbb56d added localisation fixes by sworddragon 2010-08-16 00:45:04 +02:00
GreYFoXGTi 01cc3f4d68 Merge branch 'master' of http://github.com/oy/teeworlds
and fixed Conflicts:
	src/engine/server/register.h
	src/game/server/gamemodes/mod.cpp

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 20:46:02 +03:00
unknown a91d7cfd1f Merge branch 'master' of http://github.com/btd/DDRace 2010-08-15 18:47:13 +03:00
btd 3fa19ee608 Merge 2010-08-15 19:21:18 +04:00
btd bbd48810ad Merge branch 'master' of http://github.com/oy/teeworlds 2010-08-15 19:20:39 +04:00
GreYFoXGTi 185db5fb72 Just a test commit of the FrontLayer
i only commited this cause i am not at home and i wanna work on this externally :D

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-15 17:42:40 +03:00
oy 02c7e3642a clear active motd message when the game is over 2010-08-15 15:48:56 +02:00
oy 0e36b772d4 fixed line endings in some files 2010-08-15 15:34:55 +02:00
btd e458f02dfe Fix NoLaser Tile. Crazy shotguns work 2010-08-15 16:28:34 +04:00
btd 1a559c5d03 More checks in timer 2010-08-14 15:36:12 +04:00
btd 512597f729 Add crazy shotguns. Need to test 2010-08-14 14:46:54 +04:00
btd 619f7cb268 Small fix 2010-08-14 13:45:19 +04:00
btd dfa60a65d2 Merge branch 'master' of http://github.com/GreYFoXGTi/DDRace-Server 2010-08-14 13:40:40 +04:00
Fujnky 4d8c4ffadb Improved the replay control buttons in the demo player a lot.
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy d01fb2eb78 added missing information in debug mode. Closes #77 2010-08-13 03:07:51 +02:00
btd a8a74f558a Trigger and door now work 2010-08-12 22:07:35 +04:00
GreYFoXGTi c9ac55f2cd Merge branch 'master' of http://github.com/btd/DDRace 2010-08-12 20:08:20 +03:00
GreYFoXGTi 9d30803854 code optimization
added stoppers

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 17:31:38 +03:00
GreYFoXGTi 3a36be3f58 forgot to edit these
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 16:54:43 +03:00
oy f494d344a9 removed some not longer needed stuff 2010-08-12 15:44:11 +02:00
GreYFoXGTi 465272651d New Layout 2010-08-12 14:30:46 +03:00
GreYFoXGTi 09b7a1fe1d Fixed the laser problems
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-12 14:15:58 +03:00
btd 3f2363b27e Fix errors. Server can be builded. Study using editor =( 2010-08-11 22:29:08 +04:00
btd 2cf2a5b1d2 Add Door, connector and trigger. Not tested i need work.
Signed-off-by: btd <bardadymchik@gmail.com>
2010-08-11 14:33:37 +04:00
GreYFoXGTi 20930ce68b too many stuff to write but the idea is to implement the telelayer&speed thnx to Redix and Sushi Tee
also FrontLayer is ready to be implemented soon

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-10 19:32:32 +03:00
oy d37c83962d fixed weapon change on start bug 2010-08-10 13:54:13 +02:00
oy 9753f62d46 added tool tip for value selector button in the editor 2010-08-10 13:47:33 +02:00
GreYFoXGTi 60b5acbb15 Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
	src/engine/server/server.cpp
	src/engine/shared/console.cpp
	src/engine/shared/storage.cpp
	src/game/server/gamecontext.cpp
Alterations:
	src/engine/shared/console.h  | made StoreCommands(,)take also the client id
	src/engine/console.h  | made StoreCommands(,)take also the client id

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-08-09 17:54:42 +03:00
oy 3797eba179 added demo recording button by fujnky 2010-08-09 14:14:15 +02:00
oy d471663913 added localisation fixes by fujnky 2010-08-09 00:35:37 +02:00
SushiTee 866f76727b using PROPTYPE_INT_SCROLL for layer size in editor 2010-08-08 23:46:23 +02:00
oy 6a73c5d77f fixed flickering players on respawn 2010-08-08 18:56:54 +02:00
oy 4322113435 fixed overlapping skin name in the player settings 2010-08-07 20:52:33 +02:00
btd 227c03cbb1 Fix mistake 2010-08-07 22:49:57 +04:00
oy ad9b32b741 added the possibility to store commands within the console and execute them later on when everything is initialised correctly - fixes several possible startup crashes and the "Support bans in server configuration"-ticket 2010-08-07 20:22:25 +02:00
btd 84cf23203d Revert storage.h 2010-08-07 12:02:58 +04:00
oy 3f0ff1fb14 removed ServerDummy function cause it isn't needed anymore(actual console separates client and server commands) and added two missing server commands to the tab completion 2010-08-07 00:01:43 +02:00
oy cac5554bdb prevent that spectators start a vote 2010-08-06 21:03:38 +02:00
oy 2967c57ddc added possibility to delete envelopes and to save their names within a map by sushitee 2010-08-06 20:18:53 +02:00
oy 05f3757491 added optimisations by sworddragon 2010-08-05 20:55:51 +02:00
SushiTee e79bfb243c struct LANGUAGE should be a class CLanguage 2010-08-06 01:48:06 +08:00
btd ecedf0a54f Merge 2010-08-01 00:14:58 +04:00
btd e8018dd712 Optional timer command 2010-07-31 16:58:57 +04:00
btd 7f65d880f3 Fix external records 2010-07-31 15:04:19 +04:00
btd eabe4639c8 Add storage.h. Add config variable for holding records in appSaveDir. I am not sure is it right way 2010-07-31 13:14:20 +04:00
btd 37b0f43d1c Fix strange 0 pointer bug. (very strange bug) 2010-07-31 00:16:36 +04:00
btd 534081a3fe Fix emo color 2010-07-30 20:14:53 +04:00
btd 9c052398f4 Last changes added. All fixed. Server builded.
Need many test before release.

Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-30 16:50:09 +04:00
btd 7f42b6225b To the last DDRace. Need a lot fix 2010-07-29 23:55:33 +04:00
GreYFoXGTi eb9793d89a Moved all used server variables to config_variables.h
tried to fix /pause and failed cause i can't get the hooked player's character to check if he is paused or not
changed welcome message default.
on join player sees the server's /info

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 22:51:58 +03:00
GreYFoXGTi 070927384a save before i commited the last commit xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 18:02:29 +03:00
GreYFoXGTi 0a9dc07d0c Fixes Issue #5
Changed /info
Fixed anti-rainbowmod

Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 17:54:04 +03:00
GreYFoXGTi f41d4851d2 Cleanup a bit and modified the binary name
Signed-off-by: GreYFoXGTi <GreYFoXGTi@Gmail.com>
2010-07-29 10:40:27 +03:00
GreYFoXGTi a9c00caafb Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-29 09:46:07 +03:00
GreYFoXGTi 434b4aad86 The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons
Signed-off-by: btd <bardadymchik@gmail.com>
2010-07-29 08:59:32 +03:00
oy 3824d885a2 fixed envelope index in the quad popup, so that it fits the envelope menu. Closes #118 2010-07-18 13:57:17 +02:00
oy bc8274f48b fixed last commit 2010-07-18 13:44:30 +02:00
SushiTee 97204482e2 fixed issue #150
holding CTRL while moving a point allows to be a lot more precise
2010-07-18 13:33:34 +02:00
SushiTee b6d07edda8 fixed issue #57 2010-07-17 20:05:17 +02:00
oy 22c19f45db fixed hook sound bug in demos. Closes #161 2010-07-17 19:55:17 +02:00
oy 6193f35423 Merge branch 'master' of http://github.com/matricks/teeworlds 2010-07-17 14:10:43 +02:00
Magnus Auvinen a8acf8c6ff fixed missing public 2010-07-05 21:04:19 +02:00
Magnus Auvinen 575f72d978 fixed some compiler errors and warnings with clang 2010-07-05 20:57:07 +02:00
xalduin 052820dc88 Issue #92, fixed scrollbars in editor 2010-07-04 16:59:02 +02:00
SushiTee 882a99b955 kill the player when leaving the game layer too much... will stop never ending fall 2010-07-04 16:50:03 +02:00
oy 5d442ae329 refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command 2010-07-04 16:10:00 +02:00
oy c42679a10e cut too long player names in the server browser. Closes #151
fixed overlapping of too long player names in the scoreboard
2010-07-02 14:14:41 +02:00
oy bd02c2043e fixed editor popups shown outside the screen 2010-06-28 15:12:43 +02:00
oy 7325bdac42 don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141 2010-06-27 13:24:47 +02:00
oy ff3eda23ae automatically add the map extension when saving a map with the editor 2010-06-25 19:41:55 +02:00
oy 82f5a56d89 fixed crash in the map editor 2010-06-25 18:56:58 +02:00
oy 822b002344 fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127 2010-06-23 20:09:15 +02:00
oy c9828a2229 fixed display bug in the score hud. Closes #106 2010-06-22 21:27:58 +02:00
oy 6b713157a7 added button to restore the map focus. Closes #116 2010-06-22 14:15:52 +02:00
oy 62ffaa9142 added a lost newline 2010-06-22 02:07:52 +02:00
oy d01776bf3f auto-add background when creating new map. Closes #50 2010-06-22 01:15:12 +02:00
oy c40bc9af3e fixed a possible crash in the client console 2010-06-21 13:45:30 +02:00
oy 3475d2ae1b fixed freeze in the map editor GUI. Closes #138 2010-06-20 15:27:44 +02:00
oy 73bdf657c4 fixed suicide penalty after a restart. Closes #131 2010-06-20 14:35:50 +02:00
oy a5113c6740 added commands to dump the output of the consoles into a file 2010-06-20 14:12:59 +02:00
oy e2c3f744b2 added commands to clear the consoles. Closes #104 2010-06-19 20:51:54 +02:00
oy b790634a2d scroll the possible commands in the console's tab completion if the wanted one is out of sight. Closes #105 2010-06-19 13:48:01 +02:00
oy ea64b0d7b3 made the console use the flagmask when looking for command (FindCommand) and removed double "No such command" console message 2010-06-18 20:32:52 +02:00
oy d7c106ca90 fixed border function in the editor. Closes #117 2010-06-11 13:44:28 +02:00
oy 39853bcf89 fixed walk animation if x-position is negative. Closes #119 2010-06-11 13:20:45 +02:00
oy ec334a9d68 small cleanup 2010-06-11 12:34:11 +02:00
Fujnky f8b9f342d3 Fix for l10n in menus_demo.cpp and sime german l10n tweaks. 2010-06-11 15:50:47 +08:00
Choupom 8e8cbdb562 fix for folders in demo browser 2010-06-10 20:38:16 +08:00
xalduin 22f11d6839 Restore map focus on load map/new map 2010-06-10 20:38:04 +08:00
xalduin 6e1eaa96ec Fixed issue #115, text now fits into columns in server browser 2010-06-10 20:38:04 +08:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
xalduin 7fa21400d6 Mouse wheel no longer moves layer/image scrollbar 2010-06-09 20:41:00 +08:00
xalduin be5e19d2bd Fixed some compiler warnings 2010-06-09 20:41:00 +08:00
Magnus Auvinen 0d78e2d2cd Merge remote branch 'fujnky/master'
Conflicts:
	data/languages/portuguese.txt
2010-06-09 13:01:36 +02:00
Fujnky 7ca5e0fbb1 Fixed localizations, most german translation strings fit in buttons now. 2010-06-07 16:17:40 +02:00
Fujnky 7cc7c8f84e Merged with master 2010-06-07 16:00:01 +02:00
oy 2104835d77 update server info for connected clients if map or gametype changes. Closes #108 2010-06-07 13:34:47 +02:00
oy a3545b06b4 some cleanup 2010-06-07 00:08:40 +02:00
oy 1272c4d805 prevent that the server gets filtered by "compatible version" in the clients server browser 2010-06-06 23:28:34 +02:00
oy 04b6abae93 fixed kill messages showing wrong infos 2010-06-06 17:17:43 +02:00
oy a41d930a85 fixed some compiler warnings. Closes #76 2010-06-06 17:16:52 +02:00
Magnus Auvinen 7d03e70d1e Merge remote branch 'choupom/master' 2010-06-06 14:53:55 +02:00
xalduin 2d99a0360f Images are now sorted on Append 2010-06-05 18:47:30 -04:00
xalduin 80a7c53dec Issue #92 scrollbars added for layer/image toolbars 2010-06-05 18:46:47 -04:00
Fujnky 34bd0a09b7 minor typo fix 2010-06-05 23:37:50 +02:00
Fujnky bf68f803e3 Internationalized editor and updated german localization 2010-06-05 23:36:52 +02:00
Fujnky d000766e9d Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-05 18:50:26 +02:00
Choupom 848764544f added folders in demo browser (#25) 2010-06-04 22:14:02 +02:00
xalduin ab0d8d0eb8 Merge remote branch 'upstream/master'
* upstream/master:
  fixed bug with the quick search box. Closes #89
2010-06-04 12:01:37 -04:00
oy 3d079a35e9 fixed bug with the quick search box. Closes #89 2010-06-03 23:32:32 +02:00
xalduin 9603d676c6 Score no longer decreased when switching teams 2010-06-03 17:08:05 -04:00
Fujnky 4ffab2af80 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 22:33:38 +02:00
xalduin 277eeef098 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 16:24:41 -04:00
oy 67d4903b9f fixed stuck "error loading demo"-popup. Closes #90 2010-06-03 22:03:27 +02:00
xalduin 8b15558f5d Merge remote branch 'upstream/master 2010-06-03 13:32:15 -04:00
Fujnky 5849aeb86c Merge branch 'master' of git://github.com/matricks/teeworlds
Conflicts:
	src/game/server/gamemodes/ctf.cpp
2010-06-03 17:47:32 +02:00
Fujnky 551170656d Fixed localization for 'Error loading demo'-Popup 2010-06-03 17:41:45 +02:00
Magnus Auvinen a6ab379e67 fixed so that the same distance is used when leaving off the flag and taking it 2010-06-03 17:40:01 +02:00
Magnus Auvinen 9bb6fe48c2 cleaned up g_CharPhysSize 2010-06-03 17:39:42 +02:00
Fujnky 5a641132e7 Fixed localization for 'Error loading demo'-Popup 2010-06-03 17:07:15 +02:00
Fujnky feb8894b4d Flag catch and capture should now be exactly the same 2010-06-03 16:42:37 +02:00
xalduin 3fff61d24a Issue #86, don't reset score on team switch 2010-06-03 10:35:18 -04:00
xalduin 8db32a4b8b Issue #88 flag pickup distance reduced 2010-06-03 09:56:57 -04:00
xalduin 6491dfc16c Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 09:36:24 -04:00
Fujnky 7b74cd248b made flag catch and capture distances fit 2010-06-03 15:30:33 +02:00
Fujnky d581e413c8 More localization fixes 2010-06-03 11:30:05 +02:00
xalduin de1a7acfaa Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 00:37:46 -04:00
Fujnky 7cbf0f93ca Some localization fixes 2010-06-02 23:15:56 +02:00
Fujnky 64ddee0a21 Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-02 21:47:47 +02:00
xalduin cc181cda5b Merge remote branch 'upstream/master' 2010-06-02 15:21:31 -04:00
Fujnky 0d4c0ccef5 Some localization fixes 2010-06-02 21:03:15 +02:00
oy 7a1953e60b added fix for editor quad editing by ghost91 Closes #18 2010-06-02 20:50:48 +02:00
oy b2a55766d1 fixed shotbug (#80) 2010-06-02 19:39:28 +02:00
xalduin 9e6c909624 Removed unnecessary SortImages call in RenderImages 2010-06-02 13:26:17 -04:00
xalduin a99cbfc742 Image sorting working, less hackish 2010-06-02 12:12:32 -04:00
NoxNebula 9a5a19e7c7 Admin-Kick-Protection
Add IsAuthed(int ClientID); function.
Add kickprotection for admins (Remote Console logged in players)
Add Anti-Self-Kick (minor)
2010-06-02 09:40:08 +02:00
xalduin f2920ea5d8 Sort by map name when opening map
When opening a map, the list of map names is now sorted alphabetically.
2010-06-02 05:11:12 +08:00
Tom Adams 54692ceaf1 added fix for editor->append by xalduin 2010-05-31 21:55:45 +00:00
Tom Adams f14e7369f1 fixed movement bug (#741) 2010-05-31 21:40:40 +00:00
Tom Adams c9ff80a17d made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00
Tom Adams 6fca512a95 added fix for italian language by Lanta and fixed a bug with the id in votekick menu 2010-05-31 20:05:45 +00:00
Tom Adams 23e2d5f424 fixed votekick menu (#807) 2010-05-31 15:36:20 +00:00
Tom Adams 651cd062e6 fixed english localisation bug 2010-05-31 11:07:58 +00:00
Tom Adams 262b566c94 increased the fontsize of the chat messages 2010-05-30 17:08:54 +00:00
Tom Adams 08df0fe63d added fix for italian translation by Lanta 2010-05-30 14:26:04 +00:00
Thomas 361380d630 *some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
2010-05-30 12:01:11 +00:00
Tom Adams 659d66104e fixed dump_binds command (#806) 2010-05-30 00:15:26 +00:00
Tom Adams baa57830ad fixed bubble sort loop (#802), 2 entries in the language files and a possible overrun 2010-05-29 23:57:30 +00:00
Tom Adams e16fdc3f3e added clipping to editboxes (#773) and made their cursors blink 2010-05-29 15:53:57 +00:00
Magnus Auvinen fe5a7105c4 fixed the automatic versioning 2010-05-29 15:20:18 +00:00
Magnus Auvinen 4c0886f087 renamned m_pCarryingCCharacter correctly 2010-05-29 11:26:17 +00:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 7b68ff4277 fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code 2009-06-15 14:01:36 +00:00
Magnus Auvinen 57b2c49d57 fixed so that the demo player doesn't crash when the map isn't found 2009-06-15 13:16:33 +00:00
Magnus Auvinen 8bd49fe30b some clean up. fixed double server side record messages 2009-06-15 13:01:04 +00:00
Magnus Auvinen d023c72256 fixed demo browser so it's ordered and shows all files 2009-06-15 10:12:16 +00:00
Magnus Auvinen b31243d271 tweaked checkboxes 2009-06-15 09:48:18 +00:00
Magnus Auvinen b3c1bae2e9 cleaned up localization. fixed motd so it shows when connecting to a server 2009-06-15 09:46:25 +00:00
Magnus Auvinen 21c1c3866f translation update 2009-06-15 08:20:29 +00:00
Magnus Auvinen 307cf4aa64 done language selector 2009-06-15 08:15:53 +00:00
Magnus Auvinen ab171f8f30 updated localization 2009-06-15 07:34:25 +00:00
Magnus Auvinen 6309d7ad56 continued with localization 2009-06-15 06:45:44 +00:00
Magnus Auvinen bc20e9c433 localization update 2009-06-13 17:18:06 +00:00
Magnus Auvinen 6d9ccee95d base for the localization system 2009-06-13 16:54:04 +00:00
Magnus Auvinen c2f8d0e07a minor cleanup of out commented clode 2009-06-13 08:25:50 +00:00
Magnus Auvinen 69511102de improved the font system even futher. utf8 is now used everywhere. it uses less memory as well 2009-06-13 08:22:37 +00:00
Magnus Auvinen 9254ca61f1 fixed utf8 support 2009-06-07 16:06:03 +00:00