.. |
client
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Fix out of bounds access in RenderPlayer (fixes #2365)
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2020-06-25 18:33:41 +02:00 |
editor
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Merge #2301
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2020-06-23 23:30:34 +00:00 |
server
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Merge #2368
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2020-06-25 16:18:20 +00:00 |
collision.cpp
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Fix wrong usage of bitwise-or which is resulting in an always true
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2020-06-24 22:53:09 +03:00 |
collision.h
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Add support for dynamically loading an antibot module
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2020-03-11 01:58:50 +01:00 |
ddracecommands.h
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Fix grammar in ungrenade description (Thanks to Pipou)
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2020-05-28 23:00:27 +02:00 |
extrainfo.cpp
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Rerevert #1187
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2019-05-21 10:51:43 +02:00 |
extrainfo.h
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Rerevert #1187
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2019-05-21 10:51:43 +02:00 |
gamecore.cpp
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Use a consistent PRNG on all platforms
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2020-05-25 15:19:29 +02:00 |
gamecore.h
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Disable -Wstringop-overflow warning in IntsToStr
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2020-06-23 10:35:41 +02:00 |
layers.cpp
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removed unused Dest function for layers
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2017-07-28 14:43:03 +02:00 |
layers.h
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removed unused Dest function for layers
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2017-07-28 14:43:03 +02:00 |
localization.cpp
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
localization.h
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
mapbugs.cpp
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Also use sha256 for the mapbugs stuff
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2018-08-19 12:12:11 +02:00 |
mapbugs.h
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Also use sha256 for the mapbugs stuff
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2018-08-19 12:12:11 +02:00 |
mapbugs_list.h
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Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
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2018-08-22 08:33:21 +02:00 |
mapitems.cpp
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Add Entites off sign to front layer (fixes #2261)
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2020-06-14 16:01:32 +02:00 |
mapitems.h
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Rename rifle to laser
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2019-11-22 15:37:18 +01:00 |
mapitems_ex.cpp
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Add support for extra map items in datafiles
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2018-10-08 23:05:56 +02:00 |
mapitems_ex.h
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Save automapper config as external-typed mapitem
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2018-10-09 13:17:05 +03:00 |
mapitems_ex_types.h
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Save automapper config as external-typed mapitem
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2018-10-09 13:17:05 +03:00 |
prng.cpp
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Use the PCG-XSH-RR PRNG instead
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2020-05-26 10:59:49 +02:00 |
prng.h
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Use the PCG-XSH-RR PRNG instead
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2020-05-26 10:59:49 +02:00 |
teamscore.cpp
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Keeping multiple states consistent is hard (fixes #2315)
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2020-06-24 14:50:32 +02:00 |
teamscore.h
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Keeping multiple states consistent is hard (fixes #2315)
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2020-06-24 14:50:32 +02:00 |
tuning.h
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Mark unused tunes as such
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2020-06-17 13:39:54 +03:00 |
variables.h
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Show /spec tees with a dashed skin
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2020-06-21 17:48:33 +02:00 |
version.h
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Version 14.0
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2020-06-24 15:17:22 +02:00 |
voting.h
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Fix: team 0 doesn't count players
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2013-08-01 22:27:19 +02:00 |