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removed no longer needed server dummy commands
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c24e35fa87
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@ -2230,16 +2230,6 @@ void CClient::ConchainServerBrowserUpdate(IConsole::IResult *pResult, void *pUse
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void CClient::RegisterCommands()
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{
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m_pConsole = Kernel()->RequestInterface<IConsole>();
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// register server dummy commands for tab completion
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m_pConsole->Register("kick", "i?r", CFGFLAG_SERVER, 0, 0, "Kick player with specified id for any reason");
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m_pConsole->Register("ban", "s?ir", CFGFLAG_SERVER, 0, 0, "Ban player with ip/id for x minutes for any reason");
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m_pConsole->Register("unban", "s", CFGFLAG_SERVER, 0, 0, "Unban ip");
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m_pConsole->Register("bans", "", CFGFLAG_SERVER, 0, 0, "Show banlist");
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m_pConsole->Register("status", "", CFGFLAG_SERVER, 0, 0, "List players");
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m_pConsole->Register("shutdown", "", CFGFLAG_SERVER, 0, 0, "Shut down");
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m_pConsole->Register("record", "?s", CFGFLAG_SERVER, 0, 0, "Record to a file");
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m_pConsole->Register("stoprecord", "", CFGFLAG_SERVER, 0, 0, "Stop recording");
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m_pConsole->Register("reload", "", CFGFLAG_SERVER, 0, 0, "Reload the map");
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m_pConsole->Register("quit", "", CFGFLAG_CLIENT|CFGFLAG_STORE, Con_Quit, this, "Quit Teeworlds");
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m_pConsole->Register("exit", "", CFGFLAG_CLIENT|CFGFLAG_STORE, Con_Quit, this, "Quit Teeworlds");
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@ -178,24 +178,6 @@ void CGameClient::OnConsoleInit()
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Console()->Register("kill", "", CFGFLAG_CLIENT, ConKill, this, "Kill yourself");
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Console()->Register("ready_change", "", CFGFLAG_CLIENT, ConReadyChange, this, "Change ready state");
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// register server dummy commands for tab completion
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Console()->Register("tune", "si", CFGFLAG_SERVER, 0, 0, "Tune variable to value");
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Console()->Register("tune_reset", "", CFGFLAG_SERVER, 0, 0, "Reset tuning");
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Console()->Register("tune_dump", "", CFGFLAG_SERVER, 0, 0, "Dump tuning");
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Console()->Register("change_map", "?r", CFGFLAG_SERVER, 0, 0, "Change map");
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Console()->Register("restart", "?i", CFGFLAG_SERVER, 0, 0, "Restart in x seconds");
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Console()->Register("broadcast", "r", CFGFLAG_SERVER, 0, 0, "Broadcast message");
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Console()->Register("say", "r", CFGFLAG_SERVER, 0, 0, "Say in chat");
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Console()->Register("set_team", "ii?i", CFGFLAG_SERVER, 0, 0, "Set team of player to team");
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Console()->Register("set_team_all", "i", CFGFLAG_SERVER, 0, 0, "Set team of all players to team");
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Console()->Register("add_vote", "sr", CFGFLAG_SERVER, 0, 0, "Add a voting option");
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Console()->Register("remove_vote", "s", CFGFLAG_SERVER, 0, 0, "remove a voting option");
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Console()->Register("force_vote", "ss?r", CFGFLAG_SERVER, 0, 0, "Force a voting option");
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Console()->Register("clear_votes", "", CFGFLAG_SERVER, 0, 0, "Clears the voting options");
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Console()->Register("vote", "r", CFGFLAG_SERVER, 0, 0, "Force a vote to yes/no");
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Console()->Register("swap_teams", "", CFGFLAG_SERVER, 0, 0, "Swap the current teams");
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Console()->Register("shuffle_teams", "", CFGFLAG_SERVER, 0, 0, "Shuffle the current teams");
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for(int i = 0; i < m_All.m_Num; i++)
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m_All.m_paComponents[i]->m_pClient = this;
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