def
6455689e32
Super team can't be saved/loaded
...
Thanks to Lady Saavik for report
2020-06-29 08:46:34 +02:00
def
b3b0e1041c
Center the icons
2020-06-27 22:58:28 +02:00
bors[bot]
42455d4b4d
Merge #2388
...
2388: Get rid of the annoying font size warnings r=heinrich5991 a=def-
Since we're not doing anything about them anyway, and I get them
spamming me on every client start.
Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:53:39 +00:00
bors[bot]
dcd0976159
Merge #2397
...
2397: Update game id when updating team score r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:47:00 +00:00
def
b2371522f9
Fix alignment of icons in player options
2020-06-27 22:40:22 +02:00
bors[bot]
6a7695e696
Merge #2396
...
2396: Color Selector improvement + cleanup r=Learath2 a=def-
![screenshot-20200627@150939](https://user-images.githubusercontent.com/2335377/85923064-3d326f80-b888-11ea-92f3-a7cf685890dc.png )
Tadaa, new feature in -200 lines :D
Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:38:42 +00:00
bors[bot]
70ccf76dcf
Merge #2390
...
2390: Support cl_show_hook_coll_own/other 2 to always show (fixes #2383 ) r=heinrich5991 a=def-
hook collision, without broadcasting to other players.
Removed cl_show_hook_coll_always in return
Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency
Co-authored-by: def <dennis@felsin9.de>
2020-06-27 20:31:29 +00:00
def
1c09798504
Update game id when updating team score
2020-06-27 22:30:14 +02:00
def
4e5912909b
Improve & fix
2020-06-27 19:40:04 +02:00
def
50af2a8ed6
Show number in color scrollbars
...
As suggested by Lady Saavik
2020-06-27 15:08:50 +02:00
def
d147c1c7f5
Cleanup color scrollbars in menus
2020-06-27 15:08:35 +02:00
def
7608eb67d6
Ignore emoticon of spammy players ( fixes #2387 )
...
Add ignore emoticon button in player menu.
Someone needs to draw the graphic for that.
2020-06-27 01:15:09 +02:00
def
dc92626a3b
Support cl_show_hook_coll_own/other 2 to always show ( fixes #2383 )
...
hook collision, without broadcasting to other players.
Removed cl_show_hook_coll_always in return
Renamed cl_video_showhookcollother to cl_video_show_hook_coll_other for consistency
2020-06-26 23:58:07 +02:00
def
d6ba9440ca
Get rid of the annoying font size warnings
...
Since we're not doing anything about them anyway, and I get them
spamming me on every client start.
2020-06-26 23:42:04 +02:00
def
0a8a1b078b
Localization: Print line number where failure occured
2020-06-26 18:42:56 +02:00
def
2d6e56fec8
Translation fixes
...
- Code didn't work with newlines, get rid of them
- Some stylistic improvements
2020-06-26 18:34:50 +02:00
def
1a87abe96b
Version 14.0.2
2020-06-26 15:20:07 +02:00
def
07e6dafb50
Revert "Fix out of bounds access in RenderPlayer ( fixes #2365 )"
...
This reverts commit 80931b606a
.
2020-06-26 15:10:38 +02:00
bors[bot]
cfda912307
Merge #2009
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2009: Fix min mouse position for follow factor r=heinrich5991 a=Jupeyy
@Learath2 you were the last to change this, would be nice if you could check if this is correct behaviour, i didn't find anything wrong :D
Co-authored-by: jupeyy <jupjopjap@gmail.com>
2020-06-26 12:54:49 +00:00
bors[bot]
ec472a9d0a
Merge #2298
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2298: Log save/load in teehistorian r=heinrich5991 a=Zwelf
Including tests
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-26 12:45:08 +00:00
Zwelf
ef2f306067
Fix teehistorian debug output for save/load
2020-06-26 14:37:14 +02:00
bors[bot]
c414a8a624
Merge #2379
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2379: Fix unused translations r=def- a=3edcxzaq1
Fix so that "Connect Dummy" and "Disconnect Dummy" follows language file
Co-authored-by: sven <sven@rx.lan>
Co-authored-by: 3edcxzaq1 <66034590+3edcxzaq1@users.noreply.github.com>
2020-06-26 09:19:45 +00:00
3edcxzaq1
4e7b534622
Update menus_ingame.cpp
2020-06-26 11:13:55 +02:00
def
42ab24794f
Remove unused cl_show_spec_tee config ( fixes #2378 )
2020-06-26 08:07:34 +02:00
sven
9d0bae9769
Fix unused translation
2020-06-26 02:49:35 +02:00
def
d907ec3c11
Version 14.0.1
...
Waiting for #2363 , #2358 , #2356 , #2331
2020-06-26 00:03:04 +02:00
Zwelf
d8aab366fc
Log save/load in teehistorian
2020-06-26 00:01:12 +02:00
bors[bot]
b4472d72cf
Merge #2372
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2372: Fix out of bounds access in RenderPlayer (fixes #2365 ) r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-25 21:56:35 +00:00
bors[bot]
9fb6fa7720
Merge #2373 #2376
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2373: Fix out of bounds access in OnNewSnapshot (fixes #2366 ) r=Learath2 a=def-
2376: Add instructions for translation stats r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-25 20:49:21 +00:00
def
53971f44f1
ddnet-saves.txt: Also parse correctly when saving on other country
2020-06-25 22:30:51 +02:00
def
431d824cf1
Revert "Fix wrong usage of bitwise-or which is resulting in an always true"
...
This reverts commit 1b6ff929a2
.
2020-06-25 22:00:08 +02:00
bors[bot]
00eb2044b2
Merge #2374
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2374: Restore old /save behavior r=def- a=Zwelf
Fixes #2362 , supersedes #2367
I didn't change the /save message. There are already two different: "Use '/load %s' on %s to continue" and "Use '/load %s' to continue".
I think it would be better to add a NetMessage, this could also solve the problem of saving which team members were in the team.
> I guess this can't be used to cheat anything?
Only if an instant rehook is necessary. Might be useful for rehooking an edge hook (but you still have to aim).
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-25 19:43:30 +00:00
Zwelf
0d887e8b37
Explain why the randomly generated save code is used
...
to the player when the database connection failed
2020-06-25 20:44:00 +02:00
Zwelf
d169bb1b52
Restore old /save behavior
2020-06-25 20:42:48 +02:00
def
e03066c8bd
Fix out of bounds access in OnNewSnapshot ( fixes #2366 )
2020-06-25 18:34:41 +02:00
def
80931b606a
Fix out of bounds access in RenderPlayer ( fixes #2365 )
2020-06-25 18:33:41 +02:00
bors[bot]
97c7525438
Merge #2368
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2368: Make spec character rendering a bit cleaner r=def- a=heinrich5991
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-25 16:18:20 +00:00
heinrich5991
8c095b2727
Make spec character rendering a bit cleaner
2020-06-25 14:56:23 +02:00
bors[bot]
df66d83a04
Merge #2356
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2356: Make game less dependend on score backend r=heinrich5991 a=Zwelf
Behavior change:
* `sv_save_worse_scores` is respected on file based servers
Mainly a clean up after #2247 , but helps #2298 too
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-25 10:40:02 +00:00
Zwelf
a8abc3937b
Make game less dependend on score backend
2020-06-25 12:36:01 +02:00
Edgar
2922b4b672
show spectee when player is inactive only
2020-06-25 10:34:57 +02:00
Edgar
2f3073c547
fix /spec hook
2020-06-25 10:12:17 +02:00
bors[bot]
bad43e77a0
Merge #2354
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2354: Set rescue tee immediately after loading (fixes #2248 ) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-24 21:37:47 +00:00
Arda Demir
1b6ff929a2
Fix wrong usage of bitwise-or which is resulting in an always true
2020-06-24 22:53:09 +03:00
bors[bot]
677d92aa32
Merge #2353
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2353: Fix /spec rendering r=def- a=edg-l
Fixes https://github.com/ddnet/ddnet/issues/2344
Co-authored-by: Edgar <git@edgarluque.com>
2020-06-24 19:29:29 +00:00
bors[bot]
bd2cb5a8bd
Merge #2352
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2352: Fix SendChatTarget demo recording r=def- a=Learath2
Co-authored-by: Learath <learath2@gmail.com>
2020-06-24 19:23:23 +00:00
def
3530d0ae32
Set rescue tee immediately after loading ( fixes #2248 )
2020-06-24 21:19:46 +02:00
Edgar
b33180ae77
fix /spec rendering
2020-06-24 19:01:01 +02:00
Learath
581904d849
Fix SendChatTarget demo recording
2020-06-24 19:22:41 +03:00
bors[bot]
cbde23aba9
Merge #2305
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2305: Version 14.0 r=def- a=def-
Waiting for https://github.com/ddnet/ddnet/pull/2303 https://github.com/ddnet/ddnet/pull/2301 https://github.com/ddnet/ddnet/pull/2296 https://github.com/ddnet/ddnet/pull/2295 https://github.com/ddnet/ddnet/pull/2294 https://github.com/ddnet/ddnet/pull/2280 https://github.com/ddnet/ddnet/pull/2279 https://github.com/ddnet/ddnet/pull/2242 and probably some sixup fixes by Learath2 :)
Co-authored-by: def <dennis@felsin9.de>
2020-06-24 16:20:53 +00:00
Learath
e122462ae8
Ugly fix for SendChatTarget(-1...). Closes #2337
2020-06-24 18:54:27 +03:00
Learath
b6fb304508
Name change hack for 0.7. Close #2330
2020-06-24 18:14:15 +03:00
bors[bot]
09f60fc919
Merge #2242
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2242: Use CSaveTee for rescue (fixes #2241 ) r=heinrich5991 a=def-
Untested. Edit: Tested, seems to work.
Co-authored-by: def <dennis@felsin9.de>
2020-06-24 14:51:13 +00:00
bors[bot]
1750bb09f7
Merge #2335 #2336 #2340 #2342 #2349
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2335: Make it more clear that this is a sixup translation server r=heinrich5991 a=def-
2336: Set skill level for Sixup (fixes #2334 ) r=heinrich5991 a=def-
2340: Keeping multiple states consistent is hard (fixes #2315 ) r=heinrich5991 a=def-
let's go recount every time
2342: Don't forget video recorder fps setting r=heinrich5991 a=def-
after switching to non-videorecorder client
2349: Document which MySQL/MariaDB versions we require (fixes #2343 ) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-24 14:37:53 +00:00
Learath
3a9fa693f2
Set LastChangeInfo on a Sixup skin change
2020-06-24 16:25:35 +03:00
def
0bb4e4c0cd
Version 14.0
2020-06-24 15:17:22 +02:00
def
243be18fb4
Keeping multiple states consistent is hard ( fixes #2315 )
...
let's go recount every time
2020-06-24 14:50:32 +02:00
def
5b3b42b771
Make it more clear that this is a sixup translation server
2020-06-24 14:49:23 +02:00
def
ff4c2c51ec
Don't fail on empty teamtop5
2020-06-24 12:13:18 +02:00
Edgar
24a308c50c
fix saying /spec show you as chatting
2020-06-24 11:32:27 +02:00
def
f51a443998
Merge remote-tracking branch 'edg-l/pr_show_spec'
...
Update x_spec with the more minimal version by HiRavie
Fix CMakeLists.txt
2020-06-24 09:55:59 +02:00
bors[bot]
0f0de9b333
Merge #2338
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2338: Ensure that team state is always sent (fix #2315 ) r=def- a=trml
Noticed that team state wasn't sent to the client in some cases (when SetForceCharacterNewTeam is called directly), which I think this could happen if a team is unlocked between killing and respawning a player. Also added a CheckTeamFinished for that case.
Co-authored-by: trml <trml@users.noreply.github.com>
2020-06-24 05:46:25 +00:00
bors[bot]
de328c1360
Merge #2301
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2301: map_convert_07: Check image width for divisibility by 16 r=heinrich5991 a=def-
As noticed on Sunny Land.
> [5:31 PM] redix: in theory it should be enough if width and height are divisible by 16
Now running this over our maps and fixing them manually.
Co-authored-by: def <dennis@felsin9.de>
2020-06-23 23:30:34 +00:00
trml
ca36f4787c
Ensure that team state is always sent
2020-06-23 23:57:33 +02:00
Learath
5293f78f22
Translate the emoticon message
2020-06-23 12:25:04 +03:00
bors[bot]
366a0ec80b
Merge #2326
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2326: Disable -Wstringop-overflow warning in IntsToStr r=heinrich5991 a=def-
Since it won't write into invalid memory when Num > 0
Co-authored-by: def <dennis@felsin9.de>
2020-06-23 08:55:37 +00:00
bors[bot]
160a7b71fb
Merge #2279 #2327
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2279: Only forbid resizing when videorecorder is recording r=heinrich5991 a=def-
2327: List data files in `CMakeLists.txt` r=def- a=heinrich5991
This fixes missing files for people recompiling when we add new data
files.
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-23 08:48:05 +00:00
bors[bot]
e040c281e0
Merge #2325
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2325: Fix array as initializer g++ 4.9 error (fixes #2320 ) r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-23 08:39:29 +00:00
def
557f23b347
Disable -Wstringop-overflow warning in IntsToStr
...
Since it won't write into invalid memory when Num > 0
2020-06-23 10:35:41 +02:00
bors[bot]
1652d73a5e
Merge #2322
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2322: Use proper CSV writing for save codes r=def- a=heinrich5991
Supersedes #2296 .
Co-authored-by: def <dennis@felsin9.de>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2020-06-23 07:25:20 +00:00
heinrich5991
48e8ba69ca
Use the CSV write to write save codes
2020-06-23 09:11:59 +02:00
def
85f772ba56
Fix array as initializer g++ 4.9 error ( fixes #2320 )
2020-06-23 08:02:09 +02:00
def
83c820db09
Fix some naming conventions in videorecorder
2020-06-23 08:00:03 +02:00
Learath
ce5aca4759
Check for a null CPlayer::m_pCharacter
...
Players need not have characters at all times
2020-06-23 01:36:51 +03:00
bors[bot]
11e2f04c21
Merge #2280
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2280: Add a slightly longer introduction text r=heinrich5991 a=def-
Since we don't have a tutorial
![Screenshot](https://user-images.githubusercontent.com/2335377/85120864-235bb180-b224-11ea-8bb6-700f7228ee0d.png )
Co-authored-by: def <dennis@felsin9.de>
2020-06-22 20:45:06 +00:00
def
57280fba99
Store saves client-side in ddnet-saves.txt
...
Only appends saves, just in case you forgot where you saved.
Unfortunately only stores your own name, not your entire team.
2020-06-22 21:12:35 +02:00
bors[bot]
a407513630
Merge #2306
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2306: Make ctrl-s/ctrl-l etc work everywhere in editor (fixes #2302 ) r=heinrich5991 a=def-
instead of just in the layers view
Co-authored-by: def <dennis@felsin9.de>
2020-06-22 18:56:01 +00:00
Edgar
933ea7cca3
fix bug, use ddnet character
2020-06-22 19:05:57 +02:00
Edgar
3f476171f1
change to white and use colors
2020-06-22 18:43:49 +02:00
bors[bot]
6384ebf13f
Merge #2321
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2321: Use the 0.7 race features better r=def- a=Learath2
Mostly tested, couldn't test the diffs though as I don't have score set up. It looks good to me though.
Co-authored-by: Learath <learath2@gmail.com>
2020-06-22 16:04:18 +00:00
Learath
62d014d999
Forgot we faked ids for vanilla
2020-06-22 19:02:17 +03:00
Learath
287e3e2a45
Use 0.7 finish messages
2020-06-22 18:08:08 +03:00
def
07830c868f
Fix whitespace in teeinfo.cpp
2020-06-22 15:06:01 +02:00
def
252cda2d49
Use str_comp instead of strcmp
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error: ‘strcmp’ was not declared in this scope
2020-06-22 14:47:49 +02:00
def
79cb7d14eb
Don't log preprocess nullptr return
2020-06-22 10:06:55 +02:00
def
9d9d5e26e6
Fix double hook sound in 0.7
2020-06-22 09:27:41 +02:00
bors[bot]
39eae1935b
Merge #2312
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2312: Fix crash when player voting random_map leaves and vote passes r=def- a=Zwelf
Closes #2310
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-22 05:47:46 +00:00
Zwelf
b96d8673f3
Fix crash when player voting random_map leaves and vote passes
...
Closes #2310
2020-06-22 00:47:49 +02:00
def
b1ff7d3ef2
Handle invalid packets more gracefully
2020-06-22 00:13:16 +02:00
def
9fccd5ecf6
Fix team rank for long map names
2020-06-21 23:47:45 +02:00
Edgar
befc4fc1b2
make skin also use alpha
2020-06-21 18:24:51 +02:00
Edgar
78bcc1d8fc
apply alpha to spec nameplates
2020-06-21 18:05:43 +02:00
Edgar
f3466e05ba
Show /spec tees with a dashed skin
2020-06-21 17:48:33 +02:00
Learath
ea3772ce2a
Don't send redundant commands. Remove /team on clientside.
2020-06-21 17:28:02 +03:00
Learath
35acd21933
Use the racetimer in 0.7
...
Clean up /timer while at it
2020-06-21 17:15:08 +03:00
bors[bot]
80f19b789a
Merge #2294
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2294: Make the learn button fit (fixes #2293 ) r=edg-l a=def-
![screenshot_2020-06-20_14-57-03](https://user-images.githubusercontent.com/2335377/85202386-55454480-b306-11ea-99f5-e37ba6e616b5.png )
Co-authored-by: def <dennis@felsin9.de>
2020-06-21 09:31:51 +00:00
def
6cfc6adc83
Make ctrl-s/ctrl-l etc work everywhere in editor ( fixes #2302 )
...
instead of just in the layers view
2020-06-21 01:44:01 +02:00
def
c7908524cd
Add a slightly longer introduction text
...
Since we don't have a tutorial
2020-06-21 01:15:01 +02:00
def
c99d791f4b
Add warning in editor for image widths
2020-06-21 01:14:36 +02:00
bors[bot]
4dd72df777
Merge #2297
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2297: Ingame time is in milliseconds on 0.7 r=def- a=Learath2
Co-authored-by: Learath <learath2@gmail.com>
2020-06-20 17:25:02 +00:00
Learath
28905c4659
Disable timeout for 0.7 clients
2020-06-20 19:52:23 +03:00
Learath
865afa613b
Ingame time is in milliseconds
2020-06-20 17:31:06 +03:00
def
1610079020
Make the learn button fit ( fixes #2293 )
2020-06-20 14:57:52 +02:00
bors[bot]
17e77d73bb
Merge #2291
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2291: Make PlayerResult messages an union variant r=def- a=Zwelf
and some small style and readability fixes in sql_score.
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-20 12:44:59 +00:00
bors[bot]
a3ab572fdc
Merge #2290
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2290: Restore old message behavior when using /load and /save r=def- a=Zwelf
Only notify the player initiating /load about the error and don't send
'Loading initiated by ...' and 'Saving initiated by ...' messages resulting
in two messages per /load and /save.
Not sure if the old behavior is better or if we want to keep the new with sending two messages per /save and /load.
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-20 12:34:28 +00:00
bors[bot]
07f6e71376
Merge #2289
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2289: Fix votes called from 0.7 r=def- a=Learath2
Never assume how structures are laid out
Co-authored-by: Learath <learath2@gmail.com>
2020-06-20 12:27:22 +00:00
Zwelf
1e4ccd7cc2
Small style and readability fixes in sql_score
2020-06-20 14:08:38 +02:00
Zwelf
67643e82b0
Make PlayerResult messages an union variant
...
as it is only used for DIRECT and ALL variants and for no other variants
2020-06-20 14:04:08 +02:00
bors[bot]
4edac3143a
Merge #2281
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2281: Add Learn button which opens the ddnet wiki in the browser. r=heinrich5991 a=edg-l
![image](https://user-images.githubusercontent.com/15859336/85147350-05f00d00-b24f-11ea-8b6c-f79dbf605747.png )
## **I didn't test it on windows or mac.**
Co-authored-by: Edgar <git@edgarluque.com>
2020-06-20 12:00:45 +00:00
Edgar
07f0239e01
Add Learn button which opens the ddnet wiki in the browser.
2020-06-20 13:56:02 +02:00
Learath
8d422dfd70
Fix snapping for ninja
2020-06-20 14:24:38 +03:00
Learath
b032eddcb4
Fix votes called from 0.7
2020-06-20 14:22:46 +03:00
Zwelf
673f59d99f
Restore old message behavior when using /load and /save
...
Only notify the player initiating /load about the error and don't send
'Loading initiated by ...' and 'Saving initiated by ...' messages resulting
in two messages per /load and /save.
2020-06-20 13:03:25 +02:00
bors[bot]
4a810091b1
Merge #2284
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2284: Remove sv_spectator_votes r=heinrich5991 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-20 10:46:03 +00:00
def
c53528b92f
Allow spectators to start votes
2020-06-20 11:20:54 +02:00
Learath
6db72b2388
Times are no longer negative in 0.7
2020-06-20 11:59:46 +03:00
heinrich5991
e294da41ba
teehistorian: Track whether clients join via the 0.7 protocol
2020-06-19 22:06:39 +02:00
Learath
75e96aa5d3
Get rid of more magic constants, adapt to 0.7
2020-06-19 21:48:48 +03:00
Learath
d200ef0bb0
Remove ugly hack
2020-06-19 21:42:19 +03:00
Learath
623ba68c19
Fix an oversight on skin conversion and some UB
2020-06-19 20:28:55 +03:00
Learath
ddaea93e60
Implement the new Chat Commands protocol
2020-06-19 20:28:55 +03:00
Learath
1d4ea6c41b
Drop clients properly
2020-06-19 20:28:55 +03:00
Learath
d794520748
Remove forgotten debug messages
2020-06-19 20:28:55 +03:00
Learath
effa964f08
Translate playerflags
2020-06-19 20:28:55 +03:00
Learath
df42ce8b16
Send gameinfo correctly
2020-06-19 20:28:55 +03:00
Learath
32fb6718dd
Allow joining TEAM_SPECTATOR
2020-06-19 20:28:55 +03:00
Learath
4067e711ef
More template magic. Cleans up 'send-to-all-sixup'
2020-06-19 20:28:55 +03:00
Learath
9e2434c65d
Better skin colors. Better game message translation
2020-06-19 20:28:55 +03:00
Learath
1514a6df85
Fix NetObj translation, fix sounds
2020-06-19 20:28:55 +03:00
Learath
46a7b6de2c
Fix some oob access
2020-06-19 20:28:55 +03:00
Learath
9dc1a0357a
Get /spec working
2020-06-19 20:28:55 +03:00
Learath
e81c718180
Rework netobjs, fix chat
2020-06-19 20:28:55 +03:00
Learath
eff28c658a
Fix server messages
2020-06-19 20:28:55 +03:00
Learath
939b45a0aa
Actually remove duplicate message
2020-06-19 20:28:55 +03:00
Learath
465fd570e0
Implement whispers
2020-06-19 20:28:55 +03:00
Learath
25664da121
Remove duplicate message
2020-06-19 20:28:55 +03:00
Learath
974b373ec2
Translate Damage Indicators
2020-06-19 20:28:54 +03:00
Learath
03070d0567
Fix many issues
2020-06-19 20:28:52 +03:00
Learath
807c92f1a4
Generate the 0.7 protocol
2020-06-19 20:27:15 +03:00
Learath
b0e5a37fa9
Do message translation differently
2020-06-19 20:27:15 +03:00
Learath
5000b248bb
Fix things
2020-06-19 20:27:15 +03:00
Tim Schumacher
442148a194
Begin work on 0.7 support
2020-06-19 20:27:15 +03:00
bors[bot]
7d428676e2
Merge #2263
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2263: Fix /spec + super bug r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-18 22:17:43 +00:00
def
e38cd6b6f2
Fix /spec + super crash ( fixes #2262 )
...
Thanks to Learath2 for finding a better solution.
2020-06-18 23:54:05 +02:00
def
79ef6c0e84
Use CSaveTee for rescue ( fixes #2241 )
2020-06-18 23:41:37 +02:00
def
2c7f4c71aa
Minor code style fixes in sql_score.cpp
2020-06-18 23:03:53 +02:00
bors[bot]
13237ee12e
Merge #2245 #2266
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2245: Stop playing map sound when demo player is paused r=heinrich5991 a=def-
Noticed on Shooting Range map
2266: Reset hook & collision in prediction after kill r=heinrich5991 a=def-
Thanks to Pipou for reporting
Co-authored-by: def <dennis@felsin9.de>
2020-06-18 19:29:41 +00:00
def
7aed6476dc
Allow larger map names
2020-06-18 18:29:27 +02:00
def
6fcb8abbd0
Initialize m_SqlRandomMapResult ( fixes #2272 )
2020-06-18 08:18:33 +02:00
def
b3d22204c3
Update credits
2020-06-17 23:23:27 +02:00
bors[bot]
98b448ebcc
Merge #2247
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2247: Thread safe SQL interaction r=def- a=Zwelf
This PR intends to make the database interaction thread safe and optimizes some SQL queries. This is still a WIP, but since it is a rather big PR I wanted to get feedback early on.
Benefits:
* remove race conditions leading to undefined behavior and potential crashes
* logging game related database results in teehistorian would be possible
Behavior change:
* /top5team prints ranks in reverse order when passing a negative number (like /top5, /top5points)
* Optimize SQL statements for /rank /teamrank /top5 /top5team /points /top5points
* /load without parameters doesn't pass the SQL error to the user (as most other functions)
* Simplify IScore interface
* Add UUID to /save table (update of database schema necessary):
```
ALTER TABLE record_saves ADD SaveID varchar(64);
```
* /save immediately kills team and loads it again if the database insert fails.
still TBD:
* [x] saving (team) score when finishing
* [x] loading team save
* [x] loading initial time and birthday check
* [x] /map and random map votes
* [x] RFC: generate a passphrase (2-3 word) if save-code exists or no save-code is given making /save failures much more rare and save-codes more secure
* [x] clean up code (removing now unused structs, ordering of functions in IScore)
Co-authored-by: Zwelf <zwelf@strct.cc>
2020-06-17 19:35:45 +00:00
Zwelf
f1b2ff086c
Clean up thread safe SQL refactor
2020-06-17 21:15:07 +02:00
Learath
eed3e783e0
Mark unused tunes as such
2020-06-17 13:39:54 +03:00
bors[bot]
c4d71c7ef4
Merge #2264
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2264: Add Entites off sign to front layer (fixes #2261 ) r=Learath2 a=def-
Co-authored-by: def <dennis@felsin9.de>
2020-06-16 19:31:25 +00:00
Zwelf
9f15acdbee
Thread safe random_unfinished_map and modified sql statement
2020-06-15 11:14:15 +02:00
Zwelf
afe96ed69c
Thread safe random_map
2020-06-15 11:14:15 +02:00
Zwelf
7f4dc2bb4e
Thread safe /map
2020-06-15 11:14:15 +02:00
Zwelf
ea31171873
Generate passphrase for save-code
...
* when none is given
* if the given save-code already exist
* if the database connection fails therefore it can't be checked if the save-code already exists
Using the short word list from eff:
https://www.eff.org/deeplinks/2016/07/new-wordlists-random-passphrases
2020-06-15 11:14:15 +02:00
Zwelf
528ca377ed
Thread safe saving of team score
2020-06-15 11:14:15 +02:00
Zwelf
13c80fdc56
Thread safe saving of score
2020-06-15 11:14:15 +02:00
Zwelf
5dcb6f3b0d
Thread save Init
2020-06-15 11:14:15 +02:00
Zwelf
c278d8dbc3
Read SaveID from database on /load
2020-06-15 11:14:15 +02:00
Zwelf
dbf6ac88f6
Thread save loading of player time and birthday
2020-06-15 11:14:15 +02:00
Zwelf
e9242f45f1
Thread safe /load
2020-06-15 11:14:15 +02:00
Zwelf
031ac52320
Thread safe /save
2020-06-15 11:14:15 +02:00
Zwelf
f5ebbf59b6
Thread safe /load without paramters
2020-06-15 11:14:15 +02:00
Zwelf
7514e93a8a
Optimize /top5points SQL query
2020-06-15 11:14:15 +02:00
Zwelf
fa8972deb6
Thread safe /top5points
2020-06-15 11:14:15 +02:00
Zwelf
62f3f40c00
Optimize /points database query
2020-06-15 11:14:15 +02:00
Zwelf
0f3f845a7f
Thread safe /points
2020-06-15 11:14:15 +02:00
Zwelf
e37cf5f3cb
Thread safe /times
2020-06-15 11:14:15 +02:00
Zwelf
8fc81e7eca
Reworked PlayerResult to signal finished with use_count == 1
...
Therefore if the sql thread crashes, the result is deleted automatically
2020-06-15 11:14:15 +02:00
Zwelf
1d7289c8f0
Thread safe /top5team and optimize database query
2020-06-15 11:14:15 +02:00
Zwelf
83fbee5f81
Optimize /teamrank database query
2020-06-15 11:14:15 +02:00
Zwelf
a92509a5df
Simplify /top5 SQL statement
2020-06-15 11:14:15 +02:00
Zwelf
9cf28354d7
Thread safe /top5 command
2020-06-15 11:14:15 +02:00
Zwelf
fd44b1dc5b
Reduce boilerplate code needed to start player info requesting thread
2020-06-15 11:14:15 +02:00
Zwelf
f18daa949c
Thread safe /teamrank
2020-06-15 11:14:15 +02:00
Zwelf
e311c39151
Remove unused parameters from IScore interface
2020-06-15 11:14:15 +02:00
Zwelf
68aa157c11
Simplify /rank sql request
2020-06-15 11:14:15 +02:00
Zwelf
eda0bab4bb
Thread safe /rank
2020-06-15 11:14:15 +02:00
Zwelf
91e286f54d
Fix parsing responses from player
2020-06-15 11:14:15 +02:00
Zwelf
76c227a542
Reimplement /mapinfo command
2020-06-15 11:14:15 +02:00
Zwelf
9add354367
Use Template for SqlResult
2020-06-15 11:14:15 +02:00
Zwelf
873f478a82
Rename Debut to Offset
2020-06-15 11:14:15 +02:00
Zwelf
4ee08dcc5c
Remove unused arguments from IScore
2020-06-15 11:14:15 +02:00
Zwelf
69cf72dae4
Adjust file based ShowRank, ShowTeamRank, ShowPoints consistent functions to sql
2020-06-15 11:14:15 +02:00
Zwelf
3d25953036
Ordered functions
2020-06-15 11:14:14 +02:00
Zwelf
a990acc512
Remove existing CRandomMapResult to simplify IScore interface
2020-06-15 11:12:57 +02:00
Zwelf
3af18f5f60
Create shared pointer on demand
2020-06-15 10:59:59 +02:00
Zwelf
0891a0fd51
Remove some unnecessary header includes
2020-06-15 10:59:59 +02:00
Zwelf
8a22cce031
Start of sql refractor
...
* Use atomic integer in thread count for thread safety
2020-06-15 10:59:46 +02:00
Zwelf
add4fab645
Disallow team join while save command is active
2020-06-15 10:59:46 +02:00
Zwelf
7146eb572b
Save error handling clean up
2020-06-15 10:59:46 +02:00
Zwelf
2d7886bf33
Small cleanup
2020-06-15 10:59:46 +02:00
def
0d9d873abf
Reset hook & collision in prediction after kill
...
Thanks to Pipou for reporting
2020-06-14 22:50:25 +02:00
12pm
01092a30c1
add sv_tele_others_auth_level
2020-06-14 19:21:12 +03:00
def
2d0340b1cd
Add Entites off sign to front layer ( fixes #2261 )
2020-06-14 16:01:32 +02:00
Learath
8d255921b8
Fix out of bounds read
2020-06-14 12:38:52 +03:00
def
5676e8842a
Improve quality default, persist video recorder settings when running other DDNet client
2020-06-06 00:04:42 +02:00