Commit graph

2726 commits

Author SHA1 Message Date
oy cd75606521 Merge pull request #1197 from heinrich5991/pullreq_1197
Fix some of #1138
2014-05-11 21:01:21 +02:00
oy bb8a180358 Merge pull request #1204 from cinaera/clean_rendertools
Cleanup MapScreenToGroup
2014-05-11 20:00:29 +02:00
oy 68c58d1aae Merge pull request #1148 from ghost91-/menumusic
snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
Mohammad H. Hemeda 82f8b4bbdb Fixed some typos 2014-04-30 05:18:57 +03:00
ghost91- 242ac2233a snd_enable_musicnow controlls menu music.
don't poll on music toggeling
2014-04-16 14:27:53 +02:00
m!nus 92fbebf40a generated files are now in build/ as well
also fixed python invocation on windows again
2014-03-23 11:50:57 +01:00
heinrich5991 c927b73a4c Fix walking animation
Previously, when walking with negative x-coordinate, your walking direction was
inversed.
2014-03-22 11:56:21 +01:00
BeaR 2fcb898f5f Remove redundant MapScreenToGroup() and declarate it in RenderTools 2014-03-11 10:24:37 +01:00
heinrich5991 fde797274a Fix some spelling in src/base/system.h
termineted -> terminated
2014-02-28 23:16:11 +01:00
heinrich5991 b9c4086382 Fix indentation and formatting of str_clean_whitespaces 2014-02-28 23:14:18 +01:00
oy 32ba5bb5a5 added some missing localizations. Closes #1105 2014-02-27 22:17:13 +01:00
oy c1778a5452 fixed problem with ninja movement while the powerup ends. #1152 2014-02-27 21:44:00 +01:00
oy 191feb618f fixed compiler warnings 2014-02-27 19:52:41 +01:00
oy 030443e55a Merge pull request #1138 from KillaBilla/servernamecleanup
Remove consecutive spaces in servername
2014-02-27 19:14:40 +01:00
oy d9a18f112d Merge pull request #1137 from KillaBilla/warmuphide
Minimize warmup message
2014-02-27 18:42:59 +01:00
oy d6adb1efa7 Merge pull request #1139 from KillaBilla/settingsflashfix
Fixed a menu bug (settings menu flashing for one frame)
2014-02-27 18:34:34 +01:00
oy eb0a2dfd11 Merge pull request #1117 from just-another-one-timmy/master
Fixed spelling in src/engine/docs/snapshots.txt
2014-02-27 18:29:38 +01:00
oy 3f958c3345 changed feet size. Closes #1181 2014-02-24 22:55:28 +01:00
oy 12ac0f3789 fixed a localization problem. Closes #1186 2014-02-24 22:50:33 +01:00
oy 6b69f94dc8 some type cleanup within vector functions 2014-02-22 19:38:18 +01:00
BeaR 7735557aa5 Add angle<->direction conversion functions to vector math (Cleanup) 2014-02-22 19:14:57 +01:00
oy 752a38ccfe consider the max 3d texture size on possible texture re-sampling 2014-02-22 18:58:17 +01:00
oy 9e67ac0b9e fixed displaying invalid textures 2014-02-22 18:36:33 +01:00
oy b668f7faab some cleanup 2014-02-18 18:02:42 +01:00
oy c66f646ae6 fixed using an image in quad and tile layer 2014-02-16 22:09:59 +01:00
oy 7a6e10d87b fixed non-quality textures 2014-02-16 16:47:34 +01:00
oy 24397335be fixed possible client crash on too many map images 2014-02-10 19:36:49 +01:00
oy 8d57c7ab55 fixed 3dtextures in menu maps 2014-02-10 19:27:36 +01:00
oy 5890072809 fixed 3dtexture usage on windows 2014-02-10 19:06:22 +01:00
Magnus Auvinen 85f216d968 Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead 2014-02-10 18:53:47 +01:00
BeaR 2bfb848414 Cleanup quad creation: add i2fx to reduce confusion 2014-02-10 10:46:45 +01:00
oy 19912be97a Merge pull request #1170 from SushiTee/vs12_fix
fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
oy 8e5733ff1c Merge pull request #1190 from cinaera/fix_automapper
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-09 18:54:03 +01:00
oy 41b41ec451 fixed some warnings 2014-02-09 17:59:08 +01:00
oy 143c7b0a35 Merge pull request #1184 from cinaera/fix_vec
Fix typo in vector2_base division operator
2014-02-09 16:59:20 +01:00
oy c598e87ebe fixed a server crash due to faulty offsets. #1173 2014-02-09 16:54:09 +01:00
BeaR 868e212871 Automapper: fix wrong tile orientation and correctly handle border tiles 2014-02-07 20:16:11 +01:00
BeaR be52fc28c6 Fix typo in vector2_base division operator 2014-02-05 19:19:49 +01:00
heinrich5991 9d3d8cc197 Fix vector2_base::operator!=
Previously it compared the x coordinate of the one vector with the y coordinate
of the other vector.
2014-01-19 19:23:39 +01:00
SushiTee 13a128ef8c fixed compiling using visual studio 2013 by renaming the round function 2013-12-09 14:00:24 +01:00
oy 22fe75245c Merge pull request #1111 from heinrich5991/pullreq_1111
Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr bdd0663db0 Localize the flag capture's message
This string is presented to the user without translation, but would be nice if it could.

Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy c9eb180a2e Merge pull request #1104 from TsFreddie/patch-1
Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy 2c73819a15 Merge pull request #1121 from east/ipv6_fix
IPV6 fix
2013-11-25 11:27:33 -08:00
oy 1e1befc3ec Merge pull request #1163 from Tolsi/master
Adding 9th mouse button support
2013-11-25 11:25:38 -08:00
oy a5ab154547 Merge pull request #1165 from fisted/fix_netbsd
support NetBSD
2013-11-25 11:24:11 -08:00
oy d2379124d5 improved chat msg spam protection 2013-11-25 20:06:19 +01:00
oy 08d0af36c2 increased minimum required connect time for clients to 1 second. #1070 2013-11-25 19:57:40 +01:00
PsychoGod 40cdbf6c6a window center position when windowed on Windows :3 2013-11-25 19:51:28 +01:00
oy 4e14dedd80 prevent quick join/quit flood. #1070 2013-11-25 19:27:57 +01:00
fisted 0e2a134c2a support NetBSD 2013-11-17 00:52:31 +01:00
Sergey Tolmachev d26039cc84 9th mouse key and its code was added 2013-10-29 01:52:23 +03:00
Sergey Tolmachev e2727c8e1e Adding support 9th mouse key 2013-10-29 01:50:47 +03:00
Sergey Tolmachev e06a57d437 9th mouse key name was added 2013-10-29 01:49:40 +03:00
oy 30e6e0877b fixed master server lookup for servers. #1047 2013-09-25 15:03:28 +02:00
Speedy Consoles 0e14f32cd9 improved variable usage in CPickup::Tick() 2013-09-15 01:25:05 +02:00
Speedy Consoles ee2d53b411 using weapon damage for explosion damage
removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles c9bdc32fc0 cleaned up weapon value locations
removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating  infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
KillaBilla c818afd1ea changed str_clean_whitespace implementation to pkoerner's one 2013-09-08 13:11:43 +02:00
KillaBilla 4746cf0488 made the settings menu close on escape press only if not online 2013-09-05 17:04:27 +02:00
KillaBilla c90d40793c Changed font color for warmup message 2013-09-04 19:55:16 +02:00
KillaBilla a9cc1e8de2 remove leading and trailing space from server name and forbit the use of multiple spaces 2013-09-04 16:47:24 +02:00
KillaBilla dc089ef3c2 Minimize warmup message after 10 seconds if only one player present 2013-09-03 23:29:40 +02:00
east 1bd3d9e584 net_addr_from_str() fix 2013-08-05 09:39:43 +02:00
Iaroslav Tymchenko d62eb8b637 Fixed spelling in src/engine/docs/snapshots.txt 2013-07-23 17:02:31 +03:00
heinrich5991 ca87b4b84b removed weird if from the pure server/tune check
This fixes #1110 on GitHub.
2013-06-30 11:49:00 +02:00
heinrich5991 3e9fadf908 added operator != to the vec? templates
This fixes #1094 on GitHub.
2013-06-30 11:45:47 +02:00
Freddie Wang b09dacf02f Fix a spelling mistake "Spactating"->"Spectating"
There's spelling mistake in menus_ingame.cpp (line 99)
2013-06-05 17:03:22 +08:00
oy fe49818093 fixed tabs from last commit 2013-06-04 18:54:15 +02:00
oy acaaa9723b added optional context to a localization string to allow multiple translations. Closes #1082 2013-06-04 18:41:32 +02:00
oy f7d436b398 made skin selector refresh on save and added delete functionality. Closes #1101 2013-06-02 12:49:27 +02:00
oy 22c14e9347 Made client/server check for correct map version on load. #1100 2013-06-01 15:26:22 +02:00
m!nus 7e971a514c prevent map editor from crashing if loaded map is invalid 2013-06-01 13:18:16 +02:00
oy 2bee327302 Fixed removing tattoo/decoration in the skin creator. Closes #1099 2013-06-01 12:44:11 +02:00
oy 33efa4e512 Fixed a missing check if killer is alive in tdm 2013-04-26 16:52:14 +02:00
oy f52ca525c0 Merge pull request #1084 from cinaera/atomics
Fixing atomics (threading)
2013-04-26 07:42:30 -07:00
BeaR c42666cd3c Using MemoryBarrier() for CPUs not supporting SSE2 2013-04-03 11:44:06 +02:00
oy 2fe43c909e decreased the tees feet size. Closes #1085 2013-04-02 23:36:18 +02:00
BeaR 0fbd493466 Fixing atomics 2013-04-02 16:53:57 +02:00
oy 48f43a7057 drop game messages when client isn't ingame. Closes #1081 2013-03-23 16:08:12 +01:00
oy 1d9611c1be fixed client crash on removing friends. Closes #1077 2013-03-16 17:33:42 +01:00
oy 38b5d9987c fixed frozen GUI caused by popups 2013-03-16 17:31:54 +01:00
oy 109e122f4f show reason for closing a connection within a debug message. Closes #1061 2013-02-20 16:49:21 +01:00
oy d8a7eb6863 increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise 2013-02-20 15:51:46 +01:00
oy 717162a9a2 fixed picker logic 2013-02-20 15:40:57 +01:00
BeaR cc856152b5 Fixing the HSL-Picker:
Accurate displaying of the colors in the picker and the Lgt slider
2013-01-17 18:44:39 +01:00
oy 295eac63eb added alternative HSL picker. Closes #1029 2012-12-23 00:27:53 +01:00
oy f5c56c96d5 changed skin file format to json 2012-12-22 00:34:49 +01:00
oy d08695b148 added automapper improvements by LordSk in a json based manner 2012-12-21 01:18:32 +01:00
oy 3329c549e6 fixed couple of warnings 2012-12-20 16:30:16 +01:00
oy 4337eb80f3 changed language file format to json 2012-12-19 00:30:01 +01:00
oy f50b5d6059 changed format of the countryflags index file to json 2012-12-17 19:40:48 +01:00
oy 61b515f9be added missing json parser files 2012-12-17 18:50:06 +01:00
oy b7dbf5431e close workerthreads on shutdown 2012-12-17 00:43:31 +01:00
oy d39cdb9468 use json format within the language index file 2012-12-17 00:05:43 +01:00
Choupom 3048ebe3c5 fixed some compiler warnings 2012-12-15 16:33:37 +01:00
oy b8e3120c0d disabled the map checker for now 2012-12-15 16:31:48 +01:00
oy c81722f9e3 removed some unused stuff 2012-12-15 16:24:00 +01:00
oy b99368e3d7 removed hookdir from snapshot data 2012-12-15 16:13:49 +01:00
oy 09ef13b9b9 some clean up 2012-12-15 16:13:03 +01:00
oy 8b8eb50961 fixed ninja skin and skin part selection on missing part 2012-12-09 20:26:40 +01:00
oy 1b6698a181 fixed size of the tee hands 2012-12-09 17:00:03 +01:00
oy 8a3de3fe28 fixed client clean up 2012-12-09 16:59:27 +01:00
oy dd5c040a3b Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-12-09 16:15:28 +01:00
oy 4214b576e9 fixed last commit 2012-12-09 15:55:01 +01:00
BeaR 66579083fa Small aesthetical changes 2012-12-09 15:52:31 +01:00
BeaR 639c7cf6a8 Envelope preview: make last point editable 2012-12-09 15:51:20 +01:00
BeaR b8602f019b Add OnReset for damage indication 2012-12-09 15:50:26 +01:00
oy 5623c5c008 updated map checker for dm8 2012-12-06 20:58:16 +01:00
SushiTee aa03944cfb Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/game/client/components/menus_ingame.cpp
2012-11-15 10:19:20 +01:00
SushiTee 5845665ba6 started writing the friends browser page 2012-11-15 10:14:30 +01:00
oy 090867fa0d fixed last commit 2012-11-13 21:37:46 +01:00
BeaR 591b6a2f62 Bug: Losing render-commands if commandbuffer is full(gfx)
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full

This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy 749dfa2af1 fixed server crash on team balance. Closes #1032 2012-11-10 19:15:41 +01:00
SushiTee 01c7a06c22 made overlay enterable 2012-11-07 17:59:05 +01:00
SushiTee 9fd796162a gave info button a function 2012-11-07 17:15:03 +01:00
oy 444da4e341 fixed a typo and added some missing localisation markers 2012-11-04 16:42:59 +01:00
SushiTee 02648e14b2 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-11-04 12:47:41 +01:00
SushiTee 9f54a5c696 remade ingame join buttons 2012-11-04 12:47:10 +01:00
oy 082ee5c474 Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-11-03 17:52:39 +01:00
SushiTee c0f70eddc4 changed server browser 2012-10-21 19:59:20 +02:00
oy ada8011a4c fixed last commit 2012-10-21 14:49:26 +02:00
BeaR 70a648899d Some graphic batching:
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee 20cfbfe3a7 Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee c74637ae6d began to rewrite server browser and ingame menu 2012-10-09 12:44:47 +02:00
oy e29ced0741 fixed some compiler warnings and a line ending 2012-10-09 00:11:13 +02:00
oy 078390522e Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-10-08 23:56:41 +02:00
oy 57e28e5c88 made favorites support hostnames. Closes #55 2012-10-07 23:56:37 +02:00
oy 550c323eb4 made restart work in "wait for more players"-warmup. #999 2012-10-07 22:05:02 +02:00
oy e2973652f7 added skill level to server info. #1000 2012-10-07 22:02:50 +02:00
oy c2cb73b87f made numbers in server info ints instead of strings 2012-10-07 21:56:38 +02:00
oy 401697b35d added a config var for the font filename. Closes #1003 2012-10-07 16:24:18 +02:00
oy 217a30bca0 save last reason within ingame cal vote tab. Closes #996 2012-10-07 15:55:06 +02:00
oy efc26acaaa set default value for asynchronous rendering to disabled for now. #1001 2012-10-07 11:35:39 +02:00
oy 81f3882976 removed old non threaded graphics backend 2012-10-07 11:31:23 +02:00
oy 500621ec47 readded texture resampling 2012-10-07 11:22:49 +02:00
oy e6a1f99681 fixed texture memory usage calculation in graphics threaded 2012-10-06 23:31:02 +02:00
oy 7415514a72 play only one weapon no ammo sound per second. #993 2012-10-06 13:47:37 +02:00
oy 09cca41215 fixed last commit 2012-10-06 13:24:31 +02:00
BeaR 9071008a6f Missed a file.. 2012-10-06 13:20:50 +02:00
BeaR 056309ac5e Readded Texturecompression-support 2012-10-06 13:20:44 +02:00
SushiTee 8d427bea39 started working on server browser 2012-08-26 21:15:48 +02:00
Johannes Loher 5db997445a Fixed threaded gfx and building on Mac OS X 2012-08-26 20:02:04 +02:00
SushiTee 98778a5be6 function for back button 2012-08-23 16:18:00 +02:00
SushiTee e04a324634 -remade ingame buttons
-make settings work ingame
2012-08-22 23:36:48 +02:00
SushiTee c5cd2279f8 Merge branch 'master2' of git://github.com/Choupom/teeworlds 2012-08-22 21:14:45 +02:00
SushiTee 2db2ba4732 redesign of all popups 2012-08-22 20:34:57 +02:00
Choupom 3c4e7c116d fixed skins settings gui 2012-08-22 18:19:31 +02:00
Choupom f46512bc13 fixed some variables name/class 2012-08-22 17:56:27 +02:00
Choupom 203a03050e made skin previews bigger 2012-08-22 15:19:56 +02:00
Choupom b2f484a5f6 fixed skin part selection 2012-08-22 14:48:57 +02:00
Choupom a63c5efa05 removed a useless enum 2012-08-22 14:31:42 +02:00
Choupom a4817a2070 fixed some variables name 2012-08-22 13:45:20 +02:00
Choupom b3b0464cfe reverted some stuff 2012-08-22 13:41:50 +02:00
SushiTee 913a0bbee4 forgot to render the body shadow 2012-08-21 20:55:04 +02:00
SushiTee 443730a193 fixed showing eyes in skin part selection 2012-08-21 20:49:30 +02:00
SushiTee 3e1abb8ff6 fixed last commit 2012-08-21 19:05:20 +02:00
SushiTee c76a851027 better order of menu button parameters 2012-08-21 18:55:41 +02:00
BeaR dcbcfd34c7 Fixes some errors in the GUI(messed up buttons ingame and "Internet" and wrong ServerlistScroll)
Also small cleanup in backend header
2012-08-21 18:53:57 +02:00
SushiTee ed1dc21dcb -select more than one skin part with ctrl keys pressed
-little beauty changes in tee menu
-showing only the selected skinpart in skinpart selection
-fixed clamping of tattoo color
2012-08-21 18:52:56 +02:00
SushiTee 2fdc9cf8e6 made background a bit lighter 2012-08-21 18:03:50 +02:00
SushiTee a96af1c9fb made it possible to colorize more than one skin part at the same time again 2012-08-19 21:10:15 +02:00
oy 0fc13ec1f8 Merge pull request #998 from cinaera/RenderBug
Fix Renderingbug:
2012-08-19 09:40:10 -07:00
SushiTee 171ee4287d -showing mapsize in KiB in demo menu
-fixed insertion for map data in demo menu
2012-08-19 17:43:15 +02:00
oy cb9d6032ff Merge branch 'master' of https://github.com/SushiTee/teeworlds 2012-08-19 15:48:34 +02:00
oy 1a125863a3 fixed a compiler error and removed some unused variables 2012-08-19 13:06:04 +02:00
oy f25010d9dd Merge branch 'master' of github.com:teeworlds/teeworlds
Conflicts:
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
2012-08-19 12:46:24 +02:00
oy 37b43caba8 cleaned up Sv_VoteOptionListAdd message 2012-08-19 10:40:30 +02:00
oy 8b5dddf2ba fixed some problems with force_vote 2012-08-18 20:14:23 +02:00
oy 34ebab8cab made force_vote just ui based 2012-08-18 18:42:31 +02:00
SushiTee d3f642a641 -removed color depth config variable
-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee e3da49eac3 Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
	src/engine/client/graphics_threaded.h
2012-08-18 15:39:23 +02:00
oy d8d259a166 made the client handle callvote and teamchange cases even more and let the server be more silent on faulty tries 2012-08-18 11:21:54 +02:00
Magnus Auvinen 8ed246fa1c fixed all the errors that the clang static analayzer found 2012-08-17 18:32:56 +02:00
SushiTee 87da295f6e remade settings->Tee menu 2012-08-17 18:05:45 +02:00
BeaR 3e387634c8 Set value higher 2012-08-17 10:44:51 +02:00
Magnus Auvinen 4e20a9e6c0 cleaned up warnings that clang spits out. some bugs found with it. 2012-08-17 00:03:53 +02:00
SushiTee 37638fcf6b fixed copy&paste mistake 2012-08-16 22:28:30 +02:00
Magnus Auvinen 700d3780bb added missing flush to SendStartIfno 2012-08-16 20:33:07 +02:00
SushiTee bdfbf00190 render background map always in high detail 2012-08-16 19:03:12 +02:00
SushiTee 197bd83fd5 remade Demo menu 2012-08-16 15:36:38 +02:00
oy 80cb4e15a4 improved callvote handling on the client, merged its messages and made the server be more silent on faulty tries 2012-08-16 12:03:44 +02:00
SushiTee 49c13ddf40 little changes on lists and headlines 2012-08-16 01:33:28 +02:00
SushiTee fe5e393308 remade settings->controls menu 2012-08-15 22:03:35 +02:00
oy dc22f9fa1c merged vote start/end messages 2012-08-14 00:16:54 +02:00
BeaR 3effd73596 Fix Renderingbug:
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png(map: run_exchange by delo)
2012-08-13 12:57:40 +02:00
oy d2924b5ad6 cleaned up core events 2012-08-13 10:36:01 +02:00
SushiTee 06a56df3e6 fixed button mouseover to use the same alpha like the tabs 2012-08-12 22:20:57 +02:00
SushiTee 9a1f8899b7 finished graphics menu (for now) 2012-08-12 18:51:35 +02:00
SushiTee 37c970bc49 changed some stupid things 2012-08-12 18:41:49 +02:00
SushiTee 0b739d0404 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-12 15:57:19 +02:00
Magnus Auvinen 85a5fd8bc0 fixed missing texture unload in the editor 2012-08-12 14:32:37 +02:00
Magnus Auvinen 563f1d0c52 removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs 2012-08-12 14:02:50 +02:00
Magnus Auvinen dfcbe85488 introduced ISound::CSampleHandle to add more typesafty 2012-08-12 13:56:35 +02:00
Magnus Auvinen b47fb66393 removed ugly g_GameClient stuff from the game client files 2012-08-12 13:05:22 +02:00
Magnus Auvinen cb95e8dfe8 more typesafty in the graphics. introduced the IGraphics::CTextureHandle 2012-08-12 12:41:50 +02:00
SushiTee 6b279c770f -remade settings->graphics menu
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee b10931eb9d Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-11 16:28:12 +02:00
SushiTee b8c1fa5812 -fixed saving menu page
-remade restart warning design
2012-08-11 16:27:56 +02:00
oy 6c530b2926 made ingame notifications for players simple game messages and let the client handle/localise them 2012-08-11 12:34:03 +02:00
oy 25da0f4c52 fixed few things in pnglite 2012-08-11 11:51:01 +02:00
SushiTee dc40af95be remade settings->sound menu and added reset buttons 2012-08-10 22:13:16 +02:00
SushiTee a4e13330f6 Merge branch 'master' of git://github.com/teeworlds/teeworlds 2012-08-10 19:01:28 +02:00
SushiTee 5d10047b8c remade seetings->player menu 2012-08-10 18:54:52 +02:00
SushiTee 02d64ed331 fixed team colors 2012-08-10 17:35:17 +02:00
SushiTee aa2f4c9353 removed ui color and ui scale config variables 2012-08-10 17:35:07 +02:00
SushiTee 61cbb27177 remade settings->general menu 2012-08-09 22:57:11 +02:00
oy 9023796d27 fixed faulty message id 2012-08-09 10:30:04 +02:00
SushiTee 8aed4c2de9 removed "local server" button from startmenu for now 2012-08-09 02:28:05 +02:00
SushiTee a631ed3be6 finished start menu 2012-08-09 02:13:16 +02:00
SushiTee d88b35980f fixed team colors 2012-08-08 17:05:08 +02:00
SushiTee c3b4a5c240 removed ui color and ui scale config variables 2012-08-08 14:31:16 +02:00
oy 93c169c71d show enter/leave team change messages in demos 2012-08-04 17:45:16 +02:00
oy 4333f832f7 fixed demo recording/playing, clientinfo for server dummies and wrong team colours in scoreboard 2012-08-04 12:50:45 +02:00
oy 525825c215 fixed some warnings with gcc 2012-08-03 19:28:15 +02:00
BeaR a1d039f8e9 Embedded textures weren't load correctly ingame 2012-08-03 19:13:26 +02:00
oy 55a3ee1b16 fixed shape of the refresh icon in the server browser 2012-08-03 19:10:23 +02:00
oy ab5ce4a492 fixed that internet/lan tab doesn't work as fresh button 2012-08-03 18:53:46 +02:00
oy f364fd7cf4 skip player prediction when the game/round is over 2012-08-03 18:47:04 +02:00
oy f9427a3aa3 made server resend gameinfo just when it changed and fixed match counter 2012-08-03 18:46:57 +02:00
oy d61d25677b cleaned up PlayerInfo check/usage in the gameclient 2012-08-03 18:46:49 +02:00
oy 65448ea7b0 cleaned up gameclients player/team calculation 2012-08-03 18:46:41 +02:00
oy b1d28c5740 cleaned up updating the friend state 2012-08-03 18:46:33 +02:00
oy 8971497029 finished client enter/leave events, removed client changes 2012-08-03 18:46:25 +02:00
oy 9164c1d879 made the server validate player input 2012-08-03 18:46:17 +02:00
oy 280fdb34a4 fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo 2012-08-03 18:46:10 +02:00
oy a55a7dfef0 cleaned up types within network data 2012-08-03 18:46:01 +02:00
oy 719867271f fixed updating skin colour on team change and made player team work event based 2012-07-30 23:59:29 +02:00
oy 78e18dc2cb Show user authlevel on status command. Closes #985 2012-07-29 12:17:16 +02:00
oy c28a45796b fixed asserts when sorting the server browser 2012-07-29 12:09:31 +02:00
oy c808d48f20 handle some network snapshot data as messages/events and add them locally for demo recording 2012-07-29 11:54:29 +02:00
oy 3d10432d97 fixed compiler error. Closes #982 2012-07-22 10:44:50 +02:00
oy de7942d6e4 fixed editor crash on replacing images. Closes #981 2012-07-22 10:43:19 +02:00
oy 9ae4479dad cleaned up rcon auth messages 2012-07-21 20:00:01 +02:00
BeaR 2c4bcf8874 grey out text color of non-active gui elements. Closes #867. 2012-07-21 19:28:03 +02:00
oy a6d658903d fixed invalid inactive kick when dead during survival. Closes #957 2012-07-21 19:18:49 +02:00
oy 7d8e76ecaf fixed semaphore behavior on windows. Closes #926. Closes #934. 2012-07-21 18:53:09 +02:00
BeaR 96d30fa820 end a round when there's only 1 player left (#961) 2012-07-21 18:48:19 +02:00
oy a9165cd7a0 removed no longer needed server dummy commands 2012-07-21 18:34:24 +02:00
oy c24e35fa87 merged tileset_border tools 2012-07-21 18:30:21 +02:00
oy f8e114ff5a fixed problems with RGB images in maps. Closes #962 2012-07-21 11:38:26 +02:00
oy 0e28755475 show ninja powerup status in the hud. Closes #955 2012-07-21 11:06:18 +02:00
oy a69a0c4f67 reduced some possible spam for the server 2012-07-19 12:18:12 +02:00
oy 5c2534969c fixed saved skin files and cleaned up writing newlines 2012-07-19 11:57:20 +02:00
oy 5fdca5bf54 removed some unused save directories and abort when the save directory cannot be created 2012-07-19 11:49:03 +02:00
oy cc90329689 "Bug fix - When mousing over "Show only chat messages from friends" an 'x' appears without selecting but goes away when highlight fades. Added default variable to 0, like others in menu." by theanomaly18 2012-07-19 11:11:14 +02:00
oy 63fe5a70da removed duplicate particle handling. Closes #975 2012-07-19 11:02:45 +02:00
oy ae6d2b6fdb auto-refresh the demo browser when opening it 2012-07-19 10:56:23 +02:00
oy b69417f3aa let the demoplayer check for the correct net version (prevents crash) and show the reason within the error popup 2012-07-19 10:51:04 +02:00
oy 3a0b017619 fixed try_lock on windows 2012-07-19 10:01:57 +02:00
oy 42f689f5f3 added missing newline at end of file 2012-07-18 00:26:40 +02:00
SushiTee fea5e1316c -changed tab color -fixed general button 2012-07-17 22:08:32 +02:00
SushiTee 0f7b734aff moved tab bar to edge of menu 2012-07-17 22:07:39 +02:00
SushiTee c6d6328353 changed in game menu (divided game stuff from settings) 2012-07-17 22:07:13 +02:00
SushiTee 8df2d0140c don't render empty filters 2012-07-17 22:04:31 +02:00
SushiTee 97e43c744c don't load internet server list when it should be LAN 2012-07-17 22:04:03 +02:00
Choupom 4961d9dfa8 fixed custom color menu overlaps other menu 2012-07-17 22:02:57 +02:00
SushiTee 1072cc5509 fixed selecting servers with mouse 2012-07-17 22:02:19 +02:00
SushiTee 1cafa808b9 reintegrate settings into in game menu 2012-07-17 22:01:27 +02:00
Choupom be2c055775 tweaked the skin files syntax a bit 2012-07-17 21:59:44 +02:00
Choupom 22fd41289f fixed so we can change our skin from the console correctly 2012-07-17 21:58:38 +02:00
Choupom 93943acced made some functions const 2012-07-17 21:56:01 +02:00
Choupom f8939534c7 fixed so skin is default the first time we launch the game 2012-07-17 21:55:20 +02:00
Choupom 3c02b896fa fixed display of custom color should be removed if there is nothing chosen for the current selection 2012-07-17 21:54:26 +02:00
Choupom ccbb82fd80 fixed client info resend on team gametypes 2012-07-17 21:53:28 +02:00
oy be6fff32a3 fixed last commit 2012-07-17 21:51:40 +02:00
Choupom e548308bbb merged skin system 2012-07-17 21:51:01 +02:00
SushiTee 052f4b5514 fixed overlapping in controls settings page (fixes #3) 2012-07-17 13:16:10 +02:00
SushiTee 4b57161752 -integrated popups into menu -made filter editable 2012-07-17 13:10:11 +02:00
SushiTee 1220bafb0e continued rearranging server browser 2012-07-17 13:00:42 +02:00
SushiTee 6b1256799a fixed top right corner of settings 2012-07-17 12:59:37 +02:00
SushiTee 8e09a80e22 - new browser icon - fixed overlay - colorizing ping 2012-07-17 12:55:47 +02:00
SushiTee e1152c25e5 added buttons to header and changed sizes a bit 2012-07-17 12:24:39 +02:00
SushiTee 4019c42ac3 added some stuff to filter header 2012-07-17 12:18:47 +02:00
SushiTee 8ce18b32c1 marking hot entries 2012-07-17 12:13:02 +02:00
oy 6a4b68db95 fixed last commit 2012-07-17 12:11:04 +02:00
SushiTee 9bbfa8a943 more work on serverbrowser. selecting and scrolling works fine now 2012-07-17 12:09:15 +02:00
SushiTee 8a79f18805 continued working on server browser 2012-07-17 11:59:24 +02:00
SushiTee 80e7da8f63 made serverbrowser able to have more filters (TODO: redo it after the rendering of it is done) 2012-07-17 11:19:12 +02:00
SushiTee d135117135 began with server browser filters 2012-07-17 11:03:43 +02:00
oy c7938ced97 fixed last commit 2012-07-16 19:20:52 +02:00
SushiTee 65cc8f7fd9 rearranged settings pages 2012-07-16 19:15:10 +02:00
SushiTee ec29a5f104 made menu the same size on every resolution 2012-07-16 18:15:22 +02:00
SushiTee 6757e667e7 added server browser tabs 2012-07-16 18:11:05 +02:00
SushiTee 74053427e5 -began to rearrange menu pages -added ESC shortcut to return to start menu 2012-07-15 19:10:07 +02:00
SushiTee d3cc755d0e - new settings.png - added possibility to invert rect edges 2012-07-15 19:02:21 +02:00
SushiTee 0e3c8e4bba -fixed fade in graphics settings menu -added version to start menu 2012-07-15 18:56:08 +02:00
SushiTee 5bfcbb3e17 fixed friend list 2012-07-15 18:51:32 +02:00
SushiTee a95ec67ac8 fixed demo playback 2012-07-15 18:50:43 +02:00
SushiTee 2d32a65e2a fixed zoom 2012-07-15 18:50:12 +02:00
SushiTee bf4a637d1f fixed rendering envelopes 2012-07-15 18:48:18 +02:00
SushiTee 43be558ebc forgot one static into for button mouse sense scrollbar 2012-07-15 18:41:04 +02:00
SushiTee 16879384d4 -default grey -new gui logo 2012-07-15 18:40:19 +02:00
SushiTee f9df5c32bd fixed camera 2012-07-15 18:38:09 +02:00
SushiTee d6030e7084 some security 2012-07-15 18:36:51 +02:00
oy d147653185 fixed last commit 2012-07-15 18:36:06 +02:00
SushiTee 4f9cd3bf14 changed way of loading the menu map (not save yet) 2012-07-15 18:35:47 +02:00
oy 608cd3b4a8 fixed compiling 2012-07-15 13:03:00 +02:00
SushiTee ae64b8c2f5 lets fade it all :) -added missing images 2012-07-15 13:02:32 +02:00
SushiTee faa7c0f073 added 0.5 sec image fade 2012-07-15 12:51:20 +02:00
SushiTee 248124c4d6 made images always fit into buttons with correct ratio 2012-07-15 12:48:54 +02:00
SushiTee 07dd9c1e97 added all images 2012-07-15 12:45:38 +02:00
SushiTee 1d480f34bd -added images to startmenu -changed way to load menu image 2012-07-15 12:42:22 +02:00
oy 1f76649bd1 fixed compiling 2012-07-15 11:45:04 +02:00
SushiTee 4aeb552506 started with start menu 2012-07-15 11:42:03 +02:00
SushiTee 7d7d20cf8b added some configuration 2012-07-15 11:21:16 +02:00
SushiTee f7b52619b5 some more animation 2012-07-15 11:07:51 +02:00
SushiTee 350a2e92ea fixed various things 2012-07-15 10:58:17 +02:00
oy bd6705bd74 fixed last commit 2012-07-15 10:52:38 +02:00
SushiTee fcabed11b4 started writing map background in menu 2012-07-15 10:50:05 +02:00
oy b52144fef8 fixed missing messages when net connection closes 2012-07-08 18:37:32 +02:00
oy 9147623ad4 fixed some memory leaks in the map editor 2012-07-08 13:13:21 +02:00
oy ecf99fbcb4 added some missing file handle closures 2012-07-08 12:03:42 +02:00
oy e4e3ba96d3 added command to force team balance 2012-07-08 11:54:36 +02:00
oy 0fcaa459ab limit characters within player names to ascii range to prevent utf8 impersonating 2012-07-08 11:40:23 +02:00
oy a7992085b8 cleaned up pure gametype/map check in the server browser and made pure gametypes 'more equal' 2012-07-07 18:35:08 +02:00
BeaR 8372849cba #913
Fix Input Handling
2012-07-07 11:30:04 +02:00
oy c059c09bbd added more case insensitive ordering by cinaera 2012-07-06 19:32:40 +02:00
BeaR c155313165 -Insensitive ordering(Serverbrowser)
-Better shuffling and small deletion
2012-07-06 18:51:15 +02:00
heinrich5991 121f3b61b3 Removed useless enum 2012-06-27 11:47:31 +02:00
heinrich5991 75d97810bb Added borderless window functionality
This might become handy for users with multiple monitors,
	might resolve other issues aswell
2012-06-27 11:46:11 +02:00
SushiTee 3e5b19782d center pivot for default background quad 2012-06-13 17:26:50 +02:00
SushiTee 082f876786 button to center the pivot for quads 2012-06-13 17:25:42 +02:00
SushiTee da90a1a4bc sorting filenames case insensitive (at least ANSI strings) 2012-06-13 17:07:27 +02:00
oy 95faa73ee7 switched filenames of highlight and client chat message to prevent some misunderstanding there. #966 2012-06-10 13:30:25 +02:00
oy ec8484272c made the client not play the chat sound for empty chat messages. Closes #967 2012-06-10 13:07:31 +02:00
oy c16c4ee4d9 fixed semaphore on macosx 2012-06-10 12:14:41 +02:00
oy 0ef72767d8 fixed banning on the master server 2012-05-12 12:13:09 +02:00
oy ac8c9b464e removed a duplicate server register message. Closes #956 2012-04-22 13:43:02 +02:00
oy e5293620f4 fixed resetting the error string of a net connection. Closes #954 2012-04-21 18:20:41 +02:00
oy 6f79a0562b fixed wrapping problems when rendering console input 2012-04-21 00:23:48 +02:00
oy bcc1f4aef0 fixed a compiler error and some warnings 2012-04-20 23:40:02 +02:00
oy 8e293d0e63 fixed ban range check to make sure the whole ip matches and not just rely on the hash. Closes #946 2012-04-20 22:20:11 +02:00
oy a953fd5e3b fixed wrong map download speed when switching to the editor while downloading. Closes #951 2012-04-20 22:11:41 +02:00
oy 18c56bca43 count spectators in the server browser when 'count players only'-filter is disabled 2012-04-20 21:50:25 +02:00
oy f09d4a19e1 prevent that the main tabs in the menu can be misused as refresh buttons 2012-04-20 21:45:33 +02:00
oy ea876df455 prevent that the server uses close messages from clients. Closes #950 2012-04-20 21:39:49 +02:00
oy 635dc7cda1 prevent that you can play the music ingame. Closes #947 2012-04-20 01:50:16 +02:00
oy b8d8859cfc abort 'ban vote' when player was banned and 'move to spec' vote when player joins the spectators 2012-04-20 01:22:52 +02:00
oy 900472f0a9 fixed that client displays active vote after connecting to a server 2012-04-20 01:13:51 +02:00
oy 1d4d641210 increased time for client info resend to prevent possible overlap 2012-04-20 01:11:32 +02:00
oy fa784a9b85 limit the number of chat messages a player can queue to 3 2012-04-20 01:09:49 +02:00
oy 49ac19c352 skip auto screenshot when the editor is active. #931 2012-04-20 01:04:12 +02:00
oy bfbd6995e3 fixed download speed setting 2012-04-20 00:52:46 +02:00
oy cd88e5e66c fixed updating the dead spec mode when followed player dies 2012-04-20 00:29:23 +02:00
oy 314978a87f fixed used nettype in server browser and try to use ipv4 and ipv6 socket when using a bindaddr. Closes #940 2012-03-04 12:47:16 +01:00
oy 9fee99b2f6 fixed registering of ban commands. Closes #942 2012-03-04 12:47:09 +01:00
oy d9c27c8426 reset rcon AuthTries on logout. Closes #941 2012-03-04 12:47:02 +01:00
oy 5253f2ffa1 auto adjust the screen resolution on first start. Closes #921 2012-03-04 12:46:55 +01:00
oy 525e7ad7d4 skip screenshot when window isn't active. Closes #931 2012-03-04 12:46:46 +01:00
oy 8c033a0e2e fixed chat ignore feature 2012-03-04 12:46:38 +01:00
oy c2e5771a15 improved map download. Closes #712 2012-03-04 12:46:32 +01:00
oy 42c845be49 fixed flag blinking issue. Closes #757 2012-03-04 12:46:22 +01:00
oy 98120aea31 fixed that 'dead' players aren't checked for player ready mode 2012-02-15 01:40:52 +01:00
oy ab13e4a183 show who is following you in spectator mode. Closes #594 2012-02-15 01:40:47 +01:00
oy bbfb6e5992 fixed map initialisation. Closes #64 2012-02-15 01:40:40 +01:00
oy b0bf7115c9 added lms gametype, updated standard gametype check and made players keep their score between rounds 2012-02-15 01:40:34 +01:00
oy 0f456aebee cleaned up gamecontroller and fixed some survival related things 2012-02-15 01:40:29 +01:00
oy ad33841deb added spectator mode for dead players in survival 2012-02-15 01:40:24 +01:00
oy 6b8287f7c7 cleaned up player flags 2012-02-15 01:40:19 +01:00
oy 23df3c609e removed pickup subtype and renamed rifle to laser and powerups to pickups 2012-02-15 01:40:13 +01:00
oy e848a38705 fixed team balance/respawn and skip pickups in survival 2012-02-15 01:40:08 +01:00
oy 7e78740478 made client scoreboard and hud survival ready 2012-02-15 01:40:04 +01:00
oy 495dc849ba prevent that players respawn in survival 2012-02-15 01:39:59 +01:00
oy 340ac89967 added rounds, wincheck and start equipment for survival 2012-02-15 01:39:54 +01:00
oy 98c18ebade added survival gametype base 2012-02-15 01:39:48 +01:00
oy 97061ab59d changed usage of round to match 2012-02-15 01:39:40 +01:00
oy b374a24c06 added start countdown when game starts without a timer 2012-02-15 01:39:35 +01:00
oy 35ba490183 added game states and fixed some pause related things 2012-02-15 01:39:29 +01:00
oy aec468a3c4 added player ready system. Closes #65 2012-02-15 01:39:24 +01:00
oy 24bda2faa0 cleaned up dependencies in game/server a bit 2012-02-15 01:39:18 +01:00
oy 5e4caa9b9c cleaned up gamecontroller 2012-02-15 01:39:13 +01:00
oy b32aff7d89 cleaned up few things 2012-02-15 01:39:07 +01:00
oy 3d4a8cf4c9 changed netversion to 0.7 2012-02-15 01:39:02 +01:00
Teetime ec8dd34a5a fix for saving bans in a file 2012-02-13 23:22:40 +01:00
oy c045071b40 always show default country flag on invalid country index 2012-02-05 15:53:22 +01:00
oy 27daa26b99 fixed stuck mouse cursor when loosing fullscreen focus on windows 2012-02-05 13:28:35 +01:00
oy 0c05b3bfa1 fixed compiling with vs2008 (#932) 2012-02-05 13:22:39 +01:00
oy d17ee055a2 fixed an issue about resending player info 2012-01-29 12:44:33 +01:00
oy 841e0dcb32 Merge pull request #927 from fisted/fix_tellport
tell what port might be in use, if we cannot bind
2012-01-29 03:33:48 -08:00
fisted 00f580cb91 tell what port might be in use, if we cannot bind 2012-01-28 23:54:04 +01:00
SushiTee e359f82c69 init m_LockTeams with 0 to prevent locked teams on server start 2012-01-26 22:18:21 +01:00
SushiTee 4b2a34e1c5 force vote only if there is a vote 2012-01-26 22:17:26 +01:00
SushiTee f737910e0a fixed FillSelection so it actually fills the current selection 2012-01-12 22:03:55 +01:00
east 28410c00a7 Econ bufferoverflow fix 2012-01-12 19:59:27 +01:00
SushiTee 65f4416164 added map info 2012-01-10 23:14:24 +01:00
oy fa81141110 added demo markers by Choupom. Closes #837 2012-01-10 23:13:19 +01:00
oy e8f9145a0d deactivate player ignore setting if show just friends chat is active and player isn't a friend 2012-01-10 23:03:23 +01:00
oy 4efd65359e show notification when game is paused 2012-01-10 22:40:48 +01:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 9251796c3a fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player 2012-01-09 23:43:53 +01:00
oy 3e918075df added an option to show only chat messages from friends 2012-01-09 23:29:15 +01:00
oy e97cfaecad buffered chat input. Closes #916 2012-01-09 23:13:51 +01:00
oy 590dbac239 put the game version constants all together in one file. Closes #870 2012-01-09 02:02:02 +01:00
oy 4073520214 cleaned up content folder creation. Closes #845 2012-01-09 01:38:45 +01:00
oy de8c9b23eb added command to toggle config values. Closes #888 2012-01-09 01:25:18 +01:00
oy 4fde2cf7f2 add tuning to demo. Closes #899 2012-01-09 00:49:20 +01:00
oy 7d2df3a386 added some vector operators 2012-01-09 00:38:20 +01:00
oy 7c300ccc7b added player names to dm score hud and repositioned the player name in team games. Closes #871 2012-01-09 00:28:42 +01:00
oy 526262ea55 increased the size of emoticons in the selector. Closes #625 2012-01-09 00:23:58 +01:00
oy e960cbdff3 added a config to display the code string of a country flag instead of the image. Closes #897 2012-01-08 18:16:38 +01:00
oy 3811476c6e removed multiple updating of the renderinfo for ninjas. Closes #855 2012-01-08 15:44:49 +01:00
oy 3626286d0d skip inactive kick for debug dummies to avoid console spam 2012-01-08 15:26:37 +01:00
oy 672b70e9b9 fixed some line endings 2012-01-08 13:57:40 +01:00
oy 57a975f38e added a server command to lock teams. Closes #831 2012-01-08 13:55:20 +01:00
oy a9db705c14 fixed that refocus is done when using Home-key in a editor edit box. Closes #821 2012-01-08 13:36:47 +01:00
oy f8b895181a show animation/grid/zoom level in the map editor. Closes #780 2012-01-08 13:16:19 +01:00
oy bafd22ebe7 show path in the editor file dialog. Closes #786 2012-01-08 13:14:02 +01:00
oy be37147342 fixed border rendering in the editor's image preview. Closes #908 2012-01-08 01:47:53 +01:00
oy 58f5779508 - disabled clipping lines in the tile picker
- fixed aspect ratio of the image in the tile picker
Closes #833
2012-01-08 01:14:52 +01:00
oy 535324d6ed added an entry for the kill command to the controls menu. Closes #652 2012-01-08 00:20:02 +01:00
oy 45302957f1 removed some unused zlib stuff. Closes #907 2012-01-07 23:50:47 +01:00
oy 6649d651a8 switched client and highlight chat sound. Closes #630 2012-01-06 20:06:13 +01:00
oy 2785293469 don't start playing the music again if we're quitting 2012-01-06 20:03:57 +01:00
oy f3ebfae18e drop multiple chat sounds that are played within 300ms. Closes #440 2012-01-06 19:47:49 +01:00
oy b592d7a591 cleaned up playing of global sounds 2012-01-06 19:38:40 +01:00
oy 6ad6d59b6f fixed memory corruption with snd_buffer_size config 2012-01-06 19:27:18 +01:00
oy 29738552a6 made bindaddr config work for client and master too. Closes #909 2012-01-06 19:17:14 +01:00
oy 78bb0e3d8c fixed compiling for macosx 2012-01-06 16:35:48 +01:00
oy 71dd0c5aab made gfx_finish work again 2012-01-06 14:12:49 +01:00
oy 12f76e7f8d made the editor work again. Closes #914 2012-01-06 12:55:19 +01:00
oy f14c0e2359 fixed linking for older gcc versions 2012-01-04 01:19:54 +01:00
oy f4f425b230 fixed compiling with gcc on windows 2012-01-04 01:10:56 +01:00
oy cc94472f04 fixed mac osx 2012-01-04 00:52:24 +01:00
oy 213b88835e fixed compiling on windows 2012-01-04 00:48:04 +01:00
oy 7328098f8d Merge pull request #912 from matricks/threadedflip
Threadedflip
2012-01-03 15:40:30 -08:00
Magnus Auvinen 7393151b6d fixed the osx opengl make current thingie.. I think... 2012-01-03 22:53:24 +01:00
Magnus Auvinen 666401e309 added osx implementation. not tested, not even compiled once. hope it works 2012-01-03 22:49:31 +01:00
Magnus Auvinen 2991f4071e fixed kicking of command buffer if it's full when rendering. fixed compile error on windows 2012-01-03 22:01:37 +01:00
Magnus Auvinen 50d872531a cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread 2012-01-03 21:39:10 +01:00
Magnus Auvinen e59b24d8db fixed atomics and semaphore for windows. can't test it correctly however due to that I only have a virtual box machine 2012-01-01 15:56:28 +01:00
Magnus Auvinen c31c82a584 added support for video modes 2012-01-01 14:30:45 +01:00
Magnus Auvinen d7fe3ddaab fixed shutdown and screenshot functionallity 2012-01-01 14:15:35 +01:00
Magnus Auvinen c1942ca6cb fixed the render frame time and cleaned up some more code 2012-01-01 13:38:46 +01:00
Magnus Auvinen 8b76105cfa cleaned up some of the code 2011-12-31 14:00:49 +01:00
oy c975390195 made vote ban check if the ip matches an authed player 2011-12-31 12:11:48 +01:00
Magnus Auvinen 6e57620c2c added flags for mipmap generation on textures. fixes missing texts 2011-12-31 11:18:55 +01:00
Magnus Auvinen b31abc4053 fixed so that you can select graphics backend via gfx_threaded 2011-12-31 10:29:25 +01:00
Magnus Auvinen 4e923442e4 fixed the broken damage indicators 2011-12-31 10:15:54 +01:00
Magnus Auvinen 7a36a103ae fixed so that the rendering can be done async from the input, network and update 2011-12-31 10:04:46 +01:00
Magnus Auvinen 8a91bfa1dd fixed texture upload support. removed raw gl calls from the text render 2011-12-31 09:40:11 +01:00
Magnus Auvinen 50e75da333 fixed so that the resolusion is set correctly on init 2011-12-31 01:23:04 +01:00
Magnus Auvinen 09b785a290 splitted out the graphics threaded into a separate header 2011-12-31 01:11:24 +01:00
Magnus Auvinen 8e56885795 initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now 2011-12-31 01:06:04 +01:00
oy ccaec79567 made it possible to automatically swap teams between rounds 2011-12-30 22:47:26 +01:00
oy 11cc0e78d7 removed chat spam for the team commands 2011-12-30 22:30:28 +01:00
oy ed4158e837 fixed last commit 2011-12-30 22:17:51 +01:00
BeaR afb1d5e201 Swap and Shuffle Teams 2011-12-30 21:52:01 +01:00
oy 8052ddf0ff fixed compiling 2011-12-30 19:35:57 +01:00
oy de3e94d901 clean up temp commands on logout in the client 2011-12-30 19:21:00 +01:00