Small cleanup

This commit is contained in:
Zwelf 2020-05-27 17:49:07 +02:00
parent 6ccfdd55f9
commit 2d7886bf33
3 changed files with 11 additions and 9 deletions

View file

@ -901,6 +901,7 @@ void CGameContext::OnTick()
}
if(Collision()->m_NumSwitchers > 0)
{
for (int i = 0; i < Collision()->m_NumSwitchers+1; ++i)
{
for (int j = 0; j < MAX_CLIENTS; ++j)
@ -919,6 +920,7 @@ void CGameContext::OnTick()
}
}
}
}
if(m_pRandomMapResult && m_pRandomMapResult->m_Done)
{

View file

@ -127,7 +127,7 @@ void CPlayer::Reset()
// non-empty, allow them to vote immediately. This allows players to
// vote after map changes or when they join an empty server.
//
// Otherwise, block voting in the begnning after joining.
// Otherwise, block voting in the beginning after joining.
if(Now > GameServer()->m_NonEmptySince + 10 * TickSpeed)
m_FirstVoteTick = Now + g_Config.m_SvJoinVoteDelay * TickSpeed;
else
@ -233,7 +233,7 @@ void CPlayer::Tick()
int CurrentIndex = GameServer()->Collision()->GetMapIndex(m_ViewPos);
m_TuneZone = GameServer()->Collision()->IsTune(CurrentIndex);
if (m_TuneZone != m_TuneZoneOld) // don't send tunigs all the time
if (m_TuneZone != m_TuneZoneOld) // don't send tunings all the time
{
GameServer()->SendTuningParams(m_ClientID, m_TuneZone);
}
@ -258,11 +258,11 @@ void CPlayer::PostTick()
void CPlayer::PostPostTick()
{
#ifdef CONF_DEBUG
if(!g_Config.m_DbgDummies || m_ClientID < MAX_CLIENTS-g_Config.m_DbgDummies)
#endif
if(!Server()->ClientIngame(m_ClientID))
return;
#ifdef CONF_DEBUG
if(!g_Config.m_DbgDummies || m_ClientID < MAX_CLIENTS-g_Config.m_DbgDummies)
#endif
if(!Server()->ClientIngame(m_ClientID))
return;
if(!GameServer()->m_World.m_Paused && !m_pCharacter && m_Spawning && m_WeakHookSpawn)
TryRespawn();

View file

@ -96,7 +96,7 @@ void CSqlScore::ExecSqlFunc(void *pUser)
bool Success = false;
try {
// try to connect to a working databaseserver
// try to connect to a working database server
while (!Success && !connector.MaxTriesReached(pData->m_ReadOnly) && connector.ConnectSqlServer(pData->m_ReadOnly))
{
try {
@ -106,7 +106,7 @@ void CSqlScore::ExecSqlFunc(void *pUser)
dbg_msg("sql", "Unexpected exception caught");
}
// disconnect from databaseserver
// disconnect from database server
connector.SqlServer()->Disconnect();
}