ddnet/src/game
2020-06-15 11:14:15 +02:00
..
client Update gameclient.cpp 2020-06-04 13:49:29 +01:00
editor Get rid of the clamp that breaks most editor value selection 2020-05-30 09:09:01 +02:00
server Simplify /rank sql request 2020-06-15 11:14:15 +02:00
collision.cpp Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
collision.h Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
ddracecommands.h Fix grammar in ungrenade description (Thanks to Pipou) 2020-05-28 23:00:27 +02:00
extrainfo.cpp Rerevert #1187 2019-05-21 10:51:43 +02:00
extrainfo.h Rerevert #1187 2019-05-21 10:51:43 +02:00
gamecore.cpp Use a consistent PRNG on all platforms 2020-05-25 15:19:29 +02:00
gamecore.h Add a comment justifying the modulo for random numbers 2020-05-27 18:12:42 +02:00
layers.cpp removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
layers.h removed unused Dest function for layers 2017-07-28 14:43:03 +02:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h Enable -Wextra and -Wformat=2 2017-07-27 20:38:17 +02:00
mapbugs.cpp Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs.h Also use sha256 for the mapbugs stuff 2018-08-19 12:12:11 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Validate game layer hookthrough shortcut 2019-04-02 22:55:12 +02:00
mapitems.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
mapitems_ex.cpp Add support for extra map items in datafiles 2018-10-08 23:05:56 +02:00
mapitems_ex.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
mapitems_ex_types.h Save automapper config as external-typed mapitem 2018-10-09 13:17:05 +03:00
prng.cpp Use the PCG-XSH-RR PRNG instead 2020-05-26 10:59:49 +02:00
prng.h Use the PCG-XSH-RR PRNG instead 2020-05-26 10:59:49 +02:00
teamscore.cpp Fix number 100000 for this 2015-02-28 01:18:35 +01:00
teamscore.h make the client aware of other players solo status 2019-04-12 16:16:21 +02:00
tuning.h Rename rifle to laser 2019-11-22 15:37:18 +01:00
variables.h Improve quality default, persist video recorder settings when running other DDNet client 2020-06-06 00:04:42 +02:00
version.h Version 13.2.2 2020-05-31 18:51:36 +02:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00