5437: Update Brazilian Portuguese translation (supersedes #5304) r=def- a=def-
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## Checklist
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Co-authored-by: Dennis Felsing <dennis@felsin9.de>
5479: Updated french translation r=def- a=Chairn
## Checklist
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- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
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Co-authored-by: Chairn <chairn.nq@hotmail.fr>
5439: Improve some german translations r=def- a=Jupeyy
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Co-authored-by: Jupeyy <jupjopjap@gmail.com>
5432: Added new translations + fixed current one r=heinrich5991 a=crqch
Completed the translation of polish langauge (for now), fixed one translation, which wasn't correct (missing verb)
Co-authored-by: crqch <48185508+crqch@users.noreply.github.com>
5436: Update simplified_chinese.txt r=def- a=Cheeser0613
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Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
5129: update french translations r=def- a=NouaaTW
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Co-authored-by: Noa <75568768+NouaaTW@users.noreply.github.com>
Co-authored-by: def <dennis@felsin9.de>
5109: Only print zone messages when there is one r=heinrich5991 a=def-
```
src/game/server/entities/character.cpp: In member function ‘void CCharacter::SendZoneMsgs()’:
src/game/server/entities/character.cpp:2013:78: warning: the address of ‘CGameContext::m_aaZoneLeaveMsg’ will never be NULL [-Waddress]
2013 | if(m_TuneZoneOld >= 0 && GameServer()->m_aaZoneLeaveMsg[m_TuneZoneOld])
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
In file included from src/game/server/entities/character.cpp:7:
src/game/server/gamecontext.h:179:14: note: ‘CGameContext::m_aaZoneLeaveMsg’ declared here
179 | char m_aaZoneLeaveMsg[NUM_TUNEZONES][256];
| ^~~~~~~~~~~~~~~~
src/game/server/entities/character.cpp:2028:53: warning: the address of ‘CGameContext::m_aaZoneEnterMsg’ will never be NULL [-Waddress]
2028 | if(GameServer()->m_aaZoneEnterMsg[m_TuneZone])
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
src/game/server/gamecontext.h:178:14: note: ‘CGameContext::m_aaZoneEnterMsg’ declared here
178 | char m_aaZoneEnterMsg[NUM_TUNEZONES][256]; // 0 is used for switching from or to area without tunings
| ^~~~~~~~~~~~~~~~
```
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5110: Assert client id in SetSolo r=heinrich5991 a=def-
I could not find a way that an invalid client ID is used here, but
compiler warns anyway:
```
In member function ‘void CTeamsCore::SetSolo(int, bool)’,
inlined from ‘void CCharacter::SetSolo(bool)’ at src/game/client/prediction/entities/character.cpp:29:22,
inlined from ‘void CCharacter::HandleTiles(int)’ at src/game/client/prediction/entities/character.cpp:882:10:
src/game/teamscore.h:45:34: warning: array subscript [0, 63] is outside array bounds of ‘bool [64]’ [-Warray-bounds]
45 | m_IsSolo[ClientID] = Value;
| ~~~~~~~~~~~~~~~~~^
src/game/teamscore.h: In member function ‘void CCharacter::HandleTiles(int)’:
src/game/teamscore.h:27:14: note: while referencing ‘CTeamsCore::m_IsSolo’
27 | bool m_IsSolo[MAX_CLIENTS];
| ^~~~~~~~
```
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## Checklist
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- [ ] Written a unit test if it works standalone, system.c especially
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5112: Update traditional_chinese.txt r=def- a=Cheeser0613
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5115: Update simplified_chinese.txt r=def- a=Cheeser0613
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## Checklist
- [ ] Tested the change ingame
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- [ ] Written a unit test if it works standalone, system.c especially
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5117: Update tooltip text after changing language r=Jupeyy a=def-
Thanks to cheeser0613 for report
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Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: Cheeser0613 <54943099+Cheeser0613@users.noreply.github.com>
5104: Update spanish.txt r=edg-l a=n0Ketchp
Maybe some will look a bit large.
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Co-authored-by: noKetchup <93238471+n0Ketchp@users.noreply.github.com>
4935: Update simplified_chinese.txt r=def- a=DC-Dancao
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Co-authored-by: 淡草 <47478484+DC-Dancao@users.noreply.github.com>
4910: Fix /top5 inconvenience / local ranking problem r=def- a=srdante
Fixes#4810
Solution based on the suggestion from `@def-` .
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4912: update catalan translation r=def- a=edg-l
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Co-authored-by: srdante <minidantebtc@gmail.com>
Co-authored-by: Edgar Luque <git@edgarluque.com>
4882: Updated french translation r=def- a=Chairn
Updated french translation in agreement with T tee
## Checklist
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Co-authored-by: Chairn <chairn.nq@hotmail.fr>
4868: Update French translations (by T tee) r=Jupeyy a=def-
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## Checklist
- [ ] Tested the change ingame
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- [ ] Written a unit test if it works standalone, system.c especially
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Co-authored-by: Dennis Felsing <dennis@felsin9.de>
4664: Update translations r=heinrich5991 a=def-
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## Checklist
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Co-authored-by: def <dennis@felsin9.de>
4427: Update Persian translations (by younesdevil) r=def- a=def-
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4432: Update Ukrainian translation (by SwiatoslaW) r=def- a=def-
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Co-authored-by: def <dennis@felsin9.de>
4364: Update Chinese translations (by cheeser0613) r=def- a=def-
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4367: Update hungarian (by Cellegen) r=def- a=def-
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Co-authored-by: def <dennis@felsin9.de>
Are you sure that you want to disconnect and switch to a different server?
== Êtes vous sur de vouloir vous déconnecter et changer de serveur?
Refreshing...
== Actualisation...
Show local player's key presses
== Montrer les touches appuyées des autres joueurs
updated.
-Lines 563, 944, 1175, 1178 & 1181: Removed tildes from "Volumen" (thanks to Lagar85).
-Line 1091: "APM" meaning is "Asesinatos Por Minuto" (Frags Per Minute)
-More little grammar/syntax changes.
Update spanish.txt
Added some tildes and removed 1 extra space.
Fixed syntax, so some sentences now have more sense.
Added some abbreviations to fit better in the UI.
Added Ryozuki's suggestions.
Please tell if you see something wrong :D
3864: Update hungarian.txt (by Boti.) r=Jupeyy a=def-
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Co-authored-by: def <dennis@felsin9.de>
3300: Check translations in github, check formatting strings, fix r=Jupeyy a=def-
## Checklist
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Co-authored-by: def <dennis@felsin9.de>