fixed size of the tee hands

This commit is contained in:
oy 2012-12-09 17:00:03 +01:00
parent 8a3de3fe28
commit 1b6698a181

View file

@ -26,7 +26,7 @@ void CPlayers::RenderHand(CTeeRenderInfo *pInfo, vec2 CenterPos, vec2 Dir, float
// for drawing hand
//const skin *s = skin_get(skin_id);
float BaseSize = 10.0f;
float BaseSize = 15.0f;
//dir = normalize(hook_pos-pos);
vec2 HandPos = CenterPos + Dir;