oy
fa8959311e
skip multiple skins during loading and prevent saving skin as special one
2015-03-22 13:15:18 +01:00
oy
d0a028ae7e
fixed saving skin with a name that already exists. Closes #1330
2015-03-22 12:54:08 +01:00
oy
939be9c949
cleaned up camera positions for the background map a bit
2015-03-10 19:37:21 +01:00
oy
e6cfd22ca0
removed unused config variable
2015-03-10 19:31:29 +01:00
BeaR
2aab20bb80
Fix camera movement in the menu
...
* Wrap menupage updates
* Remove magic value
2015-03-10 19:24:43 +01:00
oy
c727995ffa
open quit popup when pressing escape in the main menu
2015-03-04 12:24:48 +01:00
oy
2fdd97df06
fixed some comments
2015-03-04 11:26:39 +01:00
heinrich5991
e872d7599e
str_check_pathname
: Only check for "..", "." is not dangerous
2015-03-04 11:20:50 +01:00
heinrich5991
1af9980b03
str_check_pathname
: Also fail if the forbidden sequence is at the end
2015-03-04 11:20:49 +01:00
heinrich5991
d335694931
Make clearer comments on why the current path checking suffices
...
Also fix that it `str_check_pathname` counted dots even if they were after a
non-dot character.
2015-03-04 11:20:48 +01:00
oy
6a1a0d800f
fixed last commit
2015-03-04 11:15:54 +01:00
Henningstone
7e180dfdb9
Make seekbar toggable/hide automatically
2015-03-04 10:54:56 +01:00
BeaR
3add923231
Add editor to adjust z-index of quads
...
* Keybinds home/end/pageup/pagedown to move the selected quad to front/back/up/down
2015-02-26 19:53:06 +01:00
oy
99f26dc020
fixed some problems with the pma interpolation. #1317
2015-02-26 19:31:31 +01:00
oy
b64c8dff25
fixed problems with the dilate fix. Closes #1317
2015-02-24 12:32:24 +01:00
oy
f59f3090ac
added start parameter to use the default configuration
2015-02-18 14:15:31 +01:00
oy
6506cf4ddf
fixed last commit, generalized config saving and path check
2015-02-18 14:04:26 +01:00
Rudi
c77518d2e1
Introduced str_safe_as_pathname that just checks string before using them as path to save to, returns error otherwise. Check is performed before saving server conf, recordings and ban list.
2015-02-18 13:21:55 +01:00
Rudi
b3321e506c
Sanitizing the path to which we save server configurations, and also demo files
2015-02-18 13:21:54 +01:00
Rudi
d38af947a1
Introduced optional name for save_conf, sanitized file name?
2015-02-18 13:21:54 +01:00
Rudi
b3c51c33bb
Adding the command save_conf that allows to save current server configuration to a file
2015-02-18 13:21:53 +01:00
oy
d85937738a
removed outdated files
2015-02-18 13:06:53 +01:00
oy
c3bce45120
added dilate texture fix by matricks
2015-02-18 13:05:16 +01:00
BeaR
291cdde544
Fix crc32 initial value
2015-01-28 14:41:33 +01:00
oy
2950804cfb
fixed a warning
2015-01-26 16:21:40 +01:00
oy
77daedc814
fixed last commit and removed some outdated stuff
2015-01-24 18:40:49 +01:00
BeaR
a2cb7d339a
Mark some return values as const
2015-01-24 18:19:38 +01:00
BeaR
a929a99fd9
Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct
2015-01-24 18:19:24 +01:00
oy
74dfee1aee
some cleanup
2015-01-24 18:07:03 +01:00
BeaR
718510e0b1
Removed unused directory
2015-01-24 17:44:59 +01:00
oy
fb85b582bf
load background map in the menu regarding current day or night time
2015-01-18 19:28:39 +01:00
oy
98b6510b9c
fixed loading of the background map
2015-01-18 19:07:28 +01:00
oy
8ac9ec794e
moved content and added data creation to the build
2015-01-18 18:44:11 +01:00
oy
dc827fa460
fixed quick rejoin check for localhosts. Closes #1140
2015-01-18 16:37:46 +01:00
oy
952cbd9d3b
removed dead code. Closes #1284
2015-01-18 16:10:25 +01:00
oy
5c83148fc6
added +/- for speed-up/slow-down in the demo player. Closes #1268
2015-01-18 15:57:26 +01:00
Henningstone
d4f749c88e
Add Spacebar for toggling Play/Pause
...
Closes #1268 ; Added spacebar for swiching between
play/pause in demoplayer
2015-01-18 15:28:53 +01:00
oy
6821703f95
fixed wrapping
2015-01-12 05:58:04 +01:00
BeaR
d4a752e446
Fix texture wrapping mode for menuimages
2015-01-12 05:55:07 +01:00
Learath
be1adf7e51
Scale was always 0 causing Kerning not to be applied
2014-12-21 19:05:59 +01:00
oy
75222892be
cleaned up few things
2014-12-21 18:57:30 +01:00
BeaR
d1ee52c372
Implement stricter panning(audio), make pan depending on screen width and remove useless channel pan value
2014-12-21 18:48:44 +01:00
oy
dcd5ef27c0
Fixed overlapping exit message. Closes #1288
2014-12-21 13:46:57 +01:00
BeaR
3c4bf03783
Editor: Scale indicator for selected quads with zoomlevel
2014-12-21 13:35:03 +01:00
BeaR
008283c530
Fix newline
2014-12-21 13:22:10 +01:00
BeaR
bfb245c2bb
Add missing color.h
2014-12-21 13:22:03 +01:00
BeaR
551b21162f
Fix variable name formatting
2014-12-21 13:21:55 +01:00
BeaR
a5debee342
Move color conversion functions to seperate header and add variables to customize editor colors
2014-12-21 13:21:50 +01:00
BeaR
fee5f5ec9f
Fix menumap animations
2014-12-21 13:09:43 +01:00
BeaR
656b1e9071
Fix loading of menuimages and fix foreground mapanimations
2014-12-21 13:09:32 +01:00
BeaR
5ba116ad13
Remove code duplication (by heinrich5991)
2014-12-21 12:56:03 +01:00
BeaR
a030d7c494
Correctly retrieve the mouse position and adjust worldoffset
2014-12-21 12:55:55 +01:00
BeaR
90617421eb
Editor: Add feature to zoom to the current mouse position
2014-12-21 12:55:47 +01:00
BeaR
b34e455e4c
Allow to set different wrapmodes for each texcoord and soften texture clamping restrictions for quads
2014-12-21 12:52:28 +01:00
BeaR
de82ad7a26
Editor: Add texture coordinates to quad properties and fix wrong fxp conversion
2014-12-21 12:42:26 +01:00
BeaR
5f99e6841f
Fix image button darkening
2014-12-21 12:33:56 +01:00
BeaR
792900fb3d
Editor: Show if images are used by layers (originally by deen)
2014-12-21 12:33:48 +01:00
BeaR
26c3f11813
Editor: Hide screen sizes if tilepicker is active
2014-07-29 13:26:35 +02:00
oy
03c171d2e4
Merge pull request #1243 from cinaera/pr_fixes
...
Cleanup: Fix code format, remove hardcoded value and add some documentat...
2014-07-12 13:20:46 +02:00
oy
7b9c75eda1
fixed an issue with the ammo regeneration. thx Ich
2014-07-12 13:15:14 +02:00
Sebastian Wick
2232a73d37
fix remaining bad include
2014-07-03 13:14:14 +02:00
Sebastian Wick
549e37537f
remove dead code, fix Mac OSX build, fix includes
2014-07-02 23:12:49 +02:00
Sebastian Wick
dac1c65ba5
call SDL_GL_SetSwapInterval after context creation
2014-07-02 18:56:00 +02:00
Sebastian Wick
013e19e497
windows fixes
2014-06-30 21:31:47 +02:00
Sebastian Wick
43a45cd2fa
remove InpGrab config, eliminate dead code, fix glu include for Mac
2014-06-30 13:52:42 +02:00
Sebastian Wick
f1272f6eb3
fix windows build, remove unnecessary include, more precise error message
2014-06-29 22:09:03 +02:00
Sebastian Wick
4a1733424b
fix mouse lag
2014-06-29 21:56:13 +02:00
Sebastian Wick
dcd4f9ae7a
moving to sdl2, mouse input lags; do not use!
2014-06-29 21:02:09 +02:00
Sebastian Wick
4d0e80e22b
moving to sdl2, input still broken; do not use!
2014-06-29 20:22:19 +02:00
Sebastian Wick
8e8b1516e2
moving to sdl2, input is broken, build is broken; do not use
2014-06-29 19:07:46 +02:00
BeaR
b99e4304ed
Cleanup: Fix code format, remove hardcoded value and add some documentation
2014-06-24 13:19:52 +02:00
oy
e7f1a8ab79
fixed faulty includes
2014-06-22 13:55:17 +02:00
oy
3dffd6bc9c
fixed last commit
2014-06-22 13:36:58 +02:00
oy
8178302e02
Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
...
weapon code cleanup
2014-06-22 13:29:19 +02:00
oy
5eee57f1e7
changed tattoos to markings. Closes #1131
2014-06-22 12:53:22 +02:00
oy
456a1963be
removed some unused code
2014-06-22 12:29:53 +02:00
oy
2448ed14f0
fixed maximum chat message length on client-side. #1151
2014-06-22 12:28:31 +02:00
oy
27da041e00
Merge pull request #1072 from minus7/new-bam-file
...
rewrote bam.lua to be cleaner
2014-06-21 19:59:28 +02:00
BeaR
2c4775cf5a
Prevent texture bleeding on quad rendering
2014-06-21 18:10:35 +02:00
oy
ffd9c7b0b3
Merge pull request #1231 from cinaera/demoplayer
...
Improve the sensitivity of the demoplayer timeline and visually better m...
2014-06-21 13:37:44 +02:00
oy
de663a71f1
Merge pull request #1229 from cinaera/mapitem
...
Remove outdated code and add some version enums for safety
2014-06-21 13:23:31 +02:00
oy
c92d430f4a
Merge pull request #1225 from cinaera/envelope_legacy
...
Fix envelopes rendering (incorrect loading)
2014-06-21 13:10:00 +02:00
BeaR
aab36332d9
Improve the sensitivity of the demoplayer timeline and visually better match the seekbar slider with the actual position
2014-06-13 13:50:43 +02:00
BeaR
f3ca2403fd
Fix code formating
2014-06-11 16:37:38 +02:00
BeaR
04ee8b20a1
UI: Add alignment enums
2014-06-11 07:26:18 +02:00
BeaR
bbed4d73d3
Removed outdated maploading code
2014-06-10 10:34:33 +02:00
BeaR
6d75bcc89a
Add version enums to some mapitems for safety
2014-06-10 10:31:10 +02:00
BeaR
a56a14af72
Only load envelope points once at mapload
2014-06-04 17:51:03 +02:00
BeaR
65be3d8766
Fix envelopes rendering (incorrect loading of legacy ones)
2014-06-04 17:50:57 +02:00
BeaR
52faacc45e
Fix building (missing header)
2014-05-30 13:52:20 +02:00
BeaR
e8b6ce4288
Fix header inclusion
2014-05-26 12:02:54 +02:00
BeaR
2b36ae2baa
Correctly name functions, remove old code and fix bezier solver
2014-05-25 10:41:24 +02:00
BeaR
f3ca79315e
Remove unnecessary debug variable
2014-05-24 17:19:27 +02:00
BeaR
d5a7590e7c
Clamp bezier tangents and re-fix envelope preview
2014-05-24 17:12:39 +02:00
BeaR
09c2e8475f
Fix envelope editor scaling
2014-05-24 15:10:48 +02:00
BeaR
fe74ff4c0c
Fix some numerical issues at bezier envelopes
2014-05-24 12:34:15 +02:00
BeaR
3c99ba5228
Correctly preview the envelope curves
2014-05-23 15:48:37 +02:00
BeaR
a39a03e318
Fix envelope preview commit
2014-05-23 12:59:00 +02:00
BeaR
f209aea10e
Add cubic bezier-FCurves support for envelopes
2014-05-23 11:12:43 +02:00
BeaR
9e5daa446b
Add enum for envelope preview modes
2014-05-23 11:12:15 +02:00
oy
cd75606521
Merge pull request #1197 from heinrich5991/pullreq_1197
...
Fix some of #1138
2014-05-11 21:01:21 +02:00
oy
bb8a180358
Merge pull request #1204 from cinaera/clean_rendertools
...
Cleanup MapScreenToGroup
2014-05-11 20:00:29 +02:00
oy
68c58d1aae
Merge pull request #1148 from ghost91-/menumusic
...
snd_enable_musicnow controlls menu music.
2014-05-11 17:49:20 +02:00
Mohammad H. Hemeda
82f8b4bbdb
Fixed some typos
2014-04-30 05:18:57 +03:00
ghost91-
242ac2233a
snd_enable_musicnow controlls menu music.
...
don't poll on music toggeling
2014-04-16 14:27:53 +02:00
m!nus
92fbebf40a
generated files are now in build/ as well
...
also fixed python invocation on windows again
2014-03-23 11:50:57 +01:00
heinrich5991
c927b73a4c
Fix walking animation
...
Previously, when walking with negative x-coordinate, your walking direction was
inversed.
2014-03-22 11:56:21 +01:00
BeaR
2fcb898f5f
Remove redundant MapScreenToGroup() and declarate it in RenderTools
2014-03-11 10:24:37 +01:00
heinrich5991
fde797274a
Fix some spelling in src/base/system.h
...
termineted -> terminated
2014-02-28 23:16:11 +01:00
heinrich5991
b9c4086382
Fix indentation and formatting of str_clean_whitespaces
2014-02-28 23:14:18 +01:00
oy
32ba5bb5a5
added some missing localizations. Closes #1105
2014-02-27 22:17:13 +01:00
oy
c1778a5452
fixed problem with ninja movement while the powerup ends. #1152
2014-02-27 21:44:00 +01:00
oy
191feb618f
fixed compiler warnings
2014-02-27 19:52:41 +01:00
oy
030443e55a
Merge pull request #1138 from KillaBilla/servernamecleanup
...
Remove consecutive spaces in servername
2014-02-27 19:14:40 +01:00
oy
d9a18f112d
Merge pull request #1137 from KillaBilla/warmuphide
...
Minimize warmup message
2014-02-27 18:42:59 +01:00
oy
d6adb1efa7
Merge pull request #1139 from KillaBilla/settingsflashfix
...
Fixed a menu bug (settings menu flashing for one frame)
2014-02-27 18:34:34 +01:00
oy
eb0a2dfd11
Merge pull request #1117 from just-another-one-timmy/master
...
Fixed spelling in src/engine/docs/snapshots.txt
2014-02-27 18:29:38 +01:00
oy
3f958c3345
changed feet size. Closes #1181
2014-02-24 22:55:28 +01:00
oy
12ac0f3789
fixed a localization problem. Closes #1186
2014-02-24 22:50:33 +01:00
oy
6b69f94dc8
some type cleanup within vector functions
2014-02-22 19:38:18 +01:00
BeaR
7735557aa5
Add angle<->direction conversion functions to vector math (Cleanup)
2014-02-22 19:14:57 +01:00
oy
752a38ccfe
consider the max 3d texture size on possible texture re-sampling
2014-02-22 18:58:17 +01:00
oy
9e67ac0b9e
fixed displaying invalid textures
2014-02-22 18:36:33 +01:00
oy
b668f7faab
some cleanup
2014-02-18 18:02:42 +01:00
oy
c66f646ae6
fixed using an image in quad and tile layer
2014-02-16 22:09:59 +01:00
oy
7a6e10d87b
fixed non-quality textures
2014-02-16 16:47:34 +01:00
oy
24397335be
fixed possible client crash on too many map images
2014-02-10 19:36:49 +01:00
oy
8d57c7ab55
fixed 3dtextures in menu maps
2014-02-10 19:27:36 +01:00
oy
5890072809
fixed 3dtexture usage on windows
2014-02-10 19:06:22 +01:00
Magnus Auvinen
85f216d968
Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead
2014-02-10 18:53:47 +01:00
BeaR
2bfb848414
Cleanup quad creation: add i2fx to reduce confusion
2014-02-10 10:46:45 +01:00
oy
19912be97a
Merge pull request #1170 from SushiTee/vs12_fix
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fixed compiling using visual studio 2013 by renaming the round function
2014-02-09 19:16:09 +01:00
oy
8e5733ff1c
Merge pull request #1190 from cinaera/fix_automapper
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Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-09 18:54:03 +01:00
oy
41b41ec451
fixed some warnings
2014-02-09 17:59:08 +01:00
oy
143c7b0a35
Merge pull request #1184 from cinaera/fix_vec
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Fix typo in vector2_base division operator
2014-02-09 16:59:20 +01:00
oy
c598e87ebe
fixed a server crash due to faulty offsets. #1173
2014-02-09 16:54:09 +01:00
BeaR
868e212871
Automapper: fix wrong tile orientation and correctly handle border tiles
2014-02-07 20:16:11 +01:00
BeaR
be52fc28c6
Fix typo in vector2_base division operator
2014-02-05 19:19:49 +01:00
heinrich5991
9d3d8cc197
Fix vector2_base::operator!=
...
Previously it compared the x coordinate of the one vector with the y coordinate
of the other vector.
2014-01-19 19:23:39 +01:00
SushiTee
13a128ef8c
fixed compiling using visual studio 2013 by renaming the round function
2013-12-09 14:00:24 +01:00
oy
22fe75245c
Merge pull request #1111 from heinrich5991/pullreq_1111
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Fixed two minor issues
2013-11-26 11:44:30 -08:00
josephgbr
bdd0663db0
Localize the flag capture's message
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This string is presented to the user without translation, but would be nice if it could.
Requires adding the respective original strings in translation files.
2013-11-26 20:31:08 +01:00
oy
c9eb180a2e
Merge pull request #1104 from TsFreddie/patch-1
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Fix a spelling mistake "Spactating"->"Spectating"
2013-11-26 11:23:20 -08:00
oy
2c73819a15
Merge pull request #1121 from east/ipv6_fix
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IPV6 fix
2013-11-25 11:27:33 -08:00
oy
1e1befc3ec
Merge pull request #1163 from Tolsi/master
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Adding 9th mouse button support
2013-11-25 11:25:38 -08:00
oy
a5ab154547
Merge pull request #1165 from fisted/fix_netbsd
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support NetBSD
2013-11-25 11:24:11 -08:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
oy
08d0af36c2
increased minimum required connect time for clients to 1 second. #1070
2013-11-25 19:57:40 +01:00
PsychoGod
40cdbf6c6a
window center position when windowed on Windows :3
2013-11-25 19:51:28 +01:00
oy
4e14dedd80
prevent quick join/quit flood. #1070
2013-11-25 19:27:57 +01:00
fisted
0e2a134c2a
support NetBSD
2013-11-17 00:52:31 +01:00
Sergey Tolmachev
d26039cc84
9th mouse key and its code was added
2013-10-29 01:52:23 +03:00
Sergey Tolmachev
e2727c8e1e
Adding support 9th mouse key
2013-10-29 01:50:47 +03:00
Sergey Tolmachev
e06a57d437
9th mouse key name was added
2013-10-29 01:49:40 +03:00
oy
30e6e0877b
fixed master server lookup for servers. #1047
2013-09-25 15:03:28 +02:00
Speedy Consoles
0e14f32cd9
improved variable usage in CPickup::Tick()
2013-09-15 01:25:05 +02:00
Speedy Consoles
ee2d53b411
using weapon damage for explosion damage
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removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles
c9bdc32fc0
cleaned up weapon value locations
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removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
KillaBilla
c818afd1ea
changed str_clean_whitespace implementation to pkoerner's one
2013-09-08 13:11:43 +02:00
KillaBilla
4746cf0488
made the settings menu close on escape press only if not online
2013-09-05 17:04:27 +02:00
KillaBilla
c90d40793c
Changed font color for warmup message
2013-09-04 19:55:16 +02:00
KillaBilla
a9cc1e8de2
remove leading and trailing space from server name and forbit the use of multiple spaces
2013-09-04 16:47:24 +02:00
KillaBilla
dc089ef3c2
Minimize warmup message after 10 seconds if only one player present
2013-09-03 23:29:40 +02:00
east
1bd3d9e584
net_addr_from_str() fix
2013-08-05 09:39:43 +02:00
Iaroslav Tymchenko
d62eb8b637
Fixed spelling in src/engine/docs/snapshots.txt
2013-07-23 17:02:31 +03:00
heinrich5991
ca87b4b84b
removed weird if from the pure server/tune check
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This fixes #1110 on GitHub.
2013-06-30 11:49:00 +02:00
heinrich5991
3e9fadf908
added operator != to the vec? templates
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This fixes #1094 on GitHub.
2013-06-30 11:45:47 +02:00
Freddie Wang
b09dacf02f
Fix a spelling mistake "Spactating"->"Spectating"
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There's spelling mistake in menus_ingame.cpp (line 99)
2013-06-05 17:03:22 +08:00
oy
fe49818093
fixed tabs from last commit
2013-06-04 18:54:15 +02:00
oy
acaaa9723b
added optional context to a localization string to allow multiple translations. Closes #1082
2013-06-04 18:41:32 +02:00
oy
f7d436b398
made skin selector refresh on save and added delete functionality. Closes #1101
2013-06-02 12:49:27 +02:00
oy
22c14e9347
Made client/server check for correct map version on load. #1100
2013-06-01 15:26:22 +02:00
m!nus
7e971a514c
prevent map editor from crashing if loaded map is invalid
2013-06-01 13:18:16 +02:00
oy
2bee327302
Fixed removing tattoo/decoration in the skin creator. Closes #1099
2013-06-01 12:44:11 +02:00
oy
33efa4e512
Fixed a missing check if killer is alive in tdm
2013-04-26 16:52:14 +02:00
oy
f52ca525c0
Merge pull request #1084 from cinaera/atomics
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Fixing atomics (threading)
2013-04-26 07:42:30 -07:00
BeaR
c42666cd3c
Using MemoryBarrier() for CPUs not supporting SSE2
2013-04-03 11:44:06 +02:00
oy
2fe43c909e
decreased the tees feet size. Closes #1085
2013-04-02 23:36:18 +02:00
BeaR
0fbd493466
Fixing atomics
2013-04-02 16:53:57 +02:00
oy
48f43a7057
drop game messages when client isn't ingame. Closes #1081
2013-03-23 16:08:12 +01:00
oy
1d9611c1be
fixed client crash on removing friends. Closes #1077
2013-03-16 17:33:42 +01:00
oy
38b5d9987c
fixed frozen GUI caused by popups
2013-03-16 17:31:54 +01:00
oy
109e122f4f
show reason for closing a connection within a debug message. Closes #1061
2013-02-20 16:49:21 +01:00
oy
d8a7eb6863
increased sleep time when tw is minimized and made it adjustable via cputhrottle otherwise
2013-02-20 15:51:46 +01:00
oy
717162a9a2
fixed picker logic
2013-02-20 15:40:57 +01:00
BeaR
cc856152b5
Fixing the HSL-Picker:
...
Accurate displaying of the colors in the picker and the Lgt slider
2013-01-17 18:44:39 +01:00
oy
295eac63eb
added alternative HSL picker. Closes #1029
2012-12-23 00:27:53 +01:00
oy
f5c56c96d5
changed skin file format to json
2012-12-22 00:34:49 +01:00
oy
d08695b148
added automapper improvements by LordSk in a json based manner
2012-12-21 01:18:32 +01:00
oy
3329c549e6
fixed couple of warnings
2012-12-20 16:30:16 +01:00
oy
4337eb80f3
changed language file format to json
2012-12-19 00:30:01 +01:00
oy
f50b5d6059
changed format of the countryflags index file to json
2012-12-17 19:40:48 +01:00
oy
61b515f9be
added missing json parser files
2012-12-17 18:50:06 +01:00
oy
b7dbf5431e
close workerthreads on shutdown
2012-12-17 00:43:31 +01:00
oy
d39cdb9468
use json format within the language index file
2012-12-17 00:05:43 +01:00
Choupom
3048ebe3c5
fixed some compiler warnings
2012-12-15 16:33:37 +01:00
oy
b8e3120c0d
disabled the map checker for now
2012-12-15 16:31:48 +01:00
oy
c81722f9e3
removed some unused stuff
2012-12-15 16:24:00 +01:00
oy
b99368e3d7
removed hookdir from snapshot data
2012-12-15 16:13:49 +01:00
oy
09ef13b9b9
some clean up
2012-12-15 16:13:03 +01:00
oy
8b8eb50961
fixed ninja skin and skin part selection on missing part
2012-12-09 20:26:40 +01:00
oy
1b6698a181
fixed size of the tee hands
2012-12-09 17:00:03 +01:00
oy
8a3de3fe28
fixed client clean up
2012-12-09 16:59:27 +01:00
oy
dd5c040a3b
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-12-09 16:15:28 +01:00
oy
4214b576e9
fixed last commit
2012-12-09 15:55:01 +01:00
BeaR
66579083fa
Small aesthetical changes
2012-12-09 15:52:31 +01:00
BeaR
639c7cf6a8
Envelope preview: make last point editable
2012-12-09 15:51:20 +01:00
BeaR
b8602f019b
Add OnReset for damage indication
2012-12-09 15:50:26 +01:00
oy
5623c5c008
updated map checker for dm8
2012-12-06 20:58:16 +01:00
SushiTee
aa03944cfb
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/game/client/components/menus_ingame.cpp
2012-11-15 10:19:20 +01:00
SushiTee
5845665ba6
started writing the friends browser page
2012-11-15 10:14:30 +01:00
oy
090867fa0d
fixed last commit
2012-11-13 21:37:46 +01:00
BeaR
591b6a2f62
Bug: Losing render-commands if commandbuffer is full(gfx)
...
Problem:
If there is a new draw call, it is checked if there is enough free memory for the vertices in the databuffer but not if we have enough free space in the commandbuffer to add the command
So we lose some commands during a frame cuz the commandbuffer is full
This fixes the 2nd part of issue 1004
2012-11-13 21:33:16 +01:00
oy
749dfa2af1
fixed server crash on team balance. Closes #1032
2012-11-10 19:15:41 +01:00
SushiTee
01c7a06c22
made overlay enterable
2012-11-07 17:59:05 +01:00
SushiTee
9fd796162a
gave info button a function
2012-11-07 17:15:03 +01:00
oy
444da4e341
fixed a typo and added some missing localisation markers
2012-11-04 16:42:59 +01:00
SushiTee
02648e14b2
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-11-04 12:47:41 +01:00
SushiTee
9f54a5c696
remade ingame join buttons
2012-11-04 12:47:10 +01:00
oy
082ee5c474
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-11-03 17:52:39 +01:00
SushiTee
c0f70eddc4
changed server browser
2012-10-21 19:59:20 +02:00
oy
ada8011a4c
fixed last commit
2012-10-21 14:49:26 +02:00
BeaR
70a648899d
Some graphic batching:
...
Speed up for displaying debugtext and envelopepreview
(This reduces the performance hit especially for the 'Show Info' mode in the editor)
2012-10-21 13:55:26 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
oy
e29ced0741
fixed some compiler warnings and a line ending
2012-10-09 00:11:13 +02:00
oy
078390522e
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-10-08 23:56:41 +02:00
oy
57e28e5c88
made favorites support hostnames. Closes #55
2012-10-07 23:56:37 +02:00
oy
550c323eb4
made restart work in "wait for more players"-warmup. #999
2012-10-07 22:05:02 +02:00
oy
e2973652f7
added skill level to server info. #1000
2012-10-07 22:02:50 +02:00
oy
c2cb73b87f
made numbers in server info ints instead of strings
2012-10-07 21:56:38 +02:00
oy
401697b35d
added a config var for the font filename. Closes #1003
2012-10-07 16:24:18 +02:00
oy
217a30bca0
save last reason within ingame cal vote tab. Closes #996
2012-10-07 15:55:06 +02:00
oy
efc26acaaa
set default value for asynchronous rendering to disabled for now. #1001
2012-10-07 11:35:39 +02:00
oy
81f3882976
removed old non threaded graphics backend
2012-10-07 11:31:23 +02:00
oy
500621ec47
readded texture resampling
2012-10-07 11:22:49 +02:00
oy
e6a1f99681
fixed texture memory usage calculation in graphics threaded
2012-10-06 23:31:02 +02:00
oy
7415514a72
play only one weapon no ammo sound per second. #993
2012-10-06 13:47:37 +02:00
oy
09cca41215
fixed last commit
2012-10-06 13:24:31 +02:00
BeaR
9071008a6f
Missed a file..
2012-10-06 13:20:50 +02:00
BeaR
056309ac5e
Readded Texturecompression-support
2012-10-06 13:20:44 +02:00
SushiTee
8d427bea39
started working on server browser
2012-08-26 21:15:48 +02:00
Johannes Loher
5db997445a
Fixed threaded gfx and building on Mac OS X
2012-08-26 20:02:04 +02:00
SushiTee
98778a5be6
function for back button
2012-08-23 16:18:00 +02:00
SushiTee
e04a324634
-remade ingame buttons
...
-make settings work ingame
2012-08-22 23:36:48 +02:00
SushiTee
c5cd2279f8
Merge branch 'master2' of git://github.com/Choupom/teeworlds
2012-08-22 21:14:45 +02:00
SushiTee
2db2ba4732
redesign of all popups
2012-08-22 20:34:57 +02:00
Choupom
3c4e7c116d
fixed skins settings gui
2012-08-22 18:19:31 +02:00
Choupom
f46512bc13
fixed some variables name/class
2012-08-22 17:56:27 +02:00
Choupom
203a03050e
made skin previews bigger
2012-08-22 15:19:56 +02:00
Choupom
b2f484a5f6
fixed skin part selection
2012-08-22 14:48:57 +02:00
Choupom
a63c5efa05
removed a useless enum
2012-08-22 14:31:42 +02:00
Choupom
a4817a2070
fixed some variables name
2012-08-22 13:45:20 +02:00
Choupom
b3b0464cfe
reverted some stuff
2012-08-22 13:41:50 +02:00
SushiTee
913a0bbee4
forgot to render the body shadow
2012-08-21 20:55:04 +02:00
SushiTee
443730a193
fixed showing eyes in skin part selection
2012-08-21 20:49:30 +02:00
SushiTee
3e1abb8ff6
fixed last commit
2012-08-21 19:05:20 +02:00
SushiTee
c76a851027
better order of menu button parameters
2012-08-21 18:55:41 +02:00
BeaR
dcbcfd34c7
Fixes some errors in the GUI(messed up buttons ingame and "Internet" and wrong ServerlistScroll)
...
Also small cleanup in backend header
2012-08-21 18:53:57 +02:00
SushiTee
ed1dc21dcb
-select more than one skin part with ctrl keys pressed
...
-little beauty changes in tee menu
-showing only the selected skinpart in skinpart selection
-fixed clamping of tattoo color
2012-08-21 18:52:56 +02:00
SushiTee
2fdc9cf8e6
made background a bit lighter
2012-08-21 18:03:50 +02:00
SushiTee
a96af1c9fb
made it possible to colorize more than one skin part at the same time again
2012-08-19 21:10:15 +02:00
oy
0fc13ec1f8
Merge pull request #998 from cinaera/RenderBug
...
Fix Renderingbug:
2012-08-19 09:40:10 -07:00
SushiTee
171ee4287d
-showing mapsize in KiB in demo menu
...
-fixed insertion for map data in demo menu
2012-08-19 17:43:15 +02:00
oy
cb9d6032ff
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-08-19 15:48:34 +02:00
oy
1a125863a3
fixed a compiler error and removed some unused variables
2012-08-19 13:06:04 +02:00
oy
f25010d9dd
Merge branch 'master' of github.com:teeworlds/teeworlds
...
Conflicts:
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
2012-08-19 12:46:24 +02:00
oy
37b43caba8
cleaned up Sv_VoteOptionListAdd message
2012-08-19 10:40:30 +02:00
oy
8b5dddf2ba
fixed some problems with force_vote
2012-08-18 20:14:23 +02:00
oy
34ebab8cab
made force_vote just ui based
2012-08-18 18:42:31 +02:00
SushiTee
d3f642a641
-removed color depth config variable
...
-updated fake list of resolutions
-make sure resolutions are sorted in menu
2012-08-18 17:51:47 +02:00
SushiTee
e3da49eac3
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/engine/client/graphics_threaded.h
2012-08-18 15:39:23 +02:00
oy
d8d259a166
made the client handle callvote and teamchange cases even more and let the server be more silent on faulty tries
2012-08-18 11:21:54 +02:00
Magnus Auvinen
8ed246fa1c
fixed all the errors that the clang static analayzer found
2012-08-17 18:32:56 +02:00
SushiTee
87da295f6e
remade settings->Tee menu
2012-08-17 18:05:45 +02:00
BeaR
3e387634c8
Set value higher
2012-08-17 10:44:51 +02:00
Magnus Auvinen
4e20a9e6c0
cleaned up warnings that clang spits out. some bugs found with it.
2012-08-17 00:03:53 +02:00
SushiTee
37638fcf6b
fixed copy&paste mistake
2012-08-16 22:28:30 +02:00
Magnus Auvinen
700d3780bb
added missing flush to SendStartIfno
2012-08-16 20:33:07 +02:00
SushiTee
bdfbf00190
render background map always in high detail
2012-08-16 19:03:12 +02:00
SushiTee
197bd83fd5
remade Demo menu
2012-08-16 15:36:38 +02:00
oy
80cb4e15a4
improved callvote handling on the client, merged its messages and made the server be more silent on faulty tries
2012-08-16 12:03:44 +02:00
SushiTee
49c13ddf40
little changes on lists and headlines
2012-08-16 01:33:28 +02:00
SushiTee
fe5e393308
remade settings->controls menu
2012-08-15 22:03:35 +02:00
oy
dc22f9fa1c
merged vote start/end messages
2012-08-14 00:16:54 +02:00
BeaR
3effd73596
Fix Renderingbug:
...
If u change the alpha value inside a colorenvelope, the tileset-/quad-rendering is messed sometimes
http://i.solidfiles.net/580a9699c4.png (map: run_exchange by delo)
2012-08-13 12:57:40 +02:00
oy
d2924b5ad6
cleaned up core events
2012-08-13 10:36:01 +02:00
SushiTee
06a56df3e6
fixed button mouseover to use the same alpha like the tabs
2012-08-12 22:20:57 +02:00
SushiTee
9a1f8899b7
finished graphics menu (for now)
2012-08-12 18:51:35 +02:00
SushiTee
37c970bc49
changed some stupid things
2012-08-12 18:41:49 +02:00
SushiTee
0b739d0404
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-12 15:57:19 +02:00
Magnus Auvinen
85a5fd8bc0
fixed missing texture unload in the editor
2012-08-12 14:32:37 +02:00
Magnus Auvinen
563f1d0c52
removed the operator int() from IGraphics::CTextureHandle and ISound::CSampleHandle in order to catch more bugs
2012-08-12 14:02:50 +02:00
Magnus Auvinen
dfcbe85488
introduced ISound::CSampleHandle to add more typesafty
2012-08-12 13:56:35 +02:00
Magnus Auvinen
b47fb66393
removed ugly g_GameClient stuff from the game client files
2012-08-12 13:05:22 +02:00
Magnus Auvinen
cb95e8dfe8
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2012-08-12 12:41:50 +02:00
SushiTee
6b279c770f
-remade settings->graphics menu
...
-added menu checkbox images
2012-08-11 23:51:46 +02:00
SushiTee
b10931eb9d
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-11 16:28:12 +02:00
SushiTee
b8c1fa5812
-fixed saving menu page
...
-remade restart warning design
2012-08-11 16:27:56 +02:00
oy
6c530b2926
made ingame notifications for players simple game messages and let the client handle/localise them
2012-08-11 12:34:03 +02:00
oy
25da0f4c52
fixed few things in pnglite
2012-08-11 11:51:01 +02:00
SushiTee
dc40af95be
remade settings->sound menu and added reset buttons
2012-08-10 22:13:16 +02:00
SushiTee
a4e13330f6
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-10 19:01:28 +02:00
SushiTee
5d10047b8c
remade seetings->player menu
2012-08-10 18:54:52 +02:00
SushiTee
02d64ed331
fixed team colors
2012-08-10 17:35:17 +02:00
SushiTee
aa2f4c9353
removed ui color and ui scale config variables
2012-08-10 17:35:07 +02:00
SushiTee
61cbb27177
remade settings->general menu
2012-08-09 22:57:11 +02:00
oy
9023796d27
fixed faulty message id
2012-08-09 10:30:04 +02:00
SushiTee
8aed4c2de9
removed "local server" button from startmenu for now
2012-08-09 02:28:05 +02:00
SushiTee
a631ed3be6
finished start menu
2012-08-09 02:13:16 +02:00
SushiTee
d88b35980f
fixed team colors
2012-08-08 17:05:08 +02:00
SushiTee
c3b4a5c240
removed ui color and ui scale config variables
2012-08-08 14:31:16 +02:00
oy
93c169c71d
show enter/leave team change messages in demos
2012-08-04 17:45:16 +02:00
oy
4333f832f7
fixed demo recording/playing, clientinfo for server dummies and wrong team colours in scoreboard
2012-08-04 12:50:45 +02:00
oy
525825c215
fixed some warnings with gcc
2012-08-03 19:28:15 +02:00
BeaR
a1d039f8e9
Embedded textures weren't load correctly ingame
2012-08-03 19:13:26 +02:00
oy
55a3ee1b16
fixed shape of the refresh icon in the server browser
2012-08-03 19:10:23 +02:00
oy
ab5ce4a492
fixed that internet/lan tab doesn't work as fresh button
2012-08-03 18:53:46 +02:00
oy
f364fd7cf4
skip player prediction when the game/round is over
2012-08-03 18:47:04 +02:00
oy
f9427a3aa3
made server resend gameinfo just when it changed and fixed match counter
2012-08-03 18:46:57 +02:00
oy
d61d25677b
cleaned up PlayerInfo check/usage in the gameclient
2012-08-03 18:46:49 +02:00
oy
65448ea7b0
cleaned up gameclients player/team calculation
2012-08-03 18:46:41 +02:00
oy
b1d28c5740
cleaned up updating the friend state
2012-08-03 18:46:33 +02:00
oy
8971497029
finished client enter/leave events, removed client changes
2012-08-03 18:46:25 +02:00
oy
9164c1d879
made the server validate player input
2012-08-03 18:46:17 +02:00
oy
280fdb34a4
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
2012-08-03 18:46:10 +02:00
oy
a55a7dfef0
cleaned up types within network data
2012-08-03 18:46:01 +02:00
oy
719867271f
fixed updating skin colour on team change and made player team work event based
2012-07-30 23:59:29 +02:00
oy
78e18dc2cb
Show user authlevel on status command. Closes #985
2012-07-29 12:17:16 +02:00
oy
c28a45796b
fixed asserts when sorting the server browser
2012-07-29 12:09:31 +02:00
oy
c808d48f20
handle some network snapshot data as messages/events and add them locally for demo recording
2012-07-29 11:54:29 +02:00
oy
3d10432d97
fixed compiler error. Closes #982
2012-07-22 10:44:50 +02:00
oy
de7942d6e4
fixed editor crash on replacing images. Closes #981
2012-07-22 10:43:19 +02:00
oy
9ae4479dad
cleaned up rcon auth messages
2012-07-21 20:00:01 +02:00
BeaR
2c4bcf8874
grey out text color of non-active gui elements. Closes #867 .
2012-07-21 19:28:03 +02:00
oy
a6d658903d
fixed invalid inactive kick when dead during survival. Closes #957
2012-07-21 19:18:49 +02:00
oy
7d8e76ecaf
fixed semaphore behavior on windows. Closes #926 . Closes #934 .
2012-07-21 18:53:09 +02:00
BeaR
96d30fa820
end a round when there's only 1 player left ( #961 )
2012-07-21 18:48:19 +02:00
oy
a9165cd7a0
removed no longer needed server dummy commands
2012-07-21 18:34:24 +02:00
oy
c24e35fa87
merged tileset_border tools
2012-07-21 18:30:21 +02:00
oy
f8e114ff5a
fixed problems with RGB images in maps. Closes #962
2012-07-21 11:38:26 +02:00
oy
0e28755475
show ninja powerup status in the hud. Closes #955
2012-07-21 11:06:18 +02:00
oy
a69a0c4f67
reduced some possible spam for the server
2012-07-19 12:18:12 +02:00
oy
5c2534969c
fixed saved skin files and cleaned up writing newlines
2012-07-19 11:57:20 +02:00
oy
5fdca5bf54
removed some unused save directories and abort when the save directory cannot be created
2012-07-19 11:49:03 +02:00
oy
cc90329689
"Bug fix - When mousing over "Show only chat messages from friends" an 'x' appears without selecting but goes away when highlight fades. Added default variable to 0, like others in menu." by theanomaly18
2012-07-19 11:11:14 +02:00
oy
63fe5a70da
removed duplicate particle handling. Closes #975
2012-07-19 11:02:45 +02:00
oy
ae6d2b6fdb
auto-refresh the demo browser when opening it
2012-07-19 10:56:23 +02:00
oy
b69417f3aa
let the demoplayer check for the correct net version (prevents crash) and show the reason within the error popup
2012-07-19 10:51:04 +02:00
oy
3a0b017619
fixed try_lock on windows
2012-07-19 10:01:57 +02:00