Set value higher

This commit is contained in:
BeaR 2012-08-17 10:44:51 +02:00
parent 3effd73596
commit 3e387634c8

View file

@ -237,7 +237,7 @@ void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4
unsigned char Flags = pTiles[c].m_Flags;
bool Render = false;
if(Flags&TILEFLAG_OPAQUE && Color.a*a > 250/255.0f)
if(Flags&TILEFLAG_OPAQUE && Color.a*a > 254.0f/255.0f)
{
if(RenderFlags&LAYERRENDERFLAG_OPAQUE)
Render = true;