Commit graph

1928 commits

Author SHA1 Message Date
def d2573e78c2 comment 2014-11-26 21:18:11 +01:00
def 8fdd6da926 Keep retrying for FifoFile even if it's temporarily unavailable 2014-11-26 21:17:00 +01:00
def 9d3cb79db5 Remove log that happens too often 2014-11-26 21:10:22 +01:00
def bba82712e0 Add sv_solo_server for easier solo servers (also working for tunezones finally) 2014-11-25 22:42:05 +01:00
def c9b4687cce More time for double click recognition (0.33 instead of 0.25 seconds) (fixes #17) 2014-11-25 21:30:16 +01:00
def 91bc16c037 Add an option to assume demos to be race demos 2014-11-25 20:46:21 +01:00
def 93d0f43a6a Broadcast about DDNet client delayed a bit (fixes #72) 2014-11-25 20:33:21 +01:00
def 2acdf5ea17 Code cleanup 2014-11-25 20:29:31 +01:00
def 18315e8c79 Improve ping on empty server (serverbrowser) 2014-11-24 22:31:13 +01:00
def a08ed87cc4 Initial work on confusable utf8 name detection 2014-11-24 16:22:00 +01:00
def 4d4d8ad5e8 Fix compile warnings 2014-11-23 21:24:20 +01:00
def 197ed5dca3 Use 0.6.3 server crash fix since the other seems not to work with GCC 4.9.2 with optimizations on 2014-11-22 13:17:55 +01:00
def 5f035cf9fb Fix infrequent segfault when server shuts down immediately 2014-11-20 22:26:13 +01:00
def 140173311e Uncached time_get by default 2014-11-18 18:21:30 +01:00
def 893fe8785b Bring back gfx_text_overlay to stop rendering text at far distances for
better performance
2014-11-16 21:51:44 +01:00
def c79a7eba7a And the same another time (Thanks coffee) 2014-11-16 21:51:44 +01:00
def 56fbd92be9 number check 2014-11-16 21:51:36 +01:00
def eba1fb5b8b Fix wait time on windows (Thanks to Tobii) 2014-11-15 18:14:24 +01:00
def 36a9c00aed Make sound more exact 2014-11-15 00:13:20 +01:00
def 808f889c00 Improve server wakeup timing 2014-11-11 13:00:02 +01:00
def 4e9b6ea336 Ugly fix for client (TODO: improve) 2014-11-10 00:17:31 +01:00
def aede6df2ca Cache get_time calls 2014-11-10 00:08:50 +01:00
def bc9d632103 Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800) 2014-11-08 20:14:12 +01:00
def c9ceef7523 Add workaround for FlashWindowEx on mingw with old winapi32 2014-11-05 01:46:40 +01:00
def 627d6386ee Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db.
2014-11-02 10:59:22 +01:00
def 36375b67e2 Revert "update the version number required for extra antiping features"
This reverts commit 80dbdc3d5b.
2014-11-02 10:58:58 +01:00
def fb0ca67adb Revert "Fix version for antiping projectile"
This reverts commit e651124d59.
2014-11-02 10:58:34 +01:00
def d3797289c1 Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
This reverts commit 56036dcd7b.
2014-11-02 10:58:21 +01:00
def 11583ed434 Allow 256 voices 2014-10-30 00:14:16 +01:00
BeaR f5fa00cfb7 Prevent integer overflow (fixes segfault in the soundengine) 2014-10-29 22:45:48 +01:00
def 0da475ea65 Fixes #91 2014-10-29 19:53:51 +01:00
def e97fa68627 Antiping for Weapons should work with 6.0 as well 2014-10-29 10:50:04 +01:00
Dennis Felsing 346d7a04f3 Merge pull request #90 from trml/improve_antipingweapons
Small improvements to antiping for weapons
2014-10-29 00:34:45 +01:00
def ec55a87972 Fix opus map sound crash 2014-10-28 22:42:31 +01:00
def 2a44f0cc0f Merge branch 'Sound' into DDRace64
Conflicts:
	bam.lua
	other/opus/include/ogg/ogg.h
	other/opus/include/opus/opus.h
	other/opus/include/opus/opus_custom.h
	other/opus/include/opus/opus_defines.h
	other/opus/include/opus/opus_multistream.h
	other/opus/include/opus/opus_types.h
	other/opus/include/opusfile.h
	src/engine/client/sound.cpp
2014-10-28 22:08:59 +01:00
nuborn 56036dcd7b improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client 2014-10-28 21:13:55 +01:00
def e651124d59 Fix version for antiping projectile 2014-10-28 20:07:51 +01:00
nuborn 80dbdc3d5b update the version number required for extra antiping features 2014-10-28 18:30:15 +01:00
nuborn 8f7e24b4db Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c.
2014-10-28 15:50:28 +01:00
BeaR 5562fac602 Add opus as external library (windows only) 2014-10-28 14:38:50 +01:00
BeaR 49373ee412 Fix opus sound loading 2014-10-28 14:01:21 +01:00
def e283e10685 A bit better, but still buggy 2014-10-28 12:22:49 +01:00
def 9b3ca0d8a1 Something that sounds a bit more like music (NumFrames wrong or op_read wrong?) 2014-10-28 10:27:00 +01:00
def 7d7b78938e Fix opus compilation 2014-10-28 09:51:15 +01:00
def f1cca50695 Fix Mac OSX compilation 2014-10-28 02:25:45 +01:00
def 3730e19b5c Fix Android compilation 2014-10-28 02:01:51 +01:00
def 24881449b3 Revert "Add OGG"
This reverts commit 28d276cd7e.
2014-10-28 01:34:15 +01:00
def 3b1d23f42c Revert "Add Opus"
This reverts commit a7dafa40c7.
2014-10-28 01:34:09 +01:00
def ca52f841b0 Revert "Add opusfile"
This reverts commit 827699263c.
2014-10-28 01:34:03 +01:00
def 0b1de66bdf Revert "Some work on Opus map sounds (not working yet)"
This reverts commit 26260181bd.
2014-10-28 01:33:58 +01:00
def f4231100a7 Make triangle quad rendering optional, as it seems to cause performance problems 2014-10-28 01:12:11 +01:00
def eaaa29f5f6 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-10-27 20:03:50 +01:00
def 755e9f4d1c Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3.

Conflicts:
	src/game/client/gameclient.cpp
	src/game/version.h
2014-10-27 20:03:22 +01:00
def 26260181bd Some work on Opus map sounds (not working yet) 2014-10-27 16:23:53 +01:00
def 827699263c Add opusfile 2014-10-27 09:25:24 +01:00
def a7dafa40c7 Add Opus 2014-10-27 09:22:52 +01:00
def 28d276cd7e Add OGG 2014-10-27 09:05:49 +01:00
def 5fd50e0b46 Fix warning at client start 2014-10-27 09:05:22 +01:00
def 9453b80e66 Forgotten 2014-10-26 02:57:03 +02:00
def 0f257bf553 Add delay (of 1 minute by default) to loading savegames 2014-10-26 02:39:12 +02:00
def 59fccf18f0 Add window highlight on Linux (fixes #65) 2014-10-26 02:25:36 +02:00
def 35f8b7a6dd Add option for disabling gun sounds 2014-10-26 01:00:30 +02:00
def 34c39b43f0 Cleanup 2014-10-25 02:53:26 +02:00
def 8d230306d8 Fix sound enabling and disabling (fixes #82) 2014-10-25 02:52:08 +02:00
def 699fb60532 Fix: Mapping sounds in editor works even when the sound system is disabled 2014-10-25 01:23:39 +02:00
def 12102a14a6 Fix sound and image loading 2014-10-24 23:03:16 +02:00
def 48e66a2ab3 Add antiping for weapons (by nuborn) 2014-10-23 17:31:29 +02:00
def f8f8f0613e Rename "Ambient" to "Map Sound" 2014-10-23 15:53:23 +02:00
BeaR 78aa7c51be Prevent modulo 0 2014-10-23 12:04:46 +02:00
BeaR 2b1272ed69 Work on nicer audio timing 2014-10-18 18:41:59 +02:00
BeaR ef3b801999 Add volume slider for map sounds 2014-10-18 18:41:57 +02:00
BeaR e211c7a2b2 Ingame sound pos envelope support 2014-10-18 18:41:55 +02:00
BeaR 8addf25b24 Add support to modulate voice volume and falloff distance 2014-10-18 18:41:54 +02:00
BeaR 774be5561e Fix crash when loading sound files threaded (double io_close) 2014-10-18 18:41:54 +02:00
BeaR b5d0034674 Add embedded sound support 2014-10-18 18:41:53 +02:00
BeaR 96a6d6d85b Take sample duration into account when enqueuing sound sources 2014-10-18 18:41:53 +02:00
BeaR 16084d93cf Working on correctly replay sounds 2014-10-18 18:41:52 +02:00
BeaR 2f837a4c44 Notify player on chat highlight (windows only) 2014-10-18 16:17:36 +02:00
def 082ecfe691 Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64 2014-10-16 17:42:38 +02:00
def 1144ba77c6 Split up demo recording into 3 separate recorders 2014-10-16 17:42:13 +02:00
BeaR 944218ca9f Render quads as triangle fans 2014-10-15 15:44:29 +02:00
def 607a27718e Revert "Removed InputData Array"
This reverts commit 83f6fc70fa.
2014-10-12 17:52:53 +02:00
Tomew 83f6fc70fa Removed InputData Array 2014-10-12 17:19:09 +02:00
def 3ff6b951c1 Configurable messages 2014-10-12 12:51:54 +02:00
def fda12b88bf Make sv_client_suggestion optional 2014-10-12 11:35:36 +02:00
def 32fedf3518 Automatically rcon-authenticate dummy on connection if player is authenticated already 2014-10-01 12:41:10 +02:00
def bc916da43c Print client version in status 2014-09-30 13:21:44 +02:00
def 932fb826c7 Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out) 2014-09-29 21:13:35 +02:00
def c54cf2e7ba Cleanup 2014-09-26 02:41:25 +02:00
def c78cea9046 Add sv_demo_chat (0 by default to disable recording chat) 2014-09-26 02:40:58 +02:00
def b4f77c4b71 Add sv_player_demo_record (mostly from Teerace) 2014-09-26 02:05:31 +02:00
def 1bee3af878 Print broadcasts by default 2014-09-23 19:34:43 +02:00
def a32e9272eb Restore Law & Order 2014-09-23 19:06:25 +02:00
Dennis Felsing 8abc15f48d Merge pull request #47 from Laxa/upstream
Add cl_output_broadcast + add button for it + fix multi-line display.
2014-09-23 18:55:13 +02:00
def d38bf7f83a typo 2014-09-23 17:33:33 +02:00
laxa 36153fc7fd Add conf variable for broadcast ouput; made broadcast output works with multiple lines 2014-09-23 10:37:44 +02:00
Dennis Felsing 028d6b98f4 Merge pull request #43 from Laxa/upstream
Added cl_reset_wanted_weapon_on_death
2014-09-21 15:05:52 +02:00
laxa 718e45d84d Added cl_reset_wanted_weapon_on_death 2014-09-21 14:11:27 +02:00
def bde8c33c20 Hopefully real fix now 2014-09-20 21:44:43 +02:00
def 572b4f91bd Fix serverbrowser for more than 24 players again 2014-09-20 21:14:19 +02:00
def 36b33d6138 Fix: Prevent animated server names and fake 0 pings in serverbrowser 2014-09-20 15:48:30 +02:00
def 7035bf87fd Refresh DDNet tab when a new serverlist was received 2014-09-20 15:35:01 +02:00
def d2ef256f06 Final compilation fix for Windows 2014-09-20 14:42:12 +02:00
def 4a703576ab Revert "Now Windows compiling (by Tobii)"
This reverts commit 5b4878d0d4.
2014-09-20 14:41:38 +02:00
def 5b4878d0d4 Now Windows compiling (by Tobii) 2014-09-20 14:30:18 +02:00
def 3b3955632c Hopefully fix Windows compile 2014-09-20 14:20:43 +02:00
def d6aea5ba40 Prepare DDNet gametype name 2014-09-20 13:48:59 +02:00
east c4fc429e99 small cleanup 2014-09-20 11:47:51 +02:00
east 603727232a ddnet server list zlib compression added 2014-09-20 11:36:46 +02:00
east cda02a3d9a versionsrv serverlist download added 2014-09-20 00:36:22 +02:00
east 202d5d8866 Filter flag grid added 2014-09-19 23:52:09 +02:00
east 9db12d455d working on CDDNetCountry 2014-09-18 16:13:06 +02:00
east 6ab9279211 json related updates 2014-09-18 16:11:22 +02:00
east d161005658 json parser added 2014-09-18 14:40:29 +02:00
east c2b7482546 Merge remote-tracking branch 'def/DDRace64' into ddsrvs 2014-09-18 14:14:25 +02:00
Tobias Urlaub 45823466ec Fix: Rcon spoofing protection bans clients after password change 2014-09-16 21:14:31 +02:00
east e732008157 DDNet serverlist added 2014-09-13 16:36:25 +02:00
def a36358190b Mac OS X compilation 2014-09-11 21:38:23 +02:00
def efeb2b9417 Minor fix 2014-09-11 21:38:13 +02:00
def 5b72302672 Instead of banning players for reconnecting too often, make them wait 3 seconds (fixes #27) 2014-09-09 23:27:28 +02:00
def 49682f4a8d Threaded logger output 2014-09-09 23:02:05 +02:00
def d44e6088bb console output cleanup 2014-09-09 22:23:56 +02:00
def 54497647b4 Minor console output cleanup 2014-09-06 23:22:35 +02:00
def 0da1ba238c Add cl_cpu_throttle_inactive 2014-09-06 01:42:59 +02:00
def 4133e642f8 Remove Damage Indications when entering game (fixes #29) 2014-09-03 14:17:44 +02:00
def f66febb009 Revert "Only connect dummy when we're fully connected to the server"
This reverts commit 96502a2d88.
2014-09-03 13:58:06 +02:00
def 96502a2d88 Only connect dummy when we're fully connected to the server 2014-09-01 17:36:10 +02:00
def f1288127a3 Don't crash on broken demo files 2014-08-31 03:13:42 +02:00
def 9f4ac93d90 fifoconsole cleanup 2014-08-29 19:42:34 +02:00
timgame 6784045da0 Merge branch 'DDRace64' of https://github.com/def-/ddnet into DDRace64 2014-08-29 17:05:26 +02:00
timgame 7929d9a0c8 added client fifo 2014-08-29 16:52:08 +02:00
def 2df6034b44 By default don't show demo speed 2014-08-29 16:13:13 +02:00
def c653a09f82 Use settings_ddnet.cfg instead of settings.cfg 2014-08-26 22:25:22 +02:00
def b2f8f272db Only use rcon spoofing protection on ddnet servers as it's buggy on others 2014-08-26 22:10:22 +02:00
def c6b63c34ba Don't show quit popup on update 2014-08-26 22:06:35 +02:00
def dff02ab916 Record server name into sql table record_race 2014-08-26 03:46:24 +02:00
def f55e82c939 Default kill protection value 2014-08-25 00:20:07 +02:00
def d51328f7d7 Kill protection cleanup 2014-08-25 00:18:51 +02:00
savander 1577201364 Kill protection 2014-08-24 23:24:33 +02:00
Dennis Felsing 25bbecc0c9 Merge pull request #10 from east/demoslice
Extended demo player features
2014-08-23 18:36:20 +02:00
east 070ebe2895 merge fixed 2014-08-23 17:57:32 +02:00
east 8624d0a747 DemoPlayer: Save dialog added 2014-08-23 17:48:04 +02:00
def 803745fee1 Fix: Working 64 player server info in LAN tab (by Savander) 2014-08-22 19:59:38 +02:00
def 2cff296c25 Protect from IP spoofing of rcon commands 2014-08-22 13:54:13 +02:00
east bb8076a3ba DemoPlayer: Additional speed meter added 2014-08-22 10:00:48 +02:00
def bdd8e77d46 also show all players for 32 player serves in serverbrowser 2014-08-21 13:57:21 +02:00
def c9d70ed81b Try to fix crash related to bad connection and reconnecting 2014-08-18 23:50:24 +02:00
def 0916d8aba5 Fix timeout code stuff 2014-08-17 19:19:40 +02:00
def c97a412913 Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
def 5b058b9941 Disable joystick on non-android by default 2014-08-17 16:33:43 +02:00
Dennis Felsing 8d7eef1916 Merge pull request #7 from feca1997/patch-1
Y should be U
2014-08-17 05:07:49 +02:00
def f1e4700ae8 Add a timeout protection message 2014-08-17 05:04:37 +02:00
def ce0eb1a2c2 try fix 2014-08-17 04:20:36 +02:00
Kálmán Ferenc acd0dc2ae3 Y should be U 2014-08-16 16:50:01 +02:00
def 91bafa82e8 oops 2014-08-16 15:51:25 +02:00
def a3523a1fde fix some timeout situation setting (thanks east) 2014-08-16 15:49:45 +02:00
def 2bdc6a1f4d Some more tries to fix timeout stuff 2014-08-16 15:43:49 +02:00
def 07aa08703d Remove (probably buggy) implicit timeout protection 2014-08-16 14:43:22 +02:00
def 23f67b5afe Really disconnect dummy on map change 2014-08-16 12:55:37 +02:00
def 1c4fac8afd Display map name while downloading 2014-08-16 01:06:17 +02:00
def a2195cebb0 oops 2014-08-15 17:49:49 +02:00
def 07862b84c0 Fix: reset timeout situation 2014-08-15 17:47:38 +02:00
def efd76d18c2 fix 2014-08-15 14:32:29 +02:00
def 7654438033 Add sv_shutdown_when_empty 2014-08-15 14:32:21 +02:00
def b797978f5f Fix: Exclude dummies from spoof protection 2014-08-15 13:21:39 +02:00
east f1ee4aa48c CDemoEditor: slice begin/end markers added 2014-08-13 17:32:03 +02:00
east 65b2426349 CDemoEditor: added new buttons to demo player 2014-08-13 16:35:15 +02:00
def c493ef4408 imports 2014-08-13 13:00:18 +02:00
def 83cb1cdaea Initialize random number earlier 2014-08-13 12:58:53 +02:00
def 5436e45e2f Use another connection (with a truly random port) to request connection infos 2014-08-13 12:03:53 +02:00
def bf5fdadcd6 Add Spoof protection (by someone) 2014-08-13 02:00:45 +02:00
east 64810cf11c worked on CDemoEditor 2014-08-12 16:21:06 +02:00
def e90d84b89f Fix the wrong "Timeout Protection over" error 2014-08-11 22:22:01 +02:00
def ee6fcdf876 Automatic timeout protect message in client 2014-08-09 19:17:21 +02:00
def 85b7475ae4 remove debug output 2014-08-09 18:13:21 +02:00
def a39c46ea1d Only extend timeout when code was entered 2014-08-09 18:08:00 +02:00
def f04537dee5 Working great 2014-08-09 17:53:24 +02:00
def f859f350ca Kind of working with timeout code 2014-08-09 17:25:29 +02:00
def 459c25c656 Some renames 2014-08-09 16:30:12 +02:00
def a8a247116d Only on real timeouts 2014-08-09 15:37:10 +02:00
def 4af575654b Kind of working 2014-08-09 14:50:51 +02:00
def 127dc1c196 Try timeout 2014-07-28 20:44:17 +02:00
def 145f0434f5 Add /save by the glorious HMH 2014-07-26 14:46:31 +02:00
def b1da901028 Fix: Only allow dummy reconnect every 5 seconds 2014-07-25 02:43:01 +02:00
def f2139dae94 For blocker servers disable rejoin to team 0 after finish 2014-07-19 17:11:00 +02:00
def 53346dddfc Try to fix the movement on dummy connect 2014-07-16 14:45:53 +02:00
def 2bf417b41f Add setting for disconnect confirmation 2014-07-10 16:50:59 +02:00
def bbe597ef04 Add cl_dummy_resetonswitch 2014-07-08 01:41:45 +02:00
CookieMichal 5d8386b286 Colors of messages and laser.
Added:
 * Settings tab (HUD)
 * Posibility to change color of:
  - Team messages
  - System messages
  - Highlighted messages
  - Normal messages
  - Laser (inner and outline)
 * Some commands

Changed:
 * Moved some settings from DDNet to HUD
2014-07-07 15:47:11 +02:00
CookieMichal e236758118 Fixed compilator warnings 2014-07-07 15:42:46 +02:00
def 11e67f95e3 inp_grab 1 on osx by default 2014-06-28 21:51:04 +02:00
def e6bcb528cd Cleanup 2014-06-27 10:13:57 +02:00
CookieMichal b9943706b3 Added:
* Second DDNet settings page with some settings
 * Auto reconnect feature
 * In-game commands:
  - reconnect_ban
  - reconnect_ban_timeout
  - reconnect_full
  - reconnect_full_timeout
Changed:
 * Disconnected popup
 * Name for first DDNet settings page

Signed-off-by: CookieMichal <MrCookieMichal@gmail.com>
2014-06-27 00:28:57 +02:00
def 13f0a455e1 Unneded include 2014-06-22 02:41:46 +02:00
def 7875c2ec36 Android support (by Pelya) 2014-06-16 13:29:18 +02:00
def 26dbb86d0b Fix: Save news in teeworlds settings directory 2014-06-05 15:19:26 +02:00
def c67742f60a Add news 2014-06-05 12:11:41 +02:00
def 458331597e Fix: Dummy can see 64 players on non-ddnet servers 2014-06-04 23:19:05 +02:00
def 726cf67348 Add sv_rank_cheats 2014-05-25 10:55:33 +02:00
def af12bd92ec Bring back old cl_showothers 2014-05-25 00:59:52 +02:00
def 5bb64c00d7 Higher timeout possible 2014-05-24 21:42:34 +02:00
def bf38e947a8 Fix: Dummy connect and disconnect (Thanks to Kati) 2014-05-24 21:34:06 +02:00
def 7dc7165157 Seems like 64 player rerequests are bad for switching between Internet
and LAN
2014-05-22 17:02:58 +02:00
def e8e6b71db4 Add variable sv_vote_time 2014-05-19 02:23:01 +02:00
def 6004442df5 Higher client timeout 2014-05-18 20:52:40 +02:00
def e85d594f81 Other teams alpha settable 2014-05-17 23:00:52 +02:00
def bede303976 Fix: Dummy connect 2014-05-17 21:37:55 +02:00
def f0ed57a9a3 Fix: Dummy can connect without port 2014-05-17 20:00:01 +02:00
def 2db6673a46 Reset dummy connect time to fix dummy connect on new server 2014-05-17 19:06:33 +02:00
def 2c1dc335cc Only consider dummy connected when 2 snapshots were received 2014-05-17 18:57:46 +02:00
def 4b8a52d7c9 Fix: Rerequest 64 player infos 2014-05-17 16:15:01 +02:00
def 73103df309 Make autoupdater only run when ddnet servers can be reached 2014-05-17 15:42:32 +02:00
def 42811dc896 Autoupdater asks for permission to update + Autoupdater fixes 2014-05-17 14:28:50 +02:00
def 46fb8c8b7f Readd old graphics code for old computers 2014-05-16 01:01:30 +02:00
def 66db170279 Some defaults 2014-05-15 23:26:33 +02:00
def b0dc35080e Fix: Only allow dummy connect every 5 seconds (Thanks Monsta) 2014-05-13 20:26:59 +02:00
def b3fa81ab72 Fix compilation 2014-05-12 23:57:42 +02:00
def 32782a9629 Some more sane defaults 2014-05-12 23:52:15 +02:00
def 04c30739c5 cl_show_direction off by default 2014-05-11 21:12:55 +02:00
def 6cdca20e4d Fix last 2014-05-10 20:58:29 +02:00
def 102997a989 Only allow dummy connect when we're connected to server 2014-05-10 20:40:54 +02:00
def c0be97b8c3 No more crashing on map change with dummy 2014-05-10 20:25:29 +02:00
def 25cfa741e5 Fix: Stop the random shootings at dummy switch 2014-05-10 20:23:26 +02:00
def 96068e0149 Fix random dummy jumps at switch (for the 100th time) 2014-05-10 18:20:03 +02:00
def 5b1c866b35 Feature: Separate inputs for dummy and player 2014-05-10 14:31:00 +02:00
def 0d5790b8cd No more Connection Problems on dummy connect 2014-05-09 16:46:04 +02:00
def 07658af221 Set gfx_finish to 0 by default (1 seems to make more problems than it solves) 2014-05-08 15:51:39 +02:00
def d2623bbb05 Fix potential crash with dummy 2014-05-08 14:58:42 +02:00
def 98c9fe33bf Fix: Dummy shouldn't hammer on switch (except after hammerfly, which is harder to fix) 2014-05-07 15:24:53 +02:00
def 9ae6ce7097 Fix: You still receive whispers and team messages for dummy 2014-05-07 03:34:21 +02:00
def a79b6079fa Add cl_old_gun_position 2014-05-06 16:25:00 +02:00
def 239fdce024 Fix: Always start dummy hammer immediately 2014-05-05 04:56:37 +02:00
def b6e319f1c5 Fix dummy switching (hopefully crashes as well) 2014-05-04 23:29:29 +02:00
def 9340b1400f Add team chat sound deactivation 2014-05-04 18:35:37 +02:00
HMH 44a20aca2e use predicted characters for dummy_hammer 2014-05-04 17:32:26 +02:00
def c316c3f5a3 Fix: Better dummy behaviour on switches 2014-05-03 23:28:48 +02:00
def a0eee3f1a7 Fix: No wrong pings in serverbrowser 2014-05-03 20:57:19 +02:00
def d1cb8a8e06 Fix: No more random inputs when you hold dummy switch pressed... 2014-05-03 20:29:31 +02:00
def 820926d836 Store dummy snapshots for better dummy switching 2014-05-03 20:24:45 +02:00
HMH addfe47d4c fix correct dummy-tunings now 2014-05-03 02:44:28 +02:00
def bf6fb6eb0f cl_overlay_entities instead of cl_show_entities 2014-05-01 17:44:35 +02:00
def 873d17ceed Fix: Dummy stop hammering immediately when cl_dummy_hammer is toggled off 2014-04-30 17:51:34 +02:00
def c4118a3878 Fix: Make inputs work 100% when you're in freeze.
This was random before, now these parts are a lot more reasonable
Client-side fix so it works on all servers
2014-04-30 15:21:23 +02:00
def 89777a294b Fix: Dummy starts hammering immediately on switch
This allows perfect hammerfly start timing
2014-04-30 15:15:27 +02:00
def 567e55ca57 Fix dummy delta switching 2014-04-30 13:32:12 +02:00
def 158900cbc1 Fix: Dummy holds keys after freeze 2014-04-29 03:24:40 +02:00
def 83c06cd264 Fix server update 2014-04-28 23:11:15 +02:00
def c85b99fbae Add server updater 2014-04-28 22:47:47 +02:00
def 92ad47b641 Fix: Autoupdater for 64 bit Linux 2014-04-28 22:39:27 +02:00
def 1738ff6010 Cleanup 2014-04-28 22:20:03 +02:00
def 8b816dce44 Fix: Proper weapon for dummy 2014-04-28 22:16:24 +02:00
def 7a5f32f155 Add hammerfly for dummies 2014-04-28 22:12:50 +02:00
def 82abac307a More dummy fixes 2014-04-28 20:43:08 +02:00
def a7862a200f Fix: Map changing with dummy 2014-04-28 19:36:08 +02:00
def 8687fd1317 Less lags on dummy switch 2014-04-28 17:26:31 +02:00
def 4782d34667 Some more dummy fixes 2014-04-28 16:47:44 +02:00
def 9f509eeedb Fix: Dummy setting updates 2014-04-28 15:19:57 +02:00
def 9bf6f3ed6c Fix: Connecting to server names instead of IPs with dummy 2014-04-28 14:12:24 +02:00
def 085fea62b6 More Mac fixes 2014-04-28 01:00:02 +02:00
def d63f44e316 Make compile on Mac 2014-04-28 00:41:19 +02:00
def 215e5dbcab Disable autoupdate on Mac 2014-04-28 00:23:04 +02:00
def 3bbc2c4ef7 Fix dummy issues 2014-04-27 13:44:04 +02:00
def 94c81fd9ab Allow dummy to rcon too 2014-04-27 12:51:02 +02:00
def ed05b601e3 Basic updating (thanks to unsigned char*) 2014-04-27 05:01:25 +02:00
def 7bcc51d488 Basic updating (thanks to unsigned char* 2014-04-27 05:01:03 +02:00
def 5345bb6273 Fix dummy bugs 2014-04-26 21:10:39 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def 3dce4c9489 Add dummy (Thanks to //toast and Monsta) 2014-04-26 20:29:42 +02:00
def 4b70e195c1 Multiline broadcasts 2014-04-19 00:40:21 +02:00
def 3006d3b03b Cleanup DDNet menu 2014-04-15 22:10:46 +02:00
def 7ae973af0d Make jetpack strength a tuning 2014-04-12 11:12:29 +02:00
def af66d26bd5 Add cl_show_other_hook_coll 2014-04-10 20:33:05 +02:00
def 28cc8f7724 Fix: Show the server you're connected to in the server browser too 2014-04-05 00:07:58 +02:00
def b8775d27c4 Revert "sv_pistol_damage"
This reverts commit a5449c9af0.
2014-04-02 19:55:42 +02:00
def a5449c9af0 sv_pistol_damage 2014-03-31 20:34:54 +02:00
def 2db9e5c7b0 Hopefully fix screenshots 2014-03-29 17:04:06 +01:00
def 5563ae9a7b Make DDRace tile prediction optional 2014-03-28 23:53:12 +01:00
def 92dffdbbcc Add cl_show_ninja 2014-03-28 13:39:30 +01:00
def 4485fecdbd Only stop rendering tune layer text 2014-03-28 12:56:52 +01:00
def e6052ed411 add sv_pause_messages 2014-03-26 14:21:49 +01:00
def c98ad5bf22 Merge branch 'new' into DDRace64
Conflicts:
	src/game/editor/layer_tiles.cpp
2014-03-23 23:18:43 +01:00
HMH d301010a95 Made texture rendering for layers less resourceintensive 2014-03-23 17:10:49 +01:00
def 6ead8f0531 Add sv_vote_max_total 2014-03-22 19:53:43 +01:00
def 17ec1eabda More resonable sound settings 2014-03-22 10:24:10 +01:00
def 61a5d9429d Add cl_unpredicted_shadow 2014-03-21 14:01:14 +01:00
def ffde53a443 Add sv_map_vote to disable /map 2014-03-07 23:58:22 +01:00
def 607e41cdd3 Fix: Always refresh serverlist properly, don't let 64 player packets disrupt us 2014-02-26 02:17:41 +01:00
def 96855e2b95 Fix crash on server change by ignoring snapshots of old server 2014-02-26 01:25:22 +01:00
def 92e0b5fe3c Add fake tunings so that freeze prediction is correct (by HMH) 2014-02-19 21:55:37 +01:00
def 9728245ac6 Bigger buffer to allow more than 1500 skins for Broken (does not seem to impact performance) 2014-02-18 23:53:46 +01:00
def 4429092ca5 Add sv_save_worse_scores 2014-02-18 22:08:43 +01:00
def c6c438fe02 Fix: Only set standard search when starting for the first time 2014-02-15 01:19:07 +01:00
def 24c5dc3c6a Make editor undo optional because of too many bug reports 2014-02-13 22:27:11 +01:00
def 17102bdf09 Still have to keep crashmeplx 2014-02-13 19:53:30 +01:00
def dd17150160 Remove old code so that we work on 128p player servers 2014-02-13 04:39:29 +01:00
def 096caff08c Saner default settings 2014-02-12 18:51:47 +01:00
def 41703cd5b9 Add gfx_backgroundrender to fix crashes on some systems 2014-02-12 12:38:57 +01:00
def 79a99a994c Remove non-threaded graphics as they strongly decrease performance in many cases 2014-02-07 23:33:15 +01:00
def b77f98e3c1 On server updates we can't find out who is using ddnet client, so send extended server info to everyone 2014-02-03 15:21:13 +01:00
def 823a04333a Add /showall 2014-02-02 19:56:10 +01:00
def 48c292b8bf Only render if window is visible 2014-02-02 11:54:34 +01:00
def 3ca4514d21 Fix: Editor, Debug mode always open immediately 2014-01-31 01:41:57 +01:00
def 8d877973ee ShowOthers for regular DDRace client 2014-01-30 17:28:30 +01:00
def b21dc83b1a Compatibility for old servers 2014-01-30 17:15:54 +01:00
def caa1f15d12 Fix possible crashes 2014-01-30 16:54:58 +01:00
def d8533eea67 Proper Client Version numbers and more visible whispers 2014-01-30 16:49:15 +01:00
def e074c52d4b Crude way of preventing crashes with editor undo 2014-01-26 21:50:30 +01:00
def d092b8007d Add editor undo function (by MAP94) 2014-01-19 04:02:01 +01:00
def f5590aecbc Oops 2014-01-16 20:31:00 +01:00
def 601604c55b Ban players for abusing join/leave 2014-01-16 15:11:42 +01:00
def d859f490ce Better performance when CPU throttled 2014-01-15 21:40:28 +01:00
def a563bc136f Allow more br_max_requests 2014-01-15 21:37:16 +01:00
def 948197b598 Only wake up server once every second if noone is connected anyway 2014-01-15 16:52:22 +01:00
def 95431199ba Less CPU for versionsrv 2014-01-15 00:02:19 +01:00
def 31629b15c1 DDNet Version notice 2014-01-14 23:13:17 +01:00
def bc9e188309 Revert SetPing 2014-01-14 21:44:40 +01:00
def 9e4114f27d Better 64 player search 2014-01-14 21:40:55 +01:00
def 333efc37b0 Update 64 player server infos 2014-01-14 20:40:29 +01:00
def c90568ce71 Support for 9th mouse key (by Tolsi) 2014-01-14 20:33:18 +01:00
def a0e5c6759d Only sort players on last packet 2014-01-13 23:15:54 +01:00
def d158267e92 Better broadcasting for spectators 2014-01-13 17:00:49 +01:00
def 3d70e203c5 Remove connfilter because of too many false positives 2014-01-12 16:32:06 +01:00
def 188635162e 64 Player Filter Button 2014-01-11 21:38:50 +01:00
def 8af9f9d6a3 Fix: Properly show 64 player servers 2014-01-11 04:08:01 +01:00
def 736891c945 Change serverbrowser request order 2014-01-11 03:53:50 +01:00
def 4a3f75884e Hopefully fix bug with some malformed maps that can make the client crash 2014-01-11 00:52:23 +01:00
def 9743b0cb58 Better time/score messages 2014-01-10 16:19:46 +01:00
def 383d1d22f1 Merge branch 'DDRace64' of github.com:def-/teeworlds into DDRace64 2014-01-10 12:56:38 +01:00
def d437c57d26 Fix null pointer 2014-01-10 12:01:13 +01:00
def 7b81946dd6 oops 2014-01-09 21:08:50 +01:00
def 9112f1e526 Fix stupid bug 2014-01-09 21:08:03 +01:00
def ba9a29c704 Fix that sometimes 64 player servers show up as 16 player 2014-01-09 15:40:11 +01:00
def 35ea08915a Don't allow negative offsets 2014-01-08 18:16:52 +01:00
def 488df63f92 Too verbose debugging output 2014-01-08 07:55:26 +01:00
def 8bcd622412 Fix stupid merge 2014-01-08 07:50:58 +01:00
Patrick Rathje 5114570794 Hotfix for Refresh 2014-01-08 07:46:24 +01:00
Patrick Rathje 4c080fe137 Better Refreshing
Conflicts:
	src/engine/client/client.cpp
	src/engine/client/serverbrowser.cpp
	src/engine/client/serverbrowser.h
	src/engine/masterserver.h
	src/engine/shared/masterserver.cpp
2014-01-08 07:46:09 +01:00
Patrick Rathje 020bb16f54 Faster Refreshing
Conflicts:
	src/engine/client/serverbrowser.cpp
2014-01-08 07:42:19 +01:00
def 52e83313c8 64 players in server browse 2014-01-08 06:15:56 +01:00
def e88e0698c7 Name stuff 2014-01-03 03:06:23 +01:00
def 9f3da1e66e Fix: Allow executing multiple commands 2014-01-03 02:25:04 +01:00
def fb520d3ed4 Change server name output 2014-01-01 23:36:53 +01:00
def 863990c1cc Serverinfo 2014-01-01 14:58:39 +01:00
def 1e947dbe52 Fix: Check whether file is actually a FIFO 2014-01-01 14:08:13 +01:00
def d9764a7638 Remove useless broadcast messages 2013-12-31 06:23:40 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def ec4a83eb1a Fix: Don't change tune parameters 2013-12-23 20:33:01 +01:00
def faca94b084 Merge branch 'DDRace' of github.com:def-/teeworlds into DDRace 2013-12-19 23:04:12 +01:00
def 0b70f874dc Add sv_team 3 (forced random team for you, useful for solo ddrace) 2013-12-19 23:04:01 +01:00
def da9ff2a696 Add: Set Ping to any value you want 2013-12-18 16:54:20 +01:00
def 2d6a4874e3 Don't consider showing entities and zooming out cheats 2013-12-18 16:53:46 +01:00
oy 77478707f2 fixed a server crash due to faulty offsets. #1173 2013-12-15 12:30:27 +01:00
def 71e59546aa Longer ban for network stress 2013-11-23 20:19:30 +01:00
def 2b343624d4 Don't drop clients in any case 2013-11-17 02:27:28 +01:00
def 9a1ff10b0a Add button to disable chat 2013-11-14 16:23:15 +01:00
def 60b66055bf add snd_name_only 2013-10-21 02:16:45 +02:00
def fe44c5a569 add sv_show_others_default 2013-10-20 23:22:49 +02:00
def 5fa57ed5ab Remove gfx_clear 2013-10-09 17:11:34 +02:00
def f0b6ff9c4c Readd chat sounds and add option to disable them 2013-10-08 17:23:00 +02:00
def 7dbce81bbf Allow more colors 2013-10-08 16:32:27 +02:00
def e33375f32c gfx_clear default 2013-10-07 04:11:04 +02:00
def 280368d46a 2048 favorites 2013-10-07 03:56:39 +02:00
def 220499b5da 1024 friends 2013-10-07 03:54:08 +02:00
oy 7cb173ec53 fixed master server lookup for servers. #1047 2013-09-25 14:56:47 +02:00
def 5a2bd2e4df Revert "No network connect limit"
This reverts commit 888b23a3e4.
2013-09-09 21:53:13 +02:00
def 888b23a3e4 No network connect limit 2013-09-05 23:50:24 +02:00
def 43c963ad2f Less strict connection limit 2013-09-03 22:07:15 +02:00
def cb42cabc41 Disable netlimit by default 2013-08-30 09:50:33 +02:00
def 48870102e0 Entities background color 2013-08-29 17:14:03 +02:00
def a2c7feda17 Add afk vote timer 2013-08-18 03:27:30 +02:00
def 639bd5309a Higher default netlimit 2013-08-16 17:52:34 +02:00
def 4f79d90212 More reasonable netfiltering hopefully 2013-08-10 04:10:39 +02:00
def c259c2752c Don't drop clients 2013-08-10 04:05:33 +02:00
def ba0550e3ba Better default sv_netlimit value 2013-08-10 03:45:44 +02:00
def f876701869 no thread remove 2013-08-08 02:10:47 +02:00
def cc52c74f6f Disable fifo console on non-Unix 2013-08-06 06:45:13 +02:00
def 1a8e713e45 Disable fifo console on non-Unix 2013-08-06 06:44:53 +02:00
def bd5fd4ec6e Prevent memory leaks 2013-08-06 05:14:53 +02:00
def 34b7ea6193 Only ban if trying to connect within 0.5 seconds 2013-08-06 04:04:36 +02:00
def 111d5c7f10 Add entities to start and stop: Player collisions, Hooking, Infinite jump 2013-08-05 17:47:04 +02:00
def 861267a06c Add sv_team_max_size 2013-08-05 03:43:58 +02:00
def 05d2cb8383 Reset traffic statistics 2013-08-04 18:09:28 +02:00
def 60865b7dbf More advanced netlimit 2013-08-04 17:50:12 +02:00
def a83c5702ff Reduce netlimit to 10kb/s 2013-08-04 05:20:12 +02:00
def edd742177f Fix: kb/s instead of b/s 2013-08-04 04:48:38 +02:00
def a5f974bbe9 More settings for netlimit 2013-08-04 04:37:15 +02:00
def 84e7bb5658 Merge branch 'netlimit' into DDRace 2013-08-04 04:32:44 +02:00
def b51cc77189 Add sv_netlimit 2013-08-04 04:32:04 +02:00
def da778f4e66 Don't write over memory limit... 2013-08-04 04:24:33 +02:00
def 7b2578b517 Only record when we're actually recording 2013-08-04 04:24:21 +02:00
def 71ba923133 Move netlimit over to regular server 2013-08-04 04:24:03 +02:00
def 6169c78a79 Close memory leaks 2013-08-03 17:22:50 +02:00
def 82f3734dd7 Try to implement netlimit (level too high, map downloads might fail) 2013-07-31 05:36:52 +02:00
def 8720186c75 Revert "Revert "Restrict rcon output (east)""
This reverts commit 35cf8832a9.
2013-07-31 01:31:53 +02:00
def 35cf8832a9 Revert "Restrict rcon output (east)"
This reverts commit ba5b98dd1d.
2013-07-31 01:27:29 +02:00
def ba5b98dd1d Restrict rcon output (east) 2013-07-30 23:26:30 +02:00
def e871fbbaad Try to prevent network spamming issues 2013-07-30 22:48:31 +02:00
def 764a73e997 Fix: Allow fifo to be created 2013-07-30 03:16:02 +02:00
def 5cd69f29ac Add Fifo console for easier automation 2013-07-29 21:03:59 +02:00