Tom Adams
|
651cd062e6
|
fixed english localisation bug
|
2010-05-31 11:07:58 +00:00 |
|
Tom Adams
|
262b566c94
|
increased the fontsize of the chat messages
|
2010-05-30 17:08:54 +00:00 |
|
Tom Adams
|
08df0fe63d
|
added fix for italian translation by Lanta
|
2010-05-30 14:26:04 +00:00 |
|
Thomas
|
361380d630
|
*some esthetic changes
*split "CHud::RenderGoals()"
*added "reload" command
*added the ability to show last chat lines (+show_chat)
*updated french.txt
|
2010-05-30 12:01:11 +00:00 |
|
Tom Adams
|
47b68170ad
|
auto capture mouse on focus (#728)
|
2010-05-30 01:00:17 +00:00 |
|
Tom Adams
|
659d66104e
|
fixed dump_binds command (#806)
|
2010-05-30 00:15:26 +00:00 |
|
Tom Adams
|
baa57830ad
|
fixed bubble sort loop (#802), 2 entries in the language files and a possible overrun
|
2010-05-29 23:57:30 +00:00 |
|
Tom Adams
|
e16fdc3f3e
|
added clipping to editboxes (#773) and made their cursors blink
|
2010-05-29 15:53:57 +00:00 |
|
Magnus Auvinen
|
fe5a7105c4
|
fixed the automatic versioning
|
2010-05-29 15:20:18 +00:00 |
|
Magnus Auvinen
|
4c0886f087
|
renamned m_pCarryingCCharacter correctly
|
2010-05-29 11:26:17 +00:00 |
|
Magnus Auvinen
|
f41fa4baba
|
cleaned up some code
|
2010-05-29 11:23:06 +00:00 |
|
Magnus Auvinen
|
d0e0d5b043
|
cleaned up some comments
|
2010-05-29 11:21:39 +00:00 |
|
Magnus Auvinen
|
6ff27c56e8
|
fixed crash with related to player count
|
2010-05-29 11:12:52 +00:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
e56feb597b
|
added missing headers
|
2009-10-29 12:14:31 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
7b68ff4277
|
fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code
|
2009-06-15 14:01:36 +00:00 |
|
Magnus Auvinen
|
57b2c49d57
|
fixed so that the demo player doesn't crash when the map isn't found
|
2009-06-15 13:16:33 +00:00 |
|
Magnus Auvinen
|
feade98dae
|
fixed so server stops recording when changing map
|
2009-06-15 13:04:34 +00:00 |
|
Magnus Auvinen
|
8bd49fe30b
|
some clean up. fixed double server side record messages
|
2009-06-15 13:01:04 +00:00 |
|
Magnus Auvinen
|
f817cb2319
|
fixed crashing of server side demos due to client_entergame() being processed
|
2009-06-15 12:40:12 +00:00 |
|
Magnus Auvinen
|
d023c72256
|
fixed demo browser so it's ordered and shows all files
|
2009-06-15 10:12:16 +00:00 |
|
Magnus Auvinen
|
b31243d271
|
tweaked checkboxes
|
2009-06-15 09:48:18 +00:00 |
|
Magnus Auvinen
|
b3c1bae2e9
|
cleaned up localization. fixed motd so it shows when connecting to a server
|
2009-06-15 09:46:25 +00:00 |
|
Magnus Auvinen
|
21c1c3866f
|
translation update
|
2009-06-15 08:20:29 +00:00 |
|
Magnus Auvinen
|
307cf4aa64
|
done language selector
|
2009-06-15 08:15:53 +00:00 |
|
Magnus Auvinen
|
ab171f8f30
|
updated localization
|
2009-06-15 07:34:25 +00:00 |
|
Magnus Auvinen
|
f9ef0293ff
|
renamed algorithms.hpp to algotithm.hpp
|
2009-06-15 06:50:47 +00:00 |
|
Magnus Auvinen
|
6309d7ad56
|
continued with localization
|
2009-06-15 06:45:44 +00:00 |
|
Magnus Auvinen
|
bc20e9c433
|
localization update
|
2009-06-13 17:18:06 +00:00 |
|
Magnus Auvinen
|
6d9ccee95d
|
base for the localization system
|
2009-06-13 16:54:04 +00:00 |
|
Magnus Auvinen
|
c2f8d0e07a
|
minor cleanup of out commented clode
|
2009-06-13 08:25:50 +00:00 |
|
Magnus Auvinen
|
69511102de
|
improved the font system even futher. utf8 is now used everywhere. it uses less memory as well
|
2009-06-13 08:22:37 +00:00 |
|
Magnus Auvinen
|
9254ca61f1
|
fixed utf8 support
|
2009-06-07 16:06:03 +00:00 |
|
Magnus Auvinen
|
cdc5f26900
|
new font rendering system using freetype2. only compiles under linux for now
|
2009-06-07 14:36:54 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Alfred Eriksson
|
b28ede2da2
|
changed chatmsgs to use time instead of ticks
|
2009-01-24 16:09:20 +00:00 |
|
Magnus Auvinen
|
01d74a6d4d
|
fixed div by zero bug
|
2009-01-24 15:22:40 +00:00 |
|
Magnus Auvinen
|
9d3fd4a282
|
continued work on prediction and game timer
|
2009-01-24 14:32:12 +00:00 |
|
Alfred Eriksson
|
82f9be8ce0
|
added help messages for all commands. added syntax in the help msg
|
2009-01-24 14:10:26 +00:00 |
|
Magnus Auvinen
|
91e337c7ab
|
added ping spike detection
|
2009-01-24 14:08:09 +00:00 |
|
Magnus Auvinen
|
5f186c8906
|
fixed so the console show help for each command. not all commands have descriptions however
|
2009-01-24 13:12:04 +00:00 |
|
Alfred Eriksson
|
ae5b47a266
|
fixed height of toolbox to fit 16p
|
2009-01-24 13:00:58 +00:00 |
|
Magnus Auvinen
|
0810f3a526
|
removed the no matching text in the console
|
2009-01-24 12:32:53 +00:00 |
|
Magnus Auvinen
|
5b20cd6cc9
|
bumped the version numbers to 0.5.1
|
2009-01-24 12:31:59 +00:00 |
|
Magnus Auvinen
|
2ea3023410
|
fixed bug in text rendering
|
2009-01-24 12:29:36 +00:00 |
|
Magnus Auvinen
|
9d51d47cea
|
added tab completion to the console. works for local and remote
|
2009-01-24 12:16:02 +00:00 |
|
Magnus Auvinen
|
47c567a5ea
|
fixed so that the refresing master servers doesn't popup under lan and favorites
|
2009-01-24 10:53:09 +00:00 |
|
Magnus Auvinen
|
2fc86642ef
|
moved refreshing of masters in the client from the server browsers to before we load so we refresh while we are loading
|
2009-01-24 10:52:45 +00:00 |
|
Magnus Auvinen
|
cfe5bd8547
|
reduced maximum masters from 16 to 4 to make the master server refresh cycle faster
|
2009-01-24 10:51:50 +00:00 |
|
Magnus Auvinen
|
6696359a28
|
fixed so that the client connect command works when passed as an argument
|
2009-01-24 10:46:38 +00:00 |
|
Alfred Eriksson
|
affb99fd2b
|
added animation speed controllers to the editor
|
2009-01-24 10:43:27 +00:00 |
|
Alfred Eriksson
|
598369870d
|
refresh button work for favorites. removed duplicate of the refreshing master servers-msg. we need to refresh the serverlist at the game start
|
2009-01-24 10:02:29 +00:00 |
|
Magnus Auvinen
|
bb73314651
|
removed old debug spam
|
2009-01-22 23:29:03 +00:00 |
|
Alfred Eriksson
|
a569d5c0c3
|
fixed compiling errors
|
2009-01-22 17:22:50 +00:00 |
|
Magnus Auvinen
|
76bffb13a8
|
added scrollbar to the voting menu
|
2009-01-21 23:13:37 +00:00 |
|
Magnus Auvinen
|
6a1766f8ce
|
fixed mouse buttons that I kinda fucked up
|
2009-01-21 23:12:56 +00:00 |
|
Magnus Auvinen
|
998a4cb8df
|
removed some debug variables form release build. cleaned up a bit in the default.bam file
|
2009-01-21 22:59:52 +00:00 |
|
Magnus Auvinen
|
61ed16ec64
|
cleaned up mouse input a bit
|
2009-01-21 22:25:28 +00:00 |
|
Magnus Auvinen
|
d3f5340a97
|
added support for mouse buttons 4-8
|
2009-01-21 21:52:51 +00:00 |
|
Magnus Auvinen
|
29ca9dfb3a
|
stop recording on map load
|
2009-01-21 21:21:54 +00:00 |
|
Alfred Eriksson
|
fe71008a9b
|
fixed enter in server browser
|
2009-01-21 21:19:10 +00:00 |
|
Magnus Auvinen
|
6ffd661c78
|
fixed so the name of the player that calls the vote is in the chat. fixed so that the time remaining on the vote is displayed. reworked the vote box a bit so it's nicer
|
2009-01-21 21:17:25 +00:00 |
|
Magnus Auvinen
|
2f801d47cf
|
fixed so the 'default' skin is used first when no other skin is found
|
2009-01-21 21:00:06 +00:00 |
|
Magnus Auvinen
|
0c9dfd81fd
|
fixed vsync option
|
2009-01-21 20:55:07 +00:00 |
|
Magnus Auvinen
|
d3928f559f
|
fixed big messages in the middle of the server browser so users doesn't miss if their filter catches all servers
|
2009-01-21 20:39:48 +00:00 |
|
Alfred Eriksson
|
759c7b0a1a
|
removed old voting variables
|
2009-01-21 19:27:21 +00:00 |
|
Alfred Eriksson
|
4c4d28fd25
|
added snd_buffer_size
|
2009-01-21 19:21:26 +00:00 |
|
Magnus Auvinen
|
f0760ac0d3
|
improved crapnet so it changes between different ping configurations. improved the game timer
|
2009-01-21 19:12:09 +00:00 |
|
Alfred Eriksson
|
38a9e32efd
|
fixed quick search box positioning
|
2009-01-21 18:09:06 +00:00 |
|
Alfred Eriksson
|
c24b5f11f2
|
fixed spawn sound
|
2009-01-21 11:56:41 +00:00 |
|
Magnus Auvinen
|
24899a13e8
|
improved the prediction timer to handle crappy connections better
|
2009-01-21 00:05:07 +00:00 |
|
Magnus Auvinen
|
30695c09a8
|
increased the number of snapshots the server will hold from 1 second to 3
|
2009-01-21 00:01:49 +00:00 |
|
Magnus Auvinen
|
bd1556ce76
|
added missing ctf return sound
|
2009-01-21 00:00:04 +00:00 |
|
Magnus Auvinen
|
0b3c7010d7
|
moved the fps counter a bit up
|
2009-01-20 23:59:49 +00:00 |
|
Alfred Eriksson
|
b0ef334817
|
fixed pure server image issue
|
2009-01-19 14:57:17 +00:00 |
|
Magnus Auvinen
|
013df7ca24
|
fixed bug that can cause a connection to spam packets
|
2009-01-18 21:49:03 +00:00 |
|
Alfred Eriksson
|
272769ecc5
|
fixed the getaddrinfo-issue on win2k. since it doesn't affect other windows versions we don't have to do any recognisation
|
2009-01-17 22:44:20 +00:00 |
|
Alfred Eriksson
|
2d4f6dffb9
|
fixed a weird bug causing game layer to be rendered wrong
|
2009-01-17 22:19:13 +00:00 |
|
Alfred Eriksson
|
335aa0feb2
|
flag position is only sent when player is near
|
2009-01-17 17:26:56 +00:00 |
|
Alfred Eriksson
|
397804cdc4
|
fixed dynamic nameplates bug #674
|
2009-01-17 17:06:24 +00:00 |
|
Alfred Eriksson
|
96f604f9d1
|
increased voting time to 25 secs #637
|
2009-01-17 16:52:57 +00:00 |
|
Alfred Eriksson
|
6c98a36f0f
|
fixed round count bug #630
|
2009-01-17 16:18:47 +00:00 |
|
Alfred Eriksson
|
843690e85c
|
fixed emote command bug #651
|
2009-01-17 11:48:05 +00:00 |
|
Alfred Eriksson
|
54def5d97d
|
moved quick search to the bottom and fixed reset filter
|
2009-01-17 10:33:16 +00:00 |
|
Jakob Fries
|
b00dcd6807
|
added font generator
|
2009-01-15 21:34:56 +00:00 |
|
Joel de Vahl
|
2d8c4a61b6
|
ppc sound fix
|
2009-01-13 19:16:58 +00:00 |
|
Magnus Auvinen
|
c491d1c537
|
fixed perma banning and that input timing shouldn't be vital packets
|
2009-01-13 18:24:42 +00:00 |
|
Joel de Vahl
|
3da600dc33
|
OSX server launcher fix
|
2009-01-13 18:05:08 +00:00 |
|
Alfred Eriksson
|
fa02f461c7
|
fixed round count bug
|
2009-01-13 17:58:16 +00:00 |
|
Magnus Auvinen
|
70dea7e398
|
fixed bug that crashes the server if settings tunings in the server config
|
2009-01-12 21:44:13 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Joel de Vahl
|
1d6668583a
|
initial server launcher for osx
|
2009-01-12 20:04:14 +00:00 |
|
Alfred Eriksson
|
efd0dbab25
|
added vote command on the server to enforce a vote. added sv_vote_kick_bantime to choose how long a user will be banned at votekick (0 for just kick) thanks to magnet and xara
|
2009-01-12 19:35:38 +00:00 |
|
Alfred Eriksson
|
783cc0d2b7
|
fixed #625
|
2009-01-12 14:43:39 +00:00 |
|
Alfred Eriksson
|
5141ddac4d
|
refreshing the server info when loading
|
2009-01-12 14:03:19 +00:00 |
|
Alfred Eriksson
|
5103c214bd
|
use enter in editor file dialogs
|
2009-01-11 18:29:41 +00:00 |
|
Magnus Auvinen
|
035e7a94ff
|
fixed the non-working dynamic nameplates
|
2009-01-11 17:59:31 +00:00 |
|
Magnus Auvinen
|
b717297b63
|
fixed so that the local player is always rendered above the other players
|
2009-01-11 17:55:23 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
5fc2d8fcf8
|
removed some debug spam in the demo player
|
2009-01-11 15:22:17 +00:00 |
|
Magnus Auvinen
|
6b886e8ed6
|
fixed so that the tuning is resetting itself if running a pure server
|
2009-01-11 15:16:34 +00:00 |
|
Magnus Auvinen
|
f29276e8d5
|
fixed so the number of players in the server info is correct
|
2009-01-11 14:48:38 +00:00 |
|
Magnus Auvinen
|
e60236e304
|
added tuning parameters for player collision and player hooking
|
2009-01-11 14:40:45 +00:00 |
|
Magnus Auvinen
|
e673e607dc
|
fixed so that emoticon 0 works
|
2009-01-11 14:32:23 +00:00 |
|
Magnus Auvinen
|
96e65f599a
|
fixed so that some vote error messages isn't broadcasted to everyone
|
2009-01-11 14:28:35 +00:00 |
|
Magnus Auvinen
|
172463b2bb
|
fixed so your team gets -1 if you kill yourself. drawback, team looses one point when you switch team as well. good enough for now
|
2009-01-11 14:16:49 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
|
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
5f296f3963
|
fixed the unpure icon
|
2009-01-11 13:31:36 +00:00 |
|
Magnus Auvinen
|
7c0413ebac
|
added some modding comments
|
2009-01-11 13:23:40 +00:00 |
|
Magnus Auvinen
|
18758943d6
|
added the mod game mode switch
|
2009-01-11 13:20:18 +00:00 |
|
Magnus Auvinen
|
90a3093c87
|
removed the -dev tag from the version number
|
2009-01-11 13:01:27 +00:00 |
|
Alfred Eriksson
|
8ad943b4f3
|
added linebreak on new version text to prevent overlap
|
2009-01-11 12:34:07 +00:00 |
|
Magnus Auvinen
|
d0bcf50ef5
|
fixed fsaa sampling and reduction of fsaa if gfx init fails
|
2009-01-11 12:13:18 +00:00 |
|
Joel de Vahl
|
2a7402dd6c
|
use dmg for osx deliver, build universal binary, fix backspace being entered as a character
|
2009-01-11 12:10:30 +00:00 |
|
Magnus Auvinen
|
2aafe11723
|
tweaked the gameplay a bit
|
2009-01-11 11:54:41 +00:00 |
|
Alfred Eriksson
|
c164ba3518
|
fixed #593
|
2009-01-11 11:01:32 +00:00 |
|
Alfred Eriksson
|
79277013fc
|
upgraded the versionserver version
|
2009-01-11 10:47:31 +00:00 |
|
Alfred Eriksson
|
32645b247f
|
reverted wrongful commit
|
2009-01-11 10:43:17 +00:00 |
|
Alfred Eriksson
|
39a12060d6
|
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
371e862316
|
fixed so the laser bounces correctly at low angles
|
2009-01-11 10:26:17 +00:00 |
|
Magnus Auvinen
|
518db9218f
|
tuned so the jumps are as high in 0.4
|
2009-01-11 09:46:23 +00:00 |
|
Alfred Eriksson
|
9a65b577ad
|
added mod gamemode
|
2009-01-11 09:29:15 +00:00 |
|
Magnus Auvinen
|
0f41c47996
|
fixed so the current server info doesn't update the server list causing problems
|
2009-01-11 09:26:14 +00:00 |
|
Alfred Eriksson
|
6c1212da49
|
fixed the scrolling in server list
|
2009-01-10 20:24:47 +00:00 |
|
Magnus Auvinen
|
3729f4cbf3
|
fixed error that occurs when you try to free the invalid texture texture
|
2009-01-10 18:34:27 +00:00 |
|
Alfred Eriksson
|
d7b0da8a0b
|
added mouse wheel scrolling in file dialogs
|
2009-01-10 17:17:38 +00:00 |
|
Magnus Auvinen
|
1dc158bb78
|
fixed so when you are in not in playing mode, the input snapping drops to 1hz to save even more bandwidth
|
2009-01-10 13:34:01 +00:00 |
|
Magnus Auvinen
|
39370635cc
|
fixed a few debug messages that spammed a bit too much
|
2009-01-10 12:27:15 +00:00 |
|
Magnus Auvinen
|
c79402d075
|
increased input snapping rate from 5hz to 10hz inorder to predict the network latency better
|
2009-01-10 11:50:31 +00:00 |
|
Magnus Auvinen
|
6eefa58b52
|
fixed resending algorithm
|
2009-01-10 11:48:24 +00:00 |
|
Alfred Eriksson
|
d0d91c412d
|
fixed #585
|
2009-01-10 11:16:21 +00:00 |
|
Magnus Auvinen
|
599708824f
|
removed input timing from the snapshot messages and put them in a separate message so we don't loose them if the input were late
|
2009-01-10 10:49:17 +00:00 |
|
Magnus Auvinen
|
b42eb55794
|
finished the ban support
|
2009-01-10 10:27:25 +00:00 |
|
Magnus Auvinen
|
1f2ffb0ffe
|
applied patch for hook bug
|
2009-01-09 22:41:26 +00:00 |
|
Joel de Vahl
|
581ec394f6
|
fixed bug where the backspace doesn't work like it should under mac os x
|
2008-12-30 15:52:26 +00:00 |
|
Alfred Eriksson
|
fa9002f9b4
|
fixed a small bug
|
2008-12-20 16:05:30 +00:00 |
|
Magnus Auvinen
|
8ec0bdc509
|
improved the demo players scrubbing capabilities
|
2008-12-19 12:00:05 +00:00 |
|
Magnus Auvinen
|
cc576906a3
|
improved the demo players scrubbing capabilities
|
2008-12-19 11:59:58 +00:00 |
|
Magnus Auvinen
|
e447ef04cc
|
fixed so that events isn't processed when scrubbing a demo
|
2008-12-19 11:41:17 +00:00 |
|
Magnus Auvinen
|
530dace4c9
|
fixed the demo recorder so it padds the data to 4 byte alignment so the compression works like it should
|
2008-12-19 11:23:31 +00:00 |
|
Magnus Auvinen
|
619c309779
|
removed spamming I wanna spawn message
|
2008-12-19 08:28:16 +00:00 |
|
Magnus Auvinen
|
a6c8eb642b
|
added missing function in network header
|
2008-12-19 08:27:20 +00:00 |
|
Magnus Auvinen
|
55254d0657
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fixed crashbug caused by players disconnecting while still having bullets in the air
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2008-12-19 08:26:58 +00:00 |
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Alfred Eriksson
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557636dca3
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reset error_string when starting demo playback
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2008-12-08 18:12:54 +00:00 |
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Alfred Eriksson
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4714e3806e
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removed pause command to fix #573
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2008-12-08 16:50:17 +00:00 |
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Magnus Auvinen
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4004d13b48
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applied patch from Richie Nyhus to convert CRLF to LF, as it should be
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2008-11-29 06:39:22 +00:00 |
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scosu
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61d18702f6
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Fix for ticket #530. The problem was signed char in those functions
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2008-11-28 07:17:54 +00:00 |
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Alfred Eriksson
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e294ca61d9
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added rcon_auth command to auth
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2008-11-23 09:24:52 +00:00 |
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Alfred Eriksson
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3dca571a23
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fixed spectator bug
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2008-11-21 14:18:55 +00:00 |
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Alfred Eriksson
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2e5ab69c2b
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show the internet server browser when trying to show ingame pages offline
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2008-11-17 18:44:05 +00:00 |
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Alfred Eriksson
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1891f6ee76
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don't allow team changes, emoticons or kill command when game is paused
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2008-11-17 16:53:25 +00:00 |
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Alfred Eriksson
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9167fdea18
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fixed demo list refreshing
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2008-11-17 16:46:21 +00:00 |
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Alfred Eriksson
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2e63ef3299
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stops recording when client switches state
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2008-11-17 16:13:12 +00:00 |
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Alfred Eriksson
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4b053322f3
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client can only start a recording when in the game
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2008-11-17 16:08:24 +00:00 |
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Alfred Eriksson
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47e50c5f20
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added gfx_noclip to disable clipping
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2008-11-17 16:04:46 +00:00 |
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Alfred Eriksson
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c7e8e057f2
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fixed overlapping texts in hud
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2008-11-17 14:43:51 +00:00 |
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Magnus Auvinen
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cff4feea6b
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fixed rounding errors in the character core causing it to favour certain directions
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2008-11-16 22:07:46 +00:00 |
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Alfred Eriksson
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51314e4576
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fixed window positioning for windows
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2008-11-16 16:09:00 +00:00 |
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Alfred Eriksson
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00794899d6
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paused the aiming when game is paused
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2008-11-16 15:39:22 +00:00 |
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Magnus Auvinen
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b6f6f47997
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fixed issues when pausing the game and added pause and unpause console commands
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2008-11-16 15:10:57 +00:00 |
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Alfred Eriksson
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d640ede2a6
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fixed the kill command spawn delay
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2008-11-16 15:02:17 +00:00 |
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Alfred Eriksson
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cd8c23ef1b
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fixed respawn times
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2008-11-16 14:28:44 +00:00 |
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Magnus Auvinen
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e27e2d8b2a
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fixed server side demo recording and some possible crashes with incorrect demos
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2008-11-16 13:58:27 +00:00 |
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Alfred Eriksson
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17fc1c2ba4
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window resizing disabled by default
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2008-11-16 10:29:32 +00:00 |
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Magnus Auvinen
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8acf5ed788
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upgraded the master server code so it can handle more servers
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2008-11-15 13:29:56 +00:00 |
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Magnus Auvinen
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54429b70cf
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added some extra debugging information
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2008-11-15 13:29:32 +00:00 |
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scosu
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e3c4c01837
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New debug message when starting round with gametype and teamplay information
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2008-11-15 13:23:22 +00:00 |
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Alfred Eriksson
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1d3971f217
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forgot some code
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2008-11-11 17:24:39 +00:00 |
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Alfred Eriksson
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66bd7b81d9
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fixed server side demo recording filename
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2008-11-11 17:22:22 +00:00 |
|
Alfred Eriksson
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c54c9a1e5c
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gfx_get_video_modes now returns the right number of modes
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2008-11-08 15:44:22 +00:00 |
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scosu
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579065bb22
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Chat message for capture timing. ticket #278
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2008-11-08 15:17:59 +00:00 |
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Magnus Auvinen
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94648bc304
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fixed some config options for crapnet
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2008-11-08 14:04:16 +00:00 |
|
Magnus Auvinen
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aee14baf8d
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fixed the favorite button in the server info
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2008-11-08 12:58:39 +00:00 |
|
Magnus Auvinen
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388a04d957
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better voting support
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2008-11-08 12:50:46 +00:00 |
|
Magnus Auvinen
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4fa7806009
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fixed so that downloadedmaps directory is created
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2008-11-08 10:25:53 +00:00 |
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Magnus Auvinen
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a6bcd74120
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solved #559
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2008-11-08 09:19:46 +00:00 |
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scosu
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cd1c92c41b
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a nicer solution for changeset:1669
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2008-11-08 09:02:35 +00:00 |
|
Magnus Auvinen
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d3d2fb2c0b
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fixed separate directory for downloaded maps
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2008-11-08 08:54:54 +00:00 |
|
Magnus Auvinen
|
d113cd901c
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added gfx init fallbacks that disables some troubling gfx options
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2008-11-08 08:44:39 +00:00 |
|
Magnus Auvinen
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19ec7319a5
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added no_gfx option
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2008-11-08 08:30:20 +00:00 |
|
Magnus Auvinen
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6eb17ec50c
|
corrected the zlib include
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2008-11-08 08:28:24 +00:00 |
|
Magnus Auvinen
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f8490e6ea6
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added str_isspace and str_length functions to system
|
2008-11-08 08:27:11 +00:00 |
|
Dominik Geyer
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b6eb96b7ae
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fixed unwanted app quitting; commented out check of gfx_window_open(); ticket #550
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2008-11-07 15:35:22 +00:00 |
|
Dominik Geyer
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532b1e25d6
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fixed editor input-focus bug; ticket #552
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2008-11-05 19:04:18 +00:00 |
|
Dominik Geyer
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003c2c7d44
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fixed check for bind-keyid; patch by RomD
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2008-11-04 23:39:02 +00:00 |
|
Dominik Geyer
|
1adbddccca
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do not take/reset the flag if character is dead or spectator; ticket #556
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2008-11-04 16:35:48 +00:00 |
|
Dominik Geyer
|
0259e5c3e5
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fixed null-pointer server-crash
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2008-11-04 13:19:05 +00:00 |
|
Dominik Geyer
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d37c54a995
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tdm: fix team-scoring on teammate-kill; ticket #557
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2008-11-04 11:55:26 +00:00 |
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scosu
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e1807ea08a
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fix for ticket #549 by using col_intersect_line
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2008-11-04 07:20:24 +00:00 |
|
Dominik Geyer
|
12127c0acd
|
editor: use CTRL-key instead of ALT-key to move world/view; ticket #551
|
2008-11-02 20:52:07 +00:00 |
|
Alfred Eriksson
|
a15c6946cd
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now server sends the player spawn events
|
2008-11-01 19:41:22 +00:00 |
|
Alfred Eriksson
|
41114313d6
|
fixed the clipping of the file box
|
2008-11-01 17:34:31 +00:00 |
|
Alfred Eriksson
|
bb6a0504dc
|
editor now works correctly when console is toggled (focus problem)
|
2008-11-01 16:49:05 +00:00 |
|
Dominik Geyer
|
eee784f155
|
check nickname for invalid chars; ticket #547
|
2008-11-01 15:09:40 +00:00 |
|
scosu
|
8c0dd7f431
|
a fix for the physical size of tees in changeset:1659
|
2008-11-01 09:32:17 +00:00 |
|
scosu
|
feaab8565d
|
Changes the max spectator slots to 16
|
2008-10-29 16:43:11 +00:00 |
|
Alfred Eriksson
|
74a5cabce3
|
fixed #546
|
2008-10-29 12:15:58 +00:00 |
|
Magnus Auvinen
|
a19a4d5077
|
fixed problem that occurs when a resend happens in a packets causing errornous data to enter the engine
|
2008-10-28 06:32:56 +00:00 |
|
scosu
|
36f4b66569
|
Changes the collision check for death-tiles so it reacts if any part of the tee is in the area of the tile. Before this change it reacts only if the middle of the tee is in the death tile.
|
2008-10-26 08:37:05 +00:00 |
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