ddnet/src/game
2020-06-25 12:36:01 +02:00
..
client fix /spec rendering 2020-06-24 19:01:01 +02:00
editor Merge #2301 2020-06-23 23:30:34 +00:00
server Make game less dependend on score backend 2020-06-25 12:36:01 +02:00
collision.cpp Fix wrong usage of bitwise-or which is resulting in an always true 2020-06-24 22:53:09 +03:00
collision.h Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
ddracecommands.h Fix grammar in ungrenade description (Thanks to Pipou) 2020-05-28 23:00:27 +02:00
extrainfo.cpp Rerevert #1187 2019-05-21 10:51:43 +02:00
extrainfo.h Rerevert #1187 2019-05-21 10:51:43 +02:00
gamecore.cpp Use a consistent PRNG on all platforms 2020-05-25 15:19:29 +02:00
gamecore.h Disable -Wstringop-overflow warning in IntsToStr 2020-06-23 10:35:41 +02:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Add Entites off sign to front layer (fixes #2261) 2020-06-14 16:01:32 +02:00
mapitems.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
mapitems_ex.cpp Add support for extra map items in datafiles 2018-10-08 23:05:56 +02:00
mapitems_ex.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
mapitems_ex_types.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
prng.cpp Use the PCG-XSH-RR PRNG instead 2020-05-26 10:59:49 +02:00
prng.h Use the PCG-XSH-RR PRNG instead 2020-05-26 10:59:49 +02:00
teamscore.cpp Keeping multiple states consistent is hard (fixes #2315) 2020-06-24 14:50:32 +02:00
teamscore.h Keeping multiple states consistent is hard (fixes #2315) 2020-06-24 14:50:32 +02:00
tuning.h Mark unused tunes as such 2020-06-17 13:39:54 +03:00
variables.h Show /spec tees with a dashed skin 2020-06-21 17:48:33 +02:00
version.h Version 14.0 2020-06-24 15:17:22 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00