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Removed outdated maploading code
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6d75bcc89a
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@ -12,189 +12,6 @@ template<typename T>
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static int MakeVersion(int i, const T &v)
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{ return (i<<16)+sizeof(T); }
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// backwards compatiblity
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/*
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void editor_load_old(DATAFILE *df, MAP *map)
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{
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class mapres_image
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{
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public:
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int width;
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int height;
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int image_data;
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};
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struct mapres_tilemap
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{
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int image;
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int width;
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int height;
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int x, y;
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int scale;
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int data;
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int main;
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};
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struct mapres_entity
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{
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int x, y;
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int data[1];
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};
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struct mapres_spawnpoint
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{
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int x, y;
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};
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struct mapres_item
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{
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int x, y;
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int type;
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};
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struct mapres_flagstand
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{
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int x, y;
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};
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enum
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{
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MAPRES_ENTS_START=1,
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MAPRES_SPAWNPOINT=1,
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MAPRES_ITEM=2,
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MAPRES_SPAWNPOINT_RED=3,
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MAPRES_SPAWNPOINT_BLUE=4,
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MAPRES_FLAGSTAND_RED=5,
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MAPRES_FLAGSTAND_BLUE=6,
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MAPRES_ENTS_END,
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ITEM_NULL=0,
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ITEM_WEAPON_GUN=0x00010001,
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ITEM_WEAPON_SHOTGUN=0x00010002,
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ITEM_WEAPON_ROCKET=0x00010003,
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ITEM_WEAPON_SNIPER=0x00010004,
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ITEM_WEAPON_HAMMER=0x00010005,
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ITEM_HEALTH =0x00020001,
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ITEM_ARMOR=0x00030001,
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ITEM_NINJA=0x00040001,
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};
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enum
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{
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MAPRES_REGISTERED=0x8000,
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MAPRES_IMAGE=0x8001,
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MAPRES_TILEMAP=0x8002,
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MAPRES_COLLISIONMAP=0x8003,
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MAPRES_TEMP_THEME=0x8fff,
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};
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// load tilemaps
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int game_width = 0;
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int game_height = 0;
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{
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int start, num;
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datafile_get_type(df, MAPRES_TILEMAP, &start, &num);
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for(int t = 0; t < num; t++)
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{
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mapres_tilemap *tmap = (mapres_tilemap *)datafile_get_item(df, start+t,0,0);
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CLayerTiles *l = new CLayerTiles(tmap->width, tmap->height);
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if(tmap->main)
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{
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// move game layer to correct position
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for(int i = 0; i < map->groups[0]->layers.len()-1; i++)
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{
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if(map->groups[0]->layers[i] == pEditor->map.game_layer)
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map->groups[0]->swap_layers(i, i+1);
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}
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game_width = tmap->width;
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game_height = tmap->height;
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}
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// add new layer
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map->groups[0]->add_layer(l);
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// process the data
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unsigned char *src_data = (unsigned char *)datafile_get_data(df, tmap->data);
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CTile *dst_data = l->tiles;
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for(int y = 0; y < tmap->height; y++)
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for(int x = 0; x < tmap->width; x++, dst_data++, src_data+=2)
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{
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dst_data->index = src_data[0];
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dst_data->flags = src_data[1];
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}
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l->image = tmap->image;
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}
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}
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// load images
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{
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int start, count;
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datafile_get_type(df, MAPRES_IMAGE, &start, &count);
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for(int i = 0; i < count; i++)
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{
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mapres_image *imgres = (mapres_image *)datafile_get_item(df, start+i, 0, 0);
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void *data = datafile_get_data(df, imgres->image_data);
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EDITOR_IMAGE *img = new EDITOR_IMAGE;
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img->width = imgres->width;
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img->height = imgres->height;
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img->format = CImageInfo::FORMAT_RGBA;
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// copy image data
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img->data = mem_alloc(img->width*img->height*4, 1);
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mem_copy(img->data, data, img->width*img->height*4);
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img->tex_id = Graphics()->LoadTextureRaw(img->width, img->height, img->format, img->data, CImageInfo::FORMAT_AUTO, 0);
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map->images.add(img);
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// unload image
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datafile_unload_data(df, imgres->image_data);
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}
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}
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// load entities
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{
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CLayerGame *g = map->game_layer;
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g->resize(game_width, game_height);
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for(int t = MAPRES_ENTS_START; t < MAPRES_ENTS_END; t++)
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{
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// fetch entities of this class
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int start, num;
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datafile_get_type(df, t, &start, &num);
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for(int i = 0; i < num; i++)
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{
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mapres_entity *e = (mapres_entity *)datafile_get_item(df, start+i,0,0);
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int x = e->x/32;
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int y = e->y/32;
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int id = -1;
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if(t == MAPRES_SPAWNPOINT) id = ENTITY_SPAWN;
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else if(t == MAPRES_SPAWNPOINT_RED) id = ENTITY_SPAWN_RED;
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else if(t == MAPRES_SPAWNPOINT_BLUE) id = ENTITY_SPAWN_BLUE;
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else if(t == MAPRES_FLAGSTAND_RED) id = ENTITY_FLAGSTAND_RED;
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else if(t == MAPRES_FLAGSTAND_BLUE) id = ENTITY_FLAGSTAND_BLUE;
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else if(t == MAPRES_ITEM)
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{
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if(e->data[0] == ITEM_WEAPON_SHOTGUN) id = ENTITY_WEAPON_SHOTGUN;
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else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_GRENADE;
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else if(e->data[0] == ITEM_NINJA) id = ENTITY_POWERUP_NINJA;
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else if(e->data[0] == ITEM_ARMOR) id = ENTITY_ARMOR_1;
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else if(e->data[0] == ITEM_HEALTH) id = ENTITY_HEALTH_1;
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}
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if(id > 0 && x >= 0 && x < g->width && y >= 0 && y < g->height)
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g->tiles[y*g->width+x].index = id+ENTITY_OFFSET;
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}
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}
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}
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}*/
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int CEditor::Save(const char *pFilename)
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{
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return m_Map.Save(Kernel()->RequestInterface<IStorage>(), pFilename);
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@ -354,9 +171,6 @@ int CEditorMap::Save(class IStorage *pStorage, const char *pFileName)
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df.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
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// clean up
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//mem_free(quads);
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GItem.m_NumLayers++;
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LayerCount++;
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}
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@ -424,7 +238,6 @@ int CEditor::Load(const char *pFileName, int StorageType)
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int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int StorageType)
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{
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CDataFileReader DataFile;
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//DATAFILE *df = datafile_load(filename);
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if(!DataFile.Open(pStorage, pFileName, StorageType))
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return 0;
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@ -434,17 +247,10 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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CMapItemVersion *pItem = (CMapItemVersion *)DataFile.FindItem(MAPITEMTYPE_VERSION, 0);
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if(!pItem)
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{
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// import old map
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/*MAP old_mapstuff;
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editor->reset();
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editor_load_old(df, this);
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*/
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return 0;
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}
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else if(pItem->m_Version == CMapItemVersion::CURRENT_VERSION)
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{
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//editor.reset(false);
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// load map info
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{
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CMapItemInfo *pItem = (CMapItemInfo *)DataFile.FindItem(MAPITEMTYPE_INFO, 0);
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